How Realistic Water Would Ruin Minecraft

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  • Опубліковано 6 січ 2025

КОМЕНТАРІ • 1,4 тис.

  • @CJ0611
    @CJ0611 Рік тому +9325

    For those of you who are wondering, skip said "Water" 82 times

    • @gneu1527
      @gneu1527 Рік тому +228

      No, he said it 82,0 times.

    • @Saver310
      @Saver310 Рік тому +125

      ​@@gneu1527 bruh

    • @soupborne9008
      @soupborne9008 Рік тому +84

      Well ummmmm……. Thank you?

    • @DitDuck
      @DitDuck Рік тому +59

      And now you have 82 likes.

    • @fatyoshi1456
      @fatyoshi1456 Рік тому +55

      Thats a surprisingly low amount

  • @JustARandomDilo
    @JustARandomDilo Рік тому +6560

    "Realistic water"
    *Falls on tiny bit of water without breaking legs*

    • @Maniac_l23
      @Maniac_l23 Рік тому +412

      Ok granted steve is the one thats not being realistic here.

    • @Healion123
      @Healion123 Рік тому +132

      that's just the general physics being realistic, not just the water

    • @memelover6917
      @memelover6917 Рік тому +44

      ​@@RafaelMunizYT I think I might have done something wrong, I don't feel my legs anymore

    • @nebula_unauthorized3093
      @nebula_unauthorized3093 Рік тому +5

      well a large amount of water is even more dangerous to fall on, so...

    • @iiDTC
      @iiDTC Рік тому +10

      @@nebula_unauthorized3093 it's only dangerous if you fall from very high up

  • @SemiHypercube
    @SemiHypercube Рік тому +9413

    This water physics honestly feels a lot like how water works in Terraria

  • @doomgolem5348
    @doomgolem5348 Рік тому +2590

    fills a bucket up with water from the ocean, game instantly crashes

    • @wabc2336
      @wabc2336 Рік тому +337

      Yeah I wonder, if you tried draining an ocean via a pipe into a massive underground hole, how much of the ocean would fall in water level? Either the game has to load more and more ocean chunks until the whole ocean is loaded (and then you drop to 0 fps), or the ocean beyond render distance doesn't get drained, and then you get a magical parting of the sea that will suddenly fall over at the next block update.

    • @mono__35
      @mono__35 Рік тому +145

      Maybe large sources of water just wont lower

    • @twinkytwinklier1400
      @twinkytwinklier1400 Рік тому +197

      @@mono__35 I think this might be the easiest solution. Besides, big source of water should actually take forever to drain anyways as they regulary get replenished via rain and ground water. One meter hole (or a water bucked with a dedicated mind) shouldn’t be able to drain an ocean

    • @Blacha.
      @Blacha. Рік тому +47

      Water gonna just be lower on rendered chunks and if you render some this gonna go lower i tested out

    • @ricklarsen7477
      @ricklarsen7477 7 місяців тому +5

      I figure this would just lower the ~8 nearest blocks by one level. It's like when you place a bucket of water on flat ground, but in reverse.

  • @Riley_Here_Hola
    @Riley_Here_Hola Рік тому +12138

    imagine walking through a minecraft village with it raining, puddles could be forming and make it more realistic

  • @TriforceCorner
    @TriforceCorner Рік тому +3441

    I really wouldn't want this in vanilla since the amount of Redstone and stuff like waterslides would be ruined.

    • @flameofthephoenix8395
      @flameofthephoenix8395 Рік тому +78

      If they did it right then the Redstone and water slides would be possible, but different.

    • @TheBananermanThefirst
      @TheBananermanThefirst Рік тому +113

      @@flameofthephoenix8395 no it wouldn’t because it just fill equally in all of them

    • @TheBananermanThefirst
      @TheBananermanThefirst Рік тому +4

      Blocks

    • @flameofthephoenix8395
      @flameofthephoenix8395 Рік тому +50

      @@TheBananermanThefirst What you do is have one dispenser taking from the water supply, and another dispense dispensing the water. Then hopper chains to bring the water from one to the other.

