I'm glad you kept bringing up that rebar, it drove me nuts playing this game. They designed it around incredible climbing and jumping actions, so of course the first thing that happens to the character is a traumatic core injury that should have put her out of commission for months
not to mention that it KEPT HAPPENING so she took repeated blunt force injuries and actual stab wounds to her torso and then kept running around like a lunatic until the plot needed her to slow down and cauterize one injury
This was one of the very few games where the gap between storytelling and gameplay really, really bothered me. Not only the injuries but also the brutality. First they make a giant fuss about Lara getting almost raped and killing her attacker and how traumatising it is for her. 2 Minutes later you start sniping enemies from behind cover like you never did anything else in your life and at the end of the game Lara has a body count like a seasoned war criminal.
I think "ancient japanese lich empress" is not a culture we need to preserve anyway. Especially when they want to stuf her soul into your college roommate.
Something not enough people notice about this game is that everytime Lara is in the proximity of a airplane or airplane wreck, she breaks it. Its like a running gag they added unintentionally.
It’s surprising how much this game relies on WWII equipment that works perfectly despite it being left out in the open on a tropical island for more than half a century.
@@VyxelOP Depends on who made it really, the type 100 is japanese which would've been designed and treated for a tropical climate. But reliability is questionable, as there is an infamous bias where americans assume japanese guns are garbage. So much so Arisakas were considered worthless in the gun collector community, until recently where popularity has boomed and prices for Arisakas have sky rocketed. But it is far fetched they would continue to work reliably for almost one-hundred years on a tropical island and a gun where even collectors with connections across the globe cannot even obtain parts. It is unlikely this cursed island where everyone is cut off from the rest of the world, can some how maintain a antique gun like this. Now if it was german I can see it, given the fact German ww2 guns are still found across the globe being used by militias. And no sense questioning the AK at all given that gun's reputation as being legendary in terms of reliability.
I mean to be fair about the knowing Japanese thing, it would be really stupid to go onto an archaeology expedition searching for ancient Japanese ruins without being able to read anything you find there.
Archaeologist here. Yes, absolutely. That is one of the fundamental steps. It's always good to have a knowledge of the language relating to the culture you're studying yourself if you're heading a project, but at the very least a team member will have knowledge or a local translator is often used to keep translations and understanding as authentic as possible.
Nerdy sidenote: Himiko is said to have lived (there's no concrete evidence to this day) in around 250 A.D., Buddhism came to Japan in around 500 to 600 A.D. (no way there should be those Buddha statues residing in Himiko's shrine), and samurai (especially with those kind of armor) started to pop-up after 10th century. Also, the kimono and the hairstyle which Himiko was wearing in the final sequence is mostly from Edo-period (earliest is around 17th century). It's not just Laura's physics that are broken but the timeline as well. edit The bronze age Japan (which Himiko supposedly lived) used to worship the sun as their god, that's where the "sun god" thing comes from. So adding Buddha to it doesn't make sense at all.
Very concise. As a historian, it was bugging the hell out of me. For a game based around exploring ancient ruins, the very least they could do is keep the timeline consistent.
And the note hidden in the hilt of that katana (that didn't exist until the 7th century, before people fought with lances only) is written in hentai kanbun, a way of writing Old Japanese that didn't exist until halfway through the 6th century. It should have been fully written in Chinese (or kanji) with kunten. Is that angry samurai that kills ppl with lightining supposed to be Sugawara no Michizane? What is he doing here? He lived in the 9th century. And he wasn't a samurai. He was a scholar who became a kami capable to hit ppl with lightining after his death. This game gives me a headache.
Dont know...if people been geting stranded on that island since 250ad... i guess its possible an amalgamation of many cultures from different timelines would be in service of Himiko... kinda like when de dude points out the gate is old but the locking mechanism is new... i could totally see someone that got stranded from the edo-period ofering that dress to their new god queen... Its what i got out of the game lore. like theres even ww2 ruins... i mean why does the budah statues or the samurai are the thing that make no sense? also it doesnt matter that much its just fiction...
What i love about the reboot of Tomb Raider is how its so proud of the "realistic" tone and depection of the series and how the new Lara Croft is so vulnerable and inexpericened. When in reality she just becomes lady comando when she first picks up a weapon and can fall dangerous heights and ragdoll down mountainsides without breaking a single bone.
@@daminox the publishers were hyping up how it was supposed to be about Lara's gradual character development from doe-eyed grad student to blooded adventurer, instead within 10 minutes of the game she turns into a terminator and kills hundreds of locals without batting an eyelash
So maybe for the first installment of the series that might have been a point, but obviously they threw that overboard as soon as she left the first campfire. Also the devs said for later games (at least, if not the first one too) that they think the over-the-top extremely unrealistic action in which lara always survives by mere milimetres is considered a staple of the franchise and will occur in later games too.
@@daminoxooooh I remember it bud, even people saying it was better then uncharted cause the MC wasn’t a guy but a chick and so so many people made a big deal about her realistic deaths and shit, this game has a sick fascination with killing this chick in pretty graphic ways.
Even if she had a crazy immune system and metabolism, it wouldn't bother me so much had they bothered to clue us into how it affects her survival skills Games like these bother me because they give the characters 9 lives for what is ostensibly the most traumatic experience of their whole deal. It would be nice to see that huge brain in action as she applies her knowledge of herbs and horticulture to repair wounds, curb infection, and improve stamina I don't care how much adrenaline is coursing through your circuit, it's not going to override the expensive toll on your sympathetic nervous system steady on your feet. From plane crashes that would make the life of Pi blush, to getting impaled by rebar as you base jump navy seal style into hypothermia inducing seawater in the rain. Being tossed around like a rag doll with no one around to hear you scream is just a day in the life for a Croft I've made several round trips over the united states by car. If you don't think that myopic shock is a real impediment to your cognition, you clearly have a superhuman limbic system I mean that could play a part in her heritage. A long line of Tarzan like bare knuckle boxers turned medical practitioners
I strongly disagree. She went through that specific arc in the span of just this game! Killing that one grabby dude made her almost instantly go rampage, like she's some Gears of War character. I'm guessing a shock of removing someone from existence wears of rather quickly. I remember Lara from TR Anniversary taking it much harder in the epilogue.
Love how Laura can be impaled by rebar, caught in bear trap, survive severe abdominal wounds and countless explosions and falls from extreme heights. But the other character die from falls from heights not even 1/8 of the height Laura fell from and a single axe wound to the back.
That's what happens when you get old, you can survive rolling down mountains no problem when you're young, but the moment you hit 60, a short fall means hip replacement.
6:25 When I played the game, I had a weird bug at this point. The fire was already burning, before she even took the match. So this scene was much less intense for me, but very confusing, seeing Lara trying to start an already burning fire.
For someone who was fucking devastated after killing a deer she sure get's a taste for murder real fast. It's like the first kill woke something within her soul.
18:22 Historian's reaction to the bullshit that is her zip-lining on a climbing axe was low-key hilarious (or maybe it was the way it just blinks into her hands... or the height and angle guaranteeing she splats into the ground, idk). IRL that thing would just immediately lopside and burn your hand until you fall to your death going "Owie-owie-ow! My fingies!" Miss this game.
