I love your tutorial ! Thank you it save my relation with blender. I just have one problem : I search in all your vidéos but impossible to me to fond how to do liquids in bottles. Thankks one more time for all the work you did.
Must have missed that part when editing, sorry! To make the liquid you can select the bottles and press SHIFT+D to duplicate them. Then in edit mode press A to select all the faces and then ALT+S to scale them down along the normals. After that you can delete the bottle neck faces. Then close off the gap by selecting the open edges and pressing F. Hope that helps! :)
1:59 you can also just select all the objects you want the same shape first, then select the color/material you want last, then on the top menu (not the tabs), go to Object > Link/Transfer Data > Link Materials, or just to Ctrl + L and then select Link Materials
@@omarbarbieri5967 To make the liquid you can select the bottles and press SHIFT+D to duplicate them. Then in edit mode press A to select all the faces and then ALT+S to scale them down along the normals. After that you can delete the bottle neck faces. Then close off the gap by selecting the open edges and pressing F. Copy and pasted this from what she said in another comment
They replied in a comment, "Must have missed that part when editing, sorry! To make the liquid you can select the bottles and press SHIFT+D to duplicate them. Then in edit mode press A to select all the faces and then ALT+S to scale them down along the normals. After that you can delete the bottle neck faces. Then close off the gap by selecting the open edges and pressing F. Hope that helps! :)"
lol i had ur tutorial in my playlist for a few months but out of nowhere i decided to start doing this tutorial today. looks like i was lucky to start it now since the last part of the series came! XD
I loved completing this Tutorial! It is very well explained. Plus I always struggle so badly with render settings/ lighting so this really helped me understand it better, tysm ♫♪
Thank you very much for your tutorial, I made 3d model for the first time and I'm really happy with the result, I'm so inspired now to learn even more about 3d modelling Thank you a lot!
holy crap ur alive!! btw (THANK YOU SO MUCH FOR UR TUTORIALS) with ur help I already have a guaranteed job as a 3D artist not only that your way of teaching is amazing I hope to see more content from you in the future and that this channel won't die. If possible id love to know how to make good-looking cartoony hair.
Must have missed that part when editing, sorry! To make the liquid you can select the bottles and press SHIFT+D to duplicate them. Then in edit mode press A to select all the faces and then ALT+S to scale them down along the normals. After that you can delete the bottle neck faces. Then close off the gap by selecting the open edges and pressing F. Hope that helps! :)
I dont know if its because we use different versions, but my smart unwrapping isnt smart at all :[ UV is always a problem for me idk what I'm doing wrong
I just figured this out, you probably did too but for anyone else who gets stuck here you just have to press A on the UV side specifically to select all, not on the bed.
It seems like your UVs are overlapping. To fix that, in the UV editor go to UV->Pack Islands. That will ensure your UVs aren't laying on top of each other. Hope that helps! :)
Yeah you can! Start off by applying the material to one object in your scene. Then select the object and SHIFT select all the other objects that you want to have the same material. Press ALT+L and then choose Link Materials. That applies and links the material to all the selected objects :)
I didn't know lighting a scene could be that simple to get such a good looking resuslt
I love your tutorial ! Thank you it save my relation with blender. I just have one problem : I search in all your vidéos but impossible to me to fond how to do liquids in bottles. Thankks one more time for all the work you did.
Must have missed that part when editing, sorry! To make the liquid you can select the bottles and press SHIFT+D to duplicate them. Then in edit mode press A to select all the faces and then ALT+S to scale them down along the normals. After that you can delete the bottle neck faces. Then close off the gap by selecting the open edges and pressing F. Hope that helps! :)
@@EveSculpts Thaaaanks you'r vers helpfull !
1:59 you can also just select all the objects you want the same shape first, then select the color/material you want last, then on the top menu (not the tabs), go to Object > Link/Transfer Data > Link Materials, or just to Ctrl + L and then select Link Materials
where did the liquid in the bottles come from???
I skipped that part too, if you found out pls help me😓
@@omarbarbieri5967 To make the liquid you can select the bottles and press SHIFT+D to duplicate them. Then in edit mode press A to select all the faces and then ALT+S to scale them down along the normals. After that you can delete the bottle neck faces. Then close off the gap by selecting the open edges and pressing F.
