The Dead Rooster POI is an excellent starter base. Strong walls, rectangular form and lots of room, it has a second story (staircase and overhang), or you can use the basement if you so desire, and only two main points of entry - a front and rear door.
I'm a fan of the gas station, usually near a trader - the one with 9 or so covered pumps on one side, 'truck' pumps on the side. Base on top of the building, fighting position on top of the covered pump area. It's a little janky as the top of the covered platform are half-blocks but I just build another layer on top then one or more paths up
Best and easiest to use, the military base that is full concrete and it already made you a killbox on the first bulding, cheese AF and could be main base for entire run
My man actually taking the time to destroy blocks. We all know every other content creator would have short cut with dev tools. Indicative of Tem's almost refreshing authenticity he brings to 7 day content, and incomparable patience with his videos to bring a fully fleshed out video. I wish you the best of luck in your channel growth!
I always make my end game bases with stone tools, easier to maintain and to lazy to get others and too loot hungry to use my tools dispite being made to be used lol
Also the fact that he not only showed but explained his mistakes. It's WAY more helpful to see mistakes in action in a game like 7 Days which has so so SOOOOOOOOOO many ways you could possibly build and, therefore, make a building "mistake."
One thing that stops me from using POIs as horde bases even though I would really love to: constant paranoia that I missed some sort of block, path etc that would cause the zombies to go haywire and beat through random blocks. I still remember getting ambushed from behind because I missed that one possible path. But in terms of flair this looks like so much fun, especially the mansion tower at the start. Thanks for taking all this time to test it out.
I LOVE the silo's they are friggin indestructable and take almost no modification. Not how you used it. For theSilos, knock out the bottom few ladders at both ends and a bit of the escalator so they cant get up. reinforce some of the floor of the top corridor thing and put spikes on the roof where you stand. put bars along the tops of the silos joining them all. Now just stay up there and shoot down all horde night- from outside atop the silos and on your bars, and also from inside through the grates - and throw pipe bombs and mollys. you can put spikes and blade traps on the floor below too if you like - tho they will require maintenace. Those silos are just indestructible. The Zs will occationally knock out a block or 2 and tunnel inside the sand in a silo- after they do that, replace the inner blocks and outer with more concrete so the silos will bve even stronger. I never had even a single silo significantly damaged but if one is, you have 8 silos you can easily shift them to by moving about up top. No way the whole thing will ever collapse. You do need ammo and/or bombs mollys ofcourse for this style - at least if you want any XP. The silos are so strong tho you could easily stay up there and just wait out horde night without fighting till you get the means to do so and it will need not much repairs after.
Great video! I'm so glad to finally know about the railing block. I always thought you used bars and wondered how the hell you were working through them like that.
The silo farm is such a good place to makes a base, so much strength in the concrete and redundant design. It was my base for my first undead legacy playthrough, I recommend it 100% The supermarket is intriguing me now, I'm going to give that a look in the near future.
I have used a couple of these. Great video please keep them coming. One of my favorites was the large fire department with the red walls. It gad 2 working vending machines as well as a very strong defensive position upstairs over looking the vehicle bay that can be tweaked to handle hordes
i use the laundry room, the lip around the top where the windows are, you can make it slightly bigger with bars, the Zs run up the stairs and just chill in the laundry room 3 blocks below you, so you can molotov them
I did Uninhabited Mansion in the wasteland and I absolutely love the fact it's mostly made of concreate already and doesn't require a whole lot of demolition to make work.
Really enjoyed this one. I think a part 2 looking at temporary hoard bases in lower tier structures would be interesting. As is "ah, that building there is very cheap to hoard base for day 7 or 14". The ones in this video, while doable in the first week, one is still trying to get a foothold looting and doing a bit of levelling.
man this must have taken a lot of effort to put together! I'm pretty iffy about comandeering exhisting structures, in favor of like your borderlands series and making my own structure. that said, my last series, I holed up in that furniture shop, had a garden on the lower "storfront" roof, the crafting and storage in the back "warehouse" second floor, a bit of a trapped room on the ground floor for any miscreants, and the horde was fought in the street one of those Jawoodle death corridor style elevated hoarde fighting positions, that had a skywalk to the main base. juuuuust far enough away that zombies mostly didn't spawn inside the base. it worked well enough, but so much demolition to get it situated properly, so much upgrading to make it durable.... hence my preference of made to order. and I do like the "you don't fight where you sleep" mentality.
Hey Tem, Red Masa would make a great one once it's cleared out with the landmines and concrete walls; or a trailer in the trailer park works well where it's mostly steel that can take a helluva beating! An addition one could use to manage the zombie pathing better is set a ramp-frame set on its side right in front of the bottom hatch/handrail block that shuttles them off the path when they pile up and push forward. The key to making it work is there has to be some type of hood or roof over the path only 2 blocks high so they can't stack on top of each other. Added protection can be given to the roof part using plates on surface that are upgraded. I like to have the walkway one block lower than my fighting position so that I have a downward melee attack view as they cycle around and around. Awesome video and I have so many thoughts and suggestions to share but will do it in small doses to save you the headache 😄👍
1:25 is no longer El Chapo It’s called Don Vittorio Spagetto Residence for anyone wondering. I had the hardest time finding this POI in 8K PreGen until I did a POI Teleport. Finally can turn off Creative Mode Thanks GNS Merry Christmas and have a Happy New Year!
I love using the Box Factory as an early game horde base. Easy to knock out the wood planks on the third floor to make a fighting position in the office. And I don't bother with knocking out the security grate on the stairs.. I just add to the rubble on the far side for a nice long ramp.