@@kristoffseisler2163 just a meme they’ve been running with. When the channel first started, it was pretty small and a lot of subscribers would be like “keep this channel a secret forever”. They made no effort to change their voices but pretend to be billionaires lol
I legit couldn't finish this game because it just felt like constant shooting galleries with a few cutscenes where a bullshit plot to strings them together peppered throughout, and the shooting mechanics weren't particularly fun. Also a bunch of climbing sections, which are boring as hell imo.
Let me get this straight: When she's captured, she's moving around with her hands tied behind her back, a stab wound in her abdomen, and one of her feet injured by a bear trap, among other bruises... And she beats up an armed guard
What does this even mean? Are you implying a petit, malnourished, and severely wounded tiny woman can beat up a man because she knows the Lotus Palm stance? 🤣 Maybe she can do crouching tiger, hidden hernia after
The greatest part about Pimiko's tomb is that nobody could read or write Japanese during her alleged reign because it didn't exist then. That's why she's only named in Chinese sources like Wei Chih.
I always thought that in the third reboot game, Lara Croft being responsible for possibly thousands of deaths on the island when it flooded was so awkwardly downplayed. And then when the guy is like fucked up about it, Lara is like "nah cheer up bro" and he's just like "ok". There's never any realization of "oh my god, what I did caused thousands to die and those who survived lost everything and might starve", she just forgets about it and moves on to her next objective. Btw, this probably gives her a higher killcount than some of her enemies.
Nah you see, she's the good guy so her mass murder is justified as "they attacked first". It's the same in Uncharted. And I honestly don't care about it in Uncharted as it's not explored one bit (mentioned couple of times yes, but never further than that) In these Tomb Raider games, Lara's psyche is one of the main themes explored, but only a very specific part of it which is her obsession with her dad or something I dun fucken care.
@@jesustyronechrist2330 it wasn't even that they attacked first, even the bad guys were prepared to prevent the flood and all the deaths while Lara just goes in unprepared. Then the bad guys actually have the goal to stop the apocalypse Lara started.
But the whole point of the game was that she was plagued with guilt over what she caused and that she has to fix it. Like the story wasn't done perfectly but that was still the point
@@unsureprobablymaybe3527 don’t That’s not what it means, you just shouldn’t ask. Live in ignorance and be happy, don’t succumb to the ills of the internet.
@@Nitfluadhell even when the merc leader in the second game tries to be like “how many men have you killed JUST today??” It’s different cause dude you HIRED those men, they all knew what they signed up for, to be apart of culture genocide if they had to.
@@NitfluadHe shot up all those indigenous zombies in the first game. And the indigenous yetis in the second game. The set pieces on the cruise ship in the third game are pretty cool, so we'll let that one slide.
Despite this game having the most boringly paced plot, the "BOING!" sound effects and the frame-by-frame dissections really elevated it. One of your best!
I wish that against the final boss Lara said "Your tomb has been raided" while a pixelated sunglasses landed on her face out of nowhere while CSI miami's opening blasting full volume
Can the queen please keep doing Storymode? I know she died and that's very sad or whatever, but I really enjoy her narration and editing style, and also she's very funny. If you need a witch doctor, I know a guy.
Every plot development in this game is just Lara falling Also, Lara’s first words to Roth after the wolf attack should have been “man, Roth, you kinda suck. I took out a wolf pack with a bow and one foot in a bear trap. You had 2 pistols and both feet. What the fuck?”
It's kinda insane how much they lean into her father complex in the later games. And how many times she gets critically injured and then is just fine a good nights rest later.
Honestly lara being a vampire is the only explanation for this shit. Maybe that's what that guy meant when he kept saying she was a croft. Maybe the crofts are all from a long line of vampires, and they are not raising random tombs, but the tombs built for them in a past life
Every time I watch anything related to this game, I laugh my ass off. It seems like the devs thought "How much can we have life kick the shit out of her without her dying"
Remember back when this game came out, some urinalist wrote how the death scenes for Lara were "sexual gratification" because they were so obtuse and unnecessarily brutal. And honestly: Why the fuck does Lara go through such a ridiculous beating and just brush all of it off? The game "seems" realistic, but actually is hyper-realistic under the hood. The beating Lara goes through is just for show, not because the game is trying to be realistic, that "yeah you'd get absolutely fucked in this situation in real life". It creates weird dissonance, as I don't think they handled that too well or clearly. Also about Lara's character: Lara Croft was really just made as an Indiana Jones clone, just like Nathan Drake from Uncharted. The games never expected to have to explain why Lara is such a psychopath, murders everyone cold-blooded and destroys ancient locations. Sure, in Uncharted there's like couple of "nods" towards Nathan being a mass murderer, but it is never a proper plot point. That's the ludonarrative dissonance thing. So what's weird with these new Tomb Raider games is that they try (badly) to explore these themes, but... It just doesn't work. Lara goes from an innocent, sweet summer child to a "say 'ello to my little friend!" in mere minutes. And then in the other 2 games in this trilogy, they try to do that "Lara, you a crazy addicted bitch, you're gonna get yourself killed" aaaaaand... That's about it. Like she has a (very sudden and odd) mental breakdown in the last game where she... I dunno actually, she just start bawling in front of a burning oil factory with dozens of bad guy bodies around and says "It always ends like this". And after that she just goes back to murder. I dunno what, but if they're making a 4th game for this trilogy, they should just lean super hard into the "Lara is a psychopath" route. OR just ignore it, taking the Uncharted route.
Squire Enix sold tomb raider so sadly there won't be a 4th one. I personally really liked the trilogy, but I'm glad Tömb Raider doesn't belong to SE anymore
Indy murders Nazis, Triad members and child slaver cultists though. He at least picks his targets. Laura just murders mentally ill, shipwrecked hobos in this game.
idk I just remember blowing dudes up into bloodless body parts with the grenade launcher in tomb raider 2 so she was always a mass murderer and also they're always bad guys but none of this is realistic so obviously she can function perfectly after being physically annihilated
I feel like it's the players who focus on her having to be innocent and being conflicted about killing, when the games actually didn't make a big deal out of it most of the time at all. She was taught fighting by Roth since she was young after her father died and has been on expeditions ever since. She can handle herself in the field, she just didn't kill before. It very often turns out that people get used to killing fast once they start, especially in stressful situations. In the third game all the death around her is getting to her, but the breakdown was not really about how she feels remorse at killing, but rather how fucked up and stressful it gets where everything around her always falls apart and she has to keep fighting the overwhelming odds and burn shit down. It's more about how everything in her life sucks and less about "Oh no I killed these mercs that tried to murder me and my friends". It's so weird how people always prioritize things that don't matter.
@@yoursonisold8743 While I agree, your synopsis is a bit of a stretch as the games never communicate any of this consistently. There's too much dissonance, too much time spent NOT showing character. So all of the characterization ends up being "Ah, that's just how she is, don't worry about it!" and "Ah that's just how it happened, don't think too hard about it!"
