I think most the fallout games could benefit from an arena where you fight multiple waves of enemies, that said it would probably make games like fallout 4 feel more like a looter shooter than they already are. I just appreciate good ways to grind experience.
I can't believe there's a secret entrance to that morgue. Every time I've done this quest I had to fight my way through the sentry bots, gutsy's, and reavers... Bloody hell.
@@TheRubberMatch yeah, but so did F:NV and F:3. You would have to adjust the rules massively, or use mods. Honestly, F:4 YOLO would never be as good as the original ones Jon did.
@@MasolFeeds it's not given food items are healing items. It's going to be something very odd as a rules set. The increase of health per level is massive as well so not sure how you would set it up.
Point Lookout definitely takes me back ten years living in my first place on my own, playing this DLC into the wee hours. It’s one of the many reasons I haven’t given up on Bethesda - they gave me so many good memories.
Seraphim descending is a reference to warhammer 40k, its part of inquisitor eisenhorns personal battle code. There are some other subtle references in the text of this expansion as well
@@jediknight1294 glossia! Oh yes it is. I had forgotten. Heres one jedi knight that remembers the difference between knowledge and *wisdom* lol im made of deep cuts. Didnt know there was such an index, cool beans. Ill have to give it a look over
@@pudgeboyardee32 the fallout wiki is pretty good for the references as for the glossia mapping not sure but check the conclave I know it's been discussed. It doesn't work as a code outside of 40k I know that much as it requires YEARS of closeness to be able to draw from events in a shared past and draw allegory in that way.
@@jediknight1294 well... i dont use glossia per se but... contextual code can be surprisingly simple to establish, with the right people of course. But some stuff is more universal. If my stream starts getting sniped i tend to call for pushes in games with terms like leroy jenkins. Other stuff just evolves organically and the encryption is good for the few seconds you need. Its hard to play, snipe, and decode all at once. Do it all the time lol and then, canonically enough, it kinda forms into a loose battle cant. It also makes a good drinking game, i called it codex back in school
@@pudgeboyardee32 yeah but glossia has evolved to the point.where it has. A complex. Enough structure that I can indicate the difference between a left or. Right flank push from an enemy with a single word, i can even indicate a concept that. We as group haven't ever faced by showing what it was like or not like. Medea able to reference actions she wasn't there for to describe in two words a paragraph of Information. The crude battlecant of a guild/group of mates. Based on shared connections is like glossia only in the way that shifting each letter up. By an agreed number so D becomes N and multistage p2p FGP l l. Is the close linked. Concept..
PUT ON THE COCKING COVERALLS! You just acknowledged their importance right before AND right after repairing a lot of equipment without wearing them! Excited to see how long this goes on for. Good stuff.
Okay okay okay! The best gun in the game is the Metal Blaster, Jon. With the stealth suit and silent running you can kill anything, even on very hard, in one shot. In combat it loses durability failry quickly. Close up though, we're talking aboutsome serious headache. But yeah. The Backwater is the one of the best, if not the best for open combat when sneaking is no longer an option. Also it's lever action, which is perfect for the British gentleman shooting wild game running through a radiated swamp. 19:36; Yes.
19:37 the random corpse flailing itself off into the horizon and no comment from jon....when you've played so much fallout you've just learned to accept the surreal.
IRT Feral Ghoul Reavers in Fallout 3... I've emptied entire magazines into one of those beasts at level 20+ and it was still coming full bore at me. Reavers in this game are no joke.
Kills me how long Jon's played Fallout and how he still places mines so close the first would cause all the others to explode. Space them out Jon, then each one will count instead of be wasted
Jon Blackwidow doesn't work on swamp folk because they are classified the same way as Super Mutant so they don't have male or female indicators (even if they are clearly males)
So nice to see Point Lookout. I played that dlc to death, absolutely to death. Picked all the fruit, did all the quests has some of my favourite NPCs in it too.