I think the really nice thing about these fighting position designs is that you can basically attach it to any building. So it mostly comes down to what else is the POI giving you?
@@cherrydragon3120 Yeah, that's basically what was said. I'm saying they're simple compact designs you can attach to pretty much any building and he's basically saying throughout the video that you can build these on day 1. So yeah, no challenge.
Barn_02....it is so good and very easy to make into a horde base (even comes with some free piggies for early food and excellent farming areas as well). Used it up to day 59 in a recent play-through without issue (assuming you do not use Glock9 style 300% block damage crazy settings or anything!). Excellent video by the way, some really useful stuff in there. More content like this please:)
Not sure if anyone else mentioned this below, but do not underestimate the power of the Working Stiff Tools POI (The version with the gardening center on the side & the perimeter wall in the back). I minimally converted this POI very early game (before the day 7 horde night) and I'm still here on day 150! The beauty of this POI is the perimeter wall which can be used with a ramp to get them all in a long conga line and you can pick them off easily. All my farming, base and even landing strip for the gyro is up top.
I THOUGHT I WAS THE ONLY ONE!!!!! MY MAN 💪 That is my GOTO base poi it's has so many resources to scavenge and lots of building resources, I always build in the office upstairs just fix the wall the walls sit, and then rebuild the courtyard to works as a horde area. Such a superb POI 👌
@@AzureFiver1302 It is the best!! Plug the holes around the perimeter of the main bldg, add some stairs/a ramp to the front corner of the perimeter wall (which will attract them to walk along the entire wall), then where the wall ends (on the garden center side) add a stair/ramp up to a melee kill box with hatch, for those early nights when you don't have much ammo yet. Do all that and you are in business with One of the most scalable POI's in the game. Plus it always comes with a free vending machine in the back on the ground floor!
@@PlayingonthetubeI wish there was a way to post any kind of a link here and not have it get immediately deleted but if you have questions about how to convert it or what to put where let me know and I can try and reply with detail.
Top consideration for me if I'm looking for a POI base is "Am I going to want to do trader quests here?" A couple of the POIs you've selected here are good trader quests and you'll likely want the resources/loot to respawn (if you're looking to play a day 30+ game). Also, something you didn't consider is if it is a POI that can be cleared and converted into a horde base early game. Many of the build out showed were mid/late game.
he did demo with stone tools and only went to cobblestone...thats early game, not even close to mid/late...clearing out any of these shouldnt be an issue if you go slow
you can clear tear 4 early game as long as you know what your walking into. i was surprised by alpha 20 when i was looting the burnt biome by trader gen and had a white and a cop spawn like day 3. even loaded down so i couldn't run on on normal settings they were killable. then again i almost always die to dogs and that's an easy zombie lol
Thanks! I like how little time is needed to get a functional horde base. It's not like we don't have any warning, vanilla gives you a week to get prepared. I am a bit surprised by the "calibre" of some of the POI's you chose, but I supposed one doesn't need to clear the whole POI to proceed with building a base. OK, you've sold me on security railings... 🤣🤣😃
I'm surprised at how large all these POIs are that you chose. I would be interested in seeing a video on Undead Legacy horde bases in particular because of how hard early game it is to get blocks
All i do is find a 3 story house and knock out half the stairs and half the ladder to the attic for fallback, and put some hatches down too in the doors of floor 2, then put spikes down on floor 1 if i feel like it and just defend the stairs as best you can- not that toyll have much ranged on day or 14- but it doesnt really matter- those first few hordes cant do enough damage to take out the house or get to you. That sorta base wont last beyond horde 4 or 5 at best tho without alot more work. But besides from a few hatches which are not super necissary you dont need blocks to make it. Just some destruction.
I didn't talk about it much due to time constraints, but all of these POIs featured have a very large and flat area in which you could build a dedicated horde base.
For UL: you have to find a 1story high POI (a lot in business district) ideally made from concrete. I did some counting and I think you need like 12 blocks to build a bare minimum (4 for ladder, 2 for walkway and 6 for the wall - from the bottom 3, 2, 2) to be poorly similar to what GNS had in his UL series and then you can basically build on it and expand it for some time. So a bit of chopping/stone mining for 5 per block material and destroying of sofas etc to get nails.
Nice vid, excellent info. Of course, you didn't include 'time' to harvest the resource to build out of. Building it takes a day, but getting the resource may take another day or two on day 1 with stone tools
I just started getting back into the game and I chose the Savage Country store just down the road from the grocery store as my base, and I've been doing the castle defense style of horde defense which had not been working. Two of these POIs are within reasonable walking distance from there which is nice to see, I'm definitely giving one of these a try
Loving these base ideas! Is there any way we could see any multiplayer base designs? I mostly play with a small group of friends and I always have a hard time making bases that have correct zombie pathing when there are multiple players.
It's not a POI but I like to build a murder hole pillar type base for early game. 10x7x3, you fight on the fifth level. Solid stairwell with a solid walkway to the murder hole. Plates on the outside and one in the hole to stop them from crawling through. Spikes up top for birds. They're cheap and you can toss them up in about a half a day, faster if you make cobble blocks instead of upgrading. You can also add 'L' shaped 'wings' to run traps across the front walkway. You'll also need bars to stop the monkeys from jumping over to the wings. If you get it all upgraded to steel, you'll last well into end game. I've blown up several demo's on the walkway and it held up fine. I like it because it's a good melee base for early game when guns and ammo are sparse. The weakness is the walkway, if they destroy two blocks down, the pathing breaks. You can fix that by lengthening and widening the walkway, just remember to make it narrow to the murder hole. It's not a good youtuber base, mainly because you're pretty damn safe and I know you guys like to shake it up in that regard but for folks just playing the game, it's a solid horde base. I usually toss one up for the first two or three horde nights while working on a mega base elsewhere.
