From how I play the enemies tend to like to target unit with lowest def or HP too. Previously pre Tingyun def 900 like around 600? While my entire team have over 900 def because I grind so much artifact for them. Tingyun gets attack like 75% of my gameplay... Now it change to Silver Wolf cause... 1) I just got her. 2) I never level any artifact yet. 3) Now that Tingyun def is 900 and now its Silver Wolf who have def 700. Silver Wolf get attack too. From most video there's one thing in common with my gameplay "Tingyun have high atk but def under 800" Meanwhile their entire team have def over 900 as side effect of "bad artifact roll" TBH def isn't that bad now that I realize you can't dodge in Honkai Starrail... You need them...
Was her taunt value really destruction's or is this comment a joke? Just wanna confirm since i havent seen anything else that says so even if I was looking around for this info
@@caramelp3137Even though he paired March for Clara. In the first place, why would you need another preservation to use shield on when you already have March...
Okay but my tingyun still gets targeted with Clara’s ultimate, her light cone and march 7ths shield and my March 7th has landous choice. I’m starting to think that little bell isn’t a buff but instead the ding ding you hear at the start of a boxing match and she unknowingly entered herself into the ring.
@@mikemin2153not sure if i do, the video just said her aggro is the same as other units of her path, no one actually knows why it seems, or how to reduce this anomaly. It’s unplayable sometimes
No joke, I once had Gepard, March 7th and Tingyun on a team right (idk why). Gepard had the shield of March, the Landau Light Cone and then Tignyun got hit 3 times in a row and died.
@@theploot8230 not being able to explain the video doesn't change the fact that hp doesn't affect taunt. It's either a bug or confirmation bias, we can't really be sure unless people get into the game files somehow. The only things currently confirmed to have impact on aggro are paths, LC effects, some abillities and traces. That's it. Stats do nothing to change it (other than the hp required to activate the -aggro trace on hunt characters)
I think it is confirmation bias in Tingyun's case. She usually is very squishy so we def notice when she gets attacked because her HP gets low quicker/more often, even though other characters also get attacked a lot, but still survive. I'm sure her aggro is the same as other harmony characters, but it does still hurt a lot when she dies... If only the enemies would spare our fragile little fox lady :'c
I always think that people remember tingyun getting hit more because it’s frustrating. It’s a kind of confirmation bias. You ignore/forgot when your gepard hit because it’s supposed to be like that, but keep remembering when tingyun is getting hit 😅
Not really on my case, I played her with Clara and March. Clara has March's shield + ult, yet she still gets attacked 4 times in a row. I thought at first there's 2 character that has a high aggro value and can't decide that they targeted my Tingyun. I also tried having 2 Harmony with 1 preservation having Landau's Choice yet she died at the very 1st turn because all the enemies attacked her. I stopped using her since, I can't bear it.
all this thing to consider, i'm 100% sure tingyun have something going on with her or the enemies can't resist the foxian beauties i put moment of victory on march cast her shield on herself and the enemies manage to attack my tingyun twice on the other scenario, i usually use moment of victory on my fire MC and if i didnt use their taunt, the enemies just go attacking someone else and slam their AoE attack to my tingyun adjecent unit
Other than specific mechanics like Yanqing's talent, everyone getting hit randomly is actually good for energy generation and getting value out of AoE healing ults.
I kept track of enemy attacks for a couple of days, exactly because of Tingyun (and to a lesser etend Yangqing) constantly getting attacked, even with FireMC on the team. Weirdly enough, during the time of keeping track, the attacks landed mostly as expected, with Tingyun even getting attacked LESS than my erudition character. The moment I stopped recording, the game went straight back to focusing her. I'm kinda glad none of the "aggro" values are readily available, cause if they are "unknown" it doesn't feel like the game is ignoring its own rules.
I think having a huge atk on tingyun adds to the possibly of her being targeted, but this argument falls apart when hunt characters are considered. So idk maybe enemies just really like to hit on tingyun
I didn't know Tingyun's aggro was an actual widespread problem. A couple of says ago i was doing MoC 4 i think and I had my Tingyun at second half. First half went really well but the start of second half, Tingyun literally got killed turn 1 by Kafka. I raged quit and haven't even tried again since.
