yeah, i just scrolled down to say the same, its so nice watching him get better times with TIME, not those when it cuts to a nice time, its like im learning with him.
And now he has become a little too emotional, probably to attract the younger audience, but it’s annoying to watch him jump and scream after every move
and the most important thing is it's not a live twitch stream where the streamer is constantly distracted by alerts and chat messages and can't form a coherent sentence.
I'm really hoping he keeps this series going. Even though I can't get author medals on basically any track, it's still nice to see the optimal line explained turn by turn. It's definitely going to help me a bit.
it takes practice but u will get there! best advice i can give you is tap turning every corner on dirt grass and plastic to preserve speed!@@THICCTHICCTHICC
just keep grinding and you will get there, I started trackmania in spring 2023 and now im getting every map on author medal just because I put the time in, I have almost 600 hours in the game atm@@THICCTHICCTHICC
Even without a video like this, watching your content has taught me a ton. Just started playing a few months ago, but already have 17 ATs on the new campaign!
Nice tutorial! One thing I would say is make sure you mention when something you are using is a plugin (speed splits, speedometer, etc). From experience, I can tell you I was very confused when I first wanted to use them and I couldn't find them anywhere in the options, and it took me a bit to figure out I needed to download plugins for that.
I usually just lurk and pick up tips from your other videos but I wanted to say how much I loved this kind of video. It helps so much to have the 'not so intuitive' tech demonstrated like this. I would love a video on the advanced tech from you. Having the demonstration layered from 'noob' to 'pro' is a really nice way to absorb the info.
even if not as a progressing difficulty tutorial, it could be cool to do one or two of these with each season released to build up a series of explanations on accessible, yet varied maps
Video/ Stream Idea: a history of Wirtual's time in Trackmania. Would love to hear how you started, how you got to the level you are and some of your early achievements. Asmongold had a similar stream and it was really enjoyable.
@@kungfuhskull I don't think there is one with everything in one place but he has definitely talked about these things multiple times on stream. There is the beating early wirtual records video, but I think that's it, the rest is just tid bits on random streams
It's actually really reassuring to see you tumble on 08 even when doing everything right. Thanks for this video; I didn't know speedslides were a thing off of road. Can't wait to see an ice tutorial. Hell material, I swear.
I've been playing since TMNF but i just got my friends to start playing and it's so difficult trying to explain all the mechanics in this game, would love to have this become a series
I remember watching your videos on your main channel 4 years ago and never even trying out trackmania, I decided to give it a try in spring 2023 after watching you on and off for 3 years, it was the first campaign I played and I instantly fell in love with the game, I have now almost 1000 hours spend in the game and I'm still loving it! THE BEST feeling was getting my first Author Medal and the second best moment was getting full campaign/season with Author Medals. Thank you Mr Wirtual
Quick tip for tutorials, explain every word, specially in the first one, many might not know what you mean when you say "air time" or "full speed", those are not really "hard" terms and most are pretty easy to understand, but making sure everyone knows exactly what you mean is important in tutorials
The unfortunate truth is that people who are really good at something are generally not the best at coaching - mainly because they literally can't understand why other people don't get it. Wirt should be able to make a great series out of this if he continues, but these kind of glaring omissions are probably gonna be pretty common.
@@THICCTHICCTHICC a good teacher can teach even what he doesnt know, but its always good to have someone who knows try and explain, its not like it is the end of the world if he doesnt explain on a more elementary level, given it was the first time he did this kind of video it was expected to have some "errors"
I've been watching your streams for a year now, but never played myself. Your recent videos gave me a push and the ATs are coming pretty quickly from all knowledge in the streams I've seen and these videos are a really good summary and well taught. Thanks!
This is fantastic! You should absolutely make more long form tutorials like this! You did mention gears in the speedslide section and maybe you could create a more in-depth look at how gears affect the car and speed on different surfaces
Thanks for the tutorial, they're really helpful for a newbie like me. For feedback I think it'd be nice to explain some mechanical things like the 'tippy taps' for speed sliding (how fast am I supposed to tap or how can I tell that it's working). Something else I've found helpful in tutorials forr other games would be drawing on the map (dunno if that'd be possible without a lot of editing) to explain lines if they're more complicated/the map is more complicated.
Thank you for the clear explanations. I only have 17 hours in the game at the moment but I'm having a blast. Watching your VOD's and content gave me a good idea of the way to play the game well. Really enjoy your main channel's documentaries of old Trackmania records. I didn't even know about Trackmania 2020 until I started watching your content. But I'm glad I did. Its such a good game. Its addictively challenging.
I really hope these videos perform as well as your normal videos. I loved this content and learned a lot. Took what you said in this video and went and got 8 new author medals. Please keep making more of these!
