It's worth noting that the bad ending of Soulstorm can't really be counted as a success like you said, as the destruction of the brewery and its pipelines simply means that the supply of brew being pumped out to other factories is now cut off, meaning that all of the slaves in those factories are doomed to die from brew withdrawal with Abe's cure never being introduced into the mix.
That's very true, I really do think that the Soulstorm ending is probably the most depressing out of the bunch. You could say that at least the Mudokons won't be abused anymore after they all die, but then you remember that they'd probably still have the means to just breed more and start the cycle all over again. Luckily, the bad ending isn't canon so we can just try not to think about it too much I suppose haha!
Even if the scrubs all die out, the Glukkons can just pump more scrubs out of Sam. She was never mentioned to have drank the brew, so it is possible the Glukkons still had some leverage, as even if the whole thing cost them a bunch of factories and lives, they can just restructure, rebuild and revise. Then again, the factory explosions, considering the brewery explosion produced something akin to a mushroom cloud, may cause a nuclear winter of sorts that brings further death and destruction to Oddworld. It’s this implication that blows out virtually any sort of victory the Glukkons would have otherwise. Everyone is dying slowly and painfully, and the only person who could’ve prevented it, the very glue that held everything together, is dead and thrown into the garbage dump and forgotten.
I found it the most depressing that, in the SoulStorm ending, you get to actually see that Abe is remorseful for his lack of action. Not only that, but he also has a pair of friends that, instead of persecuting him like in the other three games (Counting New N' Tasty and excluding Munch's Oddysee), actually try to sympathize with him. Not quite so disturbing to me as it is depressing.
That's definitely true! It feels like a more realistic reaction to the events rather than being more cartoonishly dark which only adds to how depressing it is. I definitely think that the Soulstorm ending is one of the most effective bad endings!
You forget to mention that Munch is the last known Gabbit so after he dies slow and painfully his species goes extinct since you didn’t save the eggs! Making it even darker!
Oh, & to add to that, the last can of Gabbit eggs got eaten by that other Glukkon seen in the good ending who tries to outvote Lulu. In one level as well, you can see Munch end the level by landing in an empty Gabbit pen. Very depressing how the Gabbits were ultimately killed off.
I know! These bad endings are by far the scariest parts of the entire series though. So you have a huge incentive to rescue everyone to avoid seeing them for yourself :D
I've said on stream, Munchs Oddysee's bad ending traumatized me as a child and as bleak as Soulstorms bad ending was, it doesnt even come close. Perhaps only surpased by guardian angel in creepiness.
Hey, thanks for coming along to the stream! I didn't realise that it was you in the chat at the time haha! But yeah, Munch's Oddysee and Soulstorm's endings are probably the bleakest, but for me I'm not actually sure which one is worse :D
I got the bad ending when I finished "New 'n' Tasty" for the first time. It wasn't even intentional, since I didn't know that when you leave the factory building, every remaining Mudokon gets automatically killed, suddenly drastically increasing my death count, and there were several Mudokons well-hidden enough to not notice them. That bad ending however was an incentive to to get every single Mudokon. "Oddworld Adventures 2" for the Game Boy Color also has somewhat of a "bad" ending that you get when you finish the game on easy mode (which just consists of skipping a whole bunch of levels, including the final level where you destroy the brewery), whether you rescue all the Mudokons in the "remaining" levels or not. There, one of the Mudokon shamans talks to Abe and ends his speech with: "You have accomplished your mission of saving your ancestors. Or have you...." (The ending cutscene is available via the password 24BR8. I just played through this game again to get the correct quotation, and yes, the ending cutscene has its own password.)
Oh no! I bet a ton of people got the bad ending on their first playthrough of Abe's Oddysee and New 'n' Tasty and if you weren't expecting it it would have made the bad ending even more disturbing! But yeah some of the hidden Mudokons are extremely difficult to find. Luckily I can pretty much remember where all of the secrets are now that I've played it so much :D I did wonder if any of the Game Boy ones had bad endings, with those being so unknown though I didn't give it any research! Haha, that ending is strange though because it still tells you that you've saved your ancestors so it technically still feels like somewhat of a good ending. I'm glad that I didn't play it on the easier difficulty!