There are multiple factors at play that all make it seem like Tingyun has 1000 aggro value: 1. Psychological (Confirmation + Negativity bias) - Confirmation bias when you assume your Tingyun is getting hit more, so you notice more when she is getting hit. Negativity bias because you forget the times the enemies attack your tank (the "right" thing) but when they attack your Tingyun (the "wrong" thing) you remember more vividly. 2. Preservation units (besides Gepard) are not much higher than Harmony - Tingyun still has a decent chance to be attacked even with a Preservation in the team. God forbid you have an Abundance + Destruction defensive core, making Tingyun basically one of the tanks in terms of how much aggro she will draw. If you have a cursed Ab - Ha - Hu - Er team your Tingyun IS one of the tanks whether you intended for that or not. 3. Tingyun is not built correctly - Tingyun doesn't need full balls to the walls attack. People seem to think that if you don't stack as much attack as is humanly possible on Tingyun you will get much less value from her, but let me give you a tip I learned from MMOs: The biggest value loss is death. Although the meta is still young, a lot of the "meta" Tingyun builds include either some defensive main stats on relics or encourage a myriad of defensive substats.
The way you build her doesn't change the fact of how many times she gets attacked, I built her with hp. You're definitely overthinking a little bit, she just gets hit a lot (basically Never used also the team comp you say on no. 2)
I'm my experience Tingyun is not getting targeted more than others on the 100 taunt value, she is just squishy AF so your abundance and Hunt character just shrugs of two attacks while she's at the ER right away from the same amount of attention.
By far the most useful guide i saw of this game, this is such an important mechanic! I'll be sure to ask for an aggro stat on the character stats and also to show numbers on the abilities that rises them when a survey comes up
Having other teammate targeted after Clara's Ult while protected by March's shield feels like in Genshin Impact using R5 Sac Sword & get that 20% of passive not proccing. It feels incredibly annoying & combat RNG feels more annoying than Relic RNG. This shows how Hoyoverse defines gacha games as RNGs beyond banner summon RNG & build grind RNG. They loves playing poker *Sorry for being toxic, I'm having a bad day :("
You can use characters that don't rely in RNG for a better experience. I really wanted Clara in the beginning because she's cute, but I noticed her damage is really random because of aggro and I probably wouldn't use her if I got her nowadays
There is another hidden mechanic, the less the character's defense, the greater the probability of being attacked. It also affects the level. I have tingyun built with some def% pieces and they rarely attack her. It is also possible for enemies to target characters with low defense and high atk. Another trick is to take the fire protagonist of maximum to lvl 70, being low level he will have greater focus from the enemies.
Thank you! This video was so informative, I almost didn't notice it doesn't answer it's own question. To me, the answer is "too much attack on Tingyun".
Lol now we need a video for why Asta is always targeted (though it may not be as much as Tingyun, she is still targeted even with 3 other Preservation characters on my team for some reason lol)
the video doesn't rly go over it but I'm guessing the only reason most of us notice this effect is cuz Tingyun is squishy and gets one shot easily. But I came here cuz I was very confused why my Tingyun was attacked 4 times in a row, on a team w/ Bailu, Clara, and Seele (don't ask why my team comp is this) and she still survived. I thought maybe it was party placement or something but it was just weird
My Tingyun doesn’t get targeted all that much but guess Gepard just does a good job lol. And when she is targeted she has a shield. Maybe sometimes but not as much as i see people complain. I get you can’t run her comfortably without tank though
Natasha, Clara, March and Kafka Gives Clara March's shield 5 enemies attack results 0 Natasha 3 Clara 0 March 2 Kafka something is screwy with this system.... even if we assume the Clara's shield breaking removed the aggro effect.. still kinda dumb that the rest went at Kafka
The actual reason Tingyun got target a lot is because Tingyun actually has two path, one is harmony which is 100 AGGRO value, and Destruction which has 125 AGGRO value, combine that and you got 225 AGGRO which the highest in the game😢 So spoiler alert for 1.2 : we know that tingyun is actually Phantilya in disguse, Phantilya is Kinda like the general of Destruction path who work under the Aeon Of Destruction Directly
I think there might be some hidden low health modifier because even with 1 Hunt 1 Abundance 1 Erudition and 1 Preservation team, my Erudition character which in low health will keep getting target until they die or heal to full. Also apparently it affect flat hp instead of % hp, I did another test with 1 half-raised Sushang 1 8k hp Blade 1 Preservation and 1 Abundance and Sushang got aggro on her 2 turn in a row even though Blade was in roughly 30% hp.
