Hey RCE. I'm new to the channel. If you haven't checked out Medieval Dynasty yet, you should. It's like being a civil engineer in the medieval era. Sadly, I don't think you can build bridges though (genuinely, I wish it was possible). Also, maybe a game called Common'Hood. It's like being a homeless civil engineer who's squatting in an abandoned factory. You CAN build bridges in this one, and it's even one of the first main quests you get.
Fact: Stonehenge is older than the Great Pyramids of Giza, both of which were built when Mammoths were still roaming the Earth, though they were only in North America at the time.
Latest evidence is that the last (dwarf) mammoths in North America went extinct c. 3700 BCE, before Stonehenge, but there were still a few populations in northern Siberia until c. 2000 BCE.
No offense to the developer (I do have massive respect for these solo devs creating games), but this really does look like a game that is 100 times more fun to watch people like Matt or maybe even Josh play than to actually play myself ;)
@@wolfy6815 honestly I think the dev ripped a bunch of assets from ARK and simplified some of the gameplay but the similarities are too great to just be a coincidence
I want to make a survival crafting game although the time travel I was going to have was just moving through time naturally at an adjusted speed but what I dislike about crafting games it they'll be like okay you need leather in order to get leather you have to kill this specific animal and go through this specific process to turn that hide into leather and it's like there's more than 1 way to skin a cat. A good example of this is making string or rope. You can make string or rope from pretty much any long fibrous plant but in these sorts of games they usually say you have to find this specific plant to do it. I like realistic options and if I ever do get around to making the game I want that is what you will have.
I remember hearing that North American aboriginals might have ended the mammoths sometime before colonial times... so wrong era but yeah homo sapien sapiens and mammoths were around at the same time.
am I trippin' or at 0:21 there is a portal with the animation "stolen" from Borderland?? ok ok who was the editor that edited this video?? the various things are done very good 👏 (not that all the other editors aren't good eh y'all making a wonderful job by suppporting Matt in every adventure and game that he's doing!)
i wish all the bits that are only there for the time rfts could be returned to and that you can build the same things in all eras so you could create a futuristic bse in dinosaur times and vice versa
hey RCE could you play rimworld??? it's a colony survival game, i know you like colonial stuff, so i think it's perfect for you. even your fellow spiffing brit has played it, so give it a chance.
Hello, @Real Civil Engineer... can you make an island of metropolitan city having only tunnels without appeared roads on the surface as a part of Engitopia in cities skylines ? I hope you see my comment
I was initially interested in this game but after playing the pre-release you quickly realise that the "game" is an asset flip with rudimentary concepts slapped over the top. The gameplay loop when shown by a content creator looks reasonable, but when playing you notice the innumerable flaws, lack of care in attempting to polish any facet of the game (QoL), and overall shallow mechanics. It looks deep, but really isn't. Even rudimentary gameplay mechanics suggested to the dev by players were met by, "Oh good idea, I will look into that", which is a good stance to have during development, but not within days/weeks of release. The game is now out and I can only hope people don't waste their time and money on this cash grab. Look elsewhere.
I don't see this as a cash grab, it's a work of a teenager excited to make games. He probably put ridiculous price to pay for the assets. Idea for the game is really great but I hate that he's praised for buyed locations.
@@mrbigbrownbeaver He released 2 games in 2022 and 2 games in 2023. All are asset flips with basic gameplay concepts, typically mixed reviews with the positive usually cutting him slack as, "Good concept", "Needs work but solo dev". For the fact they oft appear to be little more than asset flips, with only a minimal level of care for what he releases, and for price he charges, he releases little more than cash grabs. He has worked out that he can profit off the excuses other people give him for releasing sub standard products.
