King Dedede has a UNIQUE Damage Effect? -- Smash Ultimate Wiki Trivia

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  • Опубліковано 4 лип 2024
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КОМЕНТАРІ • 301

  • @Casual_PKBeats
    @Casual_PKBeats  Рік тому +144

    Download Royal Match for free here: mtchm.de/c5itr #RoyalMatch
    EDIT: Also, apparently ZSS's down smash is not an electric effect, but a paralyzing effect, and also that the grab effect isn't in Smash Ultimate like it was for past games, so those were bad examples lol... but you get the idea

    • @dragonlord4898
      @dragonlord4898 Рік тому +8

      Promotion Skip Button: 2:46

    • @HexxyHazel
      @HexxyHazel Рік тому +4

      @@dragonlord4898 UA-cam chapters already did this

    • @Muth
      @Muth Рік тому

      you said mario and sonic at the olympics game on the ds was good. Mario and Sonic at the olympic winter games on ds was THE BEST one out of ALL TIME. Goated story, fun gameplay, overworld with great aesthetics, god that game is goated af

    • @constancebashford2324
      @constancebashford2324 Рік тому +2

      Why does Royal match hate the king? Every nonsponsored ad I've seen has the king suffering a horrible fate

    • @ChannelIsNotInUse
      @ChannelIsNotInUse Рік тому

      My mother plays Royal Match and quite frankly it looks like a Facebook game to me

  • @ayo.2022
    @ayo.2022 Рік тому +948

    Dedede is absolutely the type of guy to name everything after himself, so having even the most default, basic attack type being renamed in his likeness for no actual reason or purpose other than to say he owns it is perfectly in-character

    • @xelen.the.gastrodon
      @xelen.the.gastrodon Рік тому +23

      like batman

    • @SophisticatedGoat222
      @SophisticatedGoat222 Рік тому +63

      It's a Dedede attack because it's performed by Dedede. It might appear identical to regular attacks, but you just can't comprehend the raw energy he's imbuing all his hammer strikes with, to deliver blows worthy of a true king.

    • @theoveranalist6381
      @theoveranalist6381 Рік тому +17

      This heah' is mah' Dedede attack which will do Dedede damage to anehone it hits! Heh heh heh

    • @grayanddevpdx
      @grayanddevpdx Рік тому +7

      It’s because only Dedede is holding back. It represents that he would have a much stronger attack type if he wasn’t holding back. The hardest Dedede fights are when he is being controlled, but they don’t even fully know how to use his body, so that is but a taste of his true power.

    • @cjlite0210
      @cjlite0210 Рік тому +3

      I like it when hidden easter eggs like this are found in the code for dataminers and other devs to have a chuckle over XD

  • @imaok10
    @imaok10 Рік тому +360

    I think dedede’s effect is mainly unique for the sound. That’s the only difference I can think of it having

    • @benrobertson216
      @benrobertson216 Рік тому +83

      I think its because dedede is awesome, so he deserves his own effects

    • @YounesLayachi
      @YounesLayachi Рік тому +35

      The hammer sound is truly DLC++

    • @darkdarling9712
      @darkdarling9712 Рік тому +24

      I think it’s a callback to how the hammer sounds from the Kirby games when playing as Dedede or Hammer Kirby

    • @ieatbugs45
      @ieatbugs45 Рік тому +2

      Nope, they can choose both visual hit effect and the sound. I don’t know why this exists lol

  • @EricTheChampion5393
    @EricTheChampion5393 Рік тому +156

    As a dedededicated Dedede main, learning of the Dedede effect, is quite hilarious. All this time I’ve been beating my opponents with this unique and useless effect. Awesome

    • @Cosm0nyx
      @Cosm0nyx Рік тому +6

      dedede mains rise up

    • @dmwanderer9454
      @dmwanderer9454 Рік тому +7

      So am I supposed to read it as "Dee Dee Dedicated" or "Day Day Dedicated"?

  • @AH-uz3fx
    @AH-uz3fx Рік тому +104

    Dedede's hammer hitting you has its own sound effect, which is why Dedede effect is listed

    • @waifu27
      @waifu27 Рік тому +11

      i thought that too, but I'm pretty sure other moves that don't have a unique effect have this as well. like sephiroth's octaslash

    • @awfulpancakes
      @awfulpancakes Рік тому

      @@waifu27 octaslash is a special, I think for Dedede it might be because it's his normal attacks?

    • @waifu27
      @waifu27 Рік тому +6

      @@awfulpancakes possibly, or maybe hits from his hammer are generating subtle particles that are hard to see. It's also worthy to note that kazuya has his version of this too, except it's called sparks. Sparks are the tekken hit particles, which only he has obv

    • @ieatbugs45
      @ieatbugs45 Рік тому

      No, take Ike for example. He doesn’t have his own effect listed.

