@@mustafashihab180 For me it's very noticable with DLSS too even with Epic settings at 1440p. I thought my monitor was having problems or something lol
The game runs on dx11 by default on the 1060, so for fsr 3 to appear you’ll need to use -dx12 parameter when launching the game. Then fsr 3 will appear.
With Ray Tracing off, reflections are still ray traced but it uses software ray tracing. It's UE5 Lumen doing it's job. It uses a proxy mesh instead of the mesh itself, that's why you cannot see details when RT is off. RT in this game enables Hardware Lumen which switches the proxy to the actual model and shoot more rays, improving GI also.
@@TooBokoo As someone who loves new tech, I always enable RT. But, this only applies if your rig has the budget to do so. I love seeing tiny details on reflections and how light reacts to the environment. :)
The game looks gorgeous because by default uses Software rt global illumination and reflection,rt it's important and it makes games look great even if it's software based only👍@@TooBokoo
Disabling graphic acceleration and updating the DLSS bin made a MASSIVE improvement for Silent Hill 2 performance on my 3060TI. Rock solid 60FPS at 1440P.
This makes me hopeful for this game. Its good to see mid range cards do so well. And great video style bud. Many people are 60 series buyers and they only upgrade to the next 60 series cards. So this style of video really helps them thanks.
This is like the Dead Space remake all over again. A modern remake of an iconic horror classic that everyone was eagerly waiting for. Then it releases and it's a poorly optimized mess with stutters galore. At least the game itself is amazing, just like Dead Space remake.
@@speedforce8970 making a game or remake without rasterisation is a one of the worst optimization mistake ever, i would be pissed of if this game software ray tracing cannot be turned off
@@mrbobgamingmemes9558 Definitely. I'm not a professional developer, but I mess around with Unreal Engine 5 just for fun, and I ALWAYS turn off Lumen in my projects. Even with a RTX 4070, there will be major frame drops and stutters after placing only a handful of lights in a scene I create. So I turn off Lumen and everything runs smoothly.
Well you can run the games but currently there is a technological change in the GPU space like newer tech coming up and other stuff so there will be a pascal like series in the future where technology isn't gonna change for quite a while and we would have a constant GPU for quite some years..
I love this concept! It not only shows how each gpu performs independently, but also directpy compares them to gpus of the same class. I'd love to see this with other games and with the other classes of gpu, like the 70 class and 80 class. Perhaps you could do the same with the AMD cards. And if it means your videos end up being 45 minutes long, thats fine with me. I binge your videos all the time and more content is always welcome:)
RDR 1 will drop on pc in oct 29 and it'll support frame gen, dlss and fsr according to the leaks, wondering how that 14 yr old game would run in a high end GPU.
@@deeplaysgaming4754 yeah that's emulated, the trailer just dropped that they are porting it fully to PC with customizable graphic settings which means it will be possible to get higher fps also KBM support is going to be available.
The implementation of native reflections without ray tracing is wonderful, I think it's incredible. Turning on RT will tax the fps a lot. A similar case exists in The Outer Worlds, where the reflections are so good that they look like real RT even with moving elements (especially using an AMD card with Radeon Image Sharpening turned on).
for the first time my dear old 980ti started to show its age. Although 25-30 fps works fine if you just walk slowly enjoying the scenery. I wouldnt mind some of that raytracing tho :P
@@zWORMzGaming Oh okay. Well, that is unfortunate, but like you said, you can just group random cards together and it would be fun to watch. Have a nice day my friend!
Bro any idea how to do live stream in good quality? I am new at this , when I play it on my pc it looks really nice but when I stream it looks really bad I use streamlabs for streaming games. Is there any trick behind it people have good quality live streams?
After buying a laptop with a 4060 I came to realize that there are some modern games that it won't play maxed out at 1080p, sometimes not even at medium, so I've had to play around with upscaling quite a lot. I've come to realise that sometimes playing a game at a lower resolution with DLAA gives you a better experience than playing it at 1080p with upscaling. I wish more games support DLAA, it's an underrated technology.
