Out of Bounds Secrets | The Stanley Parable: Ultra Deluxe - Boundary Break Ft. Narrator and William

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  • Опубліковано 24 лис 2024

КОМЕНТАРІ • 2,5 тис.

  • @oranglordd
    @oranglordd 2 роки тому +4764

    "go ahead rat boy"
    best line ever

    • @shy_dodecahedron
      @shy_dodecahedron 2 роки тому

      One day you'll turn a rat man; and then, your story'll stop being so pointless, won't it? All these years questions such as: what I'm? Why do I even feel like I exist? Why reality exists in the first place? Were either ignored or unanswered correctly, but reality is your consciousness were nothing but a hallucination of schizophrenic scientists working in Aperture Science. And why do I get explanation right now, and why is it in form of a UA-cam comment? Well, that's just effect of your pills kicks i-
      Sorry, it doesn't, you're looked in your sick imagination, until dose'll arrive... If it will.

    • @melonowl333
      @melonowl333 Рік тому +27

      I was gonna say.. Zamn

    • @ZtarvoK
      @ZtarvoK Рік тому +8

      @@melonowl333 i mean....🫣

    • @seanhemrick8195
      @seanhemrick8195 Рік тому +4

      @@ZtarvoKright? 💀😭

    • @CrazyCrasherYouKnow
      @CrazyCrasherYouKnow 11 місяців тому +2

      Oranglordd you are everywhere, you are in reckerless stream chat and in the comment section of stanley parable

  • @striker5563
    @striker5563 2 роки тому +7098

    Hearing the Narrator call you a rat boy has so much incredible meme potential.

    • @sarinabina5487
      @sarinabina5487 2 роки тому +61

      TRUE

    • @asgarion9938
      @asgarion9938 2 роки тому +89

      The rat on the couch only makes sense with that quote

    • @Anbun
      @Anbun 2 роки тому +75

      Squeak-sez

    • @ernjdasdd
      @ernjdasdd 2 роки тому +14

      Olaf saying "And theyre dead!" From frozen 2 had so much meme potential but no one did that

    • @Robloxity_News
      @Robloxity_News 2 роки тому +4

      Yes

  • @Artcat932
    @Artcat932 2 роки тому +6268

    I like how William constantly sounds like he’s being held at gun point to say the lines.

    • @somerand0mpers0n
      @somerand0mpers0n 2 роки тому +708

      i like how William is being held at gunpoint to say the lines.

    • @peytonsuperstar
      @peytonsuperstar 2 роки тому +172

      And its the same voice actor as the man on a secret ending

    • @pigeonpogger3736
      @pigeonpogger3736 2 роки тому +33

      Kinda true

    • @alsiredwood5642
      @alsiredwood5642 2 роки тому +113

      I'm completely in love with the OG comment, I can't un-hear it, not to mention he also sounds constantly on edge, truly fascinating

    • @unduloid
      @unduloid 2 роки тому +133

      I like how the gun is being held at Williampoint.

  • @whynotanyting
    @whynotanyting 2 роки тому +2772

    The games have given Kevan Brighting a secure job as the Narrator. What a down to earth guy if he's lending his voice for the community as well.

    • @RToast13
      @RToast13 Рік тому +138

      Yeah, he's done the Narrator voice a couple other times for other UA-cam projects. Real cool dude.

    • @Dovah_Slayer
      @Dovah_Slayer Рік тому +8

      I love it

    • @konaqua122
      @konaqua122 Рік тому +34

      I'm also happy that the creators of Stanley Parable allowed it. Even if he has the voice of the narrator, it's still the devs who handle the rights for the voice style. (I think)

    • @we_played_Hob_Gobbies_together
      @we_played_Hob_Gobbies_together Рік тому +5

      @@konaqua122 Nah that's not how it works. Good try bozo.

    • @konaqua122
      @konaqua122 Рік тому +44

      @@we_played_Hob_Gobbies_together That's where the "I think" part goes. Thanks for not reading all of my comment and leaving the most important part. Bozo.

  • @carljoosepraave2102
    @carljoosepraave2102 2 роки тому +2975

    The stretched skull is in reference to a 500 year old Easter egg where a painter hid a stretched out skull you had to look at a specific angle to see

    • @Freezorgium
      @Freezorgium 2 роки тому +33

      Do you know the name of said painting?

    • @KamiCheetah
      @KamiCheetah 2 роки тому +205

      @@Freezorgium The Ambassadors by Hans Holbein

    • @hermestrismegistus3417
      @hermestrismegistus3417 2 роки тому +28

      Thank you, I feel so cultured!

    • @KairuHakubi
      @KairuHakubi 2 роки тому +50

      wow i looked that up.. hhhoowwww did he do that back then? What, did he get down at a weird angle and try to paint 'forward' from that angle?

    • @mayanightstar
      @mayanightstar 2 роки тому +6

      came here to say this

  • @davidnewton2518
    @davidnewton2518 2 роки тому +2114

    "Go ahead ratboy" is strangely such a powerful sentence

    • @ZtarvoK
      @ZtarvoK Рік тому +31

      "go ahead rat boy" *doom music starts playing*

  • @imBailout
    @imBailout 2 роки тому +5153

    Kevan Brighting is absolutely fabulous. Love how he’s always willing to contribute to projects like this.

    • @Mike14264
      @Mike14264 2 роки тому +291

      Remember when he contributed to a mod that turned the Escape Pod ending into a good ending? That was super neat.

    • @leilanpad9638
      @leilanpad9638 2 роки тому +50

      @@Mike14264 do you remember what the mod name is and the author?

    • @Mike14264
      @Mike14264 2 роки тому +99

      @@leilanpad9638 sadly, no... but it's definitely one of the most popular ones, if I remember. I'm not sure if there are that many mods of the Stanley Parable honestly, so it should be easy to find. Heck, there's even a video showcasing it.

    • @Mike14264
      @Mike14264 2 роки тому +64

      It's right here: ua-cam.com/video/-9EGHaOCl5c/v-deo.html

    • @ViIvaNunner
      @ViIvaNunner 2 роки тому +63

      i remember seeing a video of like, some guys school project that they managed to get kevan brighting to do a voiceover for

  • @kwisowofer9872
    @kwisowofer9872 2 роки тому +3971

    The fact that you managed to collaborate with the narrator and creator of the Stanley Parable is incredible

    • @Rusty84CV
      @Rusty84CV 2 роки тому +31

      i found the creator kind of annoying

    • @xPandamon
      @xPandamon 2 роки тому +325

      @@Rusty84CV That's kind of on purpose.

