The game reminds me of the stuff that came out around the mid 2000s. A bit too ambitious and janky but unique in concept and gameplay. Not overproduced, shiny but ultimately soulless AAA trash. We need more games like Weird West again.
i feel the exact same way. i'm still having fun with it. the somewhat mixed reception, while mostly valid and understandable, is a shame because ultimately it's the type of game i wanna see more of.
I like it. Good amount of content and side stuff, moody atmosphere and characters. Interesting and satisfying gunplay. I liked blasting the zombies 🧟♂️
I played Vampire The Masquerade: Bloodlines recently and I couldn't agree enough. That game had so much personality and soul compared to some AAA good graphics repetitive cashgrab.
Hunt:Showdown has a wild west fantasy setting. it has no story and the lore is mostly told in texts that you unlock by playing but I thought I'd mention it anyway. It's a great multiplayer shooter.
You get the Snowglobes by going to Pigman Joe's shack once as Protector, then as Werewolf, then as Oneirist. They are in his hut in his hideaway. He has to survive chapter 2. And the Pigmen souls must be freed instead of dead.
I have watched numerous well known reviewer's takes on this unique RPG & your profile of exceptional details over the games many systems & mechanics is outstanding! Your review was quite enjoyable & informative as I just bought the game & desired some helpful points on the game's dynamics, thank you!
There is always a big problem when it come to Stealth and game design : What's the point to stealth when 99% of your abilities deal with killing people and are more fun to use ? It was the same with Dishonored. With old games like Thief 1 & 2, combat was unforgiving, you were encouraged to avoid it and most of your abilities helped you to avoid combat. With more modern design were fun is important, make sure that stealth is FUN too !
I agree. There has to be something of a need for stealth too. If you can easily kill everyone and it’s more fun, why would I use stealth. One potential benefit to stealth is getting items earlier in the game because they are guarded by enemies too powerful to fight. But with many games level scaling both enemies and items, there is no incentive.
Stealth in non stealth video games often come down to you doing it because of a moral system (cough Metro) as shooting or using powers is easier and quicker. (Dishonored) A game that I think actually does stealth well is the Last of Us games (especially on the tough difficulties), stealth really only exists to make an inevitable firefight easier. Sure you can stealth the whole way or shoot the whole way but the system of stealth then shootout works well in a game where a one or two bullets can end someone.
There’s a serial killer tearing through the town of Grackle in my game. People keep turning up dead, NPCs repeatedly freak out at finding the bodies (often the same body multiple times, they have short memories) Idk why they can’t catch the fiend doing it. It’s a watering can lying in the floor of the general store. (Yup. Junk lying around can hurt you, and also NPCs, and so far four different people have walked o er this watering can to death)
Great video as usual, but you neglected to mention one major point. While the normal combat is indeed hectic, the game also has Tactical mode. You hit the TAB button and the combat slows down to a crawl. That allows for a much more tactical approach to combat.
Excellent review, I've definitely had massive difficulties with using a controller but I'm also older and don't have the best dexterity these days but I'm agile enough to finish the recent AC games from Ubi and WotR and DOSII so I'll be trying the keyboard because of your suggestion because the milieu dark gothic wild weird west sounds so cooool. May the Al Gore Rhythm bless your passing. Extra helpful that's it's on Game Pass so no upset over not being that best at it.
Haven’t enjoyed a game this much since grim dawn or the ascent. These types of game are the only ones I like so I have little choice. 10 out of 10 for me
The most effective method of combat for me was taking out as many people as possible with the Sentry Silencer. I would often snipe someone in a relatively easy area for their body to be found. Then I would take out all of the people investigating the body one by one. Sometimes this worked brilliantly and I felt like an assassin, other times it would turn to shit and become a chaotic gun fight.
Just one note I think is worth mentioning, as I thought it was a neat addition to how immersion in the game world is built up in this title. You can recruit companions also via side and/or main missions, when you save/help NPCs, as they become your "friends for life". In those cases, as far as I could see, you can either recruit those characters as actual companions for free whenever you meet them anywhere in the map at any later moment, or they will randomly appear to help you while you're having a fight, at seemingly unrelated random moments in your story. (Not sure if all of them are recruitable or just some of them. Also not sure how "random" the chosen battle for their random intervention is, if it's based on some factors like specific map locations or story moment or difficulty of the battle or whatever...) Flavor-wise, these helping interventions reminded me a little of the mysterious stranger who comes up in Fallout games, based on your character's luck stats. But in this case they're not limited to a single shot out of nowhere, as they're actually there in the map with you in their full capacity for the full duration of the fight they're helping you with. Thanks for your videos! P.S. Completely unrelated side note, referring to weird and original anthologies set in a Wild West scenario, in entertainment in general: if you guys didn't watch the movie "The Ballad of Buster Scruggs", you're missing out BIG time.