Schrenner11 I’ve never played Oddworld Adventures 2, but now that I know that there’s a “bad ending” for that game, I always thought that after the Mudokon shaman’s speech, he and the surviving Mudokons execute Abe
I have to say that it's actually super easy to get the bad end in Abe's Oysee without going out of your way to not help Mudokens. There is a point in the game where you can accidentally leave the factory. That means every Mudokens you hadn't saved up to that point is now dead. Most of the time that equals up to 30. The game is pretty hard and it's easy to accidentally get some killed.
That is true, off the top of my head there's 28 Mudokons in Rupture Farms that die if you leave. However, I think the game is actually quite smart in the way that it explicitly tells you that before you leave, meaning that if you wanted to rescue them, you'd probably go back and try and find them. Plus a lot of the Mudokons are on the main path through the level, so providing you rescue some of them you come across you won't kill all 28, which means you still wouldn't get the bad ending anyway providing you didn't kill everyone in the late game sections too.
The munch odyssey bad ending was going to be even more creepier in an early concept art for the game bad ending munch would be literally fused to lady Margret
Which is pretty crazy considering that the Munch's Oddysee ending is already one of the darkest. There was probably no need for it to be even worse haha!
And poor Munch while fused to Lady Margret would be forced to breathe in her smoke & eventually share the same disease Lady Margret had with her previous lungs & slowly d*e from it with her.
@Retroman64 Agreed, the only thing that would make those two bad endings even more terrifying is by giving said endings PS1 style cgi. I don’t know why PS1 style cgi creeps me out so much. I guess it’s because I grew up with too many lighthearted and colorful PS1 games like Ape Escape, Spyro and Crash Bandicoot.
In the Soulstorm ending, with the factory not running, it's impossible to get the cure out to addicted Mudokons. With the Brewmaster dead and more Soulstorm facotories destroyed and all stocks running out, even enslaved Mudokons will soon die from withdrawal. Plus, even if they can set the creation of Soulstorm back up, they decide that Abe doesn't exist and this was all down to Molluck, quashing the hopes of both free and enslaved Mudokons that they can stand up to Glukkons. It's an even darker ending. On the flip side, when Abe leaves the factory running, Molluck kills the Brewmaster - and two other high-up Glukkons - meaning that the automated production will grind to a halt more slowly while the cure is being shipped out. Additionally nobody on the outside will know the brew has been tainted. While the Brewmaster may be replaced, his replacement will be woefully out of the loop. Additionally, while the misinforming papers desperately try not to mention Abe, they cannot deny his existence as he is still alive, meaning rumours can continue to spread.
I actually thought that Soulstorm's bad ending was way up there as one of the most grim scenes in the whole series! I think the way that it cuts the game short and kills everyone before even reaching the last few levels really adds to that too. It feels like by getting the bad ending, your experience with the game is cut short which mimics how Abe's journey is cut short too.
I see Soulstorm endings as a chaotic ending, and helps further this by showcase the newspapers info showcasing the destruction from the brewery spreading and Abe being nothing more than a boogeyman, soon to be forgotten
you knwo what oddworld can do to make the game even darker? change abe's immortality into a generation, basically whenever abe die, his reincarnation continue and not himself, so whenever you die for missed the funny space key and fell to death, the mudokons continue to suffer for the next few decades until abe get reincarnate
I don't know what Oddworld Inhabitants did to not get the ending where Soulstorm was a good, successful game that paved a bright future for the franchise but the ending they got was pretty goddamn depressing.
Actually bad endings were very common especially going back to the days of adventures games. Many games in the 1990s had bad endings or some terrifying game overs.
That's true actually. I suppose when I said that I meant more so with console games. Most adventure games were on PC so I never got an opportunity to play them!
