If you like my content and you like Flanker/top tier content I'm pretty certain you'll like Bad Karma's channel as well: www.youtube.com/@Bad_Karma777 My previous Flanker video pre-buff still had some useful stuff in it as well, namely lots of tips about using the R-27ETs which I don't mention in this one. So If you haven't watched it you may find it useful: ua-cam.com/video/QmOvaIj8OpI/v-deo.html
One thing i like to note with flankers is that because they have an insane missile count its actually worth using some missiles early on to act as a deterrent against other people that are too confident in their positions this allows you get further in and if you feel like your a bit too far in a furball you always have the multipathing and ground cover to give some chance. I see too many people sit back and become useless in a furball cause they were way too far away and worried about being in range. Having a high missile amount means that at the start you should always aim to at least launch two fox 3s before you enter any furball. Its pretty much standard practice amongst many airforces even if it means being outside the MAR
To the format: I think this was a great overview, you explain everything very coherently as always. On a personal note, I'd maybe like to see less variety in exchange for seeing multiple scrims of the same game mode. But that's just because I'm really into seeing more high-level gameplay.
Before 'Angle Gate,' the SU-27SM was the plane I frequently racked up the most kills. To be honest, I wasn't overly impressed with this Flanker when it first came out. But after watching competent Flanker pilots, however, and emulated their play style, I had a lot of success with the plane. Edit: did enjoy MGF-3's new style of coneten.
That was a fun video and the different style worked well for this second coverage of the flanker One thing i think the viewers didn't know were that you do scrims and tournaments with other friends and players, so maybe sometime in the future there can be a dedicated video on that topic?
One tip for you. Dont spam chaff before getting into the correct notch because that's just a waste of chaff. Start chaffing when you are into the 95-100º from LOS of the incoming missile, a little bit more cold than pure 90º, usually 1 or 2 chaff will do the trick, even for BOL chaff
Rather chaff one time too many than one time too little, chaffing while turning makes it more likely for one of the chaff to be popped while "in notch".
Yeah we're all guilty of not being efficient with chaff from time to time, but yeah I'd rather chaff too much than not enough. Priority is always survive at all costs. Especially short range where you may not have the time to properly adjust your notch, long range launches I tend to follow the pattern of find notch > double tab chaff > change altitude then repeat if required
@MiGanFox3 ofcourse, but for example on 3:50 you started chaffing away too early when just facing 1 missile that was clearly visible and you had plenty of time to notch correctly. You wasted a lot of countermeasures there where a couple would reliably suffice.
@@HighRiskV Yeah fair, at the time I was (falsely) worried about an ER coming given the M29 warning on my RWR. Watching it back though it seems clear it was a warning for someone else that I picked up the false positive signal for
@@Carlosdf14 chaffing outside of the correct notch has no impact on the missile seeker regardless of maneuver. You just need to take into account that the missile interception trajectory and radar LOS is slightly different and your own aircraft movement vector doesn't align with your nose because it drifts while maneuvering (AoA)
Watching your Flanker vids, along with Bad Karma's, has really helped me. I used to love my Flanker S(?) and I was upset when Fox 3s came out and my Flanker was basically made useless with all the uptiers. I was happy when I saw the Flanker SM coming out though. On release I was disappointed. It's terrible FM and terrible Fox 3s made me think it was DOA. Especially after seeing how dominant the AMRAAM with the F-15 FM was. I finally finished the research on it a few days ago by 'accident' while grinding sim and getting like a 71k RP match. I decided to try it out and buy it yesterday. Especially after seeing y'all's videos on it and O.M.G. is it good. Sure it sucks past the merge, but I've been LOVING it in the team fights that ARB is. My buddy suggested I get the Rafale. The SM plays about the same, so I can't wait to get the Rafale if I ever motivate myself to grind the rest of my French tree lol. My KD isn't great from running it stock, but hopefully I can get it to my Flanker S's 3ish to 1. My biggest problem is just the radar missing contacts so I get bandits on my flanks that I never caught on radar. Rebinding my radar slewing up and down would probably help. I rebound it a few days ago for some reason. I appreciate the videos. I definitely enjoy watching them and learning from them.
