Valheim: Vanilla fire vs bids FireSpreads mod

Поділитися
Вставка
  • Опубліковано 17 жов 2024
  • www.nexusmods....

КОМЕНТАРІ • 9

  • @desertwind9216
    @desertwind9216 8 днів тому +1

    I hope you offered a job by IronGate. This mod looks amazing! I was sorely disappointed by the fire features released in Ashlands. Thanks for fixing this up, and giving the fire life!

  • @user-ez2ot2np5y
    @user-ez2ot2np5y 3 місяці тому

    Amazing work and a very nice lecture it was :D

  • @Nefari0zYT
    @Nefari0zYT 4 місяці тому +1

    I think i see a clear winner here! :P

    • @bidsoft
      @bidsoft  4 місяці тому

      Me too, hope it's the same 😉

  • @karenpresciliano
    @karenpresciliano 4 місяці тому

    Hi!! im just looking around for this mod, im actually very interested and very in doubt.
    The mod itself and the fire aspect is amazing, i always love to see more live into the game, give me a more immersive feeling.
    In the other side, im afraid that some events will ocour like:
    Firing Fire Arrows into Monters, Like Deer or Eikthinr, or boars etc, when tey run, they will runwaay while burn the scenario? If i shot an fire arrow to deal fire damage into the Deer, and he runs inside the forest, he will spread fire to the forest? and the forest will start burn and will spread fire all the way?
    Im killing an Ekithir using fire arrow to deal fire damage ,and he always runing, he will also burn the entire location and forest and grass etc?. (Because the vanilla thing, the fire spread when he is burning, but soo disapear, im afraid that the fire will burn the entire location and spread fire into all while im hunting monster with like an fire arrow)*
    Im afraid of those interactions, most of an uncessary change into the enverinoment (most of the example above while hunting monsters/killing boss, as the other side aspect of fire spread is what should really be)
    I saw the video showing a fire damage up to 50 into creatures to start burn, but, this burn also spread fire when he run away like my example above? thats one thing im concerning about. Can you explain how burned monster goes?.

    • @bidsoft
      @bidsoft  4 місяці тому +1

      Hi, that is a very good question, thx for asking.
      Burning forest: your usual fire weapons are not capable to set forests ablaze due to two reasons. First, you need to inflict fire damage, but your weapons are not doing any damage to trees as their tool tier is not high enough. Second, trees are immune to fire by vanilla and I did not change this. The Troll with the burning log on the other hand, can set forests ablaze, as Troll attacks have iron tier. If you are lucky, you can ignite some smaller bushes, but they will break before the fire can spread from there. So, in the normal gameplay it is very unlikely that you would ever see a burning forest, that's why I added some events and locations to increase the chance to experience a burning forest.
      Fire does not spread from burning creatures (until now). If I would add it, it still would be unlikely, as the creature would move, thus only inflicting a small fraction of damage to each piece.
      I want to keep playability of this mod high, so if you find some issues or unbalances, please let me know.
      Please endorse my mod if you like it.

    • @karenpresciliano
      @karenpresciliano 4 місяці тому +1

      ​@@bidsoft Hey, thank for the answears, this asnwered all my doubts. Im thankful to know those things will not happen. If i find anything to report, ill do. I can now donwload and enjoy the mod, ty
      ʕ•́ᴥ•̀ʔっ♡

  • @SimonBauer
    @SimonBauer 4 місяці тому

    wow good job - ran into a bug where newly built pieces break in one hit

    • @bidsoft
      @bidsoft  4 місяці тому

      Oh really, can you provide some information about how to reproduce? It would be great if you could send me your modlist (ideally profile code für r2modman) and config. Easiest way to contact me is through pinging me (bid) an Odin Plus discord.