Juno: New Origins Tutorial || Part 2 Getting to Orbit

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  • Опубліковано 12 вер 2024

КОМЕНТАРІ • 35

  • @Deltlead
    @Deltlead  Рік тому +9

    I hope you guys enjoyed this video! I'm giving away 3 free steam keys to celebrate hitting 3k subscribers! You can enter the raffle by going to this google form: forms.gle/SpHsHF6aZtqCn1vQA

    • @VaishnavENK
      @VaishnavENK Рік тому +3

      Why are we able to submit multiple responses in the form? Won't the participants use their alts to increase their chances of getting the copy?

  • @chrisbozeman2402
    @chrisbozeman2402 Рік тому +17

    I wish they had replayability options on the tutorials for progression orbit missions

  • @justaguy6216
    @justaguy6216 Рік тому +13

    Next: Docking :>

  • @TotalScumbagRC
    @TotalScumbagRC Рік тому +5

    feel like im banging my head against a wall trying to get to orbit, sent so many rockets up lol. never played kerbal.. i will watch this carefully. thank you

  • @RLBX_The_randombaconYT
    @RLBX_The_randombaconYT 6 місяців тому +2

    Thanks now I can launch my din 1 mission(basically voyager 1)

  • @asynchronous_man
    @asynchronous_man Рік тому +4

    Great!

  • @asynchronous_man
    @asynchronous_man Рік тому +6

    8:28 hopefully one day in JNO or JNO2 we'll see orbital decay. Perhaps only in stationary computers it would be possible in the future to have the computing capacity but there is also the future in which JNO destroys KSP and offers us a game service in the cloud and thus the computing limits of the users would be reduced, just the question of the profitability of the service remains. But I still love open the game while I turn off the wi-fi.

    • @VaishnavENK
      @VaishnavENK Рік тому +2

      That is only sustainable for Jundroo if they start offering paid subscriptions (which is terrible)

    • @asynchronous_man
      @asynchronous_man Рік тому +2

      @@VaishnavENK Sure, it would be a subscription. In addition, the number of users should be greater to be profitable. Another detail is the internet speed of the players. Although I still think that at least it would be good in the future to have both options (download and play in the cloud).

  • @lars9168
    @lars9168 Рік тому +3

    I am totally new to rocket sims
    I hope I understood everything:
    take off to east at around 80° attitude and slowly go to around 60°
    when the apoapsis shows something around 100km, go 0° attitude, press M, and cut off the engine when I have a good orbit

    • @Deltlead
      @Deltlead  Рік тому +2

      I would start going parallel to the ground at 80km apoapsis, but other than that yes

    • @lars9168
      @lars9168 Рік тому

      @@Deltlead Thanks :D

  • @GABRIEL-ej4ei
    @GABRIEL-ej4ei Рік тому +3

    Just a pointer, I am a a ksp player and generally speaking it would be better to do a gravity turn. You still maintain full thrust until you hit max q. But the rule of thumb you let the rocket reach a cirten speed like 120 meters per secând you turn the rocket and let the gravity turn it. This will make make the best of your fuel. I haven't played this game enough to know what a usual gravity looks like but in ksp I usually give my rockets a thrust to weight ratio of 1.33 which I find to be the best and the gravity turn starts at 60 to 80 depending on the thrust to weight ratio. Kerbin is smaller then the earth equivalent in Juno new origins/simple rockets 2. There is a better explanation, I just made a very quick example

  • @GilYoder
    @GilYoder Рік тому +3

    I am loving your videos. I've seen some of the videos you have created for SR2 about planned burns, but I'd like to see more. The JUICE by ESA challenge seems impossible. I'd love to get your tips.

  • @Deltlead
    @Deltlead  Рік тому +2

    Someone pointed out to me that at a 100km orbit gravity is closure to 80-85% of surface gravity, I said 70% in the video which is still close but more accurate to a 250km orbit. The principal is still the same, orbit is not a zero gravity environment.

  • @Justalaunchlover2421
    @Justalaunchlover2421 Рік тому +2

    Please continue this series, they are really helpfull.
    I also want to ask how do you get the reentry effect, I don't know how to turn it on.

  • @chrisbozeman2402
    @chrisbozeman2402 Рік тому +1

    So thanks for the tutorial!

  • @the_sub_soda_inthe_house
    @the_sub_soda_inthe_house 9 місяців тому +1

    you are a life saver

  • @TotalScumbagRC
    @TotalScumbagRC Рік тому +2

    it would be better for me if you only used the components available starting a new career to get to orbit, i dont have those engines, command pod etc, just mentioning, still love the information very much

    • @Deltlead
      @Deltlead  Рік тому +1

      The concepts are all the same, just user a small solid rocket booster for your first stage and a small pressure fed engine for your second stage. In my career mode series I built a cheap orbital rocket using early stage tech only

    • @TotalScumbagRC
      @TotalScumbagRC Рік тому

      @@Deltlead what series sorry mate? i looked but not sure, can you link please, still having trouble haha great fun but

  • @singpizza8547
    @singpizza8547 Рік тому +1

    Nice

  • @unhommequicourt
    @unhommequicourt 6 місяців тому +1

    2:02 when i try to put symmetry it says i can only use symmetry on the sides of the tank. How did you do that?

  • @spanum
    @spanum 8 днів тому

    I can't do this on the free version cause you can't change bell and pressure making it much harder

  • @Shoddyfrog
    @Shoddyfrog Рік тому +2

    Is your figure of approximately 5000 Delta V to achieve orbit, calculated for sea level or vacuum?

  • @Alexander-uj7yi
    @Alexander-uj7yi 8 місяців тому +2

    how did you open on the left down side pitch/slider 1... screen

    • @Deltlead
      @Deltlead  8 місяців тому +2

      There's a small box with a + on it, click on that and it gives you a menu of different sliders. You can hit the box again to open additional sliders

  • @VaishnavENK
    @VaishnavENK Рік тому +1

    Which is the most efficient method/technique to get into Low Droo Orbit? Is there any other method if we wanted to go higher?

    • @Deltlead
      @Deltlead  Рік тому

      Follow that same curve. Once you're in low orbit don't stop burning till your apoapsis is at your desired high orbit. Doing your burn closer to the planets takes advantage of the oberth effect and is more effective

  • @beefydiefries
    @beefydiefries 4 місяці тому +1

    sfs is easy compared to this

  • @fatmike5038
    @fatmike5038 Рік тому

    KSP1 vet here thanks for the vids I been putting this off but Might as well try it.