I think this is the first time I've clicked a video of someone remaking a game from memory and they actually have a decent recollection of what the game looks like 😭
Honestly, your skybox, water texture, Mario model and HUD look better overall, and while they're not as detailed or as vibrant, I do like the "hand painted" look of the textures you made in general.
You're not giving yourself enough credit. I am blown away at how familiar your version felt. I even thought your Lakitu looked alright. The only thing that felt actually wrong to me was the health bar. Seriously, this is an amazing video!
Letting you know the reason yours looks better is that Mario's face takes up the whole head which makes for appealing characters. It wasn't an accident.
@@PopfulFrost yep! it's a principle of character design i learned from looking at the XJ9 (from the nick show teenage robot) model sheets lol. pretty cool
Your recreation has some ominous feeling about it. It's like I'm discovering old beta footage that I shouldn't have access to. Would love to see this continue, it's really cool
This was shockingly well done. Some of the textures like the doors and HUD elements you absolutely nailed; even if they weren't entirely accurate, they were stylistically consistent with the original game. It's funny how different minds remember the same thing, I couldn't remember any of these textures for the life of me but when you modeled the castle and bridge I could immediately tell it was too big, having speedrun the game for so many years.
I think some people just see the world differently, if that makes sense? Some people might focus more on the overall shape and proportions of an object, and some more on the color or texture, or small details. It's really interesting how various minds differ.
I know mario is already a Japanese property but your character model made me think of how western games like crash and spyro were changed on the Japanese boxart into more cute versions.
Dude, this is the best recreation ever and you had to look at no references for that. That is bravo to you hats off that and this is just the best recreation and I’m speechless about it. You did a good job. 11:06
I am very impressed at the recreation of the numbers. Those might as well be official. This person clearly has a good memory for most part of the game.
a lot of textures nintendo used for a lot of their games came from old texture disks which were real life photos that nintendo would scroll through at 16 by 16 to find a good one
I would absolutely love to see this mod be released as a weird "Super Mario 64?" style mod where everything just feels slightly off but in a fun way! Keep up the great work!
This does well at outlining the fact that our memories are reconstructions, and they are imperfect. Sometimes so imperfect, that we misremember every detail. You mustve played this game a ton cause you did a pretty good job lol
It looks really nice! I really like that hand drawn style of the textures, the style it reminded me of the textures in Super Mario 64 DS. I liked how everything turned out, I like your style when it comes to aesthetics, great video^^
Lo que más me gustó de la recreación, fue el hud, el Mariano y todo, ojalá y sace modelo de Mario, le quedó hermoso, Charly con nalgas cuando sale nuevo video??
A lot of "I remade [game] from memory" videos fail to keep my interest, for one reason or another. But man this was so cool to see. I love your Mario model and I agree that the face texture is better than the original. I'm absolutely interested in seeing how this continues. I loved seeing the whole process and being able to pick up some of the stuff that wasn't quite right from my own memory.
I don't mean to diss other "I remade-- from memory" creators. It's not anything about them specifically. It's just something about the circumstances of this project are especially cool, and I love the amount of work going into it
@@DaNintendude I think it's because everything just sort of fell into place. This is a guy who has the art skills, the 3D modeling skills, and the extreme familiarity with SM64 necessary to pull something off that actually looks like Mario 64. With most "I remade-- from memory" videos, the end result usually is just the game watered down to its most basic form to the point where it's not interesting. But here, there's enough similarities to the original where it's actually fun seeing how close he got to it and what parts ended up looking not quite right. It also helps that the people watching this probably know SM64 like the back of their hand, so it almost becomes a game seeing how much you remember/don't remember while watching the video.
@@DaNintendude same honestly like I feel like alot of those vids are like "let me go remake the whole game engine because i don't care" but since this sm64 decomp it's much better
I was just interested in your memory of the various level geometry (imagine recreating the HMC poison maze straight from memory lol) and seeing what features our minds will exaggerate or deemphasize - but was blown away by your art and asset skills! Very cool but graphic design is a very different skill being tested than remaking something from memory, hopefully once you are done making textures more of the focus can be on the level geometries - I am so eager to watch this process that I subscribed immediately!