    • @sonicSnap
      @sonicSnap 2 роки тому +57

      davey warden created the stanley parable, william is just the CEO of the company, and helped with the remake

    • @Soup_of_goop
      @Soup_of_goop 2 роки тому +162

      @@sonicSnap that’s just completely untrue. The two of them co-created it originally and now Davey is mostly just the writer

    • @Jamesharveycomics
      @Jamesharveycomics 2 роки тому +39

      @@Soup_of_goop Davey made the original mod. William came on board for the remake and has been dining out on it ever since

  • @IAmSuyogJadhav
    @IAmSuyogJadhav 2 роки тому +939

    15:30 That rat appears at multiple places! If you hang around for a while in the "pink room", you'll find this rat occasionally peeking out from a slit in a box lying on the floor.

    • @Zer0_days_Offical
      @Zer0_days_Offical 2 роки тому +43

      Theres also another rat i found in the area where the narrator was showing off all the stuff for the Stanley parable 2

    • @qwp1884
      @qwp1884 Рік тому +3

      ​@@Zer0_days_Offical I didn't expect to find you here tbh

    • @Syvern.
      @Syvern. Рік тому +3

      @@qwp1884 I expected him there

    • @ChestersonJack
      @ChestersonJack 7 місяців тому

      @@Zer0_days_OfficalDo you recall where exactly?

  • @Xahnel
    @Xahnel 2 роки тому +638

    Well now they need to update that boundary break ending to randomly have a chance of the Narrator abandoning Stanley, and then coming back after a minute, and grumble about rats noclipping through the walls.

    • @sammy_wills
      @sammy_wills Рік тому +43

      Why can I vividly imagine this?

    • @Ixarus6713
      @Ixarus6713 7 місяців тому +27

      "Apologies Stanley, there were just some rats flying around the office that I had to deal with. What? Of course flying rats exist! No, I'm not arguing with you Stanley, you and me are going to talk now about how boundary breaking ruins the artistic intent of creators. Wait, how did you get the Bucket?! You aren't supposed to... oh... I see.. you aren't Stanley....
      You're a little rat boy too. Sneak your way into the new, new content early did you? Well I won't stop you. Im tired of people ruining my story. I'm just going to go to the memory zone. Feel free to restart any time you like."

  • @echoknight6531
    @echoknight6531 2 роки тому +8018

    Hearing the narrator was such a hilarious and interesting opening. As always, great video!

    • @greycatturtle7132
      @greycatturtle7132 2 роки тому +1

      Ye

    • @Charok1
      @Charok1 2 роки тому +8

      that was hilarious

    • @teogaming7515
      @teogaming7515 2 роки тому

      i couldn't even watch this video, william sounds cringy as fk

    • @xPandamon
      @xPandamon 2 роки тому +11

      More than just the opening

    • @Roriloty
      @Roriloty 2 роки тому +1

      @Yes , i agree shut up

  • @MrCatofdoom
    @MrCatofdoom 2 роки тому +1840

    Hearing the narrator without proper audio editing is an interesting experience

    • @C.I...
      @C.I... 2 роки тому +313

      It's more that Shesez's audio compressor isn't setup correctly, so it's just uniformly lowering the volume of anyone speaking, then super high octane mega boosting into space all the quiet bits where the lip smacks and breathing are.

    • @xDEADLOCKEDx2468
      @xDEADLOCKEDx2468 2 роки тому +66

      Breathing is a human thing, we can only talk for so long until we run out of breath.

    • @MrCatofdoom
      @MrCatofdoom 2 роки тому +173

      @@xDEADLOCKEDx2468 most videos cut breaths if you have never noticed.

    • @ppmv4285
      @ppmv4285 2 роки тому +124

      Having taken a class over the business of voice over, the breaths were very noticeable and distracting. Not that it takes away from the Narrator, of course, it's just a mild distraction. Most breaths are taken out of audio recordings when implemented into projects.

    • @snesmocha
      @snesmocha 2 роки тому +21

      @@C.I... most people do that since a lot of people don’t know how compression and side chaining works

  • @mariacyr6494
    @mariacyr6494 2 роки тому +2747

    That intro was legendary!

  • @DCV-gt9hu
    @DCV-gt9hu 2 роки тому +1265

    I like how he says. "Its a way for lazy developers..." before goung on to show off a super sweet effect I didnt know was possible in gaming.

    • @Adriethyl
      @Adriethyl 2 роки тому +76

      I know he references Nerbacular Drop, but Valve hired those guys and they went on to create Portal using that tech.

    • @MaksKCS
      @MaksKCS 2 роки тому +4

      Well it is lazy cause the whole thing is in the same level, it's not like he's saving any space

    • @stpidstuff
      @stpidstuff 2 роки тому +67

      @@Adriethyl it's a joke, he's acting like Portal never happened

    • @JenkemJohannes69
      @JenkemJohannes69 2 роки тому +4

      🎶 C u m 🎶

    • @stpidstuff
      @stpidstuff 2 роки тому

      @@JenkemJohannes69 mm

  • @ManoredRed
    @ManoredRed 2 роки тому +1945

    19:01 There is a random dialogue the Narrator may say when starting a new game: that you're being followed and if you turn around quickly, you might catch them.
    Knowing this makes that dialogue a lot funnier =)

    • @abadgurl2010
      @abadgurl2010 2 роки тому +277

      There's actually a part of the 2013 version where you can see another Stanley run by if you're quick enough to get there when that bit of dialog is playing.

    • @nixter4214
      @nixter4214 2 роки тому +117

      @@abadgurl2010 still in the ultra deluxe version

    • @elisabethheiman2104
      @elisabethheiman2104 2 роки тому +169

      @@nixter4214 Yeah, he’s still there and it still creeps me out to this day. (I’ve seen him a couple times, and both times, it was late at night and I was alone in my room.) Although, I don’t understand why people still keep saying that if you’re fast enough while that dialogue is playing, you can see him, because I remember I waited around at the start of the game for a few minutes and that particular dialogue didn’t play and I still saw him.

    • @blakecacini8016
      @blakecacini8016 2 роки тому +39

      @@elisabethheiman2104 he moves in the opposite direction this time

    • @wombatcountry
      @wombatcountry 2 роки тому +66

      and when you pick up the bucket, the narrator says the paranoia melts away

  • @turingsghost
    @turingsghost 2 роки тому +2373

    William just being overwhelmingly sarcastic regarding Bitterman and Narbacular Drop is really quality stuff. More developers should just state absolutely, empirically false information when asked for the meaning of their art, and I'm not kidding.