  • @ThisAintGood.
    @ThisAintGood. Рік тому +77

    I’m not surprised that the character voiced by Sakurai himself got special treatment

  • @jraymark7739
    @jraymark7739 Рік тому +248

    The case with Sonic voice is that the clips from Roger are taken from recent games like Colors, Generations and Lost World, with Jason the voice clips were made just for Smash.

    • @CabeliotCometier
      @CabeliotCometier Рік тому +20

      They did the same for All Stars Racing Transformed!

  • @Jess-I-Guess
    @Jess-I-Guess Рік тому +239

    It would've made more sense to me if Greninja's up-special was aqua jet, since mechanically in smash it's equivalent to Pikachu and Pichu's quick attack, and aqua jet is a water-type version of quick attack. I guess I can understand since Greninja can't learn it, but I guess that's just even weirder.
    In some games hydro cannon has a kind of similar animation to what's in smash albeit still a bit more narrow. Maybe it could be that, but I feel like a lot of the Pokémon move references in Smash are in spirit at this point.

    • @velvetbutterfly
      @velvetbutterfly Рік тому +9

      Show me a Pikachu that can learn Thunder Jolt, or a Gen1 Mewtwo with Shadow Ball like the movie

    • @vyor8837
      @vyor8837 Рік тому +5

      Pichu uses Agility.

    • @novaspacewitch9963
      @novaspacewitch9963 Рік тому +6

      @@velvetbutterfly the original base set Pokémon card for Pikachu uses Thunder Jolt

    • @rayandthejets
      @rayandthejets Рік тому +6

      well, jigglypuff cant learn rollout, so i dont think they care about that.

    • @SophisticatedGoat222
      @SophisticatedGoat222 Рік тому +8

      Pokémon's representation in Smash has always been pretty odd, with a large number of characters, but lacking the small details and references that other franchises are treated to.

  • @LilyLambda
    @LilyLambda Рік тому +271

    About the last fact, ROB's moves are only *based* on file names, as quite a few of them are incorrect
    -Tilts actually use 3 instead of 2, and smashes use 4 instead of 3
    -Dash attack is referred to as "attackdash" rather than "dashA"
    -Aerials, throws, and jab are all correct, however
    -Grab should be "Catch" instead of grab, and pummel is almost right? internally it's catchattack rather than catchA

    • @squirtleislife1312
      @squirtleislife1312 Рік тому +16

      I believe some of those names were used in the sm4sh versions, so they might be leftovers. Don't quote me on that one though

    • @LilyLambda
      @LilyLambda Рік тому +7

      @@squirtleislife1312 from what I can see, sm4sh uses the same naming scheme

    • @haterkiller1312
      @haterkiller1312 Рік тому +7

      All of the above points are true for Melee as well, if anyone’s curious.

    • @chariciard
      @chariciard Рік тому +5

      So they really haven't changed how they refer to the moves in the files at least since melee huh? That's pretty neat, if it works then why would you change it I guess XD

    • @RNGMecha
      @RNGMecha Місяць тому

      I wonder how she knows that...
      Wait this is frickin LilyLambda-

  • @TheCreatorF.M.
    @TheCreatorF.M. Рік тому +22

    The Dedede effect sounds like the most serious but at the same time most unthreatening type of effect that can happen to someone

  • @Mathtron5000
    @Mathtron5000 Рік тому +24

    I'd like to think Dedede made his own moves, and so he gave them a special ability named after himself to make them seem cooler (as you do) but in reality it's just a normal attack

  • @MrEnte3000
    @MrEnte3000 Рік тому +115

    I think it's still supposed to be Hydro Pump, even if it looks different. Wouldn't be the only attack in Smash that looks different from the source material.

    • @Corridor3000
      @Corridor3000 Рік тому +2

      Lol no

    • @Clay04
      @Clay04 Рік тому +2

      I agree

    • @MT_Rift
      @MT_Rift Рік тому +13

      Yeah it’s seems like too much of a nitpick for me. Even if “the tips are unreliable”, the attack was always intended to be each Pokémon using the strongest move of their respective types (at least prior to Gen III). If it was intentionally supposed to be Whirlpool then I’m sure that it would have been stated.

    • @extremmefan7305
      @extremmefan7305 Рік тому +7

      I feel it's a bit weird in this case, because while there are attacks in Smash that generally look different, most of them also tend to follow a same principle or shape, which is not the case here (Hydro Pump is blasts of water forward, iirc it's even part of the move description in the games themselves).
      So I could see the tip being a carry over from Brawl, while they actually changed the move in the actual attack to make it a more coherent visual (let's be honest, in Brawl barely anyone could tell that Hydro Pump was there).

