Quake4 Map Enmity

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  • Опубліковано 14 жов 2024
  • Author: Jordan Hirsch ( www.jordanhirsh... )
    Download: www.moddb.com/...
    A brilliantly thought out way to add more content to the game without having to create more art.
    Tactical enemy soldier was painted green and we fight him through three arenas where he uses three different weapons against us. Each arena is carefully designed to provide enough cover and take the most out of the game's battle system and AI.
    The level lacks polish at times: there's some rough texturing where textures get abruptly cut with sharp corners such as the floor to the right from the stairs at 0:26. And when the boss retreats, he becomes invincible, but the boss bar remains on the screen, giving false impression that he can be finished off, which isn't the case.
    Overall, the issues are minor and could be quickly ironed out with more playtesting and polish. This level is worth playing as it creates a new interesting experience from Quake4 mechanics we know and love.

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