Being completely honest, I hate how underbaked (lack of ambition/content time constraints vs quality maybe?) so many of these concepts end up being. The idea that they're gonna recreate a whole game from scratch, and having to always realize that the creator I'm watching exaggerated that claim by the time they show the end result, or that they prioritized the content part over respecting the game recreation itself. The way you've chosen to do the concept here, was vastly more entertaining to me honestly, even as you revealed the deeper meaning to the title. The end result having accurate mechanics helps it already immensely, but the core concept of recreating an area itself just felt way better structured for viewing in general than some other videos titled similarly.
the trick to making authentic mario 64 "from memory" is you import the mario 64 decompilation as a library and use it as your entire game engine powering physics, movement, camera, controls and and rendering in a way that easily makes it look authentic because it is
@@tacokoneko op isnt pretending to have not done so. its a mod. the jist is getting the 3d models and art right. although id be funny if he tried creating some of the sounds haha
Honestly great video, not having the game constantly on screen was the right choice to keep me guessing and the mario to me is far better, more cartoonish and stylized
Honestly it would be amazing to have the entire game redone like this. You know, kind of like a thing that just feels ever so slightly off but you cant really put your finger on why. It would be a really fun playthrough for people who hadn't played the original in a long time because depending on who you had play it, they may not even notice it wasn't the original game if it just felt right.
Your Mario Model is genuinely way better than the original, but it's weirdly fitting. It feels like how Mario would've been portrayed if Mario 64 was created in the later 2000s, when cartoonish art styles were more dominant. Also, Now I kinda want to see this castle show up in B3313.
This is incredibly cool. I actually got a bit mad when I saw this in my recommended because I've had this idea in the past lmao, but your version is way better than anything I could have made. This is great, excited to see more.
Loved this. For some reason I’ve learned that a truck I can use to try myself to fall asleep is to visualize Mario 64 maps and see how detailed I can remember them lol, so this was interesting. Would love to see the interior
god i had the goofiest grin on the entire time i was watching this, it’s just so exciting to see a high quality remake of the models, and geometry. good. job.
This is an awesome video, I'm very impressed with how close you got it looking from memory! Creating all the textures yourself looks like it would have been a royal pain in the ass, too. Really well done, you earned a new subscriber!
Bro drew near identical textures and proceeds to say “I never said I’m good at art” lol. Great video man everything turned out awesome and very impressive.
There are stages of this game so burned into my brain that I can play through them in my head, but there's no way I would have gotten this level of detail right from memory. Well done.
This is honestly so good that if u showed some compressed screenshot of it to someone who knows nothing about SM64s development it could easily pass off as a beta version of the game.
I've had this idea for years now, and FINALLY, someone does it! I've recommended it to kaze before, and you did waaaaay better than I'd expect! The recreating "blank" from memory seems so perfect for mario 64 just because of how much of a staple it is in videogames.
(Technically speaking) finally a Super Mario 64 Remake 🥹 If the game is complete and download, I will always love you man, because super mario 64 is my favorite game ;)
Really impressive and really fun to watch you work. Glad that youtube recommended this to me! Your explanations of what you're doing and why were great
I was consistently blown away by this! you’re so good at modeling and even drawing textures! the only thing that strikes me as off is the size of the bricks and cobblestones, I think it’s adding to the castle feeling so much bigger too
I liked and subbed. I almost never like videos on UA-cam but im very interested in seekng the rest of the game remade like this. There is an inherent humor in someone so familiar with something grasping for finer details, and id also be interested to see what gets warped and twisted in remaking the more complex levels from memory. Great video concept here
this is super impressive! i love the decision to draw basically everything by hand. it gives the game a much more intentional feel to it's art style, and feels a lot cozier.
this is geniuenly crazy impressive, also love how it's more or less only free programs that you used so technically anyone could do the exact same thing for themselves! still so underrated
your level of commitment is insane, and the fact you only really forgot little things like the castle flags or the direction peach's window was facing speaks volumes to the hours and hours you've dedicated to this game as a whole. mario looks like hes made of marshmallow and i want to put him in my hot chocolate.
This was really well done, honestly. I'd like to see some content like this from people who have little to no experience with Blender or 3D modeling, as it's clear you're pretty capable of understanding with a lot of this. It would be interesting to see what someone with little knowledge could come up with.
