I remember going online and fighting a custom character who had nothing but high-priority, high-damage moves, whose style was named "Broke Jutsu". Had to respect the honesty.
A lot of those players utilized their crappy Internet and broken strings to steamroll opponents that they knew they couldn't beat if they used a regular character.
@@dailyfilmfix469 I started off using KaK, but in the end I learned why it was broken and learned Regs. Games have fundamentals and using KaK is against all fundamentals
@@614GTRjr it's all good, we all used them, but I had no idea that certain move sets and special moves had the ability to be added through a glitch in the game until this video! No wonder why some players landed 89 hit combos with 250% damage! I would literally sit there smh, like wtf, really bruh?! Luckily fighting games have evolved to be more "balanced" (well kinda) Lol!!
Probably used that same brain dead combo that opened with The Chicken Leg. It got so predictable that if my opponent chose their Kreated Kharacter I'd be blocking low the second the match started then block high because there's an overhead in the combo. Just gotta watch out for their desperation grab afterwards, then it's punish time.
As a kid, I remember that i was looking through the moves for the first time instead of using the default custom moveset, and I found that there was a single uppercut that was a kick. That inspired me to make every single attack in her arsenal a kick. No punches allowed. I even used sindel's throw because the animation was just two kicks.
I can't wait for Ed Boon to announce MK 12 and reveal the first character isn't sub-zero or scorpion but Pepsiman. The true ultimate character of the franchise.
@@PNDKM It is similar To Emerl's Customizable Skill Card System!I Have An Emerl With all Of The Ultimate Skills,Sonic Combo,And My Fave,Shadow Combo,Thanks To The GameSharkSP!Play It!
@@PNDKM #NewSubcriber BTW💙💚❤️🖤😎 Would you be down for a remastered version with new ways of not getting side stepped punish??? Maybe a smash bros-ish dodge mechanic of some sort included!?? With more creative liberties combined with special effects options in character creation so you can make & animate your own moves & characters in more distinguishable manner?? Oh & using meter to refresh your Combo Breakers so that way we can still have borderline infinites etc. Though not assume the winner because of ways to break out of combos??? Maybe a mechanic to avoid a stage fatality where, Sub Zero for instance can use his ice 🧊 powers to freeze & jam or even break a contraption part of the stage/location whereas Scorpion might be able to teleport at the last second in some cases back to a safe zone away from hazards???
My mom used to constantly play MK Armageddon Online. She always played her OP Custom Character, the only character she was "good" at because she was so broken, and I remember every single match ending with the opponent quitting last minute. This was way before Quitalities ever existed, so nobody got penaltied for leaving and no points were deducted. Literally that's what every single opponent did, so you'd never ever see a chance at a fatality online. My mom used to have a string where she did the scissor kicks twice in a row and it left pretty ridiculous damage lol.
Soul Cal deserves the stage (of history) for created fighters but MKA letting you customize every normal and string still puts it up there for me. MKA was my first online fighting game experience on the PS2, had a blast in the created fighter lobbies.
I grew up with the wrestling games create a character and it was fun. We needed it, especially back then due to new wrestlers coming out and we knew we had to wait for more games before playing them or we couldn't play them at all
I had so much fun with the kharacter kreator in this game. Probably the one major thing that stood out in this game for me. I hated that you needed to create a new profile for every kharacter kreation though.
I remember years ago my brother gave me his 360. I wasted so much time in Soul Calibur 4 character creator it was pretty funny since I spent more time creating characters than actually testing them in fights I was literally dressing up barbies lmao
@@Coffy-chan depending on the game, I would too. Like there are WWE Create-A-Wrestlers out there that have had a longer career than Hulk Hogan but there's also THPS Create-A-Skaters where I was literally just playing dress-up hour hours lol
@@Coffy-chan same, i even used to update them n stuff with time inspired by the game's story (SoulCalibur3's custom character campaign) Damn, now i wanna play it again
It was way better than you'd ever expect, given all of Armageddon was rushed. Even back in the day I was easily able to make all kinds of Gokus, Street Fighter Akumas, He-Mans and Skeletors, Teenage Mutant Ninja Turtles and so on. Hopefully this comes back in MK12, seeing how SF6's create a character is so liked.
god, i would pay serious money for another kreate a fighter mode in a modern MK game. After MK11 i said i wouldnt ever buy another MK game unless heavily discounted but this mode would change my mind instantly.