    • @DEPROET
      @DEPROET Рік тому +39

      And for builders,flowing fountain wont work anymore

  • @petersmythe6462
    @petersmythe6462 Рік тому +1113

    I think one interesting thing to build with this is pumps and pipes. You can definitely make waterfalls, you just need to recycle the water at the bottom pretty aggressively.

    • @countrycoffeecup7772
      @countrycoffeecup7772 Рік тому +57

      Or what if the game added a spring block, a special dirt block or stone block that has a whole in one of its faces. And this hole constantly dispenses water, like a water bucket dispenser with the current water physics.

    • @MatthiasDrinksH20
      @MatthiasDrinksH20 Рік тому +64

      ​@@countrycoffeecup7772Wouldn't that slowly fill up the entire world, when this kind of water would be used?

    • @countrycoffeecup7772
      @countrycoffeecup7772 Рік тому +12

      @@MatthiasDrinksH20 touche

    • @opfipip3711
      @opfipip3711 Рік тому +43

      @@MatthiasDrinksH20 No, because, for technical reasons the ocean (or any **huge** water pool) won't get realistic water anyway, because 1. It would be impossible to simulate millions of water blocks. And 2. You couldn't represent the difference in water-hight anyway.
      So, the ocean (or any huge water pool) would just delete incoming water, which would, together with source blocks and erosion mechanics create an actual river system, with water starting at source blocks and ending in the ocean, carving channels on the way.

    • @jakeswallow877
      @jakeswallow877 Рік тому +3

      ​@@MatthiasDrinksH20 they could make it so once the water from a spring block stops flowing down it stoped expanding or something

  • @raymondraptorclaw2901
    @raymondraptorclaw2901 Рік тому +1939

    For this to work in Minecraft, the game would literally need to bump up its world generation realism to ludicrous levels. Every bit of every map would need to incorporate water cycle. This means groundwater, clouds, rain, streams, springs, etc… oh good lord how would we do that??

    • @Netherdan
      @Netherdan Рік тому +144

      I think the first optimization that could be done is a water table to be generated along with the world, and everything below that water table level that isn't a solid block would be a permanent water source. Of course this water table would have to skip caves, but that's for the generation algorithm to worry about

    • @thegamerserpent4271
      @thegamerserpent4271 Рік тому +9

      I think it already does something like that

    • @redundantjovianthor2225
      @redundantjovianthor2225 Рік тому +32

      I'm okay with weather physics.

    • @Nikotheleepic
      @Nikotheleepic Рік тому +34

      dwarf fortress already does this, so its not so unbelievable. a weird solution might be unloaded chunk edges with continuous water sources should treat all water on the other end of it as infinite, so that it keeps flowing from the edge and you don't have to calculate everything. Either that or river or water connected to flowing sources or oceans will flow endlessly from the chunk border at its default level. Its already done in dwarf fortress, you don't need to simulate these sort of things, how about aquifers? How about rain creating puddles of water?

    • @lemone12
      @lemone12 Рік тому +17

      right answer is that we dont
      theres literally no excuse to make water realistic in a sandbox game like this

  • @issy4897uwu
    @issy4897uwu Рік тому +540

    Now we just need to make Minecraft water in Terraria.

  • @ericpalacios920
    @ericpalacios920 Рік тому +323

    So so for there to actually be waterfalls in Minecraft, there would have to be a water cycle. Water would have to evaporate, be carried into clouds, rain, them gather off the sides of complex mountain systems and find it's path back to the ocean. That would actually be kind of epic.

    • @guilhermeduartedamatareis9920
      @guilhermeduartedamatareis9920 Рік тому +5

      Nope , there would have a new block just for that

    • @pizzaslice3891
      @pizzaslice3891 Рік тому +34

      Mojang would have to completely rethink and redesign world generation for realistic water to be compatible with minecraft something I don’t think they would feel like doing and I don’t blame them for it

    • @benjaminnewman6772
      @benjaminnewman6772 11 місяців тому +8

      I’m working on a prototype of a game like this - much simpler, say a sonnet to Minecraft’s epic, but with a closed water cycle and rivers that form naturally where the topography works out for them to do so.