Maybe originally the lighthouse would be part of the spy quest and point to the submarine's position like in The Simpsons with the Flying Hellfish fortune. Then again, probably not.
@@pbsixgun6 That's okay. I have some experience modding around and incorporating script functions and quest variables throughout the game for custom companions.
Hey Jon, just letting you know that swampfolk are classified as creatures (supermutants specifically) in the G.E.C.K. so I don't know if black widow will affect them.
Point lookout can crash a fair bit and a lot of what he is going to have to do is junk runs for cash so there's going to be a lot of tedious stuff cut out I'd expect
Can't remember if you had to wait a day between visits or if you could just spam him quickly by going inside and out and back again a bunch of time. Apart from that provided you had the caps it was insanely simple to run around most of the DLC with 100% weapons. Fun :D
I don't know if I should be surprised or not at the odd bugs that come up in these games. A bug that I found in Point Lookout is that if an NPC is following you into the Bog area (where you need to go for the punga plant), that once they activate the door that leads into that load zone, it teleports you back to the door and you may possibly get stuck in an infinite loop of loading as the NPC rapidly continues to activate the door. However, this is unlikely to happen in normal gameplay, as I was experimenting with custom followers that come into the DLC areas with you, but it could also happen with the vanilla NPCs that follow you around for quests and aren't dismissed until they either die or reach their destination, such as the Little Lamplight kid that wants to go to Big Town, Red from Big Town, some Brotherhood guy in the ruins of DC, etc. Not sure why it happens with that door though, as there's nothing unusual about it or it's scripting. Also, those same NPCs can show up in any of the DLC actually if they were following you when you started them.
@@mudcrab3420 I just looked it up and it looks like you just have to travel far enough away to unload the cell his shop is in and then return. Alternatively opening the Nuka-Cola machine outside reloads his shop apparently.
I once redid the ghoul quest many years ago in the past. It costs you like, 500 caps, you see the same guys there if they're still alive, and I don't remember getting anything from it. If I had to guess, you get free chems or something. To be fair, it was about a decade at this point (Holy fuck) and I forgot you got a melee weapon upon completion as well. So take it with some salt, Jon. You gotta show them the tranquility lane stuff. I'm afraid you might forget it, but it was a cool easteregg.
It's good to see more fallout on your channel. Considering it's what I found you and stayed for(originally your kill everything run), it's just great to see it again.
Did not know you had to wear those glasses. I spent forever trying to guess which vase went to which number. Also, despite your explanation, I still have a hard time believing the backwater rifle is better than Lincoln's repeater. It doesn't at all feel like it.
Shady Doorags depends on your build. High luck with the right perks will land crits ever shot . Also most importantly, 10mm rounds are abundant in this game!
Luck 10 plus finesse plus survival expert gives you 90% crit chance with abundant ammo with backwater remember and you can stack a couple of things for crit damage bonuses. Think there is a headshot one out there. So combine that with say, bloody mess and the appropriate gendered perk and ghoul ecology and it can get ridiculous.
Next 6 episodes of this series are the last im going to be able to watch, ive joined the army and i start in 6 weeks. Started playing your videos in the background when i was working out to prepare for the army. Scince then ive fell down the matn rabbit hole and ive watched nearly all of your fallout series'. Just want to say thank you very much Jon youve been my go to for months. I wish you all the best in all you do, even if im not around to watch your videos when they come out, im sure ill find the time to get around to them when im finished training. Thanks again Jon, Kindest regards- Archie
I love how your playthroughs are both informative and entertaining. I mean, I didn't know that Mirelurks can´t attack you in the water and I've played this game for hundreds of hours. I usually avoid them to conserve ammo.
