I Invented The Deadliest Braking System

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 332

  • @tom0419
    @tom0419 16 годин тому +111

    You guys should do a "stinger" challenge where three of you are hunting a large walker vehicle with little vehicles that have anchor-block detachable spears. Keep spearing the creature until it can't move anymore. Building skill and operating skill all in one.

  • @zat-1-fury
    @zat-1-fury 18 годин тому +56

    from what ive heard about car crashes its not the crash that kills you its the sudden stop so yes this would basically kill you instantly

    • @Alfred-Neuman
      @Alfred-Neuman 15 годин тому +9

      Just because your car stops instantly doesn't mean that your body is also stopping instantly.
      You might get lucky and get ejected a 100 meters away. Okay I'll admit it's not that much better than dying instantly... lol

    • @blackoak4978
      @blackoak4978 6 годин тому

      Getting ejected just means your deceleration happens when you hit the ground instead of when you hit the steering wheel

    • @Theflowingcurrent
      @Theflowingcurrent 4 години тому

      So basically get a rear engine car, put a ramp in place of my dashboard, and then take off my seatbelt and brake?
      Dying in style

    • @Alfred-Neuman
      @Alfred-Neuman 4 години тому

      @@blackoak4978
      Ejected your body can roll a tiny bit, of course if you land face first on a car that's coming from the opposite direction that's not very good. Some people are just lucky and some others are not so lucky... I even saw a guy ejected from his motorcycle land on his feet like a gymnast. it was pretty cool.

    • @Alfred-Neuman
      @Alfred-Neuman 3 години тому

      @@Theflowingcurrent
      😂

  • @irgiefarras
    @irgiefarras 17 годин тому +16

    11:04
    Scrapman : let's see how this thing feel
    suspension : i don't feel so good

  • @Naelhinn
    @Naelhinn 18 годин тому +22

    18:40 I think we just witnessed the likely most accurate representation of the Cybertruck specification meetings. Front won't fold, vehicle won't break but we aint caring about your neck :)

    • @johnnybravo3869
      @johnnybravo3869 15 годин тому +5

      "Crumple zones? Never heard of her."

    • @kkrg413
      @kkrg413 14 годин тому +7

      "crumple zone"? that's strange way to say "passenger"

  • @plzletmebefrank
    @plzletmebefrank 19 годин тому +35

    You want a system that won't spring back into position. I think this could be solved with a servo that's not on full strength and the anchor blocks attached via arms on the servos. The servos will have resistance, but won't spring back.
    There should be several other options too.

    • @deamichaelis1
      @deamichaelis1 17 годин тому +5

      Also possibly, pistons resisting extension instead of suspension. Where you could possibly set their speed related to a speed sensor so they provide a gentler resistance the slower you go. Thus you don't even need all that extra stuff behind because it would extend only from you using it.

  • @amgadpro
    @amgadpro 19 годин тому +57

    11:20 ain't no way the suspension started giving the car backshots 😭

    • @ZYBlockw
      @ZYBlockw 19 годин тому +3

      was waiting for someone to say so i'm not the weirdo...

    • @ZYBlockw
      @ZYBlockw 19 годин тому +5

      11:38 is so much worse bro💀

    • @aaaahhhhh9137
      @aaaahhhhh9137 17 годин тому +3

      14:23 is absolutely devious💀

    • @super2597
      @super2597 13 годин тому

      Now im exited. I’m at 9:53

    • @Theflowingcurrent
      @Theflowingcurrent 4 години тому

      Gojo ahh car

  • @beanzzzzzzzzzzzzzz
    @beanzzzzzzzzzzzzzz 20 годин тому +273

    Do a multiplayer Monday challenge where you and 3 others make a 1/4 of a hide and seek map. Once everyone is done building you join them together. Teaming is allowed, but you cannot hide in the section that you built. However you can show others where a good spot is. Depending on how big the map is moving could be allowed or you can play sardines. Tag might also work really well.