I'm coming up to my first horde night in my current game, and I have yet to come across El Chapo's. My previous game I used it as my horde base, but I used the entire house, tower top, and guest house/exercise room as my main fighting area. Placed open frames as ways to shoot zombies on the floor, and used the tall fence as a choke point. Using powered sledges to help boop off zombies so they would have to come back round allows for a more controlled line so you don't get over loaded. I have a feeling I'm going to have to find a different POI sadly.
The grain silo base is much better if you knock out the two bottom ladder blocks and... that's it! You can AFK up there for several horde nights before having to repair anything. They get confused and just sort of run in circles on the ground under you without really breaking much.
I haven't played in a few months, but your old tutorial on the pit horde base has worked out well enough. I think maybe the first couple horde nights I had a small defensible position. Now, it took some time, but the more I built the more I was able to use it especially with stronger and stronger enemies coming with each horde but it's been my little end-game utopia. Did something drastically change since I last played?
I totally use the hardware store near Diersville and Trader Jen on Navezgane as my main base! 🤘🤣 It was the one he was standing in front of during the intro.
My friend and I have been using the Grain silos recently, but we have found that if you upgrade the ladder too much, they don't see the ladder as a viable method to reach you.
Is it also possible (more specifically for the INT build) that you could set up the punch turret in a way that would make an "Automated fighting position", where the turret is essentially standing in for a melee player? (A personal favorite as a PER player more often than not, is a "grenade chute" or murder hole to be able to easily drop grenades into positions where the hordes like to often stack up for 10s of kills per nade, great for XP and for kills compared to self damage to the base done)
Hey Tem I love your videos! Do you think you will ever do a tutorial on how to build your past horde bases cause I really liked your horde base on your darkness falls series.
Still remember that live stream you had, when i told you about the railing. that i mis-typed "trailings" and yes, that railing block is so op. that i myself support that it should be nerfed into that same as "Bars". PS. cant wait to you start a new Undead Legacy. the new scorpoins are soooo deadly. everything in the new version of UL is amazing.. good video 10/10 Sir
I always prefered to make my usual elevated base with a staircase leading to a killing corridor, so that way I can easily access my stuff, and take out anything that seems like trouble (I upgrade to a punchie path later on for demo's and such)
There is a big red farm poi that if you clear and go to the very top there is a platform hanging by chains. No construction required and you are totally safe for at least the first few hoard nights.
you know, id say the supermarket one might be a bit much for a day 1, since there are dogs there that spawn from secret walls, and are triggered with a group of zombies, sometimes with a feral
I found a concrete ruins in one of the cities that was just the shell of a skyscraper's elevator shaft... built at like floor two with vantage points to shoot down on them, and run around on the walls of the pre-existing building. all I needed was enough resources to build a shell I could store my stuff in. Lasted there until my real base was ready at about day 40 and had no problems. cheap, day one no issues, fast... I started at late in the first day and had a spot that lasted until mid game. 1,000,000% would recommend or use again myself. I have no idea what it would be named though.
HORDE BASE HOHAHAH! This was sort of a throwback to the One Night Stand series. I have personally been looking at doing a build in the parking complex. City loot stage bonus and planty space to do a regular base and horde base in one build.
I've play tested a number of custom bases in vanilla and the one that had the most success to convenience ratio is a 7x9 2 story with entrance pit preferably dug back into a mountain. 4 block deep pit with single exit and blade traps on the roof for birds, 5 block interior is enough for all crafting tables and the 9 block dimension is for a storage box wall on the back side. Day 7000 horde was simple with concrete primary and some steel in front and on security gate bridge.
@@morianner yes that’s the one, the big mausoleum underneath makes for a good home base and use above ground as a horde base The new church is pretty handy too but not as fortified on the outside
The Oil tank is my Favourite. All u Have to do is destroy the Ladder , put some Bars on top for not falling down. The u Have to make some Corridors for Walkinge the Zombies in and out. Then u can work with PipeBombs, Molotovs and some Guns. Its hard to destroy for Zombies, because there are so many Blocks around the Oil Tank :D
Just starting out and having problems with food and water. So my question is, do zombies (runners and fatso) sustain fall damage? Why not just openning the hatch/door and gravity do the work?
I play on console and found a trailer park with two of them being made almost entirely out of reinforced steel. Made on the horde base and the other a storage base. It's the same trailer that the trader uses
Thank you for the video. I friend recently got me into 7 days to die, and there a tips that I can show him on how to improve his base and work to re-enforce mine.
My solution to zombies ducking or jumping as pointed out at the end of the video is a simple 3x3 square of railings on face on the exterior of the building. In the center of the square place a double pole horizontally. I''ve been doing this since the new blocks were added and haven't had problems. Railings can be replaced with plates on the exterior anywhere you don't want visibility, like on the sides, although I sometimes like a 3x3 square of visibility. Be aware cops can barf on you through railings. xxx x=x xxx On the inside the three center blocks are replaced as follows; railing on face with the exterior railing. On top of that a single horizontal I-beam placed on top of the bottom rail. On top of that another railing on face with the exterior railing. You can even triple this up with yet another railing, double pole, railing for those crazy mods. Some spider zombies will jump into the double pole area, but they're blocked by the I-beam and you can melee them. Everything else will stay standing. As long as you have an overhang they shouldn't stack. The railings at the 3 block high position just make it easy for headshots of 3 high zombies if you're playing mods that have them. Otherwise, you can just use back-to-back plates or plate, block, plate. Reach with melee shouldn't be a problem. Shoot dogs and spiders through the bottom rail. There are some variations, but that's basically it. The idea is just to have a flush exterior defense. Anything that sticks out can cause them to either duck or give them something to stand on. There are other blocks you can use, this is just my default. Edit: I'm not sure how important it is, but I almost always have a pair of electric fences in front of this defense. I can't remember seeing normal zomies attempting to crawl through the center, but it might be possible without the fences. I think they should be blocked by the I-beam anyway.
