I hope it was helpful! Remember to "step on the ball" either by using the rudders or the trim to keep if flying correctly. I left that out of the tutorial. It's the turn and slip indicator- the gauge alone the bottom by the left. Looks like a level. Keep the ball centered as best as you can.
As a new flyer training in the TF-51 this vid was excellent help. I’m 2 days in and successfully taking off, and flying. Working on the landings now…..Thank You! Also using the training modules in DCS 13:56 and was already studying the Mustang and its procedures before buying my DCS set up this week. What a blast! New monitor coming today.
I still bounce on landings sometimes. It becomes a lot easier if you're fortunate enough to have VR- your sense of depth and speed really helps to get a "feel" for what your plane is telling you.
The air museum I used to work at built this exact aircraft from the ground up new wings new fuselage only thing original was landing gear, engine and a few other components. Met the man that flew it in the war also nice guy this was about 12-13 years ago then the mustang was flown to england.
Several things - After you are in the air, adjust rudder trim per the ball, not any particular setting to maintain coordinated flight. If your airspeed changes, will need to trim rudder to center the ball. Fuel selector switch does not require you to move the fuel shutoff to off. leave it on, just switch the tanks. Also, pilots generally want to switch from left to right and back again every 15-20 minutes to maintain proper weight balance on the aircraft. Regarding landings, 3 point landing information was ok, but you CAN land the mustang on its mains without bouncing with proper procedures and becomes just as easy as a 3 point landing.
@@chriswadsworth2857 To land on the mains without bounce, you want your indicated speed to be about 110-120 range. I do not trim elevator on the approach, so I have back pressure on the way in. You do need good perception of your altitude above the runway, for when you are within a couple feet of touching down, release the back pressure off the stick and it will settle right down on the mains without bouncing. If you maintain the back pressure, what is happening is the mains touch, but you are still pulling the tail down, angle of attack increases thus lifting you back in the air. Here is a clip of my airshow approach and landing: ua-cam.com/video/1TQd3U3juUQ/v-deo.html (Watch the whole thing to see the mustang get put through its paces).
@@UnknownRider-eg1nl Also, the trick was not to let it build up as much speed in the first place (as much as you can anyways when headed straight down...)
Glad it was useful. One thing I didn't mention that probably should be in there- even for noobs, is to make sure your turn and slip indicator stays centered as well as possible. Just remember to center it, you "step on the ball". It can be done manually with rudder, or with trim.
@@TheWarSimmer explosions. Takes about 20 tries to get rpms right and not shake violently and flop over and explode. Can't be inching out to the runway all night and be going into the ground, I gave 100+ other games pending
You don't need to hold the stick all the way back to maintain wheel lock. If the tail wheel is already aligned with the fuselage, you only have to pull the stick all the way back and then release it. It will remain locked until the stick is pushed forward of center. I wouldn't recommend flying around with the throttle at 55 inches either. The Max-Continuous specs call for Max 46 inches and 2700 on the RPM. This will give you maximum speed performance and cooling. The more you go above 46 inches, the more you better get used to Manual Cooling. Finally, and as Shahdoh has mentioned, keep an eye on the Slip Indicator. The idea is to keep the ball centered as much as possible (which requires constant tweaking) with the rudder trim.
P-51 do not require manual cooling any state in flight.So don't need to get used to manual cooling. At 2700 rpm 50" is max safe MAP which you can run for short periods, let say 15 min will be safe. 46' is used for climb, but not because it will provide max climb rate, this will be achieved by running max power. 61" or 67" 46" can be used as combat patrol power rating, this will provide best speed w/o stressing engine too much 46" /2700 rpm will not give max speed Max speed is achieved by using max power 61"/67" 3000 rpm.
I've always felt more confident with ground based sims, but can't seem to stay away from flying. Way too much fun. Let me know if I missed anything! -Oh, and I'm serious about the VR with touch controls thing. You should try it.