I like this game too but @Mortismal Gaming. This game feels like a cross between Shadowrun and Divinity: OS's first attempts. They weren't great but they were a great start which got WAYYY better in part 2.
Just got the game and I love it. Feels like a board game which is cool. I'd love to see a zombie apocalypse style game structured just like this. Letting you visit different groups and communities. Have slow and fast zombies. Slower zombies could horde up and become a really scary threat.
I know I'm replying to you 9 months later and you might never see this but check out The Last Stand: Aftermath. It's not quite like this game, but it is similar enough to be enjoyable in the ways you requested.
@@dustinslater9432I got bored dying and having to start at the beginning every time. Great concept. But I rage deleted it. My skills in this game were not up to snuff. Got to the tower near the Mt. A few times and then kept dying along the way. Maybe I’ll give it a go again one day. I sucked at this one. :(
8 months late but at 17:20 , there is another older game that uses that same setting and possibly delves into even darker territories. Its called Grim Dawn but its an isometric ARPG more like Diablo in gameplay. The occult dark wild west is such a badass setting and I'd definitely love to see more games use that.
very agree with all u said. I am very excited to follow Raphael Colontonio's path to success - he is developing his new game atm, and i hope it will reach this brilliancy level Weird West was so close to
I would love a third person open world Weird West / Hard West. Dark, gritty, brutal, filled with occultism, supernatural, demons being real etc. and also fully packed with choices and consequences. The phantasiesed gunnery etc.
It seems like they’ve done some unique things with this, and I’m a huge fan of character driven narrative so the anthology style that focuses on a bunch of smaller single character focused stories with them coming together at the end appeals to me quite a bit.
Great review as always. You need to now add Hard West to your to-dos since the sequel is incoming. Its turn based and knowing you, you could finish it in a day. Def not perfect, as nothing is, but your take here is what I got from it.
@@castonhaggard6379 I asked for beta never got it. Devs replied they are only 3 man team and not OG CF who are working on sequel for PD. Still excited what they do, think WW should be ...TB, but cant say.
For the genre, there isn't a lot out there. The big example is Deadlands, a tabletop RPG from the 90s, and early 2000s that, sadly, has never gotten a lot of attention in PC gaming. Beyond Weird West, there was Hard West, which I think was supposed to have supernatural elements (though I never stuck with it long enough to really see anything on that front.) On the Immersive Sim front, there's also Blood West, which is a first person shooter/RPG, but leans more into the survival horror side of things than the RPG side. (EG: More System Shock 2 than Deus Ex.)
Seems like a great game! Need to try this one out at some point. I hope they'll get around to work out the issues with stealth. I would be curious to hear your thoughts on the game Darkwood.
I'll wait for a discount and follow this studio for future releases. Pros : - Top-down shooter + im-sim + RPG - Dark fantasy setting - Original, decent quality, ex-Arkane devs going indie = I want to support that Cons : - Ye olde MMO white-green-blue equipment you need to upgrade by farming materials - Underwhelming stealth and other bits of jankiness - Wild West setting Neutral: - Character-driven narration can be a hit or miss
I like this game but it does have some strange bugs....like one where you have to return something to a person and they are aggressive even though I've done nothing to them....I had to defend myself and thus lose respect for killing a friendly family....like I said a strange bug that does effect your enjoyment.
The only thing I haven't liked about this game is the level jump. I am playing through the bounty hunter playthrough and am at the place to rescue the husband but all the enemies inside are ridiculously hard, even with a full posse.
To add to what you said about the dev(s) who worked on Dishonored, i think they're the same ones who worked on Prey(2017) and has also used some of the sound effects from Prey(2017) in Weird West, or at least they might just be too similar. Also, regarding what you said about the control system of holding the right mouse button to aim and left clicking to attack just reminds me of Project Zomboid which i think you should check out if you haven't. Btw, i have binged A LOT of your videos and just want to let you know that i appreciate what you do.
I actually really like this game (8.5/10 imo) but a pretty big con for me is the melee combat. I don't know if I just suck at the melee but it really just feels clunky, especially when compared to the ranged combat which feels a lot better. Sometimes I think your character does a lunge attack to get into range(not talking about the charge ability), sometimes they just lunge a short distance when you click and sometimes they don't. Plus the fact that the range is so incredibly short maintaining a proper distance to not get hit without using the dodge roll feels very odd. Charge is also a pretty finicky ability to use. I like the freedom of being able to properly time and space the move around so you get an effective aoe but there were so many times that I charge in and they just run past the charge. I love landing the charge, but i would have liked an option where if you're in range you can lock onto an enemy instead and your character follows them so they just don't dodge so easily. I feel like they intended melee to really just be a stealth combat option because when compared to range combat it just feels super clunky and ineffective, especially on the harder difficulties I played in where enemies do a fuckton of damage it just isn't as fun and efficient to go blitzing in with your melee weapon. I kinda understand why that is given the wild west setting, but I still would have loved if they polished the melee the same way they did ranged
@@battousaix4263 I don't think it's as much about the mechanics of melee combat, I think it's about the AI. They must have designed it for gunfights only because they move around so much and their hitbox is so little it's a nightmare trying to melee them. You have to run up to them melee them, run up to them again rinse, repeat. Most other games the enemies just don't run around so much and even if they do they stand still for longer precisely so you can connect more than one melee hits. I bet when they designed the combat there weren't melee weapons at all in the game, cause they gave you a kick on a very short cooldown that instead of punishing an enemy for being in melee range, it disengages.