@@PixelPursuit Yea don't get me wrong. In my opinion the oddworld games. Particularly the one in Munches Oddysee are some of the best crafted in gaming. Search up "Mr.Whitman" on youtube and l look up "Ways to die. Games". Many of the Sierra games like Space Quest and Kings Quest had some clever game overs.
The zoom out to the fire extinguisher during the Soulstorm ending is legitimately one of the funniest pieces of visual comedy I've ever seen because i legitimately can't tell if they did it as a taunting visual gag or as a legitimate "a bridge too far" moment. Like, even if he got to the fire extinguisher, then what? There's no putting out a fire that large. Not to mention all three of them were actively on fire, even if they survived the fire completely unharmed, they can't reach the controls and are literally moments away from crashing into the factory and exploding.
Oh definitely. Also the entire PS1 CGI for Abe’s Oddysee and Abe’s Exoddus freak me out. But not because I think the CGI is ugly, rather that it’s uncanny to look at. But that’s okay, since the universe of Oddworld is genuinely an unpleasant one. I mean you’ve got a world filled with slavery, Pollution, ethnic cleansing, imperialism, and… to be honest, generally inhabitants who look uncanny and like they’re about to die at anytime. In a way, the uncanny animation works in favor of its story and setting in my opinion. The characters may be ugly and uncanny, but they come from an even more ugly and uncanny world. This Oddworld is a world where the inhabitants are deformed, malnourished, and gloomy. There’s a line between being creepy and just making ugly PS1 CGI (like with Tekken 1).
4:50 actually he turned into a flock of unknown birds & they just flew away, it's unknown if he's flown away to another place in existence to never show himself again or he's actually dead after the unknown birds were hunted by unknown mudockans offscreen... Oh wait. Never mind
There is something ominous about heart rate monitors especially in darker subtexts. It's a weird fixation I have with this ending. I guess, for me it's because it adds an extra layer of vulnerability, Munch can't hide his terror even if he wanted to. It is often seen as symbolism of death or dying as it is for medicine and saving lives. And it is nice, more PG-13 way to get the notion across that the character is dead, rather than showing the corpse.
Abe's Oddysee was one of the best games available on the PlayStation Classic! That Rayman and Metal Gear Solid are absolute classics! The rest of the game choices were slightly odd though... My PlayStation Classic is used more as a display piece now.
However when I play Soulstorm on the PlayStation 5 I just got the bad ending. So when the bad ending was finished I replay the levels and try again to rescue all the Mudokons and also trying not to get them killed. However I left one behind in Necrum Mines because of those annoying saws keep sawing faster. So i left one behind sadly. But I did got the good ending I rescued all the Mudokons and also made the cure to sent all the factory's across Mudo's & Oddworld
Haha, I wonder how many other people have played through these games not knowing that there's bad endings. It would probably come as quite a shock seeing them for the first time! Yeah the good ending of Soulstorm is actually quite hard to get, a lot of the Mudokons are pretty difficult to find and difficult to save too! You did a good job rescuing them all :D
I will comment Even if you capture all the bounties dead it wouldn't even mattered anyway Cause you would still get ambushed by raider and get the secret expose regardless So I am glad strangers wrath has no bad ending
First Game: Abe gets thrown in a grinder Second Game: Abe gets evaporated Third Game: Abe gets decapitated and his head mounted on a wall while Munch gets gutted on screen Soulstorm: Abe dies in a fire, and everyone in the Soulstorm Brewery dies in a massive fucking explosion!
It’s really frustrating that the platinum trophy in Soulstorm not only requires the worst ending, but also requires you to kill at least a thousand mudokons. I never even attempted this unless I knew it would net me the platinum.
What I’m wondering is, in soulstorm’s bad ending, had the fire extinguisher been used, would it have been enough? Don’t get me wrong I’m no firefighter, but i feel like it would have taken way too long for Abe to put out the fire before the train hit the factory.