The weirdest part of this game is the plot.... She went to find the "lost" kingdom of Yamatai... which isn't lost, it was an actual place in Japan.. And it's shaman ruler The Himiko was a real person who was born 170 CE and died 248 CE at age 78... With the prevailing view among scholars being that she may be buried at Hashihaka Kofun in Nara Prefecture. Both her and the kingdom is well documented in Chinese and Japanese sources. 🤷♂🤷♂
I swear to God I skip every UA-camr’s sponsored segments bar the ones done by The Internet Historian. I don’t know how you do it mate but it’s absolutely genius. You had me belly laughing and I’m absolutely here for it.
The amount of inhuman punishment that Laura goes though is hilarious. Like other games can do similar things, but this game *specifically* draws attention to it, in a way that just makes it all very silly.
All I knew about this game was that it was a sort of reboot and that it had a strange obsession for beating the crap out of Lara Croft in various ways. This video pretty well confirmed that.
I played and enjoyed this, but I apparently forgot how cheesy the story was. This is why I appreciate you, Mr. Zuckerberg. You make me remember the cringy things I used to enjoy.
This may be your best one yet, I've listened to the full thing probably 5 or 6 times now. The jokes and commentary from you guys are so entertaining, please keep doing these.
Even if they didn't go through with it in the end, I will forever remember this franchise as one of the unlucky ones that Square Enix sold just so they can start funding their NFT games. Still can't believe they sold Legacy of Kain, Thief, Deus Ex, Tomb Raider and a few of their western studios for $300 million.
I can believe they sold that for $300 million. Legacy of Kain is an old series that needs a LOT of love to bring back. Thief doesn't have much of an audience for the mainstream and while the idea is/sounds cool they dont have the skill to pull off the 1st person stealth game in a fun way. They killed Deus Ex by themselves with their greed, although a lot of Deus Ex was getting really clunky even by the standards back then. Tomb Raider was barely surviving "current year" back when the 3rd game released and they tried to be cultural sensitive/politically correct back then. It just would not fly today because non-fans would complain/ brigade.
And guess what ? Nft and crypto currency is on all time low, a depression is comeing and these suckers sold these games for absolutly NOTHING.. well I hope the ones who bought these ips do something with them, and square Enix can die, they have no reason to exist anymore
@@1ProAssassin The only thing you forgot to mention is that Thief, like Deus Ex, was also killed by SE's own greed. Remember that painfully bland reboot Thief game that came out several years ago? (Don't feel bad if you don't, literally no one does ... unless it's people who want to remember why that game tarnished everything that made the original series so beloved.)
@@TheRibbonRed Exactly. I'm not upset that these titles were sold for $300 million. I'm happy that they're finally free from Square Enix's bumbling hands (mainly Legacy of Kain because I haven't played the others much). SE is not competent as a developer and I'm getting tired of their low quality jrpgs with hella dlc, convoluted stories and bad ports.
Lara has a PHD In: Shooting arrows Lighting fires Pulling out rebar Fighting Biting ears Breaking free from ropes Healing Climbing Action diving Deduction Taking fall damage Being a Croft
I love how the storymode channel has evolved. Your guys’ dialogue over static shots is are hilarious. Lastly, IH interpretation of Mathias’ way of speaking is damn funny. You guys should create your own spins on characters in more episodes!
I'm not getting my hopes up, but in a glass half full outlook they could actually do a decent job. They're pretty damn great when they have a completed narrative to adapt, but when they have to actually write an original story they're dogshit. They did create Seasons 1-4 of GoT after all, where George had actually completed the books they were adapting. It was only with Season 6, where they didn't have any finished material from books to adapt where shit went off the rails. With a fully completed series like the Three Body Problem I'm more hopeful they won't fuck it up
It's extraordinarily trippy when a book I have in my physical collection pops up somewhere I never expect. I have The Dark Forest and it's literally right behind me lol, felt like a leonardo meme moment there.
Is the main antagonist "Gravity"? Why do they make her horrifically fall down so much? This game is like a montage of near fatal climbing accidents. It's anxiety inducing! Edit: I'm really surprised they didn't make the captain comically superstitious about sailing with a guy named "Jonah" -- that was where they drew the line, I guess 😁
This game is so fascinating for doing the two cardinal sins of gaming. 1. It is the prime example of Ludonarrative dissonance aside from The Last Of Us 2. Considering her reaction to her first kill, you would think their would be more opportunities throughout the game to have the choice to not have to kill everyone in the room. 2. The meme where a character is shot in a cutscene means they could die but it's a slight annoyance in game. Something action oriented video games just have to do so it isn't a pain to progress. The damage these people take in Tomb Raider that goes nowhere. It wouldn't be called a bear trap if a 100 pound archeologist could walk it off after it clamped down on them. Besides, has this game heard of bacterial infections or tetanus.
You have to suspend your disbelief at some point. Its also not nearly as bad as Last of Us 2, which asserts this totally grim tone and moralistic pandering but then has the player murdering countless people without a second thought. Tomb Raider is at least operating in the archetypal Action-Adventure setting. What I'm saying is, the less serious a story takes itself, the more leeway you can give it in terms of realism.
I agree. A video game that doesn’t follow realistic conventions 100% is bad. Don’t play this game. Also don’t play any Mario games because no one can double jump in real life and don’t play Last Of Us 2 because Joel’s backpack is the wrong colour
@@DanielThompson-xy9pm Mario knows it isn't realistic. The critique isn't 'It isn't realistic'. What I'm saying is it pretends to have grounded rules but it doesn't. They give Lara so much battle damage and scars but all those things amount to nothing. It's basically make up. A bear trap doesn't even give her a limp. You understand my critique to such a pitiful extent you thought that Joel comeback actually made sense. It doesn't
I literally just bought Rise and Shadow while thinking to my self "I don't really want to go back and play the reboot just for the story". Now I don't have to! I can lean back with my hand down my "front pocket", and have it all soothingly expleened to me! Just the way GOD intended.
It's gonna get really wild when they play the 3rd game in the trilogy where Lara goes to an actual uncontacted Amazon civilisation where they don't even know what planes are as they fly over, and yet some of the characters speak English, some of them don't, but seem to understand Lara and she understands them, and no one is remotely interested in this weird Caucasian woman (who they've never seen before) who showed up and is wandering around.
I remember this was my first tomb raider, and at that time i was like how is she still alive, every hour shes falling or getting hit haha, but i still enjoyed the game!
Her character arc was going from denying the supernatural and hating her father for tearing their family apart with his wild theories to accepting that myths and reality aren't separate and that her legacy is greater than she thought. It's not that deep, but it's an action game which cares more about drama than deep character analyses.
I like how near the beginning of the game Lara is struggling with the ethics of killing a deer for food and within half an hour she's killing squads of men like she's trying unlock the Nuke killstreak in CoD.
My buddy went crazy when he bought this game. He was so excited I decided to sit down and watch him play it. Within the first 5 mins his emersion/suspension of disbelief was shattered by how indestructable Laura's Plot armor is, and how heavily it's relied upon in any movie scene. You can't suspend disbelief when your character behaves like they are in a cartoon, but also looks like they are a potentially real person.