I'll more than likely pick this up on sale in about a year. I am worried that the combat will give me problems...I don't like the sound of holding one mouse button to aim, and then tapping the other one to attack. Makes me wish this game did the standard Diablo style combat with holding shift to stand still/aim and just a click to attack.
I’m going to check this out on Gamepass. I’ve always wanted to love cRPGs but the combat difficult for me to get in to. Seeing that this is a twin stick may be more enjoyable for me. Awesome review!
i just started the game and i killed some folk in the first mission, when i have to look for information about the first character's husband, and now i can't get police off my back, they won't let me search the city, i can't kill them all causa i just starded the game and i can't complete the mission cause they keep chasing me down, so now i'm stuck, how do i lose them?
Interesting. I've put this on my wishlist and taken it off again 3 separate times. Because I couldn't make up my mind about it. Think I may wait for a sale and snag it.
I have few doubts , please help me out guys. First I could not find one of the stash in the region where there is a mass grave. Is it bugged ? I searched everywhere in the map. Secondly I am doing pigman's journey now, I have excess 9 skills points aka nimp relics. So all my future characters which I will unlock are doomed ?? ( as there might not be adequate nimp relics left ) or excess skill points will be carried over to new character ?? Thirdly I had been collecting nimp heads. Whats the use of it ? How to sell them ?
There is a point literally moments away from the ending you can play up too, but not after, you can play as the last character as much as you want up to that point, and can play any of the characters as long as you please if you save before turning in their last quest. Some of the stories have unique side quests but beyond that the world stays mostly the same, though towns don't like the pigman very much
@@MortismalGaming For a RPG with so much emphasis on procedural generation and player choice and an evolving world to literally not have a post game is unbelievable.
@@tindekappa9047 Yeah, seems weird to me that for an RPG you're forced to play all the characters, whereas you may just really love one of the archetypes.
@@richardjecooke8036 (minor spoiler)Also on top of that in the first chapter you search for someone and you go from lead to lead, maybe he's there, so the final quest is like the last 5 quests you did, you go to check out a lead. I did it not knowing it's the final one, chapter over, can't play that character again. I can also imagine someone rushing the main quest because they're under the impression it's timegated, the game has date system and a lot of sidequests are timegated and events happen only on certain dates.
@@tindekappa9047 Oh, you make it sound like there's no way to save and load game then either. Darn, I was looking forward to this one but now it seems like a no for me.
Honestly, this game doesn't quite catch my eye. I don't get why the game is isometric and I generally don't care for anthologies. I also don't really care for the Wild West setting as it tends to be mostly gun heavy, which basically makes it less of an RPG than a shooter since you really cannot customize your character beyond the basic gun/bow ranged shooting with melee just being a pure after thought. Doesn't help that you actually have to aim your melee attacks either. If anything, this is a good candidate for when I have run out of RPGs to play and am fiending back for a fix. Thats a pretty long time since I am up to my eyeballs with games I want to play.
Just found it on gamepass and loving it (only to my 2nd character journey) - definitely the issues with stealth but other than that just excellent for this size of game. Puts many AAA titles to shame
@Mortismal Gaming . Hello :) Could you please source the fantasy intro music of your video. I checked Juan Andrés Matos site but didn't find it. thanks
@@MortismalGaming He did a really good job then . He's a friend of yours ? Looks like he doesn't to much fantasy style music outside of the intro he did for you. Thank you for your answer.
Does your choice of the characters you pick as your followers affect the story at all, or have interactive dialogue, or are they purely for combat purposes?
Immersive sims have more interact-able environments and dynamic mechanics. The ability to just pick up and carry a lantern and chuck it into something for instance. There can be a decent bit of overlap at times, but generally immersive sims have an fps camera as opposed to the more common isometric camera of a crpg.
I tried this game on Game Pass, and I just can't get into it. I find the story interesting, but I hate the combat. Perhaps because I am playing on controller?
@@ambientgaming3681 well I was playing on game pass on my series s. I am not a fan of playing with keyboard and mouse tbh. I spend my job on a pc, so I enjoy sinking into my sofa and play on my console. 😂 Yeah the aim is pretty shit, especially on controller.