    • @alligatorboy2000
      @alligatorboy2000 11 місяців тому +3

      ​@@benjaminnewman6772Ever planning on a public release? That sounds really cool!

    • @rafsandomierz5313
      @rafsandomierz5313 11 місяців тому +3

      @@pizzaslice3891 No need for redesign can be implemented in many ways.
      It doesn't have to stimulate one to one physics.

  • @ciangriffin9630
    @ciangriffin9630 Рік тому +484

    if it was realistic wouldn't the water disappear into water and grass because water displaces into soil?

    • @Copperhead10001
      @Copperhead10001 Рік тому +35

      Maybe after a day cycle 🤔

    • @goodmorningindia104
      @goodmorningindia104 Рік тому +50

      And becomes mud?

    • @jmanroXD
      @jmanroXD Рік тому +41

      So the question would be, which blocks WOULDNT water be able to escape from. 🤔 Maybe regular stone?

    • @adil0028
      @adil0028 Рік тому +61

      @@jmanroXDfun fact: stones and rocks are pretty porous, meaning they can hold a surprising amount of water in them

    • @jmanroXD
      @jmanroXD Рік тому +12

      @@adil0028 Interesting! It could maybe house a fish the size of a pufferfish in that case. This means a LOT of the ocean is gonna be drained...

  • @sparking023
    @sparking023 Рік тому +114

    you know, the finite water and lack of waterfalls could be remedied with a new water block source. Water usually comes out of rocks and soil IRL, so I could see that being implemented for "realistic purposes"

    • @greencircle2063
      @greencircle2063 Рік тому +11

      like turning mud into clay would fill a cauldron beneath it instantly

    • @averageeughenjoyer6429
      @averageeughenjoyer6429 9 місяців тому

      Could have a block that produces infinite water in intervals

    • @pedrolmlkzk
      @pedrolmlkzk 3 місяці тому +1

      Oceans could just maintain their levels even if water is poured on them too then you actually got flowing rivers

  • @starwarsporgsrule3071
    @starwarsporgsrule3071 Рік тому +73

    Here's a map idea, an escape map where you have to get out of some sort of tunnel or cave while water slowly rises. Puzzles and other obstacles could be added as well.

  • @Garinovitch
    @Garinovitch Рік тому +283

    Seeing that puddle of water run across a mountain once it was poured on the ground.
    Ah yes, realistic water physics.

  • @eyeronthegamer
    @eyeronthegamer Рік тому +74

    For those people who knew the OG game "The Blockheads", it observes water physics like this. I agree that it's quite annoying especially at the oceans, but there is a duplication method in that game.
    I really missed that game so much...

    • @walleras
      @walleras 11 місяців тому

      Wait what happened?

    • @magnusskipton7067
      @magnusskipton7067 11 місяців тому

      Ohh i loved that game

    • @EthanShure
      @EthanShure 5 місяців тому +1

      Haha, that game is fun! My mom used to call it, “free Minecraft”, before I could convince her to buy Minecraft for me when I was younger. Ah, the memories.

    • @JNJNRobin1337
      @JNJNRobin1337 2 місяці тому

      what happened to the game?

  • @_3ternal
    @_3ternal Рік тому +193

    Now I'm happy that water is unrealistic

    • @syntheticmongoose
      @syntheticmongoose 6 місяців тому +3

      this is an AMAZING quote if you don't know the context at all

  • @JustARandomDilo
    @JustARandomDilo Рік тому +254

    They should make rain fill up river,ocean,pools and ponds so if there's a hole they won't be completely dried up because of a a hole

    • @JustARandomDilo
      @JustARandomDilo Рік тому +2

      @Lancer when it rains

    • @JustARandomDilo
      @JustARandomDilo Рік тому +2

      @Lancer potion,turn dow the volume(boom boom risk),don't wear leather armour

    • @JustARandomDilo
      @JustARandomDilo Рік тому +1

      @Lancer I'm on my last brain cells

    • @JustARandomDilo
      @JustARandomDilo Рік тому +1

      @Lancer I'm on my last 8 subs before 100

    • @enniusdrusus867
      @enniusdrusus867 Рік тому +9

      Very resource intensive. Minecraft was supposed to have finite water. But the horrendous amount of block updates scaled ambition back.

