ok seriously, this is what i was worrying for this game. i was hoping it would be like the first and have an actual story, but when i saw the dirt-like artstyle and the word 'motorsports' used in that e3 demo, i knew it would not be like i was hoping. the crew was one of the best racing games, yet nobody liked it and now this came out. is this what people want? a boring racing game? this is the opposite of what the crew is and yet you hate it? look, if the crew 3 ever comes out, i god damn hope it's more like the first crew than the crew 2
The offline mode isn't out yet, sadly. I just hope they don't pull a Rider's Republic, and actually make all the game's features (minus multiplayer) work offline this time. Or they might go "We couldn't make offline work, so we scrapped the plan", and the announcement was just to increase sales
I really enjoyed this review. Often times with reviews regardless of their length you can quickly make out whether or not the reviewer really likes or dislikes the game because the review has either a very positive or a very negative tone to it. This however is different, it goes back and forth between genuine criticism and praise and it always keeps its points in perspective of the greater whole.
Looking back, this game has come so far now! It has fixed and added a lot. The drifting has been massively improved and I love the gold parts. Gold parts give you huge bonuses. I collected all the nitro gold parts so now I have x2 nitros. The Summits are super fun and addictive. The rewards you get from the summit are awesome! They also add value to the skills. I love The Crew 2! I think it’s a great game!
@@ThBlueSalamander If you like a casual racing experience with options you can have fun with this one. It’s even better with friends. It has issues but it’s still fun.
Honestly, I haven't enjoyed racing games since Grid and Split Second. If most racing games are just going to be Burnout Paradise with a new coat of inferior quality paint, why wouldn't I just go and play that instead? Heck, why wouldn't I just play NFSU TO THE WINDOWS and TO THE WALLS if it's going to nosedive like it has done? If Trackmania can get it right, why can't a huge studio even get the same feeling? This is a wonderful review, but it just makes me sad thinking about my wheel and pedals gathering dust.
Split Second is a crap without driving model and phisics. You just hitting gas and launching scripts. First Grid was awensome just like Burnout Paradise and all its predecessors.
36:20 This is something I think the first crew did really well imo, at least relatively. To be able to fast travel somewhere you had to drive there first. It also ties in with the progression of the story as it enhanced the sense of progression and discovery. There were a ton of challenges like in 2, and you encountered them very often, and since they also give you perf parts along with money, there is no reason to not do them. And since the map has more detail than in 2, it has the landmarks which is a quick way to earn some cash while also learning more about the USA, a good way to reward exploration and curiosity. The last thing I can think of are the hidden wrecks, similar to Test Drive Unlimited 2, which are pretty unique compared to the rest of the car list. You can tell that the first game took pride in it's interpretation of the USA (mostly, looking at you Nashville)
i have no idea how your reviews are so on point but they are always so precise. always get to the core of the issue. you should make a racing game and crowdsource it
my guy, hearing your low tone voice and sweet european sarcasm is one of the most calming thing in the world to me to listen for a good while on a cold and lonely snowy nights ❤️ thank you
I bought The Crew 2 at Gamestop for $15 over the past week and once I finished it I came here wanting to hear your thoughts, so I figured I'd offer some feedback on a few of your points. 12:02 - YES, it took me an infuriating amount of time to realize I needed to pull back to increase runaway boat speed. I wondered why I had a vehicle +40 than the recommended and yet was barely scraping by in events, then a pop-up tip that I luckily saw told me what to do, never had an issue with boat events after that. 23:30 - I found myself in the vicious "Replay the same event because my crap vehicle isn't good enough to compete in any other until I get more loot" cycle in the touring car section and jet ski boat sections. I lacked the skill to pull them off with my cheap vehicle and thus barely scrapped by playing the same event 10+ times until I got enough loot to progress. It really does suck since there is no other plausible way to boost your gear other than playing with that vehicle. 33:42 - YOU BASTARD 38:28 - I disagree with you in the sense that I felt the Xtreme Events were actually some of the most enjoyable in the entire game. In my head I always went "alright I survived this bit, let's see what's next" until I realized you can preview what events are coming in the menu activities screen. I still thought they were pretty fun, tho as you mentioned having to see that same damn cutscene every restart was obnoxious. I also appreciated how you mentioned the vital point that once Ubisoft decides to stop supporting the servers, The Crew 2 will die. I personally feel it's a very solid 7/10 and that I 100% got my moneys worth with the wonderful open world. My biggest hope is that the car physics are improved (so it doesn't feel like gravity is SUCKING you down all the time and crashes are some of the most unexciting moments in the entire game, which is a big no no for an arcade racer). Nonetheless, great vid man!
Love to see a short update on this now after 3 years of updates and patches, just to hear your thoughts and see if they've smoothed out any of the issues with it
I bought Crew 2 on sale after playing Crew years ago. The game has its fair share of issues but most of them fade into the background when playing with friends. I love how driving in a Crew is encouraged both in free roam and events.
Finally a decent review. All i have to say though, >Loot did get fixed in the most recent patch 1.0.3 / update )You won't receive lower level parts than what you already have equipped in that vehicle) but yes it was a trainwreck at the start. >In my opinion, the leaderboards are just useless, specifically the FANS one (on PC that is, I don't know about consoles) of course it being the most important considering you can see how well you're doing compared to the rest in the amount of fame that you have. Sadly that fell short since before the patch 1.0.3 that got released there were numerous exploits regarding Freestyle in freeroam, the insane amount of fans that you could get. So seeing the Top 3 in that leaderboard be people that have abused such exploits was a bit dumb, since legit players can't get to the positions they deserve (and the exploiters didn't receive any punishment other than the Icon levels requiring more fans to level up for everyone). i'm just venting at this point but man. There are a lot of stuff on your review that i can agree and disagree with, it's so well done and amazingly explained. Guess i'll have to check out your other content!