Kryzzp, I have a suggestion. Perhaps textures, shadows are scaling with resolution, but volumetric light, shading and ambient occlusion do not, as later in the game you will have effects introduced, which are tied to those settings. Nothing too unusual for 1.0 release, but still necessary to keep in mind for the next patches
@@badtuber1654 I don't think 4060 is a 1440P card with RTX on, I want the best graphics possible with smooth frames. But I'm gonna try 1440P in 4070 or above with Ray traced.
@@Chakrabortyshanu It has a huge impact in performance and you wont notice it; the whole point of unreal engine 5 is to emulate what ray tracing does, so you will get similar lighting to ray tracing either way. only in reflexes I think that its diferent. Not worth the loss in frames or resolution if you ask me. Unless ur gaming in a small monitor then it makes no diference. 4060 is powerfull man. It can do 1440p easily just lower some details, this game looks good even in low, you can leave the textures all in high and wont lose quality.
people give hate to the 4060 cause of the vram but what matters is the performance and how it handles the resources that it uses on game cause it is a different arquitecture from the other gpu. The 4060 is undoubtely better then the 3060 and the other graphics cards XD with the other ones you where not gonna be able to do rt and with this one max settings rt.
@@zWORMzGaming That is true but isnt that a problem in general with gpus now a days? The generation jump is not that big has it uses to be, so it is a problem with the industry in general that needs to be fix right ? It is not just the 4060 that doesnt have that much of an uplift in performance right ?
I have an 8GB 4060 4k resolution dlss performance, custom graphics (everything high except the shadows) , ray tracing disabled , HDR active , I can get around 55/60 fps The graphics are very good if you notice some lag just update the dlss to version 3.7 because the one inside the game is 3.5
@@smd-tr9jl look, I did the test with 2k epic quality, dlss quality and I'm still left with the same FPS... at this point 4k is better the game is not yet optimized well
The ghosting from the anti aliasing is so bad that I disabled anti aliasing altogether and dealt with the shimmering on james hair and building corners because I'd rather deal with that than modern gaming TAA that plagues the entire industry.
@@ThunderHOWL16 nah I have mITX case and old 450W power supply. Even todays low end build (something like R5 5600 and RX 6600) would cost a bit more than Series X. Don´t worry, I was thinking about it and counting a lot before. Plus I work with PC for 44hrs a week, got sick of it. XBOX 360 GOAT games are waiting :)
This game is very GPU intensive for what it is, that amout of fog make it possible to save on render distances and due to the lack of day/night cycles and weather, baked lighting could be used to give similar effect as ray tracing.
Hi!I only have this laptop 3050 laptop and i5 11400h laptop. You can try gpu with 4 gp I have endless freezes for 30 seconds (fps drops below 15-10 after a few minutes of gameplay and so on every 2 minutes) ... and it irritates me. I tried to play on rtx 3050 laptop. Constant freezes for 20-30 seconds with 10-15 fps it is impossible to play
Oh, I think you were contacted by a scammer. I've seen a few companies falling to this. He has a very similar email to ours and Google doesn't do anything about it. I've reported him countless times.
i got a 4060 and i was kinda scared honestly cuz i def plan on getting this game eventually so thx for basically showin how good it runs although ill prolly be tryin 1440p i aint gon lie lol hope my gpu doesnt blow up or something
I'm thinking at this point they can't fix the ue5 stuttering. Even Dead Space Remake still stutters till this day. I did complete it but it was annoying having stuttering throughout the whole playthough.
Bro a little bit biased. 1060 low fps: 40. 2060 low fps: 60. 3060 low fps: 70. 4060 low fps: 90. And you call that the jump from 2060 to 3060 is better than 3060 to 4060 💀
You're out of your mind, the game is very slow and is blocked at 60fps to top it off. Unless you have a 1650 in 2024 you will have no problems in this title when playing on ultra settings
This game uses ray tracing for global illumination and reflections and it can't be disabled. The RT toggle is for hardware ray tracing like in fortnite.