The Silos are my favorite. I literally just built a wasteland base on top of them. This time however, I demolished the original building and rebuilt with a solid concrete one. Waiting for next horde night to see how it does. Edit: I also use the scaffolding blocks as you can shoot and reach through them but they stop cop puke
15:50 "I made all these bases with stone tools in 1 day because I want to prove that it's all possible in one day" .... Right as the time cuts from 4PM to 6am
I tried to play this game and could not figure out gathering and building. But this video has interesting enough info that I will sub and one day try to play again.
Lol. I used to think an abandoned house, one of the nicer ones, specifically the one with the wall and the pool was perfect. I slowly and meticulously cleared the zombies, and set up my base. 2 nights before horde time I was upstairs grabbing some stuff and I suddenly hear a zombie snarling. "Crap, must have aggroed. No trouble for my defenses!" "... That sounds really close." As soon as I thought that, I turned around just as a zombie came howling out of an empty room straight towards me. It unnerved me so bad I leaped out a window and on to my own defense spikes.😂 And that, ladies and gentlemen, is how I learned zombies respawn at PoIs.
I’m checking out all the 7dtd base designs ready for 7dtd 1.0 on console! So much has changed that us console players need to learn ready for the new release
I swear, I need to move away from the kill corridor and start doing some creative bases.. I only play 7 Days with my wife and I always resort to the corridor because of the simplicity of it. But some of the bases I've seen you do are pretty awesome
Wow just started a game for the first time in a while and just wanted to see how it ran when I came across the Drive in and thought it was the perfect base then found this video and now Im super happy with that find
i legit just do a mad max cage. works wonders even into horde nights later on. start smaller like 8x8 bar cage doesn't have to be iron cobblestone from the frameshapes works well for the first night and as it goes just add layers. the double layer steel cage works well with just iron spikes around it maybe 4 or 5 layers deep. but could easily be taken away by simply making the space between each layer large enough to add turrets.
i think the easiest POI to setup is the fire station that appears in departure, the red one, all you need to do is go to the laundry room, build yourself a lip around the room where the windows are above you, and zombies will run up the stairs and try to bash their way up to you. all you need to do is shoot down on them, if you are feeling brave you can man the stairs, and fall back to your lip around the room if things get too spicy, clear the room them hop back down to the stairs.
You know what would be an interesting idea? Automatic grenade dispensers, that you could put grenades, pipe bombs, or molotovs into, that would dump grenades into a pit. I can't think of any way to do it that would actually BE automatic, but it's something you could do with powered doors/hatches and manual placing of your favorite splody item...
Any other ideas for great starter bases?
The Dead Rooster POI is an excellent starter base. Strong walls, rectangular form and lots of room, it has a second story (staircase and overhang), or you can use the basement if you so desire, and only two main points of entry - a front and rear door.
I'm a fan of the gas station, usually near a trader - the one with 9 or so covered pumps on one side, 'truck' pumps on the side. Base on top of the building, fighting position on top of the covered pump area. It's a little janky as the top of the covered platform are half-blocks but I just build another layer on top then one or more paths up
You should have mentioned your cathedral build from your darkness falls series. Only have to take out two staircases and build a ramp and wall.
Best and easiest to use, the military base that is full concrete and it already made you a killbox on the first bulding, cheese AF and could be main base for entire run
the house with the garage and underground bunker , starter base the apartment on top of garage and late game horde base in the bunker.
My man actually taking the time to destroy blocks. We all know every other content creator would have short cut with dev tools. Indicative of Tem's almost refreshing authenticity he brings to 7 day content, and incomparable patience with his videos to bring a fully fleshed out video. I wish you the best of luck in your channel growth!
hes kind of just stupid for that
Can we all appreciate him because he made horde bases in survival especially with the stone tools! SUBSCRIBED MATE!
Was thinking the same! Just subscribed
I always make my end game bases with stone tools, easier to maintain and to lazy to get others and too loot hungry to use my tools dispite being made to be used lol
? He gave himself all the materials and gave himself weapons? Also just made the same concept base in different locations lmfao
@@Ruudiii horde attacks are on Day 28 and Day 35 with stone tools though.
Also the fact that he not only showed but explained his mistakes. It's WAY more helpful to see mistakes in action in a game like 7 Days which has so so SOOOOOOOOOO many ways you could possibly build and, therefore, make a building "mistake."
One thing that stops me from using POIs as horde bases even though I would really love to: constant paranoia that I missed some sort of block, path etc that would cause the zombies to go haywire and beat through random blocks. I still remember getting ambushed from behind because I missed that one possible path. But in terms of flair this looks like so much fun, especially the mansion tower at the start. Thanks for taking all this time to test it out.
9:03
Tem: "lets make a couple of doors"
Searchbar: "drool"
I LOVE the silo's they are friggin indestructable and take almost no modification. Not how you used it.
For theSilos, knock out the bottom few ladders at both ends and a bit of the escalator so they cant get up. reinforce some of the floor of the top corridor thing and put spikes on the roof where you stand. put bars along the tops of the silos joining them all.
