I Was Wrong - Don’t Buy an Ultrawide Gaming Monitor
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- Опубліковано 21 лис 2024
- Should you buy an Ultrawide gaming monitor, and was I wrong?
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I Was Wrong - Don’t Buy an Ultrawide Gaming Monitor
About a year and a half ago I put out a video where I explained the reasons why although I liked Ultrawide, ultimately, I preferred 16:9, and went over the challenges I had faced while using a 21:9 monitor.
Now this older video was definitely polarizing to put it lightly, and over the last year and a half I’ve learned a lot about monitors, made mistakes, corrected them, and definitely have a much larger pool of knowledge now vs then, so today I want to strap my monocle on and reexamine the main points of this video today to see if I still agree.
1. (I claimed ultrawide is not good for doing work).
This one I think is definitely the weakest claim and something I outright don’t agree with anymore. While the specific work I was doing at the time was actually made harder because of it being 21:9, not many people actually create 16:9 video content compared to other lines of work, and I don’t think this is a good representation of how people will use 21:9. In fact I think the opposite. I believe most people will benefit greatly from additional horizontal space and will actually love the ability to have two square windows side by side. So for reason one, EHHHH wrong.
2. (I claimed not many games support ultrawide).
This one I actually still somewhat agree with and let me explain. Every year ultrawide support gets better, and these days you’ll be hard pressed to find a modern AAA game that doesn’t support it, however my idea of support I think was, and still is, different from simply not having black bars on the sides.
True ultrawide support in my opinion is greatly increasing your horizontal FOV without massively stretching the sides or cutting down on vertical FOV, and to this day, it’s still hit or miss whether or not a game will have really good, non fisheye lens, wide field of view support.
Now when a game does, it's awesome, but when I review monitors to this day it still seems like many developers struggle to fully realize the benefits of 21:9, and I really hope that continues to improve as more people adopt this standard.
3. (I claimed ultrawide is not good for competitive gaming).
This one I’m 50/50 on today. I definitely feel like some games with that fisheye lens support feel wonky to play and can lead to my mouse movements just feeling a bit off, but those games that do have true ultrawide support, when you finally get used to the change in aspect ratio, in some ways the extra FOV can be a benefit for seeing more of your surroundings, so today I wouldn’t say its outright worse, but it depends on the game your playing, and how used to 21:9 you are.
So overall do I agree with the takes in my original video? I would say mostly no. While I did have some valid points, I think there are too many sweeping statements I made that simply don’t apply to all people or situations, and while I was overall a little negative on ultrawide back then, I think today I would actually lean overall a little positive, and I felt like my additional years of experience since then did necessitate a new more nuanced update on my older video, and honestly today I’d absolutely love to see a 21:9 5120x2160 ultrawide 4K OLED, as I think that might just be the best display you could buy today, and in fact I think I might release a video highlighting the top reasons you SHOULD buy an Ultrawide monitor in order to be fair.
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About a year and a half ago I put out a video where I explained the reasons why although I liked Ultrawide, ultimately, I preferred 16:9, and went over the challenges I had faced while using a 21:9 monitor.
Now this older video was definitely polarizing to put it lightly, and over the last year and a half I’ve learned a lot about monitors, made mistakes, corrected them, and definitely have a much larger pool of knowledge now vs then, so today I want to strap my monocle on and reexamine the main points of this video today to see if I still agree.
21:9 is great but 32:9 is too much
Yes. I get nausea at 32:9 but not at 21:9
32:9 is literally godly amazing for productivity
@@znoozaros Same, I get sick from 32:9. And I'm not sensitive. I don't get car sick, sea sick, plane sick, I skydive, etc,. Literally the only thing that's made me nauseous from motion is 32:9.
@@Rspsand07 it's the edges of the screen moving so fast for me. not an issue in every game but most.
@@Rspsand07 i did feel a bit nauseous when i first got my g9 but i got used to it in a couple days
Ultrawide is alot like high refreshrates, It's hard to go back to a low refresh rate after experiencing a high refresh one. It's also very hard to go back to 16:9 after 21:9, it just feels cramped like someone cut off a third of your screen.
This! I bought an ultra-wide monitor for office work and light gaming. I have been using it for over 6 months and now I am so used to it that I don't think I can go back to 16:9.
