I wonder if quad remesher respects sharp edges (marked as sharp) - that would likely work if it does - just mark the high poly edges you want sharp, then remesh. Also curious why you went external to bake - does this marmoset do it better than blender (bake out normal map)
Auto Retopology it's always waste of time)) Best Auto Retopology in 3Ds Max, but if you have tiny details on object surface it will bacame mess and even non decent))) Today only hand made retopology)) Thanks for video!
GREAT VID SIR !!
I wonder if quad remesher respects sharp edges (marked as sharp) - that would likely work if it does - just mark the high poly edges you want sharp, then remesh.
Also curious why you went external to bake - does this marmoset do it better than blender (bake out normal map)
Sharps could help but within reason... marmoset is much better at baking.
@@pzthree - thanks
Auto Retopology it's always waste of time)) Best Auto Retopology in 3Ds Max, but if you have tiny details on object surface it will bacame mess and even non decent))) Today only hand made retopology)) Thanks for video!