Man, I use to host a mk party with my mates and we would all bring our memory cards down and just have a Kreator fighter tournament. It was fkn hilarious!!
I always have so much fun when I can customise the char instead of just picking a two colour combo. Gives some unique feeling to your main even though he's the same as all the others you'll see online
I didn't knew about those exploits, but even without those knowledge you could do some really ridiculous stuff. I remember getting easy 2 string combos that dealt like 45-50%. KaF was absurdly broken against AI, thats for sure
Would boil down to startup and availability of starts. Most of these broken moves you can stick together just ToD you. The only thing remaining is who gets the first hit in.
I don't even play MK games or any fighting games, don't know the terminology, but I've just binged the Competitive Character History playlist here over the past few days because they're so well done. The research, scripting, narration, all top notch, makes for fascinating viewing even from my outsider perspective. Well done!
You do have to admire how they established the character creation in Armageddon. The last game was MK11 and the most we could do was customization and it felt very limited. At least in this game you could literally create something new as opposed to just picking different outfits with a different color scheme
Interesting facts: Kreate a Fighter was supposed to be called Kreate Kool Kombatants, because of the c replaced with the k, but Ed Boon realized the initials spelled KKK so it was changed.
I am glad that my contributions to finding glitches that nobody else (to my knowledge) knew about, like the air special glitch, and the repeated attacks glitch, had the opportunity to make it into a video. Loved the video
I love that SC3 had unique weapon movesets dedicated to the create a soul characters. The kunai set was great. It basically had Fireball Jutsu that could go about half screen after a short charge. And there was also the triple head rush that ended in a slam.
Man, this brings me so much nostalgia. I remember spending a lot of time in the story mode trying to get all the Elder Gods armor pieces without a guide, it was a lot of fun...
Another reason that MK Armageddon is my favorite of the 3D MK games, this mode has so much freedom not just visual-wise but gameplay-wise too. Yes it was broken beyond belief, but as long as you would keep it to only casual matches or Single-Player matches, then this is perfectly fine.
This was my jam as a kid, me and my friend spent so many hours on Armageddon and create a fighter was the best feature for us lol (we were around 6 or 7 when we played armageddon)
i was just talking about this the other day lol if they could figure out how to properly balance it, i would love for create-a-fighter to return. being able to create my own character is the main reason i love wrestling games so much and i would absolutely love to be able to do it in my favorite fighting games.
I always liked making characters that weren't playable yet, or that were cut. I've done Tasia, Tremor, Belokk, Kia, Jataaka, the male companion for Nitara, the "unnamed sorceress that was planned for Deadly Alliance, and rn I'm working on Tiamat.
They should bring this feature back and work out it’s kinks. True Customization is underutilized in modern gaming, a good creation mode can add longevity to a games lifespan
I had one of those multi card memory cards, 8-in-1 iirc, and had them all filled with characters from comics movies and other fighting games. KaK was probably my favorite part of the game
i dont like MK, i dont like fightining games as a whole, the competitiveness gets to me in a bad way, but somehow i find your videos so fascinating. its very good content
You don't HAVE to be competitive to play fighting games. You can just mess around with different characters because they look pretty, badass or just awesome. You could also be one of those labbers that could help push the meta forward by labbing comboes and set-ups, or you could just play a fighting game because of its lore. Trust me, some fighting game franchises have some intense lore. Several fighting games also offer some side content, though this can vary from game to game.
