Honorable mention: Nintendo used The Spriters Resource for the original Mario Maker, as discovered by a stray orange pixel that also happens to be the background of a Super Mario World sheet on their site
An example that's actually developed by Nintendo, while none of the four in this video were by Nintendo. But unlike the topic here about using fanart. The spriters resource is actually hosting Nintendo's content ripped from their games. So is it a bad thing that Nintendo is using the site?
I heard somewhere that since its nintendo's IP that they "have every right to use it without crediting the creator" even though I don't agree with that I can see how that makes sense
The wiki cyclical reference curse is always a real information danger. The thing with the official game encyclopedia sourcing fan stuff is completely missing the point, since instead it's supposed to be an _official_ source to be referenced, not a compilation! That the translation wasn't actually given official terminology or specific guidelines by Nintendo to coining it themselves just pretty much completely ruins the work. They didn't have anything to work with. iirc a surprisingly common thing back in the day was also soundtracks that didn't have official names or untranslated names, when ripped from in-game and released by fans, would often get random fan names for the songs. and then years later with a remake or a soundtrack release they would use the fan names of the ripped in-game tracks, even if they tracks already had other official names. (I think Superstar Saga is a nintendo example?) a bit ago another writer (Critical Kate) didn't recognize a name in one of Carmen Sandiego's creators, and turns out that person didn't exist and was just created from Wikipedia vandalism, cross-referenced in a lot of other places, and made it back to Wikipedia from these other sources.
This is why when discussing game soundtracks on my podcast, we try to indicate whether the track names are from a soundtrack release or sound test, or if they’re unofficial.
Wikipedia isn't the most trustworthy source, but it isn't that easy to just "change." I've tried to update some wiki pages for games I liked before, and unfortunately not only do you need an account with Wikipedia, but you also need some scripting know-how just to edit and update the pages. They do not hold your hand when you do it. Somewhat unrelated, but my computer teacher in highschool told us that teachers didn't want us to use Wikipedia not because it was too easy to compromise, but because it made our assignments too easy, and so he advocated that we did use Wikipedia for most assignments. He was a pretty smart guy, so I still believe that statement.
Hi Thomas, many people will look at these cases and think that it's done by one company in a corporate manner with a lot of malice, but in the case of the 4 cases they were done by different developers. In the case of Pokémon it's Game Freak, in the case of the Super Nintendo World website it's from Universal (although Nintendo is mentioned in the video, the website was made by Universal), in the case of the English localization of the Mario 30th anniversary book it's from Dark Horse Comics and in the case of Smash Bros. Ultimate it's from Bandai Namco. Nintendo has always provided old materials and documents for the development of their games (Just look at Sakurai's videos where he uses materials given by Nintendo itself). But there are times when they don't get the specific materials that they are specifically looking for and the developers on their own go looking for it on the internet to get it and then find it thinking that they got the original material when in reality and without the developers realizing it, what they got from the internet is something made by fans. Nintendo is not the only company that has this problem, there are other companies that have the same problem and even worse for reasons of force majeure, for example, developers delete their materials after developing a game as is the case of third parties in the PS1 era with the source codes of their games or they lose the materials after the developers move from one building to another or due to natural disasters such as an earthquake or a hurricane. That's all, greetings from Captain Hanafuda🎴👺♠
All of that is very true!! Hopefully the tone of the video doesn't come across as accusatory, more so "huh, it's interesting this thing has happened multiple times!" There's so many examples of similar things to this happening across the video game industry, and indeed across animation and film as well! In fact, I've accidentally used a fan render in a video of my own in the past without realising it wasn't official art! Thank you for your insightful comment :)
@@ThomasGameDocs Don't worry, that can happen to anyone, it even happened to me, I mistakenly used a fan's art thinking it was official art when I was looking for a better resolution image, but it was only once and it was when I was first taking my first steps on the Internet, now I search and verify if the image I find is official or not, regardless of whether it has a better resolution or not.
Sonic and the Black Night used plagirized fanart and Sonic & SEGA All-Star Racing used fanart of Sonia (Sonic's sister from the cartoon Sonic Underground)
Black Knight doesn't count. There was a literal fanart contest, with winners included. The only snag was a plagiarised piece won, and wasn't discovered until the game had already gone gold.
0:13 also in the gov’t website, the file is called “yoshids” but they could not add spaces to file names so they stuck with the non-spaced version of the name and someone misunderstood. The game makers should’ve named the file “yoshi-ds” with a dash Edit: thanks for a ton of likes!
@@ninja4955 I'd consider 3d modeling in a fan made game fan made assets. Meanwhile if they even so much as catch a whiff of a vaguely european plumber involved in your free fan made game, you get obliterated.
You know people don't talk about just how much variety the buildings in ORAS had compared to both older and later entries. Like just about every building had a somewhat unique interior, shown by how that accidentally copied map was only used once.
ORAS is absolutely magical. My favorite Pokemon game of all time. A couple years ago in college I got a 3DS and decided to go through a journey of playing every generational game starting with FireRed as “Gen 1” (I wanted color ok) and ending all the way at the yet unreleased Gen 9 with Scarlet and Violet. The only games I had played before were SoulSilver and Black previously. So even with no nostalgia going into most of the games I found ORAS to be the most fun, and even collected a living dex when I found out it could be done using only XY/ORAS. Peak Pokemon right there. Hot take: I know the battle frontier was gone from emerald but I personally wasn’t into it too much and prefer collecting mons more, so I didn’t really miss it. The delta episode at the end more than made up for it in my opinion.
Reminds us of that time where Super Nintendo World seemingly based its cacti design on the one used in Newer Super Mario Bros Wii rather than an official Mario game. Guess similar things have happened in quite a few other instances too! Nice video!
they also used a fan HD recreation of some pokemon music in a trailer on last year's pokemon day direct. it was quickly called out and just as quickly switched out when they uploaded the individual trailers after the livestream.