Now just stay up there and shoot down all horde night- from outside atop the silos and on your bars, and also from inside through the grates - and throw pipe bombs and mollys. you can put spikes and blade traps on the floor below too if you like - tho they will require maintenace.
Those silos are just indestructible. The Zs will occationally knock out a block or 2 and tunnel inside the sand in a silo- after they do that, replace the inner blocks and outer with more concrete so the silos will bve even stronger.
I never had even a single silo significantly damaged but if one is, you have 8 silos you can easily shift them to by moving about up top. No way the whole thing will ever collapse.
You do need ammo and/or bombs mollys ofcourse for this style - at least if you want any XP. The silos are so strong tho you could easily stay up there and just wait out horde night without fighting till you get the means to do so and it will need not much repairs after.
Great video! I'm so glad to finally know about the railing block. I always thought you used bars and wondered how the hell you were working through them like that.
One of the catwalk railings works really well too, you can even melee through that one.
The silo farm is such a good place to makes a base, so much strength in the concrete and redundant design. It was my base for my first undead legacy playthrough, I recommend it 100%
The supermarket is intriguing me now, I'm going to give that a look in the near future.
I have used a couple of these. Great video please keep them coming. One of my favorites was the large fire department with the red walls. It gad 2 working vending machines as well as a very strong defensive position upstairs over looking the vehicle bay that can be tweaked to handle hordes
i use the laundry room, the lip around the top where the windows are, you can make it slightly bigger with bars, the Zs run up the stairs and just chill in the laundry room 3 blocks below you, so you can molotov them
I did Uninhabited Mansion in the wasteland and I absolutely love the fact it's mostly made of concreate already and doesn't require a whole lot of demolition to make work.
Really enjoyed this one. I think a part 2 looking at temporary hoard bases in lower tier structures would be interesting. As is "ah, that building there is very cheap to hoard base for day 7 or 14". The ones in this video, while doable in the first week, one is still trying to get a foothold looting and doing a bit of levelling.
I'm not a player myself but I love creators talking through the technical aspects/their thought processes when creating.
man this must have taken a lot of effort to put together! I'm pretty iffy about comandeering exhisting structures, in favor of like your borderlands series and making my own structure. that said, my last series, I holed up in that furniture shop, had a garden on the lower "storfront" roof, the crafting and storage in the back "warehouse" second floor, a bit of a trapped room on the ground floor for any miscreants, and the horde was fought in the street one of those Jawoodle death corridor style elevated hoarde fighting positions, that had a skywalk to the main base. juuuuust far enough away that zombies mostly didn't spawn inside the base.
it worked well enough, but so much demolition to get it situated properly, so much upgrading to make it durable.... hence my preference of made to order. and I do like the "you don't fight where you sleep" mentality.
Seemlessly plugging all your most recent (completed) series. I approve.
Hey Tem, Red Masa would make a great one once it's cleared out with the landmines and concrete walls; or a trailer in the trailer park works well where it's mostly steel that can take a helluva beating!
An addition one could use to manage the zombie pathing better is set a ramp-frame set on its side right in front of the bottom hatch/handrail block that shuttles them off the path when they pile up and push forward. The key to making it work is there has to be some type of hood or roof over the path only 2 blocks high so they can't stack on top of each other. Added protection can be given to the roof part using plates on surface that are upgraded. I like to have the walkway one block lower than my fighting position so that I have a downward melee attack view as they cycle around and around.
Awesome video and I have so many thoughts and suggestions to share but will do it in small doses to save you the headache 😄👍
1:25 is no longer El Chapo It’s called Don Vittorio Spagetto Residence for anyone wondering.
I had the hardest time finding this POI in 8K PreGen until I did a POI Teleport. Finally can turn off Creative Mode
Thanks GNS Merry Christmas and have a Happy New Year!
Do u know where to find it in navesgane?
I love using the Box Factory as an early game horde base. Easy to knock out the wood planks on the third floor to make a fighting position in the office. And I don't bother with knocking out the security grate on the stairs.. I just add to the rubble on the far side for a nice long ramp.
I think the really nice thing about these fighting position designs is that you can basically attach it to any building. So it mostly comes down to what else is the POI giving you?
Nah, most of his designs are simple pathfinding exploits. There is really no challenge to it unless you play in very high difficulties
@@cherrydragon3120 Yeah, that's basically what was said. I'm saying they're simple compact designs you can attach to pretty much any building and he's basically saying throughout the video that you can build these on day 1. So yeah, no challenge.
Barn_02....it is so good and very easy to make into a horde base (even comes with some free piggies for early food and excellent farming areas as well). Used it up to day 59 in a recent play-through without issue (assuming you do not use Glock9 style 300% block damage crazy settings or anything!). Excellent video by the way, some really useful stuff in there. More content like this please:)
Not sure if anyone else mentioned this below, but do not underestimate the power of the Working Stiff Tools POI (The version with the gardening center on the side & the perimeter wall in the back). I minimally converted this POI very early game (before the day 7 horde night) and I'm still here on day 150! The beauty of this POI is the perimeter wall which can be used with a ramp to get them all in a long conga line and you can pick them off easily. All my farming, base and even landing strip for the gyro is up top.
I THOUGHT I WAS THE ONLY ONE!!!!! MY MAN 💪 That is my GOTO base poi it's has so many resources to scavenge and lots of building resources, I always build in the office upstairs just fix the wall the walls sit, and then rebuild the courtyard to works as a horde area. Such a superb POI 👌
@@AzureFiver1302 It is the best!! Plug the holes around the perimeter of the main bldg, add some stairs/a ramp to the front corner of the perimeter wall (which will attract them to walk along the entire wall), then where the wall ends (on the garden center side) add a stair/ramp up to a melee kill box with hatch, for those early nights when you don't have much ammo yet.
