This is something I realized while playing fighting games, every time I noticed I was playing really worse than what I'm used to I could correlate with how hard I was clenching onto my controller. Once I started intentionally holding it as lose as possible while still maintaining control, I was able to land combos I thought were impossible or too tight for me to be consistent while also still maintaining good decision making and less panick options. Usually after a very tense round I'll try to focus on my hands to relax them and it helps me take control back and I think it's something you can also apply to valorant to great success since you can literally do it every buy phase.
Aiming is more than just how your hand moves the mouse, it's turning the mouse/cursor/crosshair into a part of you, similar to the concept of hand eye coordination. It's hard to explain, but imagine the movement of your hand on the mouse corresponding to you actually pointing your finger/aiming a gun at something. Crosshair placement, sensitivity, and all your armsocks and mousepads will only get you so far. Like a swordsman, it's not the weapon that makes a swordsman who he is, but the technique and ability of the swordsman to be efficient in combat no matter what he is given. Being calm is something you should utilize in all situations, take advantage of the adrenaline you get in situations where you're under pressure, and be calm, use it like a weapon, not just a temporary buff to awareness. Eventually, with time, you'd have implemented that same mouse into your core muscle memory. It'll become like waving a hand to you, a third part of your body that exists purely in that virtual realm, whatever it may be.
This is 100% the weakest part of my game atm. In the shooting range my aim is great, I can counter strafe, I can click heads, I can flick, but as soon as I’m against real players I tend to spray, crouch, and movement error. Just need to work on calm aim and I’ll start popping off
This is where the weight of the mouse matters. I switch from an 88gram mouse to a 51g, I feel more consistent on releasing that tension holding the mouse.
It makes a difference, but it’s very minor. The better player wins 99.9% of the time, the mouse makes a difference very occasionally. Maybe it’s more comfortable for you so you shot better? A better player on a worse mouse will always beat you though.
the guitar hero example is actually legit, I tell people that feeling all the time when I play beatsaber (a vr version of guitar hero) I play on expert+ and people are flabbergasted on how quickly I do it but in my shoes its actually rly slow
been training this way for a long time, it's the same as in martial arts. Slow is smooth, smooth is fast... meaning, you focus on smoothness and precision and you get faster with repetition
I've used this for years. I learned it from The Last Samurai. That one guy teaching Tom Cruise the way of the sword tells him "too many mind." Stop thinking so much. Just last week I was really into an Overwatch match and leaning forward gripping my mouse and missing every shot with Ashe. Halfway through the match I took a deep breath, relaxed and leaned back in my chair. Suddenly I was nailing every shot and wiping the other team, and being accused of cheating. "You couldn't hit the side of a barn and suddenly you can't miss, I call bs." Made me feel good lol
I used Raiden Shogun Boss Battle Theme Phase 3 (from Genshin) for my music practice and went on with the beat. I played Osu a lot and it helped me somehow visualize the heads of enemies like I was playing a beat map so after practicing a few days at gridshot and shooting range with music, valorant became 3x slower I immediately felt the difference after 1 week (I went from bronze to gold T_T)
I caught on to what you saying when you explained guitar hero being slow because that’s how I felt after playing expert for years and it’s the same way with Fortnite too
Regarding flicking, I approach it in a way where I'll flick and click at a prefix interval. When I flick and when I next click is the amount of distance I need to land the shot. So I adjust preflick to get the distance I need from target and then start to flick and shoot.
A good tip on practicing tracking in cs is to keep your cross hair at head level but watch the targets hips. Spend an hour or so in dm doing this then go back to focusing like you normally would. It will make a huge difference in training your brain on movement tracking.
"Calm aim" is just a trendy term for what humans have been doing for eternity: if you want to get good at something, practice it at slow speed to develop a good technique and increase your speed progressively once your technique is good. Developing a good technique is what allows you to develop "calm aim", in the same way that a good guitar technique allows you to play fast, efficiently and effectively.
@@manoglzinn That is, precisely, what developing a good aim technique helps you accomplish. And training at slower speeds helps to develop it faster than any other method. I played piano for many years and I applied the same principle to my aim and it worked the same way, as I expected.