@@yoursonisold8743 I think the plot's fault is having Lara get injured to generate tension and have her be all meek but then magically heal cause she needs to not be injured for gameplay. You can just not give her serious cutscene injuries
@@bipstymcbipste5641 Uhm, you actually have perfectly functioning gameplay before this despite the injury. The injury only affects cutscenes. And she cauterizes the wound, the end. You people are ridiculous. Any other action game nobody would care. It's only for this that a double standard suddenly exists.
My last name is Croft. When I was a kid after the movie came out with Angelina Jolene in it, I told people it was based of experiences my aunt had, that she was the real Laura Croft. Lot of kids had their minds blown until I told them I was kidding. Lol
Visit www.audible.com/storymode or text Storymode to 500-500. New members can try it free for 30 days.
But I'm not from the US, I don't even have a phone.
Time to boot up the intewebz explorer
The fact amazon approved that God tier ad. Maybe Daddy Bezos ain't so bad after all.
What happened to silent hill 3-8 expleened
uhm akshually the SMG it's not WW2 it's cold war >:(
Omg help me story mode! I'm being sucked dry for not activating my nord VPeen!
You missed the part where Lara died at the end from all the untreated infections she'd collected along the way.
Maybe the real untreated infections were the friends we made along the way.
@@thegreatoldone why does this kinda work
@@bookofpayne because sometimes you gotta cut the bad fruit off of the tree, but you don't know until it's too late.
@@thegreatoldone Don't you see? The sepsis was inside you all along!
Presumably after a mere 3 or 4 days on the island, she got treated.
When this game came out I told everyone the story was stupid and nonsensical and no one believed me. This video gives me definitive proof.
thanks huggbees
Fancy meeting you here sir Huggbees.
This game was really fun, despite or because of the stupid story. Change my mind.
you spoke the truth when nobody else would
I'm sure the original games were the same.
I'm glad you kept bringing up that rebar, it drove me nuts playing this game. They designed it around incredible climbing and jumping actions, so of course the first thing that happens to the character is a traumatic core injury that should have put her out of commission for months
not to mention that it KEPT HAPPENING so she took repeated blunt force injuries and actual stab wounds to her torso and then kept running around like a lunatic until the plot needed her to slow down and cauterize one injury
Just a flesh wound
@@hueghh3775 not to mention infection from all that nasty water and humidity
Joel gets an identical injury in the first Last of Us and is completely out of commission for months.
This was one of the very few games where the gap between storytelling and gameplay really, really bothered me. Not only the injuries but also the brutality. First they make a giant fuss about Lara getting almost raped and killing her attacker and how traumatising it is for her. 2 Minutes later you start sniping enemies from behind cover like you never did anything else in your life and at the end of the game Lara has a body count like a seasoned war criminal.
The reward wasn’t the friends we made, but the culture we destroyed along the way.
Best comment ever
hear hear
Worth
I think "ancient japanese lich empress" is not a culture we need to preserve anyway. Especially when they want to stuf her soul into your college roommate.
@@yoursonisold8743 But imagine how much she could contribute to the GDP
Something not enough people notice about this game is that everytime Lara is in the proximity of a airplane or airplane wreck, she breaks it. Its like a running gag they added unintentionally.
Lara is proof women should not be around motor vehicles
It’s surprising how much this game relies on WWII equipment that works perfectly despite it being left out in the open on a tropical island for more than half a century.
It's also amazing of how much bullets they have to supply literally everyone living there.
@@atomic747 shh, one of the ships that crashed was an ammo ship, obviously
Especially since WWII equipment hardly worked during WWII.
@@VyxelOP gold
@@VyxelOP Depends on who made it really, the type 100 is japanese which would've been designed and treated for a tropical climate. But reliability is questionable, as there is an infamous bias where americans assume japanese guns are garbage. So much so Arisakas were considered worthless in the gun collector community, until recently where popularity has boomed and prices for Arisakas have sky rocketed. But it is far fetched they would continue to work reliably for almost one-hundred years on a tropical island and a gun where even collectors with connections across the globe cannot even obtain parts. It is unlikely this cursed island where everyone is cut off from the rest of the world, can some how maintain a antique gun like this. Now if it was german I can see it, given the fact German ww2 guns are still found across the globe being used by militias. And no sense questioning the AK at all given that gun's reputation as being legendary in terms of reliability.
I mean to be fair about the knowing Japanese thing, it would be really stupid to go onto an archaeology expedition searching for ancient Japanese ruins without being able to read anything you find there.
Shh. Women bad
Its 'Tomb Raiding' not Archaeology tho.
@Kyaw Swar but shes literally an archeologist
Archaeologist here. Yes, absolutely. That is one of the fundamental steps. It's always good to have a knowledge of the language relating to the culture you're studying yourself if you're heading a project, but at the very least a team member will have knowledge or a local translator is often used to keep translations and understanding as authentic as possible.
2nd-century Japanese would not have looked like that in the game though
Nerdy sidenote: Himiko is said to have lived (there's no concrete evidence to this day) in around 250 A.D., Buddhism came to Japan in around 500 to 600 A.D. (no way there should be those Buddha statues residing in Himiko's shrine), and samurai (especially with those kind of armor) started to pop-up after 10th century. Also, the kimono and the hairstyle which Himiko was wearing in the final sequence is mostly from Edo-period (earliest is around 17th century).
It's not just Laura's physics that are broken but the timeline as well.
edit
The bronze age Japan (which Himiko supposedly lived) used to worship the sun as their god, that's where the "sun god" thing comes from. So adding Buddha to it doesn't make sense at all.
my favorite part was the fresh corpse of a pilot sitting in a rusty helicopter
Never thought I would read 6th century Japanese history on an expleened video
Very concise. As a historian, it was bugging the hell out of me. For a game based around exploring ancient ruins, the very least they could do is keep the timeline consistent.
And the note hidden in the hilt of that katana (that didn't exist until the 7th century, before people fought with lances only) is written in hentai kanbun, a way of writing Old Japanese that didn't exist until halfway through the 6th century. It should have been fully written in Chinese (or kanji) with kunten.
Is that angry samurai that kills ppl with lightining supposed to be Sugawara no Michizane? What is he doing here? He lived in the 9th century. And he wasn't a samurai. He was a scholar who became a kami capable to hit ppl with lightining after his death.
This game gives me a headache.
Dont know...if people been geting stranded on that island since 250ad... i guess its possible an amalgamation of many cultures from different timelines would be in service of Himiko... kinda like when de dude points out the gate is old but the locking mechanism is new... i could totally see someone that got stranded from the edo-period ofering that dress to their new god queen... Its what i got out of the game lore. like theres even ww2 ruins... i mean why does the budah statues or the samurai are the thing that make no sense?
also it doesnt matter that much its just fiction...
What i love about the reboot of Tomb Raider is how its so proud of the "realistic" tone and depection of the series and how the new Lara Croft is so vulnerable and inexpericened.
When in reality she just becomes lady comando when she first picks up a weapon and can fall dangerous heights and ragdoll down mountainsides without breaking a single bone.
I don't remember this game being sold as "realistic." Pretty sure you're making that up.
@@daminox It was supposed to be a more "down to earth" experience, except for Lara having superpowers ofc.