Do all that and you are in business with One of the most scalable POI's in the game.
Plus it always comes with a free vending machine in the back on the ground floor!
@@teamscootr0n459 I’d like to see this design. I’m new to 7days but just found this store
@@PlayingonthetubeI wish there was a way to post any kind of a link here and not have it get immediately deleted but if you have questions about how to convert it or what to put where let me know and I can try and reply with detail.
If it’s not any inconvenience. I’d like some help. Like the basics really. I might be able to figure it out from there. Sorry for the noob questions
I love watching these videos, the amount of creative builds is always cool to see. This game is so much fun.
Top consideration for me if I'm looking for a POI base is "Am I going to want to do trader quests here?" A couple of the POIs you've selected here are good trader quests and you'll likely want the resources/loot to respawn (if you're looking to play a day 30+ game). Also, something you didn't consider is if it is a POI that can be cleared and converted into a horde base early game. Many of the build out showed were mid/late game.
he did demo with stone tools and only went to cobblestone...thats early game, not even close to mid/late...clearing out any of these shouldnt be an issue if you go slow
you can clear tear 4 early game as long as you know what your walking into. i was surprised by alpha 20 when i was looting the burnt biome by trader gen and had a white and a cop spawn like day 3. even loaded down so i couldn't run on on normal settings they were killable. then again i almost always die to dogs and that's an easy zombie lol
Thanks! I like how little time is needed to get a functional horde base. It's not like we don't have any warning, vanilla gives you a week to get prepared. I am a bit surprised by the "calibre" of some of the POI's you chose, but I supposed one doesn't need to clear the whole POI to proceed with building a base. OK, you've sold me on security railings... 🤣🤣😃
I'm surprised at how large all these POIs are that you chose. I would be interested in seeing a video on Undead Legacy horde bases in particular because of how hard early game it is to get blocks
All i do is find a 3 story house and knock out half the stairs and half the ladder to the attic for fallback, and put some hatches down too in the doors of floor 2, then put spikes down on floor 1 if i feel like it and just defend the stairs as best you can- not that toyll have much ranged on day or 14- but it doesnt really matter- those first few hordes cant do enough damage to take out the house or get to you. That sorta base wont last beyond horde 4 or 5 at best tho without alot more work.
But besides from a few hatches which are not super necissary you dont need blocks to make it. Just some destruction.
I didn't talk about it much due to time constraints, but all of these POIs featured have a very large and flat area in which you could build a dedicated horde base.
For UL: you have to find a 1story high POI (a lot in business district) ideally made from concrete. I did some counting and I think you need like 12 blocks to build a bare minimum (4 for ladder, 2 for walkway and 6 for the wall - from the bottom 3, 2, 2) to be poorly similar to what GNS had in his UL series and then you can basically build on it and expand it for some time.
So a bit of chopping/stone mining for 5 per block material and destroying of sofas etc to get nails.
Nice vid, excellent info. Of course, you didn't include 'time' to harvest the resource to build out of. Building it takes a day, but getting the resource may take another day or two on day 1 with stone tools
One thing you forgot to take into account for your choices was the baseline difficulty in taking over one of these places for a newbie.
I just started getting back into the game and I chose the Savage Country store just down the road from the grocery store as my base, and I've been doing the castle defense style of horde defense which had not been working. Two of these POIs are within reasonable walking distance from there which is nice to see, I'm definitely giving one of these a try
I really enjoyed the paper mill. Turned that into a castle with walls and moat after a while.
Loving these base ideas! Is there any way we could see any multiplayer base designs? I mostly play with a small group of friends and I always have a hard time making bases that have correct zombie pathing when there are multiple players.
It's not a POI but I like to build a murder hole pillar type base for early game. 10x7x3, you fight on the fifth level. Solid stairwell with a solid walkway to the murder hole. Plates on the outside and one in the hole to stop them from crawling through. Spikes up top for birds. They're cheap and you can toss them up in about a half a day, faster if you make cobble blocks instead of upgrading. You can also add 'L' shaped 'wings' to run traps across the front walkway. You'll also need bars to stop the monkeys from jumping over to the wings. If you get it all upgraded to steel, you'll last well into end game. I've blown up several demo's on the walkway and it held up fine. I like it because it's a good melee base for early game when guns and ammo are sparse. The weakness is the walkway, if they destroy two blocks down, the pathing breaks. You can fix that by lengthening and widening the walkway, just remember to make it narrow to the murder hole. It's not a good youtuber base, mainly because you're pretty damn safe and I know you guys like to shake it up in that regard but for folks just playing the game, it's a solid horde base. I usually toss one up for the first two or three horde nights while working on a mega base elsewhere.
I chose bobs it was close to my make shift base I had already so moving took only a few trips. Great video I learned so much.
Your understanding of the dev mode is impressive. I still learn things from you, bro. 👍
Pro tip: Zombies will only go into destroy everything mode if they are within 11m of your character
I'm coming up to my first horde night in my current game, and I have yet to come across El Chapo's. My previous game I used it as my horde base, but I used the entire house, tower top, and guest house/exercise room as my main fighting area. Placed open frames as ways to shoot zombies on the floor, and used the tall fence as a choke point. Using powered sledges to help boop off zombies so they would have to come back round allows for a more controlled line so you don't get over loaded. I have a feeling I'm going to have to find a different POI sadly.
