I would have loved to see the successors to ToEE. I played ToEE so much and i still play to this day. I stand by that ToEE was and will forever be my favorite dungeons and dragons game. Ever. Period.
Haha pretty soon you're going to beat out Josh Sawyer for the award of "largest volume of videogame discussion videos produced by someone associated with Obsidian Entertainment alone in front of a webcam in his house" It's a very prestigious award.
@@CainOnGames the movie is pretty slow paced, heavy, dark and depressing. Still, it has been an inspiration for using bolts to detect anomalies in the game itself.
Without being too pandering, I can say that you are my Gary Gygax, Tim. Arcanum especially so inspired me and my appreciation of settings. I remember that one summer I read the entirity of From the Earth to the Moon and Around the Moon with the soundtrack on loop. Game design from Troika and beyond has firmly imprinted upon me and how I few "good game design" and I once took a serious run at getting a Narrative Designer position with Obsidian because-- honestly, I wanted to have a chance to meet you/work with you. I can't say I'm your biggest fan, but I'm a very large fan. You've really had a profound effect on my life and many of the works I've done as a hobbyist. These videos are a real treat. So, you can rest assured that Gary's wishes for you did come true in me and probably many, many more than myself.
The Troika TOEE game is one of my favorite video games ever made, an almost perfect implementation of the feel of the original module - I still play it at least one a year. Thank you so much and thank you for a wonderful Gary Gygax memory.
The fact the book was cut up, to me, feels like it was like a sacrifice to the gods of D&D or something, and that power released into you and your team, and together you were enabled by pure passion for the lore, the essence, the fire that made D&D what it is today, and channeled that into the game, i actually find the fact you cut up the book to be genuinely poetic, and by the way you say it, it seems you feel that loss somewhat even in this moment to a degree, that book was lost, but it was sacrificed for the greater good, a climactic conclusion, and with a predecessor to come fourth. I personally played Temple of Elemental evil when i was a kid, im 31 now, and the game struck me as this endless deep narrative journey that was wayy to comprehensive for me at the time, but i would read and attempt to comprehend and progress anyway, i forgot the name of the game for literally 2 decades and recently discovered it again, randomly remembered the name of it out of the blue, after browsing a games list on GOG, 2 days later it just whomp plopped back in my brain, bought it, played it, and man what an experience. The fact you had 1 hour versions of the beginnings planned blows my mind, as for me personally as a kid, those beginnings consisted of my most memorable memories when i look back on the game itself, all of them, i can only imagine what it would of been like with such longer narrative beginnings, regardless, thanks for the blood sweat and tears on this title including the kidney stone, also poetic, worst title you made or not, it made a difference to a young man in ontario canada, and served as that strange game from when i was a kid haunting me with said beautiful imagery and memories, glad i found it again, glad your making these videos and sharing all this. Thank you. Enjoy the rest of your day good sir.
I felt the loss too and as someone who is sentimental about old books like that I was feeling it goodly and then I read this comment and will absorb it - nice!
This makes me miss playing tabletop RPGs. There have been so many great stories and funny moments in campaigns made around the world by individual groups just playing a game, only remembered by the people who participated.
On a lighter side you got to make a Gygax module with a D&D ruleset! That's something to be proud of! Not too many vintage modules as a CRPG format around.
Gary was right, Temple was in good hands! It helped shape you as you are today and informed every project you did after that. This combined with your then-future successes may well have had a much bigger impact on gaming than if Temple had been a success! I don't know Gary nor have I ever met him, but I've no doubt he's proud of and grateful to you and your success in your career for helping to raise the bar in gaming using Gary's work as inspiration. ❤
I’m a little behind but I just wanted to add that I’m another person you inspired. Maybe not so young anymore, but I was when I played Arcanum. Sincerely, from the bottom of my heart, THANK YOU!
I’m running ToEE for my online 5e table and your computer version made it really accessible before the Goodman games version was even announced. So I’d say you succeeded in inspiring me!
Thank you for sharing a bit about your 40 minute phone call with Gary Gygax. Players have had so many questions about the murky state of the G1-3, D1-3, T1, WG4 storyline, and what changes were introduced by TSR and WotC staff after Gary had been pushed out. Gary must have been annoyed that TSR kept all his notes, and he wasn't allowed to finish Q1, T2 and tie it all together properly. Instead Q1 diverted everything to Lolth, T2 was never published, and T1-4 doesn't match the original sketches of the ground level of the Temple and I read that the lower levels were not Gary's at all. I wish we had his notes to read, maybe we could piece T2 together.