its weird because the game IS aware of aggro but just doesnt explain it ? its specified in claras ult and marchs shield decription, as well as the passive talents of hunt characters, just as u said i think its formally known as target probability
This has not explained anything.... You just said what everyone knows, but you didn't talk about if there are something forcing the enemies to target Harmony characters. Why is Tingyun getting targeted 3 times in a row with less than a 3% chance? you didn't talk about that.
I always bring Fire Traiblazer and March 7th in the same team made them the highest chance of being hit. additional with landau choice for fire trailblazer. the rest is probably is a buffer/debuff and erudition/hunt. Both of my preservation are e6 and built defense making them sturdy and deal enough dmg/cause freezes despite being tanks (break effect for fire traiblazer, hit rate with march along with the sphere set that increases def on high hit rate). They are not fully built (relics level 9 on avg) but they can protrct my team with little heal up to MOC 6. Its the most f2p team imo
Imagine Clara's Technique used on enemy, but in battle, Clara used Ultimate, and also Lynx with March 7th using it on Clara. I guess Clara is the only character, who is reaching highest aggro modifier in HSR XD
I placed gepard with his sig lightcone on the opposite side of tingyun and for double measure i also had fire mc with the taunt lc next to gepard TINGYUN GOT HIT ON THE FIRST ROUND 4 TIMES WHAT ARE THE ODDS OF THAT???
Why is my tingyun still getting attacked when I put March 7th shield on my gepard, also have the traces that increase the chance of my gepard getting hit, with the 4 star lightcone that also increase the chances of getting attacked?
Me watching tingyun getting single targeted 3 times in a row in a team with a fully built Gepard(with landau cone) and Fire MC taunt activated. Yeah right, it's working as intended
I thought it was just a meme the community jokes about alot because her hp is low...until I farmed relics half the day and she kept getting targeted EVERY DAMN TIME. Just, three enemies choosing to assault her on the first round consistently for every reset. I had Gepard holding the Landau's Choice light cone btw. Like?? How the fuck does Gepard lose to Tingyun in aggro value? EDIT: Nevermind. I'm a blind idiot. The enemies multi target and I put Tingyun next to Gepard.
You are just more likely to notice when people hit your squishies rather than your tank and healer, so that's why you think Tingyun gets hit all the time when she gets hit only as often as expected.
@@benza8946if you record large enough of a sample size, you'll likely find that she gets hit an appropriate amount of times. Noone bats an eye when a preservation character gets hit four times in a row with a 58% aggro but when a harmony character with 14% aggro gets hit twice, everyone is like WADAFAQ?!
It doesn't feel like march's skill works as well as it should given the numbers. I usually try to put her shield on her and literally everyone else gets hit
I have a party with two hunt characters, March 7th and Clara. Clara's got a shield on her, 100% of the time (essentially). If I don't personally run combat, at least one of the hunt characters will be dead by the end of a long combat (like any of the corrosion battles and such). It is so frustrating. Specifically Dan Heng. I don't know why the heck he gets targetted so much in my game but he's the one that dies, even when I remove the second hunt character from the board.
LMAO! I am a fan of using the Oxford comma for this reason but didn't follow my own rule today. The whole party is March 7th, Dan Heng, Shushang, and Clara.
Foxian Beauties must be protected at all costs...
EDIT: Oh no, I think we've all failed...
Does that include Yukong?
From how I play the enemies tend to like to target unit with lowest def or HP too.
Previously pre Tingyun def 900 like around 600? While my entire team have over 900 def because I grind so much artifact for them.
Tingyun gets attack like 75% of my gameplay...
Now it change to Silver Wolf cause...
1) I just got her.
