Rapid Heavy Bowgun go BRRRRRRRR

Поділитися
Вставка
  • Опубліковано 27 вер 2024
  • Heavy Bowgun's up next and its looking kinda nutty. Rapid fire, new special ammo, manual guard, and some big new explosions. I may very well check out HBG more than I usually do. Enjoy!
    Thumbnail Provided by: pokemattiedesigns@gmail.com
    email: volcanicyt97@gmail.com
    Patreon: patreon.com/CR_Volcanic
    Main channel: / @cr-volcanic
    Secondary Channel: / @volcanicoverflow
    Community Discord: / discord
    Tiktok: / cr_volcanic_official
    Instagram: / crvolcanic
    Twitter: / cr_volcanic
    I don't own any rights to this song.
    Everything goes to rightful owners
    DISCLAIMER
    Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

КОМЕНТАРІ • 104

  • @ThatOneTinCan
    @ThatOneTinCan Місяць тому +53

    Tin is glad you made this executive decision! Tin is also amazed you managed 47 seconds into 30 minutes!

    • @Teostra_MF_White
      @Teostra_MF_White Місяць тому +6

      I'm still in awe CR made it this long but hey I'm not mad it's perfect to watch with my meal

    • @cr-volcanic
      @cr-volcanic  Місяць тому +11

      Apparently I'm pretty thorough. At least I don't think this was too meandering lmao

    • @nemil238
      @nemil238 Місяць тому

      @@cr-volcanici love meandering

    • @austinstoner6270
      @austinstoner6270 Місяць тому

      ​@@nemil238 I love cocaine ♥️

  • @feeshsh
    @feeshsh Місяць тому +17

    Tip for connor: Press the "," key to go backwards frame-by-frame, or "." to go forwards

    • @GoToBedSheeva
      @GoToBedSheeva Місяць тому +1

      Hell u didn’t even know this!

  • @TheBaxter27
    @TheBaxter27 Місяць тому +7

    I might not be an HBG main, but I've played the guns plenty throughout the series.
    20:45 Personally, I do think it's the weakpoint-cash-in attack. If you look, the wound on the face does disappear, but not after the initial shot, rather after it blows up a few seconds later. there's no red glow on his face when he's staggering back. It wouldn't surprise me either, from the look of things they're really making that ignition gauge a central mechanic to so many of the tools you have.
    24:00 that slide reminds me of a similar move we got wit LBG in 5th gen that let you do a slide like that after shooting. I could see them giving HBG something like that but after guarding, like a defensive version.
    Ever since we lost Crouching Fire, i feel like HBG lost a lot of its distinctiveness and character. It felt so directionless in World and Rise, so I'm glad they're changing it up.
    From what we've seen, it looks like they're kind of leaning into that Sticky shot gameplay but just tying it to weapon mechanics alongside wyvernheart. To me it seems less like they're customizable, but that every HBG will have access to Wyvernheart and those sticky-type shots (they really remind me of the mines that LBG got in World and Rise, but as, like, Rifle Grenades) at the same time. I guess we'll have HBG with all these gadgets to do more straight-up damage while LBG will get more status and element focussed things.
    Tbh, I was hoping for a more GU Valor HBG direction, with bursts of movement and burts of damage, a la ranged Greatsword (I had this amazing image in mind of us riding on the Seikret, getting off, and bracing against it as we do a big crouching fire), but I'm more than happy with what they've cooked up so far.

  • @drewlandefeld2115
    @drewlandefeld2115 Місяць тому +7

    Happy to make this part of my morning routine these next two weeks

  • @chickomode7544
    @chickomode7544 Місяць тому +9

    seeing this hbg stuff makes me excited and terrified for what lbg and bow will have in store

    • @cr-volcanic
      @cr-volcanic  Місяць тому +2

      I’m definitely very interested

  • @sethmiles9436
    @sethmiles9436 Місяць тому +2

    Wow you weren't kidding when you said you could talk about a 47 sec teaser for over 8 minutes lol. Impressive sir very impressive.

  • @abcdefghijklmnop7431
    @abcdefghijklmnop7431 Місяць тому +9

    Holy yes 15 videos I'm so damn ready!!

