How to Use Background Images in Blender (Tutorial)

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  • Опубліковано 21 сер 2024

КОМЕНТАРІ • 95

  • @RyanKingArt
    @RyanKingArt  2 роки тому +7

    *Help support the channel:*
    Patreon: www.patreon.com/ryankingart
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  • @Jakeurb8ty82
    @Jakeurb8ty82 2 роки тому +35

    One the most comprehensive channels for people starting their Blender journey.

  • @drzanimation69
    @drzanimation69 2 роки тому +11

    the most complete and easy to understand tutorial, you are the best teacher

  • @laxmanrawat748
    @laxmanrawat748 2 роки тому +8

    You're the best teacher👌

  • @nirmansarkar
    @nirmansarkar 2 роки тому +2

    I was thinking about this exact tutorial!! Did I manifest this tutorial?! WHAT?!

  • @iyado_Travel_sketchbook
    @iyado_Travel_sketchbook 10 днів тому

    I loved your way of explaining ! very clear !

  • @DerperDaDerpa
    @DerperDaDerpa Рік тому +2

    oooo busted 😅 ever since I started using references my stuff has improved 1000% but i should figure out how to actually use them correctly in the program instead of fighting with my current setup which is awkward af. I guess maybe originally I didn't think i could actually model well enough to reasonably represent a photo image but hey gotdamn stuff is looking slick now! The devil is in the details and those details are found in reference images lol. Still fun to "just doodle" sometimes but it's really helping me lv up my 3D skillset. Thanks so much Ryan King Art muchos grass my friend!

    • @DerperDaDerpa
      @DerperDaDerpa Рік тому

      Its right next to images as plains oh man i died

  • @uglyface1469
    @uglyface1469 Рік тому +3

    What about the scale of different view? Like, how do you align reference photos with each other in relation of scale? I'm kinda confused about that.

  • @mr.lunatic3157
    @mr.lunatic3157 2 роки тому +2

    I always use this 🔥

  • @isthefridge
    @isthefridge 2 роки тому +1

    TY. This is the very tutorial I'm needing atm

  • @NecroViolator
    @NecroViolator 2 роки тому +1

    OMG !!... Thank you so very much !!
    This is what I wanted !!

  • @dixieechann
    @dixieechann Рік тому +1

    this is so useful thanks so much

  • @blenderstuffs
    @blenderstuffs 2 роки тому +2

    Amazing 😍😍

  • @artistsmind
    @artistsmind 2 роки тому +2

    Please make a full car modeling tutorials

    • @RyanKingArt
      @RyanKingArt  2 роки тому +4

      thanks for the tutorial request.

  • @gregorkalmar6047
    @gregorkalmar6047 Рік тому +1

    That top view of Zonda is really off. When modeling cars or other things make sure youre using accurate reference.

  • @jesudoss7795
    @jesudoss7795 2 роки тому +1

    Thank you sir😊

  • @mroovek3778
    @mroovek3778 2 роки тому +1

    Thanks

  • @FarmingJD-MF
    @FarmingJD-MF 2 роки тому +1

    First
    Also nice vid 👍

  • @JonDifull-rn7rj
    @JonDifull-rn7rj Рік тому +1

    I'm wondering why is the source image full white with black lines, but when you import it, it is displayed transparent with while lines....

  • @qbukhari
    @qbukhari Рік тому +1

    Any plans for a car modeling tutorial?
    From a person like you, it will be great learning resources for noobs like me.

    • @RyanKingArt
      @RyanKingArt  Рік тому +2

      Sometime I'd like to make a full car series 👍‍

    • @qbukhari
      @qbukhari Рік тому +1

      @@RyanKingArt Nike..... Just do it......

  • @MrKiraBR
    @MrKiraBR 9 місяців тому

    Thank you so much!

  • @XteiXcupX
    @XteiXcupX 4 місяці тому +1

    Would be nice if you showed how you cropped the images in blender, as shown in the thumbnail.