We played the entire GDQ series using second edition and then finish it up in 2.5. I will never forget how epic it was to spend all that time playing through a module series and actually finish it.
That pained look when you mentioning cutting up a book you had as a teen really hits the empathy. Having had my father throw a lot of all my old gaming gear on a bonfire over a decade ago. While I've gotten copies back, they're not the same as the original owned memories. But stories of old DnD campaigns? Ones like that I can't help but quickly smile and laugh back. Those ones I'll cherish more than pieces of cardboard and paper. If you ever host a live stream session, I'd love to see how you run one or play as a character in.
Tim, this video is full of love. In the presentation, the stories. In the comments, the praise, encouragement. This is awesome! Awesome awesome awesome. I have a folder called UA-cam Gold. It's for videos that I think UA-cam is made for, ya know. This is going there. One to come back to. The comments really are you and fans and students and teachers and people just loving the art and the history. Thank you. Thank you. Thank you.
I think ToEE might be the least talked about of the Troika games, but ironically it’s probably the one I’m most interested in. I’ve been playing DND since I was 14, I started in 3.5 so seeing an almost 1 to 1 recreation of a 3.5 rule set in a video game was absolutely amazing.
I'd tried it a few times without the Co8 modpack and had it uninstalled even though I never played it much and I like to keep most games I have installed as if a whim comes to play them reinstalled today, modpack too
One of the earliest RPGs I ever played was your Temple of Elemental Evil. It's kind of bittersweet to think about, but my parents got it literally because it was in a bargain bin at our local Target and they let my brother and I pick out a game to play. I don't think I ever got past the city after the bandit keep as a kid, but I remember almost every side quest in Hommlet, heck the gambling and drinking game quests I spent so long trying to beat with as low level characters as I could. Later as a teenager I went back and I remember actually beating the final boss... except I don't remember almost anything about the temple itself. I'm gonna have to go back to that game sometime. So thanks for making one of the coolest games of my childhood. Hearing about your talk with Gygax, and him saying "I hope you inspire people," well I may not be a game designer, but you definitely inspired me.
Tim, you inspired me personally and doubtlessly many others with your work, elements of your game design style and philosphy have been huge for my home-brewed D&D campaigns as well and a Fallout Pen and Paper i ran a few years ago now! You're right up there beside Gygax as far as im concerned
As soon as I laid eyes on Arcanum at my friend's house (12 years old, 2003), I knew what I wanted to do with my life - tell stories through games. I am also a huge fan of the older style of Fallout (3 was my first but Vegas is my favorite). Both of these have inspired me tremendously in my creative life, and though my dreams of working in computer game development fell through, I am in a much happier place now, working at my city library and running tabletop RPGs there in the evenings. Thank you for the wonderful games you put into the world Tim
This whole series of videos of late is excellence to listen through. Any time someone relates old stories about Gygax, my mind keeps returning to that one episode of Futurama, where the gang ends up stuck in a white infinity with Gygax, who offers to DM. And what a thought it continues to be.
For decades I was thinking how great it would be if Tim Cain himself would tell stories of the past. It's like we are in a better parallel universe where this exists. Hell yeah. Thanks for caring and sharing. You are a great teller.
Arcanum was the first game I played which had your hand it in, and it showed me what role playing games were capable of. I was maybe 15 years old, and from that point on, creating video games is something I've always wanted to do. You inspired me as a teen, and you still inspire me today. Thank you Tim, you are one of my heroes.
Tim- Great video. I love RPGs. I once was 3 ft away from Gary Gygax and missed my chance to thank him for being such an important figure in my life. I've regretted it ever since. I am trying to make up for it by attending Gary Con and running events there for his son, Luke.
I am a weekly dungeon master for a group of 5. going on 7 years now. This gave me a hearty laugh, i laughed out loud at the dimension door note reveal. That glove sounds neat. Fallout was my first CRPG, it gave me a love for apocalyptic fiction. And CRPGs. Now i write apocalyptic rpg campaigns, so its safe to say i am another one of many you have inspired Mr Cain. Thank you.