It’s good to let people who haven’t considered these aspects before but this is nothing new and have been effective concepts in gaming for decades. Keeping calm but feeling some tension will give you the best performance as compared to completely calm and high tension. (Entry level psychology) In gaming, this will let you keep focus better and take advantage of your experience and practice. The mouse grip tension is the same thing just applied to your mouse movements in specific. If you’re trying to play better competitively, setting down the frustration and examining yourself and your actions in gameplay with some reflection will help you improve. If you’re practicing, you’re doing this at least a little bit already.
Well RB, GH taught me how to listen to the right kind of music. I got the same feeling when playing something like gridhshot or tile frenzy, glad that others have found out this. Piano tiles on phones was an awesome game too for hand-eye co-ordination
Tbh, my case of calm aim is that I can't really aim, enemies such an ass for not standing still for once(I know they're strafing but it gets my nerve), I tapped or burst firing though the problem is how game always give me bs of having the first shot bounced over their head and yes I stand still for a second so the movement error reset when I'm strafing. I saw my stats on the Valo-tracker and I hit more body shots(1000+) than head shots(200+) so I'm kinda fumed by that, I am well new and so far the players I met are mostly "runner and gunner, true calm aim+strafing and absolutely both of these also etc etc. I'm mostly worried about how to aim for more headshots(basically something related to crosshair placement) and when to tap or burst fire(though I'm stupid enough because I don't know how many bullets until it goes bouncing away)
For valorant I agree. For CSGO it feels like it will have less impact because the game has overall less rng and if you don't land your first shot in close / mid range you can still spray your opponents down
I actually know exactly what you are talking about, in fighting games like Tekken or smash it happens to me where I see the fight in slow motion but it's because I'm relaxed, I try to do breathing exercises before I play to help me too
@@RivenbladeS exactly, relaxing and taking your time to think is better, it takes a while to get used to but the more you do it the more natural it becomes
Flicking is muscle memory not all of this fancy shmancy stuff. Sitting in the same position when you play games, moving and gripping the mouse in a consist way that allows for muscle memory to develop, then replicating that easily because your muscles just remember how hard they need to tense and relax.
Muscle memory is actually just a common myth in aiming. There's too much variance for it to ever be a significant factor. Top aimers change their sensitivity, mouse pads, mouse, and mouse grip sometimes even between scenarios, and still perform just as well. Not to mention even the same mousepad could feel different from day to day due to the moisture it will hold. What's really important about flicking is practicing the proper fundamentals. We recommend watching a few interviews with VT Matty, a player who holds multiple records in common aim training scenarios, he covers a lot of this stuff in depth.
reminds me of Osu when you talk about this, in that the more you play high ar on osu..the slower and more readable it starts to become. Its the same concept really.
i was iron for a year then i started aim train and went to gold 3 in 2 monts with a week here end there brake. my aim was incedebule calm, my decision making was perfekt, movement, peeking and every thing was much better. Then i went for 4 week on minecraft beucose valont was to eazy end boring. i came back and all of a sudden my aim was tense, movement gone, decision making bad, and i was gripping my mouse as a rock. i am starting to get better again but it is with much more work and much slower
You can have breathing technique like a sniper. Slow breathing slow heart rate everything gets slower. Also practice makes perfect. You can’t just have calm aim from the gekko.
I've gotta ask though, how does this apply to aiming while moving really fast, like playing scout in TF2? I've just started my fps journey and my first choice was "gotta go fast and miss lots if shots" but I like fast movement shooters and I really do want to get good, is that a way more advanced tier or is there a smart way to that too?
All it is is just relaxing the muscles in your body in order to focus on the actual muscle memory needed to complete a task. Aka practice. If you want to get good at ANYTHING you need to practice *in a calm, positive, and focused* state of mind. This isn't a revolution, people have been doing this for ages in regular sports- gaming is no different. It's like trying to become the best in the sport but you have poor posture or technique. It's not all about how fast I can shoot my opponent dead, but also about landing the shots in the first place- so slow it down, relax, and focus.
dude i experienced it. i play cod way better without the sound distractions. That day i was playing warzone and my sound glitched out and i started landing shots that are only seen in UA-cam shorts.
