in one video you explained: - keyframes - loops - complex shapes - parenting - scenes - camera - infinity backdrop - mesh - lighting i feel i learned more in this one video about the fundamentals than in most beginner guides.
Please please please *start* these videos with a short demo of the expected outcome instead of the exact same intro-advert for every one. The current arrangement makes it impossible to hover over the thumbnail and see if it's something I'm even interested in.
Once again, you keep me motivated with your step-by-step free tutorials... I feel like I will be ready to tackle some paid instructions... Before this year is out... Thank you again for sharing...
I really like your vibe, you sound really down to earth and are nice to listen to. I have no idea why you don’t have that much views, because you deserve so much more. Damn you youtube algorithm. Bring this guy some earned exposure.
dude ıdk if you gonna see this but i wanted to say that you are so helpful, and how you share your knowledge is opened a door for me to find a job. i will support you asap in patreon when ı get my money. appreciate man
Since finding your channel I've made exponential progress with Blender. Definitely going to grab Realtime Materials when my spinny orange thing has finished rendering.
I'd lead with the animation, or maybe a variation of the one in your tutorial. A bit like the inspirational alternatives on the side of a LEGO box that you don't find in the booklet. But start with something to make people want to sit through the entire instruction, is my suggestion.
I think that 5 rotations was just a best approximation that gave the APPEARANCE of the sphere rolling on the surface of the other sphere without slippage while also being a multiple of 360 to provide for a seamless loop. To make the sphere more accurately roll, ensure that you make the circumference of your small sphere to be a multiple of the circumference of the surface on which it is rolling. In this case, if the radius of the larger sphere at the deepest point of the groove is 5 and the smaller sphere radius is 1, his 1800° rotation would be very accurate. (or 2.5 and 0.5... or 1.25 and 0.25... etc)
Hey man thanks for the awesome tutorial. Just a quick question my sim somehow seems to have easing on the balls. They start slow and speed up and then around from 220 start slowing down again. How to I stop this from happening? Anyone please?
Love the tutorial! But also the hat.
Especially the hat.
It’s my new style, you should try it
I would like a tutorial.
The hat makes the man! Of course, in my case I might be hiding a bald spot. ;)
in one video you explained:
- keyframes
- loops
- complex shapes
- parenting
- scenes
- camera
- infinity backdrop
- mesh
- lighting
i feel i learned more in this one video about the fundamentals than in most beginner guides.
This is so precise
verified without 1000 likes
After doing said tutorial, I'm very satisfied with the result 👍
Please please please *start* these videos with a short demo of the expected outcome instead of the exact same intro-advert for every one. The current arrangement makes it impossible to hover over the thumbnail and see if it's something I'm even interested in.
That's the point, he wants you to click on the video. It's what most youtubers do.
Gonna enjoy this!
I used this to make my first Blender animation, thanks so much!
Once again, you keep me motivated with your step-by-step free tutorials... I feel like I will be ready to tackle some paid instructions... Before this year is out... Thank you again for sharing...
For those wondering, the autosmooth has been changed to a modifer called "Smooth by Angle". Hope This Helped!
thanks alott!
this was the first video I saw from you, and ever since I've been watching all of your videos.
This is one of my favorites
Legend is back with a great video
I really like your vibe, you sound really down to earth and are nice to listen to.
I have no idea why you don’t have that much views, because you deserve so much more.
Damn you youtube algorithm. Bring this guy some earned exposure.
dude ıdk if you gonna see this but i wanted to say that you are so helpful, and how you share your knowledge is opened a door for me to find a job. i will support you asap in patreon when ı get my money. appreciate man
Thumbs up for the hat and the tutorial!
This was a great tutorial! I'm new to blender, so having someone lay it out plain and simple for me like this is amazing. Thank you!
Since finding your channel I've made exponential progress with Blender. Definitely going to grab Realtime Materials when my spinny orange thing has finished rendering.
That’s awesome man I appreciate it
@@TheDucky3D lol the next iteration of my spinny orange thing is going to have so many kickass textures on it
I love your videos! I hope you grow in popularity and many many wishes for your future of tutorials. But.., I also LOVE that new style of the hat.
I'm the guy who takes pleasure in perfectly quad retopo that form, oh my... I'm shaking.
Thanks for video! Just started with Blender, it was very usedul to watch
I just bought Realtime material. Its totally worth the price. One feature I really miss is the search
Nice power-toque !