I understand from a fan perspective it can be neat to see something you made be used officially in some capacity. But it is troubling how bigger companies often get a pass using assets that they technically didn't make just because they hold the copyright to the property.
@@fixedfunshowPeople tend to say UA-camrs use US standards because they have a large audience from USA. I'm curious if it might not be the other way around; them having a large audience from USA because the use US standards. I'm also curious if they know their percentages well. If they got 60 % viewers from USA, then the majority is using the US format. If that percentage is 30 %, then while USA is still the highest country, it's still 70 % not using US standards.
@@haydenbush8518 How do you take someones fan art, edit it, implement it as an asset, and not notice it in the whole process? Do they work while sleeping or something?
@@YOEL_44 I’m just trying to say it was probably some mistake made by an employee who didn’t realize it wasn’t official cause it seems stupid for a company to intentionally take fan made content instead of using their own stuff
@@haydenbush8518 As a company, they should provide their employees with official artwork and assets to work on the games and other material. The issue comes from the fact that they have to look for things up on the internet, that should not happen.
9:52 It's this exact reason why Zelda Wiki's quality dropped down considerably over the past few years, they use Dark Horse's guide books as the end-all-be-all canon sources, even though the books have the same exact problem as the Mario encyclopedia, taking fan names and fan speculation as facts. Look in the discussion pages for Barba and Volvagia, to see an example of the encyclopedia poisoning the wiki.
That's only partly true. There's nothing special about the Dark Horse books that make them top-priority canon, it's just that they were the most recent releases at one time, and they're authorized by Nintendo despite any weirdness in them. Any older games that were remade or reissued since then, or new games that contain old items/characters/concepts, take priority. Anything in the books that can be proven erroneous is also ignored, and the wiki has a list of over 100 such errors. There are definitely some pages on Zelda Wiki that got their waters muddied by the books. It's the result of a strict canon policy rather than one that lets editors pick and choose their ideal source. I'm not familiar with the books using fan names or speculation though, can't comment on that.
@@ask343 Thank you! :D Also I found some rehosts of Mario Battle Royale and I actualy played them, they were very fun! :D Let's hope Nintendo doesn't take down the rehosts... But there are multiple anyways
The Pokémon Company actually used a fan-made remix of the Area Zero theme for a DLC trailer. They later claimed they owned the fan-made piece since it was based on their works.
This would be fun and cute if Nintendo wasnt so hateful towards their own fans. If Nintendo had more respect and care for fan content while also giving actual credit would be better.
Reminds me of the time Nickelodeon accidentally used Danny Phantom fanart in one of their sports games because it was so close to the show's style that they genuinely didn't realize. That story has a happy ending, though, since they properly apologized for their mistake, and there weren't any hard feelings between the artist and company.
About time someone told the Masked Man story correctly. People keep saying that the actual sprite used in-game was the fanmade one, even though it's official.
There's also the case where one of the trailers for Pokémon SV's DLC used a fanmade remix of the Area Zero as its music. Also, the Fire Emblem Heroes's translation team apparently had to resort to fan wikis to get documentation on the Japan-only games.
in the video, litteraly all of these besides the pokemon map one are just an employee being lazy. nintendo is a company with thousands of employees, a couple shortcuts or mistakes made by a couple people should not account for the whole company and therefore make them "hypocritical" or completely guilty. not saying that im exactly fond of nintendo as a company, especially their legal team (they litteraly have no reason to shut down free fangames as it does not affect them, all theyre doing by shutting them down is wasting time and resources), but ive seen multiple people make similar comments to yours, and theyre just kind of wrong
@@alex_does_stuff9199 Some people are able to see the hypocrisy, not everyone can. Just be honest, all companies are guilty of this, but some get pass. That's reality..
Some of these are incredibly lazy, others just kinda funny. That Mario book, no, just no. How come Nintendo didn't just give him a list of official names.
most of those enemies only appear once in old retro games, if they didn't have official (english) names then they wouldn't get one now + for Super Mario Land 2 specifically the enemies are either just animals or from mythology
@@Doktario_Mystarioright, if they never had an official English name, I wouldn’t expect them to get one just for a guidebook. Maybe a remake, or if the enemy had to be referred to by name in a movie.
At the end of the day, "Nintendo" is still just a group of human beings capable of making mistakes. It's hard to say when someone is at fault when something goes wrong.
4:30 all of those things you listed sure are differences, but how can you not mention that literally all the materials are completely different? The official one uses the old school default phong style shading for everything, while the fan made one is using some type of PBR materials (velvety cloth materials, shiny buttons, sub surface on the skin etc.) It makes the entire render look completely different
9:30 What it sounds like is that this is a failure on Nintendo’s part, not the translator. The translator should be given every characters official name from the company itself. It sounds like, because they weren’t given one, they just made the encyclopedia based on what fans would recognize the names as. Which, I can’t really blame them for since most of those characters don’t have official English names.
You think it’d be common practice nowadays for companies to have in-house asset libraries for stuff like this, but it happens surprisingly often. I’m pretty sure Nickelodeon SOMEHOW accidentally used a Pooh’s adventures edit of the Spongebob movie poster for an ad one time, the edited poster in question having a huge amount of licensed characters on it. Makes you wonder how that got through at all without anyone noticing.
4:42 This fan art also technically isn't just used in Nintendo media, because it's for Super Nintendo World, that also means that this is used in Universal media.
NGL, it is kinda screwed up, Nintendo is allowed to get away with using fan content within their own media, but the MOMENT a fan does the same, chances are that Nintendo will strike the hammer
You call it accident, because Nintendo did it. BUT if Ubisoft, Capcom, etc. accidently stolen from a fan, you'll never call that accident, you call they stole it. And this is fact!
@@randomdriver6761 I was trying to make a reference to the phrase "Fool me once, shame on you. Fool me twice, shame on me" ironically, I guess it didn't work. Stolen work Is stolen work regardless.