    • @humnyas
      @humnyas 20 годин тому +12

      Bro took his time to comment this one again

    • @giacomogiazzon9890
      @giacomogiazzon9890 19 годин тому +15

      The problem with that is that I don't think it is actually possible to merge together the places unless they're creations, but creations that big would just implode the game

    • @beanzzzzzzzzzzzzzz
      @beanzzzzzzzzzzzzzz 19 годин тому

      @@giacomogiazzon9890you can spawn creations in challenge mode

    • @brutace9219
      @brutace9219 19 годин тому +6

      Also they would probably need to have an area with doors marked. Like they get a flat square with colored lines for where the doors would be.

    • @that2dollarbill863
      @that2dollarbill863 19 годин тому +2

      @@giacomogiazzon9890not in challenge mode

  • @crated_
    @crated_ Годину тому +1

    You could use those flexible connectors, spread out left and right like a scissor lift that way it's actual flex slowing you and not compression.

  • @pikator9153
    @pikator9153 19 годин тому +25

    Inertia has left the server

    • @ViZxya
      @ViZxya 19 годин тому

      Lmao

  • @KoltanDay
    @KoltanDay 17 годин тому +3

    4:20 (haha funny number) the third piston is appearing because when you detach the "brake", it doesn't turn into scrap.

  • @thenexnavy
    @thenexnavy 13 годин тому +5

    Now you should do a car with the suspension slingshot as it’s only propulsion method

  • @irgiefarras
    @irgiefarras 18 годин тому +8

    ah yes the basilar skull fracture machineee

  • @toddabbott781
    @toddabbott781 19 годин тому +8

    I wish the game could spawn certain things in... even home made missiles, but also things like TNT and anchor blocks.

  • @PhysicalBlowers
    @PhysicalBlowers 20 годин тому +7

    heres an interesting idea:
    ship battle but each ship must be large and max complexity, 2v2, the ships can not move faster than 130 kph

    • @Greedy_Lychees
      @Greedy_Lychees 19 годин тому +1

      so max complexity boat battle but this time its 2v2?

  • @Kisoku
    @Kisoku 15 годин тому +2

    Can't help but think of Failboat from the opening.

  • @antmicsmi
    @antmicsmi 18 годин тому +2

    Awesome videos, keep up the great work - An idea for a crazy trailmakers experiment - A supersonic (road) train! A train with at least 3 wagons how will the physics react with no solid connections between cars? can you maintain enough power and aerodynamics? Some big brain thinking will be needed

  • @MitchellAtoZ
    @MitchellAtoZ 20 годин тому +11

    Day 4 of asking scrapman to make a cargo plane that can hold go karts

  • @harishrajnish7207
    @harishrajnish7207 18 годин тому +4

    Why not make a SUSPENSION CAR CATAPULT THINGY that use this Suspension Brake System to 'brake catapult' them in reverse as fast as possible (possibly supersonic or even hypersonic) using detachable block.
    So basically the same thing as you have build but with detachable block to propel the car backwards to inhumane speed.
    Also scrapman you could have used pistons (set to 0 position) instead of suspensions for the Suspension Braking System.

  • @notthatbad42
    @notthatbad42 13 годин тому +1

    this entire video is just gold😂

  • @BobBob-jm3yy
    @BobBob-jm3yy 14 годин тому +1

    The idea is simple!!!!!!

  • @waandeo7839
    @waandeo7839 20 годин тому +20

    No views, 2 comments. Sounds about right.

    • @qwerty-od4lg
      @qwerty-od4lg 20 годин тому +4

      UA-cam logic

    • @wildsnaturalwoodworks3997
      @wildsnaturalwoodworks3997 19 годин тому +1

      You typed this Literally 1 min after he posted. you can't instantly expect to see 500k views and 3,000 likes. So much confidence you have..... wait a bit. Scrapman's videos do great and he makes a lot of them.

    • @easygoing4964
      @easygoing4964 19 годин тому +3

      ​@@wildsnaturalwoodworks3997dude typing soo much but missing the point🤦

    • @waandeo7839
      @waandeo7839 19 годин тому +1

      @@wildsnaturalwoodworks3997 I'm saying UA-cam is dumb, scrapman is amazing.

