I never expected this to get so many views! sorry for the Lag I am trying my best to upgrade my PC. 99% of you guys aren't subscribed. please help a playa out
Why there are no Anti-Aircraft at Scrins Base? ... actually Brutal AI had one on the most hit location. Why did the Brutal AI never attacking you with their Flying Crabs and Flying Fish-bones?
respect for your aim . I already have problems against 1 opponent on medium and you kill 6 brutal opponents here. As I see it is important to strengthen the defense first and then try to destroy the opponents bit by bit. My fault is certainly that I use very little aviation.
I see why you went with reaper. This would have been a nightmare with planetary assault carriers and devastators harassing you. Your tiberium field balancing was impressive. The way you used your firehawks/commandos to gain breathing room - expert. 👌👌
I don't go with classic scrin as GDI only with reaper 17 not scrin because they will be cheating with the planetary assault carriers and devastator warships I only go with Classic scrin as the marked of kane because of the venom helicopters.
C&C Kanes Wrath is perhaps the pinnacle of RTS games, I absolutely love C&C Generals but the meatiness of the units in this game is unparralleled except maybe by the Experimental Units in Supreme Commander. You really get the feeling of chaos erupting and you actually get really immersed in this game. I personally loved playing as Zocom fighting against brutal Scrin with purely infantry since Zocom get the best GDI infantry upgrades and man was that fun. Feeling like your infantry is getting completely overwhelmed by Tripods and the Scrin Airforce. The factions in this game are perfect, i'm surprised that this wasn't a more popular RTS seriously and I wish they make another someday with the Scrin involved. Starcraft is fun and very competitive but the units have no meatiness at all. This is also why I really did not take to Red Alert 3 either, I just prefer the more grounded style of RTS. The only criticism is that I really like secondary economy like you get in Generals and that isn't really in Kanes Wrath except the Reaper-17's unique growth accelerator and the Tiberium Spikes. But the Tiberium does regrow at least and I like the dynamic of Blue Tiberium being a more valuable resource than green. Also the game is hard capped at 30fps -_- ....
Your idea utilizing Firehawk to delay Rift Generator and destructing the base is awesome, especially using the terrain chokepoint. But, you can actually do faster if you make one more airfield and use Ion cannon + comando and 4 Firehawk to focus destroy the base production factory (Command center, crane & airfield). The defense using chokepoint is already a solid defense and you no need to focus on defense. Once their base production is lost and the advanced building destroyed, there is slim chance to win. I usually use that strategy to strike the command center first if they loose their base defense
Points for the longest lasting 4 Sonic Tanks (one loss but its ok.) 'holding the line', promoted to max. Usually tempted to rush, build a force but loose them. This definetely showed meaning of hunker down.
That's bloody crazy... I can't even do half or 1/3 of that. You should host a show teaching how you do this and what's important and what isn't. I have always felt eventually these types of games will finally make a return and id be down to learn how you become so good
Don't be fooled, this is easy because enemies can only walk through the one chokepoint. If this was on the rocktagon against say 2 scrin he would stand no chance
ok, this was simply amazing, but, honestly, anyone didn't felt like there was something left? like i was expecting to see those 4 thrusters and 8 juggernauts whoop some ass before the end, eitherways, that was amazing man!
I watched it like I'm watching a movie. First of all, you have a very good defense. You managed the planes well. You took the rival robots with the engineer. You showed fine details like transporting saboteurs into enemy territory. 👏
as soon as the AI unlocks their super weapon its a race against time to destroy it but in your situation at the start you are suppose to be on the defensive.
Thx for bit of nostalgia, I grown up watching my dad playing CNC generals 1 vs 7 hard AI, loved computer games since those times) But I never could do it like you) Much respect)
Rookie I don’t see why not :) always good to have some other compstompers , and Thankyou , you’ll get there too , but it does take time , so just enjoy making videos instead of trying to get somewhere , that way your growing and enjoying at the same time
I knew there was some fishy thing going on before watching it , the map only have a narrow way entry but still their air and super powers are too difficult to deal with
For GDI I like to use mammoth tanks plus rig, eventually they progress to star rank and yeah they hit hard. Use them for defensive purposes. It saves money.