Really good tutorial, Thank you :) .. the only thing I would have added, is the controls overlay, so the viewer can better understand how you control the aircraft. Cheers
Learned a lot from your video, you’re a really smooth flyer!Any chance you might do a video on your hotas bindings and VR settings. I’ll bet a lot of guys would appreciate it! Happy landings, cheers!
Never let fuel go to zero. you need to find the time tables ... for example in a 172 we switch every 30 min . this helps with balance. also the downwind needs to have a procedure done like BUMF checks (Brakes - pressure ok / Undercarriage - extended / Mixture - Full / Fuel - on fullest tank) remember landing is a critical stage of flight, you want your ducks in a row
Try it out. The flight model is very good- better than any of the other ww2 planes. I enjoy il2 box for other reasons, but nothing beats DCS clicky pits and the feel of flight
Great video! Though things do not work properly when in training.. I cannot lock (after pulling out) my parking brake, my cockpit lights also do not go on like you showed - is it bugged? Furthermore this DCS key bindings are just on a whole other level of pain.. I also tried JoyPro but is far from perfect, it maybe is good for setting the basic controls for every aircraft, but even those basics do not get picked up by all - for example if the naming of the binds is not similar.. I just have many problems with way too confusing (irrelevant) binding options in the menu that are not intuitive at all, like putting the brakes on axis to feather them? (I just brake without feather) Another frustrating issue is I could not find how to bind/find 'recalibrate' the VR headset like in all VR games/sims (I have no numpad on my keyboard) - So I tried the following: Under controls TF-51D Real (View) / view center, bind - under (view cockpit) / center camera view, bind / return camera, bind / return camera base, bind - All these options do not work or even have any kind of effect at all.. I mean there should just be a simple options that clearly states 'VR recalibration' how hard can it be, I do not need all those redundant options.. It also would be great if vr motion controller (thumb stick) - allows for scroll like the mouse does - to fine tune inputs instead of one click full throttle, or at least let me grab the throttle and adjust with 'motion'..
Like ur videos. I have a old Trackir and a ps4vr . Im thinking of buying a htc vive or oculus! I spend hundreds of hours in IL2 with the "vf101 grim reapers" back in the days around 2002 -2005. I think now its my time to scramble again! Wish i could find these guys and fly with them again. Lt. kurt student! From the uk. Really good videos..u have a new Subscriber.
Thanks for sharing your story- really cool to read about. And yes, if you enjoy flight sims... VR is 100% worth it. There is no way I could ever play a flight sim again on a flat screen. It's like your really there.
Wait, you can use virtual reality controllers to move stuff in there? I'm wondering, cuz' I have my quest and my link here and thinking if I could startup a TF51D first try with my quest. also that drift tho
Thank you so very much. Your video is far better than the one that comes with DCS as I have been messing around all day and still couldn't get the engine to start and after watching your video I now know why so thank you. I am new to DCS so was wondering. Do you have any key map suggestions that would help me? I have a CH Products Combatstick, CH Products Pro Rudder Pedals and a Thrustmaster Weapon Control System with Throttle. Thanks.
Glad I was able to help. As far as keymapping, I would say the most important things aside from the obvious (like the throttle), would be to put your trim in an easily accessible place, and your rpm lever. If you play in VR, I recommend getting software called Voice Attack, and mapping some basic functions to it (i.e. when you say "gear" the gear lever will deploy).
@@TheWarSimmer yes and thank you again! Actually you gave me an idea :). I don't have a VR set (maybe one day) but I do have a program called Voicebot and I forgot I had it until you mentioned Voice Attack. It allows you to program key bindings into things you say. This will make things so much easier for me. If you or anyone else is interested in knowing more about the program you can find it here: www.voicebot.net/ Thanks again!
The magneto shouldn't be switched on until after you start the starter. When you start, you should count 5 or 6 blades and then turn on the magnetos. Also I would make sure that you hydraulic release handle on the right of the center console is in before starting anything.