Really appreciate this video! Reminds of some concepts I learned in TMNF years ago. Nice to see how they apply here, somethings I already learned in your content but had a hard time learning and doing them in the last campaign. Maybe I can give it another shot with your tutorials. I really believe they can help people and me improving in the trackmania and therefore having more fun! I'm really hoping there will be more tutorials with such good examples and maybe later more advanced techniques. Like gears for example. Maybe in that case a breakdown of the plug-ins you use would be helpful to better understand, where to get them and how to use them to get better times
This was the video that finally prompted me to actually look at playing. I enjoyed watching your yt and vods, but didn't think about playing. Then after watching I decided to check Steam and figured out it was free to play. Downloaded and using your tips have been collecting gold medals on the Fall campaign. 🎉 Thank you for posting and I'd love more tutorials.
"So many new players gettint into the game" in a big part thanks to you man, I watched your videos for a long time now and just last week decided to give it a try thanks to you.
I never played trackmania but I'm considering playing it since I first saw you videos a few weeks ago. I guess I should take this tutorial as a sign. Great content! Keep up your wholesomeness and relaxed style, love it!
Wow, I would have probably never thought to drift those corners. I would have just taken it as full speed. I'm a beginner player doing decently. I learned a lot by watching your videos and trying to understand why you do things. A video like this helps a lot thanks!!
Hope you continue this series. I'm at a point where I know most of the necessary mechanics, but I have trouble knowing when to utilize them. For example, identifying if a corner is a release, drift, or if I need to just full speed it. Or even in this fall campaign, when to ice slide and when to just drive it out. Obviously I can just check world record, but being able to identify these things while playing the map would be a good skill to have tips for if possible.
As a sort of new player who watches lots of vids on trackmania, i realized theres quite a lot of essential knowledge thats pretty hard to come by / get explained. The way you analyze maps and make decisions for what is faster is super helpful, would love to see more in the future for more advanced maps. Also, a thing that i find myself struggling with is knowing what lines are faster on certain ground types (most notoriously grass / plastic). More info on ideal steering angles / the weird plastic highground acceleration would be great too
What a great video! I am currently "coaching" a friend of mine who has never played Trackmania before and I will definitely send him this video right after I finish this comment. You're doing really good explaining the optimal lines, but what I think would help even more to bring your point across and visualize what you are talking about, would be a tool that let't you draw on your screen. That way you could just paint in what you are talking about while you explain it. As a long time Trackmania enjoyed myself, I can perfectly understand the little tricks and lines you are explaining but I think someone with absolutely 0 experience might have a harder time imagining what you are trying to teach them. With this little detail you might help even more people getting started and enjoying this amazing game than you already do. Keep up the great work!!
Honestly I learned so much from this chill tutorial video cause you showed it several times and explained everything pretty good. Thanks! I Hope there will be more of those!
Been watching your TM videos for a long time without having touched the game. Randomly downloaded it last week to give it a wirl and this was the exact video I was hoping to find. Tips and tricks to improve time from the man himself. Cheers
I cant wait for more videos like this one! I recently started playing after watching your videos and streams for a pretty long time. I'm pretty sure I get the correct racing lines a lot of the time, but I just don't quite understand the inputs for the more technical stuff like drifts. This tutorial helped me a lot and I actually improved my time on 04! Thanks for your awesome content! :)
As someone as has played tmnf before and have played a bit of TM2020 and knew the concepts I liked this type of video and also made me think of the concepts u were talking about which I never thought about to get a better time, although I knew the concepts... I liked hearing your thought process thru a run :) I would keep this content up, I m sure it would help new players a lot, and also make people like me that have played TMNF or TM2020 and arent full experts either think or even learn stuff they didnt knew
For such a well-established game series, I have found concise well-condensed guides and information surprisingly difficult to come by for Trackmania, especially because it has a number of very opaque mechanics that provide very little feedback to the player. Looking forward to more of this series, I've been playing for a bit and this was still really helpful to me!
Only got started playing the campaign somewhat seriously. After watching your streams this format is the perfect link between seeing you crush ATs and trying to figure out how to do it in on my own.
I want to say thank you as someone who doesn’t play but likes to watch. Being shown the nuance of what you’re considering helps me better appreciate your videos.
These videos are going to be absolute bangers. Listening to your thoughts and patterns on how to approach maps is seriously interesting stuff. The only thing I would change about these videos is how you do the tutorialising. Perhaps a live tutorial on the thing you are doing (i.e. Speedsliding) but otherwise have it be pre-recorded footage that you can do as a comparison from an outside perspective. Like layering the replays to show the time gain from an absolutely perfect run. That way you don't end up stalling the video to get the perfect aerial jumps and speedslides, you have the videos or ghosts already set up. Looking forward to more of these!
This video is super helpful, the only thing I would love to see on top of it would be some drawn in lines when you are explaining racing lines. This would make it much easier to visualise what you mean when you day things like 'this line would take you into the outside wall' ( 5:45 ) . adding in some arrows or lines would make it easier to see what you mean when you are talking about racing lines and corner setups. Love the video, looking forward to more like it as a beginner player.