I am currently in my early 30s. I was around 8-9 when I played Fallout for the first time. I was naturally waaay to young to understand some of its themes, or even what I was doing. However its atmosphere and sandbox design has stayed with me my whole life. Any RPG I have played since, would always be compared to it. It has and always will be my favorite game. As for TOEE, I played some DnD PC games beforehand, but none had made me stay all night saying "Ok, one more encounter and then I'll go". It's been years since I played so the memory is foggy, but I remember it managed to truly make me feel like the characters I made were my own, and I would make stories of their heroic (or more often- tragic) acts as I played. The point- though I doubt it needs to be made- is that your work has brought immeasurable joy to equally immeasurable number of people. As for Steve- who needs a girlfriend when you have an axe worth 20k?
Amazing! Thanks for sharing, Tim. I started playng dnd again a year ago and it's been a total blast. It's stories like these that make it so memorable.
@@samuelevander9823 yeah I took a class on G code which is for CNC machining and it hurt my brain, so I learned that I'm not a programmer but a math nerd
Nobody asked me, but I need to share after many years why I loved Temple of Elemental Evil so much: -As somebody who grew with DnD games based in Forgotten Realms, Greyhawk was really new for me, but love the lore and 80 feeling, the concept of a Temple of Elemental Evil with a Demon Princess, and Iuz, St. Cuthbert. -The bestiary, is one of the best and more variated bestiaries of rpgs, only missing a dragon for being perfect
So I can definitely say your work on Arcanum, ToEE and other games helped get me involved in running and playing tabletop when I was a kid and again when I went to university. When I started running games as a kid in the 00s it was me and some friends who'd played Baldur's Gate, BG2, Arcanum, ToEE and PoR: Ruins of Myth Drannor and one their dad's said they had all the books the D&D games were based on and gave them to us - IIRC I ran a 3rd ed or 3.5 underdark adventure. It went terribly! My friends checked every door for traps for the first couple of hours, then got bored when there weren't any and stopped. Next door? Horrible trap. Killed 2 of them. Sooo I started making up my own adventure suited a bit more to what we wanted (more story/adventure focused than dungeon crawl). 20 years later still running and playing games so thanks Tim!
Thank you Tim, this is amazing - some of the greatest dev stories I’ve ever heard!😊 Please consider sharing more stuff like this! (Especially about what sounds like some epic D&D sessions!😄👍
Just wanted to thank you for being such an inspiration to me over the years, these videos have me seriously considering picking up gamedev as a hobby like I've wanted to for basically my entire life.
It was a magnificent crpg! I enjoyed your turn based system even more than the traditional real time with pause of baldurs gate. I wish more games were made in the vein of elemental evil!
I can't speak for everyone, but personally, I like to know about "The Good, The Bad and the Ugly" so don't ever feel bad about uploading videos that are mostly "negative". I don't know how many interviews/documentaries that I have watched over the years of developers talking about their experience in the industry because I love games, and I am fascinated about what happened behind the scenes. Keep up the good work, Mr Cain.
I know it's a smaller title among your work, and that it didn't turn out as you hoped for, but I'm absolutely honest when I say that ToEE is one of my favorite CRPGs of all time and one of my most beloved games from the 00s. My brother and I used to play the shit out of it, vanilla at first and then with the community mods. The roleplaying might be light, but the tactical combat is the best I ever experienced until the recent Larian games. It was also what made me interested in learning the D&D rules. So many hours spent trying different builds and party combos! I will always defend the game however flawed it might have been for CRPG veterans from the 90s. I loved Troika!
Your sense of humor reminds me of Monty Python. "Wow, Cheryl's even ugly on the inside"🤣 When I hear those stories and combine them with the impact your games had on my younger self, I understand myself a little bit better.
Glad that I discovered this channel. Any plans on talking more about the creatures in Fallout (like Ghouls and Super Mutants) and what you think of the new creatures ones created after Fallout 2 (like Night Stalkers and Fog Crawlers)? Also what happened to all he clay models of the talking heads from Fallout?
That dnd game sounds amazing. There's a lot of games you've been both directly and indirectly involved in that I call favourites, warts and all. Even despite sometimes major flaws, the good just outshines all of it. I've also been looking for a good time to replay The Outer Worlds with all the dlcs, it's a brilliant game.