FS3 is supported by laynching it in DX12. For some reason they decided to ship this game as DX11 for older cards. also just a suggestion but i think itd be nice if you include the GPU API in the overlay so you could get that info for yourself
RTX 2060 underperform becuase the VRAM is blown. You can tell this by observing the power consumption. When it's VRAM bottlenecked, the power number would drop even though the core usage remains at 100%.
just a tipp , shadows on low give +30% fps and they look almost the same as high cuz most shadows are drawn from rtx etc. if u set shadwos to low u wont notice any visual difference but gain 30% fps , wich would put a 4060 to stable 60 in woods an 90-100 in town
As zW rightly says, the first section of the game is much more taxing than subsequent sections.....so if you're getting 40fps, chances are you will be getting 60fps when you move onto the next area, especially indoors parts.
There will be a Silent hill but no silent GPU.
Jokes on you. My CPU cooler is so noisy it will cover the gentle breeze the GPU produces.
Cool one
146 missed calls from shakespeare.
@@Scorpion-np9fg You're a terrible person and need to grow up.
@@morzemus1805 For a community of people who like to have fun, you guys are toxic to hell and back.
Well, it is a horror game, so you expect to to see ghosts.
lol
@@SilvãoOldGamer He is referring to the ghosting around the character without DLSS
@@mustafashihab180 For me it's very noticable with DLSS too even with Epic settings at 1440p. I thought my monitor was having problems or something lol
ERM ACKSHUALLY NOTHING IN SILENT HILL IS A GHOST, ANYONE EVEN SLIGHTLY FAMILIAR WITH THE LORE WOULD UNDERSTAND THAT
@@MyNameIsBucketbro forgot about P.T
This style of testing with GPU groups is actually better than the old style
The game runs on dx11 by default on the 1060, so for fsr 3 to appear you’ll need to use -dx12 parameter when launching the game. Then fsr 3 will appear.
Thanks for the clarification!
My game crashes when I try to launch with dx12😢
@@saibershoit’s a very outdated gpu
@@saibershodx 12 is better the newer the hardware is that youbhave
@@aceylaboy9773 yeah, 1060 is dying:(
This is something fresh on the channel. I personally prefer and love that kind of things!
In my restless dreams,
I see that Frametime.
Stuttery Hill.
You promised me you'd traverse me
there fluent someday.
But you never did.
With Ray Tracing off, reflections are still ray traced but it uses software ray tracing. It's UE5 Lumen doing it's job. It uses a proxy mesh instead of the mesh itself, that's why you cannot see details when RT is off. RT in this game enables Hardware Lumen which switches the proxy to the actual model and shoot more rays, improving GI also.
And this game still looks gorgeous with RT off. I don't know why anyone would even bother turning it on, unless they want to tank their FPS. LOL!
@@TooBokoo As someone who loves new tech, I always enable RT. But, this only applies if your rig has the budget to do so.
I love seeing tiny details on reflections and how light reacts to the environment. :)
The game looks gorgeous because by default uses Software rt global illumination and reflection,rt it's important and it makes games look great even if it's software based only👍@@TooBokoo
Shouldn’t the fog be reflected from the puddles on the street? Looks weird that you can see better and further when looking at the ground 😅
@@TooBokoo With that attitude we might as well play on medium settings.
Longer videos always appreciated
I was waiting for a while for this
Amazing Thumbnail!
Thank you 😃
Disabling graphic acceleration and updating the DLSS bin made a MASSIVE improvement for Silent Hill 2 performance on my 3060TI. Rock solid 60FPS at 1440P.
This group testing style in the video is really awesome and also helpful! Really liked it.
10:00 - The game was running in DirectX 11.
Oooooh! Nice catch 🙂
Uh, it was running in DirectX 12
@@solidnywonsz check again
Me when I switch to DX11, I can't enable ray tracing.. RT only works on DX12..
This makes me hopeful for this game. Its good to see mid range cards do so well. And great video style bud. Many people are 60 series buyers and they only upgrade to the next 60 series cards. So this style of video really helps them thanks.