    • @KurzhaarBard
      @KurzhaarBard 19 годин тому

      @@wildsnaturalwoodworks3997 Completely missed the point...

  • @crated_
    @crated_ 5 годин тому +1

    Could you make a realistic breaking system? Like actual brake pads

  • @TheAruruu
    @TheAruruu 5 годин тому

    weapon idea, maybe for a multiplayer game?
    Anchor based Capture Cords.
    Basically have two blocks with anchor blocks wrapping around one axis, with power tethers between them, that you throw at an enemy vehicle to anchor between the vehicle and the ground. Maybe use your catapult/slingshot to launch it?

  • @The309CrewHokage
    @The309CrewHokage 2 години тому +1

    Day 1 of asking to do a multiplayer flying train fight by having one person drive the train and the other shoot a turret from one of the carts

  • @pottaz
    @pottaz 18 годин тому +2

    Some feedback to the editor. I believe this is the first time you have "spoiled" the build while he was busy talking about what he wanted to do. Yes he added the suspension but this was a bit of a let down when I saw 80% of the build 7 seconds in. Other than that. Keep up the good work. You have made me laugh a lot with the editing.

  • @Syrusoo
    @Syrusoo 9 годин тому

    Seatbelts are actually active and meant to allow stretch under high dynamic g-force to help further distribute force over time.
    Love your vids

  • @gaskammer
    @gaskammer 20 годин тому +4

    Do an underwater tank battle

  • @winged_destro
    @winged_destro 13 годин тому +1

    day 3 of Suggesting 2v2 or free for all "realistic" tank battle. By realistic, i mean the only allowed camera angles would be first person and via camera blocks (to represent vision ports and whatnot on a tank), and tank steering would be required. the rest of it would be up to the builder (turreted or casemate, etc)

  • @Nolin-Kumar
    @Nolin-Kumar 15 годин тому +1

    you could make a launching mechanism with suspension seeing how it bounces you back. Like intentionally conpress it to get launched the other way

  • @Havoc-fyw
    @Havoc-fyw 20 годин тому +4

    Hi scrapman. Day 24 of asking you to make a gyro free stol plane (short takeoff and landing) or a bush plane and try to get the shortest takeoff and landing you can (in trailmakers)

  • @Chalemeon
    @Chalemeon 11 годин тому

    An idea for a next slightly simmilar video. You can make a car that slows down by using parachute, you can deploy parachute using detechable block, parachute should be connected by tethers, and the main body of the parachute should be made from sails that extend after you deploy it.

  • @brockolee0815
    @brockolee0815 19 годин тому +1

    With those big suspensions it looks like a kind of catapult. Maybe an idea for another test 😁

  • @HalfWolf2
    @HalfWolf2 18 годин тому

    Tbh, using this tech in some of your competitions could be genuinely useful, it would throw off people trying to lead their shots on you, or allow you to suddenly stop and end up behind someone that's chasing you so you can shoot them, or a big idea is in dethrone, when someone is trying to run into you to steal the crown, you slam on the brakes to instantly stop so they miss you, and then detach it and keep driving while they're recovering
    Just a few ideas I thought of in these first few minutes after the proof of concept

  • @anonduckduck
    @anonduckduck 18 годин тому

    This kind of video reminds me of how I'd play Scrap Mechanic back in the day - relentless iterative development towards a rather silly objective 😂 Especially the bit at the end where you are imagining showing it off as a product demo
    Entertaining vid as always

  • @bharathswarrier3134
    @bharathswarrier3134 17 годин тому +1

    You need to make a sling shot using the big suspensions

  • @deamichaelis1
    @deamichaelis1 17 годин тому +1

    I was expecting you to try compressed pistons instead of suspension thus it slows it down by resisting extension, this would make it so you didn't need all that stuff behind the car and it would resist just as much as you needed to and you could possibly set the piston speed to something related to a speed sensor to make it dampen it even more smoothly or with even more pistons to resist if that doesn't have enough power. I would love to see if this would work, or if I am just missing something on why you didn't try this.