Copy and pasted this from what she said in another comment
Just finished part 2 and looking forward to tackling the next part!
Yooohuu! We were waiting for you!
Did you ever show us how to model the liquid in the potion bottle? I must have missed that
They replied in a comment, "Must have missed that part when editing, sorry! To make the liquid you can select the bottles and press SHIFT+D to duplicate them. Then in edit mode press A to select all the faces and then ALT+S to scale them down along the normals. After that you can delete the bottle neck faces. Then close off the gap by selecting the open edges and pressing F. Hope that helps! :)"
The King / Queen is back 🎉
lol i had ur tutorial in my playlist for a few months but out of nowhere i decided to start doing this tutorial today. looks like i was lucky to start it now since the last part of the series came! XD
I loved completing this Tutorial! It is very well explained. Plus I always struggle so badly with render settings/ lighting so this really helped me understand it better, tysm ♫♪
All 3 are amazing videos, I learned a lot as a noob. Thanks for making this
Oh god, I thought I'll have to wait idk how long but here it is.Thankyou so much!!!
Thank you very much for your tutorial, I made 3d model for the first time and I'm really happy with the result, I'm so inspired now to learn even more about 3d modelling
Thank you a lot!
Hell yeah! You’re back!
holy crap ur alive!! btw (THANK YOU SO MUCH FOR UR TUTORIALS) with ur help I already have a guaranteed job as a 3D artist not only that your way of teaching is amazing I hope to see more content from you in the future and that this channel won't die. If possible id love to know how to make good-looking cartoony hair.
Wait, I think I missed the part where you make the liquid for the potions. Is that in part 2??
idk if i missed something but there is no liquid in my potion bottles 😭
Must have missed that part when editing, sorry! To make the liquid you can select the bottles and press SHIFT+D to duplicate them. Then in edit mode press A to select all the faces and then ALT+S to scale them down along the normals. After that you can delete the bottle neck faces. Then close off the gap by selecting the open edges and pressing F. Hope that helps! :)
@@EveSculpts did it! thank you you're amazing
same lol
@@EveSculpts was looking for this!!! I figured it out on my own though. BUT!!!! Thank you Eve for your superb tutorials
You're BACK!!!!
FINALLY, I'M SO HAPPY
I dont know if its because we use different versions, but my smart unwrapping isnt smart at all :[ UV is always a problem for me idk what I'm doing wrong
I just figured this out, you probably did too but for anyone else who gets stuck here you just have to press A on the UV side specifically to select all, not on the bed.
Finally I can complet my room❤❤😂
28:30 UV unwrapping + lining up image texture
Thank you so much!
Thank you so much
FINALLYYYYYYYY!!!!!!! YAYYY
At 35:30 while writing on one paper, it is automatically writing on other papers as well ༎ຶ‿༎ຶ how to solve that??
It seems like your UVs are overlapping. To fix that, in the UV editor go to UV->Pack Islands. That will ensure your UVs aren't laying on top of each other. Hope that helps! :)
❤❤❤❤
ı finished ıt ıt took lıke 10 hours but ıts worth ıt
Is there a way to apply a material to multiple objects in just one step?
Yeah you can! Start off by applying the material to one object in your scene. Then select the object and SHIFT select all the other objects that you want to have the same material. Press ALT+L and then choose Link Materials. That applies and links the material to all the selected objects :)
Thanks ..
I think I might have missed the part where the liquid was added to the potion bottles. Is anyone able to point me in the right direction /which video?
The star pattern for the bed covers or the sunrise HDRI isn't in the description
You can find them below the Blender hotkey manual in the description 😊
Is this a video you already posted in the past?😊
For some reason my render properties tab looks different from yours and I can't seem to figure out how to render it properly, any suggestions?
oops nevermind. Turns out I just needed an update lol
Love it ❤❤❤
I have a question. When I put it to render, the window cylinder is coming along, and when I delete it, the window hole is gone. how do i resolve this?
You can select the walls object and apply the Boolean modifier to it. After that you'll be able to freely delete the cylinder :)
@@EveSculpts Thank you, I managed to solve it! I had forgotten to apply it anyway 😅