I am a new player (32 days) and I really appreciate this! The Summer Campaign was awesome and I managed to get all golds (and some ATs) over the month. Yesterday I played the Spring campaign and actually got all golds in about 1.5 hours. ^.^ I am missing a singular gold in the Fall 2023 campaign right now (Track 21 by half a second). I have been watching you for YEARS and my goodness you make it look easy. It's not. I still have so much more to learn. Thanks for making this!!
I loved this video. Not too much information to overwhelm you, but still educational and very easy to apply. I think this will also make the game much easier and more enjoyable for the casual player base because it's just not possible to figure some things out on your own which can make chasing a certain time or medal very frustrating.
Love to see a tutorial series! I would also love to see a video on how to practice TM. How to get faster, how to get more consistent, ghosts on or off, how to learn different styles, that kind of stuff. Looking forward to seeing more videos like these!
Absolutely loved this! Started not to long ago, and the difference in drifts and setups is great to see, a tutorial with more maps would be amazing 10/10, will probaply watch again
Loved this video, I played very little, just started casually watching your videos and started learning from there, but this is very useful for me!! I hope to see more of this in the future and learn how to beat those AT that rn are still so hard for me!!
I think this is very interesting, there are so many tiny things and details and techniques in this game that you could totally be the kinda “messenger” for. as an example I remember watching you play deep dip and there were so many tiny tricks that don’t necessarily help overall time saves on a lot of maps but are just helpful to know. I would love to have some videos on that kinda technical aspect of things
Honestly, if this was your first tutorial, it was really good! It was well prepared, well explained, good pace of talking. Just really good. Bra jobbet!
Love this style of video and perfect timing since I just started playing the game and chasing after author times on the campaigns. Obviously since you said this is your first I know the videos will improve a lot and this one is already super helpful and informative to watch so I can’t wait for more videos like this! (I am currently stuck hunting the 15 sausage tech AT 💀)
Wirtual, I think something that would really help in these types of videos is post-edit lines that show up whenever you are talking about a racing line through a turn. Not only would this help a lot with explaining more complicated racing lines, it would also just make it a lot more clear in the first place what you are talking about and would really benefit visual learners.
im getting into the game again after visiting tmn and tmnf for massive nostalgia hits. I love how many dimensions have been added by the community strategies and by the devs (like surfaces + new tiles). This is awesome. I would love more educational content. especially how to control ice. Im really struggling with the last Training Map #25. awesome video ❤ thx Wirtual
I have always thought you would make great tutorial videos. This was a lot for one video but very well explained. I think videos tackling only one trick but more in-depth would also be amazing!
You'd think this woulda been a thing sooner but nonetheless grateful to see more educational content bout Trackmania. Your explanations were excellent as you detail how a first timer would experience the tracks while also providing information about stuff to help the player understand and improve and to understand why Trackmania players would think to do what they do when they race like not wanting to be in the air too long cuz you're losing time not accelerating that kinda thing. Keep at it, Wirtual.
I love watching Trackmania and Wirtual, and started Playing just 3 days ago, and was soo confused where to start from. And then Wirtual came in clutch .... Gr8 video, please continue making more like this
I like this conceptually, but I feel like it's too broad for its own good. Usually you wanna make content that appeals to everyone, but I've found in tutorial content, more niche topics tend to get that evergreen boost even more. If someone wants to improve on a dirt map for example, they're not gonna search, "HOW TO BE GOOD AT TRACKMANIA!" they're gonna search, "tips to drive dirt in Trackmania" Just a thought, love your stuff Wirt!!
I like how you show the process of not getting things perfect and working towards perfecting the tactic on each obstacle, which very few tutorial videos do. BUT I'd consider maybe cutting in the perfect example first, then going back to the process of getting there, because as someone who knows very little about the subject matter, it was hard to even understand exactly what you were getting at each time until you started having some better runs.
Please keep making videos like this. I'm not sure how well it might do compared to your other videos but this is an excellent teaching tool to newbies and could really pop off if you end up continuing with a series
I have about 50hours in this Trackmania and never knew about speedslides and how to pull off decent drifts. Also, the tips on reducing airtime helped a lot. I feel like im gonna dominate the ranked lobbys now. Thanks!
I've watched a lot of your videos and always enjoyed them but never really wanted to play trackmania myself. This video made me want to play it though. Just to try the techniques and see if I can even be any good.