  • @Pystro
    @Pystro 13 годин тому +1

    Next video: braking with dynamite

  • @desmondk-o7148
    @desmondk-o7148 9 годин тому

    Think an interesting re-design for this would be to move the whole anchor-spring assembly *inside* the car so its not sticking out at the front, and then giving it space at the front for it to bounce forward again so it doesnt punch itself

  • @lukasmuller9512
    @lukasmuller9512 19 годин тому

    Dear Scrapman, I have an interesting idea for you.
    What if you could use the bounce back mechanic somehow to carry the full speed of the vehicle into reverse, like a really sudden change of direction. That would be super usefull for agility purposes in your dogfight Videos. You could also experiment on other ways to change the direction of idk a jet or hovercraft quickly. Just the concept is a cool and usefull one.
    Feel free to work on or improve my concept. I would love to see that on the channel.
    Have a great one!

  • @kliko-4226
    @kliko-4226 10 годин тому

    and if you wanted to make sure that the way you did it worked at lower stiffness, use another detachable block connected to the piston and dethatch when you press to brake

  • @Statenhiggins135
    @Statenhiggins135 20 годин тому +1

    Does the brake system work though. That is all that matters. Love the video keep up the great work

  • @malhardeadshot6118
    @malhardeadshot6118 18 годин тому

    the reason u are getting the spring back is the suspension trying to expand again and overcoming the friction force produced by the vehicle, to solve this either increase the vehicle weight or decrease the spring stiffness not damping. also the vehicle might not be receiving damage is probablly because the force produced is away from the vehicle instead of inside it and game calculates this force and maybe consider that the damage is outside the vehicle, so if the anchor blocks were to be on the front then there would be vehicle damage maybe.

  • @CHECKERCE
    @CHECKERCE 17 годин тому +1

    now make a plane that can land on a really short runway by breaking instantly. if this works the same, you could theoretically land on top of a really thin tower like an antenna or something

  • @rltt379
    @rltt379 18 годин тому +1

    It might work better attaching it to the front, so you can't run into yourself and maybe less springs is more stable as well

  • @limonlx7182
    @limonlx7182 10 годин тому

    I think it is a bit different functionally from crashing into a wall, since the anchor is in the back.
    When you crash, the front of your car stops and pushes back against the rest of it, kinda folding in on itself.
    Here, however, the back of the car stops first and is pulling back the rest.
    In a realistic scenario, this would probably tear the car apart, and honestly, it would probably be more likely to survive this, than a car crash.
    Now, I can only assume the reason the car doesn’t break immediately is because damage from pulling is calculated differently than damage from pushing in Trailmakers.

  • @AlexerHandiman
    @AlexerHandiman 19 годин тому

    As a car *_expert_* , I can definitely say that those are some pretty good breaks

  • @0rangeGhost4
    @0rangeGhost4 2 години тому

    i'm not an expert in suspension, but i think dampening is a thing that makes so suspension want's to get back to it's original position. so if you make dampening soft - it shouldn't go back and forth so violently

  • @kliko-4226
    @kliko-4226 10 годин тому

    with scrapman's "cushioned" brake you can just leave the suspension heading toward the car not away, the n set the settings to 0 0 or something super low so it'll stretch which is much better

  • @turrboenvy4612
    @turrboenvy4612 18 годин тому

    Well now you gotta do a cable turn -- like when batman hooks something with his grappling hook to swing the car around. With power couplings for extra noodles.

  • @zaliath
    @zaliath 5 годин тому

    The fact scrap didn't simply space them apart from the bars and the car more, so when they did the wiggle they couldn't slam into them just kills me. simply needs more space cause he had to fill it all the way back up to the car originally so it got its own backshots, then the next few with them on the outside they just wiggle slam into their own bars since they're so close it destroys its own system.