    • @DeepfriedBeans4492
      @DeepfriedBeans4492 Рік тому +1

      @@MT_Rift I disagree, there’s a high liklihood the people who put the move descriptions in were completely different from the programmers/animators so they didn’t hear about/go through the process of changing it to whirlpool, because the final smash is clearly moving in a spiral pattern

  • @massimo5477
    @massimo5477 Рік тому +5

    Dedede got an effect named after himself what an absolute CHAD

  • @stephenschuster3555
    @stephenschuster3555 Рік тому +44

    Also an interesting thing about ddd is that in many languages, the king is translated. For example, in spanish he is Rey Dedede, but King K. Rool keeps "King" even when translated, so his name doesn't change in spanish. This is true for other languages like french and german

    • @YounesLayachi
      @YounesLayachi Рік тому +1

      "King" k.rool is just named "KROOL" (Cruel with a K).
      The west are doing some weird stuff with their "translation".
      Both KROOL and DEDEDE are only king by title (and I suppose they wear crowns), it's not their actual name.
      Same goes for KOOPA. Even though he is known as KOOPA DAIMAO or KOOPA DAIO, nobody says "King Koopa"...(or in the west, king "bOwSeR")
      So much for consistency.
      Either they all keep their titles, or don't !

    • @Robbie_Haruna
      @Robbie_Haruna Рік тому +8

      @@YounesLayachi The difference is that Bowser as a whole seldom ever gets called by the king title.
      King K. Rool and King Dedede by comparison are consistently referred to by their titles in English, even if K. Rool swaps between King vs Kaptain depending on the game.

    • @YounesLayachi
      @YounesLayachi Рік тому +1

      @@Robbie_Haruna the games aren't in english, so what you're talking about is non-canon localisation.
      This entire conversation was started by the difference between localisation and source material, it makes no sense to cite localisation as source (it's not !!)

    • @Robbie_Haruna
      @Robbie_Haruna Рік тому +10

      @@YounesLayachi The games... Are in English though? Every Kirby and Donkey Kong Country game to date has been localized. Unless you're just referring to the fact that real world languages are just a translator for these various fantasy worlds, but if you were doing that then you'd realize the same applies to every language the games are release in.
      It's immensely delusional to consider localization non-canon, different characters have different titles that are worded differently as languages change. Whether that be King Dedede having the title of "Dedede the Great King" or some other variation of the same thing.
      Frankly your concept of "localization is non-canon" is especially misinformed when you take a moment to realize that K. Rool's first appearance was in a game that not only was developed by an English studio, but also saw its English release predate its Japanese release.
      It's especially humorous that you're trying to discredit the English localization because it lists Dedede with the title he's referred to with great consistency across most of the Kirby franchise, but then also try to do the same for K. Rool (which need I remind you is an intentional play on the word "Cruel" and as such is *not* pronounced exactly the same as the word it's playing on,) but it's done differently because the play on words wouldn't translate especially well into certain languages.

    • @Liggliluff
      @Liggliluff Рік тому +1

      @@YounesLayachi Sure, but German König K. Rool would still be "krool". Actually, Rey K. Rool is still Krool because it's the K. Rool being the Krool part, and King has nothing to do with it. But sure, Rey K. Rool doesn't have the King K. alliteration, but it does have the Rey Rool alliteration. But at least for languages where King starts with K, it would still work as KKR.

  • @broski7792
    @broski7792 Рік тому +116

    That fact about ROB's 1st and 2nd alts changing between different languages is interesting. This has me wondering though, if you play as one of these alts online with someone who has a different language set, do they see a different alt from the one you picked?

    • @YounesLayachi
      @YounesLayachi Рік тому +6

      Yes

    • @Liggliluff
      @Liggliluff Рік тому +21

      I think in Brawl, where he was introduced, when not set to Japanese, he would default to the second costume. Because Brawl didn't have a list of costumes like Ultimate, this was fine, since this just made it appear that the Famicom costume is just last. This also ensures that you still see the correct costume online.
      But Ultimate apparently changed this. Probably because you can now see the costume list. So if it started at 2, it would be weird. So they apparently didn't change the order to 2 1 3 4 ... which would make sense, instead they changed the texture so the Famicom texture was replaced with the NES texture, and vice versa. There is at least one other character where the texture changes based on language, so they already have this support. Does make online weird if you use costume 1 or 2.

  • @EmoryIllustrated
    @EmoryIllustrated Рік тому +17

    They should have made ROB's webpage background Gamer. After all, that's where you'd expect a toy to be: in a huge Nintendo fanboy's room.

  • @TT-rl7pu
    @TT-rl7pu Рік тому +22

    I guess they could’ve used Figure 8 Circuit as the background for R.O.B.’s official webpage, since he _was_ a playable character in Mario Kart DS for some reason, but I guess that’s still a bit of a stretch.