Bro the exact opposite of what you said happened to me I turn on music(enemy) and played grid shot my score goes from 67k to 83k .your video didn't helped me get calm aim but thanks for the high score.
i play sooo sooo good at any range in a custom death match with my plat friends ,, but im bronze 3 hardstuck.. litterally jump from my seat during intence raze satchels lol
The extra options were all just part of the same practice range, they just spawned you in different areas. They probably just felt it was confusing, and likely saw the spike defusal/defense was rarely used.
I think calm aim is not going to work with the agents like Raze, neon, sova because Both the duelists have extensive movement abilities which mess up the way you aim, and sova always need to pull up a bow which is so hard in the competitive situation, so use any initiators or sentinels and remaining duelists it can and somedays only use guardian it will definetly help you aim mine did tooo
Get Godlike Aim in 1 Month!: www.skill-capped.com/valorant/landing#calmaim
Missing the start square was so fucking relatable 😂😂😂😂 0:10
Fr
ong
Didn't get it
@@1A_B_C1 more like 0:13 miss the start square on the range
One of my favorite callouts my friends make is “Parkinsons! Parkinsons!” They pretty much say it as an excuse when they miss every shot lmao
Could be wrong but I think you spelled it wrong idrc tho funy
dont you mean parkinsons
@@westernfriend shoot, you’re right
저도 써먹을게요
To miss the "START" training... right in the feels.
so be calm
fr
Unless your Zekken
be water my friend
Yes he was able to generate an entire monetized video just to say be calm.
I see you missed half the video, no problem, focus is hard for some and you can work on that.
This is something I realized while playing fighting games, every time I noticed I was playing really worse than what I'm used to I could correlate with how hard I was clenching onto my controller.
Once I started intentionally holding it as lose as possible while still maintaining control, I was able to land combos I thought were impossible or too tight for me to be consistent while also still maintaining good decision making and less panick options.
Usually after a very tense round I'll try to focus on my hands to relax them and it helps me take control back and I think it's something you can also apply to valorant to great success since you can literally do it every buy phase.
real shit
Aiming is more than just how your hand moves the mouse, it's turning the mouse/cursor/crosshair into a part of you, similar to the concept of hand eye coordination. It's hard to explain, but imagine the movement of your hand on the mouse corresponding to you actually pointing your finger/aiming a gun at something. Crosshair placement, sensitivity, and all your armsocks and mousepads will only get you so far. Like a swordsman, it's not the weapon that makes a swordsman who he is, but the technique and ability of the swordsman to be efficient in combat no matter what he is given. Being calm is something you should utilize in all situations, take advantage of the adrenaline you get in situations where you're under pressure, and be calm, use it like a weapon, not just a temporary buff to awareness. Eventually, with time, you'd have implemented that same mouse into your core muscle memory. It'll become like waving a hand to you, a third part of your body that exists purely in that virtual realm, whatever it may be.
This is 100% the weakest part of my game atm. In the shooting range my aim is great, I can counter strafe, I can click heads, I can flick, but as soon as I’m against real players I tend to spray, crouch, and movement error. Just need to work on calm aim and I’ll start popping off
Calm aim was always how I aimed, whenever I begin to panic I miss everything literally the reason why I can’t play comp😭😭
dont work in asia sg server u will die before u even get to aim calmly
I thought just me , some player they just feel inhumane fast with vandal fire rate like phantom and crouch headshot
Monitor hz matters
The Icon name for VALORANT at the start of the video as "OPEN ME TO LOSE YOUR SANITY" had me wheezing 😂😂😂
this is by far the best guide on calm aim
In other words, It's essentially watching a spinning object and imagining it spinning in the opposite direction in your minds eye. It slows it down.
This is where the weight of the mouse matters. I switch from an 88gram mouse to a 51g, I feel more consistent on releasing that tension holding the mouse.
It makes a difference, but it’s very minor. The better player wins 99.9% of the time, the mouse makes a difference very occasionally. Maybe it’s more comfortable for you so you shot better? A better player on a worse mouse will always beat you though.
