Now just wait until the eurofighter gets added next update. It's got amraams, the delta nimbleness of the m2k and the power, speed and radar of the f15e
I love this. Started a little bit of war thunder after playing DCS for a while. Makes me feel like I’m watching a DCS video with how in depth you are. Easy sub dude. Love it
I really like your style of going through plays step by step, explaining what you did and the line of thinking behind it. Makes it very clear with the sensor view and all. Keep up the great work!
Nice video. I tested the dl with my friends and using fox 3s other features when the update droped. Most people are very unaware of how they actually behave. cool that someone finaly made a video showing the tricks you can do with these missiles. Sub earned 100%
Interesting! I did not know that missiles could switch back to DL if their PD lock was unreliable. Props to Gaijin for making that a thing, and to you for sharing the knowledge !
Great showing of that IOG+DL in work, also I've been playing with the manual radar controls for maybe a year or so now, and I've bound it to ALT+WASD for forward/sideways with ALT+SHIFT/CTRL for the tilt (which I could do because on wooting you can remap those keys to not be Shift or CTRL but like something random like F13 and F14, alternatively I think you can do it with some software like REWASD, just so it doesn't mess with windows hotkey). Hope this helps someone,
10:55 I also started using this in RB because its pretty much essential in Sim. hated switching the setting when i played RB so i just stuck with it, and its honestly just better imo
Yeah we need constant elevation to be a keybind to toggle manual control on and off. Partly the reason why I avoided it up until now. I'll definitely keep using it when I play something high altitude like the F-15, I also plan on experimenting with it on the Flanker given how the TWS is so bad without manual control. I'll probably keep switching it for now though, don't imagine I'll enjoy manual playing the M2K in those close range brawls
I have my radar tilt controls set to Alt + WASD. This can make it tricky to adjust the radar whilst manoeuvring (especially when rolled inverted). But this is also less of a problem on planes with HMD. Do note that in some planes, TWS tends to be "sticky" i.e. it follows the selected target and you can only exit this tracking by tilting the radar vertically. I find the "sticky" tracking quite annoying because I cannot scan the part of the sky I want to in TWS. I also briefly experimented with cyclic switching turned off but it's far too cumbersome.
Bro that IOG+DL explanation is honestly gamechanging, I didn't knew Gaijin actually coded that mechanic properly. Like and subscribed. Tho I'm still a bit sceptical maybe those guys just didn't notch properly, but idk, your explanation and demonstration seems legit
it is by far the most fucked up part of the 15e, and a welcome change from the dcs type "just notch everything bro" if you can keep focused on a target, the death bubble of the 15e is gigantic and only keeps getting bigger the higher up you go
Never seen the channel, but this guy knows his stuff I can count on one hand the number of times i've actually seen someone shoot down a missile in air rb, and he even figured out the last ditch strategy is actually to fly into the missile to shoot it down 😂 Now if only the sparrow was more reliable at doing it... Usually if you explain this stuff people think you are just trolling them 😂
Depends, if I'm only going for one target I'll tend to use narrow scan for the faster refresh. Otherwise the medium scan I still use a bit, especially when trying to guide multiple missiles for example. I rarely if ever use the long scan
@MiGanFox3Does a narrow scan 'jump' to other side of radar gimbal limit if there's a target outside of constant scan area, or you have to manually sweep/switch to wider scan to for radar to track?
I really do enjoy the more strategic gameplay of the F-15E over the more brawly dogfights of other jets. I do empathize with other players that don't like being on the receiving end of it.
New sub, fantastic explanations. I fancy myself quite capable at top tier and using radar guided missiles and reading the radar but picked up a few things from this video. Keep up the amazing work.
IRCCM is my weakest topic at the moment (didn't play much in that meta). I'll be practicing it going forward for tss and will consider a video when I feel I'm proficient enough In the mean time i'd recommend you look up Defyn's IRCCM flaring guide
What chad vid. You have my sub💘Question, in examples 1,2,3 when you launched your missile it goes with its terminal tracking (when its within 16-18 km I think) and when your amraam was notched using the datalink you still kept on tracking the target? What would be the tips for defending from that? Notching will help to defeat the missile but how do you counter TWS? Will chaff help?
