If anyone's wondering, that power he got at the beginning basically gives unlimited O2 so you can sprint without going into the red. Also lets you sprint while over encumbered. Great for chronic lootaholics.
Hilariously it doesn't make it unlimited, if you go really overboard and have thousands of lbs of gear you can still drain your O2 with it active. For some reason they made it provide a ludicrously high O2 restore rate, rather than prevent any drain at all 😅
Sounds like small feet to me, considering my shoe size is 40 and my feet aren't big. Now size 75 on the other hand, needing shoes that large is definitely big feet.
9:25 I can't necessarily explain the stolen items but what I can say is that every time you make a modification to your ship the game actually sends all loose items inside your ship to your cargo hold. The reason you may have stolen goods in your cargo hold is you may be picking up that type of stuff when your salvaging space ships after their destruction.
So apparently you cannot Board or Dock a Starborn Ship while in Space... They have a unique exterior door that can only be boarded while the ship is grounded. You can acquire several of these ships before NG+ but it has to be landed on a planet... I watched the video on this and if you're wanting to acquire some of these ships in a small fleet go to the planet in the Hawking system. Sometimes you'll see a UC vessel and one of these ships spawn on the planet well they are coming in for a landing. Just run up to the ship boost to pack your way up onto its wing and walk through the door and park yourself in its cockpit seat. I don't know if you noticed but when you fight one of those ships when it is out of health it doesn't explode... It seems to disappear into thin air, same thing with the actual humanoids...
For the best to ship you want to go with for a ship is The Silent Runner. This is a class c vessel. For class b The shield breaker is the best ship for combat. A cargo vessel, the vanquisher
27:01 you have to always purchase thrusters when you buy or encounter a new ship, not all of them are going to automatically come with thrusters you have to buy them to make your ship more maneuverable but the current model that you have is geared towards maneuverability... You don't even have your engines repaired yet and you don't even have your engines at Max so of course it's going to feel slow. 😂 27:01
So I read on Reddit that the spacer hyena that you currently have has advanced weaponry advanced shielding and maneuvering capabilities... Which makes this ship very formidable
Was actually hoping you'd end up getting a claymore before a hyena lol. Then again the hyena being basically a crossbow is awesome! Also I'm glad you finally met The Valentine!
That ending had me thinking... I don't know, "Great Stonkin' Ship" sounds like a perfectly valid name to me. And if ever I get the game, I do believe I will be naming my first C-Class that, in this playthrough's honor.
@GophersVids, but you can build any ship if you have a spare junker ship around and have Starship Design maxed at level 60 which is when all hi-tier level-locked ship parts unlock. Nice Aquisition, some paint, turrets and fiddly bits, and your good. 😊
In my first 2-3 playthroughs, I would waste hundreds of thousands on progressive upgrades to approximate that ship. Then I discovered the Ecliptic Claymore and never looked back. Until I discovered the Starhawk, and continued using it until I got bored of the game. The default ship designs are just awesome. The only ship I custom built from scratch was a 29 meter short B-class 'heavy fighter'.
I'm glad you got that ship. The engines (Slayton Aerospace SAL) it comes with are already great, but they upgrade to the best engines in the game. Hopefully, you discovered that fact further in the play through. Upgrade the reactor and the engines to make a 100 mobility class C ship (without removing anything; the engines are that good). Unfortunately, the upgrades are level-gated... Also, you commented on the size being a bit much, but the hyena has one of the better ship layouts of the especially large pre-built ships.
I believe the flashing you saw after Valentine left usually means a Starborn Guardian ship is nearby or about to appear. Just in case someone wanted to know.
I'd really like to see a more scripted playthrough with lots of mods. It would be epic. I see all of the potential this game has. Really hoping for more
@@gkw9882 I remember getting one but it was immediately after completing the Walter's Neon quest. Gopher is long past that so I am guessing he missed it somehow.
@@Sp4rt4nSl4ya I have played the quest a few times and chosen different options each time. In my experience the ship you get isn't a binary choice but a combination of the choices you make. One time I ended up with a ship I couldn't fly because I didn't have rank 4 in piloting.
BTW Gopher removing a 5ton ship module to save weight when each engine weights 333 tons x4 is a tough decision it's all about engine mobility thrust for more mobility 😊
Amusing. I think it was last episode or the episode before that I commented wondering when Gopher would upgrade his ship, and now here we are. I should have know the moment I said something he would find a new ship. I hope he keeps it I am a little sick of the Frontier.