@@daminox the publishers were hyping up how it was supposed to be about Lara's gradual character development from doe-eyed grad student to blooded adventurer, instead within 10 minutes of the game she turns into a terminator and kills hundreds of locals without batting an eyelash
So maybe for the first installment of the series that might have been a point, but obviously they threw that overboard as soon as she left the first campfire. Also the devs said for later games (at least, if not the first one too) that they think the over-the-top extremely unrealistic action in which lara always survives by mere milimetres is considered a staple of the franchise and will occur in later games too.
@@daminoxooooh I remember it bud, even people saying it was better then uncharted cause the MC wasn’t a guy but a chick and so so many people made a big deal about her realistic deaths and shit, this game has a sick fascination with killing this chick in pretty graphic ways.
He kept saying "You can do it, you're a Croft" because the Croft family are known for their mutant healing factor.
I'm pretty sure the defining attribute of the Crofts is being filthy disgusting rich. So... If there's like a servant to order around, she's got it
Even if she had a crazy immune system and metabolism, it wouldn't bother me so much had they bothered to clue us into how it affects her survival skills
Games like these bother me because they give the characters 9 lives for what is ostensibly the most traumatic experience of their whole deal. It would be nice to see that huge brain in action as she applies her knowledge of herbs and horticulture to repair wounds, curb infection, and improve stamina
I don't care how much adrenaline is coursing through your circuit, it's not going to override the expensive toll on your sympathetic nervous system steady on your feet. From plane crashes that would make the life of Pi blush, to getting impaled by rebar as you base jump navy seal style into hypothermia inducing seawater in the rain. Being tossed around like a rag doll with no one around to hear you scream is just a day in the life for a Croft
I've made several round trips over the united states by car. If you don't think that myopic shock is a real impediment to your cognition, you clearly have a superhuman limbic system
I mean that could play a part in her heritage. A long line of Tarzan like bare knuckle boxers turned medical practitioners
Of course Lara has a character arc: She goes from "oh no! I killed someone" to "yay, murder" within just three games.
I strongly disagree. She went through that specific arc in the span of just this game! Killing that one grabby dude made her almost instantly go rampage, like she's some Gears of War character. I'm guessing a shock of removing someone from existence wears of rather quickly. I remember Lara from TR Anniversary taking it much harder in the epilogue.
she went through that arc in like five hours
Five minutes, tops. The only pacing Nu-Tomb Raider™ has is Ludicrous Speed.
well the time frame is 5 years.
@@felixader No.
Love how Laura can be impaled by rebar, caught in bear trap, survive severe abdominal wounds and countless explosions and falls from extreme heights. But the other character die from falls from heights not even 1/8 of the height Laura fell from and a single axe wound to the back.
She's got that lvl50 plot armour
All of Lara's vital organs are stored in her ponytail, the rest of the body is expendable as the ponytail can find a new host.
This just made my night lol
That's what happens when you get old, you can survive rolling down mountains no problem when you're young, but the moment you hit 60, a short fall means hip replacement.
@Michael Jeffrey what? lol
6:25 When I played the game, I had a weird bug at this point.
The fire was already burning, before she even took the match.
So this scene was much less intense for me, but very confusing, seeing Lara trying to start an already burning fire.
That's hilarious
Shes loosing her vision from blood loss
It's all part of the fun🔥
For someone who was fucking devastated after killing a deer she sure get's a taste for murder real fast.
It's like the first kill woke something within her soul.
The first kill is hard but then it's fun murdering swarms of humans 😆
Well they were all males and she hates the patriarchy.
Literally FarCry 3
It's like when a vegan relapses and just gorges on meat
She must be part Nokia, because she's probably the record holder for the most amount of canonical physical abuse taken for a videogame character ever.
Father was an otterbox, mum was a Nokia
I'm kinda convinced the developers have some ryona fetish.
Like holy shit how is she not dead yet from all that?
Her Ma was Finnish?
This was my first ever Tomb Raider game that I played and I heavily questioned how Lara survived this entire adventure 😅
I watched a er doctor talking about this game and said she would have died like 50 times over. But again it's a videogame I guess lol.
@@ZAWFUL her PHD in how to survive (hts) might helped her all this time
@@classicmemer3435 ahhh of course how could I be so nieve.
a few of the falls had me cracking up, she hits the ground and assorted other solid objects like a sack of potatoes pretty friggin often.
@@classicmemer3435 Yes, because that PHD can help you break all the laws of physics and biology lol
18:22 Historian's reaction to the bullshit that is her zip-lining on a climbing axe was low-key hilarious (or maybe it was the way it just blinks into her hands... or the height and angle guaranteeing she splats into the ground, idk). IRL that thing would just immediately lopside and burn your hand until you fall to your death going "Owie-owie-ow! My fingies!" Miss this game.
Or the rough steel cable would just cut the aluminum axe in half lol
is it really him? i am new here and i thought it was just some copycat
@@kristoffseisler2163 yes it’s really the Internet Historian
@@Rapscallion227 okay but why is he all Zucced up?
@@kristoffseisler2163 just a meme they’ve been running with. When the channel first started, it was pretty small and a lot of subscribers would be like “keep this channel a secret forever”. They made no effort to change their voices but pretend to be billionaires lol
God I would love to see you guys tackle the MGS series, that'd be hilarious.
Hell yeah.
A 5 hour video.
@@mrdrprof99 i say NOT ENOUGH
taking into account this channel they will spend the five hours criticizing how unrealistic the enemies are
Especially mgs3. Elderly abuse, electric powers, weird ocelot noises and homoerotic vibes. It has everything you could want.
They should definitely do this.
I like the part where she goes from a "i could never kill a human" person to a murdermachine in like 5 minutes.
@@ltsagundam9009 stop acting gay
I legit couldn't finish this game because it just felt like constant shooting galleries with a few cutscenes where a bullshit plot to strings them together peppered throughout, and the shooting mechanics weren't particularly fun. Also a bunch of climbing sections, which are boring as hell imo.
Some serious Far Cry 3 stuff over here lmao
Let me get this straight:
When she's captured, she's moving around with her hands tied behind her back, a stab wound in her abdomen, and one of her feet injured by a bear trap, among other bruises... And she beats up an armed guard
Let's be honest here, with her tiny frame and thin arms she couldn't beat that guy up on her best day.
Because she is a Croft.
@@G-Mastah-Fash Learn about any martial art that isn’t boxing, I dare you
She really is the tomb raider
What does this even mean? Are you implying a petit, malnourished, and severely wounded tiny woman can beat up a man because she knows the Lotus Palm stance? 🤣 Maybe she can do crouching tiger, hidden hernia after
The greatest part about Pimiko's tomb is that nobody could read or write Japanese during her alleged reign because it didn't exist then. That's why she's only named in Chinese sources like Wei Chih.
It existed it just would be unrecognizable compared to modern or even medieval Japanese. Like trying to speak Old English in America today.
I'm happy this channel is getting more constant uploads , I love these summary series
I always thought that in the third reboot game, Lara Croft being responsible for possibly thousands of deaths on the island when it flooded was so awkwardly downplayed. And then when the guy is like fucked up about it, Lara is like "nah cheer up bro" and he's just like "ok".
