I've never seen anyone beat Pitfall with 23 seconds left. Back in the day I would collect the 32 treasures with 9 or 8 seconds left. This is flawless. This has to be a simulator playing. Great game. Before Super Mario there was Pitfall Harry👍
Oh man, the nostalgia! *faints* That moment when I FINALLY got over the first pool with crocodiles ... such euphoria as a kid. And then the vanishing pits came ... Back to Adventure again, at least it was fun to see your avatar appear in the bellies of the dragons.
Zievereir44 even though it was just the same room with different colors after finally moving to a new level in a commodore game, I was having an adrenaline rush :-) it was really good to be a kid in the 90s :-)
I was 10 years old in my friends basement playing this in 1982 when a rare tornado touched down in the next town over. We had quarter sized hail by my house and my friends mom was freaking out
Stupid WoL you bring back many good memories to my mind. Times when my friends and this humble suscriber, gathered together after school in one's house in order to play in the Atari 2600 many, many games in rainy days.
I never owned the game, but had access to it several times visiting others. I got tired of the sound effects of the game so I started playing the game accompanied with music over headphones. Quite by accident, I discovered that running left, not going down any ladders, not stopping for anything, jumping across crocodile pits by jumping on the heads of the crocs, the first 2 vine jumps and then just running synced up really well with the first few minutes of the 1986 GTR song "When the Heart Rules the Mind" before you actually have to stop because I believe a vine jump wasn't in the right position. You have to do the first vine jump by running, jumping onto the back of the crocodile's head, then jumping to catch the swinging vine. And you have to start running left the instant the song begins. I still remember playing this game to that song even after 40 years.
I always wished the timer had 24:00 instead of 20:00. This game needed an 'easy mode' with more time and a 'difficult mode' with less time. Still, it was a fun game when I was a.kid.
Reused assets? Atari 2600 games are 4 KB. I don't think more assets could've fit, or there wouldn't have been any room for the game logic. There wasn't even room to store the level designs.
not to be disrespectful to peoples childhood, but in what world is this considered good? like the noises when you swing on the rope are obnoxious, also the graphics are pretty lacklustre and the plot is not very straight forward, like you're just a random guy going in and out of pits collecting money, so glad I grew up in the 90's when gaming got better, well 80's had pretty dope games to, but come on, this was considered good to alot of people? also before anyone tells me to "piss off" and says "why you watching it then" my brother told me about it and i thought i'd check it out as he hyped it up as being good and Im disappointed
You gotta remember this is the second generation of consoles. The game *is* good for the standards of the time. Without additional hardware (like the extra chip in the 2nd version of this game), you can't extract much more from an old Atari 2600.
Maybe you would need to try it before you knock it. Also no offense ☺️ This person made it look simple and straightforward when in reality it was rather challenging. By the time you’d master a game, there would be another to move onto.
If you had grown up in the 70s and 80s, you would understand. It's as simple as that. The games you enjoyed in the 1990s travelled on paths pioneered and built by programmers who made Pong consoles followed by Atari, then Intellivision, then Colecovision, then Nintendo. It's part of the evolution of home video gaming and, for us Gen Xers, nostalgia.
I've never seen anyone beat Pitfall with 23 seconds left. Back in the day I would collect the 32 treasures with 9 or 8 seconds left. This is flawless. This has to be a simulator playing. Great game. Before Super Mario there was Pitfall Harry👍
One of the very first games I played in my life. I will never forget that feeling. It was like another world for a little kid in that grey reality.
Oh man, the nostalgia! *faints*
That moment when I FINALLY got over the first pool with crocodiles ... such euphoria as a kid. And then the vanishing pits came ... Back to Adventure again, at least it was fun to see your avatar appear in the bellies of the dragons.
Zievereir44 even though it was just the same room with different colors after finally moving to a new level in a commodore game, I was having an adrenaline rush :-) it was really good to be a kid in the 90s :-)
I used to think that the sound during the rope swinging was a "Tarzan call".
Luis Jankowski pretty sure it's intended to be
the swinging across on the vine sound!... capturing the diamond!
One of the most iconic and advanced Atari 2600 games ever.
Note: There has been a longplay of it before, but the old one had low quality. So this is the high quality version!
I was 10 years old in my friends basement playing this in 1982 when a rare tornado touched down in the next town over. We had quarter sized hail by my house and my friends mom was freaking out
Neat classic. The animation is actually pretty great for Atari standards, especially the rope swinging around
It was a great side-scrolling game of Atari 2600.