All of that effort to get the Backwater rifle over two parts and hyping up 10mm ammo... just to never use it. You even went into an area full of extra flimsy ghouls where you could have been cutting a swathe through them like a badass
I’ve done that quest at least four or five times and I never noticed the paint on the vases I just guessed which one was one and assume that they are in order lol
I really want to play the DLC like this now, I love this DLC a great deal and this is a very fun and unique way of going about it and makes it feel like the rest of the DLC
Jon, the Tribals are going to be easier than you're expecting. At your present level, they will either not have the damage bonus at all, or it will be rare. I'm not certain which. What I am certain of is I just did this myself at a low level, purposely let them shoot me, and no bonus damage was applied. Most will have hunting rifles or combat knives. Some had double-barreled shotguns, and I'm not sure whether they hit me, but I don't THINK they have bonus damage applied. I'm sorry if someone said this already, I tried to check via find (looked for mentions of "tribals" and "-35").
Sometimes I wonder if the Fallout world wasn't even more messed up before it ended. The wasteland is always framed as this hellscape, but all we ever hear from the old world most of the time is how brutally crazy various people and organizations were.
Actually its implied the Chinese counter developed the small circular stealthboys for commie espionage missions i assume disguised as powder compacts, and the cumbersome square ones are the reverse engineered mass produced USA Army ones that had trouble miniaturizing the powercell
There's a factory mama dolce foods still occupied by ghoulified Chinese spies and spec opps infiltrators who were building and supplying agents right under their noses. And stealth boys are usually found left on chinese special opps training manuals. Whilst never said i think its safe to say the commies also had the tech. Robco just slapped their 3001 brand on it and sold em to the military for profit.
Thank you, Jon, for cheering up my dreary Sunday with a continuation of your fun Fallout 3 walkthrough. Amusing, entertaining, and informative. Particularly learning more about the Swamp folk and what can or can't affect them. Cheers.
Love watching. Started playing FO3 alil bit ago n saw this, that it was recent and decided to do something similar but due to the system being a 360 n my actua human character having a low science level, I'm going in different.
5:22 Jon "The Perceptionless": I am, if you *pardon the pun* , swimming in Rad-X right now. Audience: *laughing in Peasantwerp and sarcasm* That's certainly not one of the reasons why we come here, no, not at all.
Oh my god, I hope he does a Naked Run of Mothership Zeta, that was hoarders' paradise! (Plus the Alien/Abomination enemies have similar stange stats just like in this DLC!)
Fallout 3 is extremely generous with XP when completing main story line quests it goes up 100 XP each quest so like 10 quests into the story you'll get 1,000 xp
He has installed a bunch of mods since then, texture mods and bug fixes etc. He goes over them usually at the start of a run, but I guess since this is a short one, he didn't bother.
I didn’t see my first reaver until going through the presidential metro and at level 25 with fawks and dogmeat on the hardest difficulty, I got my ass kicked
Sorry to break it to ya Jon but the Black Widow perk doesn't work against either feral ghouls nor swampfolk as they're both classified as creatures not and therefore do not have genders..
I like how he says because of how dr works automatics weapons are the best but then a few mins later says the blackwater rifle is the best gun in the game
Automatics have massive drawbacks and shot for shot objectively with a luck build Blackwater is better but generally automatics are the strongest weapon class in the game.
Jediknight 129 everytime I play fo3 im always using small guns and big guns and yeah the ammo can be a bit of a problem but some shops usually sell some
A conman? Excuse me, but Pilk is an honest businessman! He sells you exactly what he claims to, and then even gives you a free axe.
Exactly, honestly I wonder why there isn't anything like him basegame.
It was worth killing him and not getting my caps back
I think most the fallout games could benefit from an arena where you fight multiple waves of enemies, that said it would probably make games like fallout 4 feel more like a looter shooter than they already are. I just appreciate good ways to grind experience.
Jon: I don't like breaking the game.
Me: *severe flashbacks of other playthroughs*
*PTSD Flashback of Jon completely knackering Rome Total War for his video on how broken it is*
@@kevblr15 Ooo what video was that? I don't think I've seen it but it sounds extremely interesting!
Jon in 2020: I don't like breaking the game.