    • @MostBronzeChunner
      @MostBronzeChunner 2 роки тому +14

      I think he's on drugs? 😂

    • @turingsghost
      @turingsghost 2 роки тому +240

      @@MostBronzeChunner i'm afraid he's just hilarious

    • @Maurens1
      @Maurens1 2 роки тому +171

      He pretty much quoted the Quake wiki word for word lol

    • @MarcyTheKindaCoolWizard
      @MarcyTheKindaCoolWizard 2 роки тому +86

      William is the personification of his own game

    • @orvilleredenpiller338
      @orvilleredenpiller338 2 роки тому +131

      When William came to a set of two open doors, he created an alternate reality where he proceeded through the left door as a particle and the right door as a wave.

  • @bogyma7915
    @bogyma7915 2 роки тому +286

    "flying photographic rat, scurrying around behind the scenes taking minuscule rat photos, for your rat blog, on a much smaller version of the internet, for rats"
    that one is going to stick to me like molten cheese

    • @Ixarus6713
      @Ixarus6713 7 місяців тому +2

      Legendary, absolutely legendary.

    • @Zyo117
      @Zyo117 5 місяців тому +1

      I think that just described the NSA

  • @oddheader
    @oddheader 2 роки тому +4474

    Funniest Boundary Break episode ever! William’s explanations and outro had me rolling!! Lots of amazing discoveries and great explanations on your part too!

    • @therealfreakbob8717
      @therealfreakbob8717 2 роки тому +44

      Hello oddheader.

    • @BoundaryBreak
      @BoundaryBreak  2 роки тому +269

      Dude thank you so much for continuing to watch my stuff. Keep me in the loop about which conventions you're going to so that I can meet you someday

    • @scott6348
      @scott6348 2 роки тому +4

      Oh wow hey oddheader love your and Shesez's content 😀

    • @monkstandinglast
      @monkstandinglast 2 роки тому

      @@BoundaryBreak whips the ass of a lama lol

    • @TheMonkeydela
      @TheMonkeydela 2 роки тому +1

      "Haha, nice!"

  • @Thewaterspirit57
    @Thewaterspirit57 2 роки тому +391

    The Narrator actually being in the video is possibly the best thing ever

  • @HyperHexagoner
    @HyperHexagoner 2 роки тому +1082

    10:19 Man, it's such a shame that there was never a fully-realized version of Narbacular Drop. You'd think that with a concept so revolutionary the whole team would be picked up by a really prolific game developer and be allowed to make something that changed the gaming world as we know it...

    • @alcohashbo3637
      @alcohashbo3637 2 роки тому +165

      Let alone a spawn a sequel with multiplayer

    • @abadgurl2010
      @abadgurl2010 2 роки тому +102

      Well here we are again, it's always such a pleasure, remember when you tried to kill me twice?

    • @dr.JackieBright
      @dr.JackieBright 2 роки тому +70

      @@abadgurl2010 Oh how we laughed and laughed. Except, I wasn't laughing.

    • @christianreinard8285
      @christianreinard8285 2 роки тому +56

      @@dr.JackieBright Under the circumstances I’ve been shockingly nice

    • @thelife4659
      @thelife4659 2 роки тому +14

      Valve picked up on it and thats what the game is using. The game simply used Portal 2's world portals. Its the same engine. There are several maps in Portal 2 that do the same.

  • @theunicyclist3440
    @theunicyclist3440 2 роки тому +700

    The narrator commenting on clipping through walls and insulting you for it at the beginning had me laughing so hard

    • @BrielleM23456
      @BrielleM23456 3 місяці тому

      Was that actually part of the game or did the person making this video add those lines?

  • @TheWarlordBob
    @TheWarlordBob 2 роки тому +997

    5:40 That skull is from the painting "The Ambassadors" from 1533. The skull in the painting is also stretched and distorted and can really only be seen properly when looking at the painting from a specific angle, so them having it stretched in-game is very fitting.

    • @kargaroc386
      @kargaroc386 2 роки тому +17

      It also has the cool s in it so yeah

    • @purophet
      @purophet 2 роки тому +44

      Its role, too, is in the spirit of "memento mori," whereby works of art would include some symbol of death as a reminder that any form of life depicted is ultimately fleeting and will pass. The painting contains the implication of its own undoing. Pretty fitting for the ending which uses controlled perspective to present a false image of "freedom" in the form of a straight path the player is not allowed to deviate from.

    • @Fierywell
      @Fierywell 2 роки тому +4

      @A Toaster so true, also the funny skeleton and the stretch are just way too accurate to todays memes its impressive

    • @primalconvoy
      @primalconvoy 2 роки тому +2

      Damn, ninja'd. Anyway, It was painted from an "anamorphic perspective" to get the optical illusion effect.

    • @Mezgrman
      @Mezgrman 2 роки тому +3

      @A Toaster I can totally understand that feeling!
      I've read that the painting was done to hang in the landing of a staircase, so the angle of the skull would be fitting if someone was walking up the stairs and looking at the painting.

  • @wellspokenrambler
    @wellspokenrambler 2 роки тому +992

    5:41 not only is it a "flat texture of a skull" - it's SPECIFICALLY the anamorphically-distorted painting of a skull included in Holbein's "The Ambassadors"! They managed to make this easter egg even more fun than it used to be!

    • @neothepenguin1257
      @neothepenguin1257 2 роки тому +25

      I noticed this too and got so excited that I know this useless piece of trivia! Bravo internet person!

    • @Foxy02016
      @Foxy02016 2 роки тому +11

      Is that the one referenced in Minecraft or am I remembering it wrong

    • @luna010
      @luna010 2 роки тому +10

      A common hypothesis about The Ambassadors that I've seen stated as fact is that it was meant to be placed at a doorway or stairwell, so that viewers would see the skull clearly. kinda poetic for a piece that's supposed to be viewed from a specific angle to be referenced in the stanley parable.

  • @Mainyehc
    @Mainyehc 2 роки тому +677

    The distorted skull texture is most definitely a nod to Hans Holbein’s Renaissance painting “The Ambassadors”, which features a similarly distorted, anamorphic skull.
    The skull was strategically placed and rendered so that it would be seen properly from a doorway leading to the room where the painting was originally placed, and if you go see it at the National Gallery in London, they even went to the trouble of adding a nice footprint marker on the floor, so you can witness the effect for yourself.

