@@muhammadammarrasyid5780 that was ID software, pretty sure other people know his worth especially for a new dev who knows his music alone will make people buy this game
The whole melee comabt system is almost exactly the same as prey 2017. Even the Animations look very similar. I mean prey did a very good job so i wont complain, i just hope people wont think its their brain child all the sudden.
IMO the fanboys who were hyped up for cyberpunk brought it on themselves When cd projekt red delayed the game, they got death threats and shit, not good for morale if you ask me. They probably wanted to be done with cyberpunk as soon as possible after that
@@roachdoggjr4372 But not all fans who were hyped sent death threats... the people who sent stuff like this are just scum, I would've waited until the game was done and I think that I just needed to wait a few months (1-2) for the game
@@louiss138 No it needed to drop PS4 an Xbox one if they would’ve done that it would’ve probably had more Dev time to fix everything else. But still that doesn’t excuse the behavior of the fans,seriously they need to grow the hell up, we’re gamers for god sake‘s we have to have patience for the things we want! But there’s also the problem of CD project red not being as transparent as they should’ve been they should’ve been up and honest with fans saying ‘’there’s no way we can properly run this old gen hardware so get refunds from your distributors and we’re sorry’’and release a video showing how bad and how buggy it would’ve been that’s how you do it. But no the CEOs and the Development heads at the studio thought it would be a wise ass idea to keep on Xbox one and PlayStation 4 when they knew it would be a catastrophic disaster. Its not just the fucking fans falt here mind they share a pretty big part of it but it’s also CD project red development team, CEOs, and management, they all fucked up, also we live in a day and age were hype is pretty much giving out a dime a dozen people need chill their ass is down and not fall for every little pretty thing they’ve been given by a developer because nine times out of 10 they’re lying to you, and CD project red was no different I mean I’m a fan of the tabletop RPG they completely failed me in the story department for cyberpunk actually in the overall department the game just doesn’t feel like cyberpunk to a table top players perspective.But to atomic heart I pray they take there time and pump out a game I’m genuinely excited for,cautiously excited for but still genuinely. Also to the fans of cyberpunk I hope that this gives them a hard lesson, don’t pre-order games just because they look pretty and they seem nice. Pre-orders should never be a thing in the first place wait for a game to come out wait for people to do genuine fucking gameplay for it and don’t listen to reviews and then make your own fucking decision if it’s worth your time! Its your money don’t waste it on some crappy UA-camrs paid for advertisement of this shitty ass Game he’s paid to like. Need I remind everyone about Jacksepticeye saying that the Google stadia was one of the best Console he’s ever played! Yeah I though so.
Но мне не понравился хп над боссом и тем что он по лестницам спускается хотя мог спрыгнуть// ещё уклонение хочется видеть по другому а так всё прям оооочень круто
What I really can't appreciate this game enough for, aside from the godly graphics, amazing-looking gameplay and the beautiful concept, is the plain russian humor, which, unfortunately, will very likely be lost in translation. Beside the "Помер" kill screen, which is essentially equivalent to Heavy's "You are ded" from TF2, there's the Plyush - which is Plush, like a toy, a strange name to give to a monster with tentacles coming from its entire body but entirely a russian thing to do. There's a whole tradition in the real-life russian army to give weapons funny names, and that tradition is reflected here as well, with the blades of the circular saw on the melee weapon being labelled "ЦП Звездочка" - CS (Circular Saw) "Starlet", and (shown in the other trailers) the handgun named ABSATZ - which is the russian word "Абзац" meaning "paragraph", but can be used in humorous slang in an expression such as "полный абзатц", which is a way to say "we're fucked" without actually cursing. I can't wait for the full game's release or at least more trailers to see more of what they can come up with!
I think Plyush is supposed to be a russian word "Плющ", which means "Ivy". And for a monster made of tentacles to be named after a plant that is mostly vines, it kind of makes more sense to me.
@@ИванПетрович-м8л какие пруфы? Об этом говорили самы разрабы еще летом. А вот ты несешь бред полнейший. Не позорься лучше, чел....Если ты пришел сюда хейтить игру, то лучше иди отсюда, тут собрались те, кто ждут этот проект.
