Metroid Fusion - Skip to End of Game with Memory Corruption

Поділитися
Вставка
  • Опубліковано 2 січ 2025

КОМЕНТАРІ • 222

  • @Z10ZeeTen
    @Z10ZeeTen 6 років тому +525

    But how will the beings of the universe view this sequence break? I doubt they will understand what we did...the events we barely skipped.

    • @Dorda098
      @Dorda098 6 років тому +97

      Someone will understand. Someone must.

    • @spartonberry
      @spartonberry 6 років тому +8

      If we Kill The Animals, we are only Killing Ourselves. :(

    • @ZKtheMAN
      @ZKtheMAN 6 років тому +43

      In the end, the speedrunners' souls will ever reach for faster times... This is what Adam taught me.

    • @dredwick
      @dredwick 6 років тому +2

      I hope she didn't rescue those damn animals cos I'm so tired of hearing about that liberal a$$ free willy crap.

    • @jimmyjohnjoejr
      @jimmyjohnjoejr 6 років тому +2

      Z-10 make this top comment
      oh nevermind

  • @terrymuse77
    @terrymuse77 6 років тому +385

    and it only took sixteen years to achieve a big skip. christ this game was airtight

    • @josephh.gamingnthings1474
      @josephh.gamingnthings1474 6 років тому +41

      irehgiaerj The creators really did try to make sure everything is not skippable, eh?

    • @magikarp8416
      @magikarp8416 6 років тому +96

      The fact that you had to exploit something within the game's programming in order to perform just ONE skip (granted it was a REALLY big skip) shows how solid this was.

    • @starwarriorterra8373
      @starwarriorterra8373 6 років тому +12

      Joseph H. Gaming Of course. It's necessary for the event triggers the entire game's progression and plot were based off of. As it is, this sequence break is only possible because of the event counter being abusable through out of bounds memory manipulation, ironically. I'm pretty sure that if a proper significant sequence break were possible, it would be significantly game-breaking.

    • @thefallencog
      @thefallencog 6 років тому +29

      Not really.
      Quite literally the entire reason why Metroid Fusion is so unbreakable is because the game utilizes Linear flag triggers.
      Which, while the Metroid series isn't unknown to flag-to-progress gameplay it has almost never been Linear like it was in Metroid Fusion.
      Which is why everytime you absorb an X out of order it just gives you a debug/placeholder message of Level 1 security hatches unlocked, and the Computer returning a placeholder message.

    • @MasterJunior93
      @MasterJunior93 3 роки тому +9

      And the same amount of years to beat the game at 0% completion. As far as i know, it is the ONLY Metroid game where it's even possible to do that. You have to perfect frame the shinespark to crash the X barrier at Sector 3 to avoid the unskipable missile tank (which the community named BOB).

  • @ZebitasMartinex
    @ZebitasMartinex 6 років тому +160

    The best part is that the ship came and gave Samus a brand new orange suit

    • @linkthepringlesman3951
      @linkthepringlesman3951 6 років тому +1

      Actually, that’s interesting. Why does Seamus have the Varia Suit instead of the Gravity Suit?

    • @ashura9699
      @ashura9699 6 років тому +9

      did you not play fusion

    • @linkthepringlesman3951
      @linkthepringlesman3951 6 років тому +8

      Yeah... I kinda forgot about the Fusion Suit. It’s still pretty interesting that the suits seem to be hard coded into the cutscenes, though.

    • @Emlyn_w
      @Emlyn_w 8 місяців тому

      Ostia el Zebitas

    • @vicenteflores7607
      @vicenteflores7607 Місяць тому

      Sebitas q hacias acá???? Sebitas por qué quemaste a quico que te hizo el :(((:)))):((
      eso... eso... eso.......

  • @kulongers
    @kulongers 6 років тому +79

    Metroid Fusion's first sequence break and a large one at that.

  • @theendofthestart8179
    @theendofthestart8179 6 років тому +30

    19 years of life in this planet and this game is still my favorite, my childhood right here, it brings me joy to see it broken

  • @Unit_00
    @Unit_00 4 роки тому +17

    Had the blocks been placed differently in room 0x0D a trick like this might have been impossible. It's amazing how it all matches.
    Very nice explanation!