Reminds me when the original Sonic & Sega All-Stars Racing came out, there was a casino level that used fanart of Sonia from Sonic Underground and it was later patched out of all home consoles except for the Wii, which had no means of having the games digitally patched... so the devs approached the fanartist and gave them a gift as an apology, which they accepted if I recall.
The thing with the masked man reminds me a lot of a particularly damning case of also "cheaply and quickly getting a picture of something to badly crop it and put it in the game instead of getting the assets properly" in where the picture they cropped in question was... a VirtuaNES window screencap. Not even their own emulator. Not even a proper in-game screenshot.
@@champion_ofcloud-var yeah it was that! I used VirtuaNES long ago so I recognized it and it's so silly, they could've just taken the screenshot from the game itself (then they responded with how they "didn't download roms off the internet" even though that wasn't the accusation but it's a fan emulator that only can run old iNES roms which is a different format than their internal assets...)
Honorable mention: There's a promotional video about Reggie training while watching a Donkey Kong Country gameplay, and that gameplay is oddly a TAS video
When I was working at a big mobile game company, we would constantly look at the fan wikia to remember details about levels, characters and such, because we weren't as good as documenting that info ourselves :D
Pokemon is developed by a company called gamefreak Nintendo just publishes Mario is developed and published by Nintendo I have no idea about the last one
I would not be that "honored" if they did that with my assets, specially if they didn't even recognize me as the original author, that's just being a leecher.
Imagen if you booted up a game like Sonic Mega Collection that has a tone of artwork in it and there's a section that says "fan art" with beautifully drawn fan art that isn't r34 or anything weird like that. The artists are even credited (at least by user name of the website they uploaded to) that would be so cool.
@@CheesyLizzy For one, they absolutely destroyed almost all Spongebob YTPs back in the early 2010's and even now people still use "Spingebill" - a terminology used to try to bypass the ban
I still remember that one time they accidentally used a poster of the nonexistent Pooh's Adventures of The SpongeBob SquarePants movie in some live action show.
On the Mario Encyclopedia, what is way less well documented something similar happened with the Legend of Zelda Encyclopedia that released around the same time. Uses fan names like Dark Interlopers to describe enemies, groups, etc. But the Zelda Wikis took the opposite direction and use that book as their primary source for names, even taking it above names from the games in certain cases. Citogenesis indeed...
I work in game outsourcing and it's pretty easy for this stuff to happen. All it takes is Nintendo not giving their contractors access to official resources or references in time for a deadline. Unless you're a super fan of the project you're working on it can be very very easy to mix things up!
Bro, this is madness! Although I am glad they didn't use the Malaysian so-call work, I am shock that Nintendo, full of reference they can use, instead using unofficial source like the Mario Wiki. And it is also from this so-call art I don't watch the wiki anymore.
Another Pokémon thing was recent. With the trailer for SV’s DLC: Treasure of Area Zero, Nintendo accidentally used a fan remix of Area Zero, making the fix version cut off awkwardly. They probably forgot they never released Area Zero’s underdepths theme to UA-cam and carelessly googled, later having to use the regular Area Zero theme, possibly to disassociate the use of a remix, which they planned, initially.
When fan works are made Sega to their fans works: Hey that's actually cool! You should work with us someday Nintendo to their fans works: See you in court Also Nintendo secretly: Swiggity swooty, your art work is mine
Nintendo: Let's sue Palworld for infringement. Also Nintendo: This render and sprite looks official enough. Just amazes me everyone believes Nintendo can do no wrong and owns everything, yet casually forgets the times when Nintendo did similar things. No hate or nothing, just shows EVERYONE needs to be more careful. But some of the fanboys need to chill out, else they might end up eating crow.
Serebii Joe is so awesome; he was such a big part of my childhood/adolescence, particularly when he was posting the announcements of the new Pokémon for the Japanese release of Diamond and Pearl. I would check and refresh the site constantly for updated
Something else about the Universal situation that might be more well-known; one of the cactus props used in the Mario area is based on a custom asset used in the 'Newer Super Mario Bros. Wii' fan game
The big mario sprites in mario maker has one sprite with a miscolored pixel. It shows a certain orange color. The same exact orange color as the at-the-time ripped sprites background on the spriter's resource website.
Not art but also interesting. Nintendo famously hates emulators. The most common file format for NES ROMs is the so called iNES format. That format has a leading header, that has some space for the ripper of the ROM to put in a comment. When people dumped the Nintendo Wii Virtual Console release of Super Mario Bros. they found that the header of the ROM matched the one that was circulating on the web. So Nintendo downloaded the ROM of their own game, to sell it back to us.
Classic piracy industry propaganda. The reason the Wii Virtual Console uses the iNES header is because they hired a developer who worked on iNES' sound code to work on the Virtual Console. Nintendo's re-releases are from their own archive, this is proven by the usage of bugfix revisions that weren't released earlier (like Panel de Pon on Switch Online), and the DS Virtual Console on Wii U containing data that cannot be dumped from a retail Game Card. And it wouldn't even have been a big deal if they actually did it. You cannot steal your own stuff.
The thing is that is fanmade content made out of Nintendo owned characters and assets, so all in all the fans who made that content can't do much. for example the Mario of the loading screen of Super Nintendo World Theme Park, is the character Mario property of Nintendo, so even if it was made by a fan, the character itself is Nintendo's property so that's the legal hole Nintendo has to be able to use fan created material without issues.
the wildest thing is that all the artists seemed to be cool with their stuff being stolen? like im shocked none of them complained lol I mean it's ok of course but it's wild
I found a unofficial Mario booklet and instead of super Mario 64 screenshots it had super Mario 64: Star Road but said it was Super Mario 64, I laughed when that happened.
The enemy name thing is similar to what happened to some things in the DiC Mario Cartoons, like the different names for the Koopalings (they were working off the Japanese SMB3 that didn’t name them). Similar with “Magnum Bill” instead of “Banzai Bill”.
