Yeah, this feels right As a youngster I always thought it was odd he didn't always have the iron ball, only during some special moves Great job Ermaccer!
Never realized Moloch's ball was missing until this video! This might be a bit too much to ask for but do you think you can mod in some extra options for the Kreate a Fighter mode? Like mostly the special moves and basic moves? I always wanted a grappling character for example, but all the grabs like from Judo, Wrestling, and Aikido are all unable to be used. Same with some special movies that seem obvious to include, like Jax's machine gun and Raiden's teleport. I appreciate the work you're doing for the 3D games though! Keep up the good work!
Last time I checked KAF pretty much uses all available animations slots, fight style moves like grabs I doubt can be added reliably to UI and whatnot. Jax's machine gun is one of the things that definitely wouldn't be added, it uses an attached weapon model and KAFs have different body types and at some point itll overlap with body parts. There's no native KAF move that uses extra models iirc.
@@ermaccer Is it possible to mod more weapons to KAF like Cyrax's pulse blade for example? I'm not requesting them as a mod or anything I just want to know if it's even possible.
Finally, you are the best ermaccer Can you fix motaro giving him the same boss armor like goro, kintaro, moloch, onaga and blaze? he can be throwed by non-bosses characters easily
He isn't considered a boss character in executable, so would have to make an executable patch and not just a script edit and those are way harder to share easily. Probably can add with some MKAHook update.
Funny enough, i remember to have activated Moloch's Ball in Armageddon at least ONCE and i had no idea how i did it back then. Turned out that when i looked for information about it i found nothing at all. Had no idea people had to artificially add that into the game.
Can it be installed for phone? and how? 😅The most thing that caught my attention was being able to fight with Ramdon characters and not repeat the same towers. Would it be too much to ask to bring what is exclusive to the Wii version, the duration mode and Kameleon? please respond 🙏🏻
Yeah not that's a change I remember playing Armageddon and fought Moloch and said this is a blueper these guys and people forgot to put his ball in the hand
To be honest what exactly do you want me to reply here? There's a ton of effort required to add any new characters, minus model as you can't use Wii/GC models on PS2. Have you started something?
@@JoaoHenrique-uz3bs I'm not saying it isn't possible, the only real obstacle is her model. So you'd have to probably recolor like Kitana or Jade alt so it looks relatively close. I'm just asking what exactly do you want to know about the process here.
@@ermaccer Oh yes, I'm sorry, 1) I wanted to know if it was possible to port Khameleon from the Wii version to the PS2 version? I like your work on Ultimate Mortal Kombat Deception, 2) By the way, how did you get the Tremor model if it wasn't available before MK X? And finally, 3) would it be possible to add fatals to all the fighters, did you add them in Ultimate Mortal Kombat Deception? Thanks for the answer.
I haven't looked into it that much but some MKD functions would need to be reimplemented in MKA to even start doing anything, not counting rewriting fatality scripts to MKA and other stuff that would pop up along the way.
is there anyway to remove those impale moves some characters got in the game? are they scripts as well? or are they just hardcoded into their executables? haven't been in the ps2 scene in a good while.
You made an account just to ask this? (likely self liked too) Besides, if you refer to MKA video that stage is broken with no music and broken death trap that I have no idea how to fix.
@@royalskills-b3d How am I wrong? Your account and comment date is 10th October and it almost immediately got 2 likes which is highly unlikely here for new comments. There's nothing egocentric about not wanting to deal with people who make multiple accounts to request things then self like to make it seem as if there's more people asking the same thing. Please show me an example of "responding in a bad way".
@@ermaccer sorry, I haven't played the game in so long, I didn't realize that Moloch didn't have t the ball in his hand all the time, it only spawns when he uses a move with it. It took me a while to realize what was changed in the video
@@paynerogers3440 I know that, the comment I made is like a request to ermaccer to bring v7 to the ps2, you know, I really like the project, but I haven't tested the v7 yet because I only have the ps2
Your work is truly exceptional! Please consider making a new Karate style for the game: Kyokushin. It is a perfect fit for the character Yugo from the game Kensei Sacred Fist. In my opinion, it would fit perfectly with Kobra and make the character more interesting. Game video reference: ua-cam.com/video/mT8xdOuE8mA/v-deo.html
Yeah, this feels right
As a youngster I always thought it was odd he didn't always have the iron ball, only during some special moves
Great job Ermaccer!