@@MARINE9796 manual radar control is definitely helpful in the Flanker. If you like the off bore R-77s I'm sure you'll love the rafale, and you also get 1 of if not the best radars currently in the game
If you want to watch who is probably the best flanker pilot in wt, you should watch simply sinful. Full real, sim main, but man, his control with the flanker is impeccable
I'm grinding Israel at the moment so I will consider it. Extra CM and access to both Derbys and AMRAAMS for close and long range respectively is a pretty good loadout
@@claydonovan3249 Yeah it's not instant, and remember you can't see how long or how many times I'm hitting my key binds Also remember the Flanker works in fixed sectors, it doesn't pan across like most radars. So it just snaps between left centre and right
I would love to hear your thoughts on the Viggen JA37DI. I've been enjoying the heck out of it lately. Really like how the plane manoeuvres. It also has a very decent missile line up for it's BR. Even in uptiers it performs well.
@MiGanFox3 Awesome! Thank you for the quick reply! I've been using it to grind to the JAS39C, since I find the JAS39A a bit lacking in the missile department compared to the lower BR placed JA37DI.
I recently just start getting modifications for the Su-27SM would you have any advice on how to get more kills whilst stock so I can more efficiently grind? Loved the video!
@@Nebulachadlazzar all planes with stock fox-3 follow the same rules generally. Play a but more passive than you usually would and try to save your fox-3s for good close range shots with high chance of kill. If you still don't have chaff then you'll want to fly a bit lower (also check Catwerfer's notching video for a tutorial on notching without chaff) 👍
i love how everyone who tries to talk about positioning basically just ends up saying bait your teammates/ wait for teammates to spot people so i can be a little scavenger
could u show positioning throughout the entire match, i find myself trying to get a good position straight away but just getting shot at from multiple angles, and then defending leaves me out of position
So I talk more about positioning in this video from a while back: ua-cam.com/video/IesnWrg0QBs/v-deo.html You'll notice in all my videos I follow the trend of 'go left' at varying degrees of altitude. In all the air rb clips in this video for example you should notice I'm flying in from the left every time. In more brawler type aircraft I stick below contrail height to not be as visible. In F-15/EF I tend to climb high to maximise the potential of the amraams. Just remember when you need to notch to defend towards teammates rather than further into danger
I touch on manual radar controls in my F-15E video: ua-cam.com/video/ThrAw0HRcQ8/v-deo.html Just check the chapters if you want to skip to that part In short if you want to move it on the horizontal axis you need only bind 'Horizontal Radar/IRST target cue control axis'. If you want to move it on the vertical axis you'll need to first disable 'constant elevation of radar antenna' in your settings, then bind 'Radar/IRST tilt control axis'
@MiGanFox3 I've tried using the horizontal axis with the su-27sm and I've ran into the problem that it either goes to the right or left but I can't get it back at the center. I'm using relative control btw. I've even tried binding the "reset axis" button to no avail. Are there other stuff we have to mess around on the horizontal axis settings you haven't showed in your F15E video for it to work on the flanker? Great video btw
@@1NSANEx So first up Flanker radar only moves into 3 fixed sectors horizontally (unlike others which are completely unbound) Edit: To move it into a new sector hold down your keybind until it switches, go into test drive to try it Not sure what you mean by 'relative control'? There shouldn't be anything special you need to do for the horizontal axis, should just be able to bind max and min values and you're all set. Here's what mine looks like for example: imgur.com/eZkfybN
@MiGanFox3 but f15e is like almost 2 tons lighter empty, 14 tons vs su 27 16 tons. And when I was in a rate fight with su27 once in random it felt like f15 was better.
@MiGanFox3 there's like almost zero content about 1v1s and how planes would perform against each other in different scenarios. Would be really great if u did some testing. Thanks anyway. I really enjoyed this format.