Disagree , i welcomed my 16:9 monitor after having ultrawide for a year , now , that was before the higher resolution ultrawides , 1440p is just not sharp enough for my preference.
I do agree about the cramped feeling though
@@Dx-so7jm I guess my case is different since I went from a 24" 1080p to a 34" 1440p. I have not used a 4k monitor and I was seriously considering switching to a 32" 4k oled.
However, I am not sure that it's worth it over a 34" 1440p oled, and the issue is that I can't go to a store to compare, so I can only decide based on others experiences and opinions.
Not in my case. I had a 32:9 Odyssey G9 for 4+ years but Im now happily rocking the PG32UCDP.
Yeah man exactly😭
It's amazing how much you can keep milking the same content for a year
I've had an ultrawide for over 3 years and never once experienced a downfall. Every game I play has support or a way to make it work. Also for videos theres an extension called ultrawideo that lets you stretch or upscale any video thats playing in the browser. Many movies are native 21:9 and its super immersive watching them. Even for video editing I think its amazing, even when making 16:9 videos its still better for the workspace. I can't wait to get an ultrawide oled once they get a little better and cheaper.
got one the oled g8 and im loving it, i over clocked it and am running games 240hz on a lower resolution. overall its a great one, but wait a year or two when 300hz oled is the new standard.
I agree. I have been on Ultrawide since 2020 and I just can not go back. Anytime I go back to my laptop or to a co-creator's work desk with 16:9, I cringe. I just yesterday got my LG OLED Ultrawide in and I am even more in love with it now then I was 4 years ago. There is a deal on the LG 34" OLEDs as I type this. They went from $1300.00 to $800. Model 34GS95QE with 240Hz. I turned on HRD on Widonws and set everything up to avoid any possible burn-in issues and good lord am I in workstation heaven!
once you go ultrawide you never go back 😎
Yeah this applies to me as well.
4k 21:9 3rd gen or later HDR OLED would be GOLDEN 🤤
Yeah I would love to get a 4k 21:9 monitor but it'll be years before I can get that.
@@masterlee1988 Its about 1000$USD (maybe a tad more) its a lot but not the end of the world... years, really?
@@dIggl3r ikr wtf they talkin bout, I mean some of them aren't full 4k, but they're damn near close enough.
@@dIggl3r I meant years for me to actually afford one. I'll never pay $1k+ for a monitor(or any PC part for that matter).
@@Styphoryte I know what I'm talking about as I seen them too, but the price and how demanding they will be for me to run them would take years still for me to get one. Once I can get one for under $1k along with a gpu for under $1k that can run games at 60fps+ for most of them I would then get one.
I love my ultrawide, if a game doesn't support it, don't buy it.
if a game does not support it, u can just center it in center of screen, no?
@@hatty101 It's still going to be cropped, you have to learn the difference between hor+ and vert - . Hor+ is true ultrawide support, vert- crops the screen.
LOL!
People saying that like the 1/50 games that simply cant output ultrawide aspect ratios is a weak argument for entirely not buying one. If the game doesn't support it it's just going to be cropped, most games will work and even outside of games they're great
So no Elden ring, sekiro, dark souls games or many other great games like sparking zero. You are missing out on a lot
As someone who gamed for years on 49" Oddysey Ultrawides, i can say that the 57" Oddysey Ultrawide with its 4k vertical resolution was a game changer for myself. Finally the proper amount of top to bottom real estate to truly enjoy the experience. That being said, it takes a powerful GPU to be able to take advantage of this thing. But, if you have a 4090, i highly recommend it. 👌
i just returned mine because the 4090 could not run it with the required frames. my 49 inch neo g9 was way better, they should of never stopped making the 49 inch neo. i have a 13900k with 64 gbs of memory so i wasnt bottlenecking but dual 4k was just to much and when i moved the screen in a game the reaction time was way slower than the 49 inch neo g9 because of the frames.... nothing out right now can even push that monitor to its potential which is why i returned it.
plus you cant run 240 hz on it with a 4090 it only supports 120 hz, only when the 5000 series come out. i can NOTICE the difference between 240 and 120
I didn't think they made any 49" ultra wides? That monitor would be huge.