I appreciate these kinds of videos. I don't know anyone else who analyzes racing games - even though you do focus on arcade racers. Also, it would be cool if you did some Patreon Q/A at the end of your videos. I think Mandalore does it, and another analysis channel as well.
@@swifter46ter not really. Crash cams are nothing but an annoyance. Loosing speed/control should be punishment enough for crashing, there's not need to watch a 5 second cutscene every time you hit something. In HP 2010 it was fine because most of the time it was easy to anticipate traffic and crash cams weren't triggered as easily At least in Burnout there is the visual spectacle of seeing the car crumble on impact (but even then it's still annoying). Sure MW 2012 is fine as a game (and if you loved it, that's fine) , but the crash cams are one of the most frustrating things about it, and they aren't helped by the physics
Awesome review! Yet again a well thought out and explained video explaining both the pros and cons in detail rather than other idiots on the internet saying "It's bad just because" or "It's good just because". Keep up the hard work! I'll try to sub to your patreon when I get some money because we need more people like you on the internet!
Really great video. With Crew 2 on Stadia, and the deep sale price it's at, I wanted something properly in-depth...this was faultless, and exactly what I was looking for. I've subscribed to get more of your content. Thank you. :)
i picked up this game not too long ago, it suffers from the same thing every other ubisoft title does, every character feels like an on screen mechanic or button waiting to be used or pressed, the open world feels like a place you can travel through while moving from what feels like one digital lobby to the next. Also on a personal note they have an area I am quite familiar with in the game, although i do not expect them to do justice to every real life location you think they would keep shrubbery and grass out of a location that is historically in the middle of the desert.
They made good decision to release it before Forza Horizon 4. I don`t see anything really worth to try over 1st one. And the biggest thing about The Crew series is bad handling model. This is why I played FH3 about 1000 hours and The Crew less than 100. FH3 makes you rethink about value of other racing games.
I hope you see this: you can customize every vehicle's assists and setup, gradually unlocking new ways to do so when you level up. but popular gives you assists, and when you remove them the cars are a blast it's just the default distribution that is meh
the rock station introduced me to my favourite artist and rock in general. clearly they did something right because those songs are still gems 5 years later
Here's a tip for people who don't know. Boosting while in mid air with any ground vehicle, makes you go faster and farther. Also if you're gonna do a race when your vehicle score is low, expect to have a hard time coming in first place.
For me the terrible driving physics and lack of attention to detail ruin it. One of the worst cases of this (imo) is tire marks appearing in front of the tires, as can be seen very clearly at 46:52.
Fun fact, the weird work warping thing originally didn't have the small cutscene thing and the reason they added the cutscene is because it just didn't work in gameplay so the idea was sort of half scrapped, the game also looked worse than the crew 1 in the alpha stage, also I don't think I'll get in trouble for saying this now as the NDA for the alpha testers would have expired long ago by now, the alpha was actually very different to the game at release
"And parked cars weights more than aircraft carriers" Hehe. You know, this is a thing that keeps repeating itself in games. I remember back in the days when NFS Most wanted was new, and I had so much fun raming through a road block of police cars, cause they did barrel rolls to the point where you would get dizzy. It felt like I was actually driving that fast when I hit a car, but in today's racing games, it's like parking your car in the leg of a tree, and it's killing the fun. For a game like this, it should be a little unrealistic, but in a entertaining way, and not in a boring way like this. Also, good work in the details of this video.
Sick video dude, loved the way you presented you opinions, wish more review videos were like this. I was on a roller coaster between "I would love that game" and "I couldn't play this shit" back and forth.
great video breakdown of the game. one thing though, about what you said about the drifting slowing you down too much... drifting by its physical nature, as it is in reality, is the slowest way around a turn/corner and is why cars lose speed when they're drifting. this is why you don't see race cars drifting around tracks... they would lose too much time drifting around every turn. conversely, the quickest way around a track is to not drift, but to hit every apex in every turn at the fastest possible turning speeds. so you see, any racing game wherein your car slows down while drifting is at the very least a racing game based in reality and not one based on a racer like Mariokart where drifting nets you more speed.
An extremely thorough and detailed review, love it. I don't play a lot of racing games so I'm constantly looking for the next "great" one. Thanks for your thoughts~
It could have helped the game if each vehicle type was following its own rules of physics instead of sharing them. Arcadey NFS physics for road vehicles, sim-cade Forza physics for track-ready vehicles like Touring Cars and Formula 1, tight GTA 5 Physics for boats, and the planes can stay the same since they already work great.
Subscribed! Just discovered you I've been looking for good comparisons between the Top 3 car games, I've never seen such in depth review aside from SkillUp. I Appreciate the effort you put into them good job, and I think I'll get Crew 2 *Steam Sale $15* can't go wrong with that 🙂👍
No Austin, No Houston, No San Antonio, No Phoenix, no Denver, no Boston, No Baltimore, No Atlanta, no Minneapolis, no Kansas City, no Charlotte, no San Diego, no Philadelphia, and no Portland, and a few major cities, like Tampa, are treated like small towns. Entire states, including New Jersey, Delaware, Minnesota, Georgia and South Carolina, are absent.
this is basically an alternate for test drive unlimited 2 you have a huge map you can buy houses Unfortunately, you can't make hot babes wash your car but honestly, with all the downs this game has I think people should really appreciate how they took the time to make the entire united states without loading screens i think that's something most people wanted and dreamed of at the same time and today they have just that, so i think the crew 2 gave everyone what they wanted and i think people should learn to be freaking grateful
I agree with most of you arguments in the video but personally I feel that only a part of the game physics fits the game and the reason why I am saying this is the "crash" physics. When you hit another car on the road the reaction of the car is entirely random, for example, I would prefer for it to be consistent and whenever I hit something I would lose a large portion of my speed rather than just praying that you get lucky and maybe escape for some reason.I understand that the reason for the wanky crash physics is the fact that they have planes as well. Also I believe it wouldn't hurt if they had added an "explain" button while in the pro settings but that's just my opinion cause I don't know all of the "car terms" yet.