Read P-51 manual first, before saying such things. Magnetos are both on before hit starter in 1944 P-51 manual. What they done to modern p-51, what they changed isn't included in Game. Aditional, Even when you set magnetos both off engine will start anyway, starter button in p-51 is engaging booster coil which is providing power to ignition system.
That sounds like an input problem. Check your controls and make sure. You can set it up where it shows your rudder input, and it will tell you when it's happening.
the canopy hand crank is actually bugged at the moment- the canopy open and close command both CLOSE it. You have to use the mouse for now, unfortunately.
not the torqe from propeler that puls you to the left, there is a virvelwind created by the propeler that hits your vertical stabilizer pushing it to the right
@@TheWarSimmer I can fly it but I need to constantly change the rudder to keep it in the middle using z & x, I think it's a game bug because the rudder only slams to the left after I take off, not when I'm going in a taxi towards the runway. (I also changed the rudder dial to 5, 0, and so on but it still turns for no reason)
@@intechio9013 If the rudder is physically moving without you touching it, then it is something with your input/keymapping registering movements that aren't there. Try increasing the deadzone. A big point to remember is never go full throttle on takeoff either- it makes things way too hard to control.
Hey, Im really into airplanes and airplanes video games like microsoft flight simulator and war thunder. My question is would t flight hotas x be good joystick for dcs? I
It may work for warbirds, but tbh, just looking at it, there doesn't seem to be many button options. I'd check around on some forums. I probably wouldn't use it.
Hi! I actually have this hotas and can give you my opinion on them. I fly the f16 in dcs, and I gotta say anything with the mfds or screens is actually pretty friggin hard to do. Not enough buttons like warsimmer says. If you're into flight Sims I would recommend spending more money and getting one with tons of buttons. I spend around 150 on my hotas with the rudders and stuff it came with, and I had no complaints with anything ww2 birds but the f16 has me stumped. I know I'm 3 months late but if there's any chance this applies to you still I hope it helps
Hi, I want to thank for the video. It has provided me with valuable information in a clear and simple manner. I have one question left and it is regarding the tail wheel lock. Is there a way to check that tha tail wheel is actually locked? I mean I could not find a keyboard or command related to this in any place. Cheers!
Do you mean on the ground? You will need to practice jabbing with the rudder in the opposite direction and be easy on the throttle. Remember to give the rudder quick jabs, rather than a constant push.
If your prop is spinning, it has to be one of these things: 1)Your brake is depressed/in park 2)Your RPM lever is not forward 3)Your throttle isn't forward. Check those.
Using my controllers in VR is super awkward, for example rolling the lever to close the canopy feels like 50-50 chance in regards to which direction it will spin. How do you manage to do everything so seamlessly? I seem to have to map every single control or use my mouse for buttons which is pretty awkward too cause the pointer seems to be following the motion of my headset. Any solutions to these issues? How come you can't see your hands in VR?
Yeah some of the controls are awkward for me as well. Canopy and flaps being one of them. I map those to the hotas. Tbh, after a while, I moved my cockpit back to a setup that allowed me to use a mouse and it's much easier imo
How the hell do you use touch controllers in this game, half the switches and levers don't even move, and the canopy is just a guessing game to close lmao, I just wave my hand around and spam buttons till the canopy closes. I find controllers extremely awkward.
I don't have VR so am just using key/mouse/HOTAS but trying to use the mouse to close the canopy seems impossible. I end up just using the keyboard command. For everything else that I use the mouse for I just click on the name of the target control instead of the switch and the switch will flip itself to that. Less 'real' but it seems to get the job done.
I fly in HP Reverb G2 with 70% of native resolution (slightly blurry) on i9-9900, RTX 2070 with ~50 FPS. In my opinion, it's minimal acceptable VR-experience.
ummm.... yeah? I'm more about helping people to learn practically than the terminology though, so I don't always use the terms. It can be overwhelming for new players.
How on Earth does this not have more views?