Up until Divinity Original Sin 2, ToEE was my favourite video game of the genre. It was my first encounter with DnD and I can certainly say that you inspired me. I really hope that you or someone else can grab another opportunity to develop a game based on that module or at least remaster Troika's solid attempt.
Never played D&D in my life but how can someone steal anything? Wouldn't they see you roll and physically take the card or is it purely paper and he just wrote down that he stole it with a roll?
Speaking of D&D, how are you feeling about the upcoming Baldur's Gate 3? What do you think of Larian and their games? Would be cool to get a video from you about your thoughts on the status of the game industry and modern RPGs. What excites you, predictions for the future, what you like to play, etc.
Why WotC wouldn't do PC versions of the Sunless Citadel series they released with the advent of 3rd edition is beyond me. Hell, even Return to ToEE would've made sense.
How do you go about starting to implement such a complex rule system, some sort of state machine? Also, your Hobbit Bards 😀Was part of the problem that the game considered them children because of their height?
Whenever i feel lazy about studying programming i remember you and do my tasks. By the way how did he manage to take axe without being noticed in real life? Did he write a note and give it to DM?
That is a good question. I don't remember, and I have no notes about it. Maybe we didn't play another session, because things got hectic in development of ToEE.
Hello mr cain, what you think why so many people were obsessed with D&D in pc games, don't you think that d&d no place in digital computer games where no need of imagination?
I disagree with the premise that there is no need for imagination in computer games. And I think people have different tastes in what they enjoy. So I am in favor of letting people do the hobbies that they like.
The Temple of Elemental Evil was amongst my top favourite campaigns as both a player and Dm years ago. R.I.P Gary Gygax though he was an inspiration that created the best roleplaying game of all time with the help of Ed Greenwood. Now only he remains but he lost the plot, should have stopped at the 2nd edition, but then there was a 3rd edition, then a fourth, was ridiculous and they were bad compared to the original game!
You've inspired plenty of young people, Tim. I'm one of them and I'm definitely not the only one. Terrific vid as always
You've inspired me for decades, Tim. A million thanks for everything you've created.
Thank you. Now it’s your turn to inspire the next generation.
I would have loved to see the successors to ToEE. I played ToEE so much and i still play to this day.
I stand by that ToEE was and will forever be my favorite dungeons and dragons game. Ever. Period.
Haha pretty soon you're going to beat out Josh Sawyer for the award of "largest volume of videogame discussion videos produced by someone associated with Obsidian Entertainment alone in front of a webcam in his house"
It's a very prestigious award.
imagine if these two made a video game
I use to spam Josh Sawyer questions on Fournsping all the time. Got some really good answers and funny jokes from him.
Indeed xD
don't forget jonathan blow
@@velDANTe They worked on Pillars of Eternity together
I will never get tired of listening to your stories. You are indeed an inspiration. Thank you for sharing!
You did inspire me (with Fallout, Arcanum, and Bloodlines) to become a game developer myself. Thank you, Tim!
That’s great to hear! Now go inspire the next generation!
@@CainOnGames I'm working on STALKER 2. So hopefully this will help to achieve that goal :)
That’s awesome! I played some of the first game, and I love the book it’s based on. The movie was hard to wrap my head around.
@@CainOnGames the movie is pretty slow paced, heavy, dark and depressing. Still, it has been an inspiration for using bolts to detect anomalies in the game itself.
Without being too pandering, I can say that you are my Gary Gygax, Tim. Arcanum especially so inspired me and my appreciation of settings. I remember that one summer I read the entirity of From the Earth to the Moon and Around the Moon with the soundtrack on loop. Game design from Troika and beyond has firmly imprinted upon me and how I few "good game design" and I once took a serious run at getting a Narrative Designer position with Obsidian because-- honestly, I wanted to have a chance to meet you/work with you. I can't say I'm your biggest fan, but I'm a very large fan. You've really had a profound effect on my life and many of the works I've done as a hobbyist. These videos are a real treat.
So, you can rest assured that Gary's wishes for you did come true in me and probably many, many more than myself.
Thank you, Chris.
Gygax said he was "planning to introduce chaotic good Paladins... sort of a Celtic flair". That'd be awesome!