2) I never level any artifact yet.
3) Now that Tingyun def is 900 and now its Silver Wolf who have def 700.
Silver Wolf get attack too. From most video there's one thing in common with my gameplay
"Tingyun have high atk but def under 800"
Meanwhile their entire team have def over 900 as side effect of "bad artifact roll"
TBH def isn't that bad now that I realize you can't dodge in Honkai Starrail... You need them...
Well... Her neck is gone..
😭
Oooooooooof💀💀💀
Y’all… Now it’s confirmed that her taunt value was intentionally Destruction
🗿
bruh 🗿
Was her taunt value really destruction's or is this comment a joke? Just wanna confirm since i havent seen anything else that says so even if I was looking around for this info
@@drumrollplease631 its a joke, it is story related
@@Pawel1396but it is actually make sense right know
Tingyun is so broken that developers had to sneak in 1000 taunt value In her🗿.....
[1.2 SPOILERS]
oh we know why she has an extra 120 taunt value now...
Broken? You mean her neck?
@@donut1550they did it on purpose
Damn 1k likes 😭
That’s it I’m putting everything into tingyuns defense!
HSR Community: Bro is my Tingyun getting hit all the time?
Phantylia: *laughing in the background*
Well, It's an Easter egg! - Probably Devs
Clara's ult up, March's shield on her... Tingyun gets murdered. It drives me nuts😅
Ye, somehow it happens. Good thing it's not always happen, they gotta put Tingyun even lower aggro at this point
@@caramelp3137uuuh they play Clara so that's the reason they pair her with March?
@@caramelp3137they might just mean the shield on Clara.
@@caramelp3137Even though he paired March for Clara. In the first place, why would you need another preservation to use shield on when you already have March...
@@caramelp3137.......wat?
My Tingyun getting aggro'd a lot is a truly neck breaking experience
Boooo
I C WUT U DID THER
she get attacked so much, so tillting.
7/10
Even when you increase the aggro of other characters they still go after her.
Just build Tingyun as a tank at this point.
Send her to the gym and she becomes gigachad HP tank Tingyun.
Tankyun
I need to see this
Artists of the world you have a new mission
Buff Foxian Beauty
the buff scaling off of atk stat: 💀
give her 2 piece guard set 2 piece musketeer set she should survive most nukes
Okay but my tingyun still gets targeted with Clara’s ultimate, her light cone and march 7ths shield and my March 7th has landous choice. I’m starting to think that little bell isn’t a buff but instead the ding ding you hear at the start of a boxing match and she unknowingly entered herself into the ring.
Lmfaoooo
Well now you know why :)
Landau's on March while playing Clara sounds counterproductive
Yeah nothing stops her from getting killed
@@mikemin2153not sure if i do, the video just said her aggro is the same as other units of her path, no one actually knows why it seems, or how to reduce this anomaly. It’s unplayable sometimes
Something i've learned about 'chance' values clear back in Pokemon Red.
If it aint 100%, then its 50/50.
Hydro pump 😂
If it's not 100% accurate, it's 50% accurate - Michael, MandJTV
I lived by these rules. Since I love playing turn base sh8 like xcom
Similarly in final fantasy 14.... if it's 90%, it's 10%
@@frostymasso6508don’t you mean Mikey, husband of Drowse
Tingyun has 100 aggro value but the devs accidentally added %
Fr fr
BWAHAHAHAHAHA 😂
Niko!
No joke, I once had Gepard, March 7th and Tingyun on a team right (idk why). Gepard had the shield of March, the Landau Light Cone and then Tignyun got hit 3 times in a row and died.
Damn
Tingyun has the lowest HP in the game I think and that makes her an easy target.
Your current or max hp doesn’t effect your aggro tho
What about def?
@@xiaoandyoimiyasimp3193 Then explain this video then?
@@theploot8230 not being able to explain the video doesn't change the fact that hp doesn't affect taunt. It's either a bug or confirmation bias, we can't really be sure unless people get into the game files somehow. The only things currently confirmed to have impact on aggro are paths, LC effects, some abillities and traces. That's it. Stats do nothing to change it (other than the hp required to activate the -aggro trace on hunt characters)
I think it is confirmation bias in Tingyun's case. She usually is very squishy so we def notice when she gets attacked because her HP gets low quicker/more often, even though other characters also get attacked a lot, but still survive. I'm sure her aggro is the same as other harmony characters, but it does still hurt a lot when she dies...