Love the vid as always Tem, your editing it unrivaled!
The grain silo base is much better if you knock out the two bottom ladder blocks and... that's it! You can AFK up there for several horde nights before having to repair anything. They get confused and just sort of run in circles on the ground under you without really breaking much.
Very helpful video! Love all the tips about block shapes.
I haven't played in a few months, but your old tutorial on the pit horde base has worked out well enough. I think maybe the first couple horde nights I had a small defensible position. Now, it took some time, but the more I built the more I was able to use it especially with stronger and stronger enemies coming with each horde but it's been my little end-game utopia. Did something drastically change since I last played?
i started this game yesterday im still dying to non horde nights and your video ive learned quite a bit thank you
I totally use the hardware store near Diersville and Trader Jen on Navezgane as my main base! 🤘🤣
It was the one he was standing in front of during the intro.
My friend and I have been using the Grain silos recently, but we have found that if you upgrade the ladder too much, they don't see the ladder as a viable method to reach you.
Better to cut off all ways up and just range them all- the silos are near indistructable.
Bookmarked. I will be watching several times. Thanks!
Question about the pillars @3:25. Can I use this concept to make a bridge that zeds won't use?
Mushroom cave west of trader Joels' has served me well, day 100. Maybe 100 blocks were needed, nothing but 3 portions of a ladder broken
you put a lot of work into this. Keep up the hard work.
Is it also possible (more specifically for the INT build) that you could set up the punch turret in a way that would make an "Automated fighting position", where the turret is essentially standing in for a melee player?
(A personal favorite as a PER player more often than not, is a "grenade chute" or murder hole to be able to easily drop grenades into positions where the hordes like to often stack up for 10s of kills per nade, great for XP and for kills compared to self damage to the base done)
All I could think about is Michael from the office yelling "Parkour!"
How funny would it be if zombies always did Wilhelm screams :D
Hey Tem I love your videos! Do you think you will ever do a tutorial on how to build your past horde bases cause I really liked your horde base on your darkness falls series.
Still remember that live stream you had, when i told you about the railing. that i mis-typed "trailings" and yes, that railing block is so op. that i myself support that it should be nerfed into that same as "Bars".
PS. cant wait to you start a new Undead Legacy. the new scorpoins are soooo deadly. everything in the new version of UL is amazing.. good video 10/10 Sir
I always prefered to make my usual elevated base with a staircase leading to a killing corridor, so that way I can easily access my stuff, and take out anything that seems like trouble (I upgrade to a punchie path later on for demo's and such)
This is a brilliant idea. Thank you for making this video.
There is a big red farm poi that if you clear and go to the very top there is a platform hanging by chains. No construction required and you are totally safe for at least the first few hoard nights.
Very nicely done on how you present your bases. Do they still carry the earlier Adult Theater POI? It made a super horde base. Excellent work GN&S.
my friends and I always loved using the red mesa. plenty of room to expand below with concrete walls to start
you know, id say the supermarket one might be a bit much for a day 1, since there are dogs there that spawn from secret walls, and are triggered with a group of zombies, sometimes with a feral
Please do a tier 5 POI base conversion, I'd love to see it!
This was very fun to watch and cant wait to try them.
I found a concrete ruins in one of the cities that was just the shell of a skyscraper's elevator shaft... built at like floor two with vantage points to shoot down on them, and run around on the walls of the pre-existing building. all I needed was enough resources to build a shell I could store my stuff in. Lasted there until my real base was ready at about day 40 and had no problems. cheap, day one no issues, fast... I started at late in the first day and had a spot that lasted until mid game. 1,000,000% would recommend or use again myself. I have no idea what it would be named though.
Ayyy les go I happen to have chosen the silos as my horde base location so this works out great
This was Awesome. Thank you for making this Video
HORDE BASE HOHAHAH! This was sort of a throwback to the One Night Stand series.
I have personally been looking at doing a build in the parking complex. City loot stage bonus and planty space to do a regular base and horde base in one build.
Zombie stripper putting in work was a nice touch 😆
Been waiting for this , I normally default to the diner and do ladder corridor to defence point on roof
I was so excited to see this pop up on my new videos list. I just really like your tutorial videos. 😂
I hope you do more of them.
I've play tested a number of custom bases in vanilla and the one that had the most success to convenience ratio is a 7x9 2 story with entrance pit preferably dug back into a mountain. 4 block deep pit with single exit and blade traps on the roof for birds, 5 block interior is enough for all crafting tables and the 9 block dimension is for a storage box wall on the back side. Day 7000 horde was simple with concrete primary and some steel in front and on security gate bridge.
Churches always seem to work fairly well :-)
I’ve used the old church multiple times as a base
That's my favorite too. It already has strong outside walls for defence and mausoleum (?) beneath is great for storage.
@@morianner yes that’s the one, the big mausoleum underneath makes for a good home base and use above ground as a horde base
The new church is pretty handy too but not as fortified on the outside
The Oil tank is my Favourite. All u Have to do is destroy the Ladder , put some Bars on top for not falling down.
The u Have to make some Corridors for Walkinge the Zombies in and out.
Then u can work with PipeBombs, Molotovs and some Guns.
Its hard to destroy for Zombies, because there are so many Blocks around the Oil Tank :D
Just starting out and having problems with food and water. So my question is, do zombies (runners and fatso) sustain fall damage? Why not just openning the hatch/door and gravity do the work?
I play on console and found a trailer park with two of them being made almost entirely out of reinforced steel. Made on the horde base and the other a storage base. It's the same trailer that the trader uses
Thank you for the video. I friend recently got me into 7 days to die, and there a tips that I can show him on how to improve his base and work to re-enforce mine.