You're probably right with that to be fair! I think it's more so the symbolism element of it, being so close to success but not making it by such a slim margin.
Oddworld's bad endings are a punishment towards the player if they fucked up during their playthroughs. Either it be failing to save all Mudokons, use a dark power constantly so it corrupts the amulet's spirit, or having less than 50% Quarma. So moral of the story is: Don't ignore a bit of small-fries on the lower levels. Rescue all of them so Abe would be claimed as a hero, and they'd make it out alive, and everything will return to the way it is before their enslavement. I'm not a masochist for bad endings, but Oddworld, Persona 3, 4, & 5, Sonic 2(Game Gear), and Banjo-Kazooie's bad endings are just so dark and distressing that they encourage the player to try again, whereas the latter was intentional if they save and quit the game or lose all lives.
Come to think of it, the best and worst endings of Soulstorm would probably be more effective if there were news sound clips in the background like in some of the levels, in addition to the newspapers.
It's pretty horrific isn't it! And the bad ending of New 'n Tasty is potentially one of the more tame ones compared to the others as well! They just got more and more disturbing!
Why i was a kid i loved Abe's games and i had no idea that Munch's oddysee exist. One day, I was clicking on the videos what youtube recommended to me. One of them was the bad ending of Munch's oddysee. Needless to says, it was surprising that game exist and horrifying what happened to them. I was scared on many level... 😂
I'm fairly sure that you do yeah! I would imagine most people probably got the bad ending on their first play through because it's way harder to hit the criteria for the good ending in this game than any previous Oddworld. So if they made you replay the entire game that would be silly 😅
@@PixelPursuit currently trying to do it all over again to save as many mudokons as I can to get the good ending but it’s driving me even more insane than my first run did 😂
I had literally never heard of them before this comment 😅 it seems like they've done a lot of bad ending videos though, I'll definitely be checking them out later!
Can you imagine if I was secretly the voice actor for Gecko's Garage 😂 I hadn't heard of it until reading this comment though so I will have to debunk that theory!
It's worth noting that the bad ending of Soulstorm can't really be counted as a success like you said, as the destruction of the brewery and its pipelines simply means that the supply of brew being pumped out to other factories is now cut off, meaning that all of the slaves in those factories are doomed to die from brew withdrawal with Abe's cure never being introduced into the mix.
That's very true, I really do think that the Soulstorm ending is probably the most depressing out of the bunch. You could say that at least the Mudokons won't be abused anymore after they all die, but then you remember that they'd probably still have the means to just breed more and start the cycle all over again. Luckily, the bad ending isn't canon so we can just try not to think about it too much I suppose haha!
Abe genocided every Mudokon with bad Quarma. At least the "worst" ending keeps the remain ones alive.
@@PixelPursuit well it damns the gabbits entirely if the soulstorm ending is cannon.
Even if the scrubs all die out, the Glukkons can just pump more scrubs out of Sam. She was never mentioned to have drank the brew, so it is possible the Glukkons still had some leverage, as even if the whole thing cost them a bunch of factories and lives, they can just restructure, rebuild and revise.
Then again, the factory explosions, considering the brewery explosion produced something akin to a mushroom cloud, may cause a nuclear winter of sorts that brings further death and destruction to Oddworld. It’s this implication that blows out virtually any sort of victory the Glukkons would have otherwise. Everyone is dying slowly and painfully, and the only person who could’ve prevented it, the very glue that held everything together, is dead and thrown into the garbage dump and forgotten.
@@christiangottsacker6932That is why there are "True Endings" to modern games
I found it the most depressing that, in the SoulStorm ending, you get to actually see that Abe is remorseful for his lack of action. Not only that, but he also has a pair of friends that, instead of persecuting him like in the other three games (Counting New N' Tasty and excluding Munch's Oddysee), actually try to sympathize with him. Not quite so disturbing to me as it is depressing.
That's definitely true! It feels like a more realistic reaction to the events rather than being more cartoonishly dark which only adds to how depressing it is. I definitely think that the Soulstorm ending is one of the most effective bad endings!