I have to agree. You have to be very sensitive and precise with the stick. I was very surprised because most devs know how to do a twin stick shooter right...I love the game besides that though, ha ha.
@@AuspexAO Precisely. I have played that Tomb Raider stick shooter, which was fun and had no issues aiming. Ascent is also a good example of it done right.
yeeeeah, it looks great, with great concept and story, like, i really want to try it, but the gameplay is a miss, i rather it be more like either wasteland or diablo instead of what we got. it is better for combat to be basic than to be awkward or clunky
Excellent review and exactly what I am feeling about it too. The world building was so amazing it actually reminded me of the original Fallout and I was wondering if Brian Fargo and Feargus Urquhart were involved somehow. The issues the game has with the camera, sneaking, aiming, etc are, IMHO, simple bugs that can be patched and the game made incredible. Bear in mind I am playing it on PC, but realistically in this day and age if you're not playing games on PC first you're bad and should feel bad, but more importantly you're just not doing the games justice. I have not finished it yet, I have spent a lot of time just running around the map looking for random encounters, but already am looking forward to more from this publisher.
To get the snowglobes you have to free the souls of the pigs and then visit pigman Joe as an Oneirist. All three of them are in his hut
Verified and pinned
Thank you! Was wondering about this just got to the oneirist tooo
I'm just starting the wearwolf so that's a great help thanks!
This sentence is so random if you haven't played the game yet
And which town is easiest to turn into a ghost town
The game reminds me of the stuff that came out around the mid 2000s.
A bit too ambitious and janky but unique in concept and gameplay. Not overproduced, shiny but ultimately soulless AAA trash.
We need more games like Weird West again.
i feel the exact same way. i'm still having fun with it. the somewhat mixed reception, while mostly valid and understandable, is a shame because ultimately it's the type of game i wanna see more of.
I like it. Good amount of content and side stuff, moody atmosphere and characters. Interesting and satisfying gunplay. I liked blasting the zombies 🧟♂️
I played Vampire The Masquerade: Bloodlines recently and I couldn't agree enough. That game had so much personality and soul compared to some AAA good graphics repetitive cashgrab.
Hunt:Showdown has a wild west fantasy setting. it has no story and the lore is mostly told in texts that you unlock by playing but I thought I'd mention it anyway. It's a great multiplayer shooter.
Another great Weird West genre game: RDR1 Undead Nightmare
Hunt nails the weird west/southern gothic setting. Wish there were more games like it.
You get the Snowglobes by going to Pigman Joe's shack once as Protector, then as Werewolf, then as Oneirist.
They are in his hut in his hideaway.
He has to survive chapter 2. And the Pigmen souls must be freed instead of dead.
I have watched numerous well known reviewer's takes on this unique RPG & your profile of exceptional details over the games many systems & mechanics is outstanding!
Your review was quite enjoyable & informative as I just bought the game & desired some helpful points on the game's dynamics, thank you!
There is always a big problem when it come to Stealth and game design : What's the point to stealth when 99% of your abilities deal with killing people and are more fun to use ? It was the same with Dishonored. With old games like Thief 1 & 2, combat was unforgiving, you were encouraged to avoid it and most of your abilities helped you to avoid combat. With more modern design were fun is important, make sure that stealth is FUN too !
I agree. There has to be something of a need for stealth too. If you can easily kill everyone and it’s more fun, why would I use stealth. One potential benefit to stealth is getting items earlier in the game because they are guarded by enemies too powerful to fight. But with many games level scaling both enemies and items, there is no incentive.
I thought dishonored stealth was super fun. I played both full stealth, no killing and loved it.
The point is literally because the audience and investors ask for it in certain kind of games/brands.
Fun and chaos versus holding back and keeping the peace.
Stealth in non stealth video games often come down to you doing it because of a moral system (cough Metro) as shooting or using powers is easier and quicker. (Dishonored)
A game that I think actually does stealth well is the Last of Us games (especially on the tough difficulties), stealth really only exists to make an inevitable firefight easier. Sure you can stealth the whole way or shoot the whole way but the system of stealth then shootout works well in a game where a one or two bullets can end someone.
There’s a serial killer tearing through the town of Grackle in my game.
People keep turning up dead, NPCs repeatedly freak out at finding the bodies (often the same body multiple times, they have short memories)
Idk why they can’t catch the fiend doing it.
It’s a watering can lying in the floor of the general store.
(Yup. Junk lying around can hurt you, and also NPCs, and so far four different people have walked o er this watering can to death)
Lmaoooooooo
Great review. I have been waiting for a dark CRPG to really sink my teeth into since DOS2, so I am scooping this little fella up! Stoked.
Great video as usual, but you neglected to mention one major point.
While the normal combat is indeed hectic, the game also has Tactical mode. You hit the TAB button and the combat slows down to a crawl. That allows for a much more tactical approach to combat.