Jon in 2022: *UTTER CHAOS RUN*
"Remember we've got Repair +10"
*Repairs guns without bonus*
"This one person did all of the female voices"
So it's a Bethesda game.
Jason Hightower yes a Bethesda game, but at least they don’t sound the same.
They pick good voice actors though!
It's the exclusive bethesda women i guess.
It’s a game that was made on the east coast
yes, it is
FUN FACT:
Every single buoy along the coast has loot underneath it 👍
Sorry, i'm a non native english speaker, what is a bouy ? That could help my point lookout experience
@@Sky_FMJ the floats all around the coast. Dive down below all of them 👍
@@Sky_FMJ 5:35 That thing :)
@@Bald_Thoughts Thank you my man
@@LuciferStarr Thank's for the timestamps, that's really helpful
I can't believe there's a secret entrance to that morgue. Every time I've done this quest I had to fight my way through the sentry bots, gutsy's, and reavers... Bloody hell.
Most people just use it for exit and then immediately forget about it later.
Edward Sallow dude you just nailed it completely ... I didn’t know about it either but then vividly remember going through that exit
It was the skyrim door before Skyrim.
Several areas in Fallout 3 had these sorts of "back exits" that could also be entrances.
Correct. Fallout 3 back entrances were never locked.
@@The_GK1 Almost never locked, the one leading to Roy Phillips is locked for exemple.
St. Jon has ignited the great lighthouse!
ALL HAIL THE GREAT LIGHTHOUSE!
Most important quest of the entire game.
The Chinese on the terminal in the sub (世上无难事只怕有心人)translates to "Nothing is unachievable"
More accurately "nothing is unachievable to a determined person".
"I don't like breaking the game" Jon really is the Ying to Spiffing Brit's Yang.
I’d say mitten squad is the yang in this situation
Desmond also has a spare sniper rifle.
19:35 "I'm seeing no red on the compass at all, but then again, my perception is pretty poor"
Jon, that is the understatement of the year lol
I have missed Fallout Sunday.
Reminds me of eagerly waiting for Kill Everything and YOLO.
Gilhelmi YOLO Fallout 4 seems damn near impossible
@@TheRubberMatch yeah, but so did F:NV and F:3.
You would have to adjust the rules massively, or use mods. Honestly, F:4 YOLO would never be as good as the original ones Jon did.
Gennaro yeah I’m trying to figure out what difficulty he would set it to. I just don’t think survival mode is possible for a yolo run.
@@MasolFeeds it's not given food items are healing items. It's going to be something very odd as a rules set. The increase of health per level is massive as well so not sure how you would set it up.
Point Lookout definitely takes me back ten years living in my first place on my own, playing this DLC into the wee hours.
It’s one of the many reasons I haven’t given up on Bethesda - they gave me so many good memories.
Exactly the same here, couldn't have put it better myself. Feels like a lifetime ago now but the memories live long.
Most of my favorite npcs in fallout games have been ghouls. They just often have very distinct personalities and voices.
I'm not racist, most of my best friends are ghouls
shut up, Smoothskin!
I was waiting for this today!
Dinner and a radioactive movie.
The magnificent part of "Lincolns Repeater is" 0.00 dispersion
Seraphim descending is a reference to warhammer 40k, its part of inquisitor eisenhorns personal battle code. There are some other subtle references in the text of this expansion as well
Glossia being the term for the language. There are an amazing list of references in fallout something that FO4 did well in the police stations.
@@jediknight1294 glossia! Oh yes it is. I had forgotten. Heres one jedi knight that remembers the difference between knowledge and *wisdom* lol im made of deep cuts. Didnt know there was such an index, cool beans. Ill have to give it a look over
@@pudgeboyardee32 the fallout wiki is pretty good for the references as for the glossia mapping not sure but check the conclave I know it's been discussed. It doesn't work as a code outside of 40k I know that much as it requires YEARS of closeness to be able to draw from events in a shared past and draw allegory in that way.