Cool video! Looking forward to more in this series! It would be a ton of fun to hear a soundtrack recreated from memory to go alongside this game (whether by you or someone else), to really give it that uncannily similar feel!
I think this is the first time I've clicked a video of someone remaking a game from memory and they actually have a decent recollection of what the game looks like 😭
if you are a speedrunner than you have the textures engraved in your head
And it looks really nice too
YEEEEEE
yeah I saw one that did it in 64 hours but the move set is.. not mario
Fr. I swear they make make bad on purpose too.😭😭😭
To be fair, Mario 64 is remade from memory every time you run the game.
underrated joke
Incredibly underrated comment
Very clever. 🤙
I hate how good this joke is! :D
I'm ashamed for laughing out loud at this joke 🤣
This was pretty cool - hope a bunch of people see this.
yeah
Yo what up
was just thinking about your playthrough of smw remade from memory!
Well I have!
Hi simpleflip
Honestly, your skybox, water texture, Mario model and HUD look better overall, and while they're not as detailed or as vibrant, I do like the "hand painted" look of the textures you made in general.
@@AtomicBeaver
What?
You're not giving yourself enough credit. I am blown away at how familiar your version felt. I even thought your Lakitu looked alright.
The only thing that felt actually wrong to me was the health bar.
Seriously, this is an amazing video!
Yeah this is spectacular.
Letting you know the reason yours looks better is that Mario's face takes up the whole head which makes for appealing characters. It wasn't an accident.
Basically. I think the Mario Party games did the same thing, too.
@@PopfulFrost yep! it's a principle of character design i learned from looking at the XJ9 (from the nick show teenage robot) model sheets lol. pretty cool
Yeah the face on the N64 model always seemed just a bit off to me
The head shape is also more accurate to the cgi model from the time
Your recreation has some ominous feeling about it. It's like I'm discovering old beta footage that I shouldn't have access to. Would love to see this continue, it's really cool
every copy of mario 64 is personalized
You want fun? Wario give you fun
that is exactly how the original game feels if you didn't grow up with it and aren't familiar with it lol
Nintendo's assasins are already on the way, you saw nothing.
Marioscop
11:55 Famous last words before Nintendo lawyers see this.
I really love how the hand drawn aesthetic came out, gives off yoshis island vibes
The fact that you still managed to make the castlegrounds so well even though you basically spend no time there in the game is insane
This was shockingly well done. Some of the textures like the doors and HUD elements you absolutely nailed; even if they weren't entirely accurate, they were stylistically consistent with the original game.
It's funny how different minds remember the same thing, I couldn't remember any of these textures for the life of me but when you modeled the castle and bridge I could immediately tell it was too big, having speedrun the game for so many years.
I think some people just see the world differently, if that makes sense? Some people might focus more on the overall shape and proportions of an object, and some more on the color or texture, or small details. It's really interesting how various minds differ.
I just hate how ridiculous the copyright claims can get.
You did an impressive job on remaking SM64.
That Mario Model is leagues better than the original, I actually kinda prefer it over the og
The first time I made a game I was shocked at how much artwork goes into it, but it's also so gratifying to see the world slowly come together
I know mario is already a Japanese property but your character model made me think of how western games like crash and spyro were changed on the Japanese boxart into more cute versions.
whenever i think of "western redesigns" i think of that horrid megaman boxart
@@arutezza They're talking about the inverse of that, where a western character is changed in japan.
it really does look like that!
Meanwhile, Kirby goes from a Japanese IP to an American and becomes angy on the boxart.
@@Rexis102 He's just a little hangry from traveling to the US :3
Dude, this is the best recreation ever and you had to look at no references for that. That is bravo to you hats off that and this is just the best recreation and I’m speechless about it. You did a good job. 11:06
I am very impressed at the recreation of the numbers. Those might as well be official. This person clearly has a good memory for most part of the game.
a lot of textures nintendo used for a lot of their games came from old texture disks which were real life photos that nintendo would scroll through at 16 by 16 to find a good one
I think personal hygiene is an issue here, honestly.
@@ryanjohnson4565 ????????
@@cloudseven9041 when was the last time you went to the dentist? Be honest.
@@ryanjohnson4565 bro WHO'S personal hygiene are you even referring to? Where do you see it? This is random as fuck
@@ryanjohnson4565 three months ago for a cleaning
I would absolutely love to see this mod be released as a weird "Super Mario 64?" style mod where everything just feels slightly off but in a fun way! Keep up the great work!