  • @AnonymousFloof
    @AnonymousFloof 19 годин тому +1

    Day 34 of asking ScrapMan to play GearBlocks 🥺
    Also, Multiplayer Monday Idea. I'd love to see a maximum complexity Mech battle. Wheels or legs, but it has to use arms with weapons on them, and have a cockpit for the pilot!
    Maybe even a two seater, one driver, and one gunner. Or, just separate mechs lol. Both work

  • @Greedy_Lychees
    @Greedy_Lychees 19 годин тому

    Idea: Make a cargo boat and get a set time to load actual containers on the boat however you want to do it, then transport cargo from A to B with an attacker or few. If your cargo boat can't deliver then a point goes to opposition, if cargo boat delivers then you have the point.

  • @Janski14
    @Janski14 18 годин тому +1

    The design is very human

  • @Cax.S
    @Cax.S 12 годин тому

    this makes me think of an idea. maybe have a system like this set up the opposite way, like one of those toys you would get in a happy meal, that compresses the spring then releases it. maybe have a mm where yall make engineless vehicles and see who can coast the furthest or maybe some gliders.

  • @DavidS-h6q
    @DavidS-h6q 10 хвилин тому

    If the suspension can stretch to hit your car, then it can expand meaning you should be able to put it behind your car and put the anchor pin on the end of it and it will stretch

  • @Iron0xiDE
    @Iron0xiDE 17 годин тому

    The suspension system wouldn’t work unless you did a few other things. Due to rules of motion there will always be a “bounce back” effect no matter how you do it and the way to achieve something like the aircraft catcher is to have your own wheel brakes. which is what the aircraft have and why they don’t experience the same issue. 13:45

  • @realchiefyt-envtuber9903
    @realchiefyt-envtuber9903 8 годин тому

    I had a real interesting idea. What if we did this, but during a tron multiplayer match? Or a "Brake test" triatholon of creations with it?

  • @rdtripler5604
    @rdtripler5604 18 годин тому

    Throughout most of his testing, I was thinking, "He could just attach the suspension stick to the front of the car...". Now I know why he didn't....

  • @Loop_Kat
    @Loop_Kat 15 годин тому

    Here's a challenge: supersonic launch
    Try to make a stationary mechanism that spins, oscillates, or otherwise accelerates a detachable vehicle, but only releases the vehicle when it's moving at or above supersonic speeds

  • @Neyar
    @Neyar 18 годин тому

    If you instead put this anchor out to the side on a hinge and a breakaway automation, you could theoretically make a vehicle turn instantly also and keep going.

  • @ForgedInKaos
    @ForgedInKaos 8 годин тому

    Reducing the dampening of the springs would help in this as that is the force you are fighting when you deploy

  • @Valykry
    @Valykry 18 годин тому

    If you can find a way to set this up in a reasonably short time, you should sneak this into your vehicle next time you do Kingmaker on multiplayer Mondays. Imagine the brake checking potential.

  • @Mclynch_Domi
    @Mclynch_Domi 18 годин тому

    Heres an interesting solution for the double brake:
    Put the detachable and piston on different buttons...

  • @Ceractucus
    @Ceractucus 15 годин тому

    Hey Scrapman, I love your content and I’ve been watching since DELAYED ANNIHILATION!! Keep up the great work and keep trying new games. Personally, I could watch you play just about any game and it would be awesome.
    My idea: What about a sideways arm of destructible blocks, with an anchor block attached to strong rope that lets you turn on a dime at insane speeds?
    Cooler still if a gun fired that block, but probably that won’t work if my memory of Trailmakers is correct. Perhaps a catapault on top of the car? Whatever is the most fun.
    Cheers. Best wishes for you sir.

  • @vax6575
    @vax6575 14 годин тому

    slaps wheels onto brick
    "I tried to optimize the aerodynamics"

  • @CTag81
    @CTag81 19 годин тому +2

    You could probably use pistons that extend to cushion your braking.

    • @plzletmebefrank
      @plzletmebefrank 19 годин тому +1

      Maybe... But then you'd have to mess around with the timing a lot and I think the game physics would really hate it. I was thinking of having arms hooking back to servos with some resistance so that the arms extend at a nice speed to cushion the stop.