  • @alexanderstilianov
    @alexanderstilianov 4 роки тому +24

    So to sum up: Samus rescued the animals, glitched Adam's memory values while in Sector 5 and then left the BSL to crash into SR-388 right after the animals piloted the ship to pick her up. I'm assuming the SA-X set the BSL on a collision course after getting bored due to Samus leaving.

  • @MonJilley
    @MonJilley 6 років тому +125

    holy shit, you did it! you successfully sequence broke fusion. Incredible! About how much time will this save on a TAS do you think?

    • @biospark
      @biospark  6 років тому +62

      A third of the game, so I'd guess around 25 minutes. It'll save time for non-TAS too.

    • @1ted59
      @1ted59 6 років тому +11

      is there a setup for this nonTAS?

    • @biospark
      @biospark  6 років тому +19

      ua-cam.com/video/_vA7XwFbyR4/v-deo.html

  • @LedYouAshtray
    @LedYouAshtray 6 років тому +118

    Finally, the god of Metroid fusion has uploaded

    • @andy56duky
      @andy56duky 6 років тому

      Popple I heard jrp says I should call him that instead.....

    • @LedYouAshtray
      @LedYouAshtray 6 років тому

      69 cool

    • @PurpleBox89
      @PurpleBox89 6 років тому +1

      Holy crap, I'm a dunce, just realized it is Biospark! Of course he (or she) would be the one to figure this out. xD

  • @rederci939
    @rederci939 6 років тому +8

    Holy shit dude, an actual sequence break? I never thought I'd see the day.

  • @kevinordonez256
    @kevinordonez256 6 років тому +18

    It's been like a year since your last vid dude!
    Nice to see you're still alive

  • @snoge1234
    @snoge1234 6 років тому +11

    I love that this game is so old an ppl are still finding secret glitches.

  • @laylover7621
    @laylover7621 3 роки тому +1

    I can't begin to comprehend how much went into pulling this off. Mind blowing.

  • @Katx-
    @Katx- 2 роки тому +2

    This is just samus's way of saying. "Fuck this shit i'm out!".
    No but in all seriousness, i am impressed that after 16 - 17 years stuff like this is being found.

  • @ShovelFighter12
    @ShovelFighter12 6 років тому +14

    God, that Omega Metroid screech... that is the only thing I fear about this game.

  • @prim4147
    @prim4147 6 років тому +7

    Never stop doing this wonderful videos :)

  • @BlueHarvey
    @BlueHarvey 6 років тому +14

    Idk if you specifically looked after a way to sequence break Fusion, or if you found this by "accident". Anyhow this is an INSANE find. Thank you for the hard work Bio.

    • @ZebitasMartinex
      @ZebitasMartinex 6 років тому +6

      BlueHarvey
      He's been looking for this years now

    • @thefallencog
      @thefallencog 6 років тому +5

      Using Memory corruption to skip through a game isn't exactly an unknown thing to speedrunners.
      Its very unreliable as its possible to brick the game/run if you mess up.
      That also being said locating the exact time and place where you can use this requires a massive amount of trial and error, as well as precise math being done.
      Its unlikely Biospark himself just so happened upon this method, More likely hes the one who used it in the speedrunning community first.

  • @Rick-ps2ov
    @Rick-ps2ov 6 років тому

    It's so bad to see that a true god have only 4.5K subscribers , I follow you since 3 years and I will never miss a single video , please continue biospark , your gameplays are gold for our eyes

  • @Fr3ak_MM8BDM
    @Fr3ak_MM8BDM 6 років тому +2

    I really missed your videos. Welcome back.

  • @Scrotes
    @Scrotes 6 років тому +2

    Amazing. Sub-45 at last. I'm surprised someone didn't think of this sooner. If it can be done in real time, id love to see this as GDQ or something.

    • @biospark
      @biospark  6 років тому +2

      In-game time doesn't matter anymore though, since the timer simply depends on where you saved. You can also use memory corruption to reset the in-game timer. This category will be ranked using real-time.

