When a company manager gives a single programmer 10 weeks to port a game but is also a guitarist so has time to make a custom soundtrack. The development story behind this port is strange.
Actually, Burger Heineman had hired a band for that. _"I had no time to port the music driver, so I had a band that Art Data hired to redo the music so all I needed to do is call a streaming audio function to play the music. This turned out to be an excellent call because while the graphics were lackluster, the music got rave reviews."_
@@TheBreakingBenny Both things are true, the band was the CEO's band (possibly his church band, lol) "thankfully the CEO was actually a guitarist and he had a bunch of friends and they had a little band, so they went into their garage for the next three weeks while I was working on Doom - cutting tracks, laying them down"
Totally agree with ya! For me, the better version of Doom is: The PC version for the graphics, the Snes and/or 3do version(s) for the tune, and the Xbox 360 for the maniability. Make a Doom version with all those particularities, and it will be the best one of all!! NB: I'm French so if my english is bad... well... excuse my French!
Imagine paying 800 dollars for the new 3DO console and Doom in 1993. You start the game, you get pumped up by the amazing music... ...just to see the game running in 2 fps
@@belmont4559 JAJA yo me quede pensando una manera de como el hubiese podido salvar su carrera y le diste al clavo :) se hubiera dedicado a hacer covers de juegos.
The 90s still had some 80s on it, I'm 40s years old and I guarantee it kept like that until 96 when it started to look more like the 2000s (when everybody started to become sissy and filled with drama)
This song owns. And not just by 90's standards; I wouldn't mind listening to this while playing any contemporary FPS. Hard to believe a 20-year old game console could handle so much awesomeness in terms of music.
@Ann Night 3DO audio hardware didn't "handle" something special, if I'm not wrong this is a simple CD-audio-track, sega-CD had this same capability years before (and many other consoles as PC engine CD), so this wasn't even *that* new at the time. With a CD-audio-track you have a very capable blank canvas for audio/music, you can do real instruments, synthesizers, live bands, orchestras, simply record a high end audio card like roland MT-32, or combine all that.
ajax700 It's not about the technical side, I'm just saying it's amazing that a gaming console from the 90s already had games with music not at all subpar to what we can witness in more modern video gaming. Thanks for an informative post, though.
@Qimodis 90's consoles weren't *bad,* but this is just better. I love myself some SNES music, especially the SNES done right, but the audio quality of this is just... far beyond most 90's console music. I say most, because Tim Follin still existed and his Plok! soundtrack for the SNES proved what it could do, but everyone knows Tim Follin's an outlier for good music.
3DO itself is a good console, it has decent software, awesome relatability and costs like a not bad used car for that time. I have 3DO and after 20+ years this console still loves, joystick too.
She did everything she could, I'll tell you a fun fact! She was hired with a proper schedule and was promised a full dev kit to port this game, but when she arrived to work on it, the CEO literally have her a copy of doom for MSDos, some jpegs and a full copy of doom ost, that's it. Oh, and she was informed of the terrible time frame she had to work with. A nightmare if you ask me ( as a software dev)
I listen to this soundtrack on loop whenever I'm doing assignments last minute. The original is cool and all, but the 3DO songs just have that extra oomph that keeps me awake.
Lo mas irónico del caso. Es que si el wey que hizo esta version de la banda sonora de domm. Se hubiera dedicado a hacer música para videojuegos. Seria uno de los mejores de la historia.
I wonder who has the uncompressed versions of these songs. I hope they've been archived properly, I really want them to release the high quality versions.
Came here from Stop Skeletons From Fightings Past Mortem video about the 3DO DOOM port. Gotta admit this is probably the best of the old DOOM OSTs ever released, it just wails in such a satisfying, fun way with just enough cheese and seriousness that I can't even hate it a little. It legit just rocks.
Didn't know the 3DO Doom had such had such an awesome version of the soundtrack! Gonna have to find a download of this and import it into the game (which I play in 3D BTW).
@@alexanderlindley197 that's one point of view. Still doesn't make it full 3d. I create game engines. I know what I'm talking about. He explains it very well ua-cam.com/video/zb6Eo1D6VW8/v-deo.html
imagine if this game had more than 10 weeks to be developed and instead had 10 months? would've been the best port of Doom ever made (would make me worry that it would force them to port Doom II mid development though)
That must've been one hell of a deal with Satan, like: "You get the best DOOM music ever.....but.....on the 3DO" Well, was it worth selling one's soul for that? I'd say HECK YES!