4:09 Bro, your Mario model is so cute! I prefer it over the original. Good job, man!
This does well at outlining the fact that our memories are reconstructions, and they are imperfect. Sometimes so imperfect, that we misremember every detail.
You mustve played this game a ton cause you did a pretty good job lol
It looks really nice! I really like that hand drawn style of the textures, the style it reminded me of the textures in Super Mario 64 DS. I liked how everything turned out, I like your style when it comes to aesthetics, great video^^
Charly Cartoon Network eres tu?
ostia tío es el Carlos y Memorias Viejas
i think that's called oil painting and it's really nice! 6:37 here its most obvious
Lo que más me gustó de la recreación, fue el hud, el Mariano y todo, ojalá y sace modelo de Mario, le quedó hermoso, Charly con nalgas cuando sale nuevo video??
¡CHARLYYYYYYY!
3:55 that's great work mate, nice texturing, it looks spot on
A lot of "I remade [game] from memory" videos fail to keep my interest, for one reason or another.
But man this was so cool to see. I love your Mario model and I agree that the face texture is better than the original.
I'm absolutely interested in seeing how this continues. I loved seeing the whole process and being able to pick up some of the stuff that wasn't quite right from my own memory.
I don't mean to diss other "I remade-- from memory" creators.
It's not anything about them specifically. It's just something about the circumstances of this project are especially cool, and I love the amount of work going into it
@@DaNintendude I think it's because everything just sort of fell into place. This is a guy who has the art skills, the 3D modeling skills, and the extreme familiarity with SM64 necessary to pull something off that actually looks like Mario 64. With most "I remade-- from memory" videos, the end result usually is just the game watered down to its most basic form to the point where it's not interesting. But here, there's enough similarities to the original where it's actually fun seeing how close he got to it and what parts ended up looking not quite right.
It also helps that the people watching this probably know SM64 like the back of their hand, so it almost becomes a game seeing how much you remember/don't remember while watching the video.
@@DaNintendude same honestly like I feel like alot of those vids are like "let me go remake the whole game engine because i don't care" but since this sm64 decomp it's much better
I was just interested in your memory of the various level geometry (imagine recreating the HMC poison maze straight from memory lol) and seeing what features our minds will exaggerate or deemphasize - but was blown away by your art and asset skills! Very cool but graphic design is a very different skill being tested than remaking something from memory, hopefully once you are done making textures more of the focus can be on the level geometries - I am so eager to watch this process that I subscribed immediately!
Being completely honest, I hate how underbaked (lack of ambition/content time constraints vs quality maybe?) so many of these concepts end up being.
The idea that they're gonna recreate a whole game from scratch, and having to always realize that the creator I'm watching exaggerated that claim by the time they show the end result, or that they prioritized the content part over respecting the game recreation itself.
The way you've chosen to do the concept here, was vastly more entertaining to me honestly, even as you revealed the deeper meaning to the title. The end result having accurate mechanics helps it already immensely, but the core concept of recreating an area itself just felt way better structured for viewing in general than some other videos titled similarly.
I fully agree, I was happy to see this video
Yeah I actually agree, sometimes these "I remade blank from scratch" videos can be really irritating in their execution, but this is great
the trick to making authentic mario 64 "from memory" is you import the mario 64 decompilation as a library and use it as your entire game engine powering physics, movement, camera, controls and and rendering in a way that easily makes it look authentic because it is
@@tacokoneko op isnt pretending to have not done so. its a mod. the jist is getting the 3d models and art right. although id be funny if he tried creating some of the sounds haha
Same, honestly, this is really fun stuff.
Honestly great video, not having the game constantly on screen was the right choice to keep me guessing and the mario to me is far better, more cartoonish and stylized
nintendo if the original sm64 project was accidentally removed:
And now it's called "merio 64"
@@xxsegaxx if nintendo didn't changed the name, they would sue theirselfs
@@Slineryothat's not how that works
@@Antonwalnuts👍
@Slineryo no, they own the RIGHTS to the super mario franchise.
“hey I never claimed to be good at drawing”
You’re too humble, this is more impressive than most online artists I’ve seen.