I’m bout to go from 134 grams mouse to a 61 grams mouse, hope I feel a difference
@@zhen_00 134g is so heavy dang! it will surely make a difference, should ease the tension on your hand while playing or simply using it.
nah it's the montage lighting that makes them so good
This is the best skillcapped video I watched, and I probably watched most of them.
the guitar hero example is actually legit, I tell people that feeling all the time when I play beatsaber (a vr version of guitar hero) I play on expert+ and people are flabbergasted on how quickly I do it but in my shoes its actually rly slow
been training this way for a long time, it's the same as in martial arts. Slow is smooth, smooth is fast... meaning, you focus on smoothness and precision and you get faster with repetition
Yeah, you can be smooth and very fast if you train well
the "play without music" is actually real, i like jumping in to fade's ult just to remove the sounds and lock in lmao
I've used this for years. I learned it from The Last Samurai. That one guy teaching Tom Cruise the way of the sword tells him "too many mind." Stop thinking so much. Just last week I was really into an Overwatch match and leaning forward gripping my mouse and missing every shot with Ashe. Halfway through the match I took a deep breath, relaxed and leaned back in my chair. Suddenly I was nailing every shot and wiping the other team, and being accused of cheating. "You couldn't hit the side of a barn and suddenly you can't miss, I call bs." Made me feel good lol
Gotta love everything being a trend, it's literally just you focusing more.
ive just gone into a deathmatch and tried this and holy
I used Raiden Shogun Boss Battle Theme Phase 3 (from Genshin) for my music practice and went on with the beat. I played Osu a lot and it helped me somehow visualize the heads of enemies like I was playing a beat map so after practicing a few days at gridshot and shooting range with music, valorant became 3x slower
I immediately felt the difference after 1 week (I went from bronze to gold T_T)
I was silver 2 and I started playing bob Marley during my rankeds and I just got radiant, Ty for the tips !
💀
0:42 GYAAAAATTT!!!!
Tyson's gameplay is tense. But he's more than tense. Hence, he's TenZ.
I caught on to what you saying when you explained guitar hero being slow because that’s how I felt after playing expert for years and it’s the same way with Fortnite too
Regarding flicking, I approach it in a way where I'll flick and click at a prefix interval. When I flick and when I next click is the amount of distance I need to land the shot.
So I adjust preflick to get the distance I need from target and then start to flick and shoot.
yes but how do you stay calm, my heart is on like 120 even in an unrated game and i just shake uncontrallably even if my mouse tension is low.
A good tip on practicing tracking in cs is to keep your cross hair at head level but watch the targets hips. Spend an hour or so in dm doing this then go back to focusing like you normally would. It will make a huge difference in training your brain on movement tracking.
HIPS DONT LIE. srsly tho try it.
Was taught this in the army breathing control matters greatly
How is this guy so good at guitar hero!
Practice
No way acai popped up here. Been watching him for almost a decade now! Crazy to see that
"Calm aim" is just a trendy term for what humans have been doing for eternity: if you want to get good at something, practice it at slow speed to develop a good technique and increase your speed progressively once your technique is good. Developing a good technique is what allows you to develop "calm aim", in the same way that a good guitar technique allows you to play fast, efficiently and effectively.
I think calm aim is a bit more than it
Like not making any unecessary movements, predict the targets movement and time to shoot, trying to minimize the adjustments as much as possible etc
@@manoglzinn That is, precisely, what developing a good aim technique helps you accomplish. And training at slower speeds helps to develop it faster than any other method. I played piano for many years and I applied the same principle to my aim and it worked the same way, as I expected.
@@NoAimNoGain oh, makes sense, i do almost the same but on guitar
Good advice !!
It’s good to let people who haven’t considered these aspects before but this is nothing new and have been effective concepts in gaming for decades.
Keeping calm but feeling some tension will give you the best performance as compared to completely calm and high tension. (Entry level psychology)
In gaming, this will let you keep focus better and take advantage of your experience and practice.
The mouse grip tension is the same thing just applied to your mouse movements in specific.
If you’re trying to play better competitively, setting down the frustration and examining yourself and your actions in gameplay with some reflection will help you improve.