  • @Arte_D-zs9qi
    @Arte_D-zs9qi Рік тому

    Thank you again. :)

  • @ruanganimasi3d789
    @ruanganimasi3d789 2 роки тому

    thx u.. may be that is a good idea for continue modeling a car in Blender until finish :D

  • @LZEP332
    @LZEP332 4 місяці тому

    You kinda flew through the section on mirroring the plane, how did you just magically make the plane bisect and delete part of it?

  • @knowersci-fi655
    @knowersci-fi655 2 роки тому +1

    Отличный выбор машины 👍

    • @RyanKingArt
      @RyanKingArt  2 роки тому +2

      Thanks!

    • @knowersci-fi655
      @knowersci-fi655 2 роки тому

      @@RyanKingArt hi are you planning to make a video on geometric nodes?

  • @amazinglystrangemedia1133
    @amazinglystrangemedia1133 Рік тому

    Great video! One questions... Can you lock "side view" to a 2D mode so you don't accident switch to perspective mode you are using a Mac with trackpad?

  • @benrise4775
    @benrise4775 Рік тому

    The best

  • @dragonninja9908
    @dragonninja9908 Рік тому

    Thx bro

  • @zarrachw.9627
    @zarrachw.9627 2 роки тому

    Questions : it isn't better to cut the blueprint bevor you load the images in blender? You know, for the better overview.
    Many thanks for your work from Germany 😉👍🏻

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      you can make each view its own image if you want to, but you don't need to

    • @klaxoncow
      @klaxoncow Рік тому +1

      With separate images, you would have to be careful to ensure that the scales match up properly.
      As separate images from different angles are likely, for many objects, to be differently sized (as with the example of a car in the video, it's much longer than it is wide, than it is high).
      Don't get me wrong, in that if you do carefully keep your scales all matched up throughout, there will be no issues. But it's something to bear in mind and remember to do, as if the images are all different scales then it's going to cause you problems in the modelling.
      Thus, a nice advantage of having all the images together like this is that it becomes easier to control the scale. As you know that the references, within the single image, are to scale with each other (the reference image you downloaded will have already ensured that for you). So as long as the scale settings in Blender are the same for every reference object (which will automatically be the case if you're just duplicating and rotating them), then you know the reference images are also all going to be to scale.
      The disadvantage, though, is that, yes, you get the distraction of the other images also being there. But this is more of a subjective thing as to whether you can easily ignore this or it'll just keep bugging you, and you've just got to separate the images, as you find it too distracting.
      It depends on how neat an artist you are - some artists create an unholy mess as they work and just tidy it all up at the end, some have to keep things neat all the time. I personally tend to be the former and, if I'm painting, then I'll totally get paint all over me and everything. But I don't care while I'm working and just clean everything up at the end. But other artists insist on, you know, keeping things tidy and all their tools neatly in a line and are mortified if they get some paint on their hands.
      Some people won't care too much, for others it'll be too irritatingly "un-neat" to tolerate. Your mileage will vary.
      And you can totally use separate images, sure, but the words of warning are "just remember to manually ensure that the scales are all correct yourself". If you do that, then you'll be fine. But because you're using separate images - that might, pixel-size-wise, be all different dimensions - the point is that this responsibility is now on you to manually ensure it, as it won't be automatic anymore.
      But if you do that, then you're golden - it doesn't matter if it is "separate images" or not - and good luck to you.

    • @carlospaixao3242
      @carlospaixao3242 5 місяців тому

      @@klaxoncowi faced a lot this scale problems without knowing what causing problems on my modeling.

  • @Tinfoil.Hatter
    @Tinfoil.Hatter Рік тому

    I thought we used to be able to make the model transparent to see the ref behind it

  • @sigmamale2098
    @sigmamale2098 2 роки тому +1

    Nice video brother..can u make a detail video on how to make comparison videos by using blender??

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      what do you mean by comparison?

    • @sigmamale2098
      @sigmamale2098 2 роки тому

      @@RyanKingArt comparison videos..3d by blender...if u type 3d comparison videos on youtube u will get to know what iam talking about please make a detail video on that...

    • @sigmamale2098
      @sigmamale2098 2 роки тому

      @@RyanKingArt ua-cam.com/video/DNprJlbsNRs/v-deo.html

    • @sigmamale2098
      @sigmamale2098 2 роки тому

      @@RyanKingArt here is the link i want to know how to make videos like this... please

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      @@sigmamale2098 ahh ok I see.