  • @Nighthawk1000
    @Nighthawk1000 Рік тому +66

    I was so relieved to find out this isn't going into vanilla.

  • @rion7720
    @rion7720 Рік тому +15

    Terraria : "Get a load of this guy"

  • @St0nek
    @St0nek 11 місяців тому +7

    I once played with a friend on realistic water and bigger boats and the funniest thing was when were sailing the oceans and suddenly a cave would render underwater creating a drain we would have to avoid, and these werent exacly easy to notice in time

  • @coolj4334
    @coolj4334 Рік тому +57

    I feel like if you were to hold a water bottle and move too fast or get hit, a small splash of water should come out

  • @ZenoDLC
    @ZenoDLC Рік тому +119

    What would happen if you make a hollow J-shaped structure and fill that with water from the highest point?

    • @dragex6582
      @dragex6582 Рік тому +24

      I also find myself curious about what happens if you make a 3 by 3 cube with a hollow inside filled with water, and a piston on only one side facing inwards. The water has nowhere it can flow outward to, right? So, what happens when that piston is activated, and the inside block is suddenly filled by the piston's extended block?

    • @Signal_Lost.
      @Signal_Lost. Рік тому +3

      ​@Dragex It would turn into ice, or the piston would be pushed back.

    • @dragex6582
      @dragex6582 Рік тому

      @@Signal_Lost. I'd imagine it would still get pushed back if it turned into ice. Lmao

    • @durza7173
      @durza7173 Рік тому +6

      @@Signal_Lost. Pressure increases for water don't result in condensation to ice because ice takes up more volume. The piston would have to push back

    • @Signal_Lost.
      @Signal_Lost. Рік тому +6

      @Durza71, Yes and no. It's worth noting that different solid phases of water can have different densities and therefore occupy different volumes. For instance, ice Ih, which is the most common form of ice at standard pressure and temperature, has a lower density than liquid water and takes up more space.
      However, other exotic forms of ice, such as ice II, ice III, and ice V, can have a higher density than water and therefore occupy less space. So, it depends on the specific conditions under which water freezes as to whether its solid form takes up more or less volume than the liquid water it came from.
      Edit: Formatting

  • @jurakarok3343
    @jurakarok3343 Рік тому +75

    Does air simply disappear? If not, than it might be possible to create an airlock to re-enable water elevators.

    • @PercabethYessss
      @PercabethYessss Рік тому +1

      Well I suppose that could work

    • @mailcs06
      @mailcs06 Рік тому +9

      Yeah, outer piston door opens, you enter, and then it closes.
      After that, the inner door opens, you exit, the door closes.
      Dispensers with empty buckets would collect the water, which would then be transported to dispensers at the top of the elevator and dispensed back into the elevator. Then the buckets are sent back to the airlock dispensers.
      Alternatively, you could probably just build a J shape at the bottom of the elevator since I bet they didn’t simulate water pressure allowing the water to flow up.

  • @nicoisgro9418
    @nicoisgro9418 9 місяців тому +2

    “Water is a finite resource”
    Cauldron:” am I a joke to you?”

  • @lordfrieza3792
    @lordfrieza3792 Рік тому +22

    "Realistic" water simply translates to Terraria water.

  • @karmdeez911
    @karmdeez911 Рік тому +2

    "With realistic water, this make the water always constantly updating, and one of the first things you'll notice is lag."

  • @jessicamellady7959
    @jessicamellady7959 Рік тому +12

    7:27 perfect design for a mini volcano if replaced by lava

  • @oagengsegwe3620
    @oagengsegwe3620 Рік тому +549

    Isn't it weird that developers try to make games realistic but the reason we play games is to escape reality

    • @adil0028
      @adil0028 Рік тому +42

      Right? That's literally what games evolved to become at one point in time.