@@liamcooper5202 I know that is a problem with Supreme Commander but those battles can have up to 1000 units from each player and the game only support single core due to it's age. Not sure if Tib Wars got the same problem
@@Groza_Dallocort the only way you would get 1000 units on screen and fighting would be to have rile squads. If someone gets 50 tanks its over for the other team just about
HOW DO YOU NOT PANIC UNDER ALL THIS?! I literally start panicking as soon as a simple medium AI attacks my harvester, BUT HERE YOU ARE HANDLING 5 BRUTALS?! HOW?!! Also, a few questions : Why so many juggernauts? Aren't they horrible at hitting moving targets? What were you doing with your firehawks at 14:21?
@@Groza_Dallocort Ah, alright. But still, HOW? Either I just am terrible at tiberium wars (was fairly good at tiberian sun) or they really made things hard.
@@RookieRTS117 hold the control on your keybord and click your numbers of your key bord,then you can call them by the numbers. Respect to you from iran
Nice play But why you don't use juggernaut in long range mode (using sniper unit near enemy building and engage attack from your own base) Because juggernaut is one of my favourite tank (due to unlimited range when you using sniper as their eyes) when the attack is engage, the juggernaut is always say "Fire In The Sky"👍👍👍
Impressive, but why did you insist on manually targeting everything? It doesn't say this a mouse-only play, so why not just attack-move and let them do their thing? You would've saved so many infantry from the buzzers.
Why do you not build mamoth thanks with railgun Upgrade very strong, they are better in the defens. And helicopter. One entrance to defense is not really difficult. Only the Super weapons to destroy is dificult.
I don't know if you'll see this on a 6 month old comment but if you do.... There's a few things to consider here, the primary one being that he's in a base with only one entrance/exit so he's only defending a single bottleneck. He's also fighting 5 enemies which means that bottleneck will be under constant attack. That determines which units to use. A mammoth tank with railguns is pretty powerful but it's also big and expensive, railguns are also pin point precise and somewhat slow to fire. Juggernauts on the other hand are inaccurate but deal splash damage at long range. The Shatterers are similar in that they also deal splash damage with decent range. It's also important to note that units usually just shoot the first enemy they see, that's also somewhat important. So if he used mammoth tanks he'd have fewer units on the front line wasting shots on targets already under fire by other mammoth tanks. The Juggernaut/Shattered combo though turns that same choke point into an actual killing field by filling the area with inaccurate but still powerful ordinance and thanks to the small size of the Shatterers and longer range of the Juggernaut he can fit more units. If he used the mammoth tanks he would get overrun by overwhelming numbers but by using units that deal splash damage the enemy can't fit enough of their own units in the gap fast enough to break his front line. Some smaller details is that it's a more "hands off" defense allowing him to focus on other things and you can fix a Juggernaut with a fast building 500 credit engineer instead of having to construck another slow building 2500 credit tank.
could of ended that game atleast 45mins earlier. his def was already so good that he could just go afk against all and just run 1 by 1 down. yes i have all maps on brutal stars.
wow, knew this game was bad, but not that bad. the person who made enemy ai knew how to make them move but neglected the basics of strategy.... in a strategy game. not even "move as a group"
I never expected this to get so many views! sorry for the Lag I am trying my best to upgrade my PC. 99% of you guys aren't subscribed. please help a playa out
Why there are no Anti-Aircraft at Scrins Base? ... actually Brutal AI had one on the most hit location. Why did the Brutal AI never attacking you with their Flying Crabs and Flying Fish-bones?
@@saktipiyu4865 the ai is programmed to build depending on the most unit types i build. hence gliching some units due to high unit count
respect for your aim . I already have problems against 1 opponent on medium and you kill 6 brutal opponents here. As I see it is important to strengthen the defense first and then try to destroy the opponents bit by bit. My fault is certainly that I use very little aviation.
@@ipman7777practice on unfair advantage map. You will get used to this
Hi do you know how to defeat brutal scrin using GDI on Xbox 360?