_"I killed it!"_
"But you did your best, didn't you?"
*Man, Alf and Toby are real ones.* 😢
You forget to mention that Munch is the last known Gabbit so after he dies slow and painfully his species goes extinct since you didn’t save the eggs! Making it even darker!
That's very true! Just one of the many reasons that Munch's Oddysee is particularly dark!
Oh, & to add to that, the last can of Gabbit eggs got eaten by that other Glukkon seen in the good ending who tries to outvote Lulu.
In one level as well, you can see Munch end the level by landing in an empty Gabbit pen. Very depressing how the Gabbits were ultimately killed off.
The oddworld games have always been so creepy and eerie, and these sad endings really hammered it home.
I know! These bad endings are by far the scariest parts of the entire series though. So you have a huge incentive to rescue everyone to avoid seeing them for yourself :D
I've said on stream, Munchs Oddysee's bad ending traumatized me as a child and as bleak as Soulstorms bad ending was, it doesnt even come close. Perhaps only surpased by guardian angel in creepiness.
Hey, thanks for coming along to the stream! I didn't realise that it was you in the chat at the time haha!
But yeah, Munch's Oddysee and Soulstorm's endings are probably the bleakest, but for me I'm not actually sure which one is worse :D
@@PixelPursuit technically abes oddysee's bad ending id the worst. He fulfils nothing in the series and no one is saved ever.
I got the bad ending when I finished "New 'n' Tasty" for the first time. It wasn't even intentional, since I didn't know that when you leave the factory building, every remaining Mudokon gets automatically killed, suddenly drastically increasing my death count, and there were several Mudokons well-hidden enough to not notice them. That bad ending however was an incentive to to get every single Mudokon.
"Oddworld Adventures 2" for the Game Boy Color also has somewhat of a "bad" ending that you get when you finish the game on easy mode (which just consists of skipping a whole bunch of levels, including the final level where you destroy the brewery), whether you rescue all the Mudokons in the "remaining" levels or not. There, one of the Mudokon shamans talks to Abe and ends his speech with: "You have accomplished your mission of saving your ancestors. Or have you...." (The ending cutscene is available via the password 24BR8. I just played through this game again to get the correct quotation, and yes, the ending cutscene has its own password.)
Oh no! I bet a ton of people got the bad ending on their first playthrough of Abe's Oddysee and New 'n' Tasty and if you weren't expecting it it would have made the bad ending even more disturbing! But yeah some of the hidden Mudokons are extremely difficult to find. Luckily I can pretty much remember where all of the secrets are now that I've played it so much :D
I did wonder if any of the Game Boy ones had bad endings, with those being so unknown though I didn't give it any research! Haha, that ending is strange though because it still tells you that you've saved your ancestors so it technically still feels like somewhat of a good ending. I'm glad that I didn't play it on the easier difficulty!
Schrenner11 I’ve never played Oddworld Adventures 2, but now that I know that there’s a “bad ending” for that game, I always thought that after the Mudokon shaman’s speech, he and the surviving Mudokons execute Abe
I have to say that it's actually super easy to get the bad end in Abe's Oysee without going out of your way to not help Mudokens. There is a point in the game where you can accidentally leave the factory. That means every Mudokens you hadn't saved up to that point is now dead. Most of the time that equals up to 30. The game is pretty hard and it's easy to accidentally get some killed.
That is true, off the top of my head there's 28 Mudokons in Rupture Farms that die if you leave. However, I think the game is actually quite smart in the way that it explicitly tells you that before you leave, meaning that if you wanted to rescue them, you'd probably go back and try and find them. Plus a lot of the Mudokons are on the main path through the level, so providing you rescue some of them you come across you won't kill all 28, which means you still wouldn't get the bad ending anyway providing you didn't kill everyone in the late game sections too.
