Infinite Background Blender Render
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- Опубліковано 24 лип 2024
- How do you make infinite ground planes for studio lighting rendering in Blender? Use a photo sweep in Blender to make smooth backgrounds for your renders. This Blender tutorial show how to quickly model a photo sweep for infinite smooth backgrounds when rendering. Show how to make a corner photo sweep and a single sweep like a traditional photo paper backdrop.
Post any questions in the comments
I really appreciate how you tell each button so its beginner friendly. Really helpful video. Thanks
Glad it helped 👍
@@WhatMakeArt One question. Do you know how to change the color of the backdrop? Thanks 👍
One of the most practical things I ever found in Blender. The Beveling thingy LOL well done!
Woot infinity backgrounds in Blender for all
Really good tutorial and it was really easy to follow along, straight to the point and concise. Thanks and keep up the good work! : )
Glad it helped, hope the render came out well👍
Hi, thanks for the tutorial. It's really helpful for beginners like me that you announce each key you use so it's easy to follow you. Thanks
Glad it was helpful 👍
Thanks! This is exactly what I needed.
Glad it helped with infinity backgrounds in Blender 👍
Super nice, thanks.
Glad it helped 👍
Great idea! Thanks.
Glad it helped 👍
Thank you! Nice tutorial!
📷👍
Amazing tutorial, very easy to follow!!! thank you a lot for talking every step you take =)
Glad it helped 👍
THANK YOU A LOT BRO YOU ARE TRULY AMAZING DAMN
👍
Great Video , Thanks!
Glad it helped hope the renders in Blender come out well 👍
To have more control, you can use the bevel modifier instead of doing it in the edit mode.
Great tip, thanks for sharing with everyone 👍
Thanks dude !
👍
thanks for the information
Welcome 👍
Thank youu
Welcome 👍
your a life saver
Hope the renders on the infinite background come out well 👍
when I bevel the floor edge after extruding the walls up, the floor bevel hardly goes up and wall and stays almost entirely on the floor creating a sharp edge now matter how much I bevel it out... any idea why it's doing this? I've tried several times on and it always seems to do this...
Sometimes the tool acts weird, make sure you click the edges and then press ctrl b or command b to bevel and then you'll see in the lower left hand of the screen, the bevel toolbar. It will be collapsed. So just click the triangle to expand it and then change the size of the bevel
more video please.. make more tips for bg :) and how to animate here soon thanks i love to try 3d animation
Will do, what type of background? What type of animation?
hi, i can't select the corner of the Plan... do you have a solution pls ?
Make sure you are in edit mode vertices
When I bevel the edges the second time it only bevels the bottom portion instead of both bottom and the top, any thoughts on what might be causing this?
Did you make sure that you were beveling edges and not vertices? Did you change the number of segments in the bevel options?
Did you apply the scale???
It looks like a great tutorial. Do you know how to export all of these to GTA V singleplayer? :D I'm using menyoo in the game and i need a background like that for pictures.
There are plugins / add-ons to bring GTA assets into Blender, should be able to reverse the process
I use the Sollumz plugin for animations and clothing, but I don't know how to export this background model, presumably as an object (prop) or mapping?! :D @@WhatMakeArt
so the "floor" is essentially one huge ngon if you do this.. anyone know if there is a convenient way to divide the whole thing into uniform faces for when you want to add a material to it and dont want it to be horrendously stretched?
If you UV unwrap it, it should be able to have a uniform texture
@@WhatMakeArt oh ok, yeah i guess the topology didnt matter in the end, i was thinking each face shares the same realestate on the texture for some reason
after the bevel thing, u can subdivide the rest in the usual way.
At the start I was sure that your steps would be easy to follow and that it would take just a couple of times for an animator to get this backdrop. No. Every time I get to the bevel edges by pulling down I get nothing. It will not bevel. I am using 4.1 Were there changes to this set of menus and the steps? I can get the subdivisions at the corner of the plane. I can get the edges to extrude up to get the same wall that your example shows. But get nothing after that. The command bevel edges is there and I get the dotted line but it will not bevel!!! Any help would save me.
In the bevel edges pop-up menu, do you have it beveling edges or beveling points?
@@WhatMakeArt Bevel edges
4.1 dose it, but sometimes dont, in that case just use the small screen in the lower left corner, where u can do it manually. Is at easy as the other way, and you have more control on the bevel
What if my camera is doing a 360?
Make the background 4 sided and bigger or rotate the background with the camera
I cant right click it doesnt let me
Try to Control+click