Don't use it needlessly. It's meant to be used against enemies who could end you in seconds. To reduce them to mincemeat before they can fire off the round that could kill you.
BGS's 84% "antipiracy" ship registration fee was a bad game design choice, was literally the 1st thing I modded out day 1 with an INI Edit. It descouraged players from trying new ship designs because it was prohibitively expensive for no reason.
@@LNER985 I was gonna just mute you but I decided you were in the same boat as me. I love starfield with over 600 hours playing and still having fun. I'm tired of all the unfair criticism but some of it is true. The shipbuilder with no preview or a way to place doors and ladders, the ungodly awful building controls for outposts, my ship handling like a pickup truck in a foot of mud on a frozen lake and the stupid registration fee that makes stealing ships only a tad cheaper than buying them are a few of the things that make me feel like they didn't really play the game. 6 minutes of actual playing any of these by any true gamer and they would know it was just wrong. I feel like Starfield was made by really smart, creative people who are NOT gamers If we don't call out what's actually bad in a game we love, it'll never get fixed.
It's never a "waste" to register a ship. Even if it cost you 100k to register it, you would get more than 100k selling it if you don't want to keep it.
I don't get why he thought that at this point either. Almost every encounter after getting the hang of combat I was selling a ship and it really does help you to afford early ship upgrades
The sale price is barely more than the registry price I'm afraid. Certainly not worth all the hassle of trying to fly a random ship back and sell unless you're pretty much going to a ship yard next. And even then, I usually made 5 times more just selling the stuff I looted on the ship.
@@GophersVids yeah, taking a ship you don't want to keep is not really worth the time and effort. Plus stealing one cost almost as much as buying one. Sometimes I have no idea what Beth was thinking. There's a trick to it tho..... Mods 😂😂😂
@@GophersVids you don't have to fly them back do you? I thought getting in the seat and undocking was enough to add it to your roster, letting you fly your own ship from there. It's been some time now since I actually played so I really don't remember, but I could swear that's how I did it.
@@GophersVids If you register a ship at a port, you pay more than if you register it on your own. I think you can do that on the same screen where you can inspect the ship. Can't prove that first-hand because I'm still waiting to get the game. I just know what I've seen in videos.
I know it's done already but first thing I woulda done is dump those c engines for some good A class engines and a better reactor and then some particle beams.
I know you are long done with the game but i will say, the fact that you aren't building from scratch/adding more engines and investing perks into greater ship part selection pains me. Same with the Large ship -> low mobility. I am sure that by the end of this playthrough you have all of that figured out but that doesn't make it any less painful right now.
You actually can't build from scratch in this game. It is kind of annoying, I know. You need to buy/acquire a ship and use it as a base. As for perks, you only get one per level I'm afraid, so it takes a while to get all the perks people think I 'need'. Actually even at over level 100 I still don't have all the perks viewers tell me I need to not cause them pain :)
Not to be critical, but I've spent hours building ships and it was a whole lot of fun but I don't think watching me do it would be much fun. Gopher's decisions in his playthrus are made with many considerations and I'm pretty sure making them fun to watch is a priority. I'm thinking buying or stealing a ship and checking it out is a lot more fun to watch. 😁👍
@@GophersVids Oh yeah i should have worded that better. I guess by building from scratch i meant basically deleting everything on a rwgistered ship and build from 0 again on it. I quickly realised for myself that the ship was kinda the most imporant when i played the game first time on account of me crushing everything on the ground with ease until i met the hunter, thus i basically put all my points into the loot stuff, bartering, persuasion and everything else into ship stuff with a strong focus on the module stuff due to wanting to see the best before i spend money on something. So now seeing you contemplate this stuff at a stage where i already had (mostly) all the info is pain. I appreciate that you obviously can't have all the perks in the game but seeing you think about this when the answer is right infront of you, but a few clicks (on perks and in the ship builder) away is agonising 😅
Why does Gopher go out of his way to scan planets and moons, without actually landing on them and surveying them? Unless the world is a gas giant, ice giant or large asteroid, there is no benefit to scanning and then flying away.
Isn't he getting the scan data to sell to Vlad? And besides, the planets are populated with randomly created assets anyways. May as well stick to the hand crafted content location.
flying to the sector gives XP for uncovering the location ...also when the scanning perk is leveled up you get a chance to have one of the anomalies on the ground scanned which also gives XP... and eventually you can scan everything without even flying there, at that point scanning is just free XP.