I see why you went with reaper. This would have been a nightmare with planetary assault carriers and devastators harassing you. Your tiberium field balancing was impressive. The way you used your firehawks/commandos to gain breathing room - expert. 👌👌
I don't go with classic scrin as GDI only with reaper 17 not scrin because they will be cheating with the planetary assault carriers and devastator warships I only go with Classic scrin as the marked of kane because of the venom helicopters.
This takes no effort, all the enemies go through one chokepoint
5hundred of Militant rocket squad goes brr😂😂😂
If the actual scrin Invasion force came this guy would be the last one standing GDI commander.
I don’t know why this is in my recommended, but I’m not complaining
C&C Kanes Wrath is perhaps the pinnacle of RTS games, I absolutely love C&C Generals but the meatiness of the units in this game is unparralleled except maybe by the Experimental Units in Supreme Commander. You really get the feeling of chaos erupting and you actually get really immersed in this game. I personally loved playing as Zocom fighting against brutal Scrin with purely infantry since Zocom get the best GDI infantry upgrades and man was that fun. Feeling like your infantry is getting completely overwhelmed by Tripods and the Scrin Airforce. The factions in this game are perfect, i'm surprised that this wasn't a more popular RTS seriously and I wish they make another someday with the Scrin involved.
Starcraft is fun and very competitive but the units have no meatiness at all. This is also why I really did not take to Red Alert 3 either, I just prefer the more grounded style of RTS. The only criticism is that I really like secondary economy like you get in Generals and that isn't really in Kanes Wrath except the Reaper-17's unique growth accelerator and the Tiberium Spikes. But the Tiberium does regrow at least and I like the dynamic of Blue Tiberium being a more valuable resource than green.
Also the game is hard capped at 30fps -_- ....
Some mods may help fix that.
@@doggo_woo True but they also make the game animations 2x speed which looks weird.
My underwear gained weight when I saw multiple rift generators at once
XD
There is something so satisfying watching wave after wave fail against human characters. Gotta love the AA and Sentries unloading.
Your idea utilizing Firehawk to delay Rift Generator and destructing the base is awesome, especially using the terrain chokepoint. But, you can actually do faster if you make one more airfield and use Ion cannon + comando and 4 Firehawk to focus destroy the base production factory (Command center, crane & airfield).
The defense using chokepoint is already a solid defense and you no need to focus on defense. Once their base production is lost and the advanced building destroyed, there is slim chance to win. I usually use that strategy to strike the command center first if they loose their base defense
I commend you, because I would have thrown myself out the window at this.
whys there a little truck with tiberium driving around the entrance of your base 23:00
Points for the longest lasting 4 Sonic Tanks (one loss but its ok.) 'holding the line', promoted to max. Usually tempted to rush, build a force but loose them.
This definetely showed meaning of hunker down.
Gdi is still my favorite to use. Good shit
The Scrin said Earth will fall.... But not with this commander in charge!
I'm an old black hand player and this showing up in my recommended was extremely welcome. Loved this game. Good shit.
Want to do a 5 vs 1 blackhand soon
That's bloody crazy... I can't even do half or 1/3 of that. You should host a show teaching how you do this and what's important and what isn't.
I have always felt eventually these types of games will finally make a return and id be down to learn how you become so good
U have a point
A show with pros teachings strats would be great!!
Don't be fooled, this is easy because enemies can only walk through the one chokepoint. If this was on the rocktagon against say 2 scrin he would stand no chance
first time in a while i sat down and watched an video longer then an hour all the way through, good job
Glad you enjoyed it
ok, this was simply amazing, but, honestly, anyone didn't felt like there was something left? like i was expecting to see those 4 thrusters and 8 juggernauts whoop some ass before the end, eitherways, that was amazing man!
Legend. I couldn't manage to survive 30 seconds against 1 brutal scrin. lol
"Size matters" - M.A.R.V
I watched it like I'm watching a movie. First of all, you have a very good defense. You managed the planes well. You took the rival robots with the engineer. You showed fine details like transporting saboteurs into enemy territory. 👏
as soon as the AI unlocks their super weapon its a race against time to destroy it but in your situation at the start you are suppose to be on the defensive.
Amazing work but that looks stressful af :)
Idk why you r in my watch list. But maaan, this was intense! Nice play. I enjoyed every moment.
Greetings from Germany
Glad you enjoyed!