There's never any realization of "oh my god, what I did caused thousands to die and those who survived lost everything and might starve", she just forgets about it and moves on to her next objective. Btw, this probably gives her a higher killcount than some of her enemies.
Nah you see, she's the good guy so her mass murder is justified as "they attacked first".
It's the same in Uncharted. And I honestly don't care about it in Uncharted as it's not explored one bit (mentioned couple of times yes, but never further than that) In these Tomb Raider games, Lara's psyche is one of the main themes explored, but only a very specific part of it which is her obsession with her dad or something I dun fucken care.
@@jesustyronechrist2330 it wasn't even that they attacked first, even the bad guys were prepared to prevent the flood and all the deaths while Lara just goes in unprepared. Then the bad guys actually have the goal to stop the apocalypse Lara started.
What's yiff mean?
But the whole point of the game was that she was plagued with guilt over what she caused and that she has to fix it. Like the story wasn't done perfectly but that was still the point
@@unsureprobablymaybe3527 don’t
That’s not what it means, you just shouldn’t ask. Live in ignorance and be happy, don’t succumb to the ills of the internet.
“Time to die Locals!” Is the greatest line for any Tomb Raider/Uncharted type game
Is it really a rule in Uncharted? AFAIK Drake mostly fought against mercenaries/secret society members
@@Nitfluadhell even when the merc leader in the second game tries to be like “how many men have you killed JUST today??” It’s different cause dude you HIRED those men, they all knew what they signed up for, to be apart of culture genocide if they had to.
@@NitfluadHe shot up all those indigenous zombies in the first game. And the indigenous yetis in the second game.
The set pieces on the cruise ship in the third game are pretty cool, so we'll let that one slide.
My favorite part from the game was when Lara said "It's Crofting time!" and Crofted all over their faces
shouldn't it be raiding time? You know, the name of the game, like the name of the movie
Tomb Raider has the best crofting system.
Croftmillion views incoming
As a person who finished the game yesterday, I can indeed say that was my favorite line.
I like when Lara had bonding moments with each and every character by sitting down and talking to them over a Croft mac and cheese dinner
Despite this game having the most boringly paced plot, the "BOING!" sound effects and the frame-by-frame dissections really elevated it. One of your best!
Hops on zip line “Weeeeeeeeeeeeeeeee!”
Imagine this was the only game you were allowed to play in perpetuity
@@poopandfartjokeswhere does that sound effect come from?
I wish that against the final boss Lara said "Your tomb has been raided" while a pixelated sunglasses landed on her face out of nowhere while CSI miami's opening blasting full volume
The Who..
Won't get fooled again
My favorite part is when she says it "tombin' time" before that final raid of the tomb.
You mean the music by the who? :/
That's what he said
"Everyone in this game is just fragile but Laura."
I guess she's just.... Croft differently.
I don’t get it
It's Lara
Crofted different you might say.
YEEEEEEEEEEEAH! *puts on sunglasses*
Can the queen please keep doing Storymode? I know she died and that's very sad or whatever, but I really enjoy her narration and editing style, and also she's very funny. If you need a witch doctor, I know a guy.
Yes, yes, please, QE2 👑
Fun fact the most replayed part of this video is the one you were all thinking it was
Oh goodness me, another story time already?! Every new video notification gets me all hot and bothered. You sirs, are certified “Womb Raiders.”
Because there's so much production value here...kekw
Damn it I thought I was clever for saying that. We’re all clever:(
Feeling is mutual
Omg its him, its Brandon!!
I like how Mark said that everyone was alive on the boat including matthias but completely forgot about Alex and grim.
Who's Grim?
@@borob.5168 Huh I don't know.
Who?
Had forgotten how utterly insane this game is. She gets absolutely demolished, also deus ex machina city
The violence against Laura was too much, it felt like somebody's fetish.
@@haydentravis3348 given the amount of damage Lara gets exposed to, pretty clear that some devs were working with one hand.
Every plot development in this game is just Lara falling
Also, Lara’s first words to Roth after the wolf attack should have been “man, Roth, you kinda suck. I took out a wolf pack with a bow and one foot in a bear trap. You had 2 pistols and both feet. What the fuck?”
It's kinda insane how much they lean into her father complex in the later games. And how many times she gets critically injured and then is just fine a good nights rest later.
Yeah. If you have daddy issues, chances are you can take a good thrashing.
Whatever Audible paid you, they should pay you more. That was some really entertaining ad read.
Only person who's ad's I watch and look forward to seeing. Hilarious
Add Thyme is possibly the best part of all IH's videos (regardless of the channel)
Also probably the closest we'll get to a face reveal
Welcome to the IH Extended Adverse
Luckily the phone app and pc browser I use both skip ad reads
I liked to imagine that Lara is a terminator from the future while playing. it increased my immersion greatly.
"Lara Croft can't be impaled"
Thanks for breaking my dreams, dudes.
The dream is Alive! Stabbing is still possible? ;)
That's not what rule 34 told me
Read the whole thing, it says pratchett wanted to, not that she did.
@@2percentright Lara croft sfm
Ah ah ah, but not long later, she gets impaled on rebar.
Maybe she goes both ways. :^)
Honestly lara being a vampire is the only explanation for this shit.
Maybe that's what that guy meant when he kept saying she was a croft.
Maybe the crofts are all from a long line of vampires, and they are not raising random tombs, but the tombs built for them in a past life
This makes more sense than it should. 🙌
Ah yes, the game where you spend like 40 hours listening to Lara crying and making suggestive pain noises
Also the first game I played one handed and no pants
@@Senator-Wary I'm so sorry to hear that. Did you lose your pants and hand in the same incident?
Every time I watch anything related to this game, I laugh my ass off. It seems like the devs thought "How much can we have life kick the shit out of her without her dying"
The developers said “equal rights equal fights” and nobody questioned it
Remember back when this game came out, some urinalist wrote how the death scenes for Lara were "sexual gratification" because they were so obtuse and unnecessarily brutal. And honestly: Why the fuck does Lara go through such a ridiculous beating and just brush all of it off? The game "seems" realistic, but actually is hyper-realistic under the hood. The beating Lara goes through is just for show, not because the game is trying to be realistic, that "yeah you'd get absolutely fucked in this situation in real life". It creates weird dissonance, as I don't think they handled that too well or clearly.
Also about Lara's character: Lara Croft was really just made as an Indiana Jones clone, just like Nathan Drake from Uncharted. The games never expected to have to explain why Lara is such a psychopath, murders everyone cold-blooded and destroys ancient locations. Sure, in Uncharted there's like couple of "nods" towards Nathan being a mass murderer, but it is never a proper plot point. That's the ludonarrative dissonance thing.
So what's weird with these new Tomb Raider games is that they try (badly) to explore these themes, but... It just doesn't work. Lara goes from an innocent, sweet summer child to a "say 'ello to my little friend!" in mere minutes.
And then in the other 2 games in this trilogy, they try to do that "Lara, you a crazy addicted bitch, you're gonna get yourself killed" aaaaaand... That's about it. Like she has a (very sudden and odd) mental breakdown in the last game where she... I dunno actually, she just start bawling in front of a burning oil factory with dozens of bad guy bodies around and says "It always ends like this". And after that she just goes back to murder.