    • @GBDupree
      @GBDupree Рік тому +2

      He is literally present at all times in the F-zero GX stage "Port Town Aero Dive" in the background, so they could have used that one too.

  • @wolfie-_-ranger7932
    @wolfie-_-ranger7932 Рік тому +22

    Dedede's damage effect may be just to make the it sound like you're actually being hit by a wodden hammer, just like how Fire/Electric damage effects have their own sound. It's labelled "Dedede" because that damage effect wouldn't be used anywhere else other than the character in question.

    • @Sawcybui
      @Sawcybui Рік тому +1

      Like clouds buster sword, or toon links sword, or the fighting game characters' unique sound effects

    • @lasercraft32
      @lasercraft32 Рік тому +1

      @@Sawcybui Yes but no. Hitboxes each have a specified sound effect that determines what sound they make, which is different from a hit effect... Toon Link's for example is still just regular "cutting" effect, but with unique sound effects. Dedede's is an actual separate effect (like fire, electric, etc) that just functions identical to regular default hitting effect (I'm unsure if the sound effect is directly tied to that or not).

  • @romanphilson9275
    @romanphilson9275 Рік тому +26

    when you were talking about the electric effect, you actually showed the paralysis effect. This effect is different to the electric effect (notably used by most of Pikachu’s normals, Ganon’s dair, and Samus’s charge shot). the main difference is the amount of hitlag given by the moves, with paralysis doing more

  • @xraenon1664
    @xraenon1664 Рік тому +26

    About the thing where King Dedede’s title is omitted-the title of King is kind of a misnomer. While I haven’t played a Kirby game myself, a lot of content creators I follow do, and several lore tidbits mention how he’s a self-proclaimed ruler, and gave himself the title.

    • @Cri_Jackal
      @Cri_Jackal Рік тому +12

      It should be noted that with the past few games he's been progressively EARNING that title, he's basically gone through a bit of a Vegeta villain to hero arc.

    • @masonjones7777
      @masonjones7777 Рік тому +11

      @@Cri_Jackal Dedede has pretty much been a hero since the second installment (albeit a bit misguided since breaking the star rod didn't solve the nightmare issue)
      Any form of antagonization past the first game was either a misunderstanding, an organized battle that kirby agreed to, or he was possessed by some evil force.
      Aside form those times it's common for him to actively help kirby. This isn't a "recent" development.

    • @sablesalt
      @sablesalt Рік тому +4

      @@masonjones7777 dedede isn't really seen as a hero since adventure, he is depicted as self centered pompus, and childish but caring alot about others because he wants to impress those around him and earn their respect.
      He is more interested in doing stuff for himself even if good for others his actions are often based on keeping up to a standerd of his appearance to others.
      Basically he is morally neutral but has friends who are more morally positive that he follows.

    • @byakuyatogami2905
      @byakuyatogami2905 Рік тому +1

      @@Cri_Jackal He never struck me as evil. Greedy, yes, but he still feels like a normal element of the cutesy world, like if he was better at sharing he wouldn't even be an antagonist. Though his power as "king" seems to tempt a lot of dark forces into him, Dedede himself isn't the evil here

  • @Prince_Icarus
    @Prince_Icarus Рік тому +3

    Something I noticed is that Lucas’s PSI in his own trailer and artwork is pink but in the game it became cyan.
    This is probably because they wanted to differ Ness and Lucas more since Ness also has pink PSI.
    Though it’d be more loyal to the games if Ness’s PSI was Red, Blue and Yellow, while Lucas’s PSI was Cyan and Pink.

  • @dabluepittoo-aqua4213
    @dabluepittoo-aqua4213 Рік тому +19

    I remember someone already said this that ''the reason Dedede has a seperate effect is to highlight the honour that is to be hit by the great King Dedede''

    • @waifu27
      @waifu27 Рік тому +5

      and that person is absolutely correct.

    • @kerfrizz3050
      @kerfrizz3050 Рік тому

      I thought it was just because of the unique sound effect

  • @Kirbman
    @Kirbman Рік тому +12

    Dedede's hammer attacks have a custom sound effect. I'm pretty sure this is the only purpose of the Dedede effect.

    • @Casual_PKBeats
      @Casual_PKBeats  Рік тому +7

      The "damage effect" refers to VFX, not SFX, though. Most attacks in the game have a unique sound effect despite the actual effect being the same, so I'm not sure that's the case here

    • @Kirbman
      @Kirbman Рік тому +2

      @@Casual_PKBeats Oh okay. In that case I have no idea what it's for.