If only the enemies would spare our fragile little fox lady :'c
I always think that people remember tingyun getting hit more because it’s frustrating. It’s a kind of confirmation bias. You ignore/forgot when your gepard hit because it’s supposed to be like that, but keep remembering when tingyun is getting hit 😅
Because poor Tingyun!
Even more so when tin is built for attack which means she's made of paper muck like your main dps so every hit on her means that much more bias
exactly this, people are more likely to remember their head get smacked than their back or their hand get smacked
the same applies to Tingyun
Not really on my case, I played her with Clara and March. Clara has March's shield + ult, yet she still gets attacked 4 times in a row. I thought at first there's 2 character that has a high aggro value and can't decide that they targeted my Tingyun.
I also tried having 2 Harmony with 1 preservation having Landau's Choice yet she died at the very 1st turn because all the enemies attacked her. I stopped using her since, I can't bear it.
My Preservations do be having a full hp while my Tingyun is always on life support.
I think you forgot another aggro value of 300 - its Yanqing after he uses his ultimate and skill
As a person who has yanqing, I can confirm this happens ALOT
Nah yall tripping
LMAO 😂😂😂😂
LOL it does feel like it happens a lot.. but it could be negativity bias for Yanqing, since his passive has an aggro decrease
but isnt his like talent or something else decrease 60% of aggro?
all this thing to consider, i'm 100% sure tingyun have something going on with her or the enemies can't resist the foxian beauties
i put moment of victory on march cast her shield on herself and the enemies manage to attack my tingyun twice
on the other scenario, i usually use moment of victory on my fire MC and if i didnt use their taunt, the enemies just go attacking someone else and slam their AoE attack to my tingyun adjecent unit
Put squishing opposite your taunt/aggro units and it makes a big difference.
It's because she is both destruction and harmony which gets explained in lore (she literally snapped her neck) hence she has 225 aggro value
Never trust foxian beauty!
It's still above 1% chance of her getting hit twice. Play enough turns and it'll happen
Super clear and concise explanation! Now I know exactly how upset I should be when Tingyun dies. Thanks!
And then she dies
Other than specific mechanics like Yanqing's talent, everyone getting hit randomly is actually good for energy generation and getting value out of AoE healing ults.
Now we know why…
Me: has Gepard in the party with Moment of Victory lighcone and A2 trace activated.
Enemies: ...LeT's KiLl ThIs FoX lAdY!!!
Tingyun is a preservation character obv, hoyo just didn't give her anything aside from the path's aggro value
guys i think its because shes a secretly a destruction character 💀💀💀
Just like how her neck got targeted 💀
March’s shield doesn’t apply aggro if your HP is low. So that’s why you Natasha still got hit.
I kept track of enemy attacks for a couple of days, exactly because of Tingyun (and to a lesser etend Yangqing) constantly getting attacked, even with FireMC on the team. Weirdly enough, during the time of keeping track, the attacks landed mostly as expected, with Tingyun even getting attacked LESS than my erudition character. The moment I stopped recording, the game went straight back to focusing her. I'm kinda glad none of the "aggro" values are readily available, cause if they are "unknown" it doesn't feel like the game is ignoring its own rules.
That makes it Sound like Tingyuns aggrovalue is a Quantum mechanic^^ It only exists when unobserved^^
Schrodinger’s foxian beauty
porbably just confirmation bias
I think having a huge atk on tingyun adds to the possibly of her being targeted, but this argument falls apart when hunt characters are considered. So idk maybe enemies just really like to hit on tingyun
I feel it's the low hp.
Foxian beauty charm, who could resist
She is destruction that's why she has 150 aggro value
Mobs were trying to tell us something
I wish my 50/50 pulls are like Tingyun.
I didn't know Tingyun's aggro was an actual widespread problem. A couple of says ago i was doing MoC 4 i think and I had my Tingyun at second half. First half went really well but the start of second half, Tingyun literally got killed turn 1 by Kafka. I raged quit and haven't even tried again since.