@@apathofpain Yeah I try not to delve into it too much because I'm a pretty poor duelist/gunfighter. But these rate fight demonstrations are just that rather than a true dogfight so I figure it was a good idea You should check out willie walrus by the way www.youtube.com/@williewalrus He does 1v1 content, though infrequently. He's 1 of, if not the best top tier duelist right now
Hello I was gonna ask for some help, I have been watching your videos and trying to implement them into my playstyle but almost every match I am either the first to die or i die without achieving anything in the battle, I try everything I can, flying low, flying high, notching, multipathing and chaffing and banking but nothing I do seems to work, even with a premium account I lose money with every round that I play I cant do this anymore but I love the game I just want to be good at it and it seems its the one thing I am not. I am just trying to ask for help.
At this point then I think the only way I could help is by looking at a few replays. If you can send me a link to a couple of server replays from here: warthunder.com/en/tournament/replay where you die and you don't understand what you did wrong If I have time I'll take a quick look for you 👍
@@justyourregularguy3706 yeah when your team collapses in 16v16 there's not much you can do. There's no advice or tips there haha, just go down swinging as best you can
I've not flown either as they're meant to be slightly worse than the native Russian versions. However I don't recall off the top of my head what the exact differences are. Though if I recall correctly the J-11A did not receive new engines compared to the 27SM which did
They are just plain worse. The early J11 is copy pasted with extra weight, the J11A is just miserable when compared to the Su27sm, less missiles, worse avionics, even more weight, less thrust.
@@TheMasterReflect I think both have 2, but that's not really an issue because you shouldn't be spamming R77's outside of their radar range to begin with.
That is my usual loadout (for air rb at least). But given I covered the ETs extensively in my last Flanker video, I decided to change it up a bit to stop the video being too repetitive
ERs are still really good missiles and probably best ussr long range missile. but i have a hard time finding a spot on it on my SM. i have 1 on my J11A
Multipathing is a joke im flying basically below tree top level flare\chaff weaving like a lunatic but their missile would rather till track me like im 6km high
Multipathing doesn't break the lock, it simply makes the lock unreliable. Depending on the aspect and elevation the missile was shot from it can be a bit of a gamble
@MiGanFox3 it's me dying against the aim 120a-b and it's the start of the match basically when they are still at least 25+km from me if they were closer then it would be a bit more understandable but im flying at a 90 degree angle to them trying to get distance from me and thier missiles it still wont make any sense to me nor will I ever believe it will sorry for the rant but this is what im pleaged with this stuff
@@devilscenturion979 well if you're notching in a straight line low down there's every chance they're using datalink to keep it on you: ua-cam.com/users/shortstKD2nNv3hls?feature=share Especially since the angle gating introduction it's alot more important to try and change trajectory (dive or climb) in your notches. Another quick explainer for that one: ua-cam.com/users/shortsLoFHwizaPRM?feature=share If you're ever unsure what happened have a look at sensor view after the match
@MiGanFox3 thing is I have been watching watching the sensor view a couple of times but for the life of me I'd be chaffing to break that lock then try to defeat that inertial guidance but no matter what I'm trying it still tracks with all its it's capabilities data links included maybe I have a serious case of bad luck thanks for the shorts
@MiGanFox3 on another note say I get with in 10km and closing on another jet but my radar won't pick him up and I switch from SRC pd to tws and it still wont lock even tho he's going into a head on but I'm stuck with my 120s or 77s how would I deal with that without the use of the head mount ?