  • @Gigabowser20
    @Gigabowser20 Рік тому +13

    The reason solarbeam, fire blast, and hydro pump is specifically because those were the strongest moves of the starter types in gen 1. I believe Sakura even pointed it out. Changing squirtle’s move to whirlpool would break the pattern and wouldn’t make sense at all, so it clearly is not changed and the in game move list wasn’t wrong, it just was updated goalless in a way that coincidently resembles whirlpool

  • @christophbode5124
    @christophbode5124 Рік тому +6

    At the end you'll get ROBed

  • @beeftips1628
    @beeftips1628 Рік тому +3

    I have no idea if its been patched since then, but i remember lucario's extreme speed (up-special) used to ignore the ledge grab limit and just allowed you to keep grabbing the ledge.

  • @danplaysguitar6706
    @danplaysguitar6706 Рік тому +1

    I'm actually cackling at the royal match sponsor. I see that ad on UA-cam all the time and it really doesn't look like something people would download. Never knew they did sponsors, but all the power (and money) to you PKBeats

  • @givecamichips
    @givecamichips Рік тому +5

    Squirtle's up smash is also totally Hydro Pump and that looks pretty different than Greninja's and the other hydro pumps

    • @vyor8837
      @vyor8837 Рік тому

      Not aqua jet?

    • @givecamichips
      @givecamichips Рік тому

      @@vyor8837 Aqua Jet is a contact move, while Squirtle's up smash shoots 2 disjointed jets of water.

    • @vyor8837
      @vyor8837 Рік тому

      @@givecamichips thought you said up special, not smash. My bad.

    • @givecamichips
      @givecamichips Рік тому

      @@vyor8837 No problem, but for the record I'm pretty sure Squirtle's up B is Waterfall

  • @Oretal
    @Oretal Рік тому +9

    Dedede’s effect is incredible.

  • @DumDum5551
    @DumDum5551 Рік тому +2

    yeah, the Dedede effect is definitely an audio thing. Y'know that unique thud sound when the hammer connects.

  • @hugo2582
    @hugo2582 Рік тому +4

    11:21 Ok you caught me off guard

  • @theotherjared9824
    @theotherjared9824 Рік тому +9

    My theory for the dedede effect is that the updated normal effect for ultimate looked off during his hammer attacks, and instead of manually adjusting the code to make it work, they just added a new effect to streamline the process.

    • @Kirbman
      @Kirbman Рік тому +1

      I'm pretty sure it's literally just for the custom sound effect.

    • @theotherjared9824
      @theotherjared9824 Рік тому

      @@Kirbman Sound effects are different from visual effects. Thousands of attacks have the normal effect yet sound different.

    • @Kirbman
      @Kirbman Рік тому

      @@theotherjared9824 Yeah, PKBeats told me in a different comment. I have no idea why they made the effect.

  • @mr.guyman7357
    @mr.guyman7357 Рік тому +3

    Hey did you know that you can footstool dedede multiple times when he is in the super armpit part of his up b

  • @Liggliluff
    @Liggliluff Рік тому +6

    (8:30) Probably because "Dedede" is pronounced differently. In English it's "dee-dee-dee" and in Japanese it's "day-day-day". The two Chinese versions probably represents mainland China where they likely say "dee-dee-dee" and the second being Taiwan where they likely say "day-day-day". But they didn't bother having the announcer making a third recording for Taiwanese Chinese.
    Also, same characters can be pronounced differently in different regions; example of how "can't", "bath", "fast", "class" are pronounced differently in different English speaking regions, but still spelt the same.

    • @Liggliluff
      @Liggliluff Рік тому +1

      The Wiki "confirms" that this is the case, Xander only recorded lines for English, Japanese and Korean, while both Chinese versions are using what's available instead of getting custom recordings as well.

  • @TinderSamurai
    @TinderSamurai Рік тому +3

    Im pretty sure the reason Dedede has a completely different effect is for when he reflects a reflected gordo, because when this happens it has a completely unique animation, different from just hitting it back.

  • @Liggliluff
    @Liggliluff Рік тому +6

    (3:30) About the stick, considering how many animations are bugged with this new mirrored look, it appears that they have left and right facing animations, where he actually uses the left and right hand. So I assume he actually have a stick in both his left and right hand, that becomes visible and invisible at specific moments. Then they forgot to make the other stick shrink down when they copied over the animation.

  • @DauntlessBlade___
    @DauntlessBlade___ Рік тому

    Another amazing video

  • @YounesLayachi
    @YounesLayachi Рік тому +1

    9:00 dedede is a "self proclaimed" king, so in smash, sakurai (who also created and voiced him), completely dddisrespects the character by not giving him his fictional title. As if "Great king" is only in dedede's imagination 😂

  • @Nate3417
    @Nate3417 Рік тому +2

    With King Dedede losing the "King" part in Japanese, I forget exactly when he mentioned it but I remember in one of the directs/presentations Mr. Sakurai mentioning specifically with Isabelle as the example that they often left off honourifics in their character names, with Isabelle usually being referred to as Shizue-san in Japanese but in Smash she's just Shizue.
    K. Rool is an exception to this, probably because (phonetically) "King Cruel" is much more his name than just "Cruel."