I dunno what, but if they're making a 4th game for this trilogy, they should just lean super hard into the "Lara is a psychopath" route. OR just ignore it, taking the Uncharted route.
Squire Enix sold tomb raider so sadly there won't be a 4th one. I personally really liked the trilogy, but I'm glad Tömb Raider doesn't belong to SE anymore
Indy murders Nazis, Triad members and child slaver cultists though. He at least picks his targets. Laura just murders mentally ill, shipwrecked hobos in this game.
idk I just remember blowing dudes up into bloodless body parts with the grenade launcher in tomb raider 2 so she was always a mass murderer and also they're always bad guys but none of this is realistic so obviously she can function perfectly after being physically annihilated
I feel like it's the players who focus on her having to be innocent and being conflicted about killing, when the games actually didn't make a big deal out of it most of the time at all. She was taught fighting by Roth since she was young after her father died and has been on expeditions ever since. She can handle herself in the field, she just didn't kill before. It very often turns out that people get used to killing fast once they start, especially in stressful situations.
In the third game all the death around her is getting to her, but the breakdown was not really about how she feels remorse at killing, but rather how fucked up and stressful it gets where everything around her always falls apart and she has to keep fighting the overwhelming odds and burn shit down. It's more about how everything in her life sucks and less about "Oh no I killed these mercs that tried to murder me and my friends".
It's so weird how people always prioritize things that don't matter.
@@yoursonisold8743 While I agree, your synopsis is a bit of a stretch as the games never communicate any of this consistently. There's too much dissonance, too much time spent NOT showing character. So all of the characterization ends up being "Ah, that's just how she is, don't worry about it!" and "Ah that's just how it happened, don't think too hard about it!"
The weirdest part of this game is the plot.... She went to find the "lost" kingdom of Yamatai... which isn't lost, it was an actual place in Japan.. And it's shaman ruler The Himiko was a real person who was born 170 CE and died 248 CE at age 78... With the prevailing view among scholars being that she may be buried at Hashihaka Kofun in Nara Prefecture. Both her and the kingdom is well documented in Chinese and Japanese sources. 🤷♂🤷♂
See but she’s English. Anything documented by Asian countries might as well be non-existent to the English
I like how, even when you were like "all these dead characters were there too!" you forgot tools guy. I think that's just 10/10 perfect
Genuinely need more awesome content like this. I'm loving the lore...
Ty 🙏
I did enjoy that happy ending where everyone was there! Mathias, Roth, Whitman, EVEN THE QUARTERMASTER!
♪ KNIFE GOES IN, GUTS COME OUT♪
♪ THAT'S WHAT OSAKA SEAFOOD CONCERN IS ALL ABOUT ♪
I swear to God I skip every UA-camr’s sponsored segments bar the ones done by The Internet Historian. I don’t know how you do it mate but it’s absolutely genius. You had me belly laughing and I’m absolutely here for it.
I loved the part where she said “it’s Raidin’ time!” And killed hundreds in a flood.
i spit water at my monitor when you said"Before you can have dinner, you gotta have lunch"
It’s funny now to recall how tense this game was when it came out. This video is absolutely ravaging one of my favorite series
Tense? You were probably rather immature at the time, or just didn't have a sense of reality
@@Big_Dai "YoU wErE PrObAbLY RatHEr iMmAtUrE" lmao get of your high horse
@@Big_Dai What a pretentious comment. I'm sure you're a beacon of maturity with a large grasp of reality
literally nothing interesting happens in the entire game lmao. did you mean to type "forgettable"?
Ay i know it's 6 months later but I'm just here to say, fuck these other two comments man. Rude as hell.
Loved this! Like the mix between epleeened and ITF
Seem even Lara Croft couldn't escape the Costa Concorda incident.
She was busy having an affair with the captian.
"Something SPICY"
Concordia* also lol
The amount of inhuman punishment that Laura goes though is hilarious. Like other games can do similar things, but this game *specifically* draws attention to it, in a way that just makes it all very silly.
All I knew about this game was that it was a sort of reboot and that it had a strange obsession for beating the crap out of Lara Croft in various ways. This video pretty well confirmed that.
I swear people hear “strong female character” and not only take it literally, but take it in the absolutely worst way possible
I played and enjoyed this, but I apparently forgot how cheesy the story was. This is why I appreciate you, Mr. Zuckerberg. You make me remember the cringy things I used to enjoy.
This channel is one of the few that make the ads actually to be as good as the rest of the content
i love how y'all highlight all the tiny details most people would completely miss
This may be your best one yet, I've listened to the full thing probably 5 or 6 times now. The jokes and commentary from you guys are so entertaining, please keep doing these.
Even if they didn't go through with it in the end, I will forever remember this franchise as one of the unlucky ones that Square Enix sold just so they can start funding their NFT games. Still can't believe they sold Legacy of Kain, Thief, Deus Ex, Tomb Raider and a few of their western studios for $300 million.
I can believe they sold that for $300 million. Legacy of Kain is an old series that needs a LOT of love to bring back. Thief doesn't have much of an audience for the mainstream and while the idea is/sounds cool they dont have the skill to pull off the 1st person stealth game in a fun way. They killed Deus Ex by themselves with their greed, although a lot of Deus Ex was getting really clunky even by the standards back then. Tomb Raider was barely surviving "current year" back when the 3rd game released and they tried to be cultural sensitive/politically correct back then. It just would not fly today because non-fans would complain/ brigade.
And guess what ? Nft and crypto currency is on all time low, a depression is comeing and these suckers sold these games for absolutly NOTHING.. well I hope the ones who bought these ips do something with them, and square Enix can die, they have no reason to exist anymore
@@1ProAssassin The only thing you forgot to mention is that Thief, like Deus Ex, was also killed by SE's own greed. Remember that painfully bland reboot Thief game that came out several years ago? (Don't feel bad if you don't, literally no one does ... unless it's people who want to remember why that game tarnished everything that made the original series so beloved.)
The funniest thing is, Squeenix are celebrating how their FF7R made a couple of million (
@@TheRibbonRed Exactly. I'm not upset that these titles were sold for $300 million. I'm happy that they're finally free from Square Enix's bumbling hands (mainly Legacy of Kain because I haven't played the others much). SE is not competent as a developer and I'm getting tired of their low quality jrpgs with hella dlc, convoluted stories and bad ports.
From a deduce mode to population reduce mode in 5 seconds. That's why she's a pro!
23:20 for y’all 😂
I'm hungover and had no idea just how much I needed Tomb Raider Expleened.
Sometimes it's all we need really
Lara has a PHD In:
Shooting arrows
Lighting fires
Pulling out rebar
Fighting
Biting ears
Breaking free from ropes
Healing
Climbing
Action diving
Deduction
Taking fall damage
Being a Croft
I love how the storymode channel has evolved.
Your guys’ dialogue over static shots is are hilarious.
Lastly, IH interpretation of Mathias’ way of speaking is damn funny. You guys should create your own spins on characters in more episodes!
IH: "Never pull out."
Me while saluting: "Yes, Sir!"