This is a plane that desperately needs decompression. Su-27 13.0 is much more usable imo because you get downtiers and r-77s are kinda a side grade to r-27er imo
still shit, should've been this from launch, the Missiles too. they are still worse than it should be but now it's playable the aircraft itself, toptier(14,0) it still a bad aircraft
If you like my content and you like Flanker/top tier content I'm pretty certain you'll like Bad Karma's channel as well: www.youtube.com/@Bad_Karma777
My previous Flanker video pre-buff still had some useful stuff in it as well, namely lots of tips about using the R-27ETs which I don't mention in this one. So If you haven't watched it you may find it useful: ua-cam.com/video/QmOvaIj8OpI/v-deo.html
Yo, a big honor for me to be mentioned here, never expected that, ty MiGan 😃
One thing i like to note with flankers is that because they have an insane missile count its actually worth using some missiles early on to act as a deterrent against other people that are too confident in their positions this allows you get further in and if you feel like your a bit too far in a furball you always have the multipathing and ground cover to give some chance. I see too many people sit back and become useless in a furball cause they were way too far away and worried about being in range. Having a high missile amount means that at the start you should always aim to at least launch two fox 3s before you enter any furball. Its pretty much standard practice amongst many airforces even if it means being outside the MAR
Good tips 👍
Yes it's more about pressuring the enemy into making mistakes then anything else, though you'll sometimes get a lucky kill out of it.
Bad tips
To the format: I think this was a great overview, you explain everything very coherently as always. On a personal note, I'd maybe like to see less variety in exchange for seeing multiple scrims of the same game mode. But that's just because I'm really into seeing more high-level gameplay.
Interesting, I'll consider posting a long format scrim/TSS video in future
Before 'Angle Gate,' the SU-27SM was the plane I frequently racked up the most kills. To be honest, I wasn't overly impressed with this Flanker when it first came out. But after watching competent Flanker pilots, however, and emulated their play style, I had a lot of success with the plane.
Edit: did enjoy MGF-3's new style of coneten.
It takes some getting used to, much more than other top tiers. Once you do though it's perfectly competent
I enjoy playing it because it brings less confidence than MSIP and it feels like you’re the underdog. Looks cool too. Pretty ass in general
@@rowanyuh6326 Oh no doubt, She's a beaut!
That was a fun video and the different style worked well for this second coverage of the flanker
One thing i think the viewers didn't know were that you do scrims and tournaments with other friends and players, so maybe sometime in the future there can be a dedicated video on that topic?
Yeah I may do one in future 👍
loved this format
Great content, I've learned a LOT watching your videos!
I simply like your style of commentary and analysis. :)
Thank you mate!
Great vid!
Thank you for these vids. Love them.
One tip for you. Dont spam chaff before getting into the correct notch because that's just a waste of chaff. Start chaffing when you are into the 95-100º from LOS of the incoming missile, a little bit more cold than pure 90º, usually 1 or 2 chaff will do the trick, even for BOL chaff
Rather chaff one time too many than one time too little, chaffing while turning makes it more likely for one of the chaff to be popped while "in notch".
Yeah we're all guilty of not being efficient with chaff from time to time, but yeah I'd rather chaff too much than not enough. Priority is always survive at all costs. Especially short range where you may not have the time to properly adjust your notch, long range launches I tend to follow the pattern of find notch > double tab chaff > change altitude then repeat if required
@MiGanFox3 ofcourse, but for example on 3:50 you started chaffing away too early when just facing 1 missile that was clearly visible and you had plenty of time to notch correctly. You wasted a lot of countermeasures there where a couple would reliably suffice.
@@HighRiskV Yeah fair, at the time I was (falsely) worried about an ER coming given the M29 warning on my RWR. Watching it back though it seems clear it was a warning for someone else that I picked up the false positive signal for
@@Carlosdf14 chaffing outside of the correct notch has no impact on the missile seeker regardless of maneuver. You just need to take into account that the missile interception trajectory and radar LOS is slightly different and your own aircraft movement vector doesn't align with your nose because it drifts while maneuvering (AoA)
Dude these are great
Make a vid about this flanker pls squilly
Watching your Flanker vids, along with Bad Karma's, has really helped me.