The mechanics of the datalink is explained in the voiceover, the missile is switching to IOG+DL when it doesn't shut off the PD filter but loses track due to the notch. The missile in this state is not seeing chaff because the PD filter is still active (The most common reason it does not shut off the PD filter is due to ground interference, hence why my examples are all top down attacks) Defending this depends on the situation, if the missile is far enough away you should counter fire to force the launching aircraft to break his datalink to defend your missile. You can also try to notch the aggressor aircraft as that is where the guidance is coming from, you will have to adjust after to notch missile though as you can only notch one at a time If you watch all the examples the reason they all die is because they eventually leave the notch and the missile re-acquires them, it is able to do so because my DL kept it on target. But it is a bad position to be in if the aggressor is not under pressure and above you, realistically this is one of those positions you should avoid being in as best you can (don't go low when people are still above you if you can avoid it) Sorry for the essay lol 😅
yup, if you want to break the softlock you can either turn radar off and back on. Using your vertical axis controls will also free the radar (it does tend to snap back to the target after you stop though). Turning it off and on again clears the memory
@ the 'sticky targeting' thing is present on all TWS radars apart from the flankers (might be a few other exceptions that I'm not aware of). If you wanna check just take whatever you're flying into a test flight and mess around with it
@MiGanFox3 Thanks. havent played planes for a while and have the F4s and mig-23 in hangar sitting for like a year or more, didn't want to be a bomberman and wanted to fly properly again so was watching videos to be somewhat helpful for the team:)
@@Albert-jf6tj ah ok, you don't need to delve into TWS that much really until you get into fox-3 equipped aircraft. Neither the F-4S or the MiG-23 have it on their radars anyway
How do I get my HMD to work like yours? When I go to hmd it never follows my camera it just follows my cursor so I can’t move my hmd around without moving my plane in that direction which makes high off bore sights rlly difficult bc I have to position my plane towards the enemy to get the lock before I can defend which makes defending harder
HMD always follows your cursor, so you have 2 options when you're looking around with HMD: - Option 1 is hold down free look ('mouse look activation' in your keybinds), when you hold this button down you can move your cursor freely without activating mouse aim (your plane doesn't move basically, but your camera and cursor does) -Option 2 which I do more often when I'm doing off bore shots is not using free look. Your plane is following your mouse but any direct control inputs you put in override this, so you pull in to the off bore shot with your cursor then use your direct inputs to turn back into the notch (kind of what I'm doing at 16:35) My final advice: Bind mouse look activation and go into a test flight, then just mess around with your plane with mouse look on and off whilst hitting your control inputs and see how the plane responds
*'minimum abort range' and it's when your target shouldn't be able to out run your missile. imgur.com/a/qjYc0DH if the long horizontal line is within that vertical line then they are in the MAR
Data link is basically giving them a dilemma. If you notch the missile you’re not notching the airplane. Is this the same for the Phoenix at long range?
Phoenix/Fakour is slightly different, as far as I understand it their seeker cannot switch from PD HDN. So when you notch it will always switch to IOG + DL, so it's important you defend a bit more aggressively with altitude variations to get out of the IOG
@@mbplaysgames Next time you have a match with some phoenixes/fakours launched at you at the beginning, try having a look in sensor view after the match to see the seeker state
I often get my RWR going off in my j10a when I'm flying in at the beginning of the match, however in sensory view none of the missiles fired are aimed at me, any tips on how to know when exactly I'm being fired at and when my RWR is just going whack?
Yeah this is common for any aircraft at the start when there's so many missiles in the air. It's partly going to come down to experience and 'feel' I guess lol. If you look at the missile trails right as they're launched by zooming in you can also get an idea for which of them look like they're heading for you Generally they're all coming from the same rough place if you're on the left at the start, In a few of my videos (About 3 minutes in on the recent Gripen video is one such scenario) you'll see in some matches I start with an absolute ton of missiles on my RWR. I simply put them all on my right wing tip kinda like this imgur.com/a/ZGI3dJR. Your missiles will get closer to the centre ring on your RWR depending on signal strength so just adjust slightly when you see one that looks close & focus on notching it, eventually all the false signals will disappear and you can focus on the 1/2 that are actually tracking you
Damn I that's why I keep getting crushed by missiles I notched. Does this same effect work in STT or does it have to be in TWS for the missile to get positional target updates?