I hope it was helpful! Remember to "step on the ball" either by using the rudders or the trim to keep if flying correctly. I left that out of the tutorial. It's the turn and slip indicator- the gauge alone the bottom by the left. Looks like a level. Keep the ball centered as best as you can.
Lol
As a new flyer training in the TF-51 this vid was excellent help. I’m 2 days in and successfully taking off, and flying. Working on the landings now…..Thank You! Also using the training modules in DCS 13:56 and was already studying the Mustang and its procedures before buying my DCS set up this week. What a blast! New monitor coming today.
you make it look so simple...
I still bounce on landings sometimes. It becomes a lot easier if you're fortunate enough to have VR- your sense of depth and speed really helps to get a "feel" for what your plane is telling you.
ahah
@@TheWarSimmer what VR do u use ?
@@silvercarbin-q8666 Rift S. Want to upgrade to the G2 when I'm able
Finally after weeks i can take off.
Can't even imagine how hard F-16 is.
The F-16 is childs play. Really beginner friendly and with all the fly by wire you need little skill to handle it in the air
Ironically those fly by wire jets are effortless
The air museum I used to work at built this exact aircraft from the ground up new wings new fuselage only thing original was landing gear, engine and a few other components. Met the man that flew it in the war also nice guy this was about 12-13 years ago then the mustang was flown to england.
as a modern fighter driver flying the tf-51 for shits and giggles and finding how unbelievably different it feels, this was godsent
Final step is VERY important, I walked away like a man who just landed an airplane and was laughed at. Do not miss this step.
Wouldn't have put it in the video if it was essential. Be sure to wear shaded irl during
Several things - After you are in the air, adjust rudder trim per the ball, not any particular setting to maintain coordinated flight. If your airspeed changes, will need to trim rudder to center the ball. Fuel selector switch does not require you to move the fuel shutoff to off. leave it on, just switch the tanks. Also, pilots generally want to switch from left to right and back again every 15-20 minutes to maintain proper weight balance on the aircraft. Regarding landings, 3 point landing information was ok, but you CAN land the mustang on its mains without bouncing with proper procedures and becomes just as easy as a 3 point landing.
@@chriswadsworth2857 To land on the mains without bounce, you want your indicated speed to be about 110-120 range. I do not trim elevator on the approach, so I have back pressure on the way in. You do need good perception of your altitude above the runway, for when you are within a couple feet of touching down, release the back pressure off the stick and it will settle right down on the mains without bouncing. If you maintain the back pressure, what is happening is the mains touch, but you are still pulling the tail down, angle of attack increases thus lifting you back in the air. Here is a clip of my airshow approach and landing: ua-cam.com/video/1TQd3U3juUQ/v-deo.html (Watch the whole thing to see the mustang get put through its paces).
@@Shahdohs That landing is insane!
@@Shahdohs How did you slow sown so quick coming out of the stall into landing?
@@UnknownRider-eg1nl Hard slip. Cross controlling rudder with aileron, flaps were full down and engine braking by throttle back, at full RPM.
@@UnknownRider-eg1nl Also, the trick was not to let it build up as much speed in the first place (as much as you can anyways when headed straight down...)
Honestly helped me more than the tutorial in game lol
8:52 which kinda makes things a little more...
Brain: easier
Heart: *dangerous*
Watched this once and those few tips made my first approach so much better, and this is for someone playing with mouse and keyboard!
Thank you for highlighting the controls to which you're referring. Very useful to us, noobs.
Glad it was useful. One thing I didn't mention that probably should be in there- even for noobs, is to make sure your turn and slip indicator stays centered as well as possible. Just remember to center it, you "step on the ball". It can be done manually with rudder, or with trim.
Yeah, it's been a blast for me, as in constant fireballs trying to take off or land. The P-51 Fireball
AHAHAHAHA you'll get there. What tends to happen?