There is not a computer in existence that can run the 57 inch Neo Odyssey @ double 4k for the most demanding games, or even heavily modded old games. The 49 inch Odyssey is a great compromise until there is.
We love seeing growth 🙏
Hopefully 21:9 becomes the standard, indeed!
It honestly needs to be.
I play mostly COD zombies and warzone and I have a 55" samsung s95C 4k TV and a samsung 32" Odyssey g8 Oled untrawide monitor. I never use my TV anymore. The wide field of view feels so nice.
In my opinion Ultrawide is totally worth it and 21:9 is great for all around use for most people, 32:9 only for productivity. Yes even when you have a ppi (pixel density) at 84. That is still about 3 pixels per millimeter. If you are not closer than 40 cm that is hardly noticeable. No one should be this close to a screen. I have a 45" OLED with 1440p @ 240 Hz and it is perfect for gaming. The lower pixel count allows for higher fps and the image looks sharp and clean. No need for higher resolutions for now. I can not speak about productivity yet, if you do graphical artwork or write small text then yes a smaller 4K monitor is better, but that is only for professionals, which 99.9 % of people who are interested in OLED are not. Also if you are used to playing in 16:9 and wanna play comptetitive games at maybe 360Hz or more than sure, stick to that. But again most people wont need that and you can still perform at the top 1% in any competive game with a 21:9 monitor, while having all the benefits in screen space, immersion, flexibility, better fov, higher productivity and seeing enemies in FPS or objects in games you would usually not see.
This guy is high as hell. Ultrawide is like IMAX for video games, it's fucking amazing. If you can make it happen, go for it! You'll never go back.
I would greatly benefit from an ultrawide (or even better, a super ultra wide), but I don't use one because an (probably) edge case reason.
First why would I benefit from it? Currently I'm using a dual monitor setup, because I need the screen real estate for work. If I could fuse them into one monitor I wouldn't need an additional expensive KVM Switch to switch between PC and Laptop and that would GREATLY reduce the kable mess, since a KVM for two monitors essentially triples the amount of cables needed.
But why don't I use an ultrawide then? The dual monitor setup allows me to play games full screen while having something on my second display... for work, monitoring or just plain secondary entertainment like a Twitch stream or UA-cam video. Of course there is that technology that is called Picture-By-Picture Mode, allowing to divide the screen into two virtual monitors. But as far as I am aware, that technology is currently flawed for me, because it isn't compatible with HDR or even G-Sync / Freesync and I don't want to compromise on that.
Your videos helped me so much choosing a new monitor
I had an Eve Spectrum 27" and ordered it before they rebranded to Dough. Had issues with basic things like backlight flashing on and off when input was set to "Select automatically" and the monitor locking and unable to wake up when connecting a USB-C cable.
Got a FO32U2P this week and never looked back. The KVM works as it should. The display looks fantastic. 250€ cheaper than Asus with dubious warranty. I think the magenta tint and text fringing are way too overblown.
Keep up the good work. 👍
I put the resolution to 16:9 (2550x1440) in fast fps games. With oled, no problem.
In single player games back to widescreen
It’s a super great re-evaluation 💪🏻
I think we won't see a good support for 21:9 monitor until there are 21:9 TVs like what we did when we moved from 4:3 to 16:9 . until this day I really don't like 4:3 content
Went ultrawide last year(21:9 IPS one at 3440x1440). I don't ever want to go back to a 16:9 display plus I find ultrawides more interesting and they have more advantages to me.
What panel does it use? BOE, LG or Samsung? Being seeing a lot of BOE lately.
How do you get the HUD to be more centered like that?! That's my biggest gripe with playing shooters on my 34"
49" UWDQHD 32:9 is the sweet spot, however VRR flickering in OLEDs is a real issue.
I thought I would hate a UW, but now I don't think I can go back. Playing Space Marine 2 before the UW patch and after really made me appreciate it. Now what I would really like is a 4K 34-inch UW
with most newer UW monitors you have the option to play in 16:9 vs 21:9+
For strictly gaming, I prefer my 1440p UW over my 16:9 4K. The clarity might not be there but the immersion curbstomps 16:9.
I just bought an Odyssey G8 OLED 34 yesterday. Compared to my LG C1 48, I kind of like the wider aspect ratio. 48 inches is too big for a computer monitor.
