honestly. I am designing a game and while watching this I am just in awe of how the developer got this to run so well, while I can barely get 100 pawns on screen without my computer crashing
The real hero here is the radiators keeping the overclocked graphic cards from melting your house down with the amount of load you placed on them for this 😂🤣😂
@@lf9177 Nope, but most of these wouldn't be if played differently or on different maps. I mean, if the mass of marines just all went in so they weren't fighting in a line, it was them easily, if zerglings got a surround they win easily, if hellions/hellbats did some kiting, way higher chance of taking it, etc. It's just interesting to look at. That said if you tried to run roaches from a distance into that number of tanks it would almost not matter how many roaches; they'd disintegrate with hitting almost none of the tank line. this was actually kind of interesting to witness as the tanks were still close to winning.
I was really worried those last 41 marines being propped up with med lasers were gonna have some serious PTSD. Good things the nukes cleaned up afterwards.
Fight 1: there’s a reason why we never use zergling against upgraded hellion/hellbat. For a second I thought those zerglings are real scale zerglings with 25hp. Fight 2: siege tank clearly killed themselves way more than roach ever did in the first two rounds. Also the clutch burrow move lmao. Fight 3: Just imagine for a sec those parasitic bombs are the old one that DOES stack, then Viking number would be 7x of that number and I am still not sure if they can win. Fight 4: The desperation of a losing mech player trying to survive a bio player in TvT in a nutshell. Also marine upgrades are INSANELY IMPORTANT. Fight 5: If those vipers use blinding cloud I think things might turn better for zerg? But yanking tanks also work and zerg does win anyways. Btw, love the nuke in the end. Looks amazing. (Especially with Mengsk voice) This quality of epic fight deserves more subs.
The fight in space opposing vipers and vikings, it looks like it was snowing vikings flakes. With the warcraft 2 theme, I could only imagine a wizard going full blizzard mode down on the planet below!
would have still been a Terran victory if we didn’t have around 30ish liberators auto attacking air LMAO. Definitely a Zerg bias with how Terran units never once swap modes in any match.
Man, that first one i NAILED the prediction. The Zerglings were always at a critical mass until they essentially stopped spawning. BUT the hell/fire bats were literally at a permanent loss. They always had (X) dps, and each one dropped lowered it and opened new attack avenues. once the lings could get around, it was over. SUUUUURE it took 9500 but as long as ONE is left, its a win!
The Zerglings got the better of me, i was convinced that the Hellboys would be able to burn through the first couple of waves and reach the eggs, but once the fight started and i saw how slow they moved, i kinda knew that it was going to go differently. Especially when the first 50 had fallen before the Zergs reached 5000, i feared a quick drop off once all the Hellbats were gone, which did happen. Once again i hoped for Siege Tank victory, but yeah, i was not yet familiar with the Roaches, and at some point i thought that it was going to be a flawless victory for the Roaches, almost started wondering if you hated Siege Tanks, hah, but it actually did get fairly close in the end. Okay, i figured the Vipers would be strong, but i thought they'd still be narrowly outpowered, but those Vikings just kept disappearing, and my guess was wrong. The Upgraded Marines and Medivacs did what i expected, although i did not expect that ending, haha. Zerg was my bet, even though my gut said Terran, one of the rare times where my gut wasn't right, and i did actually think that they had lost, but apparently the last things standing were buildings or something. All in all, 2-3 Score for me.
That's what I like to see...Stu still at it with the epic battles! At this point, I feel like you could at your own plots and storylines to these battles :)
I'd like to see things where it's not about direct combat. Like, a terran force going through lurkers without vision and having to destroy a hatchery, or a zerg swarm having to go through a pass with tanks ambused into a nydus and then kill a planetary fortress on the other side of the nydus.
Gotta admit the second fight was massively in the roaches favor. You put them in the middle of the siege tanks so most of the tanks died to friendly fire.
should have given the lings a speed boost after hatching just so they can catch up to the ones up front. Once they get closer to the front remove the speed boost. There are too many gaps of lings.
Zerglings vs hell bats and helions. Sure the Zerg lings were gonna win. But that cost effectiveness of the hell bats and such must never be underestimated
what unit tester is this? I love how the AI actually uses the energy on both sides rather than the horrible unit testers that do absolutely nothing but attack.
