Are they planning to shut down some servers to open new ones? I think a better approach would be to merge a bunch of servers, similar to what SWTOR did years ago. From what I’ve heard about the 64bit servers from players, lotro reddit and twitch streamers, people mainly talked about how many more players they encountered now than their original servers. I believe the real draw wasn’t the 64bit servers themselves but the sense of activity and community they brought and it was for many like the earlier days of LOTRO when the world felt alive.
They have made no confirmation one way or another on whether or not they're planning on closing down the 32bit servers. If they are, it probably won't happen for a while. We'll get more information on their plans in a Q&A they'll do some time next month. Until then we are left in the dark. This is pure speculation but I can honestly see them closing the 32bit servers in due time. That may be in months, or years. But I feel like it's coming. That may sound bad, but in actuality it would make the remaining servers feel more active as the playerbase condenses. But until this happens, they're just spreading out the playerbase even more thinly than before and risking the 32bit servers becoming a ghost town in the process. The actual rollout to 64bit is a good thing and long overdue. Additional quality of life updates in the near future sounds great too! But honestly the only reason people talk about that feeling of more players and a bigger community as you mentioned is purely down to those servers are legendary servers which have a hard level cap, everyone's in the same areas questing so naturally it's going to feel busier.
When people start transfering from old servers to new 64 bit servers, they will die very fast. No matter how good community can be, legendary servers die very very fast when SSG open transfers
pray for Little Timmy 🙏
Can't wait for all the hard work of balancing to be undone in Q4's level increase.
Think about it! 64 is twice as much as 32.
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Are they planning to shut down some servers to open new ones? I think a better approach would be to merge a bunch of servers, similar to what SWTOR did years ago. From what I’ve heard about the 64bit servers from players, lotro reddit and twitch streamers, people mainly talked about how many more players they encountered now than their original servers. I believe the real draw wasn’t the 64bit servers themselves but the sense of activity and community they brought and it was for many like the earlier days of LOTRO when the world felt alive.
They have made no confirmation one way or another on whether or not they're planning on closing down the 32bit servers. If they are, it probably won't happen for a while. We'll get more information on their plans in a Q&A they'll do some time next month. Until then we are left in the dark.
This is pure speculation but I can honestly see them closing the 32bit servers in due time. That may be in months, or years. But I feel like it's coming.
That may sound bad, but in actuality it would make the remaining servers feel more active as the playerbase condenses. But until this happens, they're just spreading out the playerbase even more thinly than before and risking the 32bit servers becoming a ghost town in the process.
The actual rollout to 64bit is a good thing and long overdue. Additional quality of life updates in the near future sounds great too!
But honestly the only reason people talk about that feeling of more players and a bigger community as you mentioned is purely down to those servers are legendary servers which have a hard level cap, everyone's in the same areas questing so naturally it's going to feel busier.
@Grotmaggot Agreed
When people start transfering from old servers to new 64 bit servers, they will die very fast. No matter how good community can be, legendary servers die very very fast when SSG open transfers
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