@@lordshaitan yeah, you're right. He literally made a post about his motivations on medium: "My main goal with this project was to figure out how to get organic traffic on Steam, and although it failed to do that, I’m pretty certain on what went wrong and how I will be able to achieve it with my next game. “I have to buy this game because I want to have this experience which I can’t get anywhere else!” YOU HAVE TO PERFECT THIS. YOU HAVE TO UNDERSTAND MAKING PLAYERS THINK ABOUT YOUR STORE PAGE LIKE THIS IS CRUCIAL TO SUCCESS. Looking at my previous games, and other games on Steam, this is the main reason for a game’s success (and obviously it has to be good and stuff). Before this, I wasn’t sure if this was really needed (the viewer’s feeling that I quoted above) for decent sales, but now I realize it is very needed and the next time I start a game project, I will make sure to plan it in a way that will get that reaction from the user looking at my store page. Now, what about marketing (I said I didn’t market the game outside of Steam other than giving keys with Keymailer)? Honestly I’m so fucking lazy with things I don’t like doing, so I’m not gonna do that even after a bad release. It’s not something I want to deal with. I know there is a fucking way to get Steam to give me organic traffic if I keep trying. So fuck you I will keep trying lol. Here are some tips but first here is why you should listen to me: - I probably made and released on Steam more games than you. And guess what, I learn from my mistakes. - My previous Steam game - Norpon, sold $5000~ (before Steam fees) in the first week. I would call that a decent success for 2 months of work (specially when looking at the earnings from my other Steam games)."
The editor on this one was top notch. Give them a raise.
The freeze frame on the bear, so good.
Done
@@RealCivilEngineerGaming Was is a £0.01 raise? :O
@@joehemmann1156 "It was at this moment that he knew..."
YESSS
This would be a great series, at least to complete the game into the next few eras
Whoever edited this is brilliant
I vote to to give your editors a raise. Great comedic timing!
How can you say to give them a raise when you don’t know what they’re being paid
Hey RCE. I'm new to the channel. If you haven't checked out Medieval Dynasty yet, you should. It's like being a civil engineer in the medieval era. Sadly, I don't think you can build bridges though (genuinely, I wish it was possible).
Also, maybe a game called Common'Hood. It's like being a homeless civil engineer who's squatting in an abandoned factory. You CAN build bridges in this one, and it's even one of the first main quests you get.
Game looks great and the editing was phenomenal. Someone should get an extra serving of gruel for their efforts on this one.
I like how the water wheel doesn't need water.
This game looks alright, but this video is all about the editor's masterful work. Beautiful stuff
He NEVER misses the chance to insert a knob joke in his vid and that is what makes him an engineer 😂
He is engineering those jokes and where to put them
Only engineers can be so proficient in the knob jokes. And luckily, only males are engineers so we don't offend females with all the knob jokes.
@themontmaster it is. Just a joke though. When I was studying engineering, there were 30 guys and 2 girls.
Fact: Stonehenge is older than the Great Pyramids of Giza, both of which were built when Mammoths were still roaming the Earth, though they were only in North America at the time.
Latest evidence is that the last (dwarf) mammoths in North America went extinct c. 3700 BCE, before Stonehenge, but there were still a few populations in northern Siberia until c. 2000 BCE.
Holy crap! 1:12 is a top tier RCE moment😂
The editor deserves a raise. And then another one. Also the Stand Arrow.
Roundabout really does have the best bass line
No offense to the developer (I do have massive respect for these solo devs creating games), but this really does look like a game that is 100 times more fun to watch people like Matt or maybe even Josh play than to actually play myself ;)
Multiplayer would be fun
This looks a lot like ark survival evolved.
The reason why it looks like a good game is because all the shitty parts aren't in the video which I'd say is about 99%
@@wolfy6815 honestly I think the dev ripped a bunch of assets from ARK and simplified some of the gameplay but the similarities are too great to just be a coincidence
@lstchance87 i wouldn't be surprised if that's the case. Hell his game Karagon is more like Ark than this game where he's putting it off as Ark 2 lol
the freeze-frames with Roundabout by Yes was perfect
1:13 and I'm already dying. This was a bold and dangerous decision since it has been so overplayed in the past, but I think the right choice.
"What's that over there?"
- Famous last words
I proceeded to laugh hysterically, slowly waking the napping baby in the next room, every time the unsuspecting engineer was ambushed.
Oh my god, that musical cut with the bear and the woman just killed me
Please play more of this game!
Holy shit the editing is so damn good
"It was made by one guy!"
Me: [Observes NPCs]
...Ya don't say.
"What's that over there?" - This might just be the funniest editing job ever !!!
Engineer society;
-Don't attack.