Would love a Crew 2 X Years Later, a lot has changed since launch and I think it holds up... okay, for when you get bored with Horizon 5 or want to road trip across a bigger world.
"they didnt want 9/11 remakes" 1st of all, chicago wasnt the victim of 9/11. new york was 2nd of all, THEY LITERALLY INCLUDED THE ONE WORLD TRADE CENTER IN THE GAME LMAO
Miodrag Jr 1st of all 9/11 had numerous attacks, not just the one on the WTC in NYC. 2nd of all, it doesn’t mean remaking the exact attack, it means acting that you are committing another devastating attack on beloved US landmarks.
@@pirjoajonen I know they had numerous attacks, but you do have a point on your 2nd statement. (they had attacks on the pentagon and one of the other planes were taken down by civilians)
Pirjo Ajonen I think his point is why remove something that had little to do with 9/11 compared to the World Trade Center but not removed the actual building itself
Classic WWF/WWE WCW Vs NWO video games it’s because the WTC that is in the game isn’t really an american landmark like the twin towers in NYC were. 9/11 was a collection of attacks on known US landmarks to hurt the country. The buildings they’ve removed can be considered landmarks (imo) so a terrorist attack re-enactment on them would be more logical and would follow the blueprint of the original attack. I do understand the point y’all are making and it is weird but i’m mainly pointing out the most logical reason I can think of 😄😄
Kristian Noe New physics model for Street race, and hypercars. New touring car handling model coming soon. New cars being added fairly regularly at the moment. I don’t know when you last played. But PvP and Summits were introduced quite a while ago now. If you don’t know what summits are, they are weekly competitions to get the fastest times or the most points on certain set of events. Top 3000 get special rewards. Vanity items are pretty cool. Some are ugly some are nice. These include custom tires, custom tire smoke, custom neons, custom window tints, custom emotes, and custom horns. They can be won in the summits or be bought for the premium currency. The premium currency can be earned through daily contracts or be bought. New events added fairly frequently. And future content updates still to come. From what I hear there are two more free updates coming to the game within the next six months. That’s all I can think of at the moment. There is lots to do anyway. And I would recommend buying for PC, and PS4, mostly because those are the most active communities. Xbox has forza so it isn’t as popular. If you were thinking for Xbox don’t let that deter you though. Just join the discord server and you can find people to play with in there. Hope this helps! :)
I know this is kinda old but... is it worth? What is it exactly that made you guys keep on going? Anything specific? I played the demo on PC the other day and tbh I didn't do anything other than to drive around and mock around chasing other players in my session. I feel like the game is not bad but I'm not sure it is any good... Maybe it was because, like I said, I would just drive around and not do anything of the career mode(and kept playing this way for the duration of the demo).
I just want a Midnight Club 3 PC Remaster, that's all I ask from the force I was hoping The Crew 2 would fill in that gap, and it totally could have if it wasn't for the depressing handling mechanics
In all fairness with Chicago, it was lucky to not just be removed, seeing as it hosted ZERO races and just a few mini missions, spent the whole game waiting for something to happen in Chicago, but I don’t even think I passed or entered it more than once in the 50+ hours I’ve spent in the game so far (completing every main and mini race there is)
This was a nice review, but I think it's a bit too much focused on comparison to other games (Forza Horizon 3, NFS) rather than the prequel (The Crew). I did Closed Alpha 2 and Closed Beta, and I was impressively dissappointed when comparing to the original. Probably because at the very same time I was playing through The Crew for the first time. Original, while it has the downsides, is a pretty good game nowadays - handling feels really good (especially on a gamepad with "Sport" handling preset), you can drift and throw the car nicely; physics are arcade, but good enough (although the game, just like the sequel, HATES cars flipped over, or even trying to flip it on the side is hard) and AI felt decent, and overall there just was activities all over the place, in various roads, and various types (racing line, checkpoints, slalom, scramble, escape..). This game, though... Driving felt just bad, as mentioned (especially drifting), physics are wonky and AI is stupidly rubberbanding, not to mention the lack of off-racing activities. Either a "wait for sale" or "skip it overall" type in my books - if you want open-world racing, Forza Horizon or even NFS does the job better, in my opinion.
In jetsprint you can actually move your controller to the front left/right to turn tighter and it helps you make up a lot of time and it makes turning fast/sharply way easier.
In terms of cruising in free roam, this is something The Crew (1) solved better, and it still hasn't changed in TC2. In The Crew 2, you get followers for doing stunts and risky maneuvers, but in The Crew (1), you used to get money. This money wasn't as much as driving races (per time), so it wasn't an effective way to grind, but it meant that you didn't have to earn money to then have fun in free roam, you would instead gain money by having fun in free roam, making it not a waste of time.
I did pay for the Agera R, but that is because I was the first of my friends to really play, therefore I could help them get the money with taking hypercar races like the New York race
Need For Speed: Underground was the first game I ever played, I was like 4 or 6. I’ve spent my whole life lookin for something similar to it, and NSFHP is the closest thing I can think of. The crew 2 is fun, and being a geography dude I love driving around the USA, but after 20+ hrs the physics still feel way off. Will probably keep playing though, it can scratch the itch but isn’t perfect.
i can't help but think that you're wrong on saying the photo mode is the best. It's obviously your opinion, but Take a look at gt sport if you can. There are dozens and dozens of adjustable sliders, preset filters, image proportions (16:9, 16: 10, 4:3, 1: 01 and more), camera movement settings, motion blur, rendering settings, preset scenarios, camera angles, shutter speeds, chromatic aberration, bloom and, essentially, a never ending list of features that go well beyond basic effects and colors.