@@Superabound2 It ain't that deep, bald arms are easier to render and make look realistic. Stop being so insecure. You can see that even in a game of this year, the arm hair looks more like an oddly haired doll than a real hairy arm at times. Not all that realistic.
Take all the time you need, but do please let us know when you extend the deadline. We wanna see the game as the best it can be, but dont want complete radio silence either. Merry christmas! Happy holidays to the entire mundfish team!
I totally agree, silence will never do good, especially in the gaming industry. So Developer Team - do what you do great and Gamers will be grateful to you!
@@Charodiy_UA yeah I feel like if you announce a game, you're obliged to give some sort of update as you go. Otherwise just announce closer to release or you'll get the angry herd at your door. Personally I don't mind, but I understand it
@@dingdongspaghetti nothing about asking for a progress update when you've announced a game should rush it. That's terrible management otherwise. No one's asking for constant updates, just one every so often.
Reading through all the comments about "taking your time" and "don't end up like Cyberpunk"... It really makes me happy to see gamers be patient these days. The lesson Cyberpunk taught was by no means a new one, but one that hit harder than ever before due to the mainstream coverage it received. Maybe it was a blessing in disguise for the future of the industry. Game looks awesome, take your time, we'll be waiting.
Except that Cyberpunk was teaser back in 2013 and CDPR repeatedly said they are taking their time and the game will be ready when it's ready. And people ate that shit up! CDPR after Witcher 3 was the company that could do no wrong. No. Gamers didn't learn any lessons. Everyone in the comments section praising this company are just as moronic as back in 2013-2020 and will be preordering this game based on beautiful trailers and that the company took their time... like that's supposed to mean anything. There was no blessing in disguise for video game consumerism with Cyberpunk; there was only fantastic marketing shoved down gamers throats for five years.
@@TyroPirate Cyberpunk wasnt the first... nor will be the last game to have a delayed development cycle only for it to be not worth it in the end. Some games really do benefit from such a thing such as Breath of the Wild. I personally think Atomic Heart will pull through, lots of these foreign companies with niche and obscure stories (S.T.A.L.K.E.R for instance) can still appeal to an audience that doesn't care if a game is spotless and just wants to have some fun with it. Stalker's a broken mess doesn't mean I don't love it.
@@GenuinelyUniqueGents No it wasn't the first game to be delayed; it's just the highest profile one in recent gaming history. OP implied that too. But what OP said was that consumers learned a lesson from Cyberpunk, to be patient. This is not true. To clarify my point, consumers learned no lessons from Cyberpunk, and developers will continue allow games to spin their word "delay" into "taking our time". In reality, without a good journalist or whistleblower, we really have absolutely no idea what "delay" means, but we need to remain critical and never give any company a free pass. STALKER is a strange cult classic... anomaly... but also no different from Skyrim when talking about a beloved buggy mess. Personally I really want to love STALKER, but in SoC the bullet accuracy nonsense is literally nonsensical. I don't think I ever got more pissed off at a shooter and had to put it down for good (at the Pripyat area). But the history of 4a is decently known now, and it's hard to hate on them for the game they made... But Atomic Heart (and any and all games in development, delayed or not), I don't think we should give an auto acceptance of mediocrity just because some people dont care about things like bugs. Going down a bit of a slippery slope... But that's how Battlefield 2042 and every battlefield since 3 happens. Gamers accept mediocrity and eventually EA gets away with making a horrendously bad product that people will still pay 90 bucks for Interesting you mention Zelda, because Majora's Mask was the opposite... Rushed. Yet great! Sorry, this comment is super long and rambly, and probably makes less sense, idiologically, that my poorly written comment you're replying to. Its that time of the late Saturday afternoon where I'm sipping on coffee, tired, and slipping into some kind of unplanned mindless philosophizing on a UA-cam comment
@@gavinator.3587 Because you'll actually make it worse: your English mind will contrive and confuse your Russian and vice versa when they shouldn't, often just trampling over each other until years later when you can properly separate the two...