@@jediknight1294 well... i dont use glossia per se but... contextual code can be surprisingly simple to establish, with the right people of course. But some stuff is more universal. If my stream starts getting sniped i tend to call for pushes in games with terms like leroy jenkins. Other stuff just evolves organically and the encryption is good for the few seconds you need. Its hard to play, snipe, and decode all at once. Do it all the time lol and then, canonically enough, it kinda forms into a loose battle cant. It also makes a good drinking game, i called it codex back in school
@@pudgeboyardee32 yeah but glossia has evolved to the point.where it has. A complex. Enough structure that I can indicate the difference between a left or. Right flank push from an enemy with a single word, i can even indicate a concept that. We as group haven't ever faced by showing what it was like or not like. Medea able to reference actions she wasn't there for to describe in two words a paragraph of Information.
The crude battlecant of a guild/group of mates. Based on shared connections is like glossia only in the way that shifting each letter up. By an agreed number so D becomes N and multistage p2p FGP l l. Is the close linked. Concept..
yes!! This series is already tremendous. I've legit been waiting all week for another episode.
PUT ON THE COCKING COVERALLS! You just acknowledged their importance right before AND right after repairing a lot of equipment without wearing them!
Excited to see how long this goes on for. Good stuff.
Oh gods there were so many times I raged seeing the 60 repair skill needed flash up as he stopped. Repairing.
Okay okay okay!
The best gun in the game is the Metal Blaster, Jon.
With the stealth suit and silent running you can kill anything, even on very hard, in one shot.
In combat it loses durability failry quickly. Close up though, we're talking aboutsome serious headache.
But yeah. The Backwater is the one of the best, if not the best for open combat when
sneaking is no longer an option.
Also it's lever action, which is perfect for the British gentleman shooting wild game running through a
radiated swamp.
19:36; Yes.
Luck 10 + Fitness Perk(= extra Luck 5)+ Survival Expert + Blackwater Rifle = 90% Crit chance
19:37 the random corpse flailing itself off into the horizon and no comment from jon....when you've played so much fallout you've just learned to accept the surreal.
Will we get a WASTELAND 2 SERIES after this?
Wasteland 3 has been announced already so. . .
"My perception is pretty poor". Said in a total lack of self-awareness :)
This vid would have come out two days ago, but Jon couldn't think of a pun for the title.
IRT Feral Ghoul Reavers in Fallout 3... I've emptied entire magazines into one of those beasts at level 20+ and it was still coming full bore at me. Reavers in this game are no joke.
Nightweaver20xx dart gun is your friend.
@@MasolFeeds It helps massively, but then they just start throwing exploding gunk at you. Those things were the worst.
Fairly certain reavers are glitched in 3 and only take full damage from explosive splash
I just run away, not even worth my time and you don’t need the XP lmao
Kills me how long Jon's played Fallout and how he still places mines so close the first would cause all the others to explode. Space them out Jon, then each one will count instead of be wasted
Jon Blackwidow doesn't work on swamp folk because they are classified the same way as Super Mutant so they don't have male or female indicators (even if they are clearly males)
So nice to see Point Lookout. I played that dlc to death, absolutely to death. Picked all the fruit, did all the quests has some of my favourite NPCs in it too.
This DLC is my favorite from Fallout 3. Love taking out swampfolk with the Backwater Rifle.
Maybe originally the lighthouse would be part of the spy quest and point to the submarine's position like in The Simpsons with the Flying Hellfish fortune. Then again, probably not.
That would of been cool!
Now I just have to make a mod centered around that lighthouse. Have a brownie point for sparking a thing in my brain.
@@pbsixgun6 That's okay. I have some experience modding around and incorporating script functions and quest variables throughout the game for custom companions.
@@BradTheAmerican If you ever get around to making it, I'd love to see it. Also, I think I remember watching your Mass Effect playthrough years ago.
@@user-hi4sm3ig5j Holy throwback Thursday, Batman.