Bro, if it was the other scrin faction that uses planetary assault carrier, the challenge would be impossible....or NOT.😉
Lets go with almost impossible
5 iAs : *engage nonstop*
This guy leveling up his forces : I'm about to end this ia whole carreer
Thx for bit of nostalgia, I grown up watching my dad playing CNC generals 1 vs 7 hard AI, loved computer games since those times) But I never could do it like you) Much respect)
I couldn’t once. But now i can. Same as you bud.
the best strategy game i ve ever seen (C&C 3)
Nicely done , you a compstomp player ? Always good to see more of them around on UA-cam :)
Thanks 😊 yes i am. Would you like to play sometime? And i watched alot of ur videos before i started my channel
Rookie I don’t see why not :) always good to have some other compstompers , and Thankyou , you’ll get there too , but it does take time , so just enjoy making videos instead of trying to get somewhere , that way your growing and enjoying at the same time
ItzTeeJaay true indeed. Il add u up on steam. Deep6rookie
Rookie sure man , I’ll add it when I’m home :)
@@RookieRTS117 what’s a compstomper?
my man's basically playing tower defense
Good game
thanks
Nice job there. I found this video because I am trying it beat them too. With no success though.
Good luck!
Scratch one alien invasion.
Impressionante 👏👏👏
Goddamnit that frontline was a clusterfuck for the scrin. You lost your first unit after some 10 minutes lol. That's something!
Im surprised by you many buttons you clicked with the mouse rather that hotkeys.
I knew there was some fishy thing going on before watching it , the map only have a narrow way entry but still their air and super powers are too difficult to deal with
I still don't understand to this how in freck does a sniper eliminate a buzzer SWARM with ONE SHOT. What are they firing, .50 cal AP-HE ?
You know it is going to get hairy when the FPS drops
This is how i love to play 😎
but not against 5 brutals at once !! Lol
Impressive, most impressive!
Thank you very much!
nice game !!!!
i used to play this when i was 12
For GDI I like to use mammoth tanks plus rig, eventually they progress to star rank and yeah they hit hard. Use them for defensive purposes. It saves money.
1:07:42 the poor collector is having a seizure
XD
Silo is never needed lol
holy moly
Get this player a better PC. Low graphics and frame dropps is painful.
High amount of units can bring most computers to thier knees
@@Groza_Dallocort cant say ive ever noticed. Back when the game came out, sure
@@liamcooper5202 I know that is a problem with Supreme Commander but those battles can have up to 1000 units from each player and the game only support single core due to it's age. Not sure if Tib Wars got the same problem
@@Groza_Dallocort the only way you would get 1000 units on screen and fighting would be to have rile squads. If someone gets 50 tanks its over for the other team just about
@@liamcooper5202 well I would say a 50 tank vs 50 tank battle is quite impressive but would not be that hard as long as you got enough resources
HOW DO YOU NOT PANIC UNDER ALL THIS?! I literally start panicking as soon as a simple medium AI attacks my harvester, BUT HERE YOU ARE HANDLING 5 BRUTALS?! HOW?!!
Also, a few questions :
Why so many juggernauts? Aren't they horrible at hitting moving targets?
What were you doing with your firehawks at 14:21?
He was waiting for the stratoboosters to cooldown
@@Groza_Dallocort Couldn't he have saved more time by just letting fly back?
@@doggo_woo could be unsafe if a storm column is in the way or any other type of AA weapon
@@Groza_Dallocort Ah, alright. But still, HOW? Either I just am terrible at tiberium wars (was fairly good at tiberian sun) or they really made things hard.
@@doggo_woo the stratofighter booster is an upgrade you can buy from the tech center for $2000
I take it the brutals were on balanced? When I done this ages ago I noticed they never really built anti air defences.
cool as a fucking cucumber
Bro what play 🎉👌👌👌👌
✌
Wow, and i can barely beat 1 team on brutal 😱
Really annoying how the firehawks were given the weapons restricted order but act like it's weapons free
Why don't you group your units!!! Clicking the planes each time, I'm dying over here
Im not that pro lol
@@RookieRTS117 hold the control on your keybord and click your numbers of your key bord,then you can call them by the numbers.