    • @MagicGonads
      @MagicGonads 2 роки тому +8

      that's what I was thinking as well

    • @icedevil1423
      @icedevil1423 2 роки тому +8

      That's what I was thinking! I always love seeing what kind of hidden obscure references game devs hide

    • @gabrote42
      @gabrote42 Рік тому +4

      Glad so many people knew about that painting

  • @DevWolf59
    @DevWolf59 2 роки тому +588

    10:30 “didnt evolve into a major franchise” love the subtle portal reference

    • @cyanaxo
      @cyanaxo Рік тому +20

      it would be so cool if a huge game company such as Valve would take an interesting gameplay mechanic based off of that from Narbacular drop and evolve it into its own game mostly made with reused things from half-life and a connected story to half-life, and eventually create a sequel that would forever impact gaming as a whole due to its perfectly done story, memorable cast of characters, creative gameplay mechanics, and fun multiplayer mode. That's just me tho

    • @JorgetePanete
      @JorgetePanete 11 місяців тому +2

      didn't*

  • @Sofishticated792
    @Sofishticated792 2 роки тому +1819

    It's such a smart idea to have the actual narrator of the game presenting this episode, keep up tue good work man

    • @encarneye6865
      @encarneye6865 2 роки тому +26

      @Safwaan Comment didn't say it was unique

    • @cloudedCognition8
      @cloudedCognition8 2 роки тому

      @Safwaan yeah and who gives a shit if its unique? its entertaining and this is so niche it wouldnt become cliche` so quickly as to warrant a dumb comment like this.

    • @IamaPERSON
      @IamaPERSON 2 роки тому +1

      @Yes , i agree BEGONE BOT

  • @meirl5700
    @meirl5700 2 роки тому +815

    at 10:25 the obscure game William is talking about is actually the precursor to Portal and features Portal's main mechanic of the portals, Gabe would see the game and hire them to create portal.
    edit: from memory the "wormholes" are used to project the screen that you see when you look into a portal but haven't entered it yet.
    Edit 2: this is just bri ish humour with him calling it obscure

    • @m2pt5
      @m2pt5 2 роки тому +62

      And if you haven't played Narbacular Drop (so named to make it easy to search for) you should. It's the direct predecessor to Portal, but the player character (Princess No-Knees) can't jump, like Stanley. (Also you don't just shoot the portals, you can actually slide them around and the view through changes accordingly.)

    • @mahirooyama9424
      @mahirooyama9424 2 роки тому +85

      He is obviously joking since he said “one shot” “never realized” “it did not evolve into any major franchise”

    • @vbarreiro
      @vbarreiro 2 роки тому +21

      Yeah it was odd to hear about the oft-forgotten precursor to Portal and then hear it’s not s precursor to anything. It’s such an odd gap in information. It’s like knowing the name and birthday of the artist that sculpted Mount Rushmore, but not knowing what state Mount Rushmore is in.

    • @DaVince21
      @DaVince21 2 роки тому +10

      @@vbarreiro That's what made it so funny to me. Trying to claim it's much more innovative than it really is. :P

    • @bvoyelr
      @bvoyelr 2 роки тому +1

      THANK YOU. It blew my mind to hear the guy say that the obscure game that went nowhere was a precursor to one of the most defining games of that generation.

  • @NicoleMarie.
    @NicoleMarie. 2 роки тому +527

    Thanks, Ratboy. The grid on the bridge doesn’t seem weird, it’s just graph paper grids

    • @The-Okami-Project
      @The-Okami-Project 2 роки тому +9

      Probably just a standard placeholder texture

    • @waywardwriterryu7185
      @waywardwriterryu7185 2 роки тому +11

      @@The-Okami-Project source has a grey and an orange placeholder texture, the bridge was using the grey one

    • @bobafettjr85
      @bobafettjr85 2 роки тому +2

      @@waywardwriterryu7185 I'm pretty sure Ultra Deluxe used Unity instead of Source. I have no clue what their defaults look like though.

    • @thecianinator
      @thecianinator 2 роки тому +1

      It's weird that a bridge would have a grid texture though

    • @everyone4352
      @everyone4352 2 роки тому

      @@bobafettjr85 Grey I think

  • @The518thGuy
    @The518thGuy 2 роки тому +455

    12:05 It's a model from Half-Life 2. Originally, The Stanley Parable was an HL2 mod, and this location is a destructed version of the map from the mod. So these monitors are taken from the Eli's lab

    • @blazeking6432
      @blazeking6432 2 роки тому +39

      The third monitor also resembles a cut HL2 enemy

    • @The518thGuy
      @The518thGuy 2 роки тому +26

      @@blazeking6432 yup, a cremator

    • @greenmovie13
      @greenmovie13 2 роки тому +8

      yep, the one on the right really stands out and you can tell from the shape of it that it’s a combine drawing. never could get this out of my head

    • @The518thGuy
      @The518thGuy 2 роки тому +5

      @Dino Sauro seems like Kelly Bailey made those shots

    • @PrismZet
      @PrismZet 2 роки тому +1

      @Dino Sauro that looks like blender or maya to me, i can see the node editor, outliner, timeline etc. graph editor and stuff as well, grease pencil drawing.

  • @acesupreme6452
    @acesupreme6452 2 роки тому +127

    I wasn't ready for "Will the real error please stand up" lmao

  • @EeveeFromAlmia
    @EeveeFromAlmia 2 роки тому +627

    Knowing how tightly scripted the game is, hearing the creator stutter like he's walked into the wrong conference room is kinda funny.

  • @redteller
    @redteller 2 роки тому +358

    everytime william comes in it sounds like he's been dying to explain all of this lol

  • @aaronboothproduction
    @aaronboothproduction 2 роки тому +1179

    THIS IS LITERALLY THE GREATEST CONTENT THAT ANY CONTENT CREATOR HAS EVER CONTENTED IN TO EXISTENCE

    • @superchroma
      @superchroma 2 роки тому +19

      FOR RATS

    • @ZacCarpenter
      @ZacCarpenter 2 роки тому +11

      You seem very content with the content.

    • @BusinessZeus
      @BusinessZeus 2 роки тому

      This is the comment I always wanted

    • @10noch25
      @10noch25 2 роки тому

      Bro he’s a content rat, people these days…

    • @print-hello-world
      @print-hello-world 2 роки тому +1

      Content paparazzi'd*

  • @Optimus97
    @Optimus97 2 роки тому +180

    19:15 I'm willing to believe that this stanlurine is used for the "collectable get" screen that pops up whenever you collect the first si- I mean, all six of them. Complete with the subtle blue rimlight.