2 more examples not included in the video i can think of The most odd example is In Super Nintendo World in Japan, on the yoshi ride when it reaches the desert it includes some cactus props which seem to be based on the custom rendered sprites from the Newer Super Mario Bros Wii romhack down to the smallest details. The other comes from pokemon Go, Idk what update or when but when pokemon added the primal forms of Kyogre and Groudon they used symbols made by a fan on deviantart. I think those are still being used to this day.
One rom hack called New Super Mario World: The 12 Magic Orbs, released on 2016 it has the Bubble Flower power-up complete with pink overalls. Nintendo took the idea of this power-up when Super Mario Bros. Wonder is released on 2023.
You see this right here. This is how people get caught stealing art and claiming it as their own. Insane how some people found these out like the earthbound cropped alpha cutout sprite.
When Nintendo first announced the DS in 2004, I was an active member of a popular Nintendo fan forum. There, I made a big point about my disappointment that the "dual screen" of the DS did not refer to a *_dual-layer stereoscopic 3D screen_* but simply 2 screens juxtaposed. ... I mean... nah, Nintendo would never... right? 😐
Honorable mention: Nintendo used The Spriters Resource for the original Mario Maker, as discovered by a stray orange pixel that also happens to be the background of a Super Mario World sheet on their site
that's what i thought of when i got this video's notification
An example that's actually developed by Nintendo, while none of the four in this video were by Nintendo.
But unlike the topic here about using fanart. The spriters resource is actually hosting Nintendo's content ripped from their games. So is it a bad thing that Nintendo is using the site?
Did they give credit to the rippers
@@Monkeymario. They did not 😔
Wait, so the SMW Bowser sprite was from the Resource? That makes so much sense now.
Crazy how someone’s fan art managed to get into an official works, must have been insane for them to find out.
Not even the first time I know of, it happened on neopets too not super long ago
I heard somewhere that since its nintendo's IP that they "have every right to use it without crediting the creator" even though I don't agree with that I can see how that makes sense
@@Mutexop That's just the nature of derivative works they're automatically owned by the IP holder
@@Mutexop thats corny
Just watch as that sue the original for "copying"
Dude, if they used my art in a game I would 100% put that on my resume.
I'd sue for plagiarism
@@misaaftonoy vey
@@misaafton I'd do both.
personally, i’d be HONORED.
@@misaaftonPlagiarism for an art that is not your? (Presume if you make a fanart about a Nintendo IP character)
The wiki cyclical reference curse is always a real information danger.
The thing with the official game encyclopedia sourcing fan stuff is completely missing the point, since instead it's supposed to be an _official_ source to be referenced, not a compilation!
That the translation wasn't actually given official terminology or specific guidelines by Nintendo to coining it themselves just pretty much completely ruins the work. They didn't have anything to work with.
iirc a surprisingly common thing back in the day was also soundtracks that didn't have official names or untranslated names, when ripped from in-game and released by fans, would often get random fan names for the songs. and then years later with a remake or a soundtrack release they would use the fan names of the ripped in-game tracks, even if they tracks already had other official names. (I think Superstar Saga is a nintendo example?)
a bit ago another writer (Critical Kate) didn't recognize a name in one of Carmen Sandiego's creators, and turns out that person didn't exist and was just created from Wikipedia vandalism, cross-referenced in a lot of other places, and made it back to Wikipedia from these other sources.
Citogenesis is a real issue.
@@henke37xkcd 😋
This is why when discussing game soundtracks on my podcast, we try to indicate whether the track names are from a soundtrack release or sound test, or if they’re unofficial.
The music title thing happens all the time in arcade games, if music re-releases don't just tie it to a stage theme or character theme
Wikipedia isn't the most trustworthy source, but it isn't that easy to just "change." I've tried to update some wiki pages for games I liked before, and unfortunately not only do you need an account with Wikipedia, but you also need some scripting know-how just to edit and update the pages. They do not hold your hand when you do it. Somewhat unrelated, but my computer teacher in highschool told us that teachers didn't want us to use Wikipedia not because it was too easy to compromise, but because it made our assignments too easy, and so he advocated that we did use Wikipedia for most assignments. He was a pretty smart guy, so I still believe that statement.
Hi Thomas, many people will look at these cases and think that it's done by one company in a corporate manner with a lot of malice, but in the case of the 4 cases they were done by different developers.
In the case of Pokémon it's Game Freak, in the case of the Super Nintendo World website it's from Universal (although Nintendo is mentioned in the video, the website was made by Universal), in the case of the English localization of the Mario 30th anniversary book it's from Dark Horse Comics and in the case of Smash Bros. Ultimate it's from Bandai Namco.
Nintendo has always provided old materials and documents for the development of their games (Just look at Sakurai's videos where he uses materials given by Nintendo itself).
But there are times when they don't get the specific materials that they are specifically looking for and the developers on their own go looking for it on the internet to get it and then find it thinking that they got the original material when in reality and without the developers realizing it, what they got from the internet is something made by fans.
Nintendo is not the only company that has this problem, there are other companies that have the same problem and even worse for reasons of force majeure, for example, developers delete their materials after developing a game as is the case of third parties in the PS1 era with the source codes of their games or they lose the materials after the developers move from one building to another or due to natural disasters such as an earthquake or a hurricane.
That's all, greetings from Captain Hanafuda🎴👺♠
All of that is very true!! Hopefully the tone of the video doesn't come across as accusatory, more so "huh, it's interesting this thing has happened multiple times!"
There's so many examples of similar things to this happening across the video game industry, and indeed across animation and film as well! In fact, I've accidentally used a fan render in a video of my own in the past without realising it wasn't official art!
Thank you for your insightful comment :)
@@ThomasGameDocs Don't worry, that can happen to anyone, it even happened to me, I mistakenly used a fan's art thinking it was official art when I was looking for a better resolution image, but it was only once and it was when I was first taking my first steps on the Internet, now I search and verify if the image I find is official or not, regardless of whether it has a better resolution or not.