Yes it's not exclusive to the F-15, Flanker is obviously harder and you will need to manually control the TWS given it does not follow your soft lock like other radars
@MiGanFox3 i havenot played the sm lately but I think it does if you use a manual selector for the radar instead of the switch between targets button. I've been using the manually selector lately cause I feel like it gives me better control for the targets you want then I use acm or hmd for stuff up close
@@SkullH4T hmm, might have the test the manual target selection. That's something I avoid in air rb given the large team sizes, I find it too awkward and stick to cyclic switching
Maybe, adding too many layers of manual controls to your radar in air rb i'm always wary of though. Until we get consistent small lobby sizes I don't think too much manual control is a good idea
@ ah I see what you're saying, remember to put them on the gimbal limit whilst you're guiding it in rather than going head on. If you have to defend and give up your datalink then that's just how it goes, if you managed to get it relatively close, the IOG will often get it close enough that when it goes terminal it finds them anyway
yoooo I just trailed behind you in a game you was in a gripen I ate a missile Don’t know why you didn’t just use ur 9M on that f16 im probably too ass to understand
I did use a 9M eventually (assuming this is the same game I'm thinking of), if I can I go for guns first I usually do in the Gripen, only 6 missiles means I want to save them if I can
Yep completely agree, however these are niche scenarios. Majority of the time you can bully them from up high. If they sneak up on you though it's rough
Bruh that IOG+DL explanation was top notch, u earned a sub and a share fr
Thank you mate!
Top ‘notch’💀
Now just wait until the eurofighter gets added next update. It's got amraams, the delta nimbleness of the m2k and the power, speed and radar of the f15e
Oh I can't wait for the Eurofighter, I am Bri'ish after all so I've been eagerly awaiting it's arrival
@@MiGanFox3 Germany mains will finally suffer no more
More so than the F-15E. It beats it out in SL acceleration by several seconds and can supercruise at Mach 1.5.
@@TeeCaTisBack German mains are still getting the worst variant of it which sucks
@@jacobbaumgardner3406 if it can supercruise at mach 1.5 then its gonna get nerfed, irl it could supercruise at mach 1.15
I love this. Started a little bit of war thunder after playing DCS for a while. Makes me feel like I’m watching a DCS video with how in depth you are. Easy sub dude. Love it
Thanks man, I plan to try DCS one day once I have the spare time/money to invest in a proper set up
I love the technical explanations. It gives much needed insight into how attacking and defending works in that BR.
I really like your style of going through plays step by step, explaining what you did and the line of thinking behind it. Makes it very clear with the sensor view and all. Keep up the great work!
Thank you mate, glad to hear!
wow you're actually underrated, these F15E games are class!
God tier content!
This was very informative and interesting; well made and explained; and for sure not boring at all!
Thank you!
Nice video.
I tested the dl with my friends and using fox 3s other features when the update droped. Most people are very unaware of how they actually behave. cool that someone finaly made a video showing the tricks you can do with these missiles.
Sub earned 100%
Best explination in a timely way and I absolutely needed the way you describe why you're doing what you're doing
Glad you like it 😃
With the existence of this video of DL explanation, top tier will be a hell :D
Haha, maybe, we will see
Interesting! I did not know that missiles could switch back to DL if their PD lock was unreliable.
Props to Gaijin for making that a thing, and to you for sharing the knowledge !
You're welcome! It's certainly an interesting quirk of the game's mechanics
So this is how them pesky AIM-120 keep hitting me when im notching + chaff + multipath
Yep, gotta be super careful if they're shooting you from above
Great showing of that IOG+DL in work, also I've been playing with the manual radar controls for maybe a year or so now, and I've bound it to ALT+WASD for forward/sideways with ALT+SHIFT/CTRL for the tilt (which I could do because on wooting you can remap those keys to not be Shift or CTRL but like something random like F13 and F14, alternatively I think you can do it with some software like REWASD, just so it doesn't mess with windows hotkey).
Hope this helps someone,
Someone shared this vid elsewhere - instant sub. Love the detailed explanation, analysis with the special replay sensor view.