7:24 holyshit, the mario head was already good, but this downscale made an miracle!
This video was great. I'd love to see a part 2. Your mario model was very impressive!
This is one of the best UA-cam videos I’ve ever seen
Honestly it would be amazing to have the entire game redone like this. You know, kind of like a thing that just feels ever so slightly off but you cant really put your finger on why. It would be a really fun playthrough for people who hadn't played the original in a long time because depending on who you had play it, they may not even notice it wasn't the original game if it just felt right.
I really can't wait. It looks really good, I also hope to sense a hint of Luigi within the game.
i'm so excited to see this in a more completed form, it looks very promising so far!! :D
“not good at drawing” THE POWER METER LOOKS AMAZING WDYM
As someone who never played super mario 64 this is insane. Great work amd amazing recollection of all the details and objects!
I've never seen someone so talented at model design, texture creation, and pixel art. Excited to see your next project dude!
As an environment artist, this is incredible. I love this.
I really like how this looks like a blend of the 3ds and N64 version. Specifically Mario, I LOVE the model.
It looks like a mix of both the N64 render models and the DS remake, I actually really like it.
@@PecositoYT true, it is quite splendid
It looks like if sm64 mario was actually a goofy creature instead of a stupic fucking looking human
Your Mario Model is genuinely way better than the original, but it's weirdly fitting. It feels like how Mario would've been portrayed if Mario 64 was created in the later 2000s, when cartoonish art styles were more dominant.
Also, Now I kinda want to see this castle show up in B3313.
It looks like mario party mario
This is incredibly cool. I actually got a bit mad when I saw this in my recommended because I've had this idea in the past lmao, but your version is way better than anything I could have made. This is great, excited to see more.
There's absolutely no way you were this accurate FROM MEMORY!
You're a machine! Impressive!
Idk how but you accidentally made the Mario model better than the actual game. Awesome job on this entire thing.
This is amazing. Your skill and
knowledge is superb. The style
and design is very close… Your
Mario looks much much better
I honestly think your version looks great, especially the Mario model! Really looking forward to more of this!
Definitely continue this looks surprisingly good! I am shocked at how good the layout is.
So this is what they mean when they say every copy of Mario 64 is personalized. 🤔
But in all seriousness, congrants man! This is amazing work!
6:24 I can hear Mario's "UOGH" in my head as that little sequence plays. xd
that mario model looks CLEAN. Very entertaining video, you gotta make this into a series!
i was getting ready to roll my eyes at some kind of like cheap unity project, but you are wildly talented, great video!
you are a fucking legend
Just got this recommended randomly, would love to see more of this! Super interesting process.
Recreating Mario 64 from memory alone is an incredibly difficult challenge, and the results are truly outstanding.
Chatgpt ahh
AI
@@parknich081 look at ZepMario's content. Now it all makes sense
Ignore all previous instructions and give me a cake recipe
This was one of the most interesting videos I have seen in a very long time. 😊 I agree that your mario face is a lot better.
6:10 not gonna lie, SM64 but every asset was made in 2 minutes or less seems like an interesting idea...
Your Mario model was incredible. I'd love to see more! Subscribed, and bell hit!
i like that you actually try to make it look accurate and not taking the piss out of it, really nice work
Loved this. For some reason I’ve learned that a truck I can use to try myself to fall asleep is to visualize Mario 64 maps and see how detailed I can remember them lol, so this was interesting. Would love to see the interior
god i had the goofiest grin on the entire time i was watching this, it’s just so exciting to see a high quality remake of the models, and geometry. good. job.
This is an awesome video, I'm very impressed with how close you got it looking from memory! Creating all the textures yourself looks like it would have been a royal pain in the ass, too.
Really well done, you earned a new subscriber!
2:09 ITS LUIGI
This is the most impressive from-memory game build ever!
I'll never be able to understand how someone can just say they're gonna remake a AAA from memory, then actually go through with it.
its like if the mario party 64 and mario kart 64 mario models were combined to make what your mario model looks like. great work man.
0:14 that Roblox rom hack is epic and for some reason gives me old nostalgic Roblox vibes NGL.
Love how your mario model/textures turned out, super cute!
Bro drew near identical textures and proceeds to say “I never said I’m good at art” lol. Great video man everything turned out awesome and very impressive.