Perfect timing because I just got back into trackmania after years of being absent ever since I was a kid somethings I know from racing games and some things were helpful I hope to see more lessons even on Nations so we can learn a thing or 2 also watching your videos by itself you can learn a lot because a lot of info and have been watching you for the past year and made it a bit easier to get into the game keep it up 😊
Been meaning to give Trackmania a try for a while now (played a bit of TMNF but no 2020), and this video pushed me to finally download it. I can safely say this video helped quite a bit. I was able to get Author Medals for 04 and 02, and it felt really good (especially 04's). Going for golds in general, and the most noticeable thing about finally playing this game is how freakin' hard it is, and how easy you make it look. I got golds without too much trouble until the bobsled map, and that took forever to finally get a gold on. Even prior to that though, it was clear how much optimization could be done at every level. The gold medals appear to be pretty forgiving, even into the red tracks, but one thing I noticed is they typically start off strong and then flub the ending. This is really smart, because it gives newer players something to follow along with, while still letting them get a gold medal without having to actually be better than the car they've been using to learn. Currently in the red tracks, and making progress. Pretty big step up, but I'm hoping I can at least get all golds to unlock the black tracks (and probably proceed to feel like I've learned nothing all over again). The game is super addicting, and finally giving it a shot has given me new found appreciation for how great you are at the game, as well as how much you've shown new players to make the game more accessible. This video is more direct about it, but you've always been good about explaining what you're doing and why, and so even just trying to get gold medals means new players can ignore all of the super advanced tech but still get a sense of how to maintain speed, reduce air time, and optimize pathing. Great stuff, and thanks for the awesome content!
Good vid! What i missed when i tried to learn TM is like a glossary of all tricks & mechanics with examples (like you just did with speed slide and reduce air time)
Perfect timing, I just got into the game the other day! I've gotten every gold medal this season and somehow got one author medal but I haven't been able to get any other author medals and I know it's because I'm missing some hidden tech the game never teaches you, so I'm excited to watch your videos c:
Sick! As a newish console player, I'm usually able to complete around 18-20 author medals in the newer campaigns (1st 18 of the newest campaign in a couple of hours last night before going to bed. Haven't attempted 19-25 yet). Honestly, as simple as it sounds, a drift tutorial would be great. I struggle to know when I should release acceleration and break for a drift or just hold break while also accelerating. I tend to release/break more often unless I'm familiar and comfortable with certain turns where I know I can keep holding acceleration. I'm pretty certain this is what costs me the most time. I also struggle to understand what causes the car to drift or not drift (aside from just having to hold the turn for a second or 2). Sometimes I expect a drift that never occurs, or vice versa. By trial and error, I've taught myself most of the things covered in this video, but I look forward to your more advanced tutorials.
Exactly all of this. I try to use drifts in techie stuff but I can never get a feel for how much is appropriate or if you're supposed to be lifting or staying full forward and for how long etc.
This style with the few to no cuts and just an easy vibe is what made Gothamchess big. I'm looking forward to more of these!
yeah, i just scrolled down to say the same, its so nice watching him get better times with TIME, not those when it cuts to a nice time, its like im learning with him.
Since Wirtual also plays chess now (and even played against GothamChess before) I hope we'll see a collaboration at some point.
And now he has become a little too emotional, probably to attract the younger audience, but it’s annoying to watch him jump and scream after every move
THE ROOK
and the most important thing is it's not a live twitch stream where the streamer is constantly distracted by alerts and chat messages and can't form a coherent sentence.
Thanks! As a new trackmania player I appreciate the educational video and hopefully more to come!
I'm really hoping he keeps this series going. Even though I can't get author medals on basically any track, it's still nice to see the optimal line explained turn by turn. It's definitely going to help me a bit.
it takes practice but u will get there! best advice i can give you is tap turning every corner on dirt grass and plastic to preserve speed!@@THICCTHICCTHICC
just keep grinding and you will get there, I started trackmania in spring 2023 and now im getting every map on author medal just because I put the time in, I have almost 600 hours in the game atm@@THICCTHICCTHICC
Wirtual already is big lol
Even without a video like this, watching your content has taught me a ton. Just started playing a few months ago, but already have 17 ATs on the new campaign!
Good work, I’m at 17 after a 2 hour grind as well. But I’ve been playing on and off for 2 years
very good improvment. The ATs are getting a lot harder this year
@@pain16tdn45false, they are way easier...
I did 20 ats last capaign with 10h play time all life....thx to wirt. I should try to run some ats this campaign too
@@SysiPaska you got 20 AT in 10 hours? 2 an hour?
Nice tutorial! One thing I would say is make sure you mention when something you are using is a plugin (speed splits, speedometer, etc). From experience, I can tell you I was very confused when I first wanted to use them and I couldn't find them anywhere in the options, and it took me a bit to figure out I needed to download plugins for that.
I usually just lurk and pick up tips from your other videos but I wanted to say how much I loved this kind of video.
It helps so much to have the 'not so intuitive' tech demonstrated like this.
I would love a video on the advanced tech from you. Having the demonstration layered from 'noob' to 'pro' is a really nice way to absorb the info.