    • @CTag81
      @CTag81 19 годин тому

      @@plzletmebefrank Yeah, you would have to put in some work to get the timing down. I've made some builds with pistons to supplement suspension that work well. The servo idea is good. I think you're right about the game physics being the biggest obstacle. Even if something did work it probably wouldn't be reliable at high speed.

  • @RhaziNizar
    @RhaziNizar 19 годин тому

    Not the suspension giving backshot to the car 🤣

  • @Zibani
    @Zibani 16 годин тому

    Based on this one, specifically where your spring system launched you forward, I kinda want to see you make something that intentionally uses that principle for real quick acceleration.

  • @Grabwan
    @Grabwan 19 годин тому +2

    Day 1 asking scrapman to build underwater mechs

  • @seccuenta50ydos
    @seccuenta50ydos 18 годин тому

    I have an idea for a build which is a plane that can move forward and shoot forward and can change the direction to be the opposite at any point. Then you do a dogfight with it where you tail is no longer a weakness!

  • @TacoDude314
    @TacoDude314 Годину тому

    You should use the anchor block to make a car that can take a hairpin turn at full speed (like extend an arm out to anchor around a pivot point)

  • @L3editoryippee
    @L3editoryippee 16 годин тому +1

    Day 5 or 6 of asking scrapman of battling with flying submarines

  • @levibruner7553
    @levibruner7553 14 годин тому

    Finally, a worthy breaking system for my Prius

  • @Scrabbles-dq2mn
    @Scrabbles-dq2mn 19 годин тому +1

    Nice, Got here under 10 minutes

  • @amydavis2725
    @amydavis2725 8 годин тому +1

    Make it under so it's secret Make it under so it's secret and undetectable

  • @MichalKolac
    @MichalKolac 16 годин тому

    What a very well working game.

  • @animationenusw
    @animationenusw 17 годин тому

    BMW drivers gonna love this new break check mechanic

  • @cloud-ps9rf
    @cloud-ps9rf 5 годин тому

    Imagin doing a chase where you have guns on the front of your car, and when you're being chased, you brake and get behind your enemies, assuming that you're both going fast

  • @flakes918alt
    @flakes918alt 14 годин тому +1

    you can try to use friction pads instead of anchor blocks

  • @marxxisshalott2443
    @marxxisshalott2443 15 годин тому

    Pullback racecar but instead of a wind up spring you use compressed suspension and a detachable blocks to see if you can break the sound barrier

  • @Alfred-Neuman
    @Alfred-Neuman 15 годин тому +1

    Guys the game is 90% off until November 25th
    I think it's a pretty good deal for those who don't have this game already!

  • @Leodriftlab
    @Leodriftlab 20 годин тому +1

    I love your videos. Have a great day. Goodbye.

  • @MattiAntsuK
    @MattiAntsuK 10 годин тому

    Now do multiplayer where you do a drag race towards a static wall made of dynamite. With these kind of vehicles. Whoever stops closest to the wall gets more points if that makes sence.

  • @drewlucas6266
    @drewlucas6266 14 годин тому

    It is not speed that kills, it is the potentially rapid deceleration or acceleration to or from that speed that kills you. Hence, the existence of seat belts and more serious safety components like the HANS anti-whiplash system that keeps your neck from suddenly moving too much in a collision.

  • @katherinemorgan841
    @katherinemorgan841 2 години тому

    I think you'd have to create crumple zones with the pistons, have them compress at different rates

  • @ashleyarmstrong47
    @ashleyarmstrong47 19 годин тому

    Instead of using suspension, use the recently added beam things that can stretch and use them as a landing cable for an aircraft or as a replacement to the suspension experiment

  • @cricui
    @cricui 10 годин тому

    What do you think is the lowest possible top speed of a vehicle you could make break the sound barrier if you were to use the effect of the suspension stopping system sometimes launching the car forward faster than prior to the stoppage. Feel like it would be rather hard to determine as glitches would very likely cause numerous sound barrier breakages on their own, but an interesting thought nevertheless. Would be interesting to watch a car going 150 kmh suddenly get launched into the stratosphere on its own.