60 tier is mid range now? The price maybe, the specs not so much.
Woah dude holding those gpus while upside was impressive and must have been difficult. ;)
Love the change of video style. It makes it more concise and informative. Good job 💪💪
Great video. The amount of work switching gpus just to test it out for us is insane and i appreciate it.
This is like the Dead Space remake all over again. A modern remake of an iconic horror classic that everyone was eagerly waiting for. Then it releases and it's a poorly optimized mess with stutters galore. At least the game itself is amazing, just like Dead Space remake.
This game might run better without forced software ray tracing, i hope gta 6 doesnt have forced software ray tracing
@@mrbobgamingmemes9558The game would look like shit without software RT because I doubt they did rasterisation at all.
@@speedforce8970 making a game or remake without rasterisation is a one of the worst optimization mistake ever, i would be pissed of if this game software ray tracing cannot be turned off
@@mrbobgamingmemes9558 Definitely. I'm not a professional developer, but I mess around with Unreal Engine 5 just for fun, and I ALWAYS turn off Lumen in my projects. Even with a RTX 4070, there will be major frame drops and stutters after placing only a handful of lights in a scene I create. So I turn off Lumen and everything runs smoothly.
@@DeadPixel1105 yeah, ray tracing should be optional NOT required
The RTX 4060 is really impressive. Will soon be the most popular Nvidia GPU
Her ekran kartı için Ayrı ayrı video çekmeniz daha güzel oluyordu 😊
ITS CRAZY HOW GPUS These days age so badly, I have an rtx 3060 and all the newer games runs bad at high settings
It is because game dev or publisher problem
RTX 3060 is low end
Well you can run the games but currently there is a technological change in the GPU space like newer tech coming up and other stuff so there will be a pascal like series in the future where technology isn't gonna change for quite a while and we would have a constant GPU for quite some years..
@@simbeep Pascal like series? You mean Ada Lovelace which came out in 2022
its not gpu's bruh. new age developers dont care about optimization anymore
YESSSS i was waiting for this🤩
I love this concept! It not only shows how each gpu performs independently, but also directpy compares them to gpus of the same class. I'd love to see this with other games and with the other classes of gpu, like the 70 class and 80 class. Perhaps you could do the same with the AMD cards. And if it means your videos end up being 45 minutes long, thats fine with me. I binge your videos all the time and more content is always welcome:)
RDR 1 will drop on pc in oct 29 and it'll support frame gen, dlss and fsr according to the leaks, wondering how that 14 yr old game would run in a high end GPU.
I played it through yuzu emulator on pc, dunno bout all those options but sure looked good. i beleive its the switch version.
@@deeplaysgaming4754 yeah that's emulated, the trailer just dropped that they are porting it fully to PC with customizable graphic settings which means it will be possible to get higher fps also KBM support is going to be available.
Interesting is that it has higher requirements than the RDR2.
@@DebelakaPG3Dthats the most bullsht thing ive heard today
@@DebelakaPG3D power of shit optimization. It is as they say: technology gets better, while devs give less of a shit to compress and optimize.
when you come to the city, the real stutter-fest begins
Seriously they need to release patch or what? What specs do you play on ?
rtx 4070ti here, somewhat stable-ish 70 fps on 1440p max settings with dlss Q enabled, but the stuttering is insane
3:00
Boys with blue and pink hair will cry
The implementation of native reflections without ray tracing is wonderful, I think it's incredible. Turning on RT will tax the fps a lot. A similar case exists in The Outer Worlds, where the reflections are so good that they look like real RT even with moving elements (especially using an AMD card with Radeon Image Sharpening turned on).
Bruh, UE5 using RT even when RTX is off
for the first time my dear old 980ti started to show its age. Although 25-30 fps works fine if you just walk slowly enjoying the scenery. I wouldnt mind some of that raytracing tho :P
Oi, Crispin! Ótimos testes como sempre, abraços do Brasil
Olá! Obrigado amigo!
Abraço 🤗
Love you, Buddy, you always lift up my spirit with your optimism.
