I Wish I Learned This Sooner! | Unreal Fest 2024

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  • Опубліковано 7 вер 2024
  • Quick tips and tricks covering a variety of foundational tools and techniques in Unreal Engine including: multigate for simple swapping of all kinds, Game Modes imported from templates, the power of boolean operations with the modeling tools, and the best shortcuts you still haven’t found.

КОМЕНТАРІ • 78

  • @OpinionatedHuman
    @OpinionatedHuman Місяць тому +134

    FYI Unreal, give this guy more time. I would watch him for the 3 hours he needed! 😉

    • @coffeediction
      @coffeediction Місяць тому +5

      yeah I had a feeling he had to rush and wasnt even able to get some breath between sentences, visibly rushing due to time constraints, and its harder to listen too, so yes Epic, give the guy more time. And a raise please :D

    • @hwkeyser
      @hwkeyser 16 днів тому +4

      I've known Alex for 7 years; this is who he is in everyday life too: happy to share a lot but also has a lot to do so let's share as much as possible as quick as possible.

  • @angrycola
    @angrycola 19 днів тому +25

    00:04:25 Disabling C++ & Plugins to load a project as a blueprint only project
    00:06:28 Open Unreal in an empty map to reduce editor startup times
    00:07:37 Triggering a Prepare for all shaders
    00:08:57 Performance optimizations for UnrealEditor
    00:09:21 Scalability Settings
    00:10:16 Various Editor View Modes
    00:10:54 Show Framerate and Memory
    00:12:01 Capping framerate
    00:13:03 Disabling Realtime Rendering
    00:14:47 Reducing Cook Size
    00:16:03 Bulk Editing with Property Matrix
    00:18:21 Fix Pivot Point in Editor
    00:19:38 Fixing bad UV's in Editor
    00:20:42 Don't edit Unreal by Accident
    00:22:42 Tape Measure Tool
    00:23:27 Perspective view Drag Select
    00:24:00 Adding Game Modes
    00:27:38 Variant Manager Plugin
    00:31:01 Pixel Streaming
    00:37:12 Virtual Camera
    00:40:39 Control it all Remotely
    00:44:48 Create Components
    00:45:23 Collab Viewer Template
    00:45:44 Breakpoints, Print Strings, Instance Debugging
    00:46:29 Sound FX
    00:46:59 Soft References
    00:47:29 Event Dispatchers
    00:48:09 Interfaces
    00:48:35 Deep Search
    00:48:53 MultiGate
    00:49:11 Switch
    00:49:29 CE cvar
    00:50:26 Blueprint Function Library
    00:50:46 Blueprint Macros
    00:51:21 InterpTo
    00:52:07 Simplify Materials
    00:52:49 Getting ahead of Performance
    00:52:52 Finding Bottlenecks
    00:52:59 You've found your Bottleneck (GPU)
    00:53:36 Material parameter Collections
    00:53:37 Event Tracks
    00:54:11 Keep State
    00:54:21 Incompatible Skeletons
    00:54:47 Collab Viewer Template
    00:55:13 Emulate Stereo for VR
    00:55:47 XR Scribe
    00:57:38 OpenXR
    00:58:24 Alt + Esc

    • @ibrews
      @ibrews 15 днів тому +1

      Hero !

  • @ibrews
    @ibrews Місяць тому +50

    Thank you everyone for stopping by! This was a fun (and harrowing) talk to put together. Very grateful to the Agile Lens team and everyone who contributed their own things they wish they learned sooner. The QR code still works for the presentation materials (can't post the link here or the comment will get flagged)-- be sure to head over to my training center website if you'd like to see the Part 2 of this talk.
    Lastly, what are other things you wish YOU learned sooner??
    Cheers :)
    -Alex

    • @GoatOfTheWoods
      @GoatOfTheWoods Місяць тому +2

      Excellent talk! Thanks for the crucial tips and tricks!

    • @ibrews
      @ibrews Місяць тому

      @@GoatOfTheWoods always happy to help !!

    • @comguaf8093
      @comguaf8093 Місяць тому +2

      Thank you Alex :3, one thing I wish I learn before is tips of optimiza my game, pixels I use, poligons by screen, nanite, enable and disable little things to improve my performance,combine techniques (I combine the use of lods, nanite, impostors and layer levels with hit boxes to increase the performance of my game in gigantic ways but it takes me a lot of time and dedication) I wish I know if there is an easy way to do this, Im native spanish srry if my english is not the best

    • @kthxbye1132
      @kthxbye1132 Місяць тому +3

      Thanks so much for sharing the talk! Any chance you could share the MetaHuman Optimization?