Higher up: "Aight, son. We need you to do the music for that 3DO port of Doom. You don't need to do much. Hell, some of the songs will be cut off." Mick: "Haha music go brrrrrrrr!!!"
in a alternate timeline where randy actually gave the code of the game to rebeca and she was the first person to contact instead of the other studios he scammed this game would have been one of the best dooms games ever made the music is like the infinity gems, just a single gem on a glove alone with its other parts missing
I love that this soundtrack was the product of a very unqualified game manager having a band and being asked by the dev in crunch hell to make a soundtrack to the game because it didn't come with one and also to get him off her back
When a company manager gives a single programmer 10 weeks to port a game but is also a guitarist so has time to make a custom soundtrack. The development story behind this port is strange.
Actually, Burger Heineman had hired a band for that.
_"I had no time to port the music driver, so I had a band that Art Data hired to redo the music so all I needed to do is call a streaming audio function to play the music. This turned out to be an excellent call because while the graphics were lackluster, the music got rave reviews."_
@@TheBreakingBenny Both things are true, the band was the CEO's band (possibly his church band, lol)
"thankfully the CEO was actually a guitarist and he had a bunch of friends and they had a little band, so they went into their garage for the next three weeks while I was working on Doom - cutting tracks, laying them down"
And the developer's messed up lifestyle
And I thought Ahoy covered everything on the game as-is, damn
Totally agree with ya! For me, the better version of Doom is: The PC version for the graphics, the Snes and/or 3do version(s)
for the tune, and the Xbox 360 for the maniability. Make a Doom version with all those particularities, and it will be the best one of all!! NB: I'm French so if my english is bad... well... excuse my French!
Te pasaste randy
Que haces acá xd
XDD
Grande Facu
xd
Se paso mucho.
“Features full screen display for 3DO systems”
Damn bro you got the whole Mars base laughing
not wrong... technically
it's not wrong, just not reccomended
It was a cheat code put in for the planned M2 console which was more powerful and could theoretically run Doom in full screen at an acceptable FPS.
@@aegonthedragon7303this was also cause the 3do done like crap and was expensive
700$, you could get 2 ps1 with games back in 1994
Imagine paying 800 dollars for the new 3DO console and Doom in 1993. You start the game, you get pumped up by the amazing music...
...just to see the game running in 2 fps
The Game run In 15 fps with a little screen, but with a Big screen run In 5 fps
@@Bp12s actually 8 fps🤓
Interactive album art!
You're being a little generous with that estimate.
@@UltimateEnd0This guy gets it
Can't believe a port of this game had a version of At Doom's Gate that was basically the version from 2016 Doom 21 years earlier.
I actually like this one better, it's a little more rock-y rather than dubstep-y compared to that version. But yes, they are very similar.
@@VinVonVoom Oh, yeah, same. I was just referring to the tempo and key being the same as the 2016 one.
Fun fact, it actually slower tempo, because FPS and game as me itself is slower music as well
@@VinVonVoom but nothing compares to that Mick Gordon riff at the end BOPOH BOH PAH BOHPOHBOHPOHBAHPOOOOHH BOHPOH BOH PAH BOHPOH BOHPOH PAAAAAAAHHHH
look up what randy scott (composer for this version) is up to now lol
Roses are red
Demons are nocturnal
Halo might be infinite
But doom is eternal
So they’re both sick and forever. Though, I’ll admit it Halo is in a rough spot.
Damn bro
demons are nocturnal? what?
@@theders8590 I agree. 343 is killing halo
@Sarcastic dude forever in its grave 💀
besides a movie, i guess
Termine de ver el video de Facu Peralta y puedo decir que basado si esta con madres el remake de las canciones.
Acabo de ver el mismo video y me quede con la duda del sound track... Y esta bastante bien!!! Saludos
Grande Facu, por el conocí esta versión xd
Valla xd me alegra no ser el único con la intriga
Aquí los que venimos de ver el vídeo de Faku 🙋
JAJAJA Vengo del mismo video 😂
It's infinitely ironic that the port of doom with the best soundtrack of any release is the rarest and the least played
and also the worst port in framerate and gameplay!
Its mind boggling that the worst doom port has the best soundtrack, yet the very best port (at the time) had no soundtrack.
@@EnclavegovtofficialUSAand the 32x version...
@@superdean9966 let's not talk about that....
This has now changed with the Andrew Hulshult mix being included in the new version.
Mientras el CEO de Art no estaba estafando gente, estaba creando uno de los soundtracks mas epicos del gaming
Conque conoces a Facu eh?