Much insightfull and good stuff Kryzp keep that way bro !
The opressive fog keeps draw distance low and the performance high, just like the old days!
Nice vid! Looking forward to seeing the 70 series cards!
Been waiting for you to test the SH2, anyway, what do you think of the upcoming PC port of RDR1? I hope you will test it as well! Cheers!❤
I'm expecting great things from that port! Rockstar better optimize it because it'll be an awesome game on PC 😁
thank you for testing it on rtx 2060 (i have that one)
Curti o novo estilo de video comparando. Quando fizer com a serie 70, usa o quad hd e 4k também.
If you could try to get to the 1st really big indoors area, the apartments, thats more intensive than even the forest in the start.
Awesome video. Would be cool to see 70 and 80 class cards comparisons.
perfect for lossless scaling x 4, slow action, big fps gain, all max out , epic detail
você chegou a usar? usei, mas ficou muito ghosting. usou frame generation? ou apenas upscalling?
with a low base fps it will play like garbage
@@MA-jz4yc what fps do you recomend?
@@MA-jz4yc i have a 4070 ti super, but with ray tracing in 4k is about 40 in quality and performance 55 and extra performance 60-70
@@MA-jz4ycu only need min 30 fps for lossless scaling to work nicely, I use it alot on heavy games and max them out
May you do the same with the 80s cards? Was fun to watch (like always)!
I'm missing the 2080 and 3080 unfortunately! But I'll keep grouping GPUs together, it seems like people liked this format a lot 😁
@@zWORMzGaming Oh okay. Well, that is unfortunate, but like you said, you can just group random cards together and it would be fun to watch. Have a nice day my friend!
Why dont you do walkhthroughs of games Kryzp? I would love to watch them
Bro any idea how to do live stream in good quality? I am new at this , when I play it on my pc it looks really nice but when I stream it looks really bad I use streamlabs for streaming games. Is there any trick behind it people have good quality live streams?
After buying a laptop with a 4060 I came to realize that there are some modern games that it won't play maxed out at 1080p, sometimes not even at medium, so I've had to play around with upscaling quite a lot. I've come to realise that sometimes playing a game at a lower resolution with DLAA gives you a better experience than playing it at 1080p with upscaling. I wish more games support DLAA, it's an underrated technology.
Can you do something similar with rx 580 , rx 6600 and rx 6700xt?
work nice with rx6700xt ..1440p
The GTX 1060 6GB came out on July 19, 2016. At that time, the PS4 was two and a half years old.
And now almost 10 years later when PS5 is 4 years old, the RTX 4060 gained a whole 2GB of VRAM lmao.
@@markothevrba 😂
You need to test the game in the pool area or inside buildings!
Many different scenarios! It's a linear game after all so I can't include every scenario unfortunately!
This game is amazing i spent 6 hours on it till now
Man do i love seeing builds with a overpowered Cpu and ram and a A graphics card that runs permanently at 100% is somehow so satisfying
Kryzzp, I have a suggestion. Perhaps textures, shadows are scaling with resolution, but volumetric light, shading and ambient occlusion do not, as later in the game you will have effects introduced, which are tied to those settings. Nothing too unusual for 1.0 release, but still necessary to keep in mind for the next patches
nice headphones, i just got a pair of the meze 99 neos last month
The 3060 looks clean tho
It runs really bad in apartment for me but outside its smooth 🤦
@@amy-295The guy said about the design of graphics card itself not it's perfomance
My settings on 4060- Ray tracing on+Epic quality+ 1080p res(borderless) and frame rates locked at 60+DLSS quality = Smooth 60 frames, nice experience.
1080p ??? hell no, its 2024, there exists 8k, I cant play bellow 1440p
@@badtuber1654 I don't think 4060 is a 1440P card with RTX on, I want the best graphics possible with smooth frames. But I'm gonna try 1440P in 4070 or above with Ray traced.