    • @wetube6513
      @wetube6513 Рік тому

      It's King k rool not cruel.

    • @Nate3417
      @Nate3417 Рік тому +1

      @@wetube6513 I believe his name in the Japanese version is still spelled "King K. Rool" but phonetically pronounced "King Cruel."

  • @CaDragon
    @CaDragon Рік тому +4

    Traditional Mandarin is the primary form in Taiwan, whereas mainland China uses simplified. Taiwan was once under Japanese rule during Japan's imperialistic phase, so there are still people in Taiwan who can speak Japanese (mostly old people, I believe). This may be the reason they chose to give the Japanese pronunciation to Dedede. Not 100% sure why they stuck with "King Dedede" for simplified, though.

  • @taketheshot2313
    @taketheshot2313 Рік тому +1

    Last time I'm gonna say this but another fact about Sonic that isn't in the wiki is the fact that Sonic is the only character who doesn't slam into the wall when running into one instead he does a backflip off of it

  • @0yaSumi6908
    @0yaSumi6908 Рік тому +3

    This is one of my favorite smash series, I love the dumb stuff!

  • @mailboxcox2123
    @mailboxcox2123 Рік тому

    Love these videos man, keep it up

  • @catthem
    @catthem Рік тому +3

    The Dedede effect might be how the character being attacked snaps to a position in the hammer's arc.
    For example, forward smash tends to snap the victim in front of Dedede.
    (This is my guess and it might be completely wrong.)

    • @fernandobanda5734
      @fernandobanda5734 Рік тому +1

      Na, that information depends on other things like knockback angle, whether it's weight-dependent or autolink, etc. Effects only affect vfx, sfx, hitstun and interactions like Pikmin being immune to it or Spirit buffs.

  • @Zift_Ylrhavic_Resfear
    @Zift_Ylrhavic_Resfear Рік тому

    Thanks for the video :)

  • @gustavogonzalez3591
    @gustavogonzalez3591 Рік тому +5

    After Pokémon unite, it's confirmed that Pokémon learn to use a move and use it as they learnt it, so this means that every Pokémon has it's own unique interpretation of the moves, i.e, in Pokémon Unite there're 4 water Pokémon that use Surf (Blastoise, Greninja, Slowbro and Cramorant) and every surf is different

  • @ryanwebb309
    @ryanwebb309 Рік тому +1

    The dark blue fur with the vivid green looks great on Sonic in my opinion

  • @someoneunknown6553
    @someoneunknown6553 Рік тому +3

    I might be incorrect, but I’m fairly certain that DeDeDe’s hammer attacks play a unique sound when hitting an opponent. As this sound is specific to DeDeDe, it might relate to his effect.

  • @ImWeirdBoy
    @ImWeirdBoy Рік тому

    I like your choice of background music.

  • @Toadeight
    @Toadeight Рік тому +5

    One thing I'm sad you didn't mention about Sakurai's UA-cam channel is how he actually isn't monetizing it at all. He still needs to hire video editors, translators, etc., so he'll be losing money; but he says it's better in the hands of people who need it.
    What a legend.

  • @arabidllama
    @arabidllama Рік тому +3

    They shoulda given Rob the Nintendogs background, without the dogs, so it's just... a living room.

  • @PrimitiveAspid
    @PrimitiveAspid Рік тому +1

    Olimar can not breathe oxygen. It is stated in Pikmin that the planets gases are deadly to his kind.

  • @ComfyBoi404
    @ComfyBoi404 Рік тому +1

    The Dedede effect seems to include the sound of his hammer landing a hit and the motion blur of the hammer swing (which is usually white for soft swings [jab] and yellow for hard swings [Smash attacks]). I wouldn't be surprised if a small star appeared akin to Kirby landing on the ground.

  • @shellyvision9693
    @shellyvision9693 Рік тому +1

    Here’s a very interesting fact about Olimar and Alph. Due to Olimar not having his eyes open, he’s not programmed to have a blinking animation, just two states, closed eyes normally and opened eyes when hurt. Since Alph’s eyes are open by default, this is reverse, so he closes his eyes while hurt. However, this means that Alph does not have a blinking animation. Yeah if you pay attention, Alph never blinks.

  • @lanaskye2380
    @lanaskye2380 Рік тому +1

    i noticed something that's related to the ROB color fact. I'm pretty sure that NO spirit battle in the entire game uses a character's default color. I noticed that a lot of them didn't use the default color even though it would've been more accurate to the spirit than what they chose, but it's a way of reinforcing that you're fighting copies, not the originals. it seems like the Smash devs kept that in mind when making the Iron Golem spirit battle, surprisingly. needless to say the difference is because ROB's default color is different depending on the region.