@@TheWarSimmer explosions. Takes about 20 tries to get rpms right and not shake violently and flop over and explode. Can't be inching out to the runway all night and be going into the ground, I gave 100+ other games pending
You don't need to hold the stick all the way back to maintain wheel lock. If the tail wheel is already aligned with the fuselage, you only have to pull the stick all the way back and then release it. It will remain locked until the stick is pushed forward of center.
I wouldn't recommend flying around with the throttle at 55 inches either. The Max-Continuous specs call for Max 46 inches and 2700 on the RPM. This will give you maximum speed performance and cooling. The more you go above 46 inches, the more you better get used to Manual Cooling.
Finally, and as Shahdoh has mentioned, keep an eye on the Slip Indicator. The idea is to keep the ball centered as much as possible (which requires constant tweaking) with the rudder trim.
P-51 do not require manual cooling any state in flight.So don't need to get used to manual cooling.
At 2700 rpm 50" is max safe MAP which you can run for short periods, let say 15 min will be safe.
46' is used for climb, but not because it will provide max climb rate, this will be achieved by running max power. 61" or 67"
46" can be used as combat patrol power rating, this will provide best speed w/o stressing engine too much
46" /2700 rpm will not give max speed
Max speed is achieved by using max power 61"/67" 3000 rpm.
I've always felt more confident with ground based sims, but can't seem to stay away from flying. Way too much fun. Let me know if I missed anything! -Oh, and I'm serious about the VR with touch controls thing. You should try it.
Was this video recorded in VR?
@@observantmagic4156 yes
Really good tutorial, Thank you :) .. the only thing I would have added, is the controls overlay, so the viewer can better understand how you control the aircraft. Cheers
After trying this for the first time I can say with all confidence, you make it look so easy lol
🤣🤣 It's like riding a bike. Once you get it you'll get it
Landed first time with your tutorial. Thank you!
just built a new PC and have an Oculus Meta Quest 2. Just ordered a link cable and can't wait to try this in VR.
Learned a lot from your video, you’re a really smooth flyer!Any chance you might do a video on your hotas bindings and VR settings. I’ll bet a lot of guys would appreciate it! Happy landings, cheers!
Amazing video and skill! Do you mind sharing the VR set you recommend and the touch controller you mentioned?
Never let fuel go to zero. you need to find the time tables ... for example in a 172 we switch every 30 min . this helps with balance. also the downwind needs to have a procedure done like BUMF checks (Brakes - pressure ok / Undercarriage - extended / Mixture - Full / Fuel - on fullest tank)
remember landing is a critical stage of flight, you want your ducks in a row
Nice, that landing was butter :)
THANKS uh oh caps lock sorry, but this video really helped me get better at DCS p51 gameplay.
For a free plane that comes with DCS I didn't think this would have a click able cockpit, I'm glad to be wrong lol. Love the Mustangs.
Try it out. The flight model is very good- better than any of the other ww2 planes. I enjoy il2 box for other reasons, but nothing beats DCS clicky pits and the feel of flight
Great video! Though things do not work properly when in training.. I cannot lock (after pulling out) my parking brake, my cockpit lights also do not go on like you showed - is it bugged?
Furthermore this DCS key bindings are just on a whole other level of pain.. I also tried JoyPro but is far from perfect, it maybe is good for setting the basic controls for every aircraft, but even those basics do not get picked up by all - for example if the naming of the binds is not similar.. I just have many problems with way too confusing (irrelevant) binding options in the menu that are not intuitive at all, like putting the brakes on axis to feather them? (I just brake without feather) Another frustrating issue is I could not find how to bind/find 'recalibrate' the VR headset like in all VR games/sims (I have no numpad on my keyboard) - So I tried the following: Under controls TF-51D Real (View) / view center, bind - under (view cockpit) / center camera view, bind / return camera, bind / return camera base, bind - All these options do not work or even have any kind of effect at all.. I mean there should just be a simple options that clearly states 'VR recalibration' how hard can it be, I do not need all those redundant options.. It also would be great if vr motion controller (thumb stick) - allows for scroll like the mouse does - to fine tune inputs instead of one click full throttle, or at least let me grab the throttle and adjust with 'motion'..