Sega is actually even more guilty of using fanart in games. It happened in Sonic and the Black Knight and Sonic and Sega All Stars Racing
Sega does what Nintendon't, fuck everything up
Woomy
Sonic and the Black Night used plagirized fanart and Sonic & SEGA All-Star Racing used fanart of Sonia (Sonic's sister from the cartoon Sonic Underground)
Also In An Advertisement For Sonic Forces Speed Battle
Black Knight doesn't count. There was a literal fanart contest, with winners included. The only snag was a plagiarised piece won, and wasn't discovered until the game had already gone gold.
nintendo: takes down everything using their ips without permission
also nintendo: steals fan made content
Nintendo needs to be taken out of business for their hypocrisy.
one lazy employee =/= corporate agenda
@@paxhumana2015 OK, not taken out of business, but this is unjustified
Clearly, coming from an incredibly unbiased and neutral source
@@antlionworkerfan2007 Sonic has been Third party since like 2001 or 2002, this argument doesn't work
0:13 also in the gov’t website, the file is called “yoshids” but they could not add spaces to file names so they stuck with the non-spaced version of the name and someone misunderstood. The game makers should’ve named the file “yoshi-ds” with a dash
Edit: thanks for a ton of likes!
"Official" sources using fan wikis is surprisingly more common than you'd think
Ben 10 for example. Several things got accidentally canonized because of wiki misinformation like Animo’s middle name or the spelling of Vladat.
nintendo is gonna have to file a lawsuit against themselves for unlicensed replicas of their ip
@@ninja4955 yeah i was making a joke
At least for all Pokemon fanart, Nintendo owns it all legally
@@ninja4955 copyrigth is so funny what content isn't derivative. Donkey Kong is just a King Kong rip off
@@ninja4955 I'd consider 3d modeling in a fan made game fan made assets. Meanwhile if they even so much as catch a whiff of a vaguely european plumber involved in your free fan made game, you get obliterated.
It's a super small detail but I love that you used the theme park version of Peach's Castle for the theme park website section
I'm glad someone noticed!!!
@@ThomasGameDocs I'm a fiend when it comes to Nintendo World music :)
You know people don't talk about just how much variety the buildings in ORAS had compared to both older and later entries. Like just about every building had a somewhat unique interior, shown by how that accidentally copied map was only used once.
I always knew the map to be in pacifilog town, never knew it was in dewford
ORAS is absolutely magical. My favorite Pokemon game of all time.
A couple years ago in college I got a 3DS and decided to go through a journey of playing every generational game starting with FireRed as “Gen 1” (I wanted color ok) and ending all the way at the yet unreleased Gen 9 with Scarlet and Violet. The only games I had played before were SoulSilver and Black previously.
So even with no nostalgia going into most of the games I found ORAS to be the most fun, and even collected a living dex when I found out it could be done using only XY/ORAS. Peak Pokemon right there.
Hot take: I know the battle frontier was gone from emerald but I personally wasn’t into it too much and prefer collecting mons more, so I didn’t really miss it. The delta episode at the end more than made up for it in my opinion.
Rip building interiors you will be missed
Reminds us of that time where Super Nintendo World seemingly based its cacti design on the one used in Newer Super Mario Bros Wii rather than an official Mario game.
Guess similar things have happened in quite a few other instances too! Nice video!
The fact that you can smash the pumpkins in Wonder is also suspiciously similar to how pumpkins work in Newer Wii.
@@pepearown4968 Wow what a copy
they also used a fan HD recreation of some pokemon music in a trailer on last year's pokemon day direct. it was quickly called out and just as quickly switched out when they uploaded the individual trailers after the livestream.
I understand from a fan perspective it can be neat to see something you made be used officially in some capacity.
But it is troubling how bigger companies often get a pass using assets that they technically didn't make just because they hold the copyright to the property.
(6:35) Having the flags of European countries shown with the US date format is jarring
It is
UA-camrs from Europe pretending they live in the US to get more views...
@@fixedfunshowPeople tend to say UA-camrs use US standards because they have a large audience from USA. I'm curious if it might not be the other way around; them having a large audience from USA because the use US standards.
I'm also curious if they know their percentages well. If they got 60 % viewers from USA, then the majority is using the US format. If that percentage is 30 %, then while USA is still the highest country, it's still 70 % not using US standards.
Yeah German version was released in 12th October 2017 blah blah blan
having the US date format is jarring
It’s wild Nintendo takes fan creations while they are lawsuit hungery like they are
Well it obviously wasn’t on purpose
@@haydenbush8518Unlikely, they should be on top of what media is official or not, esp considering how litigious they are
@@haydenbush8518 How do you take someones fan art, edit it, implement it as an asset, and not notice it in the whole process?
Do they work while sleeping or something?
@@YOEL_44 I’m just trying to say it was probably some mistake made by an employee who didn’t realize it wasn’t official cause it seems stupid for a company to intentionally take fan made content instead of using their own stuff
@@haydenbush8518 As a company, they should provide their employees with official artwork and assets to work on the games and other material.
The issue comes from the fact that they have to look for things up on the internet, that should not happen.
That mood when a fan makes an image of Mario that looks more like Mario than official art.
9:52 It's this exact reason why Zelda Wiki's quality dropped down considerably over the past few years, they use Dark Horse's guide books as the end-all-be-all canon sources, even though the books have the same exact problem as the Mario encyclopedia, taking fan names and fan speculation as facts.
Look in the discussion pages for Barba and Volvagia, to see an example of the encyclopedia poisoning the wiki.
That's only partly true. There's nothing special about the Dark Horse books that make them top-priority canon, it's just that they were the most recent releases at one time, and they're authorized by Nintendo despite any weirdness in them. Any older games that were remade or reissued since then, or new games that contain old items/characters/concepts, take priority. Anything in the books that can be proven erroneous is also ignored, and the wiki has a list of over 100 such errors.
There are definitely some pages on Zelda Wiki that got their waters muddied by the books. It's the result of a strict canon policy rather than one that lets editors pick and choose their ideal source. I'm not familiar with the books using fan names or speculation though, can't comment on that.