  • @ejthedhampir507
    @ejthedhampir507 2 роки тому +145

    I truly believe that the way that Kevin Brighting delivers his lines as the narrator could not be better. Treasure this man, he is a gem.

  • @DaRealBruner
    @DaRealBruner 2 роки тому +723

    12:05 Those monitors are lifted straight from Half-Life 2. This entire ending is a reference to the original 2011 mod version of The Stanley Parable, which used to use Half-Life 2 assets. On one of the monitors, you can see the head of a Cremator, which was an enemy cut from Half-Life 2.
    *EDIT:* Also, since this comment of mine seems to be gaining some traction, I think you should do some Boundary Break episodes on some Need For Speed games.

    • @davidgirou3710
      @davidgirou3710 2 роки тому +8

      Went here to say that x)

    • @WhimsicalLittledawg
      @WhimsicalLittledawg 2 роки тому +16

      Half-Life 2 has been said 4 times, one by me, and 3 from you.
      Why did I do this? I have no idea.

    • @C.I...
      @C.I... 2 роки тому +3

      Seconding the Need For Speed thing. Need for speed 2015 has a pretty amazing freecam available for it.

    • @saikashima282
      @saikashima282 2 роки тому +1

      The left monitor almost looks like a development program.

    • @compitalc
      @compitalc 2 роки тому

      @@saikashima282 source sdk?

  • @sergiovillanueva4807
    @sergiovillanueva4807 2 роки тому +234

    I wouldn't mind if william became a permanent part of boundary break

  • @grace5291
    @grace5291 2 роки тому +158

    Don’t you see Stanley’s face during the weird infinity hole dream thing

    • @mirandamilf26
      @mirandamilf26 2 роки тому +39

      And that one time ur in the roof and Stanley won't move and the narrator gets all sad

    • @realnickhiro
      @realnickhiro 2 роки тому +8

      @@mirandamilf26 same model

    • @bubble_espeon
      @bubble_espeon Рік тому +14

      That's in ultra deluxe, i believe you dont see Stanley's face in the original release

    • @RToast13
      @RToast13 Рік тому +1

      @@bubble_espeon Read mr squishy's reply

    • @MatthewT394
      @MatthewT394 Рік тому +1

      @@bubble_espeon if by original release, you mean the hl2 mod on moddb then you are wrong. stanley is male_07

  • @Water-rg7gp
    @Water-rg7gp 2 роки тому +120

    the entire team sounds unhinged or awkward i love it

  • @thelatinobambino
    @thelatinobambino 2 роки тому +180

    Starting a petition to change the channel’s name to “Rat Boy’s Boundary Break”

  • @oliiverbetts
    @oliiverbetts 2 роки тому +478

    4:57 This is exactly what makes this game genius, they don’t care if people find out or not, they just want layers and layers of meta details in this game and I applaud them for that.

  • @ZacharyDietze
    @ZacharyDietze 2 роки тому +678

    I’m assuming that the low poly rat is another reference to “Little Stanley”, with the first one I noticed being somewhere outside during the first visit to the Memory Zone, which is a picture of a real rat that says something like “R.I.P. Little Stanley” on it. (I can’t remember the exact quote) Who Little Stanley was though, I don’t know, but I’d have to assume that it was a pet for someone who worked on the game.

    • @Mariorox1956
      @Mariorox1956 2 роки тому +20

      Speaking of rats, I forget where I found it, but when the Narrator is revisiting the Stanlurines (Figleys?) the pink room has a little rat inside one of the file boxes.

    • @elisabethheiman2104
      @elisabethheiman2104 2 роки тому +12

      Oh yeah, I saw that too. Seeing that actually made me kind of sad.

    • @randompony5159
      @randompony5159 2 роки тому +3

      thare are 3 found so far

    • @PixelWitch
      @PixelWitch 2 роки тому +13

      When I saw the one in the memory zone, I thought it was someone on the dev team's pet hamster. did not realize there was a theme of dead rats through the whole thing :P

    • @turbocharged9589
      @turbocharged9589 2 роки тому +5

      @@PixelWitch I think you're right. I thought it looked like a hamster and not a rat.

  • @WendiCF
    @WendiCF Місяць тому +7

    0:16 hearing his voice like this is so funny to me and i kinda love it for some weird reason

  • @Zephirite.
    @Zephirite. Рік тому +27

    14:43 It IS an asset import! Davey confirmed it when his brother played this ending on stream; he said he only had to message the devs and they sent him the assets.

  • @Sirenhound
    @Sirenhound 2 роки тому +168

    If I didn't disobey the narrator and keep watching, I'd have never heard the developer tell me to buy the game!

  • @staryoshi06
    @staryoshi06 2 роки тому +169

    I assume firewatch has so much environment because they just ported it straight from the game. The entire game wasn't loaded at once, rather they had sections that would load based on location. That circle was the medicine wheel.

    • @XanderHDD
      @XanderHDD 2 роки тому +1

      I didn't think it was fire watch though, the graphics looked a lot worse than I remembered

    • @araghon007
      @araghon007 2 роки тому +24

      @@XanderHDD It seems that using freecam disables post processing. You can see how it's supposed to look for the first couple of seconds

    • @synarthrose
      @synarthrose 2 роки тому +8

      @@XanderHDD It looks worse because having the entire map load in all at once would be a lot of pressure on a computer; like staryoshi said, parts of the map only load depending on the players location (aka doesn’t load until the player gets close enough to notice) and because the player can’t really go beyond the tower here, the majority of the map doesn’t load, and the parts it does load are low poly. (Source: I am a game art major who works on these kinds of things)

    • @connorblack99
      @connorblack99 2 роки тому +9

      @@XanderHDD according to the writer on Doug Doug’s stream, it literally is straight up the assets from firewatch and rocket league

  • @walteracevedo5105
    @walteracevedo5105 2 роки тому +356

    Narrator: "Now this is a story, all about how, this man's whole world was upside-down.
    Now sit right there, if you would so kindly.
    As I tell you a story, of a man named Stanley."

  • @noabinnendijk361
    @noabinnendijk361 2 роки тому +134

    3:45 well, you can actually see Stanley's face pretty clearly on several occasions in the original game, as well as the Deluxe version

    • @Kellestial
      @Kellestial 2 роки тому +3

      Ah yes his face that’s where we were looking 🥶

    • @themosaicshow
      @themosaicshow Рік тому +2

      @@Kellestial ?