I don't think the cockpit lights are bugged- it works for me. The parking brake should work too- just be sure you do it in the correct order
Like ur videos. I have a old Trackir and a ps4vr . Im thinking of buying a htc vive or oculus! I spend hundreds of hours in IL2 with the "vf101 grim reapers" back in the days around 2002 -2005. I think now its my time to scramble again! Wish i could find these guys and fly with them again. Lt. kurt student! From the uk.
Really good videos..u have a new Subscriber.
Thanks for sharing your story- really cool to read about. And yes, if you enjoy flight sims... VR is 100% worth it. There is no way I could ever play a flight sim again on a flat screen. It's like your really there.
Love your accent. Thank you very much for the video!
Very good and thorough vid. Thanks - helped a lot....Took out the complexity (I hope) of flying the P51
THANK YOU YOU HELPED ME START THE PLAN IM NEW SO I KNOW I SOUND LAME
Thanks so much, so easy to follow.
I have a question though, how do you use the rudder without having pedals because I haven’t bought them yet?
If your joystick can twist use that. If it can't, it might be difficult
@@TheWarSimmer I don’t even have my joystick yet😂 I’ve been using keyboard and mouse I think it might be impossible without the joystick or pedal
@@TheWarSimmer I found out it was Z and X, I feel so stupid, sorry for wasting your time
Thanks again for this video
@@Mike_Oxmaul np. Glad you figured it out
hi i need some help i don't no why but i cannot set the park brake please thanks
Wait, you can use virtual reality controllers to move stuff in there?
I'm wondering, cuz' I have my quest and my link here and thinking if I could startup a TF51D first try with my quest.
also that drift tho
Two words. Great and Thanks !!
that’s 3 words
@@DrSnoop-mx5fi You have point Captain 😂
@@flyingpedal felt like being funny lol
@@DrSnoop-mx5fi Great & Thanks 😁
underrated man
How did you exit the cockpit and walk
yeah wtf that blew my mind haha
@@Jrm5814
I figured it out hit ctrl eee then walk off plane
Ctl e three times :p
How do u walk out of the plane
Did you find out how?
My TF 51 keeps violently veering left on takeoff, nothing I do can counteract it. What do I do here?
You need to jab the right rudder. Don't just lay on it, and never use the left rudder to counteract.
Thank you so very much. Your video is far better than the one that comes with DCS as I have been messing around all day and still couldn't get the engine to start and after watching your video I now know why so thank you.
I am new to DCS so was wondering. Do you have any key map suggestions that would help me?
I have a CH Products Combatstick, CH Products Pro Rudder Pedals and a Thrustmaster Weapon Control System with Throttle.
Thanks.
Glad I was able to help. As far as keymapping, I would say the most important things aside from the obvious (like the throttle), would be to put your trim in an easily accessible place, and your rpm lever. If you play in VR, I recommend getting software called Voice Attack, and mapping some basic functions to it (i.e. when you say "gear" the gear lever will deploy).
@@TheWarSimmer yes and thank you again!
Actually you gave me an idea :).
I don't have a VR set (maybe one day) but I do have a program called Voicebot and I forgot I had it until you mentioned Voice Attack. It allows you to program key bindings into things you say. This will make things so much easier for me.
If you or anyone else is interested in knowing more about the program you can find it here:
www.voicebot.net/
Thanks again!
The magneto shouldn't be switched on until after you start the starter. When you start, you should count 5 or 6 blades and then turn on the magnetos. Also I would make sure that you hydraulic release handle on the right of the center console is in before starting anything.
Read P-51 manual first, before saying such things. Magnetos are both on before hit starter in 1944 P-51 manual. What they done to modern p-51, what they changed isn't included in Game.
Aditional, Even when you set magnetos both off engine will start anyway, starter button in p-51 is engaging booster coil which is providing power to ignition system.
I have a problem, that sometimes my rudder kinda locks in so the plan only goes left or right no matter what I do. how can you fix it?