Hard West (kind of an xcom like) also had a mixture of occult and western, while WW leans much more into it.
Feels like the "hearing-detecting" problem with the enemy can be fixed by the developers
Excellent review, I've definitely had massive difficulties with using a controller but I'm also older and don't have the best dexterity these days but I'm agile enough to finish the recent AC games from Ubi and WotR and DOSII so I'll be trying the keyboard because of your suggestion because the milieu dark gothic wild weird west sounds so cooool. May the Al Gore Rhythm bless your passing. Extra helpful that's it's on Game Pass so no upset over not being that best at it.
Haven’t enjoyed a game this much since grim dawn or the ascent. These types of game are the only ones I like so I have little choice. 10 out of 10 for me
Do you play xbox,PlayStation or PC??
@@abcdefg3214 been playing on Xbox
It’d be so much better if you could make custom characters and just hire the story characters
The most effective method of combat for me was taking out as many people as possible with the Sentry Silencer. I would often snipe someone in a relatively easy area for their body to be found. Then I would take out all of the people investigating the body one by one. Sometimes this worked brilliantly and I felt like an assassin, other times it would turn to shit and become a chaotic gun fight.
Lol same 👌
I'm praying for a sequel on this game and some DLC
Me too! On werewolf now and looked for dlc on 2nd character lol
You are doing a great job man, I trust and enjoy your reviews. That's a big compliment with all the content out there.
Just one note I think is worth mentioning, as I thought it was a neat addition to how immersion in the game world is built up in this title.
You can recruit companions also via side and/or main missions, when you save/help NPCs, as they become your "friends for life".
In those cases, as far as I could see, you can either recruit those characters as actual companions for free whenever you meet them anywhere in the map at any later moment, or they will randomly appear to help you while you're having a fight, at seemingly unrelated random moments in your story.
(Not sure if all of them are recruitable or just some of them. Also not sure how "random" the chosen battle for their random intervention is, if it's based on some factors like specific map locations or story moment or difficulty of the battle or whatever...)
Flavor-wise, these helping interventions reminded me a little of the mysterious stranger who comes up in Fallout games, based on your character's luck stats. But in this case they're not limited to a single shot out of nowhere, as they're actually there in the map with you in their full capacity for the full duration of the fight they're helping you with.
Thanks for your videos!
P.S.
Completely unrelated side note, referring to weird and original anthologies set in a Wild West scenario,
in entertainment in general:
if you guys didn't watch the movie "The Ballad of Buster Scruggs", you're missing out BIG time.
I have indeed watched the Ballad of Buster Scruggs lol
I like this game too but @Mortismal Gaming. This game feels like a cross between Shadowrun and Divinity: OS's first attempts. They weren't great but they were a great start which got WAYYY better in part 2.
I really enjoy your reviews and I hope your channel grows fast :)
Just got the game and I love it. Feels like a board game which is cool. I'd love to see a zombie apocalypse style game structured just like this. Letting you visit different groups and communities. Have slow and fast zombies. Slower zombies could horde up and become a really scary threat.
I know I'm replying to you 9 months later and you might never see this but check out The Last Stand: Aftermath. It's not quite like this game, but it is similar enough to be enjoyable in the ways you requested.
@@dustinslater9432 Lol I have it and it feels a bit like that.
@@dustinslater9432I got bored dying and having to start at the beginning every time. Great concept. But I rage deleted it. My skills in this game were not up to snuff. Got to the tower near the Mt. A few times and then kept dying along the way. Maybe I’ll give it a go again one day. I sucked at this one. :(
Game looks great. Sounds like a Deadlands inspired setting which is just a great TTRPG setting. Thanks for the review!
8 months late but at 17:20 , there is another older game that uses that same setting and possibly delves into even darker territories. Its called Grim Dawn but its an isometric ARPG more like Diablo in gameplay.
The occult dark wild west is such a badass setting and I'd definitely love to see more games use that.
very agree with all u said. I am very excited to follow Raphael Colontonio's path to success - he is developing his new game atm, and i hope it will reach this brilliancy level Weird West was so close to
There was an older occult Western rpg with occult themes but it was turn based combay titled Hard west came out years ago
Isn't that more Xcom than any RPG? Btw heavily recommending Hard West.
I would love a third person open world Weird West / Hard West. Dark, gritty, brutal, filled with occultism, supernatural, demons being real etc. and also fully packed with choices and consequences. The phantasiesed gunnery etc.
I love this game. There's an art book too that's fantastic. The art style is very unique.
It seems like they’ve done some unique things with this, and I’m a huge fan of character driven narrative so the anthology style that focuses on a bunch of smaller single character focused stories with them coming together at the end appeals to me quite a bit.
I'm surprised you didn't mention the AI, i found it to be absolutely dog shit beyond all belief.
