Це відео не доступне.
Перепрошуємо.

#C4DQuickTip

Поділитися
Вставка
  • Опубліковано 19 чер 2024
  • In this Quick Tip, Athanasios "Noseman" Pozantzis (@nosemangr) will show you how to create Explosions using Pyro. Instead of a Pyro Emitter Tag we will use a Pyro Fuel Tag and self ignite it by changing some parameters. We will also increase the Pressure so that the explosion looks much more natural.
    Recorded in Cinema 4D 2024.4
    Subscribe to the Cinema 4D Quick Tips playlist:
    • Cinema 4D Quick Tips
    And the Redshift Quick Tips playlist:
    • Redshift Quick Tips
    Get the latest news and updates: www.maxon.net/...
    Follow us for more great content:
    • Twitter: / maxonvfx
    • Instagram: / maxonvfx
    • Facebook: / maxonvfx
    • LinkedIn: / maxonvfx
    More info: www.maxon.net

КОМЕНТАРІ • 7

  • @ExpressoMechanicTV
    @ExpressoMechanicTV Місяць тому

    Great stuff - thanks for sharing!

  • @webmobilized
    @webmobilized Місяць тому

    Excellent!

  • @cemgulpunk
    @cemgulpunk Місяць тому +2

    This 16bit game level explosion made me lose faith in Pyro LOL

    • @JaXuun
      @JaXuun Місяць тому

      U know u can easily upres the simulation? Do you even 3D?

    • @cemgulpunk
      @cemgulpunk Місяць тому

      @@JaXuun No. Tell me what is 3D?

    • @JaXuun
      @JaXuun Місяць тому +1

      @@cemgulpunk 2d + 1d = 3dd

  • @csabamolnar4416
    @csabamolnar4416 8 днів тому

    I don't like globally when I must adjust scene simulation gravity or any global values. This could be a big problem with a complex scene.