Like & subscribe to the channel if you want me to continue doing these videos🙏 expression : // Set parameters var intensity = 30; // Adjust the intensity of the shake var frequency = 2; // Adjust the frequency of the shake var speedMultiplier = 0.3; // Adjust the speed of the noise // Calculate Perlin noise values with adjusted speed var perlinX = noise(time * frequency * speedMultiplier); var perlinY = noise(time * frequency * speedMultiplier + 100); var perlinZ = noise(time * frequency * speedMultiplier + 200); // Apply shake to camera position var offsetX = intensity * (perlinX * 2 - 1); var offsetY = intensity * (perlinY * 2 - 1); var offsetZ = intensity * (perlinZ * 2 - 1); // Apply shake to camera position value + [offsetX, offsetY, offsetZ];
DUDE You've done it again! So glad I'm subscribed. I'm a music producer/DJ making my own visuals, and I've seen many cool visuals on IG but the artists all gatekeep. You're actually showing how it's done and I'm looking forward to more of your videos.
expression : // Set parameters var intensity = 30; // Adjust the intensity of the shake var frequency = 2; // Adjust the frequency of the shake var speedMultiplier = 0.3; // Adjust the speed of the noise // Calculate Perlin noise values with adjusted speed var perlinX = noise(time * frequency * speedMultiplier); var perlinY = noise(time * frequency * speedMultiplier + 100); var perlinZ = noise(time * frequency * speedMultiplier + 200); // Apply shake to camera position var offsetX = intensity * (perlinX * 2 - 1); var offsetY = intensity * (perlinY * 2 - 1); var offsetZ = intensity * (perlinZ * 2 - 1); // Apply shake to camera position value + [offsetX, offsetY, offsetZ];
How long have you guys started editing for?
I have been editing for about 2 years now
@@vagabondbeatz888 thats awesome man, ur really talented with music and your visuals are also pretty good
15 months
@@jashsage dang that’s pretty recent
@@BLEURZZI dang , you actually replied !
I wonder how long it’s been you started
Like & subscribe to the channel if you want me to continue doing these videos🙏
expression :
// Set parameters
var intensity = 30; // Adjust the intensity of the shake
var frequency = 2; // Adjust the frequency of the shake
var speedMultiplier = 0.3; // Adjust the speed of the noise
// Calculate Perlin noise values with adjusted speed
var perlinX = noise(time * frequency * speedMultiplier);
var perlinY = noise(time * frequency * speedMultiplier + 100);
var perlinZ = noise(time * frequency * speedMultiplier + 200);
// Apply shake to camera position
var offsetX = intensity * (perlinX * 2 - 1);
var offsetY = intensity * (perlinY * 2 - 1);
var offsetZ = intensity * (perlinZ * 2 - 1);
// Apply shake to camera position
value + [offsetX, offsetY, offsetZ];
DUDE You've done it again! So glad I'm subscribed. I'm a music producer/DJ making my own visuals, and I've seen many cool visuals on IG but the artists all gatekeep. You're actually showing how it's done and I'm looking forward to more of your videos.
I apreciate the kind words man🙏🏾
Im glad that i can actually make positive impacts like that
I love your work, you’ve inspired me to create nice visualizers for my tracks 👏
Im glad this video was helpful 🙏🏾
letss gooo,, kieep the tutorials coming
Thanks for the support fam
Fire brooo!
Thank you bro
Sauceee!!🔥
Tu sais dejaa
when i actually get a good laptop i will definatily try this one
Yessir
Can we change facial animation with sound like with music visualizers? Its pretty new and i thought you have idea about it❤...
Yes i will definitely try to make a video about that
SAUCEE FRR!!!
Yeesoir thxx man
🔥🔥🔥
Thanks man
Sheeeeess
Gotta sub to yu m8
Thanks man🙏🏾
Bro where is expression😢
expression :
// Set parameters
var intensity = 30; // Adjust the intensity of the shake
var frequency = 2; // Adjust the frequency of the shake
var speedMultiplier = 0.3; // Adjust the speed of the noise
// Calculate Perlin noise values with adjusted speed
var perlinX = noise(time * frequency * speedMultiplier);
var perlinY = noise(time * frequency * speedMultiplier + 100);
var perlinZ = noise(time * frequency * speedMultiplier + 200);
// Apply shake to camera position
var offsetX = intensity * (perlinX * 2 - 1);
var offsetY = intensity * (perlinY * 2 - 1);
var offsetZ = intensity * (perlinZ * 2 - 1);
// Apply shake to camera position
value + [offsetX, offsetY, offsetZ];
@@BLEURZZI thx mate