Blender Tutorial - How to Make a 3D Room for Beginners (Part 3)

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  • Опубліковано 30 лис 2024

КОМЕНТАРІ • 55

  • @HampsterGirl
    @HampsterGirl Рік тому +3

    I didn't know lighting a scene could be that simple to get such a good looking resuslt

  • @sugaarmy4655
    @sugaarmy4655 Рік тому +7

    I love your tutorial ! Thank you it save my relation with blender. I just have one problem : I search in all your vidéos but impossible to me to fond how to do liquids in bottles. Thankks one more time for all the work you did.

    • @EveSculpts
      @EveSculpts  Рік тому +11

      Must have missed that part when editing, sorry! To make the liquid you can select the bottles and press SHIFT+D to duplicate them. Then in edit mode press A to select all the faces and then ALT+S to scale them down along the normals. After that you can delete the bottle neck faces. Then close off the gap by selecting the open edges and pressing F. Hope that helps! :)

    • @sugaarmy4655
      @sugaarmy4655 Рік тому

      @@EveSculpts Thaaaanks you'r vers helpfull !

  • @sayrith
    @sayrith 7 місяців тому

    1:59 you can also just select all the objects you want the same shape first, then select the color/material you want last, then on the top menu (not the tabs), go to Object > Link/Transfer Data > Link Materials, or just to Ctrl + L and then select Link Materials

  • @ahmedjamal8618
    @ahmedjamal8618 Рік тому +6

    where did the liquid in the bottles come from???

    • @omarbarbieri5967
      @omarbarbieri5967 Рік тому

      I skipped that part too, if you found out pls help me😓

    • @dankali735
      @dankali735 3 місяці тому

      @@omarbarbieri5967 To make the liquid you can select the bottles and press SHIFT+D to duplicate them. Then in edit mode press A to select all the faces and then ALT+S to scale them down along the normals. After that you can delete the bottle neck faces. Then close off the gap by selecting the open edges and pressing F.
      Copy and pasted this from what she said in another comment

  • @KenMcFarlane
    @KenMcFarlane Рік тому +1

    Just finished part 2 and looking forward to tackling the next part!

  • @video_lev
    @video_lev Рік тому +1

    Yooohuu! We were waiting for you!

  • @winxs5230
    @winxs5230 Рік тому +5

    Did you ever show us how to model the liquid in the potion bottle? I must have missed that

    • @novarosa24
      @novarosa24 Рік тому +4

      They replied in a comment, "Must have missed that part when editing, sorry! To make the liquid you can select the bottles and press SHIFT+D to duplicate them. Then in edit mode press A to select all the faces and then ALT+S to scale them down along the normals. After that you can delete the bottle neck faces. Then close off the gap by selecting the open edges and pressing F. Hope that helps! :)"

  • @BobOnShorts
    @BobOnShorts Рік тому +1

    The King / Queen is back 🎉

  • @wuiun
    @wuiun Рік тому +1

    lol i had ur tutorial in my playlist for a few months but out of nowhere i decided to start doing this tutorial today. looks like i was lucky to start it now since the last part of the series came! XD

  • @marianneflambard232
    @marianneflambard232 Рік тому +2

    I loved completing this Tutorial! It is very well explained. Plus I always struggle so badly with render settings/ lighting so this really helped me understand it better, tysm ♫♪

  • @ShastaMcMikey
    @ShastaMcMikey Рік тому

    All 3 are amazing videos, I learned a lot as a noob. Thanks for making this

  • @nomnom537
    @nomnom537 Рік тому

    Oh god, I thought I'll have to wait idk how long but here it is.Thankyou so much!!!

  • @dianarouz4835
    @dianarouz4835 Рік тому

    Thank you very much for your tutorial, I made 3d model for the first time and I'm really happy with the result, I'm so inspired now to learn even more about 3d modelling
    Thank you a lot!

  • @CalebTibster
    @CalebTibster Рік тому

    Hell yeah! You’re back!

  • @SuagulishusR
    @SuagulishusR Рік тому +1

    holy crap ur alive!! btw (THANK YOU SO MUCH FOR UR TUTORIALS) with ur help I already have a guaranteed job as a 3D artist not only that your way of teaching is amazing I hope to see more content from you in the future and that this channel won't die. If possible id love to know how to make good-looking cartoony hair.

  • @josephdolor8569
    @josephdolor8569 10 місяців тому +1

    Wait, I think I missed the part where you make the liquid for the potions. Is that in part 2??