  • @lavender_heart5263
    @lavender_heart5263 15 годин тому

    14:05 when u try to brake but accidently increase your speed by 100kph

  • @djbroccoli8096
    @djbroccoli8096 15 годин тому

    You could do a row of suspention with increasing strength so that the stopp is softer at the begining

  • @gaskammer
    @gaskammer 19 годин тому +1

    You could have used pistons instead of the suspension

    • @plzletmebefrank
      @plzletmebefrank 19 годин тому

      Would that work? I thought pistons function as normal blocks unless you have inputs into them. If that's the case, then I can't imagine the physics would handle that very well.

    • @TTIOttio
      @TTIOttio 18 годин тому

      They can manually reduce the impulse. Just gotta program it in.

  • @darran407
    @darran407 6 годин тому

    Try reverse jets that reduce power in relation to the forward speed. This would allow a more gradual reduction in velocity

  • @Core-1948
    @Core-1948 15 годин тому

    How does the game not instantly implode and destroy everything. Well, consistency at least. I don’t know how that is working so well.

  • @bellabellason9009
    @bellabellason9009 16 годин тому +1

    Could you spam blocks with good air resiestent for high Speed instant brake and schot like a shootgun

  • @corruptedfate13
    @corruptedfate13 Годину тому

    Imagine a race where you have to hunt down someone slightly ahead of you with an anchor point on your front bumper and grabbing them and trying to slow them down using your car

  • @ringambill4211
    @ringambill4211 3 години тому

    I'm suggesting you take plains from others off the workshop and dog fight with them and possibly do an evilosio battle

  • @dpear3
    @dpear3 8 годин тому

    I once did this with my teeth while ice skating at my friend’s 16th birthday party.
    I wish Trailmakers physics was real then…

  • @Trg6078
    @Trg6078 8 годин тому

    I wish they made an option to set a release button for the anchor block so you could re-use anchor blocks.

  • @docha_tiarna9318
    @docha_tiarna9318 18 годин тому

    When he mentioned the cable brake system for jets I was expecting him to use those energy cable things, not a springboard piston system.

  • @steeljawX
    @steeljawX 5 годин тому

    Scrapman: "I want to make an Instant Braking system for a vehicle."
    Me: "You're going to build a wall????"
    Scrapman: "But it can't destroy the vehicle."
    Me: "You're going to build a Flex Tape wall, then?????"
    If you wanted to make it even more sketchy, you could have attached the "braking" anchor to some power couplers and ran those up and over the vehicle and connected them to the front bumper of the car. You know, so when the instant breaking, pardon, braking happens the power couplers will explode across the entire car and also there will be a force that tries to backflip the car. If you can manage to some how feed it underneath the car, then you'll get the thing to frontflip with explosions happening under it like it's a Bichael May movie.

    • @steeljawX
      @steeljawX 5 годин тому

      Why are you building it back more and more and more? Slap those suspension arms to the sides of the car and reinforce the entire structure between. Think about the velocity of the forces at play. You're accelerating one direction, the springs are loading up. There's already a pivotal force on the pistons and anchor blocks from all the force happening so high up on them. Then you go to the back where everything is connected. Those frame struts are basically being wishboned inwards as you end up pulling on the dampening suspension and when you're flung back, there's an inverse rotational force trying to turn them outwards.
      I don't expect Trailmakers to tolerate such insanity, but you're essentially "clapping" your dampening arms when you try your system at high speed. And they give your rear bumper a good clap back. If you had those arms on either side of the car and struts bridging the two arms behind, you'd be able to get a little more structural reinforcement to prevent that "clapping". However, again, I don't know if it'd make a huge difference due to Trailmakers just looking at things like, "You're moving too fast and you're using power connectors on your build....NO!!!" and then things "spaghettify". It could make a difference. It could make no difference at all. It just seems like trying to have two individual arms get loaded up with suspension force and you attempting to drive away is just a guaranteed failure for them when they're not supported.

  • @ZYBlockw
    @ZYBlockw 19 годин тому

    car companies: deadliest braking system
    *NASA:* Oh just another way to... *_test our astronauts..._*