The munch odyssey bad ending was going to be even more creepier in an early concept art for the game bad ending munch would be literally fused to lady Margret
Which is pretty crazy considering that the Munch's Oddysee ending is already one of the darkest. There was probably no need for it to be even worse haha!
And poor Munch while fused to Lady Margret would be forced to breathe in her smoke & eventually share the same disease Lady Margret had with her previous lungs & slowly d*e from it with her.
WOW 💀
I feel like Soulstorm & Munch's Oddysee's endings are more darker than the original two
Yeah me too! Those two are definitely the darkest of the entire series
@@PixelPursuit Are you still gonna use that Forfeit Icon that I told you about?
@Retroman64 Agreed, the only thing that would make those two bad endings even more terrifying is by giving said endings PS1 style cgi. I don’t know why PS1 style cgi creeps me out so much. I guess it’s because I grew up with too many lighthearted and colorful PS1 games like Ape Escape, Spyro and Crash Bandicoot.
In the Soulstorm ending, with the factory not running, it's impossible to get the cure out to addicted Mudokons. With the Brewmaster dead and more Soulstorm facotories destroyed and all stocks running out, even enslaved Mudokons will soon die from withdrawal. Plus, even if they can set the creation of Soulstorm back up, they decide that Abe doesn't exist and this was all down to Molluck, quashing the hopes of both free and enslaved Mudokons that they can stand up to Glukkons.
It's an even darker ending.
On the flip side, when Abe leaves the factory running, Molluck kills the Brewmaster - and two other high-up Glukkons - meaning that the automated production will grind to a halt more slowly while the cure is being shipped out. Additionally nobody on the outside will know the brew has been tainted. While the Brewmaster may be replaced, his replacement will be woefully out of the loop. Additionally, while the misinforming papers desperately try not to mention Abe, they cannot deny his existence as he is still alive, meaning rumours can continue to spread.
Also Abe's Odyssey's bad ending with the orange glow coming from the pit kind of makes it look like Abe is about to be dropped into the pits of hell
The bad endings in the good old days were a lot more grim & tense, they really made you feel bad, soulstorm’s bad ending is a bit tame in comparison
I actually thought that Soulstorm's bad ending was way up there as one of the most grim scenes in the whole series! I think the way that it cuts the game short and kills everyone before even reaching the last few levels really adds to that too. It feels like by getting the bad ending, your experience with the game is cut short which mimics how Abe's journey is cut short too.
I see Soulstorm endings as a chaotic ending, and helps further this by showcase the newspapers info showcasing the destruction from the brewery spreading and Abe being nothing more than a boogeyman, soon to be forgotten
you knwo what oddworld can do to make the game even darker? change abe's immortality into a generation, basically whenever abe die, his reincarnation continue and not himself, so whenever you die for missed the funny space key and fell to death, the mudokons continue to suffer for the next few decades until abe get reincarnate
Yeah that's true, that would definitely make it a lot darker! It would probably be a bit too bleak if that were the case though 😅
I don't know what Oddworld Inhabitants did to not get the ending where Soulstorm was a good, successful game that paved a bright future for the franchise but the ending they got was pretty goddamn depressing.
Actually bad endings were very common especially going back to the days of adventures games. Many games in the 1990s had bad endings or some terrifying game overs.
That's true actually. I suppose when I said that I meant more so with console games. Most adventure games were on PC so I never got an opportunity to play them!
@@PixelPursuit Yea don't get me wrong. In my opinion the oddworld games. Particularly the one in Munches Oddysee are some of the best crafted in gaming. Search up "Mr.Whitman" on youtube and l look up "Ways to die. Games". Many of the Sierra games like Space Quest and Kings Quest had some clever game overs.
Munch's oddysee's bad ending traumatised me as a child. It took me a long time to get over it XD
Yeah I know what you mean, I'm lucky that I never experienced that as a young kid! The bad ending of Abe's Exoddus was enough for me haha!