@@Walker_J01n Todos venimos por Facu
@@SBM-nq1fm si XD
Si este tipo en vez de querer hacer videojuegos se dedicaba a hacer covers, quien sabe, tal vez hubiera tenido el éxito que tanto quería
@@belmont4559 JAJA yo me quede pensando una manera de como el hubiese podido salvar su carrera y le diste al clavo :) se hubiera dedicado a hacer covers de juegos.
Came here after the AVGN episode, man this could have been the best if given enough time. Blows my mind it was gonna have FMVs.
Same
Same too.
PlayStation’s move set and graphics, and 3DO’s OST
Oh, I need to go watch that after I finish the SSFF video...
Same
Mick Gordon: write that down. WRITE THAT DOWN.
Hell to the damn yes! This clearly should have been the version remade for the classic map in 2016, that's for sure!
hey mick its your cousin you know marvin gordon you remember that new sound youve been lookin for well listen to this
this kinda sounds like 80s glam metal
He definitely heard how badass slowing down the riff makes it.
Doom 3do ost sounds like 80s sci-fi movie soundtrack which is awesome!
It does have the arnold's commando music feel to it
@@sridrawings4510 Possibly Doomguy is inspired by Arnold during the Predator film
@@WindiChilliwack wait, he really is, I thought that goes for duke nukem
@@sridrawings4510 Duke is like a loving parody amalgamation of all the big 80s action stars.
The 90s still had some 80s on it, I'm 40s years old and I guarantee it kept like that until 96 when it started to look more like the 2000s (when everybody started to become sissy and filled with drama)
Mi hermano en Cristo fue capaz de estafar hasta una iglesia, pero nos regalo el soundtrack mas épico que pueda tener un port de Doom~
This song owns. And not just by 90's standards; I wouldn't mind listening to this while playing any contemporary FPS. Hard to believe a 20-year old game console could handle so much awesomeness in terms of music.
@Ann Night
3DO audio hardware didn't "handle" something special, if I'm not wrong this is a simple CD-audio-track, sega-CD had this same capability years before (and many other consoles as PC engine CD), so this wasn't even *that* new at the time.
With a CD-audio-track you have a very capable blank canvas for audio/music, you can do real instruments, synthesizers, live bands, orchestras, simply record a high end audio card like roland MT-32, or combine all that.
ajax700
It's not about the technical side, I'm just saying it's amazing that a gaming console from the 90s already had games with music not at all subpar to what we can witness in more modern video gaming. Thanks for an informative post, though.
the 3DO was focused on being a technologically advanced system
@Qimodis 90's consoles weren't *bad,* but this is just better. I love myself some SNES music, especially the SNES done right, but the audio quality of this is just... far beyond most 90's console music. I say most, because Tim Follin still existed and his Plok! soundtrack for the SNES proved what it could do, but everyone knows Tim Follin's an outlier for good music.
3DO itself is a good console, it has decent software, awesome relatability and costs like a not bad used car for that time.
I have 3DO and after 20+ years this console still loves, joystick too.
New character: CEO of art data.
Guitar skill; level 9000
Programming skill: level -1💀
nah, business skill: -1
The programmer of this port also did the port of Wold 3D for the 3DO.
She did everything she could, I'll tell you a fun fact! She was hired with a proper schedule and was promised a full dev kit to port this game, but when she arrived to work on it, the CEO literally have her a copy of doom for MSDos, some jpegs and a full copy of doom ost, that's it. Oh, and she was informed of the terrible time frame she had to work with. A nightmare if you ask me ( as a software dev)
@Jimmeth's Trap House She was familliar with the 3DO.
I listen to this soundtrack on loop whenever I'm doing assignments last minute. The original is cool and all, but the 3DO songs just have that extra oomph that keeps me awake.
Same, I was listening to this soundtrack non stop for my last bunch of assignments back in may.
Lo mas irónico del caso.
Es que si el wey que hizo esta version de la banda sonora de domm.
Se hubiera dedicado a hacer música para videojuegos.
Seria uno de los mejores de la historia.
quien vino por facu peralta?
Yo
Tu madre
Yo,nadie conoce la 3do
yo no, yo lo encontré en un video mientras buscaba el mejor soundtrack de doom
el que se tira un pedo y salta. si el mismo.
DOS: Rock
SNES: being played in the other room
32x: Mexican food
Atari Jaguar: Ducks
3DO: Is this an rpg or something
And the 32x Resurrection one?