@@ZeroB4NG - That's not how it works. The Scanning skill allows you to scan for more exotic resources, each time it is levelled up. The Astrophysics skill grants between a 10% to 50% chance of discovering a trait on a world, depending on the level. Maxing out the Astrophysics skill also permits the player to scan any world up to 30 light years away. Flying to a previously unvisited world provides a only small amount of XP. Landing on the surface of the world and fully surveying all the resources, unique traits, and any flora or fauna provides a large amount of XP. On some worlds, I have received over 500 XP for a full survey. Only fully surveyed worlds provide Survey Data, which can be sold.
If anyone's wondering, that power he got at the beginning basically gives unlimited O2 so you can sprint without going into the red. Also lets you sprint while over encumbered. Great for chronic lootaholics.
Yeah. Once he uses it like that - it might almost become his favorite. It was my most used power by a massive amount.
So it's perfect for Gopher as he's one major loot goblin 👺👺👺
Hilariously it doesn't make it unlimited, if you go really overboard and have thousands of lbs of gear you can still drain your O2 with it active.
For some reason they made it provide a ludicrously high O2 restore rate, rather than prevent any drain at all 😅
I knew you were a lootaholic.... I saw you at the meeting😂😂😂
OK.... so I'm on my NG+ 10 run .... and I never even thought of that! Maybe if I ever do a new playthrough on a fresh character :)
I just read that the world record for shoe size is 37...
That's no small feet!
Sounds like small feet to me, considering my shoe size is 40 and my feet aren't big.
Now size 75 on the other hand, needing shoes that large is definitely big feet.
I love the Valentine. Every time I come across him, I stop and listen to his songs.
in case anyone is wondering - The Valentine is Nathan Evans of "Wellerman" fame.
Cool
Clearly Andreja's mind was blown by how awesome the new ship is.
20:40 I'm glad you found a good ship just don't forget to go by ammo again LOL 😂
9:25 I can't necessarily explain the stolen items but what I can say is that every time you make a modification to your ship the game actually sends all loose items inside your ship to your cargo hold. The reason you may have stolen goods in your cargo hold is you may be picking up that type of stuff when your salvaging space ships after their destruction.
So apparently you cannot Board or Dock a Starborn Ship while in Space... They have a unique exterior door that can only be boarded while the ship is grounded. You can acquire several of these ships before NG+ but it has to be landed on a planet... I watched the video on this and if you're wanting to acquire some of these ships in a small fleet go to the planet in the Hawking system. Sometimes you'll see a UC vessel and one of these ships spawn on the planet well they are coming in for a landing. Just run up to the ship boost to pack your way up onto its wing and walk through the door and park yourself in its cockpit seat. I don't know if you noticed but when you fight one of those ships when it is out of health it doesn't explode... It seems to disappear into thin air, same thing with the actual humanoids...
For the best to ship you want to go with for a ship is The Silent Runner. This is a class c vessel.
For class b The shield breaker is the best ship for combat. A cargo vessel, the vanquisher
27:01 you have to always purchase thrusters when you buy or encounter a new ship, not all of them are going to automatically come with thrusters you have to buy them to make your ship more maneuverable but the current model that you have is geared towards maneuverability... You don't even have your engines repaired yet and you don't even have your engines at Max so of course it's going to feel slow. 😂 27:01
I’ve just caught up, thanks for all the great content gopher
I think you have to unlock a C- class ships in your piloting skill tree in order to utilize the thrusters for those ships.
That Valentine is a pretty rare encounter so I've heard... He doesn't have a bad voice and that sounds like a pirate song kind of...
So I read on Reddit that the spacer hyena that you currently have has advanced weaponry advanced shielding and maneuvering capabilities... Which makes this ship very formidable
Was actually hoping you'd end up getting a claymore before a hyena lol. Then again the hyena being basically a crossbow is awesome!
Also I'm glad you finally met The Valentine!
That ending had me thinking...
I don't know, "Great Stonkin' Ship" sounds like a perfectly valid name to me. And if ever I get the game, I do believe I will be naming my first C-Class that, in this playthrough's honor.
Building your own ship is Always going to be better then buying or upgrading one
You actually can't. I know, it's kind of annoying. But you can only go into build mode on an existing ship.
@GophersVids, but you can build any ship if you have a spare junker ship around and have Starship Design maxed at level 60 which is when all hi-tier level-locked ship parts unlock. Nice Aquisition, some paint, turrets and fiddly bits, and your good. 😊
@@GophersVids yeah Goph you don't need an existing ship, you just need an old junker ship 😂😂😂
I've played an obscene amount of this game and have never encountered Valentine
46:40 the trekkie in me can't jsut pass by withouth noticing Prociyon 5
The Trekkie in me is ashamed I'm not getting the ref 😢
In my first 2-3 playthroughs, I would waste hundreds of thousands on progressive upgrades to approximate that ship. Then I discovered the Ecliptic Claymore and never looked back. Until I discovered the Starhawk, and continued using it until I got bored of the game.