Technically yes but in the online community it was taboo to use them. You'd get no respect and people wouldn't accept your fight requests. You'd have to hope they didn't know any better because the character select if they see you go for custom they would back out lol
Seeing how broken this system was I wonder if they'll ever bring it back. SC6'S Character creation was a Success, even in the story mode( even though they copied Dragon age inquisition story...) or at least I think it was.
I once created a character on Armageddon who has something like a 13 move combo and it was one of those that would juggle the enemy so I went through the whole tower using one combo. It was broke. The only downside once it's started it can't stop
This came out at the perfect time. I’ve spent the last 3 days making the most broken characters possible through emulation, but nothing even came close to this nuttiness. Edit: The dive kick move swap bug doesn’t seem to work on the Wii port of the game, which is what I’m emulating (runs better) :c.
I am seriously so nostalgic for that Soul Calibur 2 theme you were playing in the video and at the end. Brings me back to the countless hours my brothers and I spent conquering every inch of Weapon Master mode. What a blast that game was. Still gotta give it up to Soul Calibur 3 and its Chronicles of the Sword mode. Still one of the best additions to a fighting game I've ever played. Not sure if anyone knows about this but there is a glitch that can happen to your save data on SC3 that will basically render your Chronicles of the Sword mode useless. I ended up triggering it. I was so devestated and had no idea what had happened. About four years later I watch a video game countdown and its about the worst game destroying glitches. Lo and behold I found SC3 on the list and learned what I did to trigger it. I was so far on the mode and never had the gumption to start over again. I would love to get something soon that can emulate PlayStation 2 and take another crack at it.
@@mike91mdk45 I REALLY REALLY hope not. But thanks for the reminder that the PS3/Xbox360 was the last great era of gaming. Too many damn paywalls and poorly made games out right now.
Highkey want the kreate a fighter to come back for MK( expand on it though, like i want to be able to make a Shokan, Elder God, or what have you. Edit the body etc. ). I also want the 3D fights back lowkey were a little more fun to me.
I remember going online and fighting a custom character who had nothing but high-priority, high-damage moves, whose style was named "Broke Jutsu". Had to respect the honesty.
Lmao on which console?
A lot of those players utilized their crappy Internet and broken strings to steamroll opponents that they knew they couldn't beat if they used a regular character.
@@dailyfilmfix469 I started off using KaK, but in the end I learned why it was broken and learned Regs. Games have fundamentals and using KaK is against all fundamentals
@@614GTRjr it's all good, we all used them, but I had no idea that certain move sets and special moves had the ability to be added through a glitch in the game until this video! No wonder why some players landed 89 hit combos with 250% damage! I would literally sit there smh, like wtf, really bruh?! Luckily fighting games have evolved to be more "balanced" (well kinda) Lol!!
Lamo
Can we just say, "Kreate a Fighter" was a huge missed opportunity. "Kreate a Kombatant" was *_right there._*
When you’re trying to say all the words in rhythmic succession, it’s not. Kreate-A-Fighter rolls off the tongue better. The other is a mouthful
That's too many letters, it would make the game explode.
Imagine the fun you could have with your friends inviting them over to show off your KAK!
kreate kombat kombatant or for short kkk
I do love Kool Kreated Kombatants! Or as I say for short, REDACTED
I remember having the most fun creating akuma. It blew my mind the amount of costumization that the mode had
Lol yeah. The moment I saw the hair and the prayer beads I knew what I had to do. Guile was next
The only bad part was that it was one per profile. Profiles were the worst part about 3D MK.
Same here
you can even make your own ending text i think
@@dafrostwithdagloss1310 IIRC you could write your own BIO as well.
Yeah I always knew my main man "KILLA" was BEYOND God tier with his fighting style "BADASS"
Which console?