I love when fan content is so eerily similar to official content even the own game creators confuse them with official ones
Super Mario Bros 35 was kind of a copy of a fan made game that they took down
What fan game?
@@Monkeymario. I don’t remember
@@Monkeymario. Mario Battle Royale
I MISS MARIO BROS 35 SO MUCH
@@ask343 Thank you! :D Also I found some rehosts of Mario Battle Royale and I actualy played them, they were very fun! :D Let's hope Nintendo doesn't take down the rehosts... But there are multiple anyways
The Pokémon Company actually used a fan-made remix of the Area Zero theme for a DLC trailer.
They later claimed they owned the fan-made piece since it was based on their works.
This would be fun and cute if Nintendo wasnt so hateful towards their own fans. If Nintendo had more respect and care for fan content while also giving actual credit would be better.
Reminds me of the time Nickelodeon accidentally used Danny Phantom fanart in one of their sports games because it was so close to the show's style that they genuinely didn't realize.
That story has a happy ending, though, since they properly apologized for their mistake, and there weren't any hard feelings between the artist and company.
About time someone told the Masked Man story correctly. People keep saying that the actual sprite used in-game was the fanmade one, even though it's official.
There's also the case where one of the trailers for Pokémon SV's DLC used a fanmade remix of the Area Zero as its music.
Also, the Fire Emblem Heroes's translation team apparently had to resort to fan wikis to get documentation on the Japan-only games.
I wonder why they couldn’t just talk to the Japanese team to get filled instead since to translate you must’ve had a good knowledge on the Japanese
Shrek steals: shameless
Nintendo steals: happy accident.
Nintendo fans live in a fantasy world I wish I could visit
Shrek: Dragon's Tale fans are the most oppressed class
Some of them exist in Neverland
in the video, litteraly all of these besides the pokemon map one are just an employee being lazy. nintendo is a company with thousands of employees, a couple shortcuts or mistakes made by a couple people should not account for the whole company and therefore make them "hypocritical" or completely guilty.
not saying that im exactly fond of nintendo as a company, especially their legal team (they litteraly have no reason to shut down free fangames as it does not affect them, all theyre doing by shutting them down is wasting time and resources), but ive seen multiple people make similar comments to yours, and theyre just kind of wrong
@@alex_does_stuff9199 Some people are able to see the hypocrisy, not everyone can. Just be honest, all companies are guilty of this, but some get pass. That's reality..
@@SnackCakes guilty of what? i dont get what you mean
Some of these are incredibly lazy, others just kinda funny. That Mario book, no, just no. How come Nintendo didn't just give him a list of official names.
most of those enemies only appear once in old retro games, if they didn't have official (english) names then they wouldn't get one now
+ for Super Mario Land 2 specifically the enemies are either just animals or from mythology
@@Doktario_Mystarioright, if they never had an official English name, I wouldn’t expect them to get one just for a guidebook. Maybe a remake, or if the enemy had to be referred to by name in a movie.
At the end of the day, "Nintendo" is still just a group of human beings capable of making mistakes. It's hard to say when someone is at fault when something goes wrong.
They did. They aren't going to make up new names on the spot just because they don't have English ones.
4:30 all of those things you listed sure are differences, but how can you not mention that literally all the materials are completely different? The official one uses the old school default phong style shading for everything, while the fan made one is using some type of PBR materials (velvety cloth materials, shiny buttons, sub surface on the skin etc.) It makes the entire render look completely different
he was just listing things that are easy to memorize and say
please kiss me
"accidentally"
more like "what are you gonna do about it?"
ikr...
9:30 What it sounds like is that this is a failure on Nintendo’s part, not the translator. The translator should be given every characters official name from the company itself. It sounds like, because they weren’t given one, they just made the encyclopedia based on what fans would recognize the names as. Which, I can’t really blame them for since most of those characters don’t have official English names.
Sadly, this is an everyday occurrence with Star Wars games and comics.
how often is Disney using Google and grabbing random images
@@funkytime69 You’d be surprised how often haha Ekharts Ladder’s channel covers it a lot for Star Wars anyway
You think it’d be common practice nowadays for companies to have in-house asset libraries for stuff like this, but it happens surprisingly often.
I’m pretty sure Nickelodeon SOMEHOW accidentally used a Pooh’s adventures edit of the Spongebob movie poster for an ad one time, the edited poster in question having a huge amount of licensed characters on it. Makes you wonder how that got through at all without anyone noticing.
Whhaa?
8:22 Kinda sounds like what we do on the Spanish translations lmao, except we keep the names on the original languages
4:42 This fan art also technically isn't just used in Nintendo media, because it's for Super Nintendo World, that also means that this is used in Universal media.
NGL, it is kinda screwed up, Nintendo is allowed to get away with using fan content within their own media, but the MOMENT a fan does the same, chances are that Nintendo will strike the hammer
Copy me once, it's an accident. Copy me twice, it's an accident. Copy me three times, it's an accident. Copy me four times, it's an accident.
You call it accident, because Nintendo did it. BUT if Ubisoft, Capcom, etc. accidently stolen from a fan, you'll never call that accident, you call they stole it. And this is fact!
@@randomdriver6761 I was trying to make a reference to the phrase "Fool me once, shame on you. Fool me twice, shame on me" ironically, I guess it didn't work. Stolen work Is stolen work regardless.
Reminds me when the original Sonic & Sega All-Stars Racing came out, there was a casino level that used fanart of Sonia from Sonic Underground and it was later patched out of all home consoles except for the Wii, which had no means of having the games digitally patched... so the devs approached the fanartist and gave them a gift as an apology, which they accepted if I recall.
Also, the renders for Yoshi; Wario; Baby Rosalina and Petey Piranha in Dr Mario World are all based of fan works
its sweet in a way that serebii content is officially in a game/pokemon universe
The thing with the masked man reminds me a lot of a particularly damning case of also "cheaply and quickly getting a picture of something to badly crop it and put it in the game instead of getting the assets properly" in where the picture they cropped in question was... a VirtuaNES window screencap.
