Autodesk Maya 2018 - Toilet Speed Modeling
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- Опубліковано 26 сер 2024
- Autodesk Maya 2018 - Stylized Toilet Modeling and Texturing Timelapse
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Learn how to make the Stylized Material here : gumroad.com/l/...
Zbrush Brushes : gum.co/stylize...
This video shows a timelapse video on how to model a simple Toilet. Autodesk maya was used to model and Substance Painter for texturing. It took about 45 minutes to make the whole thing.
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Learn how to model a Soda Can.
• Autodesk Maya 2018 - ...
Here's a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop( 2014 version and up only)
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode
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Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
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Music :
Hypnothis - Kevin MacLeod (incompetech.com)
Space1990 - Kevin MacLeod (incompetech.com)
Basement Floor- Kevin MacLeod (incompetech.com)
Electro Sketch - Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
creativecommons...
You can download the model and Substance Painter file from my Patreon page!
To join : www.patreon.com/3dEx
Thank you! Helped me start off the kind of toilet I was creating, nice video!
Glad I could help!
this encouraged me to urinate. Good work.
How did he unwrap the 3D model so fast?
Love your works, keep going
when I pass the Substance textures to Maya, I do not know where to put each one
- very informative... Thanks Alottt
1:55
Beaultiful. You rock!
ya puedes trabajar en IKEA , buen curro hehe
Great content as always, man!
Question: could you make a vid on something stylized with clothing?
Maybe in the future, but no promises.
Good job
Thank you!
haha it look like My Bathroom dirty xD but very well done like always. and can u do tutorial on ur process/Technique in Substance painter. im so noob on it.
Maybe in the future.
i made the same model was happy with the outcome. however there is a polybevel error appearing because of which my whole house model isn't happening and this happened thrice. :(
What's the error?
in your Maya scene what is your Ambient Occlusion set to it always has nice shadows
I like to have it on in the viewport so it looks nicer, its just on, by default is set to off.
First :D now time to watch it lol
Hi can i ask you 1 question ? How to import light and texture, material form Subtance Painter to maya for render ?
Would require a very long answer so I will recommend looking up how to render in Arnold in Maya tutorials, am sure someone has already made a tutorial on how to do that.
can you possibly do a tutorial on your smart material on substance because i cant get the same look that you get on your models
I have the main material I use free to download on my website, are you not getting the same results?
3dEx yeah my results are different i dont get the nice looking edges that you get or the darker shaded corners if that makes sense
Weird, it also depends on the model and your high poly bake.
3dEx
Oh ok that makes sense also do i need to have any maps to bake in to give me the effect?
Yes, you need to bake all the maps except the ID map or else it wont work.
Hey quick question for you, I've been working on an animation in Maya 2018 bit don't know how to export the fully rendered video out. Any advice or tips?
Look for tutorials on how to render a sequence with Arnold, Arnold is the default render engine in Maya 2018. Arnold replaced Mental Ray which used to be the defult render engine in past versions of Maya. I haven't done any rendering with Arnold yet so I am not fully aware of how in works. I would assume there aren't many tutorials for it since it was introduced in 2018.
3dEx Just wanted to let you know I was ultimately able to figure out how to render out of Maya 2018. It's a process, thanks.
Awesome!
Okay so quick question and it's probably a really simple thing that I just don't know how to do.
How are you selecting the face of the lid like that where you just drag the mouse around the face at 1:43? Your faces turn red and it selects just that part of the object. It's cool and fast and I NEED to know.
Hold down the tab key to enable drag select.
Cute model 😂 Are you an artist or hobbyist?? Ok, it seems pro (reading your bio), but maybe you dont work in a studio, just do youtube??
this video is pretty Crappy... Yeah I'll lead myself out...
How did he unwrap the 3D model so fast?