It's also odd that drahmin's Iron club Disappears and And switch hands some times in armageddon
This is a great change! Moloch is mostly boring imo except for the fact that he has a very easy infinite lol, at least in the PS2 version he does
Lmfaoo the roundhouse kick string
@@unr34L-i still cant get over moloch throwing spinning kicks
Moloch’s one of the Peak obscure MK characters IMO.
A variation of Moloch first appeared in Midways War Gods for N64. Fatalities and all. 😎
Every time ermaccer uploads, i remember my childhood, playing the 3d games trilogy on my PS2, good times ✨
I remember when Moloch had his ball in Mortal Kombat Deadly Alliance.
And by the way, Ultimate Mortal Kombat Deception is my most favorite modded game ever.
Finally, the one that should have been!
I love what you did with the moveset. Moloch looks like a good Mortal Kombat character.👍🏾🔥❤️
OG Sector!!!! Yeeeees, Its HIIIIIM, every one, look, thats the true Sector!!!!
Never realized Moloch's ball was missing until this video! This might be a bit too much to ask for but do you think you can mod in some extra options for the Kreate a Fighter mode? Like mostly the special moves and basic moves? I always wanted a grappling character for example, but all the grabs like from Judo, Wrestling, and Aikido are all unable to be used. Same with some special movies that seem obvious to include, like Jax's machine gun and Raiden's teleport. I appreciate the work you're doing for the 3D games though! Keep up the good work!
Lmao me too. I guess moloch is such a forgettable character, I didn't know about this until freaking 18 years later lmao!
Last time I checked KAF pretty much uses all available animations slots, fight style moves like grabs I doubt can be added reliably to UI and whatnot. Jax's machine gun is one of the things that definitely wouldn't be added, it uses an attached weapon model and KAFs have different body types and at some point itll overlap with body parts. There's no native KAF move that uses extra models iirc.
@@ermaccer Aw, that's a shame. Well, thanks for responding back anyway! Can't wait to see what mods you're cooking up next!
@@ermaccer Is it possible to mod more weapons to KAF like Cyrax's pulse blade for example? I'm not requesting them as a mod or anything I just want to know if it's even possible.
@@ermaccer How to add exclusive female ninja Khameleon to the Wii version of MK Armageddon to the PS2 version?
I await a response.
Moloch with Bael, peak humiliation
Finally, you are the best ermaccer
Can you fix motaro giving him the same boss armor like goro, kintaro, moloch, onaga and blaze? he can be throwed by non-bosses characters easily
He isn't considered a boss character in executable, so would have to make an executable patch and not just a script edit and those are way harder to share easily. Probably can add with some MKAHook update.
@@ermaccer well
@@ermaccer Good point
Notice how moloch is shorter in this game compared to Deadly Alliance when he was much larger?
Most of the larger fighters suffered from this, it was a common occurence in 6th gen fighting games
Legend!
Funny enough, i remember to have activated Moloch's Ball in Armageddon at least ONCE and i had no idea how i did it back then. Turned out that when i looked for information about it i found nothing at all. Had no idea people had to artificially add that into the game.
MOLOCH FUCKIN BAALIN
Nuevo suscriptor esto yo lo veo como un mortal Kombat armagedón casi perfecto 🗿👌🏻
Moloch's ball and chain.
Damn you're finishing armageddon bit by bit 😅
nah maybe would be finished in 2077
Durrrr we got moloch ball before Grand auto 6 haha funny joke
Great video 👍
Great Kung Lao
Based
???
Hey bro. How can get reborn in different characters with your mk9 hook fashion for Shang Tsung?
Nice one. Any planes for Drahmin giving his MK Deadly Alliance old fighting stance back? NetherRealm or Oni.
The only thing that could be ported is just the animation, those styles have nothing.
based
Can it be installed for phone? and how? 😅The most thing that caught my attention was being able to fight with Ramdon characters and not repeat the same towers. Would it be too much to ask to bring what is exclusive to the Wii version, the duration mode and Kameleon? please respond 🙏🏻
i don't care about phones so no idea
Ermaccer can you pls make a manhunt mod that has better gun range?
omg, beta screenshot model restored
mka01.... pnach compatible....