    • @hayblakie9075
      @hayblakie9075 Рік тому +9

      We live in a simulation already

    • @UltraAryan10
      @UltraAryan10 Рік тому +86

      Most devs don't focus too much on realism but a set of logic that is consistent with itself rather than being necessarily consistent with reality.

    • @KiraNikk0s
      @KiraNikk0s Рік тому +8

      Only gamers want realistic games, devs know you wouldn't be playing if realistic was fun

    • @pieceofcherrypie
      @pieceofcherrypie Рік тому +3

      @@UltraAryan10 clearly you haven’t played the forest

  • @LesserDogMC
    @LesserDogMC Рік тому +17

    The lag would be unbelievable!

  • @HasteIV
    @HasteIV 9 місяців тому +1

    At 2:28 that irl waterfall is silver falls state park located in Marion county,Oregon.

  • @draconicpoet2050
    @draconicpoet2050 Рік тому +31

    It seems like several of the problems with realistic water, in terms of gameplay, could be solved by including a different kind of water source or mystical item from which water can flow endlessly. This could be implemented in-game by having them randomly generate in the waterfalls we normally see around our worlds, as well as having a structure where several can be found. My idea would be a life-themed temple with these endless waterfalls built into the architecture as well as other plant themed designs.

  • @Another_useless_commenter
    @Another_useless_commenter 5 місяців тому +1

    1:17 Ah yes , i love this new water bucket durability feature.

  • @Invalid-user13k
    @Invalid-user13k Рік тому +51

    Realistic water is quite cool but will mess up and maybe ruin many redstone contraptions.

  • @Trisha_an_Artist
    @Trisha_an_Artist Рік тому +8

    Okay, but if with that realistic water, you would also have realistic rivers? That appear in one place and go all the way to the ocean? That would make waterfalls pretty possible

  • @niscent_
    @niscent_ Рік тому +4

    with finite water, you could even make some simple water pump designs that works like a human heart. just make a small tunnel with 3 sticky pistons that each push a block inside to close the path. the ones at each end can act as gates, and the one in the middle as a pump. so you can activate the piston at the input side to close the gate and deactivate the one at the output to open that one, then activate the middle piston to push water out (at the output since the input side is blocked by the piston), and now swtich the side pistons, output closed and input open, and deactivate the middle piston to pull water inside (from the input, because it's the only opening at that moment), now start again from the start using a simple redstone clock, and boom you got a water pump that works like one of your heart ventricles.

  • @youtubeuniversity3638
    @youtubeuniversity3638 Рік тому +35

    Can you make a waterfall by making a river from edge of ocean to a huge drop?

    • @gneu1527
      @gneu1527 Рік тому +1

      ​@Lancer *possibly he meant the waterfall puzzle where you dodge rocks which is also where you can find the old tutu*

    • @youtubeuniversity3638
      @youtubeuniversity3638 Рік тому

      Spammers.

    • @adil0028
      @adil0028 Рік тому +1

      @@youtubeuniversity3638 wdym? He was just making an Undertale reference

    • @test1122lol
      @test1122lol Рік тому +1

      @@youtubeuniversity3638 Just because he made his words bold, doesn't mean he's a spammer in any way, you can easily do it yourself

  • @redfyresasoiaf
    @redfyresasoiaf Рік тому +7

    I think it'd be cool to have two separate waters (a realistic and a classic, for example) to incorporate into your builds. Like sometimes you might want an infinite water source for like a fountain sans redstone, sometimes you want realistic puddles, idk.

  • @Mebiamiu
    @Mebiamiu Рік тому +9

    Skip: "be careful not to dig down from a river to a cave"
    Me who knows that all too well from playing Terraria: 👁👄👁

  • @richb227
    @richb227 Рік тому +4

    I guess some other aspects of IRL water would need to be added, such as underground water table, and rainfall topping up surface bodies of water.

  • @meepdameep5343
    @meepdameep5343 Рік тому +5

    Number 24. computer would crash the moment your 2 render distance reaches the ocean

  • @sophiacristina
    @sophiacristina Рік тому +3

    Should have evaporation, so the sun could fix some mistakes.