In other words, if there is an expansion or a sequel it would end a great game.
Definitely picking this up on the PS4 soon. Love immersive sims and an isometric one is unique.
Great review as always. You need to now add Hard West to your to-dos since the sequel is incoming. Its turn based and knowing you, you could finish it in a day. Def not perfect, as nothing is, but your take here is what I got from it.
Yes I liked the first one and just played in the beta for hard west 2 and I'll say it was much improved from the first one
@@castonhaggard6379 I asked for beta never got it. Devs replied they are only 3 man team and not OG CF who are working on sequel for PD. Still excited what they do, think WW should be ...TB, but cant say.
@@castonhaggard6379 I hope they have something to upgrade because the first didn't. in x-com this was one important feature at least for me.
Currently (as of November 2024) it's on sale on both Xbox $7.99 and PS $5.99 (Definitive Edition)
For the genre, there isn't a lot out there. The big example is Deadlands, a tabletop RPG from the 90s, and early 2000s that, sadly, has never gotten a lot of attention in PC gaming. Beyond Weird West, there was Hard West, which I think was supposed to have supernatural elements (though I never stuck with it long enough to really see anything on that front.) On the Immersive Sim front, there's also Blood West, which is a first person shooter/RPG, but leans more into the survival horror side of things than the RPG side. (EG: More System Shock 2 than Deus Ex.)
Seems like a great game! Need to try this one out at some point. I hope they'll get around to work out the issues with stealth. I would be curious to hear your thoughts on the game Darkwood.
Darkwood would be intresting to see
Excellent news, I am definitely going to get it right away. Thanks for the review 👍
I'll wait for a discount and follow this studio for future releases.
Pros :
- Top-down shooter + im-sim + RPG
- Dark fantasy setting
- Original, decent quality, ex-Arkane devs going indie = I want to support that
Cons :
- Ye olde MMO white-green-blue equipment you need to upgrade by farming materials
- Underwhelming stealth and other bits of jankiness
- Wild West setting
Neutral:
- Character-driven narration can be a hit or miss
It's time
Played in 2024. They released a free "Bounty Hunter Edition" solving every issue this video mentioned. The game is awesome!
What a machine already finished,how many hours it took you to 100% ?
Good review as always.
About 40
@@MortismalGaming thank you.
I put it on my wish list.
love your content, didnt have time to probably sit through it tonight, though so im leaving a comment. cheers
I like this game but it does have some strange bugs....like one where you have to return something to a person and they are aggressive even though I've done nothing to them....I had to defend myself and thus lose respect for killing a friendly family....like I said a strange bug that does effect your enjoyment.
Combat on the sticks took like an hour to get used to after that it was fine. I don’t game a lot and had almost no issues
love your Videos!!! You explain very well!! Thats very IMPORTANT. ThankYou!!!
The only thing I haven't liked about this game is the level jump. I am playing through the bounty hunter playthrough and am at the place to rescue the husband but all the enemies inside are ridiculously hard, even with a full posse.
I shot a bison, it proceeded to decimate my 2 posse members before I knew what was happening. Lol
To add to what you said about the dev(s) who worked on Dishonored, i think they're the same ones who worked on Prey(2017) and has also used some of the sound effects from Prey(2017) in Weird West, or at least they might just be too similar.
Also, regarding what you said about the control system of holding the right mouse button to aim and left clicking to attack just reminds me of Project Zomboid which i think you should check out if you haven't. Btw, i have binged A LOT of your videos and just want to let you know that i appreciate what you do.
I actually really like this game (8.5/10 imo) but a pretty big con for me is the melee combat. I don't know if I just suck at the melee but it really just feels clunky, especially when compared to the ranged combat which feels a lot better. Sometimes I think your character does a lunge attack to get into range(not talking about the charge ability), sometimes they just lunge a short distance when you click and sometimes they don't. Plus the fact that the range is so incredibly short maintaining a proper distance to not get hit without using the dodge roll feels very odd. Charge is also a pretty finicky ability to use. I like the freedom of being able to properly time and space the move around so you get an effective aoe but there were so many times that I charge in and they just run past the charge. I love landing the charge, but i would have liked an option where if you're in range you can lock onto an enemy instead and your character follows them so they just don't dodge so easily.
I feel like they intended melee to really just be a stealth combat option because when compared to range combat it just feels super clunky and ineffective, especially on the harder difficulties I played in where enemies do a fuckton of damage it just isn't as fun and efficient to go blitzing in with your melee weapon. I kinda understand why that is given the wild west setting, but I still would have loved if they polished the melee the same way they did ranged
You literally brought a knife to a gun fight my friend.