Jon: but we’ll do that next week ladies and gentlemen...
Me: *the videos over* *hello darkness my old friend* MOOOORRREEEE
Hey Jon, just letting you know that swampfolk are classified as creatures (supermutants specifically) in the G.E.C.K. so I don't know if black widow will affect them.
It doesn't, I checked on wiki because I thought the same thing.
I didn't know that you can repair the light, thanks Jon, teaching me new things as usual
Sometimes the game glitches and it's impossible to repair the light. That happened on my first playthrough.
@@MichaelPalin it's a Bethesda game after all
This is far more edited than Jon's usual Fallout content! 🤔
Mayhaps using console commands has opened his eyes to creating content faster.....hmm
Point lookout can crash a fair bit and a lot of what he is going to have to do is junk runs for cash so there's going to be a lot of tedious stuff cut out I'd expect
i may be mistaken but every time you go to the hardware store his repair skill goes up until it gets to 100.
Larry Lewis oh I did not know that! Lol
Another bug they never fixed, just go with it as Haley is the only vender in the whole game whose repair skill can go to 100
Can't remember if you had to wait a day between visits or if you could just spam him quickly by going inside and out and back again a bunch of time. Apart from that provided you had the caps it was insanely simple to run around most of the DLC with 100% weapons. Fun :D
I don't know if I should be surprised or not at the odd bugs that come up in these games.
A bug that I found in Point Lookout is that if an NPC is following you into the Bog area (where you need to go for the punga plant), that once they activate the door that leads into that load zone, it teleports you back to the door and you may possibly get stuck in an infinite loop of loading as the NPC rapidly continues to activate the door. However, this is unlikely to happen in normal gameplay, as I was experimenting with custom followers that come into the DLC areas with you, but it could also happen with the vanilla NPCs that follow you around for quests and aren't dismissed until they either die or reach their destination, such as the Little Lamplight kid that wants to go to Big Town, Red from Big Town, some Brotherhood guy in the ruins of DC, etc. Not sure why it happens with that door though, as there's nothing unusual about it or it's scripting. Also, those same NPCs can show up in any of the DLC actually if they were following you when you started them.
@@mudcrab3420 I just looked it up and it looks like you just have to travel far enough away to unload the cell his shop is in and then return. Alternatively opening the Nuka-Cola machine outside reloads his shop apparently.
It's 2020 and people still play Fallout 3 (including me) and yet so many people say it wasn't good, BAH! It was amazing.
When was the last time you put your Kill Everything series as an endcard?
@@aidanaidan8662 doo-rags
I once redid the ghoul quest many years ago in the past. It costs you like, 500 caps, you see the same guys there if they're still alive, and I don't remember getting anything from it. If I had to guess, you get free chems or something.
To be fair, it was about a decade at this point (Holy fuck) and I forgot you got a melee weapon upon completion as well. So take it with some salt, Jon.
You gotta show them the tranquility lane stuff. I'm afraid you might forget it, but it was a cool easteregg.
19:39
"my perception is pretty poor, i wouldn't necessarily see that much"
YOU DONT SAY JON!?
Been waiting for this for about a week now 😂 love to see you do the same with far harbor
It's good to see more fallout on your channel. Considering it's what I found you and stayed for(originally your kill everything run), it's just great to see it again.
Fav series
Safari and spy quests are truly amazing!
Jon, I LOVE the outro! THAT is the comedy I'm talking about!!!
this is my favorite fallout dlc of all time and i thought i explored it thoroughly but i never knew about the smuggler on the island.
i didnt know mirelurks couldnt attack you in water either! what the heck
Did not know you had to wear those glasses. I spent forever trying to guess which vase went to which number.
Also, despite your explanation, I still have a hard time believing the backwater rifle is better than Lincoln's repeater. It doesn't at all feel like it.
Shady Doorags depends on your build. High luck with the right perks will land crits ever shot . Also most importantly, 10mm rounds are abundant in this game!