The viper has a power where it pulls units with that tongue/tentacle/thingy towards it. They do it in the final battle pulling tanks off the high ground.
I got a few fight club ideas: 100 disruptors vs 1500 drones 500 marines&50 ghosts(with nukes) vs 200 stalkers&100 immortals 200 banshees vs 200 spore crawlers 300 thors vs 500 brood lords 500 reapers vs 100 infestors 200 queens vs 300 oracles
I'm not going to lie, I am very surprised at the results of the 300 vs 3000 marines. I was certain the red team's critical mass would be lost far easier, but it seems that as the medivacs had fewer to heal, they actually became way, WAY stronger!
As always, the Fight Club videos look a lot better on higher quality settings, so make make sure to select the highest one that works for you!
another fortress type battle would be very good.
@@grumpyoverlord1031 maybe it will be protoss vs terran
So 360P then 🤓
@@procow2274 Hey, what music in final battle from 6:58? Plz
@@dionix871 youll have to ask someone else im not familiar with it
Anyone else appreciate how well sc2 pathing, movement, and animations were done. A work of art.
As someone with only 400 DPI, SC1 is a nightmare
honestly. I am designing a game and while watching this I am just in awe of how the developer got this to run so well, while I can barely get 100 pawns on screen without my computer crashing
@@TommyLikeTom Would you mind if I ask what programming language/engine you're using?
To this day the best rts ever made. It even dethroned WC3 for me which I thought was almost impossible.
No it isnt
I like Tya's videos, but I don't look forward to them like I do Stu's Starcraft Fight Clubs. Thanks a lot, these are great quality.
Wow - thanks for the support, really means a lot to me!
Is your PC has a protoss technology?
It's so impressive performance!
lol
The real hero here is the radiators keeping the overclocked graphic cards from melting your house down with the amount of load you placed on them for this 😂🤣😂
It's a reason why we have global warming:D
That's not video card's radiator. Its CPU radiator
the roach tank one was just art
Well... It looked cool. But as a competition? Putting roaches amidst the tanks gave them a big advantage.
@@lf9177 Nope, but most of these wouldn't be if played differently or on different maps. I mean, if the mass of marines just all went in so they weren't fighting in a line, it was them easily, if zerglings got a surround they win easily, if hellions/hellbats did some kiting, way higher chance of taking it, etc.
It's just interesting to look at.
That said if you tried to run roaches from a distance into that number of tanks it would almost not matter how many roaches; they'd disintegrate with hitting almost none of the tank line. this was actually kind of interesting to witness as the tanks were still close to winning.
Just love these massive battles you create for us Stuart!
You always keep me guessing on who's gonna win each fight 😬
Never stop, mate 🙌
Love this series! You've nailed the cinematic directing
The last fight is simply excellent
Great job on these fight clubs! They're so well made :D
Definitely felt a zero bias 🤣😅😅😅😆 but man nuke revenge 😆😅😅😆😆😆 that's a rage quit 🤣🤣😆😆 great job
The last fight was awesome! It was cool to see at huge swarm completely destroy the Terrans, reminded me of the heart of the swarm cinamatic
Ravagers destroyed at least 50% of the Terran army.
Hello friend, I really like your speedruns, when will you be campaigning as protoss?
This was by far the best fightclub with the best ideas of sc2 i have seen yet, keep it going stu
This is your most polished fight club to date! I always get excited when these come out
There's just something about watching all this starcraft 2 carnage that is just so satisfying
I was really worried those last 41 marines being propped up with med lasers were gonna have some serious PTSD. Good things the nukes cleaned up afterwards.
Fight 1: there’s a reason why we never use zergling against upgraded hellion/hellbat. For a second I thought those zerglings are real scale zerglings with 25hp.
Fight 2: siege tank clearly killed themselves way more than roach ever did in the first two rounds. Also the clutch burrow move lmao.
Fight 3: Just imagine for a sec those parasitic bombs are the old one that DOES stack, then Viking number would be 7x of that number and I am still not sure if they can win.
Fight 4: The desperation of a losing mech player trying to survive a bio player in TvT in a nutshell. Also marine upgrades are INSANELY IMPORTANT.
Fight 5: If those vipers use blinding cloud I think things might turn better for zerg? But yanking tanks also work and zerg does win anyways.