F
The enemies are just literally out of foxian beauty juice so they need to run to the nearest tingyun possible.
After yukong releases, they'd target her too alongside tingyun
The enemies are down bad for her, can't wait to experience the same with Yukong
@@A.Singularityupdate: they do indeed take Yukong's soul instead of Tings if you have her. I guess Foxians are just that alluring
The enemies are borisins
I really hope they release a new Destruction LC that has an aggro modifier so I can use it on Clara
Distruction path is going hard on Tingyun 💀
What did u say? 💀
There are multiple factors at play that all make it seem like Tingyun has 1000 aggro value:
1. Psychological (Confirmation + Negativity bias) - Confirmation bias when you assume your Tingyun is getting hit more, so you notice more when she is getting hit. Negativity bias because you forget the times the enemies attack your tank (the "right" thing) but when they attack your Tingyun (the "wrong" thing) you remember more vividly.
2. Preservation units (besides Gepard) are not much higher than Harmony - Tingyun still has a decent chance to be attacked even with a Preservation in the team. God forbid you have an Abundance + Destruction defensive core, making Tingyun basically one of the tanks in terms of how much aggro she will draw. If you have a cursed Ab - Ha - Hu - Er team your Tingyun IS one of the tanks whether you intended for that or not.
3. Tingyun is not built correctly - Tingyun doesn't need full balls to the walls attack. People seem to think that if you don't stack as much attack as is humanly possible on Tingyun you will get much less value from her, but let me give you a tip I learned from MMOs: The biggest value loss is death. Although the meta is still young, a lot of the "meta" Tingyun builds include either some defensive main stats on relics or encourage a myriad of defensive substats.
I can see that now that you mention it 😆😅
The way you build her doesn't change the fact of how many times she gets attacked, I built her with hp. You're definitely overthinking a little bit, she just gets hit a lot (basically Never used also the team comp you say on no. 2)
I'm my experience Tingyun is not getting targeted more than others on the 100 taunt value, she is just squishy AF so your abundance and Hunt character just shrugs of two attacks while she's at the ER right away from the same amount of attention.
She AND Yukong end up having some of the worst defensive base stats of any character on the game. There's just something about the Foxians I guess.
By far the most useful guide i saw of this game, this is such an important mechanic! I'll be sure to ask for an aggro stat on the character stats and also to show numbers on the abilities that rises them when a survey comes up
Having other teammate targeted after Clara's Ult while protected by March's shield feels like in Genshin Impact using R5 Sac Sword & get that 20% of passive not proccing. It feels incredibly annoying & combat RNG feels more annoying than Relic RNG. This shows how Hoyoverse defines gacha games as RNGs beyond banner summon RNG & build grind RNG. They loves playing poker *Sorry for being toxic, I'm having a bad day :("
You can use characters that don't rely in RNG for a better experience. I really wanted Clara in the beginning because she's cute, but I noticed her damage is really random because of aggro and I probably wouldn't use her if I got her nowadays
@@smug303 but if u have ult she will hit regardless
It makes sense now tingyun being target because she is a lord ravager
My tingyun is still targeted when i have Clara taunt and march shield active on clara 💀
I wonder when Yukong comes out, Will she have a high Taunt value as well.
From what I've seen from leaked videos the answer is yes. She got attacked more than everyone else on her team.
tingyun really does get targeted a lot
As a member of the Foxian Beauty Appreciation Society i am pleased by your input. Keep it up.
There is another hidden mechanic, the less the character's defense, the greater the probability of being attacked. It also affects the level. I have tingyun built with some def% pieces and they rarely attack her. It is also possible for enemies to target characters with low defense and high atk. Another trick is to take the fire protagonist of maximum to lvl 70, being low level he will have greater focus from the enemies.
tankyun should be her new name
100% they made a typo and Tingyun has 1000 taunt.
intro is masterpiece
Tingyun hp getting reduced is just lore accurate, cannot change it
Really nice presentation and breakdown, thanks!
Thank you! This video was so informative, I almost didn't notice it doesn't answer it's own question.