@@614GTRjr Sega genesis
@@mrdrprofsteve506 lmao
Probably used that same brain dead combo that opened with The Chicken Leg. It got so predictable that if my opponent chose their Kreated Kharacter I'd be blocking low the second the match started then block high because there's an overhead in the combo. Just gotta watch out for their desperation grab afterwards, then it's punish time.
Fighting games with custom characters is a lost art,
Gender bent scorpion was my go to
That’s in the new MK1, so did you see the future or something?
@@xavierwalko4175mk1 has a character creator?
@@xavierwalko4175They took his idea
Maybe one day we'll have it back.
It's not a lost art
As a kid, I remember that i was looking through the moves for the first time instead of using the default custom moveset, and I found that there was a single uppercut that was a kick. That inspired me to make every single attack in her arsenal a kick. No punches allowed. I even used sindel's throw because the animation was just two kicks.
Damn ya created rule 63 vegito
@@thelastmlg2699 what do these words mean?
@@blakdethfemale Vegito
@@onemaximusred8692 whomst?
@@blakdethGoku and Vegeta potara fusion, he does a lot of kicks in the DBZ videogames.
Ah yes the competitive history of Original Character Donut Steel
I can't wait for Ed Boon to announce MK 12 and reveal the first character isn't sub-zero or scorpion but Pepsiman. The true ultimate character of the franchise.
Pepsiman OP NRS plz nerf
HAHAHAHAHAHAHAHAHAHA!!!!! YES YES!!!! THAT'S WHAT WE NEED IN MK!!!!
I love this side of youtube...
not funny didnt laugh
@@trekot7791 But did you die though?
@@trekot7791 ok bot
imagine a tournament that allowed custom characters...
That happens a lot in online FPS and TPS games.
imagine on the finals, Kaf Biden vs Kaf Trump
@Fluffy Destroyer: I believe that's called MUGEN. ;)
@@cesasilva8478 i think all future political debates should be settled in MK:A, with the combatants fighting as themselves
@@cesasilva8478: Search for _Political Kombat '12_ . You won't regret it. ;)
This used to provide endless hours of fun to my brother and I.
Same
@@PNDKM It is similar To Emerl's Customizable Skill Card System!I Have An Emerl With all Of The Ultimate Skills,Sonic Combo,And My Fave,Shadow Combo,Thanks To The GameSharkSP!Play It!
@@PNDKM #NewSubcriber BTW💙💚❤️🖤😎 Would you be down for a remastered version with new ways of not getting side stepped punish??? Maybe a smash bros-ish dodge mechanic of some sort included!??
With more creative liberties combined with special effects options in character creation so you can make & animate your own moves & characters in more distinguishable manner??
Oh & using meter to refresh your Combo Breakers so that way we can still have borderline infinites etc. Though not assume the winner because of ways to break out of combos???
Maybe a mechanic to avoid a stage fatality where, Sub Zero for instance can use his ice 🧊 powers to freeze & jam or even break a contraption part of the stage/location whereas Scorpion might be able to teleport at the last second in some cases back to a safe zone away from hazards???
@@ChristianGibbons777 great comment
Man i would make john cena in mk. It was a dream come true
My mom used to constantly play MK Armageddon Online. She always played her OP Custom Character, the only character she was "good" at because she was so broken, and I remember every single match ending with the opponent quitting last minute. This was way before Quitalities ever existed, so nobody got penaltied for leaving and no points were deducted. Literally that's what every single opponent did, so you'd never ever see a chance at a fatality online.
My mom used to have a string where she did the scissor kicks twice in a row and it left pretty ridiculous damage lol.
Having a mom that was into gaming back then had to be sooo cool
@@v8dude609 What about now? It’s a very rare phenomenon still.
@@moderndemon84yeah fr i wish my mom liked games
Bro just has the coolest mom and isn’t even bringing that fact up cause it’s normal to him 💀
Lmao
Soul Cal deserves the stage (of history) for created fighters but MKA letting you customize every normal and string still puts it up there for me.