@@Chakrabortyshanu It has a huge impact in performance and you wont notice it; the whole point of unreal engine 5 is to emulate what ray tracing does, so you will get similar lighting to ray tracing either way. only in reflexes I think that its diferent. Not worth the loss in frames or resolution if you ask me. Unless ur gaming in a small monitor then it makes no diference. 4060 is powerfull man. It can do 1440p easily just lower some details, this game looks good even in low, you can leave the textures all in high and wont lose quality.
@@badtuber1654 Sure, I'll try that.. thanks for the info!
@@badtuber16541080p is perfectly fine
people give hate to the 4060 cause of the vram but what matters is the performance and how it handles the resources that it uses on game cause it is a different arquitecture from the other gpu. The 4060 is undoubtely better then the 3060 and the other graphics cards XD with the other ones you where not gonna be able to do rt and with this one max settings rt.
While that's true, it sucks to see a downgrade in some specs of the card.
And the uplift in performance is also underwhelming.
@@zWORMzGaming That is true but isnt that a problem in general with gpus now a days? The generation jump is not that big has it uses to be, so it is a problem with the industry in general that needs to be fix right ? It is not just the 4060 that doesnt have that much of an uplift in performance right ?
Not really, the jump from 3090 to 4090 was huge, similar to the one from 980Ti to 1080Ti which was the biggest
@@zWORMzGaming Yes the top end yes but what about the 4070 and 4080 comparing that to the 3080 or 3070.
Krysp dropping hot vids as always🎉
This game uses software ray tracing by default and the option in the menu is to turn on and off hardware ray tracing
Really? Forced ray tracing id never a good idea
yeah for me going from 1060 6gb to 3060 Ti for 200 used, the jump was big
That is the way! 3060Ti is better than even the 4060. Big jump indeed
I have an 8GB 4060
4k resolution dlss performance, custom graphics (everything high except the shadows) , ray tracing disabled , HDR active , I can get around 55/60 fps
The graphics are very good if you notice some lag just update the dlss to version 3.7 because the one inside the game is 3.5
nice i got the same one and was wondering about higher resolutions, although i might be content with just 1440p so this is great news for me
@@smd-tr9jl look, I did the test with 2k epic quality, dlss quality and I'm still left with the same FPS... at this point 4k is better
the game is not yet optimized well
The ghosting from the anti aliasing is so bad that I disabled anti aliasing altogether and dealt with the shimmering on james hair and building corners because I'd rather deal with that than modern gaming TAA that plagues the entire industry.
the 4060 punches above expectations once again. now test AMD GPUS with RT ON. lets see it
The game is amazing, Bloober Team did a fantastic job remaking it. But sometimes I would call it Stutter Hill.
Me with my 1060 3gb "Well I will play it next year on Xbox, lets start saving for Xbox"
if you can save for an xbox it’s worth to save for a PC instead
@@ThunderHOWL16 nah I have mITX case and old 450W power supply. Even todays low end build (something like R5 5600 and RX 6600) would cost a bit more than Series X. Don´t worry, I was thinking about it and counting a lot before.
Plus I work with PC for 44hrs a week, got sick of it. XBOX 360 GOAT games are waiting :)
The thumbnail's of this video, make me satisfied.
This type is better i feel like i'm constraining on what you say and what you have found, thus not jumping just to see numbers.
Do RX 6800 Silent Hill Full Benchmark All the Settings and thanks!
Test the fps on the woodside apartments. It annihilates the fps in basically all the platforms
Power draw on the 4060 avg like 115 watts vs 2060\3060 165 watts. Very efficient. 1060 seems similar in power draw to the 4060.
My undervolted 3060 draws around 115w
Great vid 👍🏻
Thanks 😃
AND HE DELIVERS! Thank you! 🙏
Are u going to test until dawn?Love your benchmarks ❤❤❤
No, the game didn't have many players..
Thank you 😃
@@zWORMzGamingplease test dragon ball sparking zero on 1060
This game is very GPU intensive for what it is, that amout of fog make it possible to save on render distances and due to the lack of day/night cycles and weather, baked lighting could be used to give similar effect as ray tracing.
Thanks Kryzzp. i like this comparison. can you benchmark those gpus in COD MW2 DMZ?