To me, the answer is "too much attack on Tingyun".
They had to keep it lore accurate 💀
We all needed this video so bad
Lol now we need a video for why Asta is always targeted (though it may not be as much as Tingyun, she is still targeted even with 3 other Preservation characters on my team for some reason lol)
DPS tingyun build when?
Lore wise Tingyun is undercover destruction, so I bet she has destruction aggro.
the video doesn't rly go over it but I'm guessing the only reason most of us notice this effect is cuz Tingyun is squishy and gets one shot easily. But I came here cuz I was very confused why my Tingyun was attacked 4 times in a row, on a team w/ Bailu, Clara, and Seele (don't ask why my team comp is this) and she still survived. I thought maybe it was party placement or something but it was just weird
If I have Asta and Tingyun in the team Asta is the first one saying Asta la Vista
Latest update shows the reason why Tingyun is being targeted.
She has a Lord Ravager inside her.😂
Plot twist: the mobs actually knew.
My Tingyun doesn’t get targeted all that much but guess Gepard just does a good job lol. And when she is targeted she has a shield. Maybe sometimes but not as much as i see people complain. I get you can’t run her comfortably without tank though
Natasha, Clara, March and Kafka
Gives Clara March's shield
5 enemies attack
results
0 Natasha
3 Clara
0 March
2 Kafka
something is screwy with this system....
even if we assume the Clara's shield breaking removed the aggro effect.. still kinda dumb that the rest went at Kafka
The actual reason Tingyun got target a lot is because Tingyun actually has two path, one is harmony which is 100 AGGRO value, and Destruction which has 125 AGGRO value, combine that and you got 225 AGGRO which the highest in the game😢
So spoiler alert for 1.2 : we know that tingyun is actually Phantilya in disguse, Phantilya is Kinda like the general of Destruction path who work under the Aeon Of Destruction Directly
Note to self, get suit of armor, for the fox.
I think there might be some hidden low health modifier because even with 1 Hunt 1 Abundance 1 Erudition and 1 Preservation team, my Erudition character which in low health will keep getting target until they die or heal to full. Also apparently it affect flat hp instead of % hp, I did another test with 1 half-raised Sushang 1 8k hp Blade 1 Preservation and 1 Abundance and Sushang got aggro on her 2 turn in a row even though Blade was in roughly 30% hp.
Wow I’ve never heard anyone talk about effect hit rate of fire mc… thanks for the info
my clara: talent+ult+march 7th shield
enemies: hey look foxian beauty
its weird because the game IS aware of aggro but just doesnt explain it ? its specified in claras ult and marchs shield decription, as well as the passive talents of hunt characters, just as u said
i think its formally known as target probability
This has not explained anything.... You just said what everyone knows, but you didn't talk about if there are something forcing the enemies to target Harmony characters. Why is Tingyun getting targeted 3 times in a row with less than a 3% chance? you didn't talk about that.
Fire trailblazer, moment of Victory light cone with March shield, Tingyun still gets attacked more even though she's at the other end of the party
I always bring Fire Traiblazer and March 7th in the same team made them the highest chance of being hit. additional with landau choice for fire trailblazer. the rest is probably is a buffer/debuff and erudition/hunt. Both of my preservation are e6 and built defense making them sturdy and deal enough dmg/cause freezes despite being tanks (break effect for fire traiblazer, hit rate with march along with the sphere set that increases def on high hit rate). They are not fully built (relics level 9 on avg) but they can protrct my team with little heal up to MOC 6. Its the most f2p team imo
I like how I’m watching this even tho I have fu xuan who completely trivialises this entire mechanic
Enemy just want to floof that fluffy tail. I bet even Yukong wont get floof this much.
that's why she has both gepard AND Nat for that:) so, i have 2 supports for tingyun, just so she can support kafka
now i want to know how large is lynx agro value is hope this makes clara have almost 100% agro
Nice vid, love them probability calcs!
yeah i swear tingyun, natasha and silver wolf is like owe them money
I have a gepart, he's weapon, lynx and tingyun is still getting attacked, and i don't even use her.
I thought Gepard signature cone is 100%?