I used to love my Flanker S(?) and I was upset when Fox 3s came out and my Flanker was basically made useless with all the uptiers. I was happy when I saw the Flanker SM coming out though. On release I was disappointed. It's terrible FM and terrible Fox 3s made me think it was DOA. Especially after seeing how dominant the AMRAAM with the F-15 FM was.
I finally finished the research on it a few days ago by 'accident' while grinding sim and getting like a 71k RP match. I decided to try it out and buy it yesterday. Especially after seeing y'all's videos on it and O.M.G. is it good. Sure it sucks past the merge, but I've been LOVING it in the team fights that ARB is. My buddy suggested I get the Rafale. The SM plays about the same, so I can't wait to get the Rafale if I ever motivate myself to grind the rest of my French tree lol. My KD isn't great from running it stock, but hopefully I can get it to my Flanker S's 3ish to 1.
My biggest problem is just the radar missing contacts so I get bandits on my flanks that I never caught on radar. Rebinding my radar slewing up and down would probably help. I rebound it a few days ago for some reason.
I appreciate the videos. I definitely enjoy watching them and learning from them.
@@MARINE9796 manual radar control is definitely helpful in the Flanker. If you like the off bore R-77s I'm sure you'll love the rafale, and you also get 1 of if not the best radars currently in the game
Thanks Megan Fox!
yes thank you!!
Hence the name……. Stay on the outside of the fireball…. ( Flanker)
Amazing video
If you want to watch who is probably the best flanker pilot in wt, you should watch simply sinful. Full real, sim main, but man, his control with the flanker is impeccable
I'm not into sim but I'll check him out at some point 👍
Nice! Could you do a video on the F16C Barak? I find it to be a slept on plane that almost nobody covered
I'm grinding Israel at the moment so I will consider it. Extra CM and access to both Derbys and AMRAAMS for close and long range respectively is a pretty good loadout
To all those people complaining about 27SM in-game. Remember "Its not plane, its the pilot"
The radar is incredibly frustrating I can't lie
4:40 how did reset your radar so quickly back to center?
Hold down your horizontal axis bind to move it
@ mine takes a fat minute to move it, it looks like yours just snapped to center
@@claydonovan3249 Yeah it's not instant, and remember you can't see how long or how many times I'm hitting my key binds
Also remember the Flanker works in fixed sectors, it doesn't pan across like most radars. So it just snaps between left centre and right
@ Ah it it’s a flanker thing, thanks. Haven’t grinded out ussr so thanks for the info!
good shit brother
Love using the su27 at 5000km with the r77, can easily kill any1 tryna multipath lol
5000km
Here comes su270, space flanker.
I would love to hear your thoughts on the Viggen JA37DI. I've been enjoying the heck out of it lately. Really like how the plane manoeuvres. It also has a very decent missile line up for it's BR. Even in uptiers it performs well.
Still need to unlock that one, next major update won't be till March so I should get the chance between now and then to give it a go 👍
@MiGanFox3 Awesome! Thank you for the quick reply! I've been using it to grind to the JAS39C, since I find the JAS39A a bit lacking in the missile department compared to the lower BR placed JA37DI.
@MiGanFox3 Also, keep up the amazing work you do on the videos! Enjoying every single one of them!
@@Bazinga4U Yeah the 39A is a skip for me at the moment with the compression around the fox-3 BRs
I recently just start getting modifications for the Su-27SM would you have any advice on how to get more kills whilst stock so I can more efficiently grind? Loved the video!