  • @vitalyzhynov557
    @vitalyzhynov557 Рік тому

    Why it can't be authomatically?( Such a clear task to make a model from a blueprint

  • @kokoshomebrews9531
    @kokoshomebrews9531 Рік тому

    Do we have a car modelling tutorial? I’m rubbish at following blueprints.

  • @ConnorHammond
    @ConnorHammond Рік тому

    I'm yet to find a complete tutorial on wrapping a complex car UV in a detailed livery. Would be awesome if you made one or someone couldd guide me to one 🙏

  • @johnpandolfino8663
    @johnpandolfino8663 6 місяців тому

    I brought all the references in and set them up....when I went to bring in a plane to start modeling I can't see the plane when I move it over the reference image....if I drag it off to the side and not directly over the image I can see it clearly.... I can see the vertices clearly when the plane is over the image but no faces .. I have it set to face select mode. Have any idea as to why?
    Thanks

  • @vietdungcao8779
    @vietdungcao8779 Рік тому

    how can I view the picture for all axis? thanks so much.

  • @Gitaro64
    @Gitaro64 Рік тому

    Thank you, I can't Insert the reference images in sculpting mode. I tried inserting in general mode and the switching to sculpting. But it is also not working.

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      I think in the sculpting workspace one of the viewport overlays option is turned off to hide the reference images. so you should be able to turn it back on by playing around with the viewport overlay settings.

    • @Gitaro64
      @Gitaro64 Рік тому

      @@RyanKingArt Actually when switching to sculpting with reference images in place it will not show up the sculpting brush menu buttons (brushes). It looks like the reference images are avoiding to switch to sculpting.

  • @Moviesbuff863
    @Moviesbuff863 Рік тому

    I am getting Pink color when I take reference Image does anyone know about this issue

  • @Thabish.
    @Thabish. 8 місяців тому

    how did you delete the side of the plane?

  • @ZForce1981
    @ZForce1981 Рік тому

    how do you grt thr image in the fliping file

  • @S-I-T
    @S-I-T 2 роки тому

    How would you set up a texture page animating texture on geometry?

    • @RyanKingArt
      @RyanKingArt  2 роки тому +2

      maybe I can make a video on that.

    • @S-I-T
      @S-I-T 2 роки тому +2

      @@RyanKingArt that would be amazing, thank you. Awesome channel btw. 👍

  • @zainulabdinofficial7467
    @zainulabdinofficial7467 2 роки тому

    Can i apply 1000 image textures in one character and render 1000 image at one time PlZ tell me

    • @Cyber_Kriss
      @Cyber_Kriss 2 роки тому

      Yes do it.

    • @zainulabdinofficial7467
      @zainulabdinofficial7467 2 роки тому

      @@Cyber_Kriss please tell me how ican do

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      I'm not sure exactly what you mean by that. maybe you can explain in more detail?

  • @stevengerald9313
    @stevengerald9313 Рік тому

    reference from where ?

    • @RyanKingArt
      @RyanKingArt  Рік тому

      Its from Pixabay. Links in the description.

  • @chrisashdown8814
    @chrisashdown8814 4 місяці тому +1

    Sorry but totally lost in your videos, they are confusing in that you offer so many ways and alternatives I get lost in following. I suggest you just pick one plan and go through the whole design without looking at different scenario's. you could assume all viewers are using a normal computer with a three button mouse, and a keypad, and single selection of tool you think is easiest for a beginner to use. Think keep it simple and you will have a great video. sorry if this offends but well meaning, all the beginner wants is to take a image and make a model from it. then they can experiment once they have the basics

    • @RyanKingArt
      @RyanKingArt  4 місяці тому

      thanks for the feedback. Sorry it was hard to follow.

    • @philhnn621
      @philhnn621 3 місяці тому +1

      Quite literally skill issues, the rest of us got it quite well

  • @br-Blend
    @br-Blend 8 днів тому

    wtf > and i can ... and i can .. and i can .. and i can .. and i can .. and i can .. stop pls !!!

  • @sol_mental
    @sol_mental Рік тому

    Thanks