MKA was my first online fighting game experience on the PS2, had a blast in the created fighter lobbies.
I grew up with the wrestling games create a character and it was fun.
We needed it, especially back then due to new wrestlers coming out and we knew we had to wait for more games before playing them or we couldn't play them at all
Yes and that was before DLC. I remember going to certain websites to cooy formulas on how to make em. Looks at Smackdown games for PS2
@@truindividual too 💪
WWF No Mercy anyone?
As broken as it was, it's still easily the most in-depth create-a-fighter mode out there.
Loved it. Made a character with only kicking moves and had the fun of my life designing that char
Did this too. Gave them beast legs for that extra oomph. I also made a punching only character with boxing gloves
Finally getting that “Competitive history of Cole Young” eh?
O
M
G
XD
Do you mean kompetitive history of kole young?
@@viniciusmendonca2476 XD
Ah yes, the "Competitive History of The Human Punching Bag".
Kreate a Fighter - Or in other words, "Let's just give our players/fanbase the ability to straight up break this game in so many ways."
Which is fun, not gonna lie
Like it wasn’t already broken lmao
@@sebastianruiz6438 I know, right?
They HAD to know it was borked...
Sounds like you're salty just because people had fun making characters. Yikes
@@jackcutter2 Swing & a miss.
I really like these retrospectives. A lot of older games didn't get cracked open so reviewing their history then seeing what we missed is fascinating.
I had so much fun with the kharacter kreator in this game. Probably the one major thing that stood out in this game for me.
I hated that you needed to create a new profile for every kharacter kreation though.
I remember years ago my brother gave me his 360. I wasted so much time in Soul Calibur 4 character creator it was pretty funny since I spent more time creating characters than actually testing them in fights I was literally dressing up barbies lmao
I've done the same thing so many times.
Relatable. Except I actually trained them afterwards.
@@Coffy-chan depending on the game, I would too. Like there are WWE Create-A-Wrestlers out there that have had a longer career than Hulk Hogan but there's also THPS Create-A-Skaters where I was literally just playing dress-up hour hours lol
I gave all my characters personalities and backstories in my head in order to get an idea of what they would look like.
@@Coffy-chan same, i even used to update them n stuff with time inspired by the game's story (SoulCalibur3's custom character campaign)
Damn, now i wanna play it again
I still remember fighting as Hank Hill back in the day 😂
ua-cam.com/video/_BQcFjA2sDA/v-deo.html this is how half the intros woulda went.
Please tell me one of his stances was called "Propane"...
@@LloydTheZephyrian Propain! Taste the meat, and the heat.
"I tell ya that move ain't right!"
Damnit bobby! Lol
It was way better than you'd ever expect, given all of Armageddon was rushed. Even back in the day I was easily able to make all kinds of Gokus, Street Fighter Akumas, He-Mans and Skeletors, Teenage Mutant Ninja Turtles and so on. Hopefully this comes back in MK12, seeing how SF6's create a character is so liked.
I added in Goku, Vegeta, Zarbon, Frieza (final form), Nappa, Bardock, and King Vegeta. Had the most fun using Vegeta.
god, i would pay serious money for another kreate a fighter mode in a modern MK game. After MK11 i said i wouldnt ever buy another MK game unless heavily discounted but this mode would change my mind instantly.
Y'all really pissed from MK11 huh
@@Rafistoss
Compared to X, 11 feels like a downgrade often.
I had a lot of fun with MKX's combos, 11 felt... I dunno, heavier?
It would be great to have a open world konquest mode story mode or whatever and also maybe more mini games and stuff like create a fighter thing.
@@glassofwater281 That's how I felt going to X from 9.
Pepsiman using "Refreshment" as a martial art. Perfection
Man, I use to host a mk party with my mates and we would all bring our memory cards down and just have a Kreator fighter tournament. It was fkn hilarious!!
Help me with his fighting style of “woah” may be the best thing I’ve seen on this channel lmao
crash bandicoot is a black belt.