This is a great video - but I expected a counter-point to the kidney stone.
Don't make me show a photo. I took photos of it!
The Troika TOEE game is one of my favorite video games ever made, an almost perfect implementation of the feel of the original module - I still play it at least one a year. Thank you so much and thank you for a wonderful Gary Gygax memory.
The fact the book was cut up, to me, feels like it was like a sacrifice to the gods of D&D or something, and that power released into you and your team, and together you were enabled by pure passion for the lore, the essence, the fire that made D&D what it is today, and channeled that into the game, i actually find the fact you cut up the book to be genuinely poetic, and by the way you say it, it seems you feel that loss somewhat even in this moment to a degree, that book was lost, but it was sacrificed for the greater good, a climactic conclusion, and with a predecessor to come fourth.
I personally played Temple of Elemental evil when i was a kid, im 31 now, and the game struck me as this endless deep narrative journey that was wayy to comprehensive for me at the time, but i would read and attempt to comprehend and progress anyway, i forgot the name of the game for literally 2 decades and recently discovered it again, randomly remembered the name of it out of the blue, after browsing a games list on GOG, 2 days later it just whomp plopped back in my brain, bought it, played it, and man what an experience.
The fact you had 1 hour versions of the beginnings planned blows my mind, as for me personally as a kid, those beginnings consisted of my most memorable memories when i look back on the game itself, all of them, i can only imagine what it would of been like with such longer narrative beginnings, regardless, thanks for the blood sweat and tears on this title including the kidney stone, also poetic, worst title you made or not, it made a difference to a young man in ontario canada, and served as that strange game from when i was a kid haunting me with said beautiful imagery and memories, glad i found it again, glad your making these videos and sharing all this.
Thank you. Enjoy the rest of your day good sir.
I felt the loss too and as someone who is sentimental about old books like that I was feeling it goodly and then I read this comment and will absorb it - nice!
This makes me miss playing tabletop RPGs. There have been so many great stories and funny moments in campaigns made around the world by individual groups just playing a game, only remembered by the people who participated.
On a lighter side you got to make a Gygax module with a D&D ruleset! That's something to be proud of! Not too many vintage modules as a CRPG format around.
Gary was right, Temple was in good hands! It helped shape you as you are today and informed every project you did after that. This combined with your then-future successes may well have had a much bigger impact on gaming than if Temple had been a success! I don't know Gary nor have I ever met him, but I've no doubt he's proud of and grateful to you and your success in your career for helping to raise the bar in gaming using Gary's work as inspiration. ❤
I’m a little behind but I just wanted to add that I’m another person you inspired. Maybe not so young anymore, but I was when I played Arcanum. Sincerely, from the bottom of my heart, THANK YOU!
I’m running ToEE for my online 5e table and your computer version made it really accessible before the Goodman games version was even announced. So I’d say you succeeded in inspiring me!
❤ Gary would be proud of what you have created and I can at least speak for myself and say that you inspire me!
Thank you for sharing a bit about your 40 minute phone call with Gary Gygax. Players have had so many questions about the murky state of the G1-3, D1-3, T1, WG4 storyline, and what changes were introduced by TSR and WotC staff after Gary had been pushed out. Gary must have been annoyed that TSR kept all his notes, and he wasn't allowed to finish Q1, T2 and tie it all together properly. Instead Q1 diverted everything to Lolth, T2 was never published, and T1-4 doesn't match the original sketches of the ground level of the Temple and I read that the lower levels were not Gary's at all. I wish we had his notes to read, maybe we could piece T2 together.
We played the entire GDQ series using second edition and then finish it up in 2.5. I will never forget how epic it was to spend all that time playing through a module series and actually finish it.
The thumbnail is adorable, Tim😂😂😊
Man, I could just listen to Tim's D&D stories all day long.
Now THAT was a heartwarming story.
That pained look when you mentioning cutting up a book you had as a teen really hits the empathy. Having had my father throw a lot of all my old gaming gear on a bonfire over a decade ago. While I've gotten copies back, they're not the same as the original owned memories.
But stories of old DnD campaigns? Ones like that I can't help but quickly smile and laugh back. Those ones I'll cherish more than pieces of cardboard and paper. If you ever host a live stream session, I'd love to see how you run one or play as a character in.