Luck 10 plus finesse plus survival expert gives you 90% crit chance with abundant ammo with backwater remember and you can stack a couple of things for crit damage bonuses. Think there is a headshot one out there. So combine that with say, bloody mess and the appropriate gendered perk and ghoul ecology and it can get ridiculous.
Jediknight 129 that’s my exact build right now! Lol I just rushed to get the backwater before level 10!
Wow. I've been playing Fallout 3 for a good 8 years and never knew Mirelurks can't attack you in water :o
30:00 "shortage of ghouls...", "Walk into a random ruin, point your gun in a direction, shoot. There's a decent chance you'll hit a ghoul." LOL
Reavers on very hard... thanks for reminding me Jon
Legend and Claire has it that videos don’t go out unless there’s a pun in the title.
did anyone else notice that Pliks eyes point in different directions?
The pass cards are just unique rare junk, they don't open anything at all.
Next 6 episodes of this series are the last im going to be able to watch, ive joined the army and i start in 6 weeks. Started playing your videos in the background when i was working out to prepare for the army. Scince then ive fell down the matn rabbit hole and ive watched nearly all of your fallout series'. Just want to say thank you very much Jon youve been my go to for months. I wish you all the best in all you do, even if im not around to watch your videos when they come out, im sure ill find the time to get around to them when im finished training. Thanks again Jon, Kindest regards- Archie
I love how your playthroughs are both informative and entertaining. I mean, I didn't know that Mirelurks can´t attack you in the water and I've played this game for hundreds of hours. I usually avoid them to conserve ammo.
I heard her name as Mad Empanada years ago and I can't hear it any other way now.
Finally! been waiting for episode two! Love the content keep it up!
U.S.S Ozy-what now Jon that's not even slightly right.
Ahh, it's nice to have fallout back.
The Mirelurks in this game really look goofy.
They really do. They look more like people in crab suits instead of giant crabs. Say what you want about Fallout 4, it did the Mirelurks great
@@KUPOkinz Taste like crab, walk like people.
" Then again, my perception is pretty poor. "
Oh, so you've finally noticed?
He has overcome the Dunning-Krueger effect!
Perception is barely high enough to perceive perception.
omg finally yessss, missed you
All of that effort to get the Backwater rifle over two parts and hyping up 10mm ammo... just to never use it. You even went into an area full of extra flimsy ghouls where you could have been cutting a swathe through them like a badass
I’ve done that quest at least four or five times and I never noticed the paint on the vases I just guessed which one was one and assume that they are in order lol
Love series' like this! Great work, Jon!
I have missed your fallout challenges 👍
I really want to play the DLC like this now, I love this DLC a great deal and this is a very fun and unique way of going about it and makes it feel like the rest of the DLC
I didn't know the tribals did bonuse damage to you. I always wondered why I would die so quickly while wearing my winterised t51b.
Jon, the Tribals are going to be easier than you're expecting. At your present level, they will either not have the damage bonus at all, or it will be rare. I'm not certain which. What I am certain of is I just did this myself at a low level, purposely let them shoot me, and no bonus damage was applied. Most will have hunting rifles or combat knives. Some had double-barreled shotguns, and I'm not sure whether they hit me, but I don't THINK they have bonus damage applied.
I'm sorry if someone said this already, I tried to check via find (looked for mentions of "tribals" and "-35").
Sometimes I wonder if the Fallout world wasn't even more messed up before it ended.
The wasteland is always framed as this hellscape, but all we ever hear from the old world most of the time is how brutally crazy various people and organizations were.
Such a great, atmospheric DLC. My fave for Fallout 3
Speaking of lighthouses, have you seen ‘The Lighthouse’ with Dafoe and Pattinson? Bloody good movie. Also terrifyingly strange.
Love the pun
Why would a chinese sub have a stealth boy, it was reverse-engineered from a captured chinese stealth armor?