I remember trying to do DOOM Guy because the ninjutsu stance kinda reminded me of the way he holds up his hand when he's unarmed in the classic games.
Same
11:31
Yep, you got me attached to these videos from that. Thank you for that! Also, your intro is a jam.
I always have so much fun when I can customise the char instead of just picking a two colour combo. Gives some unique feeling to your main even though he's the same as all the others you'll see online
I think that any create a character adds so much to a game. It takes alot of effort to make it but I think it's worth the effort
I legitimately just received my copy of Armageddon in the mail and just finished making my character. Insane.
do you have a pc that can game?
@@EleventyTwo I bought a PS2
@@EleventyTwo I bought a PS2
@@kymani_glover oh I just figured that if you did have a PC, we could emulate together
@@EleventyTwo oh I'm sorry, I went the old school route for novelty
I didn't knew about those exploits, but even without those knowledge you could do some really ridiculous stuff. I remember getting easy 2 string combos that dealt like 45-50%. KaF was absurdly broken against AI, thats for sure
Would love to see a guide covering the strongest Kreated Fighter.
Would boil down to startup and availability of starts. Most of these broken moves you can stick together just ToD you. The only thing remaining is who gets the first hit in.
Kreate a fighter gave me hours of fun, I hope something like this returns in a new MK game
I don't even play MK games or any fighting games, don't know the terminology, but I've just binged the Competitive Character History playlist here over the past few days because they're so well done. The research, scripting, narration, all top notch, makes for fascinating viewing even from my outsider perspective. Well done!
I wish they would bring this back for future Mortal Kombat games.
Now, after the MK1 ending, we can hope that custom characters can be back
@@gemellimusic931Let it be EXTRA broken
@@xavierwalko4175 It is not broken at all
@@kingol4801 I know
I remember making a costume that somewhat looked like master chief from halo
I wanna see IDK LMAO as DLC for MK12, I actually dig the look.
You do have to admire how they established the character creation in Armageddon. The last game was MK11 and the most we could do was customization and it felt very limited. At least in this game you could literally create something new as opposed to just picking different outfits with a different color scheme
Interesting facts: Kreate a Fighter was supposed to be called Kreate Kool Kombatants, because of the c replaced with the k, but Ed Boon realized the initials spelled KKK so it was changed.
They should really bring this back, it was too much fun
@thatniggareptile7013how come?
@thatniggareptile7013nobody cares what you think bot
@@John34bruhtoo broken
I am glad that my contributions to finding glitches that nobody else (to my knowledge) knew about, like the air special glitch, and the repeated attacks glitch, had the opportunity to make it into a video. Loved the video
You posted it in chat last year right? Your name rings a bell!
@@PNDKM Yep, that was me!
@@EleventyTwo You made it! Whoooo!
I love that SC3 had unique weapon movesets dedicated to the create a soul characters.
The kunai set was great.
It basically had Fireball Jutsu that could go about half screen after a short charge.
And there was also the triple head rush that ended in a slam.
5:18 Ah yes, my favorite mortal kombat character
IDK LMAO
It's Reptile Khan
The hours my sister and i expended into this...
So many good memories
Shoutouts to Mustard's latest monstrosity, courtesy of Twitch chat. This mode is just hilarious
Lol
It's amazing how mk is still popular, I remember when the first arcade machine came out 😮
Would be hilarious to see Ketchup and Mustard create the worst create a characters for each other and have a first to 5
I love the use of the Soul Calibur main theme! That theme brings me back to playing Soul Calibur 2 on Gamecube with my brother when we were kids
I literally hate mk as a competitive game and y’all still make it extremely interesting to watch. Glad to see the community being so passionate
Why?
@@dbt4869 someone told them to think that so they do.
@@Chance57 Have you heard of: Opinions?
Real, I find the FGC as a whole to be a gross cesspit but I still like the history videos
when you've created a 3 combo where the opponent only gets a second to react to it.