    • @cr-volcanic
      @cr-volcanic  Місяць тому +5

      If I want this kinda analytic depth, there's no way I'm doing individual videos. The final product would take so long to edit that it would be irrelevant when it comes out

    • @abcdefghijklmnop7431
      @abcdefghijklmnop7431 Місяць тому

      @cr-volcanic yeah thats completely fair man, either way I'm chomping at the bit absolutely fiending for mh content lmao keep up the glorious work!

  • @yunaka_gaming
    @yunaka_gaming Місяць тому +2

    Im glad they are making Wyvernheart actually matter, its a shame that we only used it in the early game, and then never again.
    GS and HBG/LBG are my mains in most games, so Im almost set with the trailers lol

  • @Red_Fortunately
    @Red_Fortunately Місяць тому +1

    Great video, Mr. Dr. Professor Connor. Glad you went so in depth with this weapon you don’t play very much.

  • @Despair05
    @Despair05 Місяць тому +2

    Great video! Was fun trying to analyze a weapon I've never played.

  • @ryanjohnson1124
    @ryanjohnson1124 Місяць тому +1

    That big explosion move could also be another ignition ammo type because you can see the attachment on the gun as it’s being used just like with all of the other types shown.

  • @knightlitesoldier
    @knightlitesoldier Місяць тому +2

    FUCK YEAH CONNOR DROPS A NEW VIDEO TO FEED MY ADDICTION

  • @werecoth
    @werecoth Місяць тому

    My suspicion is that ignition mode enhances the ammo being used into a special version. So piercing ammo becomes more of a wyvern snipe, normal is the gatling mode and the enhanced sticky ammo is what we see during the focus mode.

  • @victory8928
    @victory8928 Місяць тому +2

    10:40 I hope the bowguns get an extra mod slot at least so that players can customise a bit more. Especially if they are adding more customisation.

  • @withdrawal1893
    @withdrawal1893 Місяць тому +1

    It’s worth mentioning that the doohicky the hunter attaches for ignition mode. Is just that. There wasn’t anything on the bowgun that the ignition battery went into. The battery latched onto the side using a clamp. Use the keys “,” and “,“ to go back and forward frame by frame.

    • @withdrawal1893
      @withdrawal1893 Місяць тому

      Woops, use the “.” key to go forward a frame

  • @mariopanczel8581
    @mariopanczel8581 Місяць тому +2

    The three special ammo counter symbols were there when the rapidfire was activated so i think Ignition mode basically combines both Wyvernheart and snipe i think.

    • @Equin
      @Equin Місяць тому

      those are used for the focus strike in focus mode its in the original video 30 seconds in

  • @zainniazi2257
    @zainniazi2257 Місяць тому +3

    Something people aren't talking about is that it looks like they may have combined the shield mod and long barrel mod on the heavy bowgun since both are visible and you can auto guard without any condition s.

    • @sirith9157
      @sirith9157 Місяць тому

      We got autoguard without aiming in the mhw as well. You just had to face the correct direction to block an attack.
      If anything I hope shield mod will be more like additional mod you can craft, rather than sacrificing a precious mod slot. Many HBG's suffered from it

    • @cr-volcanic
      @cr-volcanic  Місяць тому

      Yeah I was kinda wondering if they’re just gonna straight up give you the shield permanently now

  • @BigBastion623
    @BigBastion623 Місяць тому +28

    Connor: This is a democracy in this community
    *14 Weapons in 1 Big Video wins out*
    Connor: F it we ball

    • @lander6443
      @lander6443 Місяць тому +9

      As someone who voted for 1 big vid, if he can stretch the other weapons to half an hour then I’m down for ditching democracy.

    • @BigBastion623
      @BigBastion623 Місяць тому +8

      @@lander6443Im just teasing Connor; as someone also aspiring to do MH Content on UA-cam, I completely get why he made this decision

    • @cr-volcanic
      @cr-volcanic  Місяць тому +4

      I figured I’d see how long this one would be and then make a decision between one or several videos, and then the recording was 40 minutes 😂.

  • @greatikechukwu4032
    @greatikechukwu4032 Місяць тому +1

    I've been going through every detail in all of these. Tbh, they're absolutely AWESOME!!! But the one detail I still NEED is Gypceros! Put our *Beloved Monstie* in WILDS and let him finally ascend to TRUE PERFECTION!!