  • @kilzial2204
    @kilzial2204 2 роки тому +84

    6:12 That "weird grid texture" is one of the default Dev textures for Source. Most likely the developers put it on the bridge because it's not meant to be seen from Stanley's perspective up close. It also saves on resources as its low detail

    • @thelballyt
      @thelballyt 2 роки тому +3

      Close. It looks more like a wall texture from Portal 2, which The Stanley Parable (2013) was based on.

    • @kilzial2204
      @kilzial2204 2 роки тому +7

      @@thelballyt Might be but I disagree. The material you see is a grid reference which is kept purposefully low quality for optimization

    • @thelballyt
      @thelballyt 2 роки тому +3

      @@kilzial2204 It is a dev texture, just checked in Hammer. I got it confused with the similar metal wall textures that also appear in Portal 2.

    • @EdenNeedsAYoutubeHandle
      @EdenNeedsAYoutubeHandle 2 роки тому +6

      Stanley Parable was originally a Half-Life 2 mod released in 2011, idk where you got the idea that it's based on Portal 2 from.

    • @kilzial2204
      @kilzial2204 2 роки тому +2

      @@EdenNeedsAUA-camHandle Because this isn't the original mod. This is the redux.

  • @woodneel
    @woodneel 2 роки тому +268

    Ratboy admitting to the fact was the perfect punchline to what was already a great joke/performance.

  • @deedee-yf6yn
    @deedee-yf6yn 2 роки тому +290

    Im kinda loving how delightfully energetic the developers are when commenting on your findings! Really shows you how much care and passion they put into their game!

    • @DJSlimeball
      @DJSlimeball 2 роки тому +10

      Kevan Brighting, the narrator, I don't think is a developer, but William is and Davey Wreden is the writer and original creator of the first version of the game. Also fun fact; do you know about the UA-cam channel "DougDoug"? If you do, his real name is Doug Wreden, and he is actually the brother of Davey Wreden!

  • @zaphael0
    @zaphael0 2 роки тому +621

    "Look at you, hacker: a pathetic creature of meat and bone, panting and sweating as you run through my corridors. ..."
    That Shodan reference is a clever Easter egg of devs calling you a hacker lol

    • @GamingGardevoir
      @GamingGardevoir 2 роки тому +14

      Imagine that line actually being a part of the game and not made for the video, I’d love to see that!

    • @DeerBonesBaby
      @DeerBonesBaby 2 роки тому +6

      @@GamingGardevoir I mean they DID have Shodan on the music player behind Stanley's computer

    • @GamingGardevoir
      @GamingGardevoir 2 роки тому +2

      @@DeerBonesBaby I meant if they could get a clip of the line to play when it’s found

  • @Bobalini1
    @Bobalini1 2 роки тому +74

    That little "I hope that's acceptable" was really adorable

    • @KairuHakubi
      @KairuHakubi 2 роки тому +11

      he's so damn british. I somehow never picked up on it before, despite the narrator, the plug sockets, probably the license plate on the car in the insanity ending..

  • @Ghostly_scarf
    @Ghostly_scarf Рік тому +16

    “Oh you’re one of those ‘content creators’ aren’t you?”
    - The narrator from Stanley parable 2022

  • @SkyKidShyKid
    @SkyKidShyKid 2 роки тому +128

    William Pugh is my favourite Boundary Break character, so glad he's a new member of the cast!

  • @thepicausno5561
    @thepicausno5561 2 роки тому +115

    The 2D skull in the freedom ending is also a refference to a panting called "The Ambassador". It was hung up in a stairwell so the artist added an illusion where if you look at it from the top or the bottom of the stairs the elongateds skull would appear 3D.

  • @MrLyR-cc1rs
    @MrLyR-cc1rs 2 роки тому +130

    I just found out about this channel,
    So when he started his "Intro", i actually thought that it was a recorded part of Stanly Parable, used for preventing players to see the actual game.

  • @jaredargento1511
    @jaredargento1511 2 роки тому +9

    The part of the video that talks about being warped back to the top of the “infinite” hole made me realize something. Because of this warping functionality, the narrator technically COULD have created a truly infinite hole if he actually wanted to, but just chose not to because he figured “the hole was as deep as anyone would actually need.”

  • @steveluvscows2490
    @steveluvscows2490 2 роки тому +37

    Stanley was so fascinated by all of those newfound discoveries, he praised the content creator for his ingenuity.

  • @RotcodFox
    @RotcodFox 2 роки тому +467

    OMG you actually got Kevan Brighting to join you in this video?? He's my favorite voice actor ever (next to James Arnold Taylor) all because of LittleBigPlanet and The Stanley Parable 💖

    • @SkyKidShyKid
      @SkyKidShyKid 2 роки тому +50

      Kevan isn't in LittleBigPlanet, that's Stephen Fry.
      They do sound similar though so I don't blame ya.

    • @RTMecha
      @RTMecha 2 роки тому +7

      I used to confuse the two as well. Iirc Kevan was also in an easter egg in a community map (I think, I can't remember the exact details) and he narrated a "theory" video that tied The Stanley Parable and Portal together

    • @skoldmo762
      @skoldmo762 2 роки тому +4

      Funny. the furry didnt care about the creator behind the map you play on wich was made by a furry.

    • @xDEADLOCKEDx2468
      @xDEADLOCKEDx2468 2 роки тому

      @@skoldmo762 Holup.

    • @GamingGardevoir
      @GamingGardevoir 2 роки тому

      @@skoldmo762 furries are unpredictable creatures, sometimes more unpredictable than humans

  • @night1hal1
    @night1hal1 2 роки тому +58

    12:50
    I would take a guess that this is a cheeky reference to "Missing String" errors in video games.

  • @cosmicjenny4508
    @cosmicjenny4508 2 роки тому +91

    I recognise the skull from the end of the Freedom ending.
    It's ripped right from a famous painting titled _"The Ambassadors"_ which is most well known for the incredibly well-done anamorphic depiction of a skull which is only properly visible if the painting is viewed at an oblique angle.
    Also, the skull itself is the object that the Narrator is called from.

  • @OreoGamingGeek
    @OreoGamingGeek 11 місяців тому +5

    Thumbs up on the intro ALONE holy crap! I can't believe I'm just discovering this video now! Kevan Brighting is such a wonderful human being, and he plays the role of snide, sarcastic British crumpet *so* well, I wish him (and you) nothing but the best of luck! This game was one of the most formative for me in my life -- it's where I first started watching UA-cam videos, watching JSE and his playthrough, so this game holds a ton of nostalgia for me, then playing it myself and getting to experience it in my own time was another wonderful treat. Thank you for making this!