Not even their own emulator. Not even a proper in-game screenshot.
the punch-out stage in i think a warioware game
@@champion_ofcloud-var yeah it was that! I used VirtuaNES long ago so I recognized it and it's so silly, they could've just taken the screenshot from the game itself
(then they responded with how they "didn't download roms off the internet" even though that wasn't the accusation but it's a fan emulator that only can run old iNES roms which is a different format than their internal assets...)
@@harukaze7388 they could've literally used any of their offical emulators (virtual console, nso, etc)
The creators of Homestar Runner have used names that originated from the Homestar Runner wiki. One example is the name of the Visor Robot.
SENOR CARDGAGE MORTGAGE HELPED CONSOLIDATE MY ENTIRE LIFE INTO THIS TINY BOX. THANKS, SENOR CARDGAGE!
there was also that one fan 'stumes video where strong bad had to consult the hrwiki as well!
But they’re a free product aside from that strong bad game
Sheen be by by gab be we’d be Ed be rn weed
Honorable mention: There's a promotional video about Reggie training while watching a Donkey Kong Country gameplay, and that gameplay is oddly a TAS video
You omitted that one time nintendo used an open source emulator to sell older tiltles
I actually find it endearing that the fans whom found out their art was used were excited 😊
7:13 and now they'll have to edit it back lol
"By accident"
That's cute.
Literally what advantage would there be to intentionally using a fan render instead of the near identical official render?
Contractors contracting subcontractors, this stuff happens in the trenches. Like leaks, it's a bottom-up issue that's hard to surveil.
His way of covering his legal ass.
@@mechadekaFor the official Nintendo Wiki, I don't think it is by accident, the guy did not made the translations by himslef.
For years I legit thought it was an official updated Mario render
14:10 Cyprien Iov is one of the biggest french UA-camrs with 14.5M subs, and he's a big Nintendo fan. Wouldn't have expected to see him here
When I was working at a big mobile game company, we would constantly look at the fan wikia to remember details about levels, characters and such, because we weren't as good as documenting that info ourselves :D
9:02
Wait, did Ian Flynn say this? I remember him being criticized for his work on the book when I hear the Sonic community talk about him.
Probably
i'm like, 90% sure nintendo didn't even develop most of these games though, as nintendo mostly just licenses other companies to do it with their IPs
Pokemon is developed by a company called gamefreak Nintendo just publishes
Mario is developed and published by Nintendo
I have no idea about the last one
I love this channel so much and i dont know why IM ADDICTED HELP
I would not be that "honored" if they did that with my assets, specially if they didn't even recognize me as the original author, that's just being a leecher.
I'd wish I could sue them back and give them a taste of their own medicine
and a hypocrite.
i would be more interested in buying the mario encyclopedia if they gave all those obscure characters official names 😔
Imagen if you booted up a game like Sonic Mega Collection that has a tone of artwork in it and there's a section that says "fan art" with beautifully drawn fan art that isn't r34 or anything weird like that. The artists are even credited (at least by user name of the website they uploaded to) that would be so cool.
When it comes to fan work, Viacom has done far worse.
What'd they do?
@@CheesyLizzy For one, they absolutely destroyed almost all Spongebob YTPs back in the early 2010's and even now people still use "Spingebill" - a terminology used to try to bypass the ban
@@Olflix It got to the point where there was a spongebob operation krabby patty ytp named "The only spongebob youtube poop viacom can't remove."
@@Olflix SpingeBill is a funny name.
I still remember that one time they accidentally used a poster of the nonexistent Pooh's Adventures of The SpongeBob SquarePants movie in some live action show.
Fans when their fan art is used by Nintendo: Neat
Nintendo when their art is used by fans: *CEASE AND DESIST*
*CEASE
@@Chris_Cross 🙄
@@weshuiz1325 Bro literally had it typed for him and still got it wrong 💀
@@Chris_Cross dont know how i can be this stupid
I love how these people are honored to have their work featured by accident. Maybe Nintendo can learn a thing or two from them...
Nintendo: **Uses fan's arts, models and sprites**
Also Nintendo: **Sues the original artist, modeler and sprite designer**
This happened to Sonic like one or two times
now that you've made me look at how weird the NSMBW Mario Render looks, i can't unsee it and hate it now, thanks
They also used a Pokémon SV Area Zero fan remix for a trailer but was quickly reuploaded with their og ST.
11:25 Dude Nintendo themselves are horrible at cropping images cuz good God not even I would let that slide 💀
Love that major corporations can get away with art theft while suing fan creations for existing
On the Mario Encyclopedia, what is way less well documented something similar happened with the Legend of Zelda Encyclopedia that released around the same time. Uses fan names like Dark Interlopers to describe enemies, groups, etc. But the Zelda Wikis took the opposite direction and use that book as their primary source for names, even taking it above names from the games in certain cases. Citogenesis indeed...
1:01 "by accident" did nintendo point a gun at your skull, for you to specify it was an accident?
They obviously wouldn’t do it on purpose.
Yes... it was the Duck Hunt gun, but yes.
3:16 this means the Pokémon region map is canon
In the anime hoenn is a boat ride away from kanto/johto so probably but isn’t the anime a different interpretation of the game’s setting?
Love your videos. When I get home from a long day at work and I notice you uploaded a new video it makes me so happy.
3:01 i feel like this example was more them paying tribute to a fan's work than the situation you described. still cool nonetheless, though!
I work in game outsourcing and it's pretty easy for this stuff to happen. All it takes is Nintendo not giving their contractors access to official resources or references in time for a deadline. Unless you're a super fan of the project you're working on it can be very very easy to mix things up!
Bro, this is madness! Although I am glad they didn't use the Malaysian so-call work, I am shock that Nintendo, full of reference they can use, instead using unofficial source like the Mario Wiki. And it is also from this so-call art I don't watch the wiki anymore.