I unlocked this plane with no idea how to use the missiles and radar, this helps a lot thank you!
10:55 I also started using this in RB because its pretty much essential in Sim. hated switching the setting when i played RB so i just stuck with it, and its honestly just better imo
Yeah we need constant elevation to be a keybind to toggle manual control on and off. Partly the reason why I avoided it up until now. I'll definitely keep using it when I play something high altitude like the F-15, I also plan on experimenting with it on the Flanker given how the TWS is so bad without manual control. I'll probably keep switching it for now though, don't imagine I'll enjoy manual playing the M2K in those close range brawls
I have my radar tilt controls set to Alt + WASD. This can make it tricky to adjust the radar whilst manoeuvring (especially when rolled inverted). But this is also less of a problem on planes with HMD. Do note that in some planes, TWS tends to be "sticky" i.e. it follows the selected target and you can only exit this tracking by tilting the radar vertically. I find the "sticky" tracking quite annoying because I cannot scan the part of the sky I want to in TWS. I also briefly experimented with cyclic switching turned off but it's far too cumbersome.
Datalink my beloved
Bro that IOG+DL explanation is honestly gamechanging, I didn't knew Gaijin actually coded that mechanic properly. Like and subscribed. Tho I'm still a bit sceptical maybe those guys just didn't notch properly, but idk, your explanation and demonstration seems legit
@@mushokueien8148 try it for yourself, would love to see some clips if you come up with some alternate theories
Update, this is actually fucking works, that changes literally everything.
@@mushokueien8148 haha, you're welcome 😉
it is by far the most fucked up part of the 15e, and a welcome change from the dcs type "just notch everything bro"
if you can keep focused on a target, the death bubble of the 15e is gigantic and only keeps getting bigger the higher up you go
@@チル-s5q yeah when no one properly tries to contest you it feels so free, that 8K game at the end I just got to bully the entire lobby from space
Damn... Got used to flying rat so often in 16c i was clueless to how to properly use the 15e. Thanks muchacho
i just dicovered there is datalink in this game lol, tysm, u earned my sub
Never seen the channel, but this guy knows his stuff
I can count on one hand the number of times i've actually seen someone shoot down a missile in air rb, and he even figured out the last ditch strategy is actually to fly into the missile to shoot it down 😂 Now if only the sparrow was more reliable at doing it...
Usually if you explain this stuff people think you are just trolling them 😂
I get downvoted a lot in the reddit when I tell people they should learn how to notch if they want top tier to be more fun 🤣
very helpfull and well explained as always ! keep up 💪
What a great video!
That one of the best DL explanaition I've seen. Thanks! Do you always use narrow TWS scan?
Depends, if I'm only going for one target I'll tend to use narrow scan for the faster refresh. Otherwise the medium scan I still use a bit, especially when trying to guide multiple missiles for example. I rarely if ever use the long scan
@MiGanFox3Does a narrow scan 'jump' to other side of radar gimbal limit if there's a target outside of constant scan area, or you have to manually sweep/switch to wider scan to for radar to track?
I really do enjoy the more strategic gameplay of the F-15E over the more brawly dogfights of other jets. I do empathize with other players that don't like being on the receiving end of it.
I enjoy both depending on my mood, my only issue with the F-15E is it's not very adaptable to other situations
New sub, fantastic explanations. I fancy myself quite capable at top tier and using radar guided missiles and reading the radar but picked up a few things from this video. Keep up the amazing work.
Ty for this I just unlocked the F15E last night played 4 games in it and got clobbered all 4 games.
To be fair if you're playing stock that's how it usually goes anyway haha
damn great video
Awesome video new sub. But can you make a video on flaring IRCCM missiles. Would be an awesome video.
IRCCM is my weakest topic at the moment (didn't play much in that meta). I'll be practicing it going forward for tss and will consider a video when I feel I'm proficient enough
In the mean time i'd recommend you look up Defyn's IRCCM flaring guide
@MiGanFox3 I’ve seen that video like 8 times already. I still feel like it’s not enough.