  • @kejax
    @kejax 7 місяців тому +3

    Fun fact, although this video is very old: The people that developed the „wormhole“ and Narbacula Drop are the same people that later worked for Valve and developed „Portal“ which is using the same technique. They‘re also the ones that ported the wormhole to the Source engine, allowing developers like the ones of Stanley Parable to make use of it.

  • @gordnfrimn6736
    @gordnfrimn6736 2 роки тому +320

    It feels weird that they call it "wormholes" instead of ▀▀▀▀▀▀
    also Narbacular Drop didnt evolve into a Major Francaise called ▀▀▀▀▀▀

    • @MinuanoSam
      @MinuanoSam 2 роки тому +19

      Portal

    • @abadgurl2010
      @abadgurl2010 2 роки тому +21

      I saw this whole documentary about the origins of the Portal series free on steam after playing Portal 2 so I already knew about it well before this video existed. Bit it was still fun!

    • @toastNeko
      @toastNeko 2 роки тому +5

      @@abadgurl2010 same bro

    • @kinforr7764
      @kinforr7764 2 роки тому +5

      I'm glad I'm not the only one who noticed this

    • @Migixkem
      @Migixkem 2 роки тому +2

      Bruh it's boxes emoji

  • @slaviivanoff6877
    @slaviivanoff6877 2 роки тому +49

    12:05 is using a desk prop from HL2, eli's lab. The screen on the right, with the almost circled thingy is actually the head of a scrapped beta NPC called the cremator. It was supposed to walk the streets and burn any dead bodies. The devs just left it there as a "funny haha" I guess, but the actual head of the scrapped NPC can be found and inspected. It is sealed in a jar... Really makes you think - if valve didn't scrap the beta version of Half life 2, how dark and sadistic would it be?
    And that's not even the darkest thing about the beta.

  • @torskyy
    @torskyy 2 роки тому +234

    I actually hope William joins the Boundary Break crew, he's great and he's a funny guy.

    • @angrysonicbird6779
      @angrysonicbird6779 2 роки тому +1

      Who are the others, I don't see games doing this too often. At least not in the way this game does.

  • @ttapestry
    @ttapestry 2 роки тому +12

    17:35 i love how the plate says camaro despite being on a mustang

  • @thevioletskull8158
    @thevioletskull8158 2 роки тому +44

    I see that Keven has been active good for him,also classic narrator,being petty. Also this isn’t disappointing to us.
    Edit: And the others like William for coming up too.

  • @BozLabs
    @BozLabs 2 роки тому +175

    6:26 that grid texture is just a dev texture for hammer aka source but it is strange considering that ultra deluxe is made in unity unlike the original made with the hammer editor

    • @m2pt5
      @m2pt5 2 роки тому +44

      There are a LOT of Hammer leftovers, those TRIGGER areas are straight out of the Source engine.

    • @DaRealBruner
      @DaRealBruner 2 роки тому +18

      The bridge was probably made out of source grid textures in the original Stanley Parable.

    • @radiocaster2k
      @radiocaster2k 2 роки тому +38

      Source textures are used a lot in Ultra Deluxe, its cause they didn't want the game to stop feeling like a source engine game.

    • @chocofrolik834
      @chocofrolik834 2 роки тому +2

      @@DaRealBruner The skybox is different for the Freedom ending in the original game so they remade it using Source dev textures purposely. Odd.

    • @mlpfimguy
      @mlpfimguy 2 роки тому

      That model might have been created with probuilder, and they simply left the default grid texture on

  • @teadrinkingwarlock5101
    @teadrinkingwarlock5101 2 роки тому +107

    12:05 It looks like the room from Stanley Parable 2011 edition, when it was just a mod for HL2. So the model you see here is also from HL2, precisely it is used in Eli's lab in Black Mesa East. Also, you can see a Cremator head image on one of the monitors.

  • @Almasy_
    @Almasy_ 2 роки тому +80

    12:31, its a reference to the fact that the game was originally in the source engine. the whole area is made out of Half Life 2 textures including the monitors. The face on that monitor is a scraped NPC from Half Life 2 called the cremator.

    • @subject_n
      @subject_n 2 роки тому +11

      To be precise, it's from the original 2011 version, which was a half-life 2 mod using mostly half-life 2 assets

  • @xanpeepo
    @xanpeepo 2 роки тому +32

    I wonder if the “Rat-Boy” dig has any correlation to the low poly rat on the sofa. Knowing the devs; it isn’t a far reach lol.

  • @weakamna
    @weakamna 2 роки тому +47

    6:20: That "really odd grid texture" is just a dev texture, I'm guessing they figured it looked enough like a bridge to just leave it like that (or potentially they missed it for the same reason)

  • @delazak
    @delazak 2 роки тому +193

    Loving how he mentions how Narbacular Drop 'didn't evolve into anything past an early 2000s tech demo' yet the team was actually hired by Valve for a little known game called 'Portal'
    The jokes with this guy ;)

    • @Feasco
      @Feasco 2 роки тому +32

      a joke that absolutely does not require this amount if explanation

    • @hastenpoopen6769
      @hastenpoopen6769 2 роки тому +7

      @@Feasco because everyone that's watching knows what happened at valve nearly 20 years ago , right ?

    • @charleswisconsin9196
      @charleswisconsin9196 2 роки тому +1

      @@Feasco wait a minute, you're being sarcastic too, aintcha? you almost had me.

  • @spacekraken666
    @spacekraken666 2 роки тому +91

    "The Stanley Parable: Ultra Deluxe is not a horror game"
    The Stanley Parable: Ultra Deluxe: 18:56

  • @plarpedbees3143
    @plarpedbees3143 2 роки тому +34

    10:25 so sad to see narbacular drop never bore any fruits of the team's labor. i really feel like the orange box could've used a game with the same concept

    • @Succer
      @Succer Рік тому

      Ever heard of Portal??

    • @RToast13
      @RToast13 Рік тому +4

      @@Succer Do you know what the sound "woooosh" means?

    • @Succer
      @Succer Рік тому

      @@RToast13 Yeah it was sarcasm I guess

    • @Shelleloch
      @Shelleloch Рік тому

      ​@@SuccerEspecially since the technique isn't called wormholes, it's called portals or portalling. Very useful for creating seemingly impossible rooms and hallways (If you've seen anyone play MyHouse.wad, a portal is used to reveal the rooms where you pick up the pepsi and milkshake among many many other places.)