  • @lonkoftwilight
    @lonkoftwilight Рік тому +1

    Something you might not know about:
    When you get ko'd in the Wuhu Island Volcano, smoke will appear from the volcano.
    Snake's remote missile (side b) will indicate how much time he has left to control it, as well as how far it is from him. If it's far from him, the missile launcher will glow yellow-orange. If it's close to Snake, the missile launcher will be green.
    I never knew these

    • @wetube6513
      @wetube6513 Рік тому

      *FUCKING LIES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*

  • @miimiiandco
    @miimiiandco Рік тому +1

    Living Room would be a perfect for the R.O.B. background.

  • @MF100
    @MF100 Рік тому

    You can also see Olimar’s helmet clip out of his head when Incineroar uses his final smash

  • @desertyoshi_plays
    @desertyoshi_plays Рік тому +2

    PJiggles has done an in depth video talking about differences in languages, I recommend checking it out!
    Except it wasn't just English and Japanese, it was all the languages.

    • @Casual_PKBeats
      @Casual_PKBeats  Рік тому

      Yeah! I thought about that video when thinking of the concept. I figured I might be able to go even more in depth given my background in Japanese and making a video dedicated specifically around that one language :)

    • @desertyoshi_plays
      @desertyoshi_plays Рік тому +1

      @@Casual_PKBeats Okay, that seems exciting.

  • @SmashCrafter321
    @SmashCrafter321 Рік тому +1

    If I had to take a guess as to why dedede's hammer has its own dedicated effect, I'm betting on it being a remnant of Brawl's coding likely using it for different sounds, since most characters in that game had the exact same sounds for hitting people, including swordies having the same slash effects.
    Sm4sh was slightly built off of Brawl, namely with animations, pre built physics that would later be modified and such, and Ultimate is Near Directly built on Sm4sh. So this is likely a small forgotten remnant of old codding work arounds that technically aren't necessary anymore.
    For example, Meta Knight, Pit, and Charizard still have code for the old Brawl glide behavior, despite no longer having such moves, and Ridley has code for it too, but no animation. Steve's elytra glide is likely built of it as well, give or take some modifications to make it a bit less busted. (Aside from the initial firework, he can't really gain too much height of it, and will fall like a brick if he stalls too long with it)

  • @hioman
    @hioman Рік тому +1

    As a kirby fan who also watched the anime subbed, I can confirm king/daiyo is just a title, and not his name

  • @benibunny8812
    @benibunny8812 Рік тому +1

    Fun fact: King Dedede in the E3 showcase, they show him crouching but it looks like it was ported from Sm4sh due to the eyes just staring into your soul, but we all know when Dedede crouch now it's just too perfect.

  • @robdillenger4763
    @robdillenger4763 Рік тому

    So, when Lucas whips out his stick, it's big and hard. After he finishes it rapidly shrinks in his hand.

  • @Liggliluff
    @Liggliluff Рік тому +3

    (10:00) It would be nice to also show differences between UK and US English, and also between more languages. You probably have plenty of people willing to help out.

  • @ShampooMasta
    @ShampooMasta Рік тому +1

    Fun fact Snake has a specific animation when you let his Grenade blow up next to him while he’s idle. It doesn’t happen with any other bomb in the game just his own

  • @clean_gaming91
    @clean_gaming91 Рік тому +1

    bro didnt have to violate lucario like that😭😭😭

  • @youtuberjestforfun9074
    @youtuberjestforfun9074 11 місяців тому

    I think Squirtle IS using hydro pump but is just swirling it around to make a whirlpool, which is probably how they DO learn it

  • @beatziegraham6928
    @beatziegraham6928 Рік тому +2

    This may be just my sonic knowledge but, while lots of Sonics moves are from Sonic the Fighters, there may be another one. Sonic’s forward air (the one where he spins forwards not in a ball) may be the Emerald Dive move from Sonic the Fighters. Sonic, metal sonic, and super sonic know the move.

  • @blu3g
    @blu3g Рік тому

    Dedede's got that Sakurai build, of course he's got his own effect

  • @r9ue
    @r9ue Рік тому

    That mii fighter named "help" caught me off guard lol

  • @Psycho_Psy
    @Psycho_Psy Рік тому

    2:15 I just got a wave of nostalgia from that background music

  • @GaybrohamStinkton
    @GaybrohamStinkton Рік тому +1

    Mario capes an Shoto, what do

  • @MrLandWatch
    @MrLandWatch Рік тому +2

    You said PT's tip could be a carry over from Brawl, but I'm pretty sure there were no tips in that game.

    • @thewapikmin280
      @thewapikmin280 Рік тому +1

      I think he means that the tip in Ultimate was carried over using info from the Triple Finish trophy in Brawl.