Debió sacar un álbum de música en vez de el videojuego, está demasiado buena la banda sonora
que alguien haga un remake de doom utilizando las musicas de la version de 3do
@@coca7895casi imposible por las polémicas de ""creador"" del port/a la vez creador de soundtrack
Of all the ports of Doom, this has the best soundtrack.
Vader the White I agree. it's not the full soundtrack, which sux
Which is funny since it's also the worst port.
No, the 32X version is better than a lot of ports in every way except the music.
mawthecringelord
Wrong, PSX and SS (JA port) were awesome port.
Because it's not ported music, but recorded live.
If you play it at 1.25 speed, it sounds close to the original speed! :O
1.5)
Meh it sounds good the way it is
0.75
I like this version tho because it’s different
@@Suldimor that's to fucking fast you moron
I wonder who has the uncompressed versions of these songs. I hope they've been archived properly, I really want them to release the high quality versions.
I don't think that this will ever happen. This port has too strange development story, so maybe none of the original files exist
Oops, i actually found out it exists! And it's on youtube. Yeah, it's not official remaster of all tracks, but they still sound great
@@nostalgiadude link?
@@phobosanomaly5383 ua-cam.com/play/PL2BY5n2oF82jb1DXxq6sWxSUuVpDeObBY.html
@@nostalgiadude thanks
AVGN brought me here. It is a crime this version isn't better known!
Best Music for Doom '93!
De ninguna manera y bajo ningun concepto estoy aca despues de ver tremendo video de facu peralta
Soy nuevo en esto, vine después de ver un video de FACU, sobre la banda sonora y port.
x2 xd
XD x3
X4
X5
X6
Well I now know where Mick Gordon got the pacing idea for HIS version of At Doom's Gate.
This version feels like a mix between the 1993 and 2016 versions of at dooms gate
this goes so unnecessarily hard, i love it
Gracias facu sin ti no hubiese escuchado esto
Ya llegamos los FacuLovers
Xd
Si xd
faCULOvers xdd
(Yo también)
@@z3itslay xD
*si*
Interesting how a simple change in speed to 1.25 makes this the perfect e1m1 rendition.
I was gonna say the same thing !
HOLLY SHIT! IT'S TRUE!
Those pinch harmonics are godlike.
Yes AVGN was right, this is much better than original
The fact that this song was made by an actual real life hell monster makes it that much more authentic!!
Came here from Stop Skeletons From Fightings Past Mortem video about the 3DO DOOM port.
Gotta admit this is probably the best of the old DOOM OSTs ever released, it just wails in such a satisfying, fun way with just enough cheese and seriousness that I can't even hate it a little.
It legit just rocks.
¡Ese Randy es todo un loquillo!
Didn't know the 3DO Doom had such had such an awesome version of the soundtrack! Gonna have to find a download of this and import it into the game (which I play in 3D BTW).
Doom is always 3d
@@alexanderlindley197 it isn't. It's a pseudo 3d graphics engine. You can call it 2.5d if you want
@@Tina.Di.Napoli ua-cam.com/video/ZYGJQqhMN1U/v-deo.html
this video explains that the doom engine is actually fully 3d during gameplay
@@alexanderlindley197 that's one point of view. Still doesn't make it full 3d. I create game engines. I know what I'm talking about. He explains it very well ua-cam.com/video/zb6Eo1D6VW8/v-deo.html
@@Tina.Di.Napoli I can't tell if your trolling or not because that video has been debunked multiple times
te perdono todo Randy
Is it just me, or does the Doom 2016 version of this track sound oddly similar to this one? I wonder if that's deliberate.
Probably Mick Gordan was inspired by this one.
If you change the speed to 1.25 (UA-cam setting) it runs more on pace with the original PC version except 3DO version might actually be better lol.
Huh! Thanks, i'm surprised how accurate the pace is to the original is after doing this.
Lol awesome
Nah it sounds better as Is IMO
@@marschapel39agreed, the slower tempo makes it feel more visceral, like the adrenaline has kicked in and everything around you is in slow motion.
i think this is definitive edition of E1M1 for doom 1993
Uncle Derek sent me here, hello, Skelefriends! 💀💀💀
Hey it’s him Derek and that is stop skeletons from fighting
Literalmente la persona que mando a crear el port de este juego fue el mismo que hizo tremendo Soundtrack para un Port de MRD XD
Pues facu tenía razón xd
That clown Randy Scott should've just released an awesome DOOM OST music Album instead as this is pretty rad.
Grande facu
An inspiration for the 2016 Doom Game Intro!!!!! Definitely sounds like you can tune into the Doom TV Show!!!!!
In case it's not been mentioned, click the gear icon in the player window and set the speed to 1.25. Makes it PERFECT.