  • @FatherNick
    @FatherNick 2 роки тому +12

    12:05 As others have pointed out, these were assets lifted from HL2. As far as whats on the screen, it looks exactly like FL Studio, which is a DAW for music production

    • @electricblade5
      @electricblade5 2 роки тому +2

      Was looking for someone who said that it looks like FL Studio

    • @BlackSheepFR
      @BlackSheepFR 2 роки тому

      I thought the same, looks like an old version of Fruity Loops

  • @StarmonYT
    @StarmonYT 2 роки тому +12

    Guys the news letter is absolutely amazing trust me you won’t regret it, I actually need to go back and read past newsletters because the comedy is top tier

  • @Marshimized
    @Marshimized 2 роки тому +26

    5:04 playing through the game for the first time, i found a glitch here that lets you drop down below the walkway into the black box surrounding you. if you carefully wrap around the left side of the railing without hitting the area that triggers the final cutscene you can drop down and prevent yourself from finishing the game, forcing you to restart. i was expecting the narrator to say something clever like he does in the white room or the monitor room, but he never did

  • @Tuntor689
    @Tuntor689 2 роки тому +53

    I’m convinced Shesez made it so everyone else’s breaths are amplified, like he’s the only one who can control his breath.

  • @jf6785
    @jf6785 2 роки тому +22

    The anamorphic skull at 5:50 is definitely a shout out to Hans Holbein's The Ambassadors (1533). It was the fashion at the time to include reminders of death, or memento mori, in art. As the ending is essentially Stanley giving up free will to live in ignorant bliss, I think the comparison is obvious

  • @hadorstapa
    @hadorstapa Рік тому +5

    In a period in paintings it was a big thing to include skulls as a reminder of death, called a memento mori (I think) especially popular to sneak them into commissioner paintings for rich clients. Sometimes these skulls would be really obvious, but sometimes they'd be weird stretched out images of a skull so that you'd only recognise it for what it is by looking at it from a specific direction. Sounds like the developers of the Deluxe Edition didn't just save on resources - they upgraded the art history reference.

  • @paladinwrath3168
    @paladinwrath3168 2 роки тому +3

    10:27 fun fact!! If im not mistaken, narbacular drop is actually the precursor to the portal series! (Not lore related) if I remember correctly the dev team of nar drop were contacted by valve and later on made portal 1 just from their concept of the demon faces making portable holes (wormholes)

  • @camdude7234
    @camdude7234 2 роки тому +126

    I’m glad you got the narrator to co star in this video

  • @johnmehlman5195
    @johnmehlman5195 2 роки тому +34

    Kevan Brighting Is amazing for actually collaborating with fans, I love that about him,

  • @yannyyansen9743
    @yannyyansen9743 2 роки тому +32

    0:50 Narrarator: Hold up, Im bout to end this mans whole sense of self worth.
    Brits.

  • @deaghostyt2217
    @deaghostyt2217 Рік тому +6

    You can see Stanley's face if you jump over and over again in the "infinite" hole

  • @06thirdeye
    @06thirdeye 2 роки тому +4

    19:05 Ohhh maybe that's why the narrator says that someone was following Stanley as a little inside joke

  • @onfzd
    @onfzd 2 роки тому +90

    We've reached a point where we have to explain what Winamp is. Time flies.

    • @WezzleG
      @WezzleG 2 роки тому +8

      These kids don't even know it really kicks the llamas ass 🤦🏻‍♂️

    • @RamenLlama
      @RamenLlama 2 роки тому +4

      @@WezzleG Don't kick me it hurts

    • @HellWatcher117
      @HellWatcher117 2 роки тому +1

      I still use winamp. I have yet to find a replacement that manages my library so well.

    • @Noxedwin
      @Noxedwin 2 роки тому

      I'm writing this as I turn into a skeleton and turn into dust that is blowing away in the wind goodb

  • @thismustbeisaac
    @thismustbeisaac 2 роки тому +45

    I am so glad that the Narrator is part of this 😭 This game is so fucking clever

  • @Gemarald
    @Gemarald 2 роки тому +21

    The Narrator is by far my favorite character in any video game and he doesn't even have a model, hearing him here is insane.
    Stanley Parable is absolutely legendary, 10/10 video.

  • @tright6
    @tright6 Рік тому +1

    I believe that the stretched skull is a reference to the painting "The Ambassadors" by holbein in which a stretched object appears, and when viewed from the right angle it's revealed to be a skull.

  • @jshaw6529
    @jshaw6529 2 роки тому +12

    I love the “will the real slim shady please stand up?“ reference at 4:50 lol

  • @C.I...
    @C.I... 2 роки тому +96

    You need to limit your dynamic compression a bit. It spikes the volume whenever anyone stops speaking, so then their lips smacks and breathing is really loud lol
    Funnily enough there was a spoof dev talk at the Crows Developer Conference MMO thing where it deliberately fucked up the compression, and the voice was just like this!

    • @HalfDuck
      @HalfDuck 2 роки тому +17

      Yeah it's freaking me out every time someone stops and starts talking. Great video though!

    • @GAContempt
      @GAContempt 2 роки тому

      I'm fairly certain it's just William's mic and not something he can fix in post.

    • @dyhall
      @dyhall 2 роки тому +7

      @@GAContempt It happens to the Narrator too, and you know Kevan definitely has a professional mic setup

    • @ReasonMakes
      @ReasonMakes 2 роки тому +4

      @@GAContempt Even if that were the case it can be fixed in post. Source: I am a hobbiest audio engineer and ex-full-time UA-camr. I have done it myself in the past with collabs.

  • @vexfcstudios6929
    @vexfcstudios6929 2 роки тому +59

    Kevin is such a legend for participating in all the custom voice lines.

  • @docmarion8902
    @docmarion8902 2 роки тому +89

    Amazing episode!!
    I was kinda bummed we didn’t get to see more of the (mostly) infinite hole. It’s my favorite part of the game. Not gonna spoil anything, it really is special, it would be great to see how it works and changes

  • @Ninethemeerkat
    @Ninethemeerkat 3 місяці тому +2

    Hearing Kevan say "I will find you" is so menacing-

  • @Wario_Guy
    @Wario_Guy 8 місяців тому +1

    William talking about how nothing came out of Narbaculor Drop got me. He has such great comedic timing.

  • @beyondsalami
    @beyondsalami 2 роки тому +26

    The wormholes are more noticable on switch. I figured that's what's going on, honestly very impressive