If you’re practicing, you’re doing this at least a little bit already.
Great lesson for life.
for cs warmups i go into DM and play relaxed, aim for only HS. dosent matter how much i die . after 2 games my aim is insane and ready for comp
the game already feels slow in 60 fps
Thanks
Well RB, GH taught me how to listen to the right kind of music.
I got the same feeling when playing something like gridhshot or tile frenzy, glad that others have found out this.
Piano tiles on phones was an awesome game too for hand-eye co-ordination
so thats why i feel like i perform better when i am high, i am just more relaxed lol
Tbh, my case of calm aim is that I can't really aim, enemies such an ass for not standing still for once(I know they're strafing but it gets my nerve), I tapped or burst firing though the problem is how game always give me bs of having the first shot bounced over their head and yes I stand still for a second so the movement error reset when I'm strafing.
I saw my stats on the Valo-tracker and I hit more body shots(1000+) than head shots(200+) so I'm kinda fumed by that, I am well new and so far the players I met are mostly "runner and gunner, true calm aim+strafing and absolutely both of these also etc etc. I'm mostly worried about how to aim for more headshots(basically something related to crosshair placement) and when to tap or burst fire(though I'm stupid enough because I don't know how many bullets until it goes bouncing away)
If you go to video settings ( think) there should be a stats tab if you scroll to the bottom and turn on the graph you can see your firing error
This was a thing way back in CS 1.5 / Quake III / UT times. Nothing new for me. Thanks anyways. This is the best way that works for me ever since.
so be calm,....calm,...calm
*afterGame
hand shaking so much when holding glass for drink
you basically described the state of flow
idk why but all the time i play i instandly get 1 tap and cant give me the sec i need to aim
bro just wanted to flex his guitar hero skills
calm aim is a myth
For valorant I agree. For CSGO it feels like it will have less impact because the game has overall less rng and if you don't land your first shot in close / mid range you can still spray your opponents down
I hit my high score in Gridshot while I was extremely distracted
Bro, now i want to try it... in my laptop that had like 45 max fps in the whole time i played valorant. Lets see how it goes...
the gridshot exercise or missing the start button XD
so thats why everytime i listen to goosebumps on repeat i hit like every shot in the universe... oh......
Congrats kids. You now know what aiming feels like.
I actually know exactly what you are talking about, in fighting games like Tekken or smash it happens to me where I see the fight in slow motion but it's because I'm relaxed, I try to do breathing exercises before I play to help me too
So you see it slower when relaxed, or faster when im tension?
@@RivenbladeS exactly, relaxing and taking your time to think is better, it takes a while to get used to but the more you do it the more natural it becomes
Ima transition from console to mnk so hopefully, these tips help👍
this was my aim style to begin with then I see a whole trend of it which is nice.
Flicking is muscle memory not all of this fancy shmancy stuff. Sitting in the same position when you play games, moving and gripping the mouse in a consist way that allows for muscle memory to develop, then replicating that easily because your muscles just remember how hard they need to tense and relax.
Muscle memory is actually just a common myth in aiming. There's too much variance for it to ever be a significant factor. Top aimers change their sensitivity, mouse pads, mouse, and mouse grip sometimes even between scenarios, and still perform just as well. Not to mention even the same mousepad could feel different from day to day due to the moisture it will hold. What's really important about flicking is practicing the proper fundamentals.
We recommend watching a few interviews with VT Matty, a player who holds multiple records in common aim training scenarios, he covers a lot of this stuff in depth.
Only problem is every time I peek anywhere in a deathmatch I get one tapped by someone prefiring an angle that I've never seen before
I like how he called out immortal road map
My gaming life changed when I stopped over thinking in games and just let my reflexes from hundreds of hours of drills perform.
This is how you save your hand muscles and wrist, same with drawing you gotta loosen up
reminds me of Osu when you talk about this, in that the more you play high ar on osu..the slower and more readable it starts to become. Its the same concept really.