When I played the beta the only things I liked were the photomode, which is superior to Forza's, and the environment/map (at times). The map with the correct lighting was gorgeous at times, and driving through the middle of the USA at night in the snow was an experience. The photomode let you set the time of day, rewind, remove traffic, civilians or your own car, and you could change the time of day and weather too. However, as someone coming from hundreds of hours in Forza, playing this game was not a pleasant experience. I'm not sure if it's a lower resolution, or a graphics setting but the game seemed to have a filter over the screen all the time, making things seem blurry and washed out. The 30fps lock (understandable) was borderline unbearable to me. But the biggest issue I had with this game was the driving physics. I could not get into the cars in this game, I'm not exactly sure what it is but it could just never click with me. Maybe it's how all of them feel like they weigh 5x more than they actually do. Maybe it's the lack of tuning, but once again that's a Forza thing.
Offline / Solo play are my reason to stick with Forza Horizon instead. I have fond memories of Test Drive Unlimited and almost made Platnum on Alone in the Dark 5 (not worth it, I'm weird). Eden Games was a highlight in "Euro jank", not perfect but I remember them still. I was glad that they reformed as Ivory Tower. But I can't buy into Ubisofts business model and services. I played AC:O on Xbox, but I will not install uPlay and stick with alternatives that support offline. It's also kinda sad, that The Crew replaced the Driver franchise, when it was just finding it's identidy with Driver: SA. My highest hope for Crew 2 is the long term support, which hopefully improves console performance and bring interessting new content. The Crew Wild Run seemed to be a good expansion. A Canonball Run story seems to be the perfect frameing for a racing game story. Or is it too obvious?
Don't worry guys/gals, the rest of FEAR is coming up shortly.
Whitelight can't wait!😀
ALSO YESSSSSSS
Can't wait for F.3.A.R: Modern Warfare 2
ok seriously, this is what i was worrying for this game. i was hoping it would be like the first and have an actual story, but when i saw the dirt-like artstyle and the word 'motorsports' used in that e3 demo, i knew it would not be like i was hoping. the crew was one of the best racing games, yet nobody liked it and now this came out. is this what people want? a boring racing game? this is the opposite of what the crew is and yet you hate it? look, if the crew 3 ever comes out, i god damn hope it's more like the first crew than the crew 2
You chose the worst of the starter cars if you chose the tt rs, the awd would've carried you
"But interestingly, the planes is where the game really takes off."
Pun intended, I'd imagine, lmao.
HOW IS THEIR NO '1k likes and no comments, let me assist with that' type comments here, that's insane
@@aclaymushroomwithaberet7084 w
Powerboats also is where the game truly takes off.
The ideal open-world arcade racer would be Horizon with TC2's map and NFS's customization
honestly that would be really good
with wreckfest body damage (and probably handling too)
@@Amakka88 nah, horizon's handling
NFS car sounds
Yes
Wish they would include two things:
Offline mode
Re-start game option.
You can go into settings and delete your progress yourself
Ploper Dung why would u want to do that
@@xISparkzy because he said he wanted a restart option though you don't need that when you can delete your progress yourself, are you stupid?
@@ploperdung yep
I bought this game without knowing it was an online game.
4 years later, this game is still alive and costantly updated. With updates so regular you can actually measure time with them
This game was never better than the crew 1 , was a Downgrade in graphics , was a cash grab and a way to keep sucking money out of players!
@@myswiftracecar Where the hell are you getting this from? Did he ever say that in his comment?
@@myswiftracecarsource
@@myswiftracecaragreed
@@maikor9423TC2 still is one of the underrated masterpiece racing games on modern era.
So few reviews seem like ‘actual’ reviews currently, this is a gem
Along with Horizon 1 to 3 actually.
Who else is here because 98% discount + offline mode?
I am. I'm curious if it's worth a dollar. I mean a dollar isn't really much of anything. It's more about the download time and time playing.
@@aweirdwombatfor me it is absolutely worth it. $1 for THE CREW 2 is money very well spent.
The offline mode isn't out yet, sadly.
I just hope they don't pull a Rider's Republic, and actually make all the game's features (minus multiplayer) work offline this time.
Or they might go "We couldn't make offline work, so we scrapped the plan", and the announcement was just to increase sales
I've been playing this game for two years and had no idea you could pull back to go faster in boats. I'm upset.
Oof
Hahahahahahaha
They don't do a good job explaining that in the game.
Big ooof
Small oof
I really enjoyed this review. Often times with reviews regardless of their length you can quickly make out whether or not the reviewer really likes or dislikes the game because the review has either a very positive or a very negative tone to it.
This however is different, it goes back and forth between genuine criticism and praise and it always keeps its points in perspective of the greater whole.
Time for quality content bois
Looking back, this game has come so far now! It has fixed and added a lot. The drifting has been massively improved and I love the gold parts. Gold parts give you huge bonuses. I collected all the nitro gold parts so now I have x2 nitros. The Summits are super fun and addictive. The rewards you get from the summit are awesome! They also add value to the skills. I love The Crew 2! I think it’s a great game!
any worth playing? I think it looks low quality and just not good enough like it's made for kids.
@@ThBlueSalamander If you like a casual racing experience with options you can have fun with this one. It’s even better with friends. It has issues but it’s still fun.
cringe fanboy
@@wildnugget1675 Coming from someone repping KFC? 🍗🤣
@@saintallison Look at the picture again. Dumbfuck.
Honestly, I haven't enjoyed racing games since Grid and Split Second. If most racing games are just going to be Burnout Paradise with a new coat of inferior quality paint, why wouldn't I just go and play that instead?
Heck, why wouldn't I just play NFSU TO THE WINDOWS and TO THE WALLS if it's going to nosedive like it has done? If Trackmania can get it right, why can't a huge studio even get the same feeling?