    • @ExtremeAce
      @ExtremeAce 2 роки тому

      Welp, you got it at GDQ!

  • @HailSocialite
    @HailSocialite Рік тому

    That perfect sequence-breaking mind…The wisdom of biospark continued to serve even after all these years. Until today, I had no idea that the minds of speed runners and romhackers were uploaded to UA-cam.

  • @jh-fs2ww
    @jh-fs2ww 6 років тому +1

    The legend has returned.

  • @Tetsacry
    @Tetsacry 6 років тому +1

    I remember when you were a Mareep

  • @deathrider365
    @deathrider365 6 років тому +2

    I am so excited to see this trick at a GDQ!

  • @HarmonicVector
    @HarmonicVector 6 років тому +2

    And we thought Zero Mission got crazy. This is fucking reality- destroying. Like NDRV3's final Class Trial.

  • @MrZumbleLP
    @MrZumbleLP 6 років тому +3

    I cried tears of joy and happiness ... my childhood game had finally been sequence breaked. 😘 @Biospark @Biospark2

  • @lazula
    @lazula 6 років тому +12

    Our Prometheus returns

  • @rhettorical
    @rhettorical 6 років тому +27

    How in the hell did you figure this out?

    • @ZzigZaG00NIN
      @ZzigZaG00NIN 6 років тому +2

      Rhettorical I'm saying lmao

    • @MastaGambit
      @MastaGambit 6 років тому +10

      Because he's fucking Biospark. That's how.

  • @lost2534
    @lost2534 6 років тому +7

    Did somebody said SPEEEEEEEEEDRUUUUUUNNNN??????

  • @diegopatato2677
    @diegopatato2677 6 років тому +7

    And this is how I learned how to hack NASA
    -Me, showing my kids this video -

  • @nixy7473
    @nixy7473 3 роки тому +1

    This game is a masterpiece.

  • @Ajbolt89
    @Ajbolt89 6 років тому

    Fantastic. So proud of you guys, go go go go go

  • @iasonaskal
    @iasonaskal 6 років тому +9

    After seeing the Mario memory corruption credits warp, I was wondering how long would it be until people started trying it on different games.
    Memory manipulation is a beautiful thing :')

    • @andy56duky
      @andy56duky 6 років тому

      jaskal a few months.

  • @jackluggingham7064
    @jackluggingham7064 3 роки тому +2

    I've been really wanting to try out memory corruption myself, could you tell me how you accessed the game's memory and variables?

  • @HomiesOfMars
    @HomiesOfMars 6 років тому +19

    Ayye long time no see biospark

  • @spatialreverberation9066
    @spatialreverberation9066 3 роки тому

    Breathtaking.

  • @sarsexpress956
    @sarsexpress956 5 років тому +1

    Could one use hexit, to say, pre-break the blocks in Sector 4 by editing values to FF? I have used Hexit on GBA Aria of Sorrow to change starting locations etc.

  • @michaelk9080
    @michaelk9080 6 років тому

    Biospark back with the hot Metroid Fusion action.

  • @gibbyace5077
    @gibbyace5077 6 років тому +2

    half naked samus is all i need in my life

  • @destructor6426
    @destructor6426 6 років тому

    Holy hell, great job on that one !

  • @plasma9706
    @plasma9706 6 років тому

    Congratulations on the find.

  • @autumnchills2317
    @autumnchills2317 6 років тому +1

    I wonder what would happen if you save inside the ship instead of the save room you chose.

  • @FrijoLeZ
    @FrijoLeZ 3 роки тому

    "See you next mission" on Metroid Dread

  • @crook5
    @crook5 4 роки тому +1

    Can you do this without any external hardware? (Excluding tas of course)

  • @wonderguardstalker
    @wonderguardstalker 6 років тому +1

    Hmm, neat. It's not that I don't care but it's hard to comment on really. Yer the only runner, TAS or otherwise, that I know about for this game and it's been clear for years that you would be the only one to figure out any tricks left.

  • @TheMornom
    @TheMornom 6 років тому +1

    Wow amazing. I don't understand everything, but it's cool. Good job !