Tim, this video is full of love. In the presentation, the stories. In the comments, the praise, encouragement. This is awesome! Awesome awesome awesome.
I have a folder called UA-cam Gold. It's for videos that I think UA-cam is made for, ya know. This is going there. One to come back to. The comments really are you and fans and students and teachers and people just loving the art and the history.
Thank you.
Thank you.
Thank you.
I think ToEE might be the least talked about of the Troika games, but ironically it’s probably the one I’m most interested in. I’ve been playing DND since I was 14, I started in 3.5 so seeing an almost 1 to 1 recreation of a 3.5 rule set in a video game was absolutely amazing.
This and yesterday’s video has convinced me to check out temple of elemental evil after being tangentially aware of it for 20 years. GOG here I go!
It's a freaking great game. You'll love it.
I'd tried it a few times without the Co8 modpack and had it uninstalled even though I never played it much and I like to keep most games I have installed as if a whim comes to play them
reinstalled today, modpack too
Such a touching story. Thank you, Tim.
What a great video and story. Love your vids and games, thanks for sharing!
I am loving these thumbnails Tim!
One of the earliest RPGs I ever played was your Temple of Elemental Evil. It's kind of bittersweet to think about, but my parents got it literally because it was in a bargain bin at our local Target and they let my brother and I pick out a game to play. I don't think I ever got past the city after the bandit keep as a kid, but I remember almost every side quest in Hommlet, heck the gambling and drinking game quests I spent so long trying to beat with as low level characters as I could. Later as a teenager I went back and I remember actually beating the final boss... except I don't remember almost anything about the temple itself. I'm gonna have to go back to that game sometime.
So thanks for making one of the coolest games of my childhood. Hearing about your talk with Gygax, and him saying "I hope you inspire people," well I may not be a game designer, but you definitely inspired me.
Tim, you inspired me personally and doubtlessly many others with your work, elements of your game design style and philosphy have been huge for my home-brewed D&D campaigns as well and a Fallout Pen and Paper i ran a few years ago now! You're right up there beside Gygax as far as im concerned
Love your stories, thanks for sharing Tim!
You certainly inspired me a great deal with Fallout 1, in ways I still am only just now recognizing. So thank you for that Tim.
As soon as I laid eyes on Arcanum at my friend's house (12 years old, 2003), I knew what I wanted to do with my life - tell stories through games. I am also a huge fan of the older style of Fallout (3 was my first but Vegas is my favorite). Both of these have inspired me tremendously in my creative life, and though my dreams of working in computer game development fell through, I am in a much happier place now, working at my city library and running tabletop RPGs there in the evenings. Thank you for the wonderful games you put into the world Tim
Great video! I love hearing those stories! :D
This whole series of videos of late is excellence to listen through.
Any time someone relates old stories about Gygax, my mind keeps returning to that one episode of Futurama, where the gang ends up stuck in a white infinity with Gygax, who offers to DM. And what a thought it continues to be.
For decades I was thinking how great it would be if Tim Cain himself would tell stories of the past. It's like we are in a better parallel universe where this exists. Hell yeah.
Thanks for caring and sharing. You are a great teller.
Arcanum was the first game I played which had your hand it in, and it showed me what role playing games were capable of. I was maybe 15 years old, and from that point on, creating video games is something I've always wanted to do. You inspired me as a teen, and you still inspire me today. Thank you Tim, you are one of my heroes.
Tim- Great video. I love RPGs. I once was 3 ft away from Gary Gygax and missed my chance to thank him for being such an important figure in my life. I've regretted it ever since. I am trying to make up for it by attending Gary Con and running events there for his son, Luke.
I am a weekly dungeon master for a group of 5. going on 7 years now. This gave me a hearty laugh, i laughed out loud at the dimension door note reveal. That glove sounds neat.
Fallout was my first CRPG, it gave me a love for apocalyptic fiction. And CRPGs. Now i write apocalyptic rpg campaigns, so its safe to say i am another one of many you have inspired Mr Cain. Thank you.
You are a great storyteller. I’m listening to all of these and am just enthralled with the backgrounds of all these games I love!
Would love to hear more DnD stories. Your adventures sound so fun.