The zoom out to the fire extinguisher during the Soulstorm ending is legitimately one of the funniest pieces of visual comedy I've ever seen because i legitimately can't tell if they did it as a taunting visual gag or as a legitimate "a bridge too far" moment.
Like, even if he got to the fire extinguisher, then what? There's no putting out a fire that large. Not to mention all three of them were actively on fire, even if they survived the fire completely unharmed, they can't reach the controls and are literally moments away from crashing into the factory and exploding.
You wanna know my thoughts on these bad endings described in four words? Cut the cameras… Deadass.
Haha! Yeah they're pretty disturbing at times aren't they!
Oh definitely. Also the entire PS1 CGI for Abe’s Oddysee and Abe’s Exoddus freak me out. But not because I think the CGI is ugly, rather that it’s uncanny to look at. But that’s okay, since the universe of Oddworld is genuinely an unpleasant one. I mean you’ve got a world filled with slavery, Pollution, ethnic cleansing, imperialism, and… to be honest, generally inhabitants who look uncanny and like they’re about to die at anytime. In a way, the uncanny animation works in favor of its story and setting in my opinion. The characters may be ugly and uncanny, but they come from an even more ugly and uncanny world. This Oddworld is a world where the inhabitants are deformed, malnourished, and gloomy. There’s a line between being creepy and just making ugly PS1 CGI (like with Tekken 1).
4:50 actually he turned into a flock of unknown birds & they just flew away, it's unknown if he's flown away to another place in existence to never show himself again or he's actually dead after the unknown birds were hunted by unknown mudockans offscreen...
Oh wait. Never mind
Haha, that's another quite depressing ending to Abe's story isn't it! :D
There is something ominous about heart rate monitors especially in darker subtexts. It's a weird fixation I have with this ending. I guess, for me it's because it adds an extra layer of vulnerability, Munch can't hide his terror even if he wanted to. It is often seen as symbolism of death or dying as it is for medicine and saving lives. And it is nice, more PG-13 way to get the notion across that the character is dead, rather than showing the corpse.
This shit was traumatising back when I was a kid and failed at getting the good endings
I was an odd world fan myself back when I got the ps1 classics 20 games in 1 mini console
Abe's Oddysee was one of the best games available on the PlayStation Classic! That Rayman and Metal Gear Solid are absolute classics! The rest of the game choices were slightly odd though... My PlayStation Classic is used more as a display piece now.
I really love playing the Oddworld games. However i didn't know there were Bad Endings when I react to the videos on UA-cam
However when I play Soulstorm on the PlayStation 5 I just got the bad ending. So when the bad ending was finished I replay the levels and try again to rescue all the Mudokons and also trying not to get them killed. However I left one behind in Necrum Mines because of those annoying saws keep sawing faster. So i left one behind sadly. But I did got the good ending I rescued all the Mudokons and also made the cure to sent all the factory's across Mudo's & Oddworld
Haha, I wonder how many other people have played through these games not knowing that there's bad endings. It would probably come as quite a shock seeing them for the first time!
Yeah the good ending of Soulstorm is actually quite hard to get, a lot of the Mudokons are pretty difficult to find and difficult to save too! You did a good job rescuing them all :D
@@PixelPursuit Thanks ^^
I will comment
Even if you capture all the bounties dead it wouldn't even mattered anyway
Cause you would still get ambushed by raider and get the secret expose regardless
So I am glad strangers wrath has no bad ending
First Game: Abe gets thrown in a grinder
Second Game: Abe gets evaporated
Third Game: Abe gets decapitated and his head mounted on a wall while Munch gets gutted on screen
Soulstorm: Abe dies in a fire, and everyone in the Soulstorm Brewery dies in a massive fucking explosion!
It’s really frustrating that the platinum trophy in Soulstorm not only requires the worst ending, but also requires you to kill at least a thousand mudokons. I never even attempted this unless I knew it would net me the platinum.
Your intro is fantastic, wonderful work!
Thank you! I love that intro too 🙂
I'm 36 and seeing the bad ending as a kid still haunts me.