Actually its implied the Chinese counter developed the small circular stealthboys for commie espionage missions i assume disguised as powder compacts, and the cumbersome square ones are the reverse engineered mass produced USA Army ones that had trouble miniaturizing the powercell
Wouldn't be the first time Bethesda left in plot holes and time paradoxes huge enough to accommodate a whole fleet of Nuka Cola trucks.
@@Novasky2007 Ahh, cool. I did not know that.
@@Tuulos So true.
There's a factory mama dolce foods still occupied by ghoulified Chinese spies and spec opps infiltrators who were building and supplying agents right under their noses. And stealth boys are usually found left on chinese special opps training manuals. Whilst never said i think its safe to say the commies also had the tech. Robco just slapped their 3001 brand on it and sold em to the military for profit.
Swamps... not Jons Forté
Didn't realize you were playing this. Awesome!!!
The terminal at 6:39 says
"世上无难事,只怕有心人"
Which is a Chinese idiom for "nothing is unachievable"
I think I just got my motto for 2020: "Keep on keepin' on, watch out for the bad things."
Been waiting for this one loving this so far keep them coming
Take a shot every time Jon uses VATS for immediate liver failure.
Thank you, Jon, for cheering up my dreary Sunday with a continuation of your fun Fallout 3 walkthrough. Amusing, entertaining, and informative. Particularly learning more about the Swamp folk and what can or can't affect them. Cheers.
i had completely forgotten exactly how terribly designed the mirelurks were in fo3.
Love watching. Started playing FO3 alil bit ago n saw this, that it was recent and decided to do something similar but due to the system being a 360 n my actua human character having a low science level, I'm going in different.
You need to do a no VATS run at some point, that would be gloriously painful
Lol I swear to god that was my first 20 hours of fallout. Someone else played through the opener my first time
5:22
Jon "The Perceptionless": I am, if you *pardon the pun* , swimming in Rad-X right now.
Audience: *laughing in Peasantwerp and sarcasm* That's certainly not one of the reasons why we come here, no, not at all.
Oh my god, I hope he does a Naked Run of Mothership Zeta, that was hoarders' paradise!
(Plus the Alien/Abomination enemies have similar stange stats just like in this DLC!)
Fallout 3 is extremely generous with XP when completing main story line quests it goes up 100 XP each quest so like 10 quests into the story you'll get 1,000 xp
wow ive been watching the fo3 yolo run recently, and the graphical & fps difference between that series and this one is unbelievable!
He has installed a bunch of mods since then, texture mods and bug fixes etc. He goes over them usually at the start of a run, but I guess since this is a short one, he didn't bother.
Yes yes yes i love your level 1 challenge runs!!
I love your videos especially the fallout videos. Keep the content coming!
you too will feed the Punga
Been waiting for this since the first one!!!
I didn't even know that island at the south of the map existed. Holy hell.
I didn’t see my first reaver until going through the presidential metro and at level 25 with fawks and dogmeat on the hardest difficulty, I got my ass kicked
I hope he plays Fallout 3 all the way through again especially since he hasn't played it since he got his pc.
Good vids buddy, well done, keep em coming.
Love this series already!
Sorry to break it to ya Jon but the Black Widow perk doesn't work against either feral ghouls nor swampfolk as they're both classified as creatures not and therefore do not have genders..
It's strang e seeing him picking up healing items after watching yolo
I like how he says because of how dr works automatics weapons are the best but then a few mins later says the blackwater rifle is the best gun in the game
Automatics have massive drawbacks and shot for shot objectively with a luck build Blackwater is better but generally automatics are the strongest weapon class in the game.
Jediknight 129 yeah but is the blackwater really better then the vengeance
@@fluffyunicorn3907 erm. Depends on build. I. Suspect. The ammo.jded and stuff will. Affect it.
Jediknight 129 everytime I play fo3 im always using small guns and big guns and yeah the ammo can be a bit of a problem but some shops usually sell some
Wow what a noob I was when I played FO3, i missed all of those side quests