That sounds like an input problem. Check your controls and make sure. You can set it up where it shows your rudder input, and it will tell you when it's happening.
@@TheWarSimmer in the debriefing it always says right navigation lighting failure and at this moment i cant steer anymore. My keybinds ar all fine
How can I get out from the plane?
bro you are so cool teaching this.! awesome!
What pisses me off is the canopy hand crank, cant find it in the binding menu which forces me to use my mouse, I’d like some help
the canopy hand crank is actually bugged at the moment- the canopy open and close command both CLOSE it. You have to use the mouse for now, unfortunately.
May I ask how to setup w key as increase throttle and s key to decrease throttle?
What a great video. Thank you Warsimmer!
How the hell jump off and walked away from the mustang, is it the same with eject.?
I believe so, once you are on the ground
How is the plane kept straight?
not the torqe from propeler that puls you to the left, there is a virvelwind created by the propeler that hits your vertical stabilizer pushing it to the right
Yep, my mistake. Thanks for the info! probably should have talked about stepping on the ball more too.
It is more complex stuff and left tendency is ont only to a spiraling slipstream but due to tourqe, p-factor, gyroscopic precession as well.
whenever i try to takeoff the rudder locks to one side and i get sent sideways into the earth...
Did you get it figured out or still having issues?
@@TheWarSimmer I can fly it but I need to constantly change the rudder to keep it in the middle using z & x, I think it's a game bug because the rudder only slams to the left after I take off, not when I'm going in a taxi towards the runway. (I also changed the rudder dial to 5, 0, and so on but it still turns for no reason)
@@intechio9013 If the rudder is physically moving without you touching it, then it is something with your input/keymapping registering movements that aren't there. Try increasing the deadzone. A big point to remember is never go full throttle on takeoff either- it makes things way too hard to control.
how do you walk away like that, i want to know
how do we fight whith it ?
I have one question, how do you use the guns?
should get a 360 control for these videos
Hey, Im really into airplanes and airplanes video games like microsoft flight simulator and war thunder. My question is would t flight hotas x be good joystick for dcs? I
It may work for warbirds, but tbh, just looking at it, there doesn't seem to be many button options. I'd check around on some forums. I probably wouldn't use it.
Hi! I actually have this hotas and can give you my opinion on them. I fly the f16 in dcs, and I gotta say anything with the mfds or screens is actually pretty friggin hard to do. Not enough buttons like warsimmer says. If you're into flight Sims I would recommend spending more money and getting one with tons of buttons. I spend around 150 on my hotas with the rudders and stuff it came with, and I had no complaints with anything ww2 birds but the f16 has me stumped. I know I'm 3 months late but if there's any chance this applies to you still I hope it helps
Hi, I want to thank for the video. It has provided me with valuable information in a clear and simple manner. I have one question left and it is regarding the tail wheel lock. Is there a way to check that tha tail wheel is actually locked? I mean I could not find a keyboard or command related to this in any place. Cheers!
welp. i crashed on the runway but i didn't die, thanks for the vid
yer on your way!
I thought I was doing it right. Guess mines just broken.
hi warsimmer I bought some dlc and can’t find’em when I play DCS! can you please help me.
thank you!!
how do i operate with guns on this aircraft..
You don't, the TF51 doesn't have any guns.
My tf-51d starts turning left and I can't do anything
Do you mean on the ground? You will need to practice jabbing with the rudder in the opposite direction and be easy on the throttle. Remember to give the rudder quick jabs, rather than a constant push.
Great video, learned a lot thank you
I can't look around in cockpit in TF-51D. Is the alt+c only way? It is hard to use that. Isn't there a way to control with your mouse?
Get opentrack
which vr and controls are you using
my tf 51 is like uncontrolleable is there something im missing?
If it is completely uncontrollable, it may have something to do with your joystick or controls setup and sensitivity.
@@TheWarSimmer thats probably it thx
Absolutely spot on, thanks!