    • @cr-volcanic
      @cr-volcanic  Місяць тому +2

      I won't refuse a Gypceros redemption arc

  • @hawkevery
    @hawkevery Місяць тому +4

    From what I can guess light and heavy are gonna be almost identical with movement differences and heavy gets shield with maybe the special ammo for each

    • @cr-volcanic
      @cr-volcanic  Місяць тому +2

      I wouldn't be shocked if LBG might be getting itself another step up of manuverability to compensate for HBG looking a bit faster

    • @hawkevery
      @hawkevery Місяць тому

      @@cr-volcanic well it already had evade reload. Possibly a tether to the monster and slide around it while shooting?

    • @julianswinton5355
      @julianswinton5355 Місяць тому

      ​@@hawkeveryWas my guess to. Plus probably full auto instead rapid fire.

    • @infinitezion2029
      @infinitezion2029 Місяць тому

      ​@@hawkeverypurely going off what we've seen so far I don't think a move tethering you to the monster like Rises Lance would fit the more grounded feel Wilds is going for. Would be cool as hell but I personally see them saving a lot of the more fun lookin things like that for portable 6

    • @hawkevery
      @hawkevery Місяць тому

      @@julianswinton5355 possibly but I only see in short bursts

  • @MajinMattPlays
    @MajinMattPlays Місяць тому

    Welp, they fixed my only real gripe with Heavy Bowgun. I asked for Rapid Fire, I got Rapid Fire. Guess I should celebrate by doing a World playthrough with HBG.

  • @WintersailMiniatures
    @WintersailMiniatures Місяць тому

    I reall want there to be a 15th day of this with a whole new weapon, but I know that's highly unlikely. But what they're doing to continue refining all these weapons is really making me want to try out new weapons. Especially with world being the first time I used bows and bowguns, I can really see myself getting into them even more in Wilds now.

  • @DeloreanZoco
    @DeloreanZoco Місяць тому +1

    yeeeeeeeeah many videos bro, thats the time

  • @pao5563
    @pao5563 Місяць тому

    21:48 That one right there is a thunderstick

  • @TheIdealofGreed
    @TheIdealofGreed Місяць тому

    As someone who voted for smaller videos, this is good

  • @Ingutt
    @Ingutt Місяць тому

    P sure in World the Special Ammo gauge does refill as you attack the monster, unless the 'time flies when you're having fun' effect just hit me way harder than I realized

  • @Alatuber
    @Alatuber Місяць тому +2

    More Dakka!

  • @TeaserTravlein
    @TeaserTravlein Місяць тому +1

    If he corrects it later that’s fine but it’s really irking me now. But the head weak spot does disappear after the secondary explosion.

    • @cr-volcanic
      @cr-volcanic  Місяць тому

      Aight, it was kinda tough to tell and I thought I still saw the white scarring

  • @frenchealwatson4643
    @frenchealwatson4643 Місяць тому

    Auto guard reminds me of God eater

  • @boltusin5244
    @boltusin5244 Місяць тому +1

    HBG seems intersting to try(im never main HBG too😂) also worried if they combine LBG in HBG and throw out LBG from 14 weapons😅

    • @cr-volcanic
      @cr-volcanic  Місяць тому +1

      Nah we still have both, so I’m feelin like LBG might be getting an interesting ramp up to compensate for these HBGchanges

  • @alterreb4775
    @alterreb4775 Місяць тому

    I can't tell if I'm crazy or if he's actually reloading from that timed guard.

  • @htfs493
    @htfs493 Місяць тому +1

    You sound like you’re trying to not wake up mother 😂

    • @cr-volcanic
      @cr-volcanic  Місяць тому +1

      Yup. I don’t live alone😂

  • @abuckethasoccurred
    @abuckethasoccurred Місяць тому

    Hot take I think but I don't mind the early game weapons having basic designs. As long as the weapons have a unique design at the end of the tree, I enjoy the progression of seeing my weapons look progressively cooler as I get further in the game. Rise had unique designs for every weapon even at the start of the trees so later tree upgrades just felt kinda meaningless when I couldn't see the weapon change as it got more powerful.