    • @ibrews
      @ibrews Місяць тому

      @@kthxbye1132 hopefully that talk is posted soon!

  • @Alexotronic
    @Alexotronic Місяць тому +31

    Having my full name (Alex Moro) said aloud on the Unreal Engine channel feels like some sort of Achievement. :-D (I think the closest I've come before was being acknowledged as the person responsible for the Robo-Recall poster in the background of a 'Inside Unreal' host's apartment)

    • @ibrews
      @ibrews Місяць тому +2

      THANK YOU ALEX MORO :D

  • @Cloroqx
    @Cloroqx Місяць тому +12

    Yay, more Unreal Fest videos! Give us everything you've got, please!

    • @btwosoft
      @btwosoft Місяць тому +2

      Yes..drip-feeding 2 videos per day is sad :(

    • @pawechlebowski3410
      @pawechlebowski3410 Місяць тому +3

      that would be great. I've been there this year and it's simply impossible to attend everything. There's like 7-8 lectures happening at the same time and in most cases i really wanted to be on at least 2 or 3 of them. Still great experience and a lot of fun.

    • @btwosoft
      @btwosoft Місяць тому

      @@pawechlebowski3410waiting for Unfeatured Features and PCG talks by Murphy and Langmead 😊

    • @RedBeardedJoe
      @RedBeardedJoe Місяць тому

      @@btwosoft See the thing is though not everyone wants all of the Videos all at once but some do

  • @jfht318
    @jfht318 Місяць тому +28

    Unreal: Dont load into a large level you silly !
    Also Unreal: Lets make everyone load into a large 8000 shader nothing burger of a map , on project creation.

  • @philbax
    @philbax 24 дні тому +3

    Just a note on blueprint breakpoints: the blueprint debugger includes a callstack! Incredibly useful!

    • @ibrews
      @ibrews 21 день тому +1

      YES! haha definitely meant to get to more of that, thanks , great tip.

  • @guillermofleitaspulido
    @guillermofleitaspulido 10 днів тому +1

    awesome as always Alex!!! Thankyou for the Fest!

    • @ibrews
      @ibrews 8 днів тому

      you're welcome !

  • @SomunImmersive
    @SomunImmersive 27 днів тому +2

    Superb, concise and geeky in the best way!

  • @Dante1243
    @Dante1243 Місяць тому +9

    Wish they would release the unreal fest gold coast sessions they were so good!

  • @LEOvsMAO
    @LEOvsMAO 27 днів тому +2

    One of the best talks that I saw! If he was in my University I would never miss a lesson :)
    Then only moment, showing talker is understandable but when there is so much information and camera jumping from slides to person - it's hard to follow sometimes. Thank you!

    • @ibrews
      @ibrews 21 день тому

      this is such a kind comment, thank you !!

  • @LumberingTroll
    @LumberingTroll 3 дні тому

    Very helpful, please do a full series!

  • @LeoTierney
    @LeoTierney Місяць тому +2

    Very informative talk, thanks! For future presentations uploaded to UA-cam could we have the multicam editing toned down? I found it very distracting and hard to focus, and I can't see any reason for it except to perhaps make the talk more exciting, cheers!😊

  • @dara1d3r
    @dara1d3r Місяць тому +2

    Alex is Amazing! Talk is super useful. Do more stuff like this!

  • @mn04147
    @mn04147 11 днів тому +1

    20:43 you really have to careful when using moddeling mode
    if you want to use engine contents, it’s safe to copy assets you wat to edit to somewhere in contents folder
    and then edit that copied asset
    by the way engine contents and plugin content has some useful assets for quick prototyps like (Vive Controlers, Vive Trackers, VR headsets, some materials, logos and more)

  • @comguaf8093
    @comguaf8093 Місяць тому +2

    Thank you Alex that was awesome!!!

  • @MayorAwesome
    @MayorAwesome Місяць тому +2

    Excellent presentation Alex! I'm sharing it w/ my community. :)

  • @deathtaek
    @deathtaek 17 днів тому +1

    Geeez I love this video so much, thaaaanks

    • @ibrews
      @ibrews 8 днів тому

      thank you!

  • @hello_levesque
    @hello_levesque 7 днів тому

    I'm 13:42 seconds into this talk... and I just caught myself saying 'I wish I learnt that sooner!!!!' (+ if I had already learnt it, well... I wish I had remembered it🤣)🤘🎉

  • @robotomato13
    @robotomato13 Місяць тому +1

    this is s tier tips! thanks!