Btw, love the nuke in the end. Looks amazing. (Especially with Mengsk voice)
This quality of epic fight deserves more subs.
Yeah, I wanted to see what would have happened if tanks could fire from the start,I assume they'd win that way, no question.
Fight 4 really speaks for why upgrades are so good
Oh I've waited a LONG time to see this series return 😍🥰
That Hellion/Hellbat army may have been the most cost efficient thing since the Archon Toilet, even if they did lose.
Fr
The production value on these are great
The fight in space opposing vipers and vikings, it looks like it was snowing vikings flakes. With the warcraft 2 theme, I could only imagine a wizard going full blizzard mode down on the planet below!
The quality here is insane, great work!
Great entertainment. Asstonishing. Especially le Grand Finale. Its been so long since last video. Glad to see you again.
Thanks
Awesome content!
As for predictions, you seem to be Zerg player yourself. :)
Watchers: How many microzerglings can your PC handle?
Stu: Yes.
Instead of nukes at the end, I would have send ANOTHER GORGON!!!
“Um… Mengsk? Why didn’t you use all those nukes EARLIER?!?”
-The lone Terran survivor hiding in a fridge.
Danke!
what i like most about these vids is they show how certain combos can be super effective
The moment I saw the amount of Ravagers, I knew the Zerg would win vs the Terran Fortress
would have still been a Terran victory if we didn’t have around 30ish liberators auto attacking air LMAO. Definitely a Zerg bias with how Terran units never once swap modes in any match.
Ok I enjoyed that so much. Hope you keep doing this!
Thank you stu for this video!! Amazing work an ideas, please never stop
Dang, the Inquisition showed up at the end of the last fight! Cleansing all worlds, even in other franchises.
Daaaamn bro! Excellent fights! Last one was spectacular! =D
4:18 that victory succ really did it for me.
wc2 music on this fight was also neat
3 ways army fight again please, also like the idea of army vs fortress, perhaps making more of those.
Loved the fireworks at the end haha
So many others try it, but nobody does this genre of UA-cam videos quite as good as you!
Какой же кайф смотреть подобный формат видео от тебя, особенно по Старкрафту
What the heck, is this a mod for sc2 ? How'd you do this ?
Man, that first one i NAILED the prediction. The Zerglings were always at a critical mass until they essentially stopped spawning. BUT the hell/fire bats were literally at a permanent loss. They always had (X) dps, and each one dropped lowered it and opened new attack avenues. once the lings could get around, it was over. SUUUUURE it took 9500 but as long as ONE is left, its a win!
This is an absolute masterpiece! Thx Stu for the effort
Please do a behind the scenes video where you show how you setup the ai in some of these. Really impressive stuff!
the king has returned
The Zerglings got the better of me, i was convinced that the Hellboys would be able to burn through the first couple of waves and reach the eggs, but once the fight started and i saw how slow they moved, i kinda knew that it was going to go differently.
Especially when the first 50 had fallen before the Zergs reached 5000, i feared a quick drop off once all the Hellbats were gone, which did happen.
Once again i hoped for Siege Tank victory, but yeah, i was not yet familiar with the Roaches, and at some point i thought that it was going to be a flawless victory for the Roaches, almost started wondering if you hated Siege Tanks, hah, but it actually did get fairly close in the end.
Okay, i figured the Vipers would be strong, but i thought they'd still be narrowly outpowered, but those Vikings just kept disappearing, and my guess was wrong.
The Upgraded Marines and Medivacs did what i expected, although i did not expect that ending, haha.
Zerg was my bet, even though my gut said Terran, one of the rare times where my gut wasn't right, and i did actually think that they had lost, but apparently the last things standing were buildings or something.
All in all, 2-3 Score for me.
it's been long time since last fight club, ty
Awesome as always!
How about Zerg fotress vs Protoss army?
would Warcraft 3 be a good candidate for some future FIGHT CLUB episodes?
The marines one was interesting. Goes to show how impirtant upgrades and army composition is. So dont forget upgrades!
VS Zerg or Protoss fortresses?
I DONT HAVE WORDS. GREAT VIDEO
I love watching the massive battles, my idea for on is a 3-way brawl with a complete army of terrain, protoss, and zerg
Missed opportunity of a LOTR reference in the first fight, add 50 more hellbats and 50 more hellions to make it 300 vs 10000.