  • @mastersteva99
    @mastersteva99 6 років тому +1

    Biospark, cuold you do a guide on how to do a TAS?? For exemple what emulator to use and how to use it, and some pieces of the game in which you show the game frame by frame?? IT WOULD BE AMAZING.

  • @ryandennison8754
    @ryandennison8754 6 років тому

    “Yeah, Adam, I figured out the Galactic Federation’s plan with the Metroids and X-parasite and decided fuck you guys, I’ll just blow this place the fuck up.” :D

  • @jacobthesitton9142
    @jacobthesitton9142 6 років тому

    YES!!! FINALLY!!! Great job dude!

  • @fortranm7568
    @fortranm7568 6 років тому +2

    Glad to see this finally happening. Is this useful for 100% runs? Can you go back and collect all the items the the areas you haven't been to after setting the event value?

    • @biospark
      @biospark  6 років тому +4

      You have to get screw attack first, so it's probably not useful for 100%.

    • @fortranm7568
      @fortranm7568 6 років тому

      So it's impossible to fight the bosses you miss after setting the event value?

    • @biospark
      @biospark  6 років тому +4

      You could go back and fight some of them, but you wouldn't get the item they're supposed to give.

    • @fortranm7568
      @fortranm7568 6 років тому

      Thanks for answering. Does this work on all versions of the game?

    • @biospark
      @biospark  6 років тому +2

      Only US and EU, not JP. In JP, the trick to get out of bounds doesn't work.

  • @TheGaboefects
    @TheGaboefects 6 років тому

    I love you, thank you for this lovely discovery

  • @AkariAkaza72
    @AkariAkaza72 6 років тому

    I discovered the clipping through the walk through walls cheat but I never knew there was a normal way to clip- wow-

  • @AKheon
    @AKheon 6 років тому +7

    Huh, neat.

  • @christophsteinert7865
    @christophsteinert7865 5 років тому

    I know that he is not playing because, nobody can go so quickly into the morph ball and out. But it's really interesting.

  • @HybridizedGaming
    @HybridizedGaming Рік тому

    Very cool! When you write the formula out the glitch makes sense, but how was discovering it even achieved?

  • @maximdrock
    @maximdrock 6 років тому

    Crazy! Congrats man

  • @Legolegger
    @Legolegger 6 років тому

    Look at that, a Metroid Fusion credits warp. Well, almost.

  • @midhatisabegovic1583
    @midhatisabegovic1583 6 років тому

    Took soo long to discover a sequence break

  • @Home_Rowed
    @Home_Rowed Рік тому

    I saw this video was mentioned in another video by Phobia. Amazing stuff! Do you think it could also be possible to do Memory Corruption/ACE in the Japanese version to be able to change the hidden language setting to English and switch to the Hard difficulty? That way, it can be done on Switch without save/RAM editing.

    • @biospark
      @biospark  Рік тому +1

      Memory corruption isn't possible on the Japanese version because they fixed the trick to get out of bounds.

  • @TMCharly
    @TMCharly 5 років тому

    What if you change room when the ship arrives?

  • @Xoneris
    @Xoneris 6 років тому

    Woooahhh, this is pretty sick!

  • @fwphoenix
    @fwphoenix 6 років тому

    Time to start running fusion i guess.... epic!

  • @pschickengaming5k308
    @pschickengaming5k308 6 років тому

    About dang time.

  • @pirakax12
    @pirakax12 6 років тому +9

    Next up discover time travel it will probably be easier then this

    • @magikarp8416
      @magikarp8416 6 років тому +7

      pirakax12 It took 16~ish years just to find a single sequence break. If it takes that long then I'd imagine it'll take a century or two for us to be able to break through the confines of time and space.

  • @Ecko_Effect
    @Ecko_Effect 6 років тому

    So what went into discovering this trick and that it can manipulate save data?

  • @TheGuesst
    @TheGuesst 6 років тому

    Is there a method to trigger the ingame debug menu and execute the ending cutscenes that way, and would it be faster than the current method of breaking blocks?