Can you benchmark Until Dawn remake which came out on PC? I love your vids and you're one the best benchmarkers :))
Hi!I only have this laptop 3050 laptop and i5 11400h laptop. You can try gpu with 4 gp I have endless freezes for 30 seconds (fps drops below 15-10 after a few minutes of gameplay and so on every 2 minutes) ... and it irritates me. I tried to play on rtx 3050 laptop. Constant freezes for 20-30 seconds with 10-15 fps it is impossible to play
Has your SV28 video started filming yet?
Oh, I think you were contacted by a scammer. I've seen a few companies falling to this. He has a very similar email to ours and Google doesn't do anything about it. I've reported him countless times.
i got a 4060 and i was kinda scared honestly cuz i def plan on getting this game eventually so thx for basically showin how good it runs although ill prolly be tryin 1440p i aint gon lie lol hope my gpu doesnt blow up or something
I'm thinking at this point they can't fix the ue5 stuttering. Even Dead Space Remake still stutters till this day. I did complete it but it was annoying having stuttering throughout the whole playthough.
Dead Space isn't built on UE5
Good test!, but not many use a top end cpu with these cards!
This is why it called gpu test
I've watched a few benchmarks with settings on this. This may be the first game to make my 4080 sweat with DLSS performance.
There's a bar Neely's Bar in that makes it a stuttery mess
Does the GTX 1660 not belong to the 60 series?
*Do this with the Amd cards mate RX580-Rx5700xt-RX6700 XT and RX 7800xt*
I was about to study until your video popped up
You're cooking with the thumbnails
Bro a little bit biased.
1060 low fps: 40.
2060 low fps: 60.
3060 low fps: 70.
4060 low fps: 90.
And you call that the jump from 2060 to 3060 is better than 3060 to 4060 💀
RTX 3060 : 80 fps, not 70
2060 barely 60fps, 3060 comfortable 60fps. hittin 60fps constantly more important than jump from 80-90
The Return of The King
Please test Dragon Ball Sparking Zero in the upcoming days, the game is really popular and gpu intensive !
You're out of your mind, the game is very slow and is blocked at 60fps to top it off.
Unless you have a 1650 in 2024 you will have no problems in this title when playing on ultra settings
@julius6916 people are reporting that the game is intensive, I haven't gotten it yet but it's still cool to see this guy benchmark it
This game uses ray tracing for global illumination and reflections and it can't be disabled. The RT toggle is for hardware ray tracing like in fortnite.
FS3 is supported by laynching it in DX12. For some reason they decided to ship this game as DX11 for older cards. also just a suggestion but i think itd be nice if you include the GPU API in the overlay so you could get that info for yourself
RTX 2060 underperform becuase the VRAM is blown. You can tell this by observing the power consumption. When it's VRAM bottlenecked, the power number would drop even though the core usage remains at 100%.
just a tipp , shadows on low give +30% fps and they look almost the same as high cuz most shadows are drawn from rtx etc. if u set shadwos to low u wont notice any visual difference but gain 30% fps , wich would put a 4060 to stable 60 in woods an 90-100 in town
1660 users :(
🥲
Thank you for video. I have one question, how much 2060 super will more powerful instead of usual 2060?
I'm running the game on my GTX 1050 with 2GB of VRAM, yeah, it's a miracle it's running 😂
As zW rightly says, the first section of the game is much more taxing than subsequent sections.....so if you're getting 40fps, chances are you will be getting 60fps when you move onto the next area, especially indoors parts.
TXAA in the menu is TAA. Hell, it's probably TSR. TXAA means MSAA + some post-processing, which the option in this game is NOT.
look at that power consume on 4060 damn..
playing this with my 1080 is gonna be interesting
Soon we will get the 1080, 2080, 3080, and 4080 benchmarks
Would the GTX 1060 3GB run it at 30 fps I may ask?😅
Lock it to 30 fps and use lossless scaling 2x framegen
35:06 - Ray Tracing in this game is actually Hardware Lumen instead of Software.