  • @Groggle7141
    @Groggle7141 4 місяці тому +1

    To make it more realistic, you should make it so that water passively despawns (evaporation)

  • @opDRAGON2021
    @opDRAGON2021 Рік тому +3

    yeah lets make the water super realistic in a block game where you store items in your tummy

  • @moohunt-ll8lp
    @moohunt-ll8lp 10 місяців тому +2

    If this ever comes to Minecraft hope there's an option where you can turn it off

  • @gazbotwicked2590
    @gazbotwicked2590 Рік тому +161

    Sounds like pain but to be honest Minecraft always has been but we all still love it and it’s still definitely the best game

    • @Ranarim1807
      @Ranarim1807 Рік тому +2

      ​@Lancer yes you are

    • @justinx.4420
      @justinx.4420 Рік тому +1

      ​@Spamton G Spamton™ robot activity

    • @yahalomren
      @yahalomren Рік тому +2

      ​@NumberOneRated97 If you think that you're annoying, no one is forcing you to write comments. You can stop whenever you want

  • @iffyfox9749
    @iffyfox9749 11 місяців тому +2

    A fix for waterfalls could be a unique sand block to act as a natural spring, creating a slow but steady source block for a water stream, then another sand block that does the opposite by tsking water away
    There could be some kinks to work out as i can see that creating some odd situations

  • @The-EJ-Factor
    @The-EJ-Factor Рік тому +48

    This seems more like terraria water rather then realistic water

    • @Rando_TheRandomCLIPS
      @Rando_TheRandomCLIPS 2 місяці тому

      It’s the physics that makes is realistic. That pretty much it

  • @KratosAurionPlays
    @KratosAurionPlays 7 місяців тому +2

    Realistic water would be cool as a toggleable option.

  • @Dave-Lopez
    @Dave-Lopez Рік тому +9

    2:12 Golden hopper?

  • @RWS_OP15
    @RWS_OP15 5 місяців тому +2

    4:43 So this is how the water caves are made...

  • @ПолорЄлеон
    @ПолорЄлеон Рік тому +3

    Now they just need to implement a water cycle with evaporation and rain, to make rivers work

  • @eyesofdeath01
    @eyesofdeath01 Рік тому +4

    5:15 or you could make the generator correctly and put a hole in the floor a block past the source to stop the water from flowing into the lava

  • @erseshe
    @erseshe Рік тому +5

    Okay but an airlock system for the water elevator that drains the water, moves it beneath the chamber, and uses pistons to push the water back into the chamber would be very cool

  • @betterlifeexe
    @betterlifeexe 3 місяці тому +2

    You can make it much more realistic without breaking game mechanics. You could have an infinite water source whenever you have so many water blocks nearby that taking one bucket would not reduce the average height by one increment. Depositing water into such a large body of water would also not increase it by one increment so you could empty your buckets into it.

    • @betterlifeexe
      @betterlifeexe 3 місяці тому

      You could still have water source blocks as well, you would just have to treat them as different from regular water

  • @kingnekogon
    @kingnekogon Рік тому +8

    Sounds fun. But there'd have to be a water cycle system with rain refilling rivers and melting snow to provide water for waterfalls.

  • @Tercasific
    @Tercasific Рік тому +4

    dude seriously watching oceans being drained is the most satisfying thing i've ever seen in my entire life

  • @a_lexine
    @a_lexine Рік тому +7

    imagine having to actually use pistons to pump water up just to get a decent water stream

  • @Mythrunerh
    @Mythrunerh Рік тому +8

    For water to be more realistic, imagine if water could evaporate over time

  • @misteriousgamr
    @misteriousgamr 8 місяців тому +2

    I play minecraft to avoid reality, not to experience it again in box form

  • @memevy
    @memevy Рік тому +6

    2:26 A random command block in the background

  • @ochreyefroglight
    @ochreyefroglight Рік тому +9

    7:22 i think that i can create a fountain thing with this!

    • @gneu1527
      @gneu1527 Рік тому

      Yes but you need to find some water source for that. For example place it near some river probably.