I mean, in more competitive fighting games, you get frames to react for a combo, so that's that.
Man, this brings me so much nostalgia. I remember spending a lot of time in the story mode trying to get all the Elder Gods armor pieces without a guide, it was a lot of fun...
"IDK LMAO" is actually a really badass looking kharacter, he kinda reminds me of Atomic Skull
I was wondering if this topic was ever gonna be expanded simce the mk meta on armageddon. So glad he did, I was hella curious
Another reason that MK Armageddon is my favorite of the 3D MK games, this mode has so much freedom not just visual-wise but gameplay-wise too. Yes it was broken beyond belief, but as long as you would keep it to only casual matches or Single-Player matches, then this is perfectly fine.
I loved Armageddon as well, my only gripe is that it doesn’t have legit original fatalities.
@@lesterbronson2385 The Kreate-a-Fatality was kool though, and hey these are still Fatalities
This was my jam as a kid, me and my friend spent so many hours on Armageddon and create a fighter was the best feature for us lol (we were around 6 or 7 when we played armageddon)
Honestly, I want a fighting game series that goes all in with this idea.
I'm so glad you covered the air special bug lmao
This was really fun to watch! I never knew you could make characters that were THAT broken. Excellent video as always!
Ah yes, the legendary matchup
The Hsu Hao vs IDK LMAO
Seeing Pepsi Man kick the screen before sending the viewers an aggressive nod was... something.
i was just talking about this the other day lol if they could figure out how to properly balance it, i would love for create-a-fighter to return. being able to create my own character is the main reason i love wrestling games so much and i would absolutely love to be able to do it in my favorite fighting games.
Man this was ahead of its time. To inputting your own moves was amazing me and my cuzzo spent HOURS! Creating fighters
The chicken leg move from ashrah was a necessity as the second combo hit for me. It was the best mix up I could come up with back then
THEY DROPPED THE BALL NOT INCLUDING THIS MODE IN MK1
That would have been way too much effort to make something that would instantly get banned.
IDK LMAO was literally the name of 95% of my kreated fighters
4:54 "Needless to say, there's no reason you wouldn't take this button"
Actually there is one: I can't find it.
In Mokap's movelist, it says Low Palm Strike. But I've been unable to find that move anywhere.
Just found it, it's called Tiny Uppercut in the PAL version and it's under low punch.
@@finnquinn897 Thanks man!
I feel like it would be the perfect time to bring it back with MK1. Mainly cause of all the weird fighters in the battle of Armageddon.
The music that played while you were creating your character will forever live rent free in my head
if this was in modern days 95% wound be paid dlcs,that is a devolution
That soul calibur 2 music is crazy nostalgic for me, unlocked memories I haven't had in years
My friend and I used this a lot a few years ago to create Virgin and Chad. It was fun.
In Armageddon, my KAK was called "Excellent" since that'a what the announcer said when I selected my KAK.
I always liked making characters that weren't playable yet, or that were cut. I've done Tasia, Tremor, Belokk, Kia, Jataaka, the male companion for Nitara, the "unnamed sorceress that was planned for Deadly Alliance, and rn I'm working on Tiamat.
They should bring this feature back and work out it’s kinks. True Customization is underutilized in modern gaming, a good creation mode can add longevity to a games lifespan
I had one of those multi card memory cards, 8-in-1 iirc, and had them all filled with characters from comics movies and other fighting games. KaK was probably my favorite part of the game
5:18 I call this character "King Nuclear".
Obviously it's good because it allows you to create John MortalKombat
Still my favourite feature in a MK game.