  • @jasris_rl
    @jasris_rl Рік тому +1

    "Speaking of things" has me laughing every time

  • @Testling172
    @Testling172 Рік тому

    It would make sense for ROB's background to be Wrecking Crew, because when he challenges the player in-game, that's the stage used.

  • @Corvus__
    @Corvus__ Рік тому

    Bruh, I can't believe you just treated my man Lucario like that!

  • @joek_
    @joek_ Рік тому +2

    Zombie doesn’t have eyes

  • @Liggliluff
    @Liggliluff Рік тому +2

    (6:45) If only there was a way to make voices and sound effects easier to hear ...

  • @gmail3885
    @gmail3885 Рік тому

    Piranha plant's ptooie has a different sound effect in his reveal trailer.
    Also the trajectory of his up B is also different.

  • @greenscout171
    @greenscout171 Рік тому

    The stick sticked around

  • @renegaderaven3777
    @renegaderaven3777 Рік тому +1

    Maybe Dedede has a unique attack effect to use the unique sound effects the hammer has?

  • @Darouxma
    @Darouxma Рік тому +4

    For Dedede's effect, I think its because he has this unique sound effect when he attcks with his hammer, and the sound effects are probably linked to the visuals effect in some way.(this is speculation i'm not a tech genius so i dont know how it actually works)

  • @SonicTheCutehog
    @SonicTheCutehog Рік тому

    Funny how Lucas reuses Ness' old idle animation when holding a small item in Smash 4 and Ultimate despite having a unique animation for this case in Brawl. Same goes for his "No Contest" clapping animation.

  • @Thoast_
    @Thoast_ Рік тому

    A second reason that i'd say squirtle uses whirlpool, is that getting hit only by it draws you in to the the rest of the final smash, kind of like how whirlpool locks you from switching out your pokemon.
    Plus it just straight up looks like a whirlpool

  • @cass_ava
    @cass_ava Рік тому +1

    just checked my smash 3ds, Lucas does have the same idle as ness when he's holdinf an item

  • @Cheshire_Cat137
    @Cheshire_Cat137 Місяць тому

    They should've gave R.O.B. a subspace themed background, since he debuted as a Smash character in Brawl's story mode.

  • @hioman
    @hioman Рік тому

    I believe the dedede effect changes the sound effect of hitting someone, since dedede's hammer attacks make a much higher pitched noise than his body attacks

  • @TheGameMan76
    @TheGameMan76 Рік тому +1

    I don't know if its been covered but joker grappling hook is a projectile. I reflected it with King k. Rool on battlefield top platform.

  • @marshallhorton7154
    @marshallhorton7154 Рік тому +1

    The dedede damage effect exists because *bonk*

  • @typhoonlava6488
    @typhoonlava6488 Рік тому

    Squirtle is definitely using whirlpool cause it drags opponents in and traps them in the final smash kinda like in games and anime.

  • @dinghe6948
    @dinghe6948 Рік тому +1

    All these comments about Dedede and no one picking up the sesame seed reference smh
    Good vid!

  • @KLightning18
    @KLightning18 Рік тому +1

    I Want The Smash Facts Back 😭

  • @TSMSnation
    @TSMSnation Рік тому

    not sure, but dedede might be for the sound effect his hammor makes when he hits you.

  • @Fresh_Knight
    @Fresh_Knight 10 місяців тому

    The Rob thing is very interesting to me because in the villager and iron golem battle, the purely grey nes Rob is obviously what it’s meant to be as Iron Golems are well solid grey. I wonder if any other spirit battles have this issue

  • @newjumpcityjosh9333
    @newjumpcityjosh9333 Рік тому

    I’d love to see a vid about the differences between language

  • @LouiHandwerker
    @LouiHandwerker Рік тому

    I think squirtle is using hydro pump because pairing hydro pump with solar beam and fire blast makes much more sense since they’re all powerful attacks, whirlpool isn’t.

  • @DankyApe
    @DankyApe Рік тому

    I like to think that Greninja hydro pump is so strong that it repels him since he they so light.

  • @EdgarAllan2pointPoe
    @EdgarAllan2pointPoe Рік тому +1

    I heard somewhere that a more accurate translation of King Dedede's Japanese title would be "Self-Appointed King". I don't speak Japanese and I don't remember the source so take it with a grain of salt.

    • @Casual_PKBeats
      @Casual_PKBeats  Рік тому

      That doesn't necessarily have anything to do with the title itself. Rather it's just the lore behind where he got the title from

  • @lucasmason284
    @lucasmason284 Рік тому

    so i want to know if the no items damage bonus also appears in custom stages since there is no items in custom stages so please add this to one of your videos along with other suggestions.

  • @keeeot
    @keeeot Рік тому

    In the image when you Hover over online in the menu shows Robs Famicom alt even on English