This is a wonderful review, but it just makes me sad thinking about my wheel and pedals gathering dust.
Ken Ashcorp try Dirt Rally
Split Second is a crap without driving model and phisics. You just hitting gas and launching scripts. First Grid was awensome just like Burnout Paradise and all its predecessors.
Outta S1TE Im really hyped for Onrush. As a PC player I need to wait till december.
Unisoft needs to improvise trackmania, it was one of the best game I've ever played...
GTA 5
Sweet, i love in-depth reviews of racing games. especially since they're so scarse in this quality. thanks mate
Lowkey I appreciate you saying "sears tower" instead of Willis tower. As a Chicagoan at least lol
zachary zamarripa fr
Respect.
What the fuck is the Willis tower?
@@JZStudiosonline it's the tallest building in Chicago lol
36:20 This is something I think the first crew did really well imo, at least relatively.
To be able to fast travel somewhere you had to drive there first. It also ties in with the progression of the story as it enhanced the sense of progression and discovery.
There were a ton of challenges like in 2, and you encountered them very often, and since they also give you perf parts along with money, there is no reason to not do them.
And since the map has more detail than in 2, it has the landmarks which is a quick way to earn some cash while also learning more about the USA, a good way to reward exploration and curiosity.
The last thing I can think of are the hidden wrecks, similar to Test Drive Unlimited 2, which are pretty unique compared to the rest of the car list.
You can tell that the first game took pride in it's interpretation of the USA (mostly, looking at you Nashville)
i have no idea how your reviews are so on point but they are always so precise. always get to the core of the issue. you should make a racing game and crowdsource it
my guy, hearing your low tone voice and sweet european sarcasm is one of the most calming thing in the world to me to listen for a good while on a cold and lonely snowy nights ❤️ thank you
The wait for your videos is way worth it
I bought The Crew 2 at Gamestop for $15 over the past week and once I finished it I came here wanting to hear your thoughts, so I figured I'd offer some feedback on a few of your points.
12:02 - YES, it took me an infuriating amount of time to realize I needed to pull back to increase runaway boat speed. I wondered why I had a vehicle +40 than the recommended and yet was barely scraping by in events, then a pop-up tip that I luckily saw told me what to do, never had an issue with boat events after that.
23:30 - I found myself in the vicious "Replay the same event because my crap vehicle isn't good enough to compete in any other until I get more loot" cycle in the touring car section and jet ski boat sections. I lacked the skill to pull them off with my cheap vehicle and thus barely scrapped by playing the same event 10+ times until I got enough loot to progress. It really does suck since there is no other plausible way to boost your gear other than playing with that vehicle.
33:42 - YOU BASTARD
38:28 - I disagree with you in the sense that I felt the Xtreme Events were actually some of the most enjoyable in the entire game. In my head I always went "alright I survived this bit, let's see what's next" until I realized you can preview what events are coming in the menu activities screen. I still thought they were pretty fun, tho as you mentioned having to see that same damn cutscene every restart was obnoxious.
I also appreciated how you mentioned the vital point that once Ubisoft decides to stop supporting the servers, The Crew 2 will die. I personally feel it's a very solid 7/10 and that I 100% got my moneys worth with the wonderful open world. My biggest hope is that the car physics are improved (so it doesn't feel like gravity is SUCKING you down all the time and crashes are some of the most unexciting moments in the entire game, which is a big no no for an arcade racer). Nonetheless, great vid man!
Hey would you say its worth a buy Ice wanted this game for a couple years now but always go back on my decision last minute
@@dma968 been playing for a year or so. The game has improved a lot and I would say is worth a try
Love to see a short update on this now after 3 years of updates and patches, just to hear your thoughts and see if they've smoothed out any of the issues with it
What do you think now?
It seems they’ve done some work on the handling and braking
I bought Crew 2 on sale after playing Crew years ago. The game has its fair share of issues but most of them fade into the background when playing with friends. I love how driving in a Crew is encouraged both in free roam and events.
"The planes is where the game really takes off." that was too good i hate you
Finally a decent review.
All i have to say though,
>Loot did get fixed in the most recent patch 1.0.3 / update )You won't receive lower level parts than what you already have equipped in that vehicle)
but yes it was a trainwreck at the start.
>In my opinion, the leaderboards are just useless, specifically the FANS one (on PC that is, I don't know about consoles) of course it being the most important considering you can see how well you're doing compared to the rest in the amount of fame that you have.
Sadly that fell short since before the patch 1.0.3 that got released there were numerous exploits regarding Freestyle in freeroam, the insane amount of fans that you could get.
So seeing the Top 3 in that leaderboard be people that have abused such exploits was a bit dumb, since legit players can't get to the positions they deserve (and the exploiters didn't receive any punishment other than the Icon levels requiring more fans to level up for everyone).
i'm just venting at this point but man.
There are a lot of stuff on your review that i can agree and disagree with, it's so well done and amazingly explained. Guess i'll have to check out your other content!
Thank you!
This is by far one of the fairest best reviews I’ve ever seen of any game. I am subscribing
You spend as much effort in meticulously crafting these reviews as the devs themselves on their games.
Massive respect. Massive.
33:43 That face, what a waste ;)
I fucking love that song.
😂😂
hhaha damm that completely flew over me
I appreciate these kinds of videos. I don't know anyone else who analyzes racing games - even though you do focus on arcade racers.
Also, it would be cool if you did some Patreon Q/A at the end of your videos. I think Mandalore does it, and another analysis channel as well.
Thanks.
Fun fact: Cars do slow down when you drift.
Fun>Realism
This isn't an F1 game
@@alitugen2616 the game isn't realistic though
I have no intrest in racing games and actively avoid them but this video still managed to captivate me the entire way though. Great job.
*Excuse me, but most wanted 2012 was my introduction to racing games and I LOVED it. Taught me well on how to avoid traffic, too.*
hitting a traffic at 20mph causing a cut scene of car getting wrecked... no thank you.