Ruins like 80% of the track having it above normal.
+That Sap Yeah, it's a lot better this way.
+That Sap The speed is only available if you use the HTML5 player.
+That Sap who the fuck need to speed this shit up, its Perfect for what it is
What if im on my phone
20 Century Fox Presents
A John McTiernan Movie
DOOM: Hell on Space
Starring Arnold Schwarzenegger
Este tipo mejor debió dedicarse a hacer soundtrack de videojuegos
what an music come with free games
Who else is here cause of SSFF’s video? Had to listen to the music myself, pretty legit music!
This sounds like the type of cover you'd hear in the trailer for a fan movie
The soundtrack of this doom is the best, I hope they put it in other games
THE best rendition of e1m1. That's something very hard to achieve
“You remain unbroken...for your fight is eternal...”
That intro reminds me a lot of the version Mick Gordon went on to make.
Vengo por el Facu!
El Facu me mandó pa' acá
Cuando el jefe directivo no sabe nada de videojuegos pero si de música XD
The Doom slayer in a party after clearing all the hell from any existing demon :p
Set playback speed at 1.25. It will be almost same as original
I actually prefer this over the 2016 soundtrack.
Also, many people say that 1.25x is the perfect speed for this version. Instead, I think that the slower tempo makes it even more epic!
Agreed, it's like you are DooM Guy, fueled by the adrenaline and your surroundings feel like they are going at a snails pace.
Estoy aca por facu peralta
imagine if this game had more than 10 weeks to be developed and instead had 10 months?
would've been the best port of Doom ever made (would make me worry that it would force them to port Doom II mid development though)
este si es un tremazo
This is the last thing demons hear. Well and their screams.
=THANKS AVGN,THE MUSIC REALLY ROCKS
=HEHE
8 years and no dislikes.
Scared off the demons I see
Except for one...and it WAS NOT ME, OK?
@@TopFloorByrne make that a double
FPS IS DOWN BUT MUSIC IS UP🔥🔥🔥🔥🔥🔥
Like si vienes de ver a Facu
Literal todos los comentarios en español vienen por facu Peralta (incluyéndome)
This and Red Alert's sound track were revolutionary for their time.
Esta fracasada consola tiene uno de los mejores soundtrack que el Doom original, y es el mejor que he escuchado
Speeding this up to 1.25 is really close to what it should have been.
genio el randy
Unless the aim is to put the PS1 music on the 3DO version of the game, which would be a laudible endeavour. That music should be on every game.
Un saludo al facu
The 3DO would still be around today if the developers had given Rebecca the time she needed to complete this port!
SSFF sent me! Uncle Derek did caution me that ADI CEO is a creep, though. :[
In my opinion one of if not the best at dooms gate version.
The one dislike is going to be ripped and teared...
That dislike is now gone. You seem to have scared them off!
@@Some_Werewolf_Dude honestly, 1.3k likes to 0 dislikes is fucking impressive and well deserved
That must've been one hell of a deal with Satan, like:
"You get the best DOOM music ever.....but.....on the 3DO"
Well, was it worth selling one's soul for that?
I'd say HECK YES!
Saludos a Facu Peralta
Aunque no sea la mejor versión, la música es buenísima.
Used to say the SNES version had my favorite version of the OST until I heard this. Kicks ass!
The only good thing Randy do in his life
Great version of this song
The port got destroyed, but the soundtrack got loved, bruh
stop skeletons from fighting brought me here
yo vine por facu peralta XD
I heard Kurt Cobain came back to life, learned how to play guitar better, cut this soundtrack, then died again.
Kurt Cobain playing Thrash Metal? Now that's cursed
Higher up: "Aight, son. We need you to do the music for that 3DO port of Doom. You don't need to do much. Hell, some of the songs will be cut off."
Mick: "Haha music go brrrrrrrr!!!"
in a alternate timeline where randy actually gave the code of the game to rebeca and she was the first person to contact instead of the other studios he scammed this game would have been one of the best dooms games ever made
the music is like the infinity gems, just a single gem on a glove alone with its other parts missing
Turn the speed up to 1.25x. Makes it the same pace as the original
The game is the worst zone of the hell, but the music is the paradise
I bet you all come here because of that latest awesome AVGN episode.
no me lo creo hermno porque le dio la idea de hacer un juego cuando era capo para la musica xDDD con su banda
I love that this soundtrack was the product of a very unqualified game manager having a band and being asked by the dev in crunch hell to make a soundtrack to the game because it didn't come with one and also to get him off her back