@@Nebulachadlazzar all planes with stock fox-3 follow the same rules generally. Play a but more passive than you usually would and try to save your fox-3s for good close range shots with high chance of kill. If you still don't have chaff then you'll want to fly a bit lower (also check Catwerfer's notching video for a tutorial on notching without chaff) 👍
i love how everyone who tries to talk about positioning basically just ends up saying bait your teammates/ wait for teammates to spot people so i can be a little scavenger
Their early game sacrifices can make the difference. Distractions can get even the best players in trouble
could u show positioning throughout the entire match, i find myself trying to get a good position straight away but just getting shot at from multiple angles, and then defending leaves me out of position
So I talk more about positioning in this video from a while back: ua-cam.com/video/IesnWrg0QBs/v-deo.html
You'll notice in all my videos I follow the trend of 'go left' at varying degrees of altitude. In all the air rb clips in this video for example you should notice I'm flying in from the left every time. In more brawler type aircraft I stick below contrail height to not be as visible. In F-15/EF I tend to climb high to maximise the potential of the amraams. Just remember when you need to notch to defend towards teammates rather than further into danger
@MiGanFox3thank you ❤❤
How do you pivot your radar? Mine is always points forward. I can never point it towards the right or left.
I touch on manual radar controls in my F-15E video: ua-cam.com/video/ThrAw0HRcQ8/v-deo.html
Just check the chapters if you want to skip to that part
In short if you want to move it on the horizontal axis you need only bind 'Horizontal Radar/IRST target cue control axis'. If you want to move it on the vertical axis you'll need to first disable 'constant elevation of radar antenna' in your settings, then bind 'Radar/IRST tilt control axis'
@MiGanFox3 I've tried using the horizontal axis with the su-27sm and I've ran into the problem that it either goes to the right or left but I can't get it back at the center. I'm using relative control btw. I've even tried binding the "reset axis" button to no avail. Are there other stuff we have to mess around on the horizontal axis settings you haven't showed in your F15E video for it to work on the flanker? Great video btw
@@1NSANEx So first up Flanker radar only moves into 3 fixed sectors horizontally (unlike others which are completely unbound) Edit: To move it into a new sector hold down your keybind until it switches, go into test drive to try it
Not sure what you mean by 'relative control'?
There shouldn't be anything special you need to do for the horizontal axis, should just be able to bind max and min values and you're all set. Here's what mine looks like for example: imgur.com/eZkfybN
Do the Chinese flankers still have the old engines?
according to the patch notes it was only the 27SM that got new engines yeah
How do you pivot your radar to the left and right?
Believe I replied to your other comment so check there 😄
This R 77 s need realy buff . Mica em hitting 10 km distance target 1,5 second earlier than r 77 its realy feeling so bad with su 27 sm.
What about f15e in place of that 15c? How different would that duel be?
Even more in favour of the 27SM, F-15E is a boat just has insane engine power
@MiGanFox3 but f15e is like almost 2 tons lighter empty, 14 tons vs su 27 16 tons. And when I was in a rate fight with su27 once in random it felt like f15 was better.
@@apathofpain Huh, interesting, didn't know that. I'll try and test it if I get the chance 👍
@MiGanFox3 there's like almost zero content about 1v1s and how planes would perform against each other in different scenarios. Would be really great if u did some testing. Thanks anyway. I really enjoyed this format.
@@apathofpain Yeah I try not to delve into it too much because I'm a pretty poor duelist/gunfighter. But these rate fight demonstrations are just that rather than a true dogfight so I figure it was a good idea
You should check out willie walrus by the way www.youtube.com/@williewalrus
He does 1v1 content, though infrequently. He's 1 of, if not the best top tier duelist right now
Hello I was gonna ask for some help, I have been watching your videos and trying to implement them into my playstyle but almost every match I am either the first to die or i die without achieving anything in the battle, I try everything I can, flying low, flying high, notching, multipathing and chaffing and banking but nothing I do seems to work, even with a premium account I lose money with every round that I play I cant do this anymore but I love the game I just want to be good at it and it seems its the one thing I am not. I am just trying to ask for help.
At this point then I think the only way I could help is by looking at a few replays. If you can send me a link to a couple of server replays from here: warthunder.com/en/tournament/replay where you die and you don't understand what you did wrong
If I have time I'll take a quick look for you 👍
@MiGanFox3 Ok I guess it did
@MiGanFox3 The one I died randomly is because my whole team was dead and I was to tired to give a damn. and by my whole team I mean my whole team
@@justyourregularguy3706 yeah when your team collapses in 16v16 there's not much you can do. There's no advice or tips there haha, just go down swinging as best you can
The gimbal limit can move now?