This dude is simultaneously 15 & 35 years old
I'm not sure if that's a good thing or a bad thing but I'll take it! 😂
Isn't Abe's age 15 ?
It's like when you wonder how can someone look like a child and a Predator at the same time
😂😂had the exact same thought
@@beelzeboss42😂😂
A perfect fit for halloween
That was my thought exactly! And a good way of ending Oddtober too! Even if it is a little depressing... :D
Jeez, that last one is just brutal. I felt that
Munch's Oddysee has to be the scariest bad ending.
What I’m wondering is, in soulstorm’s bad ending, had the fire extinguisher been used, would it have been enough? Don’t get me wrong I’m no firefighter, but i feel like it would have taken way too long for Abe to put out the fire before the train hit the factory.
You're probably right with that to be fair! I think it's more so the symbolism element of it, being so close to success but not making it by such a slim margin.
Oddworld's bad endings are a punishment towards the player if they fucked up during their playthroughs. Either it be failing to save all Mudokons, use a dark power constantly so it corrupts the amulet's spirit, or having less than 50% Quarma. So moral of the story is: Don't ignore a bit of small-fries on the lower levels. Rescue all of them so Abe would be claimed as a hero, and they'd make it out alive, and everything will return to the way it is before their enslavement.
I'm not a masochist for bad endings, but Oddworld, Persona 3, 4, & 5, Sonic 2(Game Gear), and Banjo-Kazooie's bad endings are just so dark and distressing that they encourage the player to try again, whereas the latter was intentional if they save and quit the game or lose all lives.
Come to think of it, the best and worst endings of Soulstorm would probably be more effective if there were news sound clips in the background like in some of the levels, in addition to the newspapers.
I remmeber when i first watched the games sins on oddworld new n tasty my jaw dropped when I first saw the bad ending.
It's pretty horrific isn't it! And the bad ending of New 'n Tasty is potentially one of the more tame ones compared to the others as well! They just got more and more disturbing!
@@PixelPursuit I'm still traumatized by the bad ending of Munch
Yeah, that's probably the worst one isn't it! Either that or Soulstorm are probably the creepiest!
Why i was a kid i loved Abe's games and i had no idea that Munch's oddysee exist. One day, I was clicking on the videos what youtube recommended to me. One of them was the bad ending of Munch's oddysee. Needless to says, it was surprising that game exist and horrifying what happened to them. I was scared on many level... 😂
Hey just a question but will you take an in depth look in the good endings of the Oddworld games this October?
Stranger never had a bad ending!
I wonder if they originally intended for it to have a bad ending of some sort!
It’s the guy from Four Souls!
If you replay the levels and save more mudokons will you get to see the extra levels and good ending?
I'm fairly sure that you do yeah! I would imagine most people probably got the bad ending on their first play through because it's way harder to hit the criteria for the good ending in this game than any previous Oddworld. So if they made you replay the entire game that would be silly 😅
@@PixelPursuit currently trying to do it all over again to save as many mudokons as I can to get the good ending but it’s driving me even more insane than my first run did 😂
how are you my Rob?
I'm good! How are you! Yet again I've been very busy again lately haha!
Whothisgit called they want there series back
I had literally never heard of them before this comment 😅 it seems like they've done a lot of bad ending videos though, I'll definitely be checking them out later!
I don't think any resident evil game has had multiple endings. You must've meant Silent Hill.
Resident Evil 1 had multiple endings based on a couple of choices you make throughout the game. Some of the endings completely bypass the final boss!
@@PixelPursuit Oh, you're right. I forgot about that. And RE7 has multiple endings too now that i think about it.
Thanks
Odd.
Moral: don't do bad.
Gekkos garage?
Can you imagine if I was secretly the voice actor for Gecko's Garage 😂
I hadn't heard of it until reading this comment though so I will have to debunk that theory!
@@PixelPursuit 😂
#oddheader
lol u look like abe and sound like him
I'm choosing to take this as a compliment 😅