I have a 1440p 27 inch, a 1600p 38 inch ultra wide, and a 4k 32 inch. I would say going from the 27 inch to the 38 inch ultrawide feels great, but going between the 32inch 4k, and the 38" ultrawide feels similar tbh.
Fish eye effect depends on FOV mostly, not the game itself and still it's not an issue for me or bother me in any way.
What is the material behind your monitor covering the wall? I want to implement the same design in my room
Acoustic Wood Wall Panels or something like this
The 5k2k OLED is what I'm waiting for, then I'll be back on my ultrawide kick. For now, the 4K OLEDs have me more than satisfied.
You make a video about ultrawide screens using a 16/9 ratio. sad for ultrawide users
I would consider a 38" 3840x1600 Ultrawide OLED, should they ever make one.
alot of games i play still have black bars which sucks especially detroit become human i was so excited to play it and it has no support which is way too distracting and im considering buying a 16:9 monitor for games without support
have you hear that your ultra wide monitor can do picture and picture and picture by picture witch meaning you can use on one side a pc and on the other side a console i still using my ultra wide because i use a dual pc setup it helps also i been enjoying pip and pbp settings . it kind of mix but if you use pip and pbp for ultra wide most classic games support it i played all of thew old call of duty games as a lets play on my xbox series x and i just hit pip and pbp split in the middle and i play them just fine
32" ftw I really like the width and extra height, extra wide monitors aren't vertical enough its like looking through a wide but narrow window, as for competitive gaming the large screen size is such a issue ill just play it in a smaller window with a black background.
Ultrawide is great for productivity, except if the resolution is only x1440. I had a curved 38 inch Dell 3840x1600 for a couple of years and it was very good for everything except movies and gaming. Replaced it with a LG C3 42 which is definitely a big improvement. But I agree with you, I think a (curved) ultrawide 5120x2160 OLED would be the ideal, endgame monitor as it caters for 4K content as well as having that extra real estate for productivity and more immersive gaming. Maybe by the time that spec is more common they'll have moved on to Micro LED, which I've also got my eye on, pun intended! ;-)
Can you do a review on the Sony 480hz qhd oled?
Ive been using 21:9 for years now and I never really have issues with it. Maybe im lucky and just dont play the games that have issues with it, but its never been an issue. At worst cutscenes have black bars, but thats it. Ive never had cutoff UI or fisheye lens issues. Even Dishonored, a 2012 game works fine with ultrawide. My only complaint is I dont like curved monitors, and your choices get pretty limited for a 21:9 flat panel
Usually there are fixes to remove the black bars from cutscenes. But besides that I agree with you. In fact my 21:9 is also a flat panel as well.
@@masterlee1988 Yeah I know there's work arounds you can do, but honestly most modern games have full ultrawide support and it just being in cutscenes doesn't bother me.
What monitor do you have? I have the MSI MAG401QR
@@Zer0_Smith Yes, that is true for those modern games that can support it. I have a GIGABYTE M34WQ. Got it last year and it's great!
32” 4k Supremacy 💪
Hey dude, I would appreciate if you could soon make vid comparing different ultrawide monitor sizes vs 55/65 inch TVs as monitor overall for different use case. ty
I watched that video on release and soo happy I don’t listen to you. I’ll never go back 16:9 and loving my 21:9 OLED for gaming it’s every bit better and soo immersive
Just switched to 21:9 on the ultra gear today..will need time to adjust😅
I could never go back to 16by9 from 21by9!
Yep, same here, I got so into 21:9 that I don't even want another 16:9 monitor at this point.
Great video. Only an honest reviewer would publicly admit and change it's mind about a previous statement.
Bought the same, OLED Samsung G8 and man I might be able to go back to 16:9, but non-OLED is a no-go now. I have a 4k 16:9 screen as a secondary monitor that's non-OLED, and I haven't played games on it since I got the Samsung
5120x2160 120hz 34" OLED is when I finally upgrade
I would love to get 5120x2160 but man it'll be quite demanding. May take years for me to get into that.
Just buy a 16:9 4k 144hz TV and set de custom format you want. You can go 32:9 if you want.
What is a ultrawide res for a 55 inch oled?