  • @imsirnootnoot
    @imsirnootnoot Місяць тому

    As a hbg main i love what there doing to the rework. Special ammo got heavenly nerfed in rise and there was no point to using them. Wyvern heart did good damage but you couldn't use anything till after a sec of you stop firing. Wyvern snipe is my personal favorite but the damage and how much it ticks in the monster is just laughable, im better off just shoting then wasting time using it. I hope there more mods or better yet go back to tri way of fully customizing your bowgun. To the grip to the barrel of your bowgun, ever part you made and customized to your liking. Or at the very least go back to world mods system. Anything that not rise TWOOOOO MODS!!!!!! Like mhfu had 3 options for mods. How do you let a decade+ old game out do you, so embarrassing. Hopefully you get to choose which special ammo you use. The fouce mode shot like just like the wyvern shot but i really hope there other attack because if it just that while there weapons get dope ass attack, im be sad. The idead of a shield being apart of the hbg kit is an amazing idea. Having some defensive capability without sacrificing my mod slot or using my very limited deco shot bandwidth is great (if you didn't know bowgun are very deco hungry, in rise to just use a bowgun you need 9level 1 slots to just use it not to mention the skill that bost your damage)
    The clash attack is cool but just look like the focus mod which is concerning. Overall i love what im seeing
    Hopefully we get new ammo types that aren't like shrapnel ammo. Capcom add a new ammo type on rise gave it no support skills and was only used in memes builds.
    Edit: for rapid fire for hbg, unless that recoil can be reduced by skills. I think it be a dps trap for main damage type ammo, spread, perc, normal. But it would be better for ailment and element ammo. Those ammo types craftable material are limited compared to the S,P,N whail out on a humt. So rapid would help you save ammo and less likely to run out mid fight while keeping up time on dps

  • @marmyeater
    @marmyeater Місяць тому

    I hate how burst fire is being called rapid fire.

  • @sirith9157
    @sirith9157 Місяць тому +2

    Light and heavies were in wierds places in MHW (I didn't played Rise) and I hope Wilds will address that. Bowguns are in my opinion a really cool, yet underdeveloped weapons. Ammo types ranged mostly between "good" to "meh". And that's a shame to be honest. If you consider a gun capable of shooting different kinds of ammo - versatility and adaptability sticks to the mind. Not using one ammo type for the entire hunt. Or having like fire different ammo types which all were somewhat good.
    Yes, there were Bowguns which were absolutely goated. But just like Blizzard Gust from MHW (Frostfang LBG) you had to either sacrifice a lot of damage or comfort of usage and that's not a good thing. This bowgun played more like HBG with long reload times on spread ammo.
    I really do hope that Wilds will give weapons more supplementary stats in form of sharpness, higher ammo count or just crit to make space for better build verity. I think everyone who tried to make a comfy build in MHW with weapons like CB, SA, DB or IG. The only weapons which didn't suffered from it were LS and SnS since they were building just crit while many other weapons had a lot of thier own skills to use and boost thier DPS or survivability... Pre-Iceborne Swith Axe still have PTSD...

  • @jockpackage1770
    @jockpackage1770 Місяць тому +2

    lol he says it's 8 minutes but the video is 30... well 28 if you remove the discussion of the monster poll.
    I honestly though they were going to go down the list like how the weapons are arranged in the smithy. Well, I gues it's because gs and hbg are the ones they showed the most so far. The reason for that is likely the fact that those 2 are the original first 2 weapons that they designed for MH1.
    Hmm if hbg is stealing, or copying, rapid fire from lbg... Oh no, what the hell is lbg getting? That is definitely the rapid fire animation.
    The way the guard usually works, in 5th gen, was, so long as you are not in a firing animation the front of your gun is a shield so just face the attack and stop shooting just as it hits you. Recoil slows your animations, making you locked into the firing animation longer before you are in the guarded position again. Deviation is another gun stat that makes bullets fly more or less off course as they travel.
    Wyvern heart and wyvern snipe use to recharge based on a timed cool down. Wyvern heart you could stop firing at any time and the speed it refilled wasn't effected by how full it was. The damage did ramp up if you held wyvern heart long enough though. Wyvern snipe was a single shot with a full meter so you had to wait for it to be full and if you missed you had to wait the full duration again. heart is a machine gun and snipe is a piecing shot that has explosions follow the projectile's path shortly after. Wyvern snipe also has you on your belly where you shield is useless and hearts follows the normal firing rules. It recharging based on aggression is nice.
    Also sticky/KO hbg was a thing in World. If they want them both to be good at element and have one be the tank and the other being evasion that's fine. They really need to just kill the gunner meta though, that shit has had too much damage for how safe it is.
    Being able to choose heart or snipe would be nice. I hated how heart guns were utterly awful at tenderizing in Iceborne, the animation was one of if not the longest and snipe's was one of the shorter ones. Against something like fatalis good fucking luck tenderizing with a heart gun.
    In focus mode there's no more rapid fire, also maybe focus mode changes your the special ammo behaves too.