...So you're just bad at it.
@@swifter46ter not really. Crash cams are nothing but an annoyance. Loosing speed/control should be punishment enough for crashing, there's not need to watch a 5 second cutscene every time you hit something.
In HP 2010 it was fine because most of the time it was easy to anticipate traffic and crash cams weren't triggered as easily
At least in Burnout there is the visual spectacle of seeing the car crumble on impact (but even then it's still annoying).
Sure MW 2012 is fine as a game (and if you loved it, that's fine) , but the crash cams are one of the most frustrating things about it, and they aren't helped by the physics
...I'm sorry, but in real life, crashing is a lot more than a 5 second inconvenience. Learn to not crash. Lmao
@@swifter46terwe're talking about an arcade game here, not a simulator.
Awesome review! Yet again a well thought out and explained video explaining both the pros and cons in detail rather than other idiots on the internet saying "It's bad just because" or "It's good just because". Keep up the hard work! I'll try to sub to your patreon when I get some money because we need more people like you on the internet!
Really great video. With Crew 2 on Stadia, and the deep sale price it's at, I wanted something properly in-depth...this was faultless, and exactly what I was looking for. I've subscribed to get more of your content. Thank you. :)
Loved the 'what a waste of a pretty face' 33:42 music reference. I've heard the rock radio so much that all the musics are engrained in my brain
i picked up this game not too long ago, it suffers from the same thing every other ubisoft title does, every character feels like an on screen mechanic or button waiting to be used or pressed, the open world feels like a place you can travel through while moving from what feels like one digital lobby to the next. Also on a personal note they have an area I am quite familiar with in the game, although i do not expect them to do justice to every real life location you think they would keep shrubbery and grass out of a location that is historically in the middle of the desert.
They made good decision to release it before Forza Horizon 4. I don`t see anything really worth to try over 1st one. And the biggest thing about The Crew series is bad handling model. This is why I played FH3 about 1000 hours and The Crew less than 100. FH3 makes you rethink about value of other racing games.
I hope you see this:
you can customize every vehicle's assists and setup, gradually unlocking new ways to do so when you level up. but popular gives you assists, and when you remove them the cars are a blast
it's just the default distribution that is meh
the rock station introduced me to my favourite artist and rock in general. clearly they did something right because those songs are still gems 5 years later
Here's a tip for people who don't know. Boosting while in mid air with any ground vehicle, makes you go faster and farther.
Also if you're gonna do a race when your vehicle score is low, expect to have a hard time coming in first place.
Finally UA-cam recommend me something good
ikr
But late
This is the best Review I have seen in my whole life and I was born in 1982.
Nobody cares
@@civilservant9528 okay
For me the terrible driving physics and lack of attention to detail ruin it. One of the worst cases of this (imo) is tire marks appearing in front of the tires, as can be seen very clearly at 46:52.
11matt555 yeah I agree about the god awful driving physics. Don't even get me started on all of the off road stuff
They fixed those tire marks i guess this is older footage but I agree that the physics need some work.
WoolFlannel a little but not much. Luckily tuning and uprgades make it much better imo.
Fun fact, the weird work warping thing originally didn't have the small cutscene thing and the reason they added the cutscene is because it just didn't work in gameplay so the idea was sort of half scrapped, the game also looked worse than the crew 1 in the alpha stage, also I don't think I'll get in trouble for saying this now as the NDA for the alpha testers would have expired long ago by now, the alpha was actually very different to the game at release
The crew 2: an in-depth review: electric boogaloo
"And parked cars weights more than aircraft carriers" Hehe. You know, this is a thing that keeps repeating itself in games. I remember back in the days when NFS Most wanted was new, and I had so much fun raming through a road block of police cars, cause they did barrel rolls to the point where you would get dizzy. It felt like I was actually driving that fast when I hit a car, but in today's racing games, it's like parking your car in the leg of a tree, and it's killing the fun. For a game like this, it should be a little unrealistic, but in a entertaining way, and not in a boring way like this. Also, good work in the details of this video.
I finished touring car and immediately tuned them for drifting, those things feel amazing to drift around a corner (just, not in a race, lol)
I remember being able to beat most street races with a Harly Davison lmao
Sick video dude, loved the way you presented you opinions, wish more review videos were like this. I was on a roller coaster between "I would love that game" and "I couldn't play this shit" back and forth.
great video breakdown of the game. one thing though, about what you said about the drifting slowing you down too much... drifting by its physical nature, as it is in reality, is the slowest way around a turn/corner and is why cars lose speed when they're drifting. this is why you don't see race cars drifting around tracks... they would lose too much time drifting around every turn. conversely, the quickest way around a track is to not drift, but to hit every apex in every turn at the fastest possible turning speeds.
so you see, any racing game wherein your car slows down while drifting is at the very least a racing game based in reality and not one based on a racer like Mariokart where drifting nets you more speed.
An extremely thorough and detailed review, love it. I don't play a lot of racing games so I'm constantly looking for the next "great" one. Thanks for your thoughts~
This was the best review of Crew 2. You have earned a subscriber.
I havent an internet connection.
ruh roh
It's already been 4 years since this game came out? Jeeesus...time flies.
thx for another great review.
21:50 these little stats are pretty interesting when you have +22% boost power, double the boost amount, and double the boost regeneration
Nice! Very happy to see a review of The Crew 2 from you.
"Every major city is here"
*Kansas City cries in a corner, ignored by daddy Ubisoft twice now*
Why should be the loading times in the open world benefit from the always-on-bs?
That's gotta be the most accurate spot on review of that game I've ever seen. Nice job.
The fact that I own this game and I actually plan ahead for things to do in it is very telling that I have a serious problem.
I personally really enjoyed the Touring Car races. Great review!