The default ship designs are just awesome. The only ship I custom built from scratch was a 29 meter short B-class 'heavy fighter'.
I'm glad you got that ship. The engines (Slayton Aerospace SAL) it comes with are already great, but they upgrade to the best engines in the game. Hopefully, you discovered that fact further in the play through. Upgrade the reactor and the engines to make a 100 mobility class C ship (without removing anything; the engines are that good). Unfortunately, the upgrades are level-gated...
Also, you commented on the size being a bit much, but the hyena has one of the better ship layouts of the especially large pre-built ships.
I believe the flashing you saw after Valentine left usually means a Starborn Guardian ship is nearby or about to appear. Just in case someone wanted to know.
I'd really like to see a more scripted playthrough with lots of mods. It would be epic. I see all of the potential this game has. Really hoping for more
I was looking for this video because I forgot when you actually acquired that Beast of a ship.. I still think you did a really great job with it..
I wonder if Gopher ever talks to Walter again. I would be so sad if he misses my favorite quest from Walter.
He might actually get a good ship if he does lol
Don't you get a prompt to talk to Walter?
@@WeesloYTwhich options led to a good ship, I got the all in one ship and later ran into a very unsatisfied customer with one of their own 😂
@@gkw9882 I remember getting one but it was immediately after completing the Walter's Neon quest. Gopher is long past that so I am guessing he missed it somehow.
@@Sp4rt4nSl4ya I have played the quest a few times and chosen different options each time. In my experience the ship you get isn't a binary choice but a combination of the choices you make. One time I ended up with a ship I couldn't fly because I didn't have rank 4 in piloting.
Okay so on 'Game Rant', it says there are 24 artifacts and 24 temples so there are 24 artifacts I guess one for each temple.
A gamer 'I'm running low on ammo' whilst carrying more ammunition than an entire infantry company 😀
I christen this ship "The In-Your-Face I'm an Enormous Stonking Great Big Ship" sounds perfectly reasonable to me.
i mean, there is a character limit...
TIYFIAESGBS
I’m looking forward to seeing what this ship gets named. I hope you start using the ship builder instead of the upgrade screen, it’s way better.
BTW Gopher removing a 5ton ship module to save weight when each engine weights 333 tons x4 is a tough decision it's all about engine mobility thrust for more mobility 😊
Are you going to do any side missions before you run into the guardian? Thank you.
Amusing. I think it was last episode or the episode before that I commented wondering when Gopher would upgrade his ship, and now here we are. I should have know the moment I said something he would find a new ship. I hope he keeps it I am a little sick of the Frontier.
Got that gun and its almost impossible to keep up with the amount of ammo it spits out
Don't use it needlessly. It's meant to be used against enemies who could end you in seconds. To reduce them to mincemeat before they can fire off the round that could kill you.
I always give one to a companion. That or a micro or smart gun.
@@wolfhors3_660 If you hate getting XP, sure.
BGS's 84% "antipiracy" ship registration fee was a bad game design choice, was literally the 1st thing I modded out day 1 with an INI Edit. It descouraged players from trying new ship designs because it was prohibitively expensive for no reason.
It's like no one at Big Beth ever even played the game
@@wolfhors3_660 Lies.
@@LNER985 I was gonna just mute you but I decided you were in the same boat as me. I love starfield with over 600 hours playing and still having fun. I'm tired of all the unfair criticism but some of it is true. The shipbuilder with no preview or a way to place doors and ladders, the ungodly awful building controls for outposts, my ship handling like a pickup truck in a foot of mud on a frozen lake and the stupid registration fee that makes stealing ships only a tad cheaper than buying them are a few of the things that make me feel like they didn't really play the game. 6 minutes of actual playing any of these by any true gamer and they would know it was just wrong.
I feel like Starfield was made by really smart, creative people who are NOT gamers
If we don't call out what's actually bad in a game we love, it'll never get fixed.
Maybe in 3 weeks he'll finish this main quest branch
Nope :)
@@GophersVids don’t get me wrong I love the Starfield videos but I’m beginning to think that more fallout TTW is just never gonna happen :(
@@GophersVids YAY! 👍😁
BTW I guess by now you know you didn't want that starborn ship anyway.