  • @BurningPenguin6
    @BurningPenguin6 Місяць тому +2

    I'm personally very happy about HBG getting Rapid Fire, and being able to speed up regeneration of the Special Ammo bar by landing attacks.
    So far, everything we've seen from HBG has the shield on it, which to me seems to imply that the shield is no longer an attachment, and is now a permanent part of the weapon. Personally, I would welcome the change. I also love the new SFX, they sound really satisfying.
    My main concern from the trailer is that the Focused Strikes that HBG gets seem to be fairly similar to Sticky and Wyvern ammo. I'm hoping that they don't end up replacing them with the Focused Strike attacks, since that would mean the removal of one of my favourite playstyles.
    Mainly though, I just really hope we get to keep the Charged and Crouching fire from Rise/Sunbreak.

    • @cr-volcanic
      @cr-volcanic  Місяць тому

      I think it’s a pretty safe bet that that ignition shot just combines sticky and wyvern fire and that the separate ammos will still exist

  • @G1eatShad0w
    @G1eatShad0w Місяць тому +2

    I can’t wait for Switch Axe, Lance and more Chatacabra gameplay.

  • @ev_artwork6443
    @ev_artwork6443 Місяць тому +2

    5:45 It definitely is just an Iron set of some kind, if you go back to the Mechanics video when they swap to the HBG, it has the same leather aesthetic we see with Greatsword. So I would guess the old west looking gear is indeed some kind of Village starter weapons

    • @ev_artwork6443
      @ev_artwork6443 Місяць тому

      I can confirm the HBG on display is the Iron Assault HBG, presuming they keep the same name, looks basically identical to it's world design, minus the custom loadout the one in the trailer is sporting, though I'd presume the shield and what not would look similar.

  • @JorgePerez-yg4so
    @JorgePerez-yg4so Місяць тому +6

    Guys congalala is back they released some silhouettes for the weapons and the dual blades closely resembles congalalas armor set and also the fact that they’re not releasing the trailers in the order they usually do fyi we should have gotten LS today but if they went in order then they would have to reveal rathalos on atleast Wednesday and congalala on Thursday. Congalala rn:🗿

    • @cr-volcanic
      @cr-volcanic  Місяць тому +1

      It's very much looking like he's back and I'm pretty happy about it

    • @linfa_mh
      @linfa_mh Місяць тому

      I don't think they will reveal returning monsters with these trailers, but I hope I'm wrong.

    • @JorgePerez-yg4so
      @JorgePerez-yg4so Місяць тому

      @@cr-volcanic yeah I think congalala is cool I like the design and the fart gimmick seems cool

    • @JorgePerez-yg4so
      @JorgePerez-yg4so Місяць тому +2

      @@linfa_mh I think in the rise weapon trailers they revealed some returning monsters like anjanath and tobi and kulu so it wouldn’t be a stretch

    • @linfa_mh
      @linfa_mh Місяць тому

      @@JorgePerez-yg4so yeah I know but Rise is the only time that happened.

  • @dralakba-dusk31
    @dralakba-dusk31 Місяць тому +1

    HBG meta basically changed every game, in Freedom Unite Elemental HBG was a thing as of an exemple simply cuz Ashen Lao HBG had basically every element hahaha
    GU was pierce for both guns, no surprise there

    • @cr-volcanic
      @cr-volcanic  Місяць тому

      Yeah I don’t usually follow meta but I was pretty sure it was spread in World

  • @supergamers7558
    @supergamers7558 Місяць тому +1

    Heavy has "manual" guarding in rise, but you need to use the charge shot switch skill to guarantee the block, and it was kinda just a tiny bit slow

    • @cr-volcanic
      @cr-volcanic  Місяць тому

      Aight so this definitely gonna be the most controlled block they’ve given the gun

    • @supergamers7558
      @supergamers7558 Місяць тому

      Yes. I have always liked the heavy bowgun shield over the barrel just cause safety as a bowgun player is pretty nice.