@@tsarbutterfly663 "Помер" basically means "died" in ukrainian, russian synonym is "умер", we (russians) also use "помер" but in more comical way, it sounds kinda funny for us. You can often hear it in anecdotes and various satyrical works, it's something simple village folk would say instead of "умер". Hope it helped xD
@@sleywil3694 in fact Russians are just Ukrainians (and some other nationalities) who forgot their historical roots, that is why they use Ukrainian words.
Mick Gordon making some proper f**king Boss Fight Techno right there. Immensely better than anything from the Doom soundtracks, frankly. This looks bonkers and brilliant.
Игра выглядит очень круто. Тематика постсоветского пространства очень подходит сюда, но на моменте с боссом даже у вас лагало из-за количества частиц крови, я надеюсь такого не будет на релизе. Отдельное уважение ко всему отделу разработки и русскому дубляжу. (А ещё надеюсь будет так же много отборного юмора как в Breathedge) + игра в копилку качественных игр от русских разработчиков.
@@andreykalter согласен, особенно если смотреть на лепсинг в последнем (на сейчас) трейлере в момент с бабулей и 30 секундами до "полного пиздеца блять сынуля"
Ещё и саундтрек от Мика Гордона!!! Вы там решили всё лучше, что можно уместить в одной игре? Вы единственная на данный момент Надежда русского игропрома. Удачи в разработке ✊
@@GMoneyChuck89 IIRC that's the thing. DE's soundtrack is available. However the mixing is off the mark, because Mick didn't finish the work he was contractually obligated to fulfill. They just had one of the sound engineers wrap it up and push it out the door because it was way behind schedule for release.
@@PyromancerFelipeBR problem goes way deeper than that, brain dead ai, no driving behavior, shit police system, shitty car collision, shit shooting, shit rog mechanic, etc.
Стилистика игры и голос героя просто на высшем уровне, надеюсь так и оставят! Чувствуется эмоция в голосе, надоели деревянные герои! Удачи разработчикам
Actually yeah. Was watching it sort of.... Meh? Grafics are good, but gameplay is soso. Haven't seen reason to go melee combat. Its strange also waaay to long. I would rather shot that shit.
@@OrderPrerogative Apparently ammo is scarce, so you're gonna be in a lot of situations where you have to be smacking the shit outta things, and this demo was just showing how Melee is with various enemies
@@redditbombs3158 a legendary Australian music composer who did music for games like Killer Instinct, Wolfenstein New Order, Doom 2016, Doom Eternal (only some though) and a few others. a very good composer in my opinion.
I don't think we heard anything outstanding at this point, it's basic ambient with techno, but I hope Mick Gordon here is not just for big name in the title
I remember when I saw this gameplay a long time ago, and today I just arrived at this area of the game. I can't believe it finally came out The dialogues are hilarious, I didn't expect it to be so funny.
@@hirochi0362 To be honest the main character can be kind of a dick at times, but I think that's what makes him unique. Too often do we get dark and brooding protagonists with hearts of gold. I want more games to let you play as assholes that don't take anything seriously. Also I love the glove, he's pretty cool!
@@hirochi0362 the dialogue can be really bad in English but I play it in Russian. It's so much better. I really enjoy the relationship between P-3 and Charles though
This game has a great sense of style, I love its retro-futuristic look. Was happy to see Russian being used too. Will play in Russian if I can move the subtitles around as I please or if there are some options on placement. I want them close to the cross-hair so I don't have to look in my periphery while engrossed in the action. But yeah, more games need to adopt other languages than English (if it makes sense) in their game worlds because it adds so much to the general feeling of the setting. Good stuff!
I am from Russia and I liked your comment. Yes, there is such that in most of the existing games there is English voice acting and nothing more. In fact, here's what you can tell about the Russians, if, of course, they transfer the idea to the game itself: 1) If the main character is a Russian, then we are mostly straightforward in the matter, we have no need to hide our feelings if this is not required of us; 2) Our trust in others is different from Americans. We just don't call everyone we meet "friend" or, so to speak, as if we have known each other for a long time from the first meeting, but this is not at all true; 3) Not all people in Russia are savages (gopniks, not educated, and so on), of course there is a small part, but not "all." Therefore, even if the main character is silent, it will not mean that he is dumb. He can simply listen calmly to a person and remember his sentence, thought. P.S. I made this comment in google translator. Yes, I'm a little lazy and sometimes I don't speak English well.