It could have helped the game if each vehicle type was following its own rules of physics instead of sharing them. Arcadey NFS physics for road vehicles, sim-cade Forza physics for track-ready vehicles like Touring Cars and Formula 1, tight GTA 5 Physics for boats, and the planes can stay the same since they already work great.
Subscribed! Just discovered you I've been looking for good comparisons between the Top 3 car games, I've never seen such in depth review aside from SkillUp.
I Appreciate the effort you put into them good job, and I think I'll get Crew 2 *Steam Sale $15* can't go wrong with that 🙂👍
I really hope this game gets an offline end of life update when that time comes eventually.
Damn that was pretty good, solid, perfectly edited video! And completely agree with you.
Here in 2021 still very much attached to this game. The 2021 FREE DLC is fun as well but the PC life of this game is PACKED!
10:00 camaro looks like both it's front wheel are gonna come flying off whenever it is turning wth
>every major city
>no mini-Austin, the capital of Texas
Benzodiazepine to be fair, as a Texan myself, Houston and DFW are much larger cities
Andreas Frost-Blade yeah but it would've been nice to have the curcuit of the america's
Nothing represented in AZ, considering Phoenix is the nations 6th largest city. New Mexico barely gets a mention, but I guess that's not surprising.
At leas your STATE was represented. They literally got rid of the entire state of New Jersey.
No Austin, No Houston, No San Antonio, No Phoenix, no Denver, no Boston, No Baltimore, No Atlanta, no Minneapolis, no Kansas City, no Charlotte, no San Diego, no Philadelphia, and no Portland, and a few major cities, like Tampa, are treated like small towns. Entire states, including New Jersey, Delaware, Minnesota, Georgia and South Carolina, are absent.
Dang this game has gotten a boatload of new updates after this
this is basically an alternate for test drive unlimited 2
you have a huge map
you can buy houses
Unfortunately, you can't make hot babes wash your car
but honestly, with all the downs this game has I think people should really appreciate how they took the time to make the entire united states without loading screens
i think that's something most people wanted and dreamed of at the same time and today they have just that, so i think the crew 2 gave everyone what they wanted
and i think people should learn to be freaking grateful
I agree with most of you arguments in the video but personally I feel that only a part of the game physics fits the game and the reason why I am saying this is the "crash" physics. When you hit another car on the road the reaction of the car is entirely random, for example, I would prefer for it to be consistent and whenever I hit something I would lose a large portion of my speed rather than just praying that you get lucky and maybe escape for some reason.I understand that the reason for the wanky crash physics is the fact that they have planes as well. Also I believe it wouldn't hurt if they had added an "explain" button while in the pro settings but that's just my opinion cause I don't know all of the "car terms" yet.
Fair enough. I'd much rather bouncing off stuff than losing all your speed due to this games racing issues.
Would love a Crew 2 X Years Later, a lot has changed since launch and I think it holds up... okay, for when you get bored with Horizon 5 or want to road trip across a bigger world.
"they didnt want 9/11 remakes"
1st of all, chicago wasnt the victim of 9/11. new york was
2nd of all, THEY LITERALLY INCLUDED THE ONE WORLD TRADE CENTER IN THE GAME LMAO
Miodrag Jr 1st of all 9/11 had numerous attacks, not just the one on the WTC in NYC. 2nd of all, it doesn’t mean remaking the exact attack, it means acting that you are committing another devastating attack on beloved US landmarks.
@@pirjoajonen I know they had numerous attacks, but you do have a point on your 2nd statement. (they had attacks on the pentagon and one of the other planes were taken down by civilians)
Pirjo Ajonen I think his point is why remove something that had little to do with 9/11 compared to the World Trade Center but not removed the actual building itself
Classic WWF/WWE WCW Vs NWO video games it’s because the WTC that is in the game isn’t really an american landmark like the twin towers in NYC were. 9/11 was a collection of attacks on known US landmarks to hurt the country. The buildings they’ve removed can be considered landmarks (imo) so a terrorist attack re-enactment on them would be more logical and would follow the blueprint of the original attack. I do understand the point y’all are making and it is weird but i’m mainly pointing out the most logical reason I can think of 😄😄
@@PBMdanya You are correct!
damn, this channel deserves way more subs
I'd love to see an open world racing game with realistic physics.
Forza Horizon gets closest to that.
Beamng drive
Driveclub
Good video, you should do a follow up on how it is now and if that "Spring Cleaning" as you said ever happened
thank god they changed a few things to make it more real and this why i call it the No Man's Sky racing game
Definitely needs another review. Much has changed
Kristian Noe New physics model for Street race, and hypercars. New touring car handling model coming soon. New cars being added fairly regularly at the moment. I don’t know when you last played. But PvP and Summits were introduced quite a while ago now. If you don’t know what summits are, they are weekly competitions to get the fastest times or the most points on certain set of events. Top 3000 get special rewards. Vanity items are pretty cool. Some are ugly some are nice. These include custom tires, custom tire smoke, custom neons, custom window tints, custom emotes, and custom horns. They can be won in the summits or be bought for the premium currency. The premium currency can be earned through daily contracts or be bought. New events added fairly frequently. And future content updates still to come. From what I hear there are two more free updates coming to the game within the next six months. That’s all I can think of at the moment. There is lots to do anyway. And I would recommend buying for PC, and PS4, mostly because those are the most active communities. Xbox has forza so it isn’t as popular. If you were thinking for Xbox don’t let that deter you though. Just join the discord server and you can find people to play with in there. Hope this helps! :)
Kristian Noe hope you enjoy it!
@Kristian Noe hope you have a blast!
I know this is kinda old but... is it worth? What is it exactly that made you guys keep on going? Anything specific?
I played the demo on PC the other day and tbh I didn't do anything other than to drive around and mock around chasing other players in my session.