    • @biospark
      @biospark  6 років тому

      Nope. There's nothing you can modify in the save data that would let you use the debug menu.

  • @kimfoda
    @kimfoda 6 років тому

    Will you ever upload a samus returns speedrun?

  • @rubenabrego6762
    @rubenabrego6762 10 місяців тому

    Amazingly Awesome 😮

  • @hi_im_crimson
    @hi_im_crimson 3 роки тому

    im so done HOW ARE YOU THIS SUPERHUMAN

  • @andreych9867
    @andreych9867 6 років тому

    What happens if you go through this door again and again?

  • @LongshotLennox
    @LongshotLennox 6 років тому

    This is pretty ridiculous. Thank you.

  • @BlueHarvey
    @BlueHarvey 6 років тому +7

    looks like any% and 0% TAS es will be redone I guess ?

    • @biospark
      @biospark  6 років тому +6

      There never was an any% TAS. I'm making a 0% TAS with no memory corruption, and I'll probably make an any% TAS with this trick.

    • @Dragonfangs
      @Dragonfangs 6 років тому +7

      The 0% TAS desperately needed to be remade anyway. It's over 10 years old and is using incredibly outdated movement and tech.

    • @biospark
      @biospark  6 років тому +3

      Working on it :)

    • @MemoryTAS
      @MemoryTAS 6 років тому

      Sweet you're still working on the 0% TAS? Wasn't sure because of lack of updates. But I'm glad to hear it is!

    • @y.a.k.e9095
      @y.a.k.e9095 6 років тому

      good job

  • @seanb3226
    @seanb3226 6 років тому

    Hail to the king baby

  • @configchan1062
    @configchan1062 6 років тому

    Why do you think they made the decision to use a hardcoded kind of "progress counter" setup rather than individual flags or identifiers like they have to be using with stuff like missile tanks? It strikes me as being a really fragile option (as demonstrated in your videos of what happens when you sequence break for early Plasma boss or early Nightmare, or like Stryder7x demonstrates with Paper Mario's similar system) that I can't imagine as being much easier to work with...

    • @biospark
      @biospark  6 років тому +3

      Because they decided to make a linear game. Zero Mission does use individual flags, since the game isn't linear.

  • @cirlu_bd
    @cirlu_bd 6 років тому

    finally ! the first true skip of fusion ! but will it be workable for speedrunner ?

    • @andy56duky
      @andy56duky 6 років тому

      Herbert The Duck unlikely but possible.

  • @mushroomhead3619
    @mushroomhead3619 6 років тому

    Invisible omega Metroid!

  • @We_Are_I_Am
    @We_Are_I_Am 5 років тому

    Has this trick been done in a full game TAS yet?

  • @oneof9958
    @oneof9958 6 років тому +2

    Damn, and most of this is theoretically non-TAS other than OOB from what I can tell

    • @biospark
      @biospark  6 років тому +5

      OneOf99 its all possible non-tas, just more difficult

    • @ArticleReaderRandy
      @ArticleReaderRandy 6 років тому

      biospark what about the bomb jump at 2:55

  • @robbyg1232
    @robbyg1232 6 років тому +5

    Finally we have a sequence break for fusion still irks me nintendo activley hurt speedrunners looking for a faster way to complete the game or have them skip certain powerups. Zero mission got it right with the freedom.

  • @Guts_Brando
    @Guts_Brando 6 років тому

    Yo hes alive!

  • @sicroto
    @sicroto 6 років тому

    Welp tas runs just got cut in half sad 😢

  • @pprik.g8592
    @pprik.g8592 4 роки тому +1

    Dachoras and Etecoones:
    ._. XD

  • @nathanbouchie3697
    @nathanbouchie3697 6 років тому

    Would this be actually possible in real time? Or is it TAS only?

    • @biospark
      @biospark  6 років тому

      Read the description :)

    • @nathanbouchie3697
      @nathanbouchie3697 6 років тому

      Ahhhhh I see! I might give this a shot myself sometime! And I know this is a strange question, but if they came out with either a fusion remake or a sequel in which the x parasite manages to return somehow, would you cover it?

