I'm very pleased with this reforged design! Definitely gonna try it out. As for a reforged name, there's an interesting overlap in both forge terms and billiards terms with "Crucible". Crucible often refers to a vessel which is used to melt substances down to forge new metals. Given the legendary difficulty of Nineball and its incarnations, many players would find Nineball one of the legendary challenges (especially when Nineball used to make cameo appearances in older games). Crucible also refers to a difficult challenge or test broadly. Crucible Curse also refers to a phenomenon in professional pool where as of 2019, no first-time winner of the World Snooker championship has been able to successfully defend their title. Indeed, we have not seen a Nineball variant since Last Raven.
Its an impresive build based off of nine breaker's Nineball. You'r build is inspired towards an arena brawler, since you made an master of arena refference. I apreciate the atention to weapon ready time and the bold choice of booster. Truely a Red Memory.
The OG!! Awesome build man 👏 I love how it's a kind of build that takes more technical skill than usual to properly pilot which makes a lot of sense for Nine Ball and what he stands for in the series.
Honestly surprised my suggestion would make the cut. Very honored about that. And I love how he went from just Nineball into a mix between Baby Breath (Gen3.5 Nineball) with the linear rifle and blade arm weapons and Double Face with the twin grenade cannon combo on the back. And given Nineball's entire motif being based around high stakes and basically gambling with your skills (his pilot's callsign is Hustler One, after all in Gen1 AC), I'd like to once again throw my suggestion for the name as either High Roller, Ace, or Lucky Strike. Bit of a stretch since Nineball and Hustler are terms from pool/billiards whereas the reforged names are more connected to card games, but given that Hustler One has always been an aggressive fighter and more or less a gambler with his own protocols and fighting style, I lile to think the reforged names make sense.
@@enricopaolocoronado2511 I went for the ninebreaker style of nineball, even though I couldn't recreate the ninebreaker logo for the emblem. Ninebreaker is the only other ac game I've played.
Name suggestion: The only ball that can directly strike a nine ball with its own force (depending on the game you're playing) is the Cue Ball so I'll go with that.
about the choice of generator, a coral gen might be a bad idea since it’s really bad when you near bottom it out, and the redline is kinda annoying if you’re not constantly draining the EN. i’d go with san-tai, or if you’re pushing EN then probably 20D
just tried it with san-tai, it gets just under 2.3k supply efficiency. i’d probably replace one of the earshots with a missile putting it at just under 3.0k supply efficiency. the combos would remain similar but you save on weight and EN. and you’ll be faster
with a san-tai and -1 earshot you’re just under the load limit and can switch the legs to C’3 to save a bit more weight and EN, and fluegel’s might not be a bad pick for boosters since you’re lighter and faster now so losing a bit of melee thrust won’t hurt. but like 90% of melee builds it’ll fold against a shield, even the original version would
@@neco_arc_gaming like I mentioned in the video having Max capacity for Melee canceling is crucial to this build working. and energy efficiency we get with San-tai would just be a downgrade, plus I don’t mind the coral Gen properties
I'm very pleased with this reforged design! Definitely gonna try it out.
As for a reforged name, there's an interesting overlap in both forge terms and billiards terms with "Crucible". Crucible often refers to a vessel which is used to melt substances down to forge new metals. Given the legendary difficulty of Nineball and its incarnations, many players would find Nineball one of the legendary challenges (especially when Nineball used to make cameo appearances in older games). Crucible also refers to a difficult challenge or test broadly.
Crucible Curse also refers to a phenomenon in professional pool where as of 2019, no first-time winner of the World Snooker championship has been able to successfully defend their title. Indeed, we have not seen a Nineball variant since Last Raven.
@@Dovahronin very nice
DESTROY. NINEBALL!
Its an impresive build based off of nine breaker's Nineball. You'r build is inspired towards an arena brawler, since you made an master of arena refference. I apreciate the atention to weapon ready time and the bold choice of booster. Truely a Red Memory.
Funny what you made him now more close to OP Nine-Ball from "Fake Illusion".
We are Nineing our Balls with this one
Lets goooo 🗣
Nine ball babyyyyyy
Ricky rat
Nine Ballin
The OG!! Awesome build man 👏
I love how it's a kind of build that takes more technical skill than usual to properly pilot which makes a lot of sense for Nine Ball and what he stands for in the series.
Honestly surprised my suggestion would make the cut. Very honored about that.
And I love how he went from just Nineball into a mix between Baby Breath (Gen3.5 Nineball) with the linear rifle and blade arm weapons and Double Face with the twin grenade cannon combo on the back.
And given Nineball's entire motif being based around high stakes and basically gambling with your skills (his pilot's callsign is Hustler One, after all in Gen1 AC), I'd like to once again throw my suggestion for the name as either High Roller, Ace, or Lucky Strike. Bit of a stretch since Nineball and Hustler are terms from pool/billiards whereas the reforged names are more connected to card games, but given that Hustler One has always been an aggressive fighter and more or less a gambler with his own protocols and fighting style, I lile to think the reforged names make sense.
@@enricopaolocoronado2511 🥚
@@enricopaolocoronado2511 I went for the ninebreaker style of nineball, even though I couldn't recreate the ninebreaker logo for the emblem. Ninebreaker is the only other ac game I've played.
More like a mix between gen 3.5 Nineball and Nineball from the fake illusions novel (minus the karasawa and moonlight)
Fuck it we BALL. Cheers for the shoutout. Build was a very old build made for a competition. Made more for fashioncore then lethality potential
@@roninsghost108 we are indeed nine Ballin
Name suggestion:
The only ball that can directly strike a nine ball with its own force (depending on the game you're playing) is the Cue Ball so I'll go with that.
Well. Today I learned. Earshot? Pretty insane. That damage fucks.
@@LordAurixTodd they are indeed powerful, although quite heavy and slow on the reload
nineball jumpscare
Maybe a play off of 9 ball seraph and go with the opposite and go with Nine Ball (insert demon name)
lfrith thorn gundam ?
Tbose who wieod too much power, those who only bring chaos..... They're simply not part of the program
Reforged name: Hard Ball.
Is it bad that I want someone try to make Optimus Prime from the Bayverse or Shockwave I would love to see them reforged
Target Verified! Commencing Hostilities!
I wasnt expecting this but ok
about the choice of generator, a coral gen might be a bad idea since it’s really bad when you near bottom it out, and the redline is kinda annoying if you’re not constantly draining the EN.
i’d go with san-tai, or if you’re pushing EN then probably 20D
just tried it with san-tai, it gets just under 2.3k supply efficiency.
i’d probably replace one of the earshots with a missile putting it at just under 3.0k supply efficiency. the combos would remain similar but you save on weight and EN. and you’ll be faster
with a san-tai and -1 earshot you’re just under the load limit and can switch the legs to C’3 to save a bit more weight and EN, and fluegel’s might not be a bad pick for boosters since you’re lighter and faster now so losing a bit of melee thrust won’t hurt.
but like 90% of melee builds it’ll fold against a shield, even the original version would
@@neco_arc_gaming like I mentioned in the video having Max capacity for Melee canceling is crucial to this build working. and energy efficiency we get with San-tai would just be a downgrade, plus I don’t mind the coral Gen properties