  • @nekosama1314
    @nekosama1314 Рік тому +11

    idk if i missed something but there is no liquid in my potion bottles 😭

    • @EveSculpts
      @EveSculpts  Рік тому +17

      Must have missed that part when editing, sorry! To make the liquid you can select the bottles and press SHIFT+D to duplicate them. Then in edit mode press A to select all the faces and then ALT+S to scale them down along the normals. After that you can delete the bottle neck faces. Then close off the gap by selecting the open edges and pressing F. Hope that helps! :)

    • @nekosama1314
      @nekosama1314 Рік тому +2

      @@EveSculpts did it! thank you you're amazing

    • @diego.dmngez5398
      @diego.dmngez5398 Рік тому +2

      same lol

    • @shartt67love
      @shartt67love Рік тому +1

      @@EveSculpts was looking for this!!! I figured it out on my own though. BUT!!!! Thank you Eve for your superb tutorials

  • @iCookMe
    @iCookMe Рік тому

    You're BACK!!!!

  • @oklupe
    @oklupe Рік тому

    FINALLY, I'M SO HAPPY

  • @TanTan-by7wt
    @TanTan-by7wt Рік тому +3

    I dont know if its because we use different versions, but my smart unwrapping isnt smart at all :[ UV is always a problem for me idk what I'm doing wrong

    • @lialialoa
      @lialialoa 8 місяців тому

      I just figured this out, you probably did too but for anyone else who gets stuck here you just have to press A on the UV side specifically to select all, not on the bed.

  • @henriquesantos6612
    @henriquesantos6612 Рік тому

    Finally I can complet my room❤❤😂

  • @shartt67love
    @shartt67love Рік тому

    28:30 UV unwrapping + lining up image texture

  • @PicotPals
    @PicotPals Рік тому

    Thank you so much!

  • @shivangipriya4153
    @shivangipriya4153 Рік тому

    Thank you so much

  • @michellegier1323
    @michellegier1323 Рік тому

    FINALLYYYYYYYY!!!!!!! YAYYY

  • @nileshchoudhary4122
    @nileshchoudhary4122 Рік тому +2

    At 35:30 while writing on one paper, it is automatically writing on other papers as well ༎ຶ⁠‿⁠༎ຶ how to solve that??

    • @EveSculpts
      @EveSculpts  Рік тому

      It seems like your UVs are overlapping. To fix that, in the UV editor go to UV->Pack Islands. That will ensure your UVs aren't laying on top of each other. Hope that helps! :)

  • @blacknoisyblue
    @blacknoisyblue Рік тому +2

    ❤❤❤❤

  • @omeregecukuryurt6022
    @omeregecukuryurt6022 Рік тому

    ı finished ıt ıt took lıke 10 hours but ıts worth ıt

  • @iitvoii
    @iitvoii Рік тому +1

    Is there a way to apply a material to multiple objects in just one step?

    • @EveSculpts
      @EveSculpts  Рік тому +2

      Yeah you can! Start off by applying the material to one object in your scene. Then select the object and SHIFT select all the other objects that you want to have the same material. Press ALT+L and then choose Link Materials. That applies and links the material to all the selected objects :)

  • @vijaypatil1828
    @vijaypatil1828 Рік тому

    Thanks ..

  • @headstart3570
    @headstart3570 Рік тому

    I think I might have missed the part where the liquid was added to the potion bottles. Is anyone able to point me in the right direction /which video?

  • @PatchuVio
    @PatchuVio Рік тому

    The star pattern for the bed covers or the sunrise HDRI isn't in the description

    • @EveSculpts
      @EveSculpts  Рік тому

      You can find them below the Blender hotkey manual in the description 😊

  • @kozmobotgames
    @kozmobotgames Рік тому

    Is this a video you already posted in the past?😊

  • @rawpencil7746
    @rawpencil7746 Рік тому

    For some reason my render properties tab looks different from yours and I can't seem to figure out how to render it properly, any suggestions?

    • @rawpencil7746
      @rawpencil7746 Рік тому

      oops nevermind. Turns out I just needed an update lol

  • @daretobe4680
    @daretobe4680 Рік тому

    Love it ❤❤❤

  • @oklupe
    @oklupe Рік тому

    I have a question. When I put it to render, the window cylinder is coming along, and when I delete it, the window hole is gone. how do i resolve this?

    • @EveSculpts
      @EveSculpts  Рік тому +1

      You can select the walls object and apply the Boolean modifier to it. After that you'll be able to freely delete the cylinder :)

    • @oklupe
      @oklupe Рік тому

      @@EveSculpts Thank you, I managed to solve it! I had forgotten to apply it anyway 😅