Your timing is impeccable. Crunching author times, and understanding fundamentals will go a long way toward that
It's nice to see how you're thinking and approching the different turns and air time and such, would love to see more videos like this!
even if not as a progressing difficulty tutorial, it could be cool to do one or two of these with each season released to build up a series of explanations on accessible, yet varied maps
Video/ Stream Idea: a history of Wirtual's time in Trackmania. Would love to hear how you started, how you got to the level you are and some of your early achievements.
Asmongold had a similar stream and it was really enjoyable.
A documentary on the documentarian himself is just documentary inception lol
Wasn't there such a thing already? I'm feeling like it was, but I am not sure if at all and in what video or format
@@kungfuhskull I don't think there is one with everything in one place but he has definitely talked about these things multiple times on stream. There is the beating early wirtual records video, but I think that's it, the rest is just tid bits on random streams
We need tutorial on how to pull a Wirtual
See a pole. Hit it.
Should have been a step 10
Just drive directly into nearest wall during your best run, or a run with world rrcord potential.
😂😂😂
It's not a skill that can be taught, throwing away so much in such a short time is a challenging task that can only be mastered with experience.
It's actually really reassuring to see you tumble on 08 even when doing everything right. Thanks for this video; I didn't know speedslides were a thing off of road.
Can't wait to see an ice tutorial. Hell material, I swear.
I've been playing since TMNF but i just got my friends to start playing and it's so difficult trying to explain all the mechanics in this game, would love to have this become a series
I remember watching your videos on your main channel 4 years ago and never even trying out trackmania, I decided to give it a try in spring 2023 after watching you on and off for 3 years, it was the first campaign I played and I instantly fell in love with the game, I have now almost 1000 hours spend in the game and I'm still loving it! THE BEST feeling was getting my first Author Medal and the second best moment was getting full campaign/season with Author Medals. Thank you Mr Wirtual
Quick tip for tutorials, explain every word, specially in the first one, many might not know what you mean when you say "air time" or "full speed", those are not really "hard" terms and most are pretty easy to understand, but making sure everyone knows exactly what you mean is important in tutorials
Also mentioning that air braking stops the rotation mid air
The unfortunate truth is that people who are really good at something are generally not the best at coaching - mainly because they literally can't understand why other people don't get it. Wirt should be able to make a great series out of this if he continues, but these kind of glaring omissions are probably gonna be pretty common.
@@THICCTHICCTHICC a good teacher can teach even what he doesnt know, but its always good to have someone who knows try and explain, its not like it is the end of the world if he doesnt explain on a more elementary level, given it was the first time he did this kind of video it was expected to have some "errors"
yeah even just putting some text on screen for a few seconds would probably be enough
I've been watching your streams for a year now, but never played myself. Your recent videos gave me a push and the ATs are coming pretty quickly from all knowledge in the streams I've seen and these videos are a really good summary and well taught. Thanks!
This is fantastic! You should absolutely make more long form tutorials like this! You did mention gears in the speedslide section and maybe you could create a more in-depth look at how gears affect the car and speed on different surfaces
Thanks for the tutorial, they're really helpful for a newbie like me. For feedback I think it'd be nice to explain some mechanical things like the 'tippy taps' for speed sliding (how fast am I supposed to tap or how can I tell that it's working). Something else I've found helpful in tutorials forr other games would be drawing on the map (dunno if that'd be possible without a lot of editing) to explain lines if they're more complicated/the map is more complicated.
Thank you for the clear explanations. I only have 17 hours in the game at the moment but I'm having a blast. Watching your VOD's and content gave me a good idea of the way to play the game well. Really enjoy your main channel's documentaries of old Trackmania records. I didn't even know about Trackmania 2020 until I started watching your content. But I'm glad I did. Its such a good game. Its addictively challenging.
I really hope these videos perform as well as your normal videos. I loved this content and learned a lot. Took what you said in this video and went and got 8 new author medals. Please keep making more of these!
Please do more of these videos! It really helped me get more consistent on this campaign.
Really appreciate this video!
Reminds of some concepts I learned in TMNF years ago.
Nice to see how they apply here, somethings I already learned in your content but had a hard time learning and doing them in the last campaign.
Maybe I can give it another shot with your tutorials.
I really believe they can help people and me improving in the trackmania and therefore having more fun!
I'm really hoping there will be more tutorials with such good examples and maybe later more advanced techniques.
Like gears for example. Maybe in that case a breakdown of the plug-ins you use would be helpful to better understand, where to get them and how to use them to get better times
Starting the educational/instructional series is such an awesome idea! thank you so much for this 😊
Wirtual this honestly deserves to be your most viewed video ever, it's so helpful like thank you
This was the video that finally prompted me to actually look at playing. I enjoyed watching your yt and vods, but didn't think about playing. Then after watching I decided to check Steam and figured out it was free to play.
Downloaded and using your tips have been collecting gold medals on the Fall campaign. 🎉
Thank you for posting and I'd love more tutorials.
"So many new players gettint into the game" in a big part thanks to you man, I watched your videos for a long time now and just last week decided to give it a try thanks to you.