@@johncapone8843 3840x1080
@@johncapone8843 or 3840x1600
Just bought an alienware aw3423dwf hopefully it doesn't disappoint.
FLAT uncureved 34-38" qoled released at some point is what I'm dreaming about...
I tried UW and went back to 16:9. Ultrawide is awesome when it works, but most of the games I play don't support it. I actually had a hard time finding any games in my library that did. It's definitely a case-by-case thing and individual experiences will vary greatly. Web browsing also kind of sucked in UW. Fullscreen is a non-option.
I've had an ultrawide for the past 3 years, and probably played a good 20 or so games on it. I think only 2 of them didn't support ultrawide. Having said that, I still really want to go back to a 16:9 for work reasons.
your game library must be old as hell
@@cheese186 Ironically, I found older games had better support for UW due to the plethora of fan patches and community mods. Doom 3 with the ultrawide mod on an OLED with true blacks was really awesome. Same with Skyrim and Oblivion.
The games I was struggling with were more recent mid-late 2010s titles. And even a lot of more recent games "support" it but have stretched UIs and other weird stuff.
Total dumb BS. Use your browser in a window, duh, not being fullscreen is exactly why it's better, and after gaming at super-ultrawide resolutions for 11 years it's hard to find any game that DOESN'T work with it, even if it requires some sort of fix to get working. 10 minutes of work is a small price to pay, don't be so lazy.
@@cassieudy5718 I wonder what games you are playing. Most modern games support 21:9 and there are normally fixes for ones that don't support them or need to fix cutscenes that were limited to 16:9. There's a website that even lists what games support ultrawide and what fix you can do as well.
I have a 49" Odyssey G9. Some games work well with it. If they don't you just play it in a 16:9 or 21:9 resolution. I prefer 32:9 support but I will still play good games even if they don't do 32:9. Also I fail to see why competitive games would be bad with an ultrawide? Like I play Call of Duty and the ultrawide helps me see enemies that I normally wouldn't.
I have a 32:9 OLED monitor and I love it.
Im personally just getting a ultra wide because im making a full sim setup
Just purchased the pg32ucdm 😊😮....arriving tue
wtf you use green screen for the gameplay video?
After 3 months with G93SC, I must say 32:9 is a sweet spot. Everything is better, there's no exceptions. You just adapt to extra width get use to it, and than use it to your own advantage - in CS2 for example I can take way more risky angles, because I see all positions where enemy can come from. In game's like GOW or Tsushima I can see more enemies > make better decisions.
Let alone 32:9 looks stunning it's like make any game look 2x better button.
Support of ultrawide - honestly that's not really a problem, most game's support everything out of the box, some need mods to remove black bars (just type game name 32:9 drag drop mod that's it). While anything older is fixed by flawless widescreen. So honestly it's completely fine.
FOV stretching - it's complete bs, you can see it only if you watch some one playing and you staying on side, otherwise - you can't really notice it while you using monitor yourself. (Keep in mind that I'm always maxing out FOV slider - if you really sensitive to stretching, go buy 4:3 monitor because even 16:9 has it)
I play quake champions. I use a ultrawide now. I can give you a good game with 21:9 or 16:9. It doesn't matter. Some games I have to window it. Blizzard games. AKA starcraft 2. No ultrawide in competitive. you will get banned. 16:9 or no go. Productivity though. I'm glad I got it.
Waiting for the pendulum to swing back to 3:2
Just me but I don’t think 1440P is enough pixel density on a 34 inch
True…that’s what holding me from getting UW, though there are some UW OLED monitors with 4k resolution but very expensive
34" 21:9 is like 27" 16:9 in terms of pixel density
It's 109 pixels per inch right around the sweet spot of 110 ppi, as long as you're not too close to the monitor, it's fine not good, not bad. Of course that being said a denser 4k display would be amazing🤌.
It's the same as 27" 16:9..
@@whirlpoolvalley Maybe at CES 2025 will will see Ultra wides that have higher pixel density than 1440p
Off-topic, but one thing I've never understood, why are we sticking to the multiplication of pixels from back in the 1280x720 era? 🤷♂Every resolution is just 2 or 3 times of that, keeping the 16:9 aspect ratio. Why don't we have TVs and monitors at 2000x1000, then 4000x2000 etc resolution? 🤷♂ And it would be perfect for phones too! Even MKBHD and other youtubers shoot their content at 2:1 or 20:10 (18:9 by today's standards), for the exact reason, that their videos fill in the smartphone screens better.