It will probably happen, but this year looks busy with things like Fallout London and Stalker2. So I'm not sure exactly when.
@@GophersVids yeah fallout London should be cool AF. Especially if one of the followers says " hey, I can see Gopher's old house from here." 🤣🤣🤣
It's never a "waste" to register a ship. Even if it cost you 100k to register it, you would get more than 100k selling it if you don't want to keep it.
I don't get why he thought that at this point either.
Almost every encounter after getting the hang of combat I was selling a ship and it really does help you to afford early ship upgrades
The sale price is barely more than the registry price I'm afraid. Certainly not worth all the hassle of trying to fly a random ship back and sell unless you're pretty much going to a ship yard next. And even then, I usually made 5 times more just selling the stuff I looted on the ship.
@@GophersVids yeah, taking a ship you don't want to keep is not really worth the time and effort. Plus stealing one cost almost as much as buying one. Sometimes I have no idea what Beth was thinking.
There's a trick to it tho.....
Mods 😂😂😂
@@GophersVids you don't have to fly them back do you? I thought getting in the seat and undocking was enough to add it to your roster, letting you fly your own ship from there. It's been some time now since I actually played so I really don't remember, but I could swear that's how I did it.
@@GophersVids If you register a ship at a port, you pay more than if you register it on your own. I think you can do that on the same screen where you can inspect the ship. Can't prove that first-hand because I'm still waiting to get the game. I just know what I've seen in videos.
I know it's done already but first thing I woulda done is dump those c engines for some good A class engines and a better reactor and then some particle beams.
I know you are long done with the game but i will say, the fact that you aren't building from scratch/adding more engines and investing perks into greater ship part selection pains me. Same with the Large ship -> low mobility.
I am sure that by the end of this playthrough you have all of that figured out but that doesn't make it any less painful right now.
You actually can't build from scratch in this game. It is kind of annoying, I know. You need to buy/acquire a ship and use it as a base. As for perks, you only get one per level I'm afraid, so it takes a while to get all the perks people think I 'need'. Actually even at over level 100 I still don't have all the perks viewers tell me I need to not cause them pain :)
Not to be critical, but I've spent hours building ships and it was a whole lot of fun but I don't think watching me do it would be much fun.
Gopher's decisions in his playthrus are made with many considerations and I'm pretty sure making them fun to watch is a priority.
I'm thinking buying or stealing a ship and checking it out is a lot more fun to watch. 😁👍
@@GophersVids you must get all the perks we ALL want you to have right now in the order we want you to do it. It's a fact. I looked it up.
🤣🤣🤣
@@GophersVids Oh yeah i should have worded that better. I guess by building from scratch i meant basically deleting everything on a rwgistered ship and build from 0 again on it.
I quickly realised for myself that the ship was kinda the most imporant when i played the game first time on account of me crushing everything on the ground with ease until i met the hunter, thus i basically put all my points into the loot stuff, bartering, persuasion and everything else into ship stuff with a strong focus on the module stuff due to wanting to see the best before i spend money on something. So now seeing you contemplate this stuff at a stage where i already had (mostly) all the info is pain.
I appreciate that you obviously can't have all the perks in the game but seeing you think about this when the answer is right infront of you, but a few clicks (on perks and in the ship builder) away is agonising 😅
Why does Gopher go out of his way to scan planets and moons, without actually landing on them and surveying them? Unless the world is a gas giant, ice giant or large asteroid, there is no benefit to scanning and then flying away.
Isn't he getting the scan data to sell to Vlad? And besides, the planets are populated with randomly created assets anyways. May as well stick to the hand crafted content location.
He's just trying his best
flying to the sector gives XP for uncovering the location ...also when the scanning perk is leveled up you get a chance to have one of the anomalies on the ground scanned which also gives XP... and eventually you can scan everything without even flying there, at that point scanning is just free XP.
Mostly just exploring.
@@ZeroB4NG - That's not how it works. The Scanning skill allows you to scan for more exotic resources, each time it is levelled up. The Astrophysics skill grants between a 10% to 50% chance of discovering a trait on a world, depending on the level. Maxing out the Astrophysics skill also permits the player to scan any world up to 30 light years away. Flying to a previously unvisited world provides a only small amount of XP. Landing on the surface of the world and fully surveying all the resources, unique traits, and any flora or fauna provides a large amount of XP. On some worlds, I have received over 500 XP for a full survey. Only fully surveyed worlds provide Survey Data, which can be sold.