I never played trackmania but I'm considering playing it since I first saw you videos a few weeks ago. I guess I should take this tutorial as a sign. Great content! Keep up your wholesomeness and relaxed style, love it!
Thank you so much for this. I've been getting into trackmania recently and wanting to push my self, I'm really looking forward to the advanced videos
Wow, I would have probably never thought to drift those corners. I would have just taken it as full speed.
I'm a beginner player doing decently. I learned a lot by watching your videos and trying to understand why you do things. A video like this helps a lot thanks!!
This timing is perfect. Been a fan of the channel for a year or two, but just downloaded the game a couple of days ago. Thanks!
Was actually looking for tutorials yesterday, fantastic timing and keep 'em coming.
Hope you continue this series. I'm at a point where I know most of the necessary mechanics, but I have trouble knowing when to utilize them. For example, identifying if a corner is a release, drift, or if I need to just full speed it. Or even in this fall campaign, when to ice slide and when to just drive it out. Obviously I can just check world record, but being able to identify these things while playing the map would be a good skill to have tips for if possible.
As a sort of new player who watches lots of vids on trackmania, i realized theres quite a lot of essential knowledge thats pretty hard to come by / get explained. The way you analyze maps and make decisions for what is faster is super helpful, would love to see more in the future for more advanced maps.
Also, a thing that i find myself struggling with is knowing what lines are faster on certain ground types (most notoriously grass / plastic). More info on ideal steering angles / the weird plastic highground acceleration would be great too
What a great video! I am currently "coaching" a friend of mine who has never played Trackmania before and I will definitely send him this video right after I finish this comment. You're doing really good explaining the optimal lines, but what I think would help even more to bring your point across and visualize what you are talking about, would be a tool that let't you draw on your screen. That way you could just paint in what you are talking about while you explain it. As a long time Trackmania enjoyed myself, I can perfectly understand the little tricks and lines you are explaining but I think someone with absolutely 0 experience might have a harder time imagining what you are trying to teach them. With this little detail you might help even more people getting started and enjoying this amazing game than you already do. Keep up the great work!!
Honestly I learned so much from this chill tutorial video cause you showed it several times and explained everything pretty good. Thanks! I Hope there will be more of those!
Been watching your TM videos for a long time without having touched the game. Randomly downloaded it last week to give it a wirl and this was the exact video I was hoping to find. Tips and tricks to improve time from the man himself. Cheers
I cant wait for more videos like this one! I recently started playing after watching your videos and streams for a pretty long time. I'm pretty sure I get the correct racing lines a lot of the time, but I just don't quite understand the inputs for the more technical stuff like drifts. This tutorial helped me a lot and I actually improved my time on 04!
Thanks for your awesome content! :)
Hey Wirtual, I really like this style of content as someone who's just now getting into TM. Would love to see more in the future!
As someone as has played tmnf before and have played a bit of TM2020 and knew the concepts I liked this type of video and also made me think of the concepts u were talking about which I never thought about to get a better time, although I knew the concepts... I liked hearing your thought process thru a run :) I would keep this content up, I m sure it would help new players a lot, and also make people like me that have played TMNF or TM2020 and arent full experts either think or even learn stuff they didnt knew
As a new player, more of these would be awesome! Thank you for this
For such a well-established game series, I have found concise well-condensed guides and information surprisingly difficult to come by for Trackmania, especially because it has a number of very opaque mechanics that provide very little feedback to the player. Looking forward to more of this series, I've been playing for a bit and this was still really helpful to me!
Only got started playing the campaign somewhat seriously. After watching your streams this format is the perfect link between seeing you crush ATs and trying to figure out how to do it in on my own.
You are the only Trackmania creator I regularly watch and I just downloaded Trackmania yesterday. This timing is perfect.
IVE BEEN WAITING FOR THIS FOR LIKE 2 YEARS, THANK YOU
I want to say thank you as someone who doesn’t play but likes to watch. Being shown the nuance of what you’re considering helps me better appreciate your videos.
These videos are going to be absolute bangers. Listening to your thoughts and patterns on how to approach maps is seriously interesting stuff.
The only thing I would change about these videos is how you do the tutorialising. Perhaps a live tutorial on the thing you are doing (i.e. Speedsliding) but otherwise have it be pre-recorded footage that you can do as a comparison from an outside perspective. Like layering the replays to show the time gain from an absolutely perfect run. That way you don't end up stalling the video to get the perfect aerial jumps and speedslides, you have the videos or ghosts already set up.
Looking forward to more of these!
It's not stalling it's showing him learn it because he didn't get it perfect, so you can play along
This video is super helpful, the only thing I would love to see on top of it would be some drawn in lines when you are explaining racing lines. This would make it much easier to visualise what you mean when you day things like 'this line would take you into the outside wall' ( 5:45 ) . adding in some arrows or lines would make it easier to see what you mean when you are talking about racing lines and corner setups.