So the suffer of Su-27s in this game is immeasurable
What chad vid. You have my sub💘Question, in examples 1,2,3 when you launched your missile it goes with its terminal tracking (when its within 16-18 km I think) and when your amraam was notched using the datalink you still kept on tracking the target? What would be the tips for defending from that? Notching will help to defeat the missile but how do you counter TWS? Will chaff help?
The mechanics of the datalink is explained in the voiceover, the missile is switching to IOG+DL when it doesn't shut off the PD filter but loses track due to the notch. The missile in this state is not seeing chaff because the PD filter is still active (The most common reason it does not shut off the PD filter is due to ground interference, hence why my examples are all top down attacks)
Defending this depends on the situation, if the missile is far enough away you should counter fire to force the launching aircraft to break his datalink to defend your missile. You can also try to notch the aggressor aircraft as that is where the guidance is coming from, you will have to adjust after to notch missile though as you can only notch one at a time
If you watch all the examples the reason they all die is because they eventually leave the notch and the missile re-acquires them, it is able to do so because my DL kept it on target. But it is a bad position to be in if the aggressor is not under pressure and above you, realistically this is one of those positions you should avoid being in as best you can (don't go low when people are still above you if you can avoid it)
Sorry for the essay lol 😅
@@MiGanFox3 Ty big time for an explanation
14:37 is TWS moving the radar automatically at this point since you found and softlocked the target?
yup, if you want to break the softlock you can either turn radar off and back on. Using your vertical axis controls will also free the radar (it does tend to snap back to the target after you stop though). Turning it off and on again clears the memory
@MiGanFox3 is this 4th gen aircraft specific?
@ the 'sticky targeting' thing is present on all TWS radars apart from the flankers (might be a few other exceptions that I'm not aware of). If you wanna check just take whatever you're flying into a test flight and mess around with it
@MiGanFox3 Thanks. havent played planes for a while and have the F4s and mig-23 in hangar sitting for like a year or more, didn't want to be a bomberman and wanted to fly properly again so was watching videos to be somewhat helpful for the team:)
@@Albert-jf6tj ah ok, you don't need to delve into TWS that much really until you get into fox-3 equipped aircraft. Neither the F-4S or the MiG-23 have it on their radars anyway
Well, if you have the money, Logitech hero 502 can be extremely useful for manual radar control.
Oh I have an mmo mouse, lack of keybinds isn't an issue
How do I get my HMD to work like yours? When I go to hmd it never follows my camera it just follows my cursor so I can’t move my hmd around without moving my plane in that direction which makes high off bore sights rlly difficult bc I have to position my plane towards the enemy to get the lock before I can defend which makes defending harder
HMD always follows your cursor, so you have 2 options when you're looking around with HMD:
- Option 1 is hold down free look ('mouse look activation' in your keybinds), when you hold this button down you can move your cursor freely without activating mouse aim (your plane doesn't move basically, but your camera and cursor does)
-Option 2 which I do more often when I'm doing off bore shots is not using free look. Your plane is following your mouse but any direct control inputs you put in override this, so you pull in to the off bore shot with your cursor then use your direct inputs to turn back into the notch (kind of what I'm doing at 16:35)
My final advice: Bind mouse look activation and go into a test flight, then just mess around with your plane with mouse look on and off whilst hitting your control inputs and see how the plane responds
What is this missile abortion range thingy on radar? What info am I exactly seeing there in WT?
*'minimum abort range' and it's when your target shouldn't be able to out run your missile. imgur.com/a/qjYc0DH if the long horizontal line is within that vertical line then they are in the MAR
@ wow, thank you.
Data link is basically giving them a dilemma. If you notch the missile you’re not notching the airplane. Is this the same for the Phoenix at long range?
Phoenix/Fakour is slightly different, as far as I understand it their seeker cannot switch from PD HDN. So when you notch it will always switch to IOG + DL, so it's important you defend a bit more aggressively with altitude variations to get out of the IOG
@ ah ok. Thanks.
@@mbplaysgames Next time you have a match with some phoenixes/fakours launched at you at the beginning, try having a look in sensor view after the match to see the seeker state
I often get my RWR going off in my j10a when I'm flying in at the beginning of the match, however in sensory view none of the missiles fired are aimed at me, any tips on how to know when exactly I'm being fired at and when my RWR is just going whack?