  • @kateduffydotson8656
    @kateduffydotson8656 Рік тому +4

    1:42 bro went "BYEEEEEEEEEEEE MFR"

  • @MegaZeta
    @MegaZeta 7 місяців тому

    One of the funnier effects of Caves & Cliffs is that you can end up with sinkholes in the sea. Not whirlpools or anything, just a bunch of water walls leading to a gentle stream below

  • @Nightmare_Eyes5
    @Nightmare_Eyes5 Рік тому +4

    So does that mean if you destroyed the lowest level of bedrock (using a glitch) you could theoretically drain the oceans?

  • @naxieysadventures5506
    @naxieysadventures5506 Рік тому +2

    With the pistons displacing water, with enough effort you could build a really cool water pump that pushes the water to the top of some sort of system that could be interesting

  • @TheMcSebi
    @TheMcSebi 6 місяців тому +3

    Adding pumps and pipes would solve most problems

    • @Gabriel-pb6mx
      @Gabriel-pb6mx 4 місяці тому

      I think they did do that at some point

  • @Xelaria
    @Xelaria Рік тому +1

    I believe a hourglass powered by water is called an clepsydra

  • @sponeater
    @sponeater Рік тому +8

    1:17
    is nobody going to talk about the bucket losing durability

    • @gaje954
      @gaje954 Рік тому +2

      THIS PERSON HAS RAZOR SHARP VISION WE MUST COMPLEMENT THEM!

    • @sponeater
      @sponeater Рік тому +1

      @@gaje954 ...
      I can't tell if this is sarcasm or serious

    • @gaje954
      @gaje954 Рік тому +1

      ​@@sponeater serious

    • @sponeater
      @sponeater Рік тому +1

      @@gaje954 oh
      then ty

    • @elmerguatesiempre
      @elmerguatesiempre Рік тому

      I saw it too xd

  • @SimonOpsi
    @SimonOpsi Рік тому +2

    For the cobblestone generator, you could have a dispencer pick up the water and transport the waterbucket to another dispencer that can dispence it and then loop

  • @neodintchly
    @neodintchly Рік тому +9

    Terraria physics

  • @wumwum42
    @wumwum42 11 місяців тому +2

    7:48 Replacing the buttom 2 rows and all exits exept the one at the top with a 2x3 pool should make this work.

  • @mf6610
    @mf6610 Рік тому +4

    Terraria liquids be like:

  • @PatSmashYT
    @PatSmashYT Рік тому

    Imagine seeing a lake at the bottom of the ravine, jumping down, and then suddenly losing 10 hearts and being unable to swim because you happened to bellyflop

  • @00001Htheprogrammer
    @00001Htheprogrammer Рік тому +3

    1:23 Dripstone: Am I a joke to you?

  • @Kiwi_080
    @Kiwi_080 4 місяці тому +2

    1:16 why did that bucket have durability

  • @DonickPL
    @DonickPL Рік тому +13

    0:50 what if you press shift

  • @coolDude-sx6we
    @coolDude-sx6we Рік тому +1

    I’d go in the middle of an ocean and dig a few holes straight to the void, and when it’s drained I’d make a base

  • @lucky_loot
    @lucky_loot Рік тому +3

    5:03 bedrock players: I am 4 parallel universe ahead of you

  • @bariumselenided5152
    @bariumselenided5152 Рік тому +2

    If they added pumps along with this, then it would be actually pretty fun. Cuz as is it's just Terraria water without pumps, which sounds like a nightmare.
    But water wheels with pumps in Minecraft would be dope

  • @TL-sk6xf
    @TL-sk6xf Рік тому +3

    Making water a finite resource in the highest difficulty survival would actually be awesome

    • @Gandhi_Physique
      @Gandhi_Physique Рік тому +1

      Awesome to watch, but I don't wanna play that lol

  • @stormRed
    @stormRed Рік тому +2

    It would be really cool if there was a new liquid that behaved this way, maybe found in specific biomes.

  • @sanmedbij
    @sanmedbij Рік тому +11

    Wow he managed to talk about it for 9 minutes. 👏👏
    I was expecting it to be 3 minute max.