That's what I like to see...Stu still at it with the epic battles!
At this point, I feel like you could at your own plots and storylines to these battles :)
I'd like to see things where it's not about direct combat. Like, a terran force going through lurkers without vision and having to destroy a hatchery, or a zerg swarm having to go through a pass with tanks ambused into a nydus and then kill a planetary fortress on the other side of the nydus.
Gotta admit the second fight was massively in the roaches favor. You put them in the middle of the siege tanks so most of the tanks died to friendly fire.
Much improved camera work!
Roaches v sieges tanks initial salvo was truly glorious
should have given the lings a speed boost after hatching just so they can catch up to the ones up front. Once they get closer to the front remove the speed boost.
There are too many gaps of lings.
Those guys in Fight 4 deserve some kind of Horrible Micro Prize, I can't believe they threw that fight away
Hey!
Awesome quality!
It is superrrrrrrrrrrr satisfying! love it!!!
Hello, i was wondering what's the name of song that plays at 07:00 minute mark.
The song is the following incase u were still looking.
StarCraft II: Nova Covert Ops Mission Pack 1 Soundtrack - Cue 5 (2016)
@@darkout706 thanks man appreciate it
i love these so much
4:25-6:49 “And THAT is why you do unit upgrades kids”
Got all but the last one wrong.
I swear those Ravagers carried the fight by killing all of Terran's air and anti-air with their corrosive biles!
This was cool, imho better than the standard stuff you do. Thanks :)
Te luciste bro, espectacular 10/10!.
just pure joy in this videos
New quality?! Nice!
That awesome, my greetings!
Абалдеть. Как это я так пропустил такое интересное видео... Я то уж думал ты прекратил снимать, ниодного оповещения
That mass marine fight would have turned out very differently if the non upgraded marines pushed up after the position was locked in.
How do you do this? does starcraft 2 have a unit testing mode somewhere? I would like to check it out.
This was a masterpiece!
Zerglings vs hell bats and helions. Sure the Zerg lings were gonna win. But that cost effectiveness of the hell bats and such must never be underestimated
4:23 Wait, I don't remember this scene in 300 at all
what unit tester is this? I love how the AI actually uses the energy on both sides rather than the horrible unit testers that do absolutely nothing but attack.
Can someone tell what is the name of the song from minute 6:57, please?
The song is the following incase you were still looking.
StarCraft II: Nova Covert Ops Mission Pack 1 Soundtrack - Cue 5 (2016)
@@darkout706, well, found it. But thank you so for responding, thought no one will ever respond =))
I have learned; NEVER underestimate the Zerg horde!
(though I thought the Vikings had a chance)
What were they doing at 4:20 after winning? I have never actually played this!
They use the abduction ability to pull each other to their own location
The viper has a power where it pulls units with that tongue/tentacle/thingy towards it. They do it in the final battle pulling tanks off the high ground.
I have no idea how you can run these smoothly
bro this is so much better than what does
i meant bro this is so much better than what tya does.
How did you make your own map
Whoa, so much higher quality than Tya's (I still respect their stuff, though this just blows it out of the water) and I love the music choices!
people need more of this omg
Muy épico. Extraño estos vídeos
Those 41 brave marines who lived that day.
how about hero units, like Jim Raynor vs Kerrigan
I got a few fight club ideas:
100 disruptors vs 1500 drones
500 marines&50 ghosts(with nukes) vs 200 stalkers&100 immortals
200 banshees vs 200 spore crawlers
300 thors vs 500 brood lords
500 reapers vs 100 infestors
200 queens vs 300 oracles
the last barrack of nukes is so terran, lol....
Didn't got right third and last fight. But, as always great fights. Didn't know Vipers got some area damage spell and this suprised me.
what map/mod do you use to do these?
If I was making an rts I’d hire you as a campaign designer. Great taste😊
Holy shit the marines with medivacs beating 10x the number of marines!
So good, you are too!
I'm not going to lie, I am very surprised at the results of the 300 vs 3000 marines. I was certain the red team's critical mass would be lost far easier, but it seems that as the medivacs had fewer to heal, they actually became way, WAY stronger!
nah its just a lot of useless mass in unupgraded army. If they would come closer instead of only first line shooting at red squad, they win