Respect to you from iran
How do you scroll your screen? With keyboard or mouse? It seems like you use keyboard
keyboard
I can't use keyboard, I use mouse...🙊, one hand on mouse and left hand use keyboard 1,2,3,4 , for group units.
Which map is that?
can someone explain me why there was a liquid tiberium truck rolling there?!
Enjoying the show
I saw a guy that won a 1 vs 7 brutal
an actual legend
You could have just said “nice job buddy” instead of effectively saying “cool but this guy did it better”
I just have kane edition😢
so what was that random truck driving around for
That's the Liquid Tiberium Bomb Transport from the Nod Campaign.
would like to watch 1 scrin vs 5 gdi
Next on the watch list ❤
Command_And_Conquer_3_Tiberium_Wars_Kane_Edition is very hard you cant play against tow scrin army
Command & Conquer: Legacy of Kain. oh wait
38:50 why not just setting their ia in attake mode ?
Sometimes they chase units put of the choke point.
name map ????
прикольно
У меня за нод невышло так . Выбили за пару минут. Пройди может у тя выйдет.
Mantap bang
1:00:45
Press F !!
😖
Commandos don't tend to live long, do they?
@@tba113 they serve a purpose then become disposable.
Nice play
But why you don't use juggernaut in long range mode (using sniper unit near enemy building and engage attack from your own base)
Because juggernaut is one of my favourite tank (due to unlimited range when you using sniper as their eyes)
when the attack is engage, the juggernaut is always say "Fire In The Sky"👍👍👍
U could. But i just wanted to get over with it. Lol
Se fosse mapa aberto era GG
Impressive, but why did you insist on manually targeting everything? It doesn't say this a mouse-only play, so why not just attack-move and let them do their thing? You would've saved so many infantry from the buzzers.
why did you let all ur mammoths be destroyed, u can support them with juggernauts with long distance airial assault
What personalities did the AI have?
balanced. my bad on not showing loading, im using a recording software. it crashes when loading
玩的真墨迹!为什么给我推荐?
Why do you not build mamoth thanks with railgun Upgrade very strong, they are better in the defens. And helicopter. One entrance to defense is not really difficult. Only the Super weapons to destroy is dificult.
I don't know if you'll see this on a 6 month old comment but if you do....
There's a few things to consider here, the primary one being that he's in a base with only one entrance/exit so he's only defending a single bottleneck. He's also fighting 5 enemies which means that bottleneck will be under constant attack. That determines which units to use.
A mammoth tank with railguns is pretty powerful but it's also big and expensive, railguns are also pin point precise and somewhat slow to fire. Juggernauts on the other hand are inaccurate but deal splash damage at long range. The Shatterers are similar in that they also deal splash damage with decent range. It's also important to note that units usually just shoot the first enemy they see, that's also somewhat important.
So if he used mammoth tanks he'd have fewer units on the front line wasting shots on targets already under fire by other mammoth tanks. The Juggernaut/Shattered combo though turns that same choke point into an actual killing field by filling the area with inaccurate but still powerful ordinance and thanks to the small size of the Shatterers and longer range of the Juggernaut he can fit more units. If he used the mammoth tanks he would get overrun by overwhelming numbers but by using units that deal splash damage the enemy can't fit enough of their own units in the gap fast enough to break his front line.
Some smaller details is that it's a more "hands off" defense allowing him to focus on other things and you can fix a Juggernaut with a fast building 500 credit engineer instead of having to construck another slow building 2500 credit tank.
Brutal Apisonator Easy. For me
Mit soviel Geld zum start.... kann das jeder
could of ended that game atleast 45mins earlier. his def was already so good that he could just go afk against all and just run 1 by 1 down. yes i have all maps on brutal stars.
good job. Where's your video?
@@RookieRTS117that was when that game was new but I got all the save games still
good god this looks ugly. reminds me of starcraft 2 competitive where they play on ugly settings for fps
Not impressed, do this with normal resources, not 40k. More so, this is the perfect map to make a choke point.
Meh, nothing special.
wow, knew this game was bad, but not that bad. the person who made enemy ai knew how to make them move but neglected the basics of strategy.... in a strategy game. not even "move as a group"