Love the video, looking forward to more like it as a beginner player.
I am a new player (32 days) and I really appreciate this!
The Summer Campaign was awesome and I managed to get all golds (and some ATs) over the month. Yesterday I played the Spring campaign and actually got all golds in about 1.5 hours. ^.^ I am missing a singular gold in the Fall 2023 campaign right now (Track 21 by half a second).
I have been watching you for YEARS and my goodness you make it look easy. It's not. I still have so much more to learn. Thanks for making this!!
I hope we will see more such videos in the future. It will help many people to have more fun at the game. Thank You!
I loved this video. Not too much information to overwhelm you, but still educational and very easy to apply. I think this will also make the game much easier and more enjoyable for the casual player base because it's just not possible to figure some things out on your own which can make chasing a certain time or medal very frustrating.
I just started with TM because I enjoyed watching you play on stream. This video is great and it helped me alot. Thank you very much
Love to see a tutorial series! I would also love to see a video on how to practice TM. How to get faster, how to get more consistent, ghosts on or off, how to learn different styles, that kind of stuff. Looking forward to seeing more videos like these!
Absolutely loved this! Started not to long ago, and the difference in drifts and setups is great to see, a tutorial with more maps would be amazing 10/10, will probaply watch again
Loved this video, I played very little, just started casually watching your videos and started learning from there, but this is very useful for me!! I hope to see more of this in the future and learn how to beat those AT that rn are still so hard for me!!
This was really insightful, and helpful, hopefully look forward to see more!
I think this is very interesting, there are so many tiny things and details and techniques in this game that you could totally be the kinda “messenger” for. as an example I remember watching you play deep dip and there were so many tiny tricks that don’t necessarily help overall time saves on a lot of maps but are just helpful to know. I would love to have some videos on that kinda technical aspect of things
Honestly, if this was your first tutorial, it was really good! It was well prepared, well explained, good pace of talking. Just really good. Bra jobbet!
Love this style of video and perfect timing since I just started playing the game and chasing after author times on the campaigns. Obviously since you said this is your first I know the videos will improve a lot and this one is already super helpful and informative to watch so I can’t wait for more videos like this! (I am currently stuck hunting the 15 sausage tech AT 💀)
This is great! As a new player (currently console), I've wondered why you didn't have educational vids. Can't wait to see the series develop!
Wirtual, I think something that would really help in these types of videos is post-edit lines that show up whenever you are talking about a racing line through a turn. Not only would this help a lot with explaining more complicated racing lines, it would also just make it a lot more clear in the first place what you are talking about and would really benefit visual learners.
I literally started last week and had to research myself I can't believe you're starting a series on this holy shit godsend
Despite watching so many videos about the game I still learned something that I needed even the most basic things. So it was definitely helpful.
im getting into the game again after visiting tmn and tmnf for massive nostalgia hits. I love how many dimensions have been added by the community strategies and by the devs (like surfaces + new tiles).
This is awesome. I would love more educational content. especially how to control ice. Im really struggling with the last Training Map #25.
awesome video ❤ thx Wirtual
I have been waiting on a series like this from you! Thank you Wirtual.
As a new player this is exactly what I was looking for, thanks a lot really looking forward to more of these videos :)
Thank You, Wirtual!!
I literally joined the game 2 days ago, and could not imagine to see this video so soon)
yes!!! more tutorials please. i started playing TM because of you and you are very knowledgeable. thanks for the vid!
I have always thought you would make great tutorial videos. This was a lot for one video but very well explained. I think videos tackling only one trick but more in-depth would also be amazing!
OK. This is great! I was looking forward for videos like this from you. Keep up the good work
Thanks! As a trackmania player which knows everything here completely I appreciate the educational video and hopefully more to come!
You'd think this woulda been a thing sooner but nonetheless grateful to see more educational content bout Trackmania. Your explanations were excellent as you detail how a first timer would experience the tracks while also providing information about stuff to help the player understand and improve and to understand why Trackmania players would think to do what they do when they race like not wanting to be in the air too long cuz you're losing time not accelerating that kinda thing.
Keep at it, Wirtual.
I love watching Trackmania and Wirtual, and started Playing just 3 days ago, and was soo confused where to start from. And then Wirtual came in clutch .... Gr8 video, please continue making more like this
Thank you for this! I started playing a few years ago and gave up, but with these methods now brought to my knowledge, I can actually compete now!
I downloaded the game today after watching tons of your video and then you uploaded this. Perfect timing
I like this conceptually, but I feel like it's too broad for its own good. Usually you wanna make content that appeals to everyone, but I've found in tutorial content, more niche topics tend to get that evergreen boost even more. If someone wants to improve on a dirt map for example, they're not gonna search, "HOW TO BE GOOD AT TRACKMANIA!" they're gonna search, "tips to drive dirt in Trackmania"
Just a thought, love your stuff Wirt!!