@@tindekappa9047 Like I said, I understood that but what I'm talking about is the actual game mechanics and polish in regards to melee combat bro
@@battousaix4263 I don't think it's as much about the mechanics of melee combat, I think it's about the AI. They must have designed it for gunfights only because they move around so much and their hitbox is so little it's a nightmare trying to melee them. You have to run up to them melee them, run up to them again rinse, repeat. Most other games the enemies just don't run around so much and even if they do they stand still for longer precisely so you can connect more than one melee hits. I bet when they designed the combat there weren't melee weapons at all in the game, cause they gave you a kick on a very short cooldown that instead of punishing an enemy for being in melee range, it disengages.
Gold Warclub best melee weapon imo followed by gold initiate's knife.
The idea of the game looks like the RPG Deadlands which is one of my favorite.
I'll more than likely pick this up on sale in about a year. I am worried that the combat will give me problems...I don't like the sound of holding one mouse button to aim, and then tapping the other one to attack. Makes me wish this game did the standard Diablo style combat with holding shift to stand still/aim and just a click to attack.
On PC version go into settings and toggle for aiming.... Little weird in the movement but it works really well for me at least
I’m going to check this out on Gamepass. I’ve always wanted to love cRPGs but the combat difficult for me to get in to. Seeing that this is a twin stick may be more enjoyable for me.
Awesome review!
The twin stick aiming feels pretty rough on controller. Not really enjoyable. Definitely better on mouse and keyboard.
On sale 50% off on steam through Oct 3 :)
i just started the game and i killed some folk in the first mission, when i have to look for information about the first character's husband, and now i can't get police off my back, they won't let me search the city, i can't kill them all causa i just starded the game and i can't complete the mission cause they keep chasing me down, so now i'm stuck, how do i lose them?
So this is where the Dishonored artists went
Interesting. I've put this on my wishlist and taken it off again 3 separate times. Because I couldn't make up my mind about it. Think I may wait for a sale and snag it.
Thank the maker for PC Game Pass
I was hoping for a turn based game actually,
I have few doubts , please help me out guys. First I could not find one of the stash in the region where there is a mass grave. Is it bugged ? I searched everywhere in the map.
Secondly I am doing pigman's journey now, I have excess 9 skills points aka nimp relics. So all my future characters which I will unlock are doomed ?? ( as there might not be adequate nimp relics left ) or excess skill points will be carried over to new character ??
Thirdly I had been collecting nimp heads. Whats the use of it ? How to sell them ?
This in First Person would have been even more amazing. Yes, theres a mod, but thats not working 100% properly.
Your first impression was like yesterday or something. How are you so damn fast? Its crazy :)
Smol game
@@scottycheesecake In total fairness, that isn't really a factor with him. He tears through even long games like tissue paper.
Also the videos were a bit behind where I actually was because of April Fools'
Let's just wait until it is fully patched and improved. The first DLC may make it an excellent game.
Where does that short intro music come from? It’s great 👍🏻
It was made just for the channel by Juan Matos, link to his work in the description
What happens when you finish the last character? Can you keep playing any of them like Diablo or does the game just exit.
There is a point literally moments away from the ending you can play up too, but not after, you can play as the last character as much as you want up to that point, and can play any of the characters as long as you please if you save before turning in their last quest. Some of the stories have unique side quests but beyond that the world stays mostly the same, though towns don't like the pigman very much
@@MortismalGaming For a RPG with so much emphasis on procedural generation and player choice and an evolving world to literally not have a post game is unbelievable.
@@tindekappa9047 Yeah, seems weird to me that for an RPG you're forced to play all the characters, whereas you may just really love one of the archetypes.
@@richardjecooke8036 (minor spoiler)Also on top of that in the first chapter you search for someone and you go from lead to lead, maybe he's there, so the final quest is like the last 5 quests you did, you go to check out a lead. I did it not knowing it's the final one, chapter over, can't play that character again. I can also imagine someone rushing the main quest because they're under the impression it's timegated, the game has date system and a lot of sidequests are timegated and events happen only on certain dates.
@@tindekappa9047 Oh, you make it sound like there's no way to save and load game then either. Darn, I was looking forward to this one but now it seems like a no for me.
Nice. I was thinking of getting this.
This is the first CRPG that has hooked me, any recommendations for similar ones?
I haven't played The Ascent yet but it looks somewhat similar
@@joshbernal4864 your the 3rd person to suggest it.
I'll get it tonight
Honestly, this game doesn't quite catch my eye. I don't get why the game is isometric and I generally don't care for anthologies. I also don't really care for the Wild West setting as it tends to be mostly gun heavy, which basically makes it less of an RPG than a shooter since you really cannot customize your character beyond the basic gun/bow ranged shooting with melee just being a pure after thought. Doesn't help that you actually have to aim your melee attacks either. If anything, this is a good candidate for when I have run out of RPGs to play and am fiending back for a fix. Thats a pretty long time since I am up to my eyeballs with games I want to play.
got it for 20 bucks on playstation store during black friday sale.