What are your pc specs and what vr do you use? Thanks
Can I play this full Vr without joystick?
yes
Me: Wtf why am I going allready???
Him one second later: ...you do wanna have your parking brake on before doing all this...
lol
How do you know how much trim you are putting in? I assume their is a gauge or something for it.
Yessir, there are knobs beside your left arm.
i did all of the startup but it doesnty go forward
If your prop is spinning, it has to be one of these things: 1)Your brake is depressed/in park 2)Your RPM lever is not forward 3)Your throttle isn't forward. Check those.
@@TheWarSimmer i didnt had my throttle forward, i forgot to bind it
But now my throttle keeps glitching at 50%
How do i move my camera.. I know it sounds dumb.. But it wont let me move my god damn camera
If you aren't in vr, I think the default way to move your camera is by using the number pad. 8 = up, 2 = down etc
hi warsimmer!! which is the most compatible control with DCS ?
What do you mean exactly?
@@TheWarSimmer i'm talking about if i can use hotas, xbox, ps4 control, etc.... wich one is the best options to CONFIGURE!
@@alfredoquiroz1963 use a hotas, and then a mouse for anything you need to click in the cockpit that isn't mapped
VR makes this so much easier, I just cannot figure out where to land lol
Just wait, how did u walk?
You bail out while on the ground. It only works for prop planes, from what I can tell
@@TheWarSimmer ok thanks to know :P
Now I know why my plane dies mid air. Apparently, I ran out of fuel on one tank
Using my controllers in VR is super awkward, for example rolling the lever to close the canopy feels like 50-50 chance in regards to which direction it will spin. How do you manage to do everything so seamlessly? I seem to have to map every single control or use my mouse for buttons which is pretty awkward too cause the pointer seems to be following the motion of my headset. Any solutions to these issues? How come you can't see your hands in VR?
Yeah some of the controls are awkward for me as well. Canopy and flaps being one of them. I map those to the hotas. Tbh, after a while, I moved my cockpit back to a setup that allowed me to use a mouse and it's much easier imo
@@TheWarSimmer Thanks man, I figured it out, wasn't using my scroll wheel on my mouse, now that that's working it's all good 😊
I feel like you have to be an actual pilot to even get the engine started
Hahaha I feel you bro lol I press what it tells me won't work...I need to get to work lol
How the hell do you use touch controllers in this game, half the switches and levers don't even move, and the canopy is just a guessing game to close lmao, I just wave my hand around and spam buttons till the canopy closes. I find controllers extremely awkward.
I don't have VR so am just using key/mouse/HOTAS but trying to use the mouse to close the canopy seems impossible. I end up just using the keyboard command. For everything else that I use the mouse for I just click on the name of the target control instead of the switch and the switch will flip itself to that. Less 'real' but it seems to get the job done.
The canopy is tough. There are a few commands I map to my stick, that being one of them.
This video took me 2 hours to simulate
What kinda pc specs do u need to go vr
I fly in HP Reverb G2 with 70% of native resolution (slightly blurry) on i9-9900, RTX 2070 with ~50 FPS. In my opinion, it's minimal acceptable VR-experience.
ThNk u so much for this man
cant move my fecking head because i have no VR how do i do it lol
My first landing was a disaster. 🤣
Man it takes so long to get a hang of. But it's like riding a bike once you get it
Wait you can get out
yup
finally i can fly now
My flaps wont go up
you dont need a vr and a touch controller either.....you cant just use your mouse
I've switched to mouse. Agree that it's better
but whyy
I did it in real life cheaper than buying the DLC for this.
i want to take off and land. that's it.
Any luck?
@@TheWarSimmer downloading it as well as starwars squadrons :) more landings the better :)
It’s like broken flight simulator
Impossible lol
You don't know the difference between base and final?
ummm.... yeah? I'm more about helping people to learn practically than the terminology though, so I don't always use the terms. It can be overwhelming for new players.
How do u get out the plane what’s the control