Yo hi cheetah
I like how you show the process of not getting things perfect and working towards perfecting the tactic on each obstacle, which very few tutorial videos do. BUT I'd consider maybe cutting in the perfect example first, then going back to the process of getting there, because as someone who knows very little about the subject matter, it was hard to even understand exactly what you were getting at each time until you started having some better runs.
Amazing! I have been waiting for something like this for a while! Tutowirtual is here!
Please keep making videos like this. I'm not sure how well it might do compared to your other videos but this is an excellent teaching tool to newbies and could really pop off if you end up continuing with a series
pls more of this style vid, i love it as a new player. thanks wirtL
I have about 50hours in this Trackmania and never knew about speedslides and how to pull off decent drifts. Also, the tips on reducing airtime helped a lot. I feel like im gonna dominate the ranked lobbys now. Thanks!
Thank you so much i haven't enjoyed a video like that in a long time ❤
very good and reminds me of teaching as well when there are just so many things going into it and wanting to explain it all at once!!
I've watched a lot of your videos and always enjoyed them but never really wanted to play trackmania myself. This video made me want to play it though. Just to try the techniques and see if I can even be any good.
Gogo I believe in you!!
Very helpful! I like this new content, please continue the series!
Perfect timing because I just got back into trackmania after years of being absent ever since I was a kid somethings I know from racing games and some things were helpful I hope to see more lessons even on Nations so we can learn a thing or 2 also watching your videos by itself you can learn a lot because a lot of info and have been watching you for the past year and made it a bit easier to get into the game keep it up 😊
Been meaning to give Trackmania a try for a while now (played a bit of TMNF but no 2020), and this video pushed me to finally download it. I can safely say this video helped quite a bit. I was able to get Author Medals for 04 and 02, and it felt really good (especially 04's). Going for golds in general, and the most noticeable thing about finally playing this game is how freakin' hard it is, and how easy you make it look. I got golds without too much trouble until the bobsled map, and that took forever to finally get a gold on. Even prior to that though, it was clear how much optimization could be done at every level. The gold medals appear to be pretty forgiving, even into the red tracks, but one thing I noticed is they typically start off strong and then flub the ending. This is really smart, because it gives newer players something to follow along with, while still letting them get a gold medal without having to actually be better than the car they've been using to learn.
Currently in the red tracks, and making progress. Pretty big step up, but I'm hoping I can at least get all golds to unlock the black tracks (and probably proceed to feel like I've learned nothing all over again). The game is super addicting, and finally giving it a shot has given me new found appreciation for how great you are at the game, as well as how much you've shown new players to make the game more accessible. This video is more direct about it, but you've always been good about explaining what you're doing and why, and so even just trying to get gold medals means new players can ignore all of the super advanced tech but still get a sense of how to maintain speed, reduce air time, and optimize pathing. Great stuff, and thanks for the awesome content!
Good vid!
What i missed when i tried to learn TM is like a glossary of all tricks & mechanics with examples (like you just did with speed slide and reduce air time)
I am new to track mania, and this helped me tremendously. I like this series wirtual!
Man said first educational video as if I haven't learnt SD, iceslides, neoslides and gears from him
After following you for a long while, I just started playing this game two days ago, so the timing couldn't be more perfect
Thanks for the tips! Can't wait for more tutorial videos :)
I love this content idea! Would love to see more tutorials, including some more advanced ones.
This was great. Answered a lot of questions I had as a new player.
Great Video!! And I would love to see more educational videos like this one!
Perfect timing, I just got into the game the other day! I've gotten every gold medal this season and somehow got one author medal but I haven't been able to get any other author medals and I know it's because I'm missing some hidden tech the game never teaches you, so I'm excited to watch your videos c:
this is chill and nice to watch. Very comfy vibes i like it alot :)
Sick! As a newish console player, I'm usually able to complete around 18-20 author medals in the newer campaigns (1st 18 of the newest campaign in a couple of hours last night before going to bed. Haven't attempted 19-25 yet). Honestly, as simple as it sounds, a drift tutorial would be great. I struggle to know when I should release acceleration and break for a drift or just hold break while also accelerating. I tend to release/break more often unless I'm familiar and comfortable with certain turns where I know I can keep holding acceleration. I'm pretty certain this is what costs me the most time. I also struggle to understand what causes the car to drift or not drift (aside from just having to hold the turn for a second or 2). Sometimes I expect a drift that never occurs, or vice versa.
By trial and error, I've taught myself most of the things covered in this video, but I look forward to your more advanced tutorials.
Exactly all of this. I try to use drifts in techie stuff but I can never get a feel for how much is appropriate or if you're supposed to be lifting or staying full forward and for how long etc.
Thanks Wirtual! This is a great introduction.
Thanks! I really appreciate the educational content. Looking forward for more videos.
Just started playing 3 days ago because of your videos, perfect timing.
Thanks. As a new Trackmania layer this was very helpful.