We could call them 1000p, 2000p etc. Would be the size of two squares next to each other, would be so easy. 🤔 Then ultrawide stuff could be 3 squares next to each other, solved. (3000x1000 or 9000x3000 pixels.)
I could never get a 16:9 monitor, had an ultrawide for 7 years
I never had an UW or even a curve monitor, I was used to dual 27 in qhd monitors... i have the 3440x1440p 165hz alienware qd oled, I am more than happy with it, I don't miss anything from my old setup,not even the 240 hz...
I never liked ultrawide monitors... The vertical view is too narrow.
Since I wanted a bigger monitor, I went straight to an OLED 42'' LG 120hz TV...
I’m an ultra wide user and yeah same, that’s why I opt for a 38” or a 45” to make up for it, basically a 32” just wider and..whatever the equivalent of a 45” UW is.. I hate 34” ultra wides or the non 57” G9 wayyyyy too cramped
its sad to see developers still not caring too much about it tho,
Space Marines 2 dont support ultraide until a patch after launch and DBZ Sparking Zero dont have support at all
games like final fantasy 7 remake and all the dark souls games including elden ring and sekiro requieres mods to make them work and you cannot play online with them, im thinkin on going back to a 16:9 display
Bought a strix 4090 last week and can't decide between the new ASUS 4k oled 32" 240hz or the LG c4 evo 42"... using it for surfing the web and playing games. any recommendations ?
Easily Asus. You will notice that ~100 Hz difference every day surfing.
I’ve heard people outright say get the newest asus one. The lg is very overrated. And you want qd oled anyways for gaming apparently and the asus has a nice glossy finish which literally the 4k panel clarity
@@TheWildBois thx
@@Savmavv thx
I am back to 16:9 after 3 years of 21:9.
Not enough games support it or it looks really bad.
"BUt bUt BuT its so much better for productivity, you'll have so much more horizontal screen space I could never go back to 16:9 !!1!"
Yeah! Just use two monitors....... at work I even use three, 21:9 felt cramped when I got home from work
"freebasing fent" was a WILD throw in. Lmao.
Try not to be so hyperbolic. If you even know what that means.
I have a g9 oled, personally i like it, but annoying wish i could do regular 1440p 240hz on one side of the screen, and use the other for like chrome, but it always centers it, frustrating, also wish it could split screen so its like 2 separate monitors while keeping 240fps / hz, its emersive, i just bought it to use it like 2 screens because i wanted to get to get 3 monitors now i just have 2, but i also bought it for only $900 thought that was a good price, im waiting for 1440p 360hz price drop or 480hz glossy
Don’t get ultrawide. Get ultrasize. 43” with high fov setting.
Disgusting.
I'm not going to buy anything if I keep watching your reviews 😢
21:9 is the best. You'll be kind of an idiot not to know this. I don't do TVs reviews but 21:9 for the f****** win.
If I had to pick one
what about the 32 inch odyssey g8 oled?
I'd personally pick the ASUS ROG Swift PG32UCDM 32" 4K OLED 240Hz Gaming Monitor, the g8's silver exterior is a major turn off for me also the ASUS one has better colours and a few more features.
Of course you were wrong. Even a 6yo child could see how it's better for productivity, having things in windows, side by side, more space etc, I literally would drop in productivity by 50% if I didn't use a 32:9 monitor, you can set up whatever you need specifically for 16:9 and then have more space on the sides.
I would hesitate to call any monitor reviewer a gamer too, because they're all so clearly clueless about ultrawide support. I've been playing in 32:9 or more (triple monitor 7680x1440 surround) since 2013, that's 11 years and over 100 games, that's before ultrawides existed, and even then almost every game I was able to play that way including older titles like the original 2007 Bioshock. Native support? No. 10 minutes to implement a fix including fov? Yes. Anyone who would rather not play a game because of that is just lazy, or not use a superior monitor because of that is insane. Yes it's unacceptable that new releases now often don't have native support, but that doesn't mean that there's no support at all.
you are the flip flop king
Me when opinions change:
This feedback definitely creates a healthy and rewarding feedback loop that encourages learning and taking criticism /s 😂😂😂
I've been using a beautiful 120hz ultrawide monitor for about six years now and I'm just about ready to go back to a standard format 1440p monitor. While it can be amazing when it does work, the added horizontal space isn't worth the ~20% tax on the GPU or any of the smaller headaches like pillar-boxing.