How to add exclusive female ninja Khameleon to the Wii version of MK Armageddon to the PS2 version?
I await a response.
Yeah not that's a change I remember playing Armageddon and fought Moloch and said this is a blueper these guys and people forgot to put his ball in the hand
ermaccer, can I change the key free camera that I want? in the mk11hook settings
you answered yourself, you can change it in settings both ini and in menu
@ermaccer
I have changed the settings to w a s d but in the mk11 game it doesn't work, it's still the same as up down left right why?
Have you pressed save?
How to add exclusive female ninja Khameleon to the Wii version of MK Armageddon to the PS2 version?
To be honest what exactly do you want me to reply here? There's a ton of effort required to add any new characters, minus model as you can't use Wii/GC models on PS2. Have you started something?
@ In fact, since you added tremor in Mortal Kombat Deception, I thought it would be possible to add Khameleon in Mortal Kombat Armageddon for PS2.
@@JoaoHenrique-uz3bs I'm not saying it isn't possible, the only real obstacle is her model. So you'd have to probably recolor like Kitana or Jade alt so it looks relatively close. I'm just asking what exactly do you want to know about the process here.
@@ermaccer Oh yes, I'm sorry, 1) I wanted to know if it was possible to port Khameleon from the Wii version to the PS2 version?
I like your work on Ultimate Mortal Kombat Deception, 2) By the way, how did you get the Tremor model if it wasn't available before MK X?
And finally, 3) would it be possible to add fatals to all the fighters, did you add them in Ultimate Mortal Kombat Deception?
Thanks for the answer.
Will you make a "ultimate mk armaggedon" adding all the mods you're doing some day?
Probably not, outside of scale I'd rather not deal with the shitshow that I'm dealing with UMKD.
when Molach umkn v8 pls bro 🙏
kid
@@shuhaomodsTy little bro
Ermaccer is it possible to add normal individual fatalities from MKD/MKDA to this game? It will turn MKA to one of the best games in the series.
I haven't looked into it that much but some MKD functions would need to be reimplemented in MKA to even start doing anything, not counting rewriting fatality scripts to MKA and other stuff that would pop up along the way.
Con este mortal Kombat armagedón perfeccionado puedo disfrutar el juego 🗿🗿y como se intalan estos archivos?
is there anyway to remove those impale moves some characters got in the game? are they scripts as well? or are they just hardcoded into their executables? haven't been in the ps2 scene in a good while.
Those impale moves just have to be emptied in fight style script, I have a video explaining how exactly that glitch works.
Pathetic the devs couldn’t do this
Dodge Kombat?
you can upload the nexus stage to download
You made an account just to ask this? (likely self liked too) Besides, if you refer to MKA video that stage is broken with no music and broken death trap that I have no idea how to fix.
@@ermaccer I think you're wrong, I just asked a questio, I think you have to stop being so egocentric
@@ermaccer I have seen that I am not the only one who responds in a bad way, you lack a little humility
@@royalskills-b3d How am I wrong? Your account and comment date is 10th October and it almost immediately got 2 likes which is highly unlikely here for new comments. There's nothing egocentric about not wanting to deal with people who make multiple accounts to request things then self like to make it seem as if there's more people asking the same thing.
Please show me an example of "responding in a bad way".
I feel like the video needs a little bit more context
Context for what exactly?
@@ermaccer sorry, I haven't played the game in so long, I didn't realize that Moloch didn't have t the ball in his hand all the time, it only spawns when he uses a move with it. It took me a while to realize what was changed in the video
Umkd v7 in ps2 please😁
It is not compatible with the PS2.
@@paynerogers3440
I know that, the comment I made is like a request to ermaccer to bring v7 to the ps2, you know, I really like the project, but I haven't tested the v7 yet because I only have the ps2
thanks for confirming you haven't read the description under v7 release video
@@ermaccer I did
Hi
salutations
Now Motaro wirh 4 legs 😂 jk
just look how he reacts to non standard animations in mk1
Your work is truly exceptional! Please consider making a new Karate style for the game: Kyokushin. It is a perfect fit for the character Yugo from the game Kensei Sacred Fist. In my opinion, it would fit perfectly with Kobra and make the character more interesting. Game video reference: ua-cam.com/video/mT8xdOuE8mA/v-deo.html