-Don't lure bears as a ‘prank’.
-Have fun.
.
My engineer beaver came today. Now it protects my shelf of comics. And I like the Yes music to signify danger
2:31 🤣🤣 Matt being smooth with the ladies 😁
14:41 not as good as a Paddy
This video was top tier! The editing **chefs kiss** 🤌🏻
i remember the last episode those t-rexes were absolute architects
Oh please make another video about this! I watch your videos and really like this game
Wait until Matt finds out mammoths and pyramids were around at the same time
I guess Matt forgot he was riding a dinosaur last time too 😅
Colonial Era 1500-1800's, was the coldest snowiest time in the past 12,000 years. Suitable to be snowy.
I hope you let the editor out of the dungeon after this one! They went above and beyond!!
I want more of this game!! This is so cool!!
the timing is always so perfect for lunch!!!
first episode of this game i watched on my last day of school. im watching this on my first day back. i waited my whole summer lol
0:18 Nailed it. First try. 😂
I really wanted this!
One of my fav games u played
Gotta love the YES song popping up all the time
Yay! you! made! another! video! about! this! game!
Your editor deserves a raise.
Your comment was 19 minutes ago
Need the next video of this game 👍🏼
I thought the title was "grand empires"
turns out it was in french
Matt, you should try to play Colony Survival, you are like the most suitable person for that game. Check it out!
I want to make a survival crafting game although the time travel I was going to have was just moving through time naturally at an adjusted speed but what I dislike about crafting games it they'll be like okay you need leather in order to get leather you have to kill this specific animal and go through this specific process to turn that hide into leather and it's like there's more than 1 way to skin a cat. A good example of this is making string or rope. You can make string or rope from pretty much any long fibrous plant but in these sorts of games they usually say you have to find this specific plant to do it. I like realistic options and if I ever do get around to making the game I want that is what you will have.
I remember hearing that North American aboriginals might have ended the mammoths sometime before colonial times... so wrong era but yeah homo sapien sapiens and mammoths were around at the same time.
Was the editing good? Yes. Was the video good? Who knows. I had to stop to listen to Roundabout on repeat for the rest of the day.
1:18 I almost died over here 😂😂😂😭
@2:32 im so dead editor got us again 😂😂😂
am I trippin' or at 0:21 there is a portal with the animation "stolen" from Borderland??
ok ok who was the editor that edited this video?? the various things are done very good 👏
(not that all the other editors aren't good eh y'all making a wonderful job by suppporting Matt in every adventure and game that he's doing!)
Matt should be at home in the colonial era being a brit
Glad to see this game again
We need an updated desk tour
Oh please make another one of these videos I really like it and want to play it but I don’t have a computer or steam deck
Loving this series, "Time Boosh!" 😊
A while ago i had thought of a game extremely similiar to this. What a coincidence!
the amount of times you said SALT has got me questioning my own vocabulary 🤯
😂😂😂😂😂
I love the concept of this game
i wish all the bits that are only there for the time rfts could be returned to and that you can build the same things in all eras so you could create a futuristic bse in dinosaur times and vice versa
laughed so hard on the bear edit HAHAHAHA
hey RCE could you play rimworld??? it's a colony survival game, i know you like colonial stuff, so i think it's perfect for you. even your fellow spiffing brit has played it, so give it a chance.
Rimworld would be awesome.
RCE+Rimworld would be such a great series. +1
the wolf model looks like the wolfs in conan exile Mmmmm strange
Lol and the dinos look straight outta ark...
GIVE THIS EDITOR A RAISE
I'm not sure anyone who's ever worked making steel has worried about being cold.
1:22 when mom come in my room before i start cleaning
10/10 would time travel again
Oooh the village sim like medieval dynasty hope it comes to ps5!!!
Can't wait for more!
If you're gonna do the "to be continued' joke you need to play the music pre-maturely and then do the freezeframe at the drop.
Love your videos RCE!
RCE be like ooo what’s that and then an over sized bear from the ice age emerges
i hope you continue this series thumbs up from me :)
What is that over there? ....It was me!! Bear! Muda! Muda! Muda! Muda! Muda!