To have an UW gaming monitor is ultimately a promise to yourself to always be using a pinnacle GPU which, in today's market, is a very expensive affair.
What gpu do you have?
20% isn't much of a difference, if it makes a big difference for you, it means you're already running on a weak system even for a standard 1440p monitor.
21to9 is best i never go back to 16 to 9 im so depressed that there is a good 4k 40" oled 21 to 9 g sync monitor i have 70 games and old games elite and so on every game support 21 to 9 without streching i don play shooters
Vr masterrace. 💪🔥 it's all about covering field of view.
I still love my Alienware Aw3418HW and think ultrawide is king.
16:9 is kinda lame now, will never buy another 16:9 again, no point
21:9 what is that weak sauce that is he talking about, after 3 years od 21:9 i switched to 32:9 (9 mo in) and im not dissapointed
I would love to actually try 32:9 one day.
Haha i lol'd at the "opened my cheeks" joke
Who plays sports games on an ultra-wide monitor) it's a pity that manufacturers are stupid and do not produce OLED with a frequency of 240 Hz in 24"
As long as high refresh rate 4k tvs exist ultra wide is meaningless
Half screen for gaming, other half to see the streaming screen
I mean if you're just using half for stuff you don't care how it looks, just get a cheap second display. Windows in many cases can be a pain when it comes to splitting your displays. Like I really considered getting the Odyssey Neo G9 32:9 as it's the size of two 16:9 displays, but Windows makes that nearly useless. Like that many games actively run poorly when not in exclusive fullscreen, some apps won't let you choose where to put them, etc.
I want something to replace my ancient 1080p monitors... still waiting for 5k2k oled ultrawide
@squirrelsinjacket1804 there's already 2K ultrawide OLED. In fact the first OLED monitor to come out was. And so is the Corsair flex and many more.
Me sitting here thinking 16:10 is still the best 🥴
Ultra wide is very good for productivity, but there aren’t any ultra wide oled monitors on the market that have high resolution. Everything is 4K and below with the odd 5120 by 1440p…
Because 4K IS the high resolution, 5120x1440 is more than enough already, 4K is super high at 32:9. There is no possible use case where you could need higher than that.
@@cenciende9401 I’d go for 5120 by 2160 at minimum. Anything below that is not functional for a single monitor setup.
You're freaking crazy super ultra wide is the best
Yeah I would like to try super ultra wide one day.
No, the vertical view is to narrow
Ultrawide sucks, I had one, and single player gaming just sucks. If you're only a multiplayer gamer be My quest, but for single player is a no no, even with mods
I have an ultra wide 34" but to play competitive games, the smaller 16:9 monitor is best. 25 to 27" are the most used. You can see everything without moving the head or eyes too much.
For me I don't have to move my head/eyes much on my ultrawide for competitive games. I can actually do well with it.
Liking beacuse u admit ur mistakes.
Once you go wide, you cannot go back
😂
Pretty much everything you say these days is wrong.
is there any 21:9 that has a 2160p vertical resolution? I do not want under any way shape or form to buy a 1440p monitor.
Yes, there's 5120x2160 which is 21:9(and is a bit more demanding than 4k even).
i want a big monitor at 4k 240hz lol
Refunded my UW when I saw my 4090 started to behave like a 4070
Unlikely, 4090 is twice as fast as a 4070 while the fps hit for 21:9 is closer to 30%. Only that one Samsung 32:9 monitor will tank your fps significantly
@@cosmic_gate476 it -----FELT-----, not stating technical facts
Useless if you're a console gamer.
Kind of a useless video... also the reason why UW isnt recommended for competitive gaming is the loss of framerates due to higher FPS, you didnt even MENTION it...
16:9 on a big display is better imo just get a tv
Couldn't be more wrong or clueless.
@cenciende9401 If you're going to criticize someones opinion, please expand on why you think they're wrong.
I'd rather have two 27 inch monitors.