Edit: never mind it's 200%. I remembered it was 100%
enemies hate tingyun more than any other characters.
Just make your gepard cosplay as tingyung.
Imagine Clara's Technique used on enemy, but in battle, Clara used Ultimate, and also Lynx with March 7th using it on Clara. I guess Clara is the only character, who is reaching highest aggro modifier in HSR XD
I placed gepard with his sig lightcone on the opposite side of tingyun and for double measure i also had fire mc with the taunt lc next to gepard TINGYUN GOT HIT ON THE FIRST ROUND 4 TIMES WHAT ARE THE ODDS OF THAT???
Blade mains suffering from Blade not being targetted at all
(For me it's always everyone but him)
It's always Dan Heng and Bailu for me
Seriously...everytime they start to attack I go
"Hit me. Love me. Please hit me"
Then they proceed to hit Jing Yuan
Why is my tingyun still getting attacked when I put March 7th shield on my gepard, also have the traces that increase the chance of my gepard getting hit, with the 4 star lightcone that also increase the chances of getting attacked?
She secretly feels guilty for her deception and is taking the hits as a penance
Me watching tingyun getting single targeted 3 times in a row in a team with a fully built Gepard(with landau cone) and Fire MC taunt activated. Yeah right, it's working as intended
My Tingyun gets targeted even with higher aggro units :C
1:25 I want this meme 😂
This isn’t the first time i hear about characters having different aggro values, but it is the first time i saw it explained in detail, very useful
Tingyun NO
Tankyun YES 😂😂
Need Fu Xuan to make an all preservation team, can't have dps or healers get hit if you have no dps or healers 😎
True genius idea
I thought it was just a meme the community jokes about alot because her hp is low...until I farmed relics half the day and she kept getting targeted EVERY DAMN TIME. Just, three enemies choosing to assault her on the first round consistently for every reset. I had Gepard holding the Landau's Choice light cone btw. Like?? How the fuck does Gepard lose to Tingyun in aggro value?
EDIT: Nevermind. I'm a blind idiot. The enemies multi target and I put Tingyun next to Gepard.
gepard with his lightcone and TRACE and march 7th ability targeting gepard.
tingyun.. still gets attacked XD love it lmao
You are just more likely to notice when people hit your squishies rather than your tank and healer, so that's why you think Tingyun gets hit all the time when she gets hit only as often as expected.
No, just recorded objectively how many times she gets hit. No fancy psychology involved
@@benza8946if you record large enough of a sample size, you'll likely find that she gets hit an appropriate amount of times. Noone bats an eye when a preservation character gets hit four times in a row with a 58% aggro but when a harmony character with 14% aggro gets hit twice, everyone is like WADAFAQ?!
Its becoz Being foxian lady is really hot
All of enemies just howny
mobs just want to prio smash ting yun before they die. it's now or never.
Late to the party (or funeral), but ty aggro value is higher than my gepard with landau's choice no cap
Enemies just have good taste and are out for that fox lady respect 👍
Im convinced that buffing characters adds aggro value or with the way her thing has 3 stacks adds aggro value
March 7 and Natashia Traiblazer fire:"dw we gotchu back"
I thought i read somewhere that March's shield is only 150% agro, not 500%
It doesn't feel like march's skill works as well as it should given the numbers. I usually try to put her shield on her and literally everyone else gets hit
I have a party with two hunt characters, March 7th and Clara. Clara's got a shield on her, 100% of the time (essentially). If I don't personally run combat, at least one of the hunt characters will be dead by the end of a long combat (like any of the corrosion battles and such). It is so frustrating. Specifically Dan Heng. I don't know why the heck he gets targetted so much in my game but he's the one that dies, even when I remove the second hunt character from the board.
When did march and clara become hunt characters
@@cocojumbo539 she meant his team had 2 hunt characters along with March and Clara
LMAO! I am a fan of using the Oxford comma for this reason but didn't follow my own rule today. The whole party is March 7th, Dan Heng, Shushang, and Clara.
@@cheskychou3050 Ohh
still trying to find where you answered the question
Me with my Clara ult and March Shield, my Jing Yuan proceeds to die followed by Luocha