The editing was so funny
great video editor did his job great
That thumbnail is nice
1:10 😂
Hello, @Real Civil Engineer... can you make an island of metropolitan city having only tunnels without appeared roads on the surface as a part of Engitopia in cities skylines ?
I hope you see my comment
I love to be continued memes I just can't get enough of them so funny I love Jojo
Why wait for wheat to grow in a time travelling game?
You should absolutly try out ARK: Survival Evolved
RCE more like RCA , i haven't forgotten about your architect moments matt
"I should have done this a long time ago"
Matt who time travelled to an era a long time ago... 😅
"I should have used this ages ago."
Matt, many ages ago.
Interesting...keep it up.
I wanna see more
Do you feel at home now Matt? Maybe a little before your time, but at least your in your own neck of the woods now.
Gotta love it!
No, Matt. Mammoths weren't around during the colonial era. They lasted up to when the pyramids were being built. So thousands of years ago.
Why is Matt so impressed by this? This dev just slaps together pre made assets.
Awesome episode, great editing
If that was my name, I guess I, too, would communicate with visually awesome games.
TECHNOBLADE NEVER EVER DIES!
Loved the jojo bit
Paddy the T-REX
You should play Frostpunk
This seams to be strongly inspired by ARK
Looks like Medieval Dynasty with time travel...?
Wait, Matt didn't say "no architects" to the colony rules!!!!
You don't run from a bear. You have two legs, and it has much more muscle and 4 Paws.....it will outrun you with ease.
You can never escape the jojo reference 😂
I was initially interested in this game but after playing the pre-release you quickly realise that the "game" is an asset flip with rudimentary concepts slapped over the top. The gameplay loop when shown by a content creator looks reasonable, but when playing you notice the innumerable flaws, lack of care in attempting to polish any facet of the game (QoL), and overall shallow mechanics. It looks deep, but really isn't.
Even rudimentary gameplay mechanics suggested to the dev by players were met by, "Oh good idea, I will look into that", which is a good stance to have during development, but not within days/weeks of release.
The game is now out and I can only hope people don't waste their time and money on this cash grab. Look elsewhere.
I don't see this as a cash grab, it's a work of a teenager excited to make games. He probably put ridiculous price to pay for the assets. Idea for the game is really great but I hate that he's praised for buyed locations.
@@mrbigbrownbeaver
He released 2 games in 2022 and 2 games in 2023. All are asset flips with basic gameplay concepts, typically mixed reviews with the positive usually cutting him slack as, "Good concept", "Needs work but solo dev".
For the fact they oft appear to be little more than asset flips, with only a minimal level of care for what he releases, and for price he charges, he releases little more than cash grabs.
He has worked out that he can profit off the excuses other people give him for releasing sub standard products.
@@lordshaitan yeah, you're right. He literally made a post about his motivations on medium:
"My main goal with this project was to figure out how to get organic traffic on Steam, and although it failed to do that, I’m pretty certain on what went wrong and how I will be able to achieve it with my next game.
“I have to buy this game because I want to have this experience which I can’t get anywhere else!”
YOU HAVE TO PERFECT THIS. YOU HAVE TO UNDERSTAND MAKING PLAYERS THINK ABOUT YOUR STORE PAGE LIKE THIS IS CRUCIAL TO SUCCESS.
Looking at my previous games, and other games on Steam, this is the main reason for a game’s success (and obviously it has to be good and stuff).
Before this, I wasn’t sure if this was really needed (the viewer’s feeling that I quoted above) for decent sales, but now I realize it is very needed and the next time I start a game project, I will make sure to plan it in a way that will get that reaction from the user looking at my store page.
Now, what about marketing (I said I didn’t market the game outside of Steam other than giving keys with Keymailer)? Honestly I’m so fucking lazy with things I don’t like doing, so I’m not gonna do that even after a bad release. It’s not something I want to deal with. I know there is a fucking way to get Steam to give me organic traffic if I keep trying. So fuck you I will keep trying lol.
Here are some tips but first here is why you should listen to me:
- I probably made and released on Steam more games than you. And guess what, I learn from my mistakes.
- My previous Steam game - Norpon, sold $5000~ (before Steam fees) in the first week. I would call that a decent success for 2 months of work (specially when looking at the earnings from my other Steam games)."