I am currently in my early 30s. I was around 8-9 when I played Fallout for the first time. I was naturally waaay to young to understand some of its themes, or even what I was doing. However its atmosphere and sandbox design has stayed with me my whole life. Any RPG I have played since, would always be compared to it. It has and always will be my favorite game.
As for TOEE, I played some DnD PC games beforehand, but none had made me stay all night saying "Ok, one more encounter and then I'll go". It's been years since I played so the memory is foggy, but I remember it managed to truly make me feel like the characters I made were my own, and I would make stories of their heroic (or more often- tragic) acts as I played.
The point- though I doubt it needs to be made- is that your work has brought immeasurable joy to equally immeasurable number of people.
As for Steve- who needs a girlfriend when you have an axe worth 20k?
Amazing! Thanks for sharing, Tim. I started playng dnd again a year ago and it's been a total blast. It's stories like these that make it so memorable.
Well man you inspired me as a kid, I didn't become a programmer, but I've been working on paper rpg systems since middle school
Never too late to start as a programmer though if you still dream about coding your paper rpg systems.
@@samuelevander9823 yeah I took a class on G code which is for CNC machining and it hurt my brain, so I learned that I'm not a programmer but a math nerd
Nobody asked me, but I need to share after many years why I loved Temple of Elemental Evil so much:
-As somebody who grew with DnD games based in Forgotten Realms, Greyhawk was really new for me, but love the lore and 80 feeling, the concept of a Temple of Elemental Evil with a Demon Princess, and Iuz, St. Cuthbert.
-The bestiary, is one of the best and more variated bestiaries of rpgs, only missing a dragon for being perfect
So I can definitely say your work on Arcanum, ToEE and other games helped get me involved in running and playing tabletop when I was a kid and again when I went to university. When I started running games as a kid in the 00s it was me and some friends who'd played Baldur's Gate, BG2, Arcanum, ToEE and PoR: Ruins of Myth Drannor and one their dad's said they had all the books the D&D games were based on and gave them to us - IIRC I ran a 3rd ed or 3.5 underdark adventure. It went terribly! My friends checked every door for traps for the first couple of hours, then got bored when there weren't any and stopped. Next door? Horrible trap. Killed 2 of them. Sooo I started making up my own adventure suited a bit more to what we wanted (more story/adventure focused than dungeon crawl). 20 years later still running and playing games so thanks Tim!
Thank you Tim, this is amazing - some of the greatest dev stories I’ve ever heard!😊 Please consider sharing more stuff like this! (Especially about what sounds like some epic D&D sessions!😄👍
Just wanted to thank you for being such an inspiration to me over the years, these videos have me seriously considering picking up gamedev as a hobby like I've wanted to for basically my entire life.
That's an awesome story, and you can rest assured you're honoring Gygax's hope :) Thanks for sharing as always!
It was a magnificent crpg! I enjoyed your turn based system even more than the traditional real time with pause of baldurs gate. I wish more games were made in the vein of elemental evil!
I can't speak for everyone, but personally, I like to know about "The Good, The Bad and the Ugly" so don't ever feel bad about uploading videos that are mostly "negative". I don't know how many interviews/documentaries that I have watched over the years of developers talking about their experience in the industry because I love games, and I am fascinated about what happened behind the scenes. Keep up the good work, Mr Cain.
yeah, and that is just part of the ugly truth of life, the man having died, sharing that part of it was GOOD even
Hey Tim. Your game really inspired me as a DM. I love Elemental Evil, thank you for your work 😊
Fallout and your other games were a huge inspiration for me and one of the main reasons i got into game dev, I'm sure I'm not alone in this.
I wish Tim’s grand plan with the modules could be completed that would be awsome
I know it's a smaller title among your work, and that it didn't turn out as you hoped for, but I'm absolutely honest when I say that ToEE is one of my favorite CRPGs of all time and one of my most beloved games from the 00s. My brother and I used to play the shit out of it, vanilla at first and then with the community mods. The roleplaying might be light, but the tactical combat is the best I ever experienced until the recent Larian games. It was also what made me interested in learning the D&D rules. So many hours spent trying different builds and party combos!
I will always defend the game however flawed it might have been for CRPG veterans from the 90s. I loved Troika!
More D&D stories! That was great
Your sense of humor reminds me of Monty Python.
"Wow, Cheryl's even ugly on the inside"🤣
When I hear those stories and combine them with the impact your games had on my younger self, I understand myself a little bit better.