  • @somethingsinister...8035
    @somethingsinister...8035 Місяць тому

    I wonder if the Devs decided to remove Sticky ammo as a craftable ammo type for the HBG and turned it into a Special Ammo type. This would probably be done to prevent sticky spam, maybe guarenteeing a stagger instead of KO? That's my take, anyway. Seeing as they didn't swap weapons, I wonder if you can slot multiple Special Ammo to fit whatever style you like best.

  • @DanielisAwesome52
    @DanielisAwesome52 Місяць тому

    Rapid was super limited even on LBG in World, a bowgun pretty much had one type of rapid fire and that was it. Maybe they've expanded it back to Old World style were LBG has several Rapid Fires and are adding the single type Rapid to Heavy so that LBGs are more versatile and agile but heavy bowguns still are set to outputting damage and moving super slow (with things like Crouching Fire before, and Wyvernheart now they might as well make things like Normal 2 or Pierce 1 have rapid fire on Heavy)

  • @Old_Murdock
    @Old_Murdock Місяць тому +1

    14 videos for all 14 weapons? Hell yeah get that bag boy!

  • @Mirawaru
    @Mirawaru Місяць тому

    4:27 it could be that the starting weapons aren't the games' "Iron" base weapons but a different set, kinda like the kamura ones in Rise
    And so the greatsword is that "kamura like type" of base weapon while this is the normal iron one

  • @cynicalgold9992
    @cynicalgold9992 Місяць тому

    heavy bowgun almost sounds like hunting horn, if you only focus on the H. maybe that means the hunting horn will be shown next

  • @dennynavarra
    @dennynavarra Місяць тому

    What if the attack used at 20:25 is Wyvernsnipe as it uses the blue gauge similar to Wyvernheart, but you need to be in focus mode to use it.
    Maybe its even chargeable, and that determines the damage and how much gauge is used.

  • @michaelvasquez9620
    @michaelvasquez9620 Місяць тому +1

    God can we just appreciate how pretty this game is, it looks SO good

  • @GoToBedSheeva
    @GoToBedSheeva Місяць тому

    Spread got nerfed in Rise and pierce dominated I much prefer spread as the upclose style

  • @TherealNiqqa
    @TherealNiqqa Місяць тому +1

    Brrrrrrrr

  • @marmyeater
    @marmyeater Місяць тому

    4:05- The shoulder armor is called a pauldron.

  • @ashleylongley1628
    @ashleylongley1628 Місяць тому

    Hbg enjoyers we seem to be back

  • @Mirawaru
    @Mirawaru Місяць тому

    It is kind of a letdown for me that they will probably use only Doshaguma to showcase all the weapon trailers because ngl, the confirmed monsters that were sneaked in Rise's weapon trailers were massively hype for me.
    I freaked out over KULU of all thing being confirmed to the game because of how they announced it, it got me by surprise.

  • @nemil238
    @nemil238 Місяць тому +1

    CAPCOM GIMME LS!! THE LONELY SAMURAI HAS ARRIVED, *tips fedora*

  • @wichiewamirez5599
    @wichiewamirez5599 Місяць тому +2

    I hate the hit effects in this game. I hope they change that weird grey, weak looking dust effect

    • @greatikechukwu4032
      @greatikechukwu4032 Місяць тому +1

      Could you point it out please? Like, where specifically does it show the most?

    • @wichiewamirez5599
      @wichiewamirez5599 Місяць тому

      @@greatikechukwu4032 at around 5:53 when the hunter shoots the monster.
      When the rounds hit, there’s this grey dusty effect. Instead of a satisfying hit effect.
      You can see it VERY well on the Greatsword.
      He swings this massive sword and when it hits the monster it’s just a lame little dust explosion. Really takes the weight out of the attacks in my opinion

    • @Rudruil
      @Rudruil Місяць тому +2

      ​@@wichiewamirez5599 I think i've read that the blood effect were disabled for weapons overview/trailers, i don't remember the reasons but i think it was already the case for rise and Gu

    • @wichiewamirez5599
      @wichiewamirez5599 Місяць тому

      @@Rudruil I hope that’s the case. I know it’s just a little nitpick.