Можно) сгущенкой, печеньками, и разными другими штуками. Капсулы которые показаны в ролике, они какбы «официальные» хилки) а так - что найдёшь, то и съешь
This game is a must buy for me. The gameplay, artwork and music is very unique and done with sincere efforts. I love how there is an aura of mystery as you pace around. I wish this game greatest success and an opening of a very lucrative franchise. Proud to have this game coming from my homeland.
It's good tho. The hype could pressure the devs to rush the game out, hype could also cause people to have far too high expectations like with No Man's Sky
I am in love with this game. The abstract vibe of it is terrifyingly beautiful. Instead of seeing a monster and instinctively running/fighting it (like other games), your imagination will instead take hold and make whatever noise/thing you saw in the corner of your vision 50x more terrifying because there is nothing else to relate it to. A completely original idea and it's so refreshing!
It also has some keen sense for the uncanny valley, many of the automatons resemble humans but not quite so our ape brains go haywire and panic because how can something look so much like us yet so off in its appearance at the same time
Even the boss that seen at end is like typhon organism. I really like the consept of enemies. These dark, blodish types of creatures are horrific and great to encounter
Ha! I literally just beat Prey today and thought the same thing! We really need more games like Bioshock and Prey, and this seems to be among one of them!
@Karm G Yeah I can definitely see how that would happen. I remember as a kid I had to refund one of the Ratchet and Clank games because they had you enter a dream sequence with a fish-eye effect overlayed on top and that really messed with me. The sudden change in perspective in the no gravity parts of Prey are mind-jarring, but it helps if you orient yourself to a "ground" instead of looking at everything at an awkward angle. Personally I really enjoyed the zero-g parts, I felt they were done superbly and were extremely fluid (though I've never played space game before to compare) despite the fact you don't spend much time in space other than the few instances they force you to and in the G.U.T.S.
Its really weird how many iterations this game seems to have gone through. This footage is almost nothing like the game we have now but at the same time its exactly like the game we have now. Idk how else to explain it.
Looks really nice and the scenery is simply to die for! I also tend to find myself anxious and intrigued with the music. Everything looks great if you're trying to make players stay on high alert and on edge.
This looks like a substantial improvement to the camera's movement during combat, compared to earlier trailers. Before, the camera would snap around like the player character couldn't control their head, and it was disorienting. You couldn't track where the enemy was on screen because of it, and it was causing motion sickness. But now, the camera seems much more stable, even with effects like headbobbing, screen shake, and motion blur. I didn't feel disoriented watching this, and had no trouble tracking enemies. The fact that I can tell something as critical as that has improved, makes me feel more confident that development is going well. I saw lots of interesting things in this trailer, excited to see where it goes next, Mundfish! Edit: Spelling mistake, lol.
@@formatme Now that you mention it - yes, you're right! I wondered why it felt familiar. I love Dying Light, no wonder this video felt so good from the gameplay perspective.
I think eatlier demos were just that, early demos to show people the game for publicity. Now that they polished the game, it looks way better. They took the criticism to heart.
I’m just hoping enemies have that dynamic flare like how f.e.a.r had AI interest with environments in their environment Since this is possibly much more large scale just looking for enemies to throw themselves through window, etc For me , I can’t tell if the boss is just attacking and accidentally hits something or not, so I would say take this comment with a grain of salt
100% going to get this gem, and it is 100% going to get hyped up and insanely popularized sooner or later, so please take your time and make a modern open-world game that isn’t a disappointment
What about it looks good? I haven’t had any interest for this game at all and everyone says it’s so fresh and original yet I can’t see anything original about it. And the combat looks basic as any other game with AI unresponsive to the players actions in it.