I feel like the game is not bad but I'm not sure it is any good... Maybe it was because, like I said, I would just drive around and not do anything of the career mode(and kept playing this way for the duration of the demo).
I just want a Midnight Club 3 PC Remaster, that's all I ask from the force
I was hoping The Crew 2 would fill in that gap, and it totally could have if it wasn't for the depressing handling mechanics
In all fairness with Chicago, it was lucky to not just be removed, seeing as it hosted ZERO races and just a few mini missions, spent the whole game waiting for something to happen in Chicago, but I don’t even think I passed or entered it more than once in the 50+ hours I’ve spent in the game so far (completing every main and mini race there is)
This was a nice review, but I think it's a bit too much focused on comparison to other games (Forza Horizon 3, NFS) rather than the prequel (The Crew). I did Closed Alpha 2 and Closed Beta, and I was impressively dissappointed when comparing to the original. Probably because at the very same time I was playing through The Crew for the first time.
Original, while it has the downsides, is a pretty good game nowadays - handling feels really good (especially on a gamepad with "Sport" handling preset), you can drift and throw the car nicely; physics are arcade, but good enough (although the game, just like the sequel, HATES cars flipped over, or even trying to flip it on the side is hard) and AI felt decent, and overall there just was activities all over the place, in various roads, and various types (racing line, checkpoints, slalom, scramble, escape..). This game, though... Driving felt just bad, as mentioned (especially drifting), physics are wonky and AI is stupidly rubberbanding, not to mention the lack of off-racing activities. Either a "wait for sale" or "skip it overall" type in my books - if you want open-world racing, Forza Horizon or even NFS does the job better, in my opinion.
aw hell yeah, another fun vid
I don't even like racing games, but I'm sure as hell watching this
Awesome review! it's on sale on the ps store right now, gonna get it
I love this video a lot because of a lot if things, but mostly because its fair. Its great, keep it up.
6:40 the song that plays here, please be soo kind to tell me the name? Been looking for it and can't find it, love your work btw.
Love your reviews they are straight to the point
In-air monster truck physics have been wonky ever since the first game. It has nothing to do with planes
I really enjoyed your analysis. Subbed.
In jetsprint you can actually move your controller to the front left/right to turn tighter and it helps you make up a lot of time and it makes turning fast/sharply way easier.
WHAT?! Are you serious? I literally never figured that out
@@poodn4559 Glad to have helped then :)
every major city is there
Austin:whimper
Houston:laughs*
I couldn't do the first race , i had to upgrade it buy getting those random part reward things out in the wild
In terms of cruising in free roam, this is something The Crew (1) solved better, and it still hasn't changed in TC2.
In The Crew 2, you get followers for doing stunts and risky maneuvers, but in The Crew (1), you used to get money. This money wasn't as much as driving races (per time), so it wasn't an effective way to grind, but it meant that you didn't have to earn money to then have fun in free roam, you would instead gain money by having fun in free roam, making it not a waste of time.
The part I most hate is how a race said you would get a regara after 2 races but then it is given to Latrell.
WHITELIGHTS BACK BABY
I did pay for the Agera R, but that is because I was the first of my friends to really play, therefore I could help them get the money with taking hypercar races like the New York race
Easy arcade turning for people who aren't very good at simulation racing? I'm sold.
Need For Speed: Underground was the first game I ever played, I was like 4 or 6. I’ve spent my whole life lookin for something similar to it, and NSFHP is the closest thing I can think of. The crew 2 is fun, and being a geography dude I love driving around the USA, but after 20+ hrs the physics still feel way off. Will probably keep playing though, it can scratch the itch but isn’t perfect.
i can't help but think that you're wrong on saying the photo mode is the best.
It's obviously your opinion, but Take a look at gt sport if you can.
There are dozens and dozens of adjustable sliders, preset filters, image proportions (16:9, 16: 10, 4:3, 1: 01 and more), camera movement settings, motion blur, rendering settings, preset scenarios, camera angles, shutter speeds, chromatic aberration, bloom and, essentially, a never ending list of features that go well beyond basic effects and colors.
Coming from racing sims, I got a real shock with the cornering and braking in this game. still, its good fun.
Crew 2 has one of the most annoying thing that is the Exhaust pop. when ever that happens i wonder is engine is going to pop out of the car.
When I played the beta the only things I liked were the photomode, which is superior to Forza's, and the environment/map (at times). The map with the correct lighting was gorgeous at times, and driving through the middle of the USA at night in the snow was an experience. The photomode let you set the time of day, rewind, remove traffic, civilians or your own car, and you could change the time of day and weather too.
However, as someone coming from hundreds of hours in Forza, playing this game was not a pleasant experience. I'm not sure if it's a lower resolution, or a graphics setting but the game seemed to have a filter over the screen all the time, making things seem blurry and washed out. The 30fps lock (understandable) was borderline unbearable to me.
But the biggest issue I had with this game was the driving physics. I could not get into the cars in this game, I'm not exactly sure what it is but it could just never click with me. Maybe it's how all of them feel like they weigh 5x more than they actually do. Maybe it's the lack of tuning, but once again that's a Forza thing.
Offline / Solo play are my reason to stick with Forza Horizon instead. I have fond memories of Test Drive Unlimited and almost made Platnum on Alone in the Dark 5 (not worth it, I'm weird). Eden Games was a highlight in "Euro jank", not perfect but I remember them still. I was glad that they reformed as Ivory Tower. But I can't buy into Ubisofts business model and services. I played AC:O on Xbox, but I will not install uPlay and stick with alternatives that support offline. It's also kinda sad, that The Crew replaced the Driver franchise, when it was just finding it's identidy with Driver: SA. My highest hope for Crew 2 is the long term support, which hopefully improves console performance and bring interessting new content. The Crew Wild Run seemed to be a good expansion.
A Canonball Run story seems to be the perfect frameing for a racing game story. Or is it too obvious?