After a long time you made a tutorial without geometric nodes
Really appreciate all the tutorials man! Definitely helping me improve! Got Realtime Materials as well, and its really nice.
Just want to say thanks for the tutorials, I'm learning some really cool things. Really appreciate your time and effort.
THANKS MAN hitting your videos after finishing basics and the results are incredable !!
looking for more
*IF YOU LOVE SATISFYING BLENDER ANIMATIONS LIKE THIS COMMENT*
super great tutorial!
Thanx for the great tutorial
It would be a lot greater if you've turned on keystroke view
It was quite satisfying but you could make it more satisfying by rolling the balls in such a way that they change their path on the bigger ball.
Thanks dude!
Long life to the Blender joke "delete everything and now we are going to add a cube"
Thanx 4 wisdom, boss. Mentioned you in descripshun
thanks
hehe
You are the best😉😉
Great tutorial
That Ctrl + was a really awesome tip
i tried and it did nothing please help
thanks
awesome
Ducky secretly undercover gnome.
Don’t call me out like that
I'd lead with the animation, or maybe a variation of the one in your tutorial. A bit like the inspirational alternatives on the side of a LEGO box that you don't find in the booklet. But start with something to make people want to sit through the entire instruction, is my suggestion.
He usually shows the end results near the start. 0:13
I can't believe I missed that. Please disregard my first comment, Ducky.
@@ronnetgrazer362 It is a few seconds squished between his 1 minute 20 secondish intro. I do be having to search for it myself lol.
Please upload some realistic renders like including plants, flowers and stuff, your tutorials are super awesome 🔥
03:10 you can actually bring the menu back by pressing F9
When the Bohrok be spinning-
Top..! ✌👀
Do your materials transfer well to Unity?
5:50 Wouldnt be easier just using bevel? Ctrl + B, its more precise.
You are correct sir and it's what I did. Not really any noticeable difference but is simpler.
True, just to save a few seconds
Hi ducky3d can you do more tutorials for environment design
A great tutorial! Thanks a lot. Can the next tutorial be about how we can model your hat, please?
Love it ❤️
nice
So I rendered, took me roughly 1.5h all 250 frames, now I only have an image saying, how to get the video?
Good
ducky u r the master of shader
plz how am i be ....
I missed your tutorials, any reason for your delay..
Is there a tutorial on making the grid you have in the background?
this is using blender 3.0?
Is it possible to add a grass texture in realtime materials and other plant and nature shaders?
I'm so pretty, I'm just doing the same thing, thank you
so with my ryzen 5 3600g cycles would take way too long so i tried eevee and it worked just fine
HAHAH THE HAT THe bEst!!!!!!!!!!!!!!!!!!!!
Nice video but you did not show the end result animated :/
I really don't know why your material is different from my even if i followed . are u having a different settings to eevee or cycles.
Nice! Do you recommend a particular mouse for working with Blender?
bruh what
Whats the actual math behind the 1800° rotation / 5 rotations?
Yes
I think that 5 rotations was just a best approximation that gave the APPEARANCE of the sphere rolling on the surface of the other sphere without slippage while also being a multiple of 360 to provide for a seamless loop. To make the sphere more accurately roll, ensure that you make the circumference of your small sphere to be a multiple of the circumference of the surface on which it is rolling. In this case, if the radius of the larger sphere at the deepest point of the groove is 5 and the smaller sphere radius is 1, his 1800° rotation would be very accurate. (or 2.5 and 0.5... or 1.25 and 0.25... etc)
can you pls tell me what time stretching u took
If you see [OBJ] in the title of this video, it means your device cannot load the emoji.
eyo man for some reason when i put subdivison surface on the cube it just disappears do u know how to fix this?
Hey man thanks for the awesome tutorial. Just a quick question my sim somehow seems to have easing on the balls. They start slow and speed up and then around from 220 start slowing down again. How to I stop this from happening? Anyone please?
hover ur mouse over ur timeline and press t and select linear
the bevel shader didn't worked🙄 Any other way to have the bevel
man the sniffing at the end is fkn ear piercing, pls edit the sniffs out in post. jeez
on cycle, the reflexions/shades are looking jagged in the cross section. anyone know how to fix it?
Man my keyframes on minute 09:37 doenst working and im in panic mode right now
0:17 Forehead moment
how did your hair become like that?!
It was a process
whats setup?
Satisfy in 24 fps?
👏❤
:)