Creating Dynamic Geometry Masks in Unreal Engine | Motion Design

Поділитися
Вставка
  • Опубліковано 28 вер 2024

КОМЕНТАРІ • 45

  • @ScottNicholsFivecentStudios
    @ScottNicholsFivecentStudios 4 місяці тому +5

    more UE5.4 motion design tutorials please! loving em!

    • @JonathanWinbush
      @JonathanWinbush  4 місяці тому +2

      Absolutely I'm trying to give as much info as I can share in these little chunks!

    • @ScottNicholsFivecentStudios
      @ScottNicholsFivecentStudios 4 місяці тому +1

      @@JonathanWinbush by chance, is there anyway to pickwhip / link layers like you do in AE or is that simply done by adding the layers in a group?

    • @JonathanWinbush
      @JonathanWinbush  4 місяці тому

      @@ScottNicholsFivecentStudios for now it's in groups but I'm definitely pushing for more AE style functionality like that cause I do like using the pickwhip when working

    • @ScottNicholsFivecentStudios
      @ScottNicholsFivecentStudios 4 місяці тому +1

      @@JonathanWinbush copy that - keep it up G! definitely excited to see what more features get rolled out

    • @JonathanWinbush
      @JonathanWinbush  4 місяці тому

      @@ScottNicholsFivecentStudios absolutely this is only the start 💪🏿💪🏿

  • @bobbykingAiworld
    @bobbykingAiworld 4 місяці тому +1

    Captivating visuals, truly remarkable work.

  • @virtualfilmer
    @virtualfilmer 4 місяці тому +1

    Wow you’re on fire with awesome videos recently winbush!! More more! Love all your 5.4 stuff

  • @estate0007
    @estate0007 4 місяці тому +6

    You really have set Howard on Fire in BBT? 🤣🤣 Sorry man, but you're becoming my hero more and more.

    • @JonathanWinbush
      @JonathanWinbush  4 місяці тому +2

      LOL yea I used to work on Big Bang and 2 and a Half Men back in the day. I have some stories for sure!

  • @HussinKhan
    @HussinKhan 4 місяці тому +1

    Thanks JW!

  • @nickseils8193
    @nickseils8193 4 місяці тому +1

    Thanks dude! Solid

  • @LetTheWritersWrite
    @LetTheWritersWrite 4 місяці тому +1

    The man came through!!! Thanks so much for this. Can't wait to make something and give you a shoutout to my network of professionals.

    • @JonathanWinbush
      @JonathanWinbush  4 місяці тому

      Absolutely no worries at all 🤙🏾

    • @LetTheWritersWrite
      @LetTheWritersWrite 4 місяці тому

      @@JonathanWinbush Yo Winbush! One thing I noticed is that masks don't have shadows. I tried looking for answers but haven't had luck. I just have a simple plane with a circle cut out and would like the hole to have like an inner drop shadow but the mask doesn't react to the light no matter what settings I mess with. Any thoughts?

    • @JonathanWinbush
      @JonathanWinbush  4 місяці тому

      @@LetTheWritersWrite so even when you have lit turned on for your material your not getting any effects from the lights?

    • @LetTheWritersWrite
      @LetTheWritersWrite 4 місяці тому

      @@JonathanWinbush Yeah materials are setup correctly but for whatever reason a mask doesn't cast a shadow. so the plane with the circle cut out in the center is as if it was a solid plane. Really hard to find any answers online.

  • @XYNoise
    @XYNoise 4 місяці тому +1

    Good stuff!

  • @JonJagsNee
    @JonJagsNee 4 місяці тому +1

    10/10!

  • @davidvideostuff
    @davidvideostuff 4 місяці тому +1

    Thx a lot !!!!

  • @mellowmesher
    @mellowmesher 4 місяці тому

    Hey Winbush .. great work! many thanks for all your excellent contribution .. I have questions (maybe its worth a tutorial) how can I make material or graphic wich is always on top of everything ( no depth information) and how can I translate the 3d world space to 2d screen space like a callout which respects the 3d information for movement but stays always oriented to the camera and doesn't change the scale whatsoever .. oh and a last question .. is it possible to combine 3d motion graphics with 2d ? something like making everything 3d but on top a lower third graphic (2d on top) .. many thanks in advance .. keep up your great work !!! cheers from Berlin ****

  • @CptJhonprice
    @CptJhonprice 4 місяці тому +2

    Bro can you do tut on new render layer setup?

    • @yonghengshouhu
      @yonghengshouhu 4 місяці тому

      UE5.4.1 The bug issue with the motion graphics function remains unresolved, the same as before; Especially when generating SVG models, the axis automatically deviates, material designers cannot save multiple effects, and custom colors for material design become invalid after switching text parameters to semi transparent

    • @JonathanWinbush
      @JonathanWinbush  4 місяці тому +1

      Yea for sure! 🤙🏿🤙🏿

  • @brandmotivo
    @brandmotivo 4 місяці тому

    Winbush you're lovely, I look at you and think.... 'hmmmmmm I'm hungry.'

  • @DeanCassady
    @DeanCassady 4 місяці тому +1

    Class: mask
    Class: Background
    I think If you using programmer way to thought, it became simple.

    • @JonathanWinbush
      @JonathanWinbush  4 місяці тому

      Gotcha ill have to keep that in mind. So programmers use a class system in terms of organization?

    • @DeanCassady
      @DeanCassady 4 місяці тому +1

      @@JonathanWinbush Hmmm, I learnt a little bit of C++, Class is most important concept of C++, instance of material also this concept, I guess

  • @yonghengshouhu
    @yonghengshouhu 4 місяці тому

    First floor priority..

    • @JonathanWinbush
      @JonathanWinbush  4 місяці тому

      ok I'll bite what does that mean?

    • @yonghengshouhu
      @yonghengshouhu 4 місяці тому

      @@JonathanWinbush
      Translation issues

    • @JonathanWinbush
      @JonathanWinbush  4 місяці тому

      @@yonghengshouhu Awww sorry about that. What language is your native language I'm actually looking into ways to get translations done.

  • @unrealchallenge7342
    @unrealchallenge7342 4 місяці тому +3

    Solid!

  • @DannyNetwirk
    @DannyNetwirk 4 місяці тому +2

    thanks for explaining this winbush! I was playing with the mask option a few weeks ago and had no idea how to use it. I opted out to using the boolean option to mask things out. that was a bit tricky to learn as well.

    • @JonathanWinbush
      @JonathanWinbush  4 місяці тому

      Yea these new systems can be a little tricky but once you get used to it I think it makes sense. The boolean method is a little taxing so this should run a lot smoother.

  • @TadaMinburi
    @TadaMinburi 4 місяці тому +2

    This man knows his stuff

    • @JonathanWinbush
      @JonathanWinbush  4 місяці тому +1

      It takes a village each one teach one right

    • @TadaMinburi
      @TadaMinburi 4 місяці тому +1

      @@JonathanWinbush 💯💯💯

  • @Kranos_CG
    @Kranos_CG 4 місяці тому

    I just installed Unreal engine for the very first time 9n my laptop. I have a laptop GPU RTX 3050. I'm starting with a blank project and imediately says warning messages about video memory over budget etc.