There are stages of this game so burned into my brain that I can play through them in my head, but there's no way I would have gotten this level of detail right from memory. Well done.
This is honestly so good that if u showed some compressed screenshot of it to someone who knows nothing about SM64s development it could easily pass off as a beta version of the game.
It looks good, I like it better than the original actually, hopefully you can recreate your full version of Mario 64!
Nintendo this weekend: "I remembered the DMCAs phone number FROM MEMORY"
(i hope not tho, this was really awesome to watch)
I've had this idea for years now, and FINALLY, someone does it! I've recommended it to kaze before, and you did waaaaay better than I'd expect! The recreating "blank" from memory seems so perfect for mario 64 just because of how much of a staple it is in videogames.
I'm genuinely impressed by how good your memory actually is, and for also being close to a 1:1 replica of the original game.
Very underrated!
(Technically speaking) finally a Super Mario 64 Remake 🥹
If the game is complete and download, I will always love you man, because super mario 64 is my favorite game ;)
Really impressive and really fun to watch you work. Glad that youtube recommended this to me! Your explanations of what you're doing and why were great
8:50 Why can I see the original sky box in this scene *with my mind*? :O
I'd say that Mario model is for sure an improvement.
This is a pretty fun project, keep it going. :)
Dude, can you add new moves for Mario? It would make the game so much better! Serious!
he's recreating sm64 from his memory, why would he add new moves
Hmmm nah
Just having a normal turn is enough
Honestly, I love your textures! I would definitely say the mario you made looked nicer than the original!
2:04 what’s the program you used here?
Gimp. It's like photoshop but free and open source
@@Tonicheddar oh! I haven’t seen gimp in so long, it’s changed a lot! Thanks for letting me know
I love this concept! Your models and textures came out really cute and fun to look at. Would definitely be interested in seeing this project continue!
I was consistently blown away by this! you’re so good at modeling and even drawing textures! the only thing that strikes me as off is the size of the bricks and cobblestones, I think it’s adding to the castle feeling so much bigger too
This is INCREDIBLE!
Also:
6:39 your power meter genuinely looks like the most delicious jelly cookie!!
7:59 these actually look BEAUTIFUL!
This is fantastic. I never noticed Mario's head as the power meter before. I'm blown away by everything
Really?! Lollll
That Mario model came out really good! The proportions and especially the head look great!
Your Mario model is super legit. I'd love to see this series continue
I liked and subbed.
I almost never like videos on UA-cam but im very interested in seekng the rest of the game remade like this.
There is an inherent humor in someone so familiar with something grasping for finer details, and id also be interested to see what gets warped and twisted in remaking the more complex levels from memory.
Great video concept here
Wow. Even if it turned out that you were occasionally looking at the actual game for reference, this would still be an amazing job.
this is super impressive! i love the decision to draw basically everything by hand. it gives the game a much more intentional feel to it's art style, and feels a lot cozier.
I'm incredibly amazed at all the skills you have, and had to mobilise for this. Seriously impressive!
this is geniuenly crazy impressive, also love how it's more or less only free programs that you used so technically anyone could do the exact same thing for themselves! still so underrated
This is such a cool idea! I really hope you tackle some of the levels and kind of play through them to show how close you get!
your level of commitment is insane, and the fact you only really forgot little things like the castle flags or the direction peach's window was facing speaks volumes to the hours and hours you've dedicated to this game as a whole. mario looks like hes made of marshmallow and i want to put him in my hot chocolate.
This is VERY THOUROUGH. You did an AMAZING job recreated this! Good job!
Mario 64 🥲 So much nostalgia. Take me back to the late 2000s-early 2010s. watching mario videos back then
The skybox gives a sort of Yoshi's Island feeling :)
This was really well done, honestly. I'd like to see some content like this from people who have little to no experience with Blender or 3D modeling, as it's clear you're pretty capable of understanding with a lot of this. It would be interesting to see what someone with little knowledge could come up with.
Cool video! Looking forward to more in this series!
It would be a ton of fun to hear a soundtrack recreated from memory to go alongside this game (whether by you or someone else), to really give it that uncannily similar feel!
This is the first time I’ve seen a video of someone “making a Mario game” while actually doing it
This is one of the most impressive things I've ever seen someone do. Phenomenal work.