💯, and motor Kombat/konquest are great af too
Considering MK1 story mode hybrid characters... This year we have the highest chance of this mechanic coming back!
i dont like MK, i dont like fightining games as a whole, the competitiveness gets to me in a bad way, but somehow i find your videos so fascinating. its very good content
You don't HAVE to be competitive to play fighting games. You can just mess around with different characters because they look pretty, badass or just awesome. You could also be one of those labbers that could help push the meta forward by labbing comboes and set-ups, or you could just play a fighting game because of its lore. Trust me, some fighting game franchises have some intense lore. Several fighting games also offer some side content, though this can vary from game to game.
MK12 first Kombat Pack characters:
Pepsiman, IDK LMAO, Hydro, and Help Me
so technicaly, if everyone uses custom characters, the game is balanced.
Technically yes but in the online community it was taboo to use them. You'd get no respect and people wouldn't accept your fight requests. You'd have to hope they didn't know any better because the character select if they see you go for custom they would back out lol
@@614GTRjr what a shame, everyone should've used customs
@@Yakushi0Mikatsu they would have all ended up with the same movesets because everyone wanted the fastest most broke combos 😂
Thank you for showcasing the beautiful music of Soul Calibur 2 throughout the whole video. Was a nice treat!
Will you ever make a video covering those MK characters that never left the 3D era?
I know you'll never see this but really thank you for mentioning wrestling characters at the start
Seeing how broken this system was I wonder if they'll ever bring it back. SC6'S Character creation was a Success, even in the story mode( even though they copied Dragon age inquisition story...) or at least I think it was.
I once created a character on Armageddon who has something like a 13 move combo and it was one of those that would juggle the enemy so I went through the whole tower using one combo. It was broke. The only downside once it's started it can't stop
I’m loving the in depth guide on how busted “Help me” was in Armageddon. Really good insight on Pepsi man too!
Help me?
It's Back Baby! The Leak Confirmed "Create A Fighter" Is In The Game!
I know the leaks have been correct but thats crazy. If it actually its. Its offically beating SF6 as best 2023 fighting game
4:07 Gi jane 2 can’t wait to see it
Man forget emulation. Ill just break out my ps2 if i wanna play the greatest Mortal Kombat of all time
The Pepsi Man reference and character alone got a like from me.
This came out at the perfect time. I’ve spent the last 3 days making the most broken characters possible through emulation, but nothing even came close to this nuttiness.
Edit: The dive kick move swap bug doesn’t seem to work on the Wii port of the game, which is what I’m emulating (runs better) :c.
I am seriously so nostalgic for that Soul Calibur 2 theme you were playing in the video and at the end. Brings me back to the countless hours my brothers and I spent conquering every inch of Weapon Master mode. What a blast that game was. Still gotta give it up to Soul Calibur 3 and its Chronicles of the Sword mode. Still one of the best additions to a fighting game I've ever played. Not sure if anyone knows about this but there is a glitch that can happen to your save data on SC3 that will basically render your Chronicles of the Sword mode useless. I ended up triggering it. I was so devestated and had no idea what had happened. About four years later I watch a video game countdown and its about the worst game destroying glitches. Lo and behold I found SC3 on the list and learned what I did to trigger it. I was so far on the mode and never had the gumption to start over again. I would love to get something soon that can emulate PlayStation 2 and take another crack at it.
This feature NEEDS to be in mk12
And hopefully MK12’s gameplay is closer to MKX than 11.
@@jesuspernia8031 agreed
Most of the accessories and such would prob be behind pay walls 😒
@@mike91mdk45
I REALLY REALLY hope not. But thanks for the reminder that the PS3/Xbox360 was the last great era of gaming. Too many damn paywalls and poorly made games out right now.
The SC2 music is honeslty godlike and fitting for the video. Was bringing back some great memories 👌
This would be waaaaay to much for nether realm studios today lol can't give out too much content these days, save that for dlc if they even bother
I’m mad I never played these MK games back in the day. Create a fighter looked really cool
Highkey want the kreate a fighter to come back for MK( expand on it though, like i want to be able to make a Shokan, Elder God, or what have you. Edit the body etc. ).
I also want the 3D fights back lowkey were a little more fun to me.