Awesome that you mentioned the Three Body Problem series, it was so good and yes Benioff and Weiss are absolutely going to fuck it up
I'm not getting my hopes up, but in a glass half full outlook they could actually do a decent job. They're pretty damn great when they have a completed narrative to adapt, but when they have to actually write an original story they're dogshit. They did create Seasons 1-4 of GoT after all, where George had actually completed the books they were adapting. It was only with Season 6, where they didn't have any finished material from books to adapt where shit went off the rails. With a fully completed series like the Three Body Problem I'm more hopeful they won't fuck it up
wow I just went into supreme gastric distress this is perfect!
It's extraordinarily trippy when a book I have in my physical collection pops up somewhere I never expect. I have The Dark Forest and it's literally right behind me lol, felt like a leonardo meme moment there.
I'M CRACKING UP at 39:12, the receipt! It's a store in DETROIT, that charges only 3 YEN for a sword, armor and stuff!!
"Cashier: Josh".
Is the main antagonist "Gravity"? Why do they make her horrifically fall down so much? This game is like a montage of near fatal climbing accidents. It's anxiety inducing!
Edit: I'm really surprised they didn't make the captain comically superstitious about sailing with a guy named "Jonah" -- that was where they drew the line, I guess 😁
This game is so fascinating for doing the two cardinal sins of gaming.
1. It is the prime example of Ludonarrative dissonance aside from The Last Of Us 2. Considering her reaction to her first kill, you would think their would be more opportunities throughout the game to have the choice to not have to kill everyone in the room.
2. The meme where a character is shot in a cutscene means they could die but it's a slight annoyance in game. Something action oriented video games just have to do so it isn't a pain to progress. The damage these people take in Tomb Raider that goes nowhere. It wouldn't be called a bear trap if a 100 pound archeologist could walk it off after it clamped down on them. Besides, has this game heard of bacterial infections or tetanus.
You have to suspend your disbelief at some point. Its also not nearly as bad as Last of Us 2, which asserts this totally grim tone and moralistic pandering but then has the player murdering countless people without a second thought. Tomb Raider is at least operating in the archetypal Action-Adventure setting. What I'm saying is, the less serious a story takes itself, the more leeway you can give it in terms of realism.
I agree. A video game that doesn’t follow realistic conventions 100% is bad. Don’t play this game. Also don’t play any Mario games because no one can double jump in real life and don’t play Last Of Us 2 because Joel’s backpack is the wrong colour
"sin" but also "every Game does It"
@@javsandarts the sin is spitting in the face of it. Lara and the people surrounding her are almost immortal in cutscenes.
@@DanielThompson-xy9pm Mario knows it isn't realistic. The critique isn't 'It isn't realistic'. What I'm saying is it pretends to have grounded rules but it doesn't. They give Lara so much battle damage and scars but all those things amount to nothing. It's basically make up. A bear trap doesn't even give her a limp. You understand my critique to such a pitiful extent you thought that Joel comeback actually made sense. It doesn't
I literally just bought Rise and Shadow while thinking to my self "I don't really want to go back and play the reboot just for the story". Now I don't have to! I can lean back with my hand down my "front pocket", and have it all soothingly expleened to me! Just the way GOD intended.
It's gonna get really wild when they play the 3rd game in the trilogy where Lara goes to an actual uncontacted Amazon civilisation where they don't even know what planes are as they fly over, and yet some of the characters speak English, some of them don't, but seem to understand Lara and she understands them, and no one is remotely interested in this weird Caucasian woman (who they've never seen before) who showed up and is wandering around.
There was a third???
The fact she can heal so fast is impressive, the rebar wound needed medical care for at least 2 weeks but she just brush it off for like 2 min.
These videos are like if you played a game and told your dad about it. Then he tells his friends while you're in the room to help him
'I raid tombs, John, it's what I do.'' Mrs Tomb Raider
The Croft bloodline has got to be supernatural or something because there’s no way Lara could do all this after being impaled
The "I'm going to do the gibberish" line never gets old. I need to find a situation to use that line in real life
Can't believie she is already 50+ here yet she looks gorgeous
She get's younger with every child she adopts
@@Noob4745
What an odd superpower.
she just transfer vessel just like himiko did
I remember this was my first tomb raider, and at that time i was like how is she still alive, every hour shes falling or getting hit haha, but i still enjoyed the game!
My favorite parts of the game is failing the QuickTime events. Those fails are brutal dude
Suspension of disbelief doesn't even begin to describe what you need to think Laura shouldn't have died about a dozen times.
These are unironically more enjoyable than the games themselves. A+
Her character arc was going from denying the supernatural and hating her father for tearing their family apart with his wild theories to accepting that myths and reality aren't separate and that her legacy is greater than she thought. It's not that deep, but it's an action game which cares more about drama than deep character analyses.
I found this channel not too long ago and I've already binge watched every video.
Rip queen Elizabeth
You did a very good job in these
I like how near the beginning of the game Lara is struggling with the ethics of killing a deer for food and within half an hour she's killing squads of men like she's trying unlock the Nuke killstreak in CoD.
"Before you can have dinner you gotta have lunch." is the most inspirational and delicious motivational quote.
My buddy went crazy when he bought this game. He was so excited I decided to sit down and watch him play it.
Within the first 5 mins his emersion/suspension of disbelief was shattered by how indestructable Laura's Plot armor is, and how heavily it's relied upon in any movie scene.
You can't suspend disbelief when your character behaves like they are in a cartoon, but also looks like they are a potentially real person.
So how did you like the Uncharted games? Or Metal Gear? Or Splinter Cell, Call of Duty or (the list can go on forever).
@@yoursonisold8743 I think the plot's fault is having Lara get injured to generate tension and have her be all meek but then magically heal cause she needs to not be injured for gameplay. You can just not give her serious cutscene injuries
@@bipstymcbipste5641 Uhm, you actually have perfectly functioning gameplay before this despite the injury. The injury only affects cutscenes. And she cauterizes the wound, the end. You people are ridiculous. Any other action game nobody would care. It's only for this that a double standard suddenly exists.
i love these videos. You should do a fallout one next
Yoooo
especially NV
Good luck if they ever find footage for that without doing it their own
Low intelligent! Un Uhn-lgy!
Little did people know, this game and Bioshock Infinite would change SFM history forever
For real. Also: overwatch
For real. Also: rwby
The horses… so many horses…
The borders...
Ad time was 100% right; D&D are going to make a travesty of the Three Body Problem series.
wait, that wasn't a joke? oh no.
"so Luo Ji kind of forgot about the Trisolarans"
My last name is Croft. When I was a kid after the movie came out with Angelina Jolene in it, I told people it was based of experiences my aunt had, that she was the real Laura Croft. Lot of kids had their minds blown until I told them I was kidding. Lol
One of the few channels that manage to make sure I never skip the ad
That adtime was absolutely cooked. Loved it.
"leader of the exposition" i see what you did there
i like lore time almost as much as ad time...maybe even a bit more would love to see a full video of just lore like either asgard or the Egyptian gods
You are the only creator on UA-cam that has ads I actually weirdly enjoy watching and always laugh at.
I love it when you guys expleeen video games and point out all the absurdities that come along with it.
"I'm not that kind of croft" = Daddy croft was supposed to be some sort of indiana jones
Nathan Break, or Womb Raider