Yeah this is common for any aircraft at the start when there's so many missiles in the air. It's partly going to come down to experience and 'feel' I guess lol. If you look at the missile trails right as they're launched by zooming in you can also get an idea for which of them look like they're heading for you
Generally they're all coming from the same rough place if you're on the left at the start, In a few of my videos (About 3 minutes in on the recent Gripen video is one such scenario) you'll see in some matches I start with an absolute ton of missiles on my RWR. I simply put them all on my right wing tip kinda like this imgur.com/a/ZGI3dJR. Your missiles will get closer to the centre ring on your RWR depending on signal strength so just adjust slightly when you see one that looks close & focus on notching it, eventually all the false signals will disappear and you can focus on the 1/2 that are actually tracking you
@MiGanFox3 Tysm bro I really appreciate it
Ive been using manual radar controls for the past year or two... on controller... Dont ask how
Consider me impressed
Let's go
i got the weird bug that my enemies actually attack me
Damn I that's why I keep getting crushed by missiles I notched. Does this same effect work in STT or does it have to be in TWS for the missile to get positional target updates?
I want to say it doesn't but I haven't tested this properly
STT works, but it is easier for the mothership radar to be chaffed. TWS is more reliable
In sim, are those radar controls mandatory?
You'll have to direct that question to someone who plays SIM as I've never touched it I'm afraid
its not mandatory but you should use them. it helps keeping situational awareness especially in bvr engagments
Sim player here, in top tier yes absolutely whoever gets the first lock or first visual wins 99%
+1 sub.
I try top tier in the f-14 event vehicle . haven't quite figured it out yet so stay at 10.0
Try my notching video maybe? That one might help, F-14a RWR isn't the best though so it's a little trickier
Does this data link trick work for other planes. Like the flanker?
Yes it's not exclusive to the F-15, Flanker is obviously harder and you will need to manually control the TWS given it does not follow your soft lock like other radars
@MiGanFox3 i havenot played the sm lately but I think it does if you use a manual selector for the radar instead of the switch between targets button. I've been using the manually selector lately cause I feel like it gives me better control for the targets you want then I use acm or hmd for stuff up close
I did not know this is a thing lol
@@SkullH4T hmm, might have the test the manual target selection. That's something I avoid in air rb given the large team sizes, I find it too awkward and stick to cyclic switching
@MiGanFox3 I think it comes down to preference and yeah it can be finicky in Tense situation. I use the arrow keys on my keyboard
TL:DR Use the F-15 as it's supposed to be used by design.
should've used the TDC
Maybe, adding too many layers of manual controls to your radar in air rb i'm always wary of though. Until we get consistent small lobby sizes I don't think too much manual control is a good idea
120b has only 16 km minimum range , not the longest lol but effective
16km is the distance at which it goes terminal (uses it's own seeker). The range of the missile is much greater than that
@ true , but you need to keep the radar on target until the 16 km range, which most of the time puts you in uncomfortable position lol.
@ ah I see what you're saying, remember to put them on the gimbal limit whilst you're guiding it in rather than going head on. If you have to defend and give up your datalink then that's just how it goes, if you managed to get it relatively close, the IOG will often get it close enough that when it goes terminal it finds them anyway
@ gimble limit? What does it mean? My english is not the best lol
@@omer0544 ah no worries, keeping the target on the edge of the radar basically
yoooo I just trailed behind you in a game you was in a gripen I ate a missile
Don’t know why you didn’t just use ur 9M on that f16 im probably too ass to understand
I wanted to say high but I’m chat banned
I did use a 9M eventually (assuming this is the same game I'm thinking of), if I can I go for guns first I usually do in the Gripen, only 6 missiles means I want to save them if I can
@ valid bro that’s that dissaplin
I wish more people understood radar and air to air tactics.
@@nick4819 well that's what i'm trying to change 👍
This guy thinks he's Pete Mitchell or something...
Literally had no idea until now that's what the character is called, I swear no one ever actually uses his real name in the movies
f15 is nice its just not consistent. it feels impossible to beat a good mirage or j10 player
Yep completely agree, however these are niche scenarios. Majority of the time you can bully them from up high. If they sneak up on you though it's rough