Another Pokémon thing was recent. With the trailer for SV’s DLC: Treasure of Area Zero, Nintendo accidentally used a fan remix of Area Zero, making the fix version cut off awkwardly.
They probably forgot they never released Area Zero’s underdepths theme to UA-cam and carelessly googled, later having to use the regular Area Zero theme, possibly to disassociate the use of a remix, which they planned, initially.
When fan works are made
Sega to their fans works: Hey that's actually cool! You should work with us someday
Nintendo to their fans works: See you in court
Also Nintendo secretly: Swiggity swooty, your art work is mine
0:06 this is why Yoshi refuses to pay his taxes.
Nintendo: Let's sue Palworld for infringement.
Also Nintendo: This render and sprite looks official enough.
Just amazes me everyone believes Nintendo can do no wrong and owns everything, yet casually forgets the times when Nintendo did similar things. No hate or nothing, just shows EVERYONE needs to be more careful. But some of the fanboys need to chill out, else they might end up eating crow.
I’ve got the official Mario Encyclopaedia, and I’ve never noticed these errors until now.
10:10 - Truly ironic.!.!
They also used a cactus from the fangame Newer SMB Wii and then physical modelled it for their desert section in the Super Nintendo World theme park
Serebii Joe is so awesome; he was such a big part of my childhood/adolescence, particularly when he was posting the announcements of the new Pokémon for the Japanese release of Diamond and Pearl. I would check and refresh the site constantly for updated
14:11 Interesting anecdote : The patreon Cyprien Iov is the top 3 (former top 1) UA-camr in France! I bugged at first when I saw his name lol
Did not know about the Shrek thing. Great vid before even getting to the main subject
The Super Nintendo World land at Universal Studios also does this. The cacti there are modeled after the fan mod Newer Super Mario Bros. Wii
Something else about the Universal situation that might be more well-known; one of the cactus props used in the Mario area is based on a custom asset used in the 'Newer Super Mario Bros. Wii' fan game
By all technicality, the Pokémon regions being connected like it is “canon”.!.!
The big mario sprites in mario maker has one sprite with a miscolored pixel. It shows a certain orange color. The same exact orange color as the at-the-time ripped sprites background on the spriter's resource website.
I had to go check my copy of the Mario encyclopedia just to make sure those were real, and I was pleasantly surprised.
Not art but also interesting. Nintendo famously hates emulators. The most common file format for NES ROMs is the so called iNES format. That format has a leading header, that has some space for the ripper of the ROM to put in a comment. When people dumped the Nintendo Wii Virtual Console release of Super Mario Bros. they found that the header of the ROM matched the one that was circulating on the web.
So Nintendo downloaded the ROM of their own game, to sell it back to us.
Absolutely absurd they didn't face repercussions for this one.
it reminds me of a case where some guy hit himself in the head with a boomerang, sued himself and won
Classic piracy industry propaganda. The reason the Wii Virtual Console uses the iNES header is because they hired a developer who worked on iNES' sound code to work on the Virtual Console. Nintendo's re-releases are from their own archive, this is proven by the usage of bugfix revisions that weren't released earlier (like Panel de Pon on Switch Online), and the DS Virtual Console on Wii U containing data that cannot be dumped from a retail Game Card.
And it wouldn't even have been a big deal if they actually did it. You cannot steal your own stuff.
@@comDotB it's still ironic that nintendo can't dump their own roms and also they don't want pirating games, but they used one
@@comDotB im pretty sure they have the original master copy of their games..
The thing is that is fanmade content made out of Nintendo owned characters and assets, so all in all the fans who made that content can't do much. for example the Mario of the loading screen of Super Nintendo World Theme Park, is the character Mario property of Nintendo, so even if it was made by a fan, the character itself is Nintendo's property so that's the legal hole Nintendo has to be able to use fan created material without issues.
Fun Fact: The ORAS map was based off a Minecraft map of hoenn!
Source??? :O
the wildest thing is that all the artists seemed to be cool with their stuff being stolen? like im shocked none of them complained lol I mean it's ok of course but it's wild
I found a unofficial Mario booklet and instead of super Mario 64 screenshots it had super Mario 64: Star Road but said it was Super Mario 64, I laughed when that happened.
8:45 MORE LIKE *lu* AND BEHOLD
The enemy name thing is similar to what happened to some things in the DiC Mario Cartoons, like the different names for the Koopalings (they were working off the Japanese SMB3 that didn’t name them). Similar with “Magnum Bill” instead of “Banzai Bill”.
2 more examples not included in the video i can think of
The most odd example is In Super Nintendo World in Japan, on the yoshi ride when it reaches the desert it includes some cactus props which seem to be based on the custom rendered sprites from the Newer Super Mario Bros Wii romhack down to the smallest details.
The other comes from pokemon Go, Idk what update or when but when pokemon added the primal forms of Kyogre and Groudon they used symbols made by a fan on deviantart. I think those are still being used to this day.
One rom hack called New Super Mario World: The 12 Magic Orbs, released on 2016 it has the Bubble Flower power-up complete with pink overalls. Nintendo took the idea of this power-up when Super Mario Bros. Wonder is released on 2023.
I remember when these happened lol glad to see them all researched and explained with such ease and accuracy
There's also the Yoshi's Adventure ride in Super Nintendo World having cactus designs taken from Newer Super Mario Bros. Wii
You see this right here. This is how people get caught stealing art and claiming it as their own. Insane how some people found these out like the earthbound cropped alpha cutout sprite.
Mother 3 mentioned 🗣️🗣️🗣️🔥🔥🔥🔥🔥
When Nintendo first announced the DS in 2004, I was an active member of a popular Nintendo fan forum. There, I made a big point about my disappointment that the "dual screen" of the DS did not refer to a *_dual-layer stereoscopic 3D screen_* but simply 2 screens juxtaposed. ... I mean... nah, Nintendo would never... right? 😐