I think you inspired all of us Tim
That was awesome, thank you!
Sounds like a great session
A Drizzt Do'Urden series would be great.
Great thumbnail!
"I have many questions"... LOL.
just hearing the process of it all is super intresting! be it negative or positive, so cool to get a behind the scenes stuff on projects and whatnot!
I'm glad there were upsides
Oh jeez tim we're coming up on a year of your channel!
You inspire me, Tim.
Glad that I discovered this channel. Any plans on talking more about the creatures in Fallout (like Ghouls and Super Mutants) and what you think of the new creatures ones created after Fallout 2 (like Night Stalkers and Fog Crawlers)? Also what happened to all he clay models of the talking heads from Fallout?
You did, Tim, you do.
That dnd game sounds amazing. There's a lot of games you've been both directly and indirectly involved in that I call favourites, warts and all. Even despite sometimes major flaws, the good just outshines all of it. I've also been looking for a good time to replay The Outer Worlds with all the dlcs, it's a brilliant game.
That sounds like a blast
D&D stories are the best
Im glad you had good games
Most of mine good stories are all the new guys we get have bar fights first session
Up until Divinity Original Sin 2, ToEE was my favourite video game of the genre. It was my first encounter with DnD and I can certainly say that you inspired me. I really hope that you or someone else can grab another opportunity to develop a game based on that module or at least remaster Troika's solid attempt.
Never played D&D in my life but how can someone steal anything? Wouldn't they see you roll and physically take the card or is it purely paper and he just wrote down that he stole it with a roll?
This group was always passing notes to each other and the DM. It was just part of the tabletop goings on.
@@CainOnGames Ah okay that explains it.
I was wondering also. Seems the DM would be aware of a lot and would have to present info to the players. Tells them only what they saw.
That 'ugly on the inside' comment made me laugh out loud.
Speaking of D&D, how are you feeling about the upcoming Baldur's Gate 3? What do you think of Larian and their games? Would be cool to get a video from you about your thoughts on the status of the game industry and modern RPGs. What excites you, predictions for the future, what you like to play, etc.
TOEE is my favorite game of all time
I so wish you'd been able to make the rest of those modules. Is there any chance whatsoever that could ever happen?
2:35 got me 😂
Chaotic neutral party!
Why WotC wouldn't do PC versions of the Sunless Citadel series they released with the advent of 3rd edition is beyond me. Hell, even Return to ToEE would've made sense.
How do you go about starting to implement such a complex rule system, some sort of state machine?
Also, your Hobbit Bards 😀Was part of the problem that the game considered them children because of their height?
Have you played TOEE with the Temple+ mod? It adds so much playability to the game that it's almost a DLC.
Whenever i feel lazy about studying programming i remember you and do my tasks.
By the way how did he manage to take axe without being noticed in real life? Did he write a note and give it to DM?
It's not a popular opinion but Temple was my favorite Troika game.
What happened to The Axe after that?
That is a good question. I don't remember, and I have no notes about it. Maybe we didn't play another session, because things got hectic in development of ToEE.
@@CainOnGames Well, it only means that you guys need to gather again and finish that session!
Hello mr cain, what you think why so many people were obsessed with D&D in pc games, don't you think that d&d no place in digital computer games where no need of imagination?
I disagree with the premise that there is no need for imagination in computer games. And I think people have different tastes in what they enjoy. So I am in favor of letting people do the hobbies that they like.
ToEE is great, overly complicated and obtuse but great
🥲
You picked toee instead of ravenloft. We could have had ravenloft. We could have had garlic in games. I will go play Veil of Darkness now, UNSUBBED
I Hope you stick more to video game design, those d&d stories are dime a dozen. You really an interesting person though, just this topic, ugh!
The Temple of Elemental Evil was amongst my top favourite campaigns as both a player and Dm years ago. R.I.P Gary Gygax though he was an inspiration that created the best roleplaying game of all time with the help of Ed Greenwood. Now only he remains but he lost the plot, should have stopped at the 2nd edition, but then there was a 3rd edition, then a fourth, was ridiculous and they were bad compared to the original game!
This thumbnail makes me happy
Little spoiler for this vid but...
Anyone else hear "i have stevens ass" at first?