Thanks for another great video! Learning a lot as a newbie to the game...
thanks for your videos mate, keep up the good work
My solution to zombies ducking or jumping as pointed out at the end of the video is a simple 3x3 square of railings on face on the exterior of the building. In the center of the square place a double pole horizontally. I''ve been doing this since the new blocks were added and haven't had problems. Railings can be replaced with plates on the exterior anywhere you don't want visibility, like on the sides, although I sometimes like a 3x3 square of visibility. Be aware cops can barf on you through railings.
xxx
x=x
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On the inside the three center blocks are replaced as follows; railing on face with the exterior railing. On top of that a single horizontal I-beam placed on top of the bottom rail. On top of that another railing on face with the exterior railing.
You can even triple this up with yet another railing, double pole, railing for those crazy mods. Some spider zombies will jump into the double pole area, but they're blocked by the I-beam and you can melee them. Everything else will stay standing. As long as you have an overhang they shouldn't stack. The railings at the 3 block high position just make it easy for headshots of 3 high zombies if you're playing mods that have them. Otherwise, you can just use back-to-back plates or plate, block, plate. Reach with melee shouldn't be a problem. Shoot dogs and spiders through the bottom rail.
There are some variations, but that's basically it. The idea is just to have a flush exterior defense. Anything that sticks out can cause them to either duck or give them something to stand on. There are other blocks you can use, this is just my default.
Edit: I'm not sure how important it is, but I almost always have a pair of electric fences in front of this defense. I can't remember seeing normal zomies attempting to crawl through the center, but it might be possible without the fences. I think they should be blocked by the I-beam anyway.
0:27 how did you do that?
Twitch integration.
For research purposes, how'd you make the zombie dance at the beggining?
Can I ask why you wouldn’t put spikes under where the hord will fall to kill them. Or is it designed so you are killing and getting points ??
I think your bases are awesome and Ty for taking the time to show us the variations
i tend to make hoard bases that are more cheese base so i found this video to be educational. thanks for giving several examples
The Silos are my favorite. I literally just built a wasteland base on top of them. This time however, I demolished the original building and rebuilt with a solid concrete one. Waiting for next horde night to see how it does. Edit: I also use the scaffolding blocks as you can shoot and reach through them but they stop cop puke
that second one looks like it works really well, and with a few tweaks could probably work even further then an overpowered day 35 wow
I would like to see a couple of wasteland bases. I know POIs are frothy there, so maybe a POI conversion and a from scratch?
15:50 "I made all these bases with stone tools in 1 day because I want to prove that it's all possible in one day"
.... Right as the time cuts from 4PM to 6am
I tried to play this game and could not figure out gathering and building. But this video has interesting enough info that I will sub and one day try to play again.
Lol. I used to think an abandoned house, one of the nicer ones, specifically the one with the wall and the pool was perfect. I slowly and meticulously cleared the zombies, and set up my base. 2 nights before horde time I was upstairs grabbing some stuff and I suddenly hear a zombie snarling. "Crap, must have aggroed. No trouble for my defenses!"
"... That sounds really close."
As soon as I thought that, I turned around just as a zombie came howling out of an empty room straight towards me. It unnerved me so bad I leaped out a window and on to my own defense spikes.😂
And that, ladies and gentlemen, is how I learned zombies respawn at PoIs.
Im confused how you made the stairs that have nothing under them. Is there an extra piece to stack on top of?
Amazing video. Really helpful for new players. Well done Tem!
Hi what perks do you use to jump higher , i,m intell and fortun build , on ladder thanks , cracking video
I’m checking out all the 7dtd base designs ready for 7dtd 1.0 on console! So much has changed that us console players need to learn ready for the new release
Some Urban Renewal Required .. lol .. Good Vid Tim .. Thanks.
Do you all build separate bases for hoard night and crafting/storage, or all-in-one?
I swear, I need to move away from the kill corridor and start doing some creative bases.. I only play 7 Days with my wife and I always resort to the corridor because of the simplicity of it. But some of the bases I've seen you do are pretty awesome
Lots of good info, thank you.
Wow just started a game for the first time in a while and just wanted to see how it ran when I came across the Drive in and thought it was the perfect base then found this video and now Im super happy with that find
Why don’t you out spikes below? So when they fall they fall on it?
i legit just do a mad max cage. works wonders even into horde nights later on. start smaller like 8x8 bar cage doesn't have to be iron cobblestone from the frameshapes works well for the first night and as it goes just add layers. the double layer steel cage works well with just iron spikes around it maybe 4 or 5 layers deep. but could easily be taken away by simply making the space between each layer large enough to add turrets.
Ah, it looks like the silo base is what you used as inspiration for the UL base with the huge ladder tower, interesting :D
What map seed is that? The mountain by the huge sprawling city looked amazing!
i think the easiest POI to setup is the fire station that appears in departure, the red one, all you need to do is go to the laundry room, build yourself a lip around the room where the windows are above you, and zombies will run up the stairs and try to bash their way up to you. all you need to do is shoot down on them, if you are feeling brave you can man the stairs, and fall back to your lip around the room if things get too spicy, clear the room them hop back down to the stairs.
You know what would be an interesting idea? Automatic grenade dispensers, that you could put grenades, pipe bombs, or molotovs into, that would dump grenades into a pit.
I can't think of any way to do it that would actually BE automatic, but it's something you could do with powered doors/hatches and manual placing of your favorite splody item...
Very cool stuff! You got my sub.