"holding an egg" eggs are far stronger than people think they are lol
Yeah but it works because everyone thinks there weak asf
How to improve in valorant while having my optic nerves underdeveloped and another disability?
every phoenix player blinding their whole team 0:27
Hey guys here's a step by step guide
1.) Be calm
2.) Aim
Subscribe for more tips
i was iron for a year then i started aim train and went to gold 3 in 2 monts with a week here end there brake. my aim was incedebule calm, my decision making was perfekt, movement, peeking and every thing was much better. Then i went for 4 week on minecraft beucose valont was to eazy end boring. i came back and all of a sudden my aim was tense, movement gone, decision making bad, and i was gripping my mouse as a rock. i am starting to get better again but it is with much more work and much slower
You can have breathing technique like a sniper. Slow breathing slow heart rate everything gets slower. Also practice makes perfect. You can’t just have calm aim from the gekko.
Ah so that's how you do it... meanwhile me pressing my mouse like pulling a shotgun xD
I've gotta ask though, how does this apply to aiming while moving really fast, like playing scout in TF2? I've just started my fps journey and my first choice was "gotta go fast and miss lots if shots" but I like fast movement shooters and I really do want to get good, is that a way more advanced tier or is there a smart way to that too?
All it is is just relaxing the muscles in your body in order to focus on the actual muscle memory needed to complete a task. Aka practice. If you want to get good at ANYTHING you need to practice *in a calm, positive, and focused* state of mind. This isn't a revolution, people have been doing this for ages in regular sports- gaming is no different. It's like trying to become the best in the sport but you have poor posture or technique. It's not all about how fast I can shoot my opponent dead, but also about landing the shots in the first place- so slow it down, relax, and focus.
Me after watching whole video..what just he said
dude i experienced it. i play cod way better without the sound distractions. That day i was playing warzone and my sound glitched out and i started landing shots that are only seen in UA-cam shorts.
pro tip: You just need to look like Kami'izumi Hidetsuna from manga Vagabond to use calm aim technique.
Bro the exact opposite of what you said happened to me I turn on music(enemy) and played grid shot my score goes from 67k to 83k .your video didn't helped me get calm aim but thanks for the high score.
4:29 dude I would have this same DM scenario while playing on haven like twice a week 😂(while haven was in the map pool)
Thx you help me you got new sub
This Forasken's ace on 0:10!! 100% chances to notice!
Luh Calm Aim
Enter the Zone
I can hit good shots being a new player but once i hop in comp i start tweaking tf out
hehehe no more comment
Bro 😭😂
Edit: I am literally dead curious as to why i replied bro. Because of recent edit.
2024 version is a good advice for life
I love you daddy
@@Loljs345 what the sigma
Okay but what if I have my thumb on rmb and pointing finger on lmb (idk why people say im weird)
We need new 👕 T-shirt with thia design.
Keep Calm and tap heads
So basically:
Ultra Instinct
The problem is when i play deathmatch i perform very good being the first alwayss.... but when i play comp bruh i start whiffing
Very helpful thanks
That guitar hero clip is easy.
You're right! That's why we said it was!
@@skillcappedvalorant great video. I'm hardstuck maybe this is the one i am missing.
Awesome
4:29 bro be like "no no no no no... NO NO NO NO NO NO"
i play sooo sooo good at any range in a custom death match with my plat friends ,, but im bronze 3 hardstuck.. litterally jump from my seat during intence raze satchels lol
I’ve noticed that Rocket League feels slower when I’m playing without any audio.
This is why i only warm up with Quake Champions. After playing 30 mins Quake and start Valo it feels like your Brain is in GodMode.
wow i want personal coaching
0:10 why did they remove the extra options???
The extra options were all just part of the same practice range, they just spawned you in different areas. They probably just felt it was confusing, and likely saw the spike defusal/defense was rarely used.
shi waws calm asf brah
FURY OF THE STORM ON GUITART HERO IS FIRE
easy solo btw
I think calm aim is not going to work with the agents like Raze, neon, sova because Both the duelists have extensive movement abilities which mess up the way you aim, and sova always need to pull up a bow which is so hard in the competitive situation, so use any initiators or sentinels and remaining duelists it can and somedays only use guardian it will definetly help you aim mine did tooo
for a much better experience play valorant while you're high to get calm aim.