Stupid WoL you bring back many good memories to my mind. Times when my friends and this humble suscriber, gathered together after school in one's house in order to play in the Atari 2600 many, many games in rainy days.
That Tarzan sound when he swings on the rope iZ Da Bomb !
I never owned the game, but had access to it several times visiting others. I got tired of the sound effects of the game so I started playing the game accompanied with music over headphones. Quite by accident, I discovered that running left, not going down any ladders, not stopping for anything, jumping across crocodile pits by jumping on the heads of the crocs, the first 2 vine jumps and then just running synced up really well with the first few minutes of the 1986 GTR song "When the Heart Rules the Mind" before you actually have to stop because I believe a vine jump wasn't in the right position. You have to do the first vine jump by running, jumping onto the back of the crocodile's head, then jumping to catch the swinging vine. And you have to start running left the instant the song begins. I still remember playing this game to that song even after 40 years.
When I saw that beautiful diamond.
the grabbing the rope sounds effect scared the shit out of me back then
Boy, the hours spent on this one. Traded my friend Tim my copy of Jungle Hunt for this, and then played till I got blisters. Good times, man.
I always wished the timer had 24:00 instead of 20:00. This game needed an 'easy mode' with more time and a 'difficult mode' with less time. Still, it was a fun game when I was a.kid.
watching this in 2x makes it look amazing
can't believe I see this game again!
Tell me you used the original controller playing this? Great game then and now.
Juegazo. De los mejores de la época.
the swinging on the rope noise!
the swing across on the rope noise!
On the web version of the game that was released in 2002, the logs give the player a 5-point penalty.
totally a classic!!!!
There was no end to this game?
As with so many Atari games. The game will just stop when you reach the end.
There's no *ending* (the game just stops when you win, just like when you run out of time), but there is an end.
Ah, the sounds of my childhood
jack black approved
This must have been pushing the Atari 2600 to its limits. At least back then.
Thanks!
1:14 nice one
All the time!
How do know how to trigger the treasures?
@ClawWing Damn, this is a hard one.
Great game.
that tarzan theme.. Rofl!
I can't believe Activision has been around since the Atari days.
Tablet Tablet i can’t believe it’s still around.
So the key was to run left the whole time ☹
[004] ???
[004] Is the number of how many games ( titles) they have uploaded for an Atari 2600 longplay.
...and the 4th in the playlist.
The death theme kind of looks like donkey kong theme but cool game tho
They're both based on the Dragnet theme.
Left is easy, goooooo right
It impossible to collect all 32 treasures in time if the player goes right.
classic
So where Pitfall....... um, Gary?
marvel ultimate alliance brought me here
y?
I like the 3 crocs
Fuck Pitfall. Several decades of wondering what the ending to this crap was and that was it. Also, so many reused assets!?
Reused assets? Atari 2600 games are 4 KB. I don't think more assets could've fit, or there wouldn't have been any room for the game logic. There wasn't even room to store the level designs.
Pitfall❤️🥶🎥🤍
Охуеть хорошая игра
ps4
BUas programmers unite!
not to be disrespectful to peoples childhood, but in what world is this considered good? like the noises when you swing on the rope are obnoxious, also the graphics are pretty lacklustre and the plot is not very straight forward, like you're just a random guy going in and out of pits collecting money, so glad I grew up in the 90's when gaming got better, well 80's had pretty dope games to, but come on, this was considered good to alot of people?
also before anyone tells me to "piss off" and says "why you watching it then" my brother told me about it and i thought i'd check it out as he hyped it up as being good and Im disappointed
cuz there was nothing else. this was new never seen heard before
You gotta remember this is the second generation of consoles. The game *is* good for the standards of the time. Without additional hardware (like the extra chip in the 2nd version of this game), you can't extract much more from an old Atari 2600.
Maybe you would need to try it before you knock it. Also no offense ☺️ This person made it look simple and straightforward when in reality it was rather challenging. By the time you’d master a game, there would be another to move onto.
If you had grown up in the 70s and 80s, you would understand. It's as simple as that. The games you enjoyed in the 1990s travelled on paths pioneered and built by programmers who made Pong consoles followed by Atari, then Intellivision, then Colecovision, then Nintendo. It's part of the evolution of home video gaming and, for us Gen Xers, nostalgia.