  • @zdonick10
    @zdonick10 6 років тому

    If you don't skip the Omega Metroid fight, does it just work normally even though it's supposed to be 'dead'?

    • @biospark
      @biospark  6 років тому +1

      If you actually trigger the fight, you'll softlock.

    • @laurencea.8099
      @laurencea.8099 6 років тому

      biospark What exactly is a softlock?

    • @biospark
      @biospark  6 років тому +1

      It means you get stuck and you can't make any progress, forcing you to reset the game.

    • @laurencea.8099
      @laurencea.8099 6 років тому

      biospark Ah right that explains the other comments I've read

  • @voidsurger7038
    @voidsurger7038 6 років тому

    This would work for any% and 0% very nicely

  • @BrickMuffin
    @BrickMuffin 2 роки тому

    Awesome!

  • @รัชชานนท์โสธรรมมงคล

    so now let see finish time with this glitch

  • @Doomedrpgthecozygamer99
    @Doomedrpgthecozygamer99 5 років тому

    This is awesome ^_^

  • @chunkysenpai7930
    @chunkysenpai7930 6 років тому

    So does anyone know how is this skip affected if you save at the ship?

    • @biospark
      @biospark  6 років тому

      It works the same.

    • @chunkysenpai7930
      @chunkysenpai7930 6 років тому

      Hm, interesting. I'll have to try this sometime if I have the skill to pull it off. Cool video, by the way.

  • @Kahdoom64
    @Kahdoom64 6 років тому

    When's new tas any%

  • @awesomecake_abc2748
    @awesomecake_abc2748 2 роки тому

    She has her varia suit in the cutscene?! Did they think this wss possible?!

  • @Yalashanda
    @Yalashanda 6 років тому

    Why do you need to re enter the room to trigger it's death ?

    • @biospark
      @biospark  6 років тому

      You'll get softlocked if you start the fight without re-entering the room.

    • @Yalashanda
      @Yalashanda 6 років тому

      But what causes this ? The games tries to both spawn and kill the boss at the same time ?
      And why does going back a few rooms changes that ?

    • @biospark
      @biospark  6 років тому +3

      When you enter the room for the first time, the game sets some memory that indicates the SA-X cutscene already happened. When you enter for the second time, it then checks if the death should be triggered. To be honest, I haven't fully investigated it yet, but it always works.

  • @pixreviews6417
    @pixreviews6417 6 років тому

    Do you have an hypothesis on how to do it real time? I'm interested in trying to find setups that would allow to go out of bounds to players more easily, awesome job in the video, it really is amazing what you found!

  • @jetstreamjackie3437
    @jetstreamjackie3437 6 років тому +1

    How do you navigate out of bounds? I’m a bit confused as to how this movement works

    • @biospark
      @biospark  6 років тому +5

      You simply morph, hold the opposite direction, and press A. It moves you one block up and one block left/right. In TAS, you can turbo the A button to go fast, but holding the A button works as well.

    • @jetstreamjackie3437
      @jetstreamjackie3437 6 років тому +1

      Does holding A have the same effect as pressing A every frame, or is the process slower than that? I assume it’s also less accurate than counting the A presses

    • @biospark
      @biospark  6 років тому +3

      I think it's about half as fast. And you wouldn't count A presses, you'd count how many times Samus passes through the screen. I'll be making a video later on how to do it without TAS.

  • @yoshiegg95
    @yoshiegg95 6 років тому

    Is/will this valid in speedruns?

    • @biospark
      @biospark  6 років тому

      It's a separate category

  • @frankzhang1412
    @frankzhang1412 6 років тому

    God of fusion

  • @tahamohyuddin8793
    @tahamohyuddin8793 6 років тому

    So will this be used for Any% now?

    • @CScottyW
      @CScottyW 6 років тому +2

      Taha Mohyuddin yes but it is a separate category

  • @zacsolo1594
    @zacsolo1594 6 років тому

    bow the ship looks weird ( look at the bottom)

  • @Tsukumoo
    @Tsukumoo 6 років тому

    10:01 you're a pro man

  • @lechevarria478
    @lechevarria478 6 років тому

    You are a roach god