Can you give me a timestamp? Not sure what you're referring to
Did the other flankers get anything or is it just the SM?
They all got the flight model buff, the SM got the new engines as well
How do the chinese J11 flankers compare to the russian flankers?
I've not flown either as they're meant to be slightly worse than the native Russian versions. However I don't recall off the top of my head what the exact differences are. Though if I recall correctly the J-11A did not receive new engines compared to the 27SM which did
They are just plain worse. The early J11 is copy pasted with extra weight, the J11A is just miserable when compared to the Su27sm, less missiles, worse avionics, even more weight, less thrust.
Also i think it has less DL channels.
@@HighRiskV I did not realise it had a smaller loadout as well, damn
@@TheMasterReflect I think both have 2, but that's not really an issue because you shouldn't be spamming R77's outside of their radar range to begin with.
why not use 2 ETs?
That is my usual loadout (for air rb at least). But given I covered the ETs extensively in my last Flanker video, I decided to change it up a bit to stop the video being too repetitive
ERs are still really good missiles and probably best ussr long range missile. but i have a hard time finding a spot on it on my SM. i have 1 on my J11A
@@SkullH4T Yeah I definitely find the ETs more useful than ERs in Air RB
Multipathing is a joke im flying basically below tree top level flare\chaff weaving like a lunatic but their missile would rather till track me like im 6km high
Multipathing doesn't break the lock, it simply makes the lock unreliable. Depending on the aspect and elevation the missile was shot from it can be a bit of a gamble
@MiGanFox3 it's me dying against the aim 120a-b and it's the start of the match basically when they are still at least 25+km from me if they were closer then it would be a bit more understandable but im flying at a 90 degree angle to them trying to get distance from me and thier missiles it still wont make any sense to me nor will I ever believe it will sorry for the rant but this is what im pleaged with this stuff
@@devilscenturion979 well if you're notching in a straight line low down there's every chance they're using datalink to keep it on you: ua-cam.com/users/shortstKD2nNv3hls?feature=share
Especially since the angle gating introduction it's alot more important to try and change trajectory (dive or climb) in your notches. Another quick explainer for that one: ua-cam.com/users/shortsLoFHwizaPRM?feature=share
If you're ever unsure what happened have a look at sensor view after the match
@MiGanFox3 thing is I have been watching watching the sensor view a couple of times but for the life of me I'd be chaffing to break that lock then try to defeat that inertial guidance but no matter what I'm trying it still tracks with all its it's capabilities data links included maybe I have a serious case of bad luck thanks for the shorts
@MiGanFox3 on another note say I get with in 10km and closing on another jet but my radar won't pick him up and I switch from SRC pd to tws and it still wont lock even tho he's going into a head on but I'm stuck with my 120s or 77s how would I deal with that without the use of the head mount ?
This is a plane that desperately needs decompression. Su-27 13.0 is much more usable imo because you get downtiers and r-77s are kinda a side grade to r-27er imo
R-77s fill a different niche to the ER. For short range off-bore they're 2nd only to the MICA
I want you to empty your chaff on me
still shit, should've been this from launch, the Missiles too. they are still worse than it should be but now it's playable the aircraft itself, toptier(14,0) it still a bad aircraft
It's certainly hard to use, but I do think it's perfectly capable now. Just a much steeper learning curve than other top tiers
bruh what? Su-27 outrates F-15?? what's even the point of flying f-15 then?
Much better radar, much better at applying pressure from range with the amraams
@MiGanFox3 I just can't see how this is balanced. Great, F-15 can whiff shots and waste missiles from a slightly greater range yipee
@@ArcaneArts17 do u even play top tier or
@@kazuhiramiller7491 lemme guess, "something something get gud n00b"
@MiGanFox3 Didn't the F-15C merge at lower speed, while pulling harder though?