Was not disappointed
Thanks ... I was wondering about this game ~!
Just found it on gamepass and loving it (only to my 2nd character journey) - definitely the issues with stealth but other than that just excellent for this size of game. Puts many AAA titles to shame
@Mortismal Gaming . Hello :) Could you please source the fantasy intro music of your video. I checked Juan Andrés Matos site but didn't find it. thanks
Juan was kind enough to make it specifically for the channel actually, so you won't find it anywhere else. Was inspired by Pillars of Eternity though
@@MortismalGaming He did a really good job then . He's a friend of yours ? Looks like he doesn't to much fantasy style music outside of the intro he did for you. Thank you for your answer.
Do not know if it's been mentioned, not crpg but ttrpg , this reminds me of Deadlands
Great review!
Got one question tho, is the game voiced? And ifso, how much of it is voiced?
Okay 2 questions lol
I mentioned it at the end, the main narrator is voiced, the rest is not
well that was fast :D
Love your videos!
You can go guns blazing or sneak around...the choice is yours....the game is addictive.
Does your choice of the characters you pick as your followers affect the story at all, or have interactive dialogue, or are they purely for combat purposes?
They have a tiny bit of dialogue, mostly when recruited, pretty inconsequential overall
Can someone please explain the difference to me between a crpg and an immersive sim?
Immersive sims have more interact-able environments and dynamic mechanics. The ability to just pick up and carry a lantern and chuck it into something for instance. There can be a decent bit of overlap at times, but generally immersive sims have an fps camera as opposed to the more common isometric camera of a crpg.
Good work, nice vid, etc
hey mortismal. If you want more of that occult western theme, try hard west. It's an xcom-like and a new installment is coming this year.
The controls are many but by the time you are through the first few stories. You get used to it.
If you play on controller grt used to it quickly as ya can and start setting the camera how you see best
Is there a camera zoom? First thing that put me off was the very distant view for a top down game.
Yes
hmm looked more fun than it sounds, well good show sir =)
Love deadlands and Im craving for game at least close to this setting. Inst buy for me after this review
So kinda like desperadeso 3 but worse steath...
Can you do a vid on how to uhhh *do* the combat?
I’m really hating it even though everything else in the game seems good.
13:30 Is this hiding bodies issue solved by now? If yes, I'd like to look into this game. With such imo major bugs I skip it.
Very excellent game, mystic, magic in cowboy world
High on my list
Thanks looks intresting
I tried this game on Game Pass, and I just can't get into it. I find the story interesting, but I hate the combat. Perhaps because I am playing on controller?
@@ambientgaming3681 well I was playing on game pass on my series s. I am not a fan of playing with keyboard and mouse tbh. I spend my job on a pc, so I enjoy sinking into my sofa and play on my console. 😂
Yeah the aim is pretty shit, especially on controller.
I have to agree. You have to be very sensitive and precise with the stick. I was very surprised because most devs know how to do a twin stick shooter right...I love the game besides that though, ha ha.
@@AuspexAO Precisely. I have played that Tomb Raider stick shooter, which was fun and had no issues aiming. Ascent is also a good example of it done right.
I wanted to like this game so bad, if they had grid/turn based combat even as an option I think that'd be amazing
then you may like Wasteland or Divinity: Original Sin. Although they are not western themed.
@@brassattacks2411 I have over 400 hours in Wasteland 3 somehow haha Hard West 2 looks like it'll do though
Hit tab when you enter combat
I played a western like that... forgot the name. It was wastelands with cowboys. (Edit) Desperados 3! No magic or stuff tho
@@claybass3631 I'll prioritize that, been on my wishlist forever haha
Does anybody know if the console version runs on 30 or 60 fps?
Yeah playing with controller was awful at first. Then I got used to it 🥴
Game is 19.99 rite now, black Friday deals
yeeeeah, it looks great, with great concept and story, like, i really want to try it, but the gameplay is a miss, i rather it be more like either wasteland or diablo instead of what we got. it is better for combat to be basic than to be awkward or clunky
How does this compare to Hard West? Seems like a similarly structured game
Excellent review and exactly what I am feeling about it too. The world building was so amazing it actually reminded me of the original Fallout and I was wondering if Brian Fargo and Feargus Urquhart were involved somehow. The issues the game has with the camera, sneaking, aiming, etc are, IMHO, simple bugs that can be patched and the game made incredible.
Bear in mind I am playing it on PC, but realistically in this day and age if you're not playing games on PC first you're bad and should feel bad, but more importantly you're just not doing the games justice.
I have not finished it yet, I have spent a lot of time just running around the map looking for random encounters, but already am looking forward to more from this publisher.
Combat feels a lot like project zomboid
Can you please review Hard west?
So... Review after 99.999% :)
Have you ever played Hard West?