  • @Misaplay
    @Misaplay Місяць тому +2

    Very nice , thanks ,from brazil

  • @dding_one1389
    @dding_one1389 Місяць тому +1

    Awesome tips! thank you!!

  • @JohnHowellg
    @JohnHowellg Місяць тому +2

    Excellent

  • @JosephSeed
    @JosephSeed Місяць тому +2

    Amazing guy! Thank you!

  • @Niall96
    @Niall96 Місяць тому +1

    Awesome work @ibrews

    • @ibrews
      @ibrews Місяць тому

      Thank you 🎉

  • @osakanone
    @osakanone Місяць тому +1

    Give this man an extended video.

  • @GameDeveloper313
    @GameDeveloper313 Місяць тому +1

    Thank you very much, this is very very helpful

    • @ibrews
      @ibrews Місяць тому +1

      You’re most welcome !

  • @aliveintech
    @aliveintech Місяць тому +1

    Nice talk thanks, can you link your marketplace asset you mentioned with the metahuman in it?

    • @ibrews
      @ibrews 21 день тому

      Timecode? Maybe Body of Mine which is an app on the Meta Quest App Store ?

  • @huzefamalik3182
    @huzefamalik3182 Місяць тому +1

    11:25 is what i was looking for

  • @Churcaps
    @Churcaps 28 днів тому +1

    It is possible to get the material for the MetaHuman Optimization ? I try to reproduce it but it's kinda hard

  • @alienrenders
    @alienrenders 22 дні тому +1

    The thing that annoys me the most is clicking on an actor in the view and it moves. Why? Why does it move just to select something? So I end up locking the position of the actors. But then you can't duplicate it with the ALT key. WHY??? Please fix this.

  • @Leomerya12
    @Leomerya12 Місяць тому +1

    Where's the CDPR lecture?
    That one I REEEAAAALLLYYY want to see.

  • @Sedokun
    @Sedokun 13 днів тому

    15:28 The main question is. Why they are enabled in the first place? There is now way people will use multiple IDE integration plugins at the same time. Same goes for Version control. Using SVN, Git and P4 at the same time? Who made that decision? I want to hear a sensible explanation.

    • @ibrews
      @ibrews 8 днів тому

      apparently because they're the plugins "most people" need by default but tough to know how Epic decided what that was.

  • @lucasouzah2a
    @lucasouzah2a Місяць тому

    Thank You!
    This is a very important question for me!
    What is the difference in performance between a project that is being executed by the editor and a project "cooked" for distribution?

  • @vincgordo5861
    @vincgordo5861 Місяць тому +2

    GIVE HIM MORE TIME! only 60 minutes...

  • @cg-school
    @cg-school Місяць тому +2

    cool tips. thanks, man

  • @kthxbye1132
    @kthxbye1132 Місяць тому +1

    it's you again!

  • @andrewsneacker1256
    @andrewsneacker1256 Місяць тому +3

    Couple of cool things. But mostly very beginner stuff.

  • @mgnishibuya1
    @mgnishibuya1 12 днів тому

    00:22:40 No alternative way to Verify for Linux users?

  • @not_amanullah
    @not_amanullah Місяць тому +1

    🖤🖤

  • @wyattx008
    @wyattx008 Місяць тому

    Where do people go to join unreal instances?

  • @chelo111
    @chelo111 Місяць тому +1

    listen up-busters 😬😬😅🤣

  • @emmanuel.tavares
    @emmanuel.tavares Місяць тому

    How can I get access to the slide?

    • @ibrews
      @ibrews Місяць тому +1

      see the QR code in the presentation (can't post links in comments)

    • @emmanuel.tavares
      @emmanuel.tavares Місяць тому +2

      @@ibrews Thanks! QR Code is available in 3:40 for whose looking for!

  • @marceloyyh
    @marceloyyh Місяць тому

    u from unreal engine should put a butto to do it automatic, like one button or option to LIGHT, MEDIUM OR MAX, something like this, u know the tips but WE need spend ur time to do this changes.

  • @sarahlynn7807
    @sarahlynn7807 Місяць тому

    Too bad this video is so heavy on the least interesting tips.

  • @mikelkram
    @mikelkram Місяць тому

    very long and boring about the plugin, but about the most important very quickly

  • @not_amanullah
    @not_amanullah Місяць тому

    How can I install on fedora Linux

    • @jfht318
      @jfht318 Місяць тому

      No point , unreal is built for creating game on windows, you would just get random issues and have trouble building for windows or other platforms.

    • @ibrews
      @ibrews Місяць тому

      @@jfht318 I've actually seen docker container for linux handle Unreal Engine very well!