  • @847mr-wk6yw
    @847mr-wk6yw 9 місяців тому +1

    说实话,这模组真的很棒,太符合我对minecraft流体物理的理想表现了。不过这模组的流体蒸发速度太快了,下雨都填不上,之前用别的模组生成海岛地图搞生存,玩了较长一段时间发现海平面水位下降一格了,种田的水根本不够,因为这些搞得我不想打1.16.5,总之我只想请求一下这模组怎么关闭流体蒸发功能,最好能教一下这模组大量刷水的方式,谢谢。

  • @SyntaxTsundere
    @SyntaxTsundere Рік тому +7

    Water wouldn’t be a finite resource, actually; Wandering Traders occasionally sell buckets with fish in them, so you’d still be able to get more!

    • @SparkleWolf404
      @SparkleWolf404 Рік тому

      He also mentioned cauldrons too but weirdly only for skyblock?

  • @Luigi051
    @Luigi051 Рік тому +2

    Instead of the water destroying the pressure plates, shouldn't the water just flow over them?

  • @redermac5667
    @redermac5667 Рік тому +3

    1:07 "Water isn't infinite anymore"
    I guess i can't make the joke about the teacher saying nothing is infinite me anymore waaaahhhh

  • @meetthemaldonados7087
    @meetthemaldonados7087 Рік тому +2

    You could just drain an entire ocean just the Straight down until you hit a cave and all the water off until he gave

  • @CelestinaakaClonaClox9999
    @CelestinaakaClonaClox9999 Рік тому +11

    "You'd see with Minecraft's new physics"
    You made it sound like that's 1.20 feature. Don't scare people like that

  • @joec2078
    @joec2078 Рік тому +1

    This would be great if it also generated 'source' blocks in certain situations that behave a certain way. This way you can still get waterfalls and lavafalls, still have mob farms, move items, semi auto farms, etc.

  • @nathankoziol7368
    @nathankoziol7368 Рік тому +8

    8:37 uh ok

  • @homeholer
    @homeholer Рік тому +2

    this will ruin almost every auto sorting storage

  • @warriorcast8567
    @warriorcast8567 Рік тому +3

    this would actually be really cool as a feature that could be toggled per world

  • @bobbyferg9173
    @bobbyferg9173 2 місяці тому

    8:01 Ok but that mine cart elevator is sick AF and now I want to know how to build it

  • @sethmcbride8490
    @sethmcbride8490 Рік тому +8

    how many times can "what if minecraft had realistic water?" be made? I swear I've seen like dozens of these.

    • @TheSultan1470
      @TheSultan1470 Рік тому +3

      11,111,111,111 times. (Not counting duplicate uploads)

  • @curkinho
    @curkinho 2 місяці тому +1

    2:36 are you implying that we can make a waterdrop irl? I'll have to try

  • @-lyrical_brother
    @-lyrical_brother Рік тому +5

    2:12 why are the hoppers golden

  • @waterteafan9264
    @waterteafan9264 6 місяців тому +2

    realistic and limited water pretty cool

  • @funman-h7w
    @funman-h7w Рік тому +16

    anything realistic would ruin minecraft

    • @Amin_777-z8v
      @Amin_777-z8v 7 місяців тому +2

      Not really, hunger mechanic and villager ran into their house when the bell rang is "realistic", at least to me.

    • @TuPapa...
      @TuPapa... 6 місяців тому

      @@Amin_777-z8v bro minecraft does have realism. If not then minecraft just could make it so you get cobblestone from destroying a tree

    • @Amin_777-z8v
      @Amin_777-z8v 6 місяців тому

      @@TuPapa... But I did say that it has realism

  • @Jesus-qv5sw
    @Jesus-qv5sw 11 місяців тому

    I think the perfect way to fix the "ocean water drain" problem is making pure water being realistic, but ocean water (salt water) being as the all live water, or at least filling the underneat caves with salty water to avoid that kind of situations.

  • @tjmartinez1505
    @tjmartinez1505 4 місяці тому +3

    What about rain?