honestly man i dont really mind if it doesnt innovate on anything already existing i just want a optimized, functional, and modern open-world game im not saying you should buy it, we all have our own tastes and interests i just got interested because of the weird dreamscape-like world design
@@Hedmanification Tell me what game is similar to atomic heart enough to make it “unoriginal.” And don’t say Stalker, Metro, or Escape from Tarkov because just because a game takes place in Russia doesn’t mean it’s unoriginal. The AI is not unresponsive at all. In the earlier demo, the humanoid robots staggered when hit, and performed different attacks based on where the player was. In this demo the “plyush” creature dodges the player when he tries to wind up a swing, and blocks when it thinks the player is going to attack. Overall atomic heart is looking completely unique and staggeringly cool
@@abutterynoodle9347 You cant even answer my question but you ask me answer yours but you kind of answer yours instead. So you think that the earlier trailer is more true to what the game will be like during the release than the later trailers.
@@tatianadashkova2143 lack of emotions adds up to the horror, because then the monster is only driven by pure logic combined with insticts instead of blind rage.
so it's a good thing that it's the same game as the others ??? No new ideas, no innovative gameplay or anything like that. You have a gun and you must shoot bad guys, seriously it's been now more than 20 years since Halflife and you are still thrilled by the clone of a copy ?? Don't you have brains people ?
@@fraaggl You realize its not a copy? Its called inspirations. You take a idea and transformed into whatever you like. This game has many different vibes to it followed by the comment you see but you are probably busy trolling or complaining about everything and post it on twitter to get some clouts so you won't understand it.
@@yourewallsareveryconvenien8292 the game is magnificent, very beautiful the monsters are incredible, but what i troll about is the fact that it look like a lot of FPS games. It's gameplay, it's logic, the weapons... i find it boring that's all. They could create everything they want and we end up with all the same.
Absolutely incredible. The animation on the enemies and especially the player's melee weapon; I was blown away when he stepped on the blades and proceeded to somehow transform the weapon from melee to ranged. I can't explain what exactly happened, but that doesn't matter. I am greatly looking forward to this, no matter how long it takes! Whatever you guys do, don't rush!
Боже. Как много ходило тревожных новостей, что проект если и не забросят, то точно сделают через пень-колоду. Рад, что всё хорошо, и вы стараетесь! Так держать!
@@mistermetokurarchives developers are literally russian and the comment above was about rumors that Atomic Heart would either be canceled or be forced to decrease quality to garbage... Atleast trailer is showing neither
LordSerion I love the Metro series and I would totally do that but I keep the English with Russian accents just so I can laugh at how bad it is sometimes.
А потом ты такой, 1 января 2021: "Ну и годик выдался, этот 2020!" Прошлогодние спагетти вылезая из холодильника: "Вот я и... вышел. Щас Я и тебя вынесу!" YOU DIED
@@PetitTasdeBoue you claim that Mick disrespected Chad Mossholder, while yourself saying Chad has nothing to do with music, even though he has his own band and is an audio director at id Software. Kinda ironic.
Pasta Giovanni Yup, I play games with good mechanics fuck all the rest (story, graphics, etc). I often download mods that rebalance and makes games harder also.
@Ring-a-ding-ding baby I already stated why this wouldn't work but to reiterate, this is an interactive medium so stopping during a heated fight or simply exploring the environment can get pretty tiresome if you have to stop to read dialogue. I get it for stuff in the environment such as environmental art, placards and posters but for main plot related speech (especially if its happening in game and not in cut-scenes) needs to be easily digestible and not slow down the momentum. for movies it works because you don't have to be more involved that simply spectating. (side note - most of the rest of the world already knows english as multi linguistics are a requirement in those countries' education systems. just saying)
@Ring-a-ding-ding baby I assure you, that is a stereotype. Most people outside of the states just think the south is the states when in reality American is pretty diverse and media-rich.
@@Cow-Moth-With-A-CRT-Head yeah that statement sold me on this game. I loved control because it felt like an SCP game (given an over simplified one but that's understandable) and I love the idea of this being like the GRU Divison-p the video game.
Пожалуйста ребята делайте игру столько сколько надо. надо перенести - переносите. лучше хороший проект который долго ждали чем забагованная, не оптимизированная и урезанная дресня которую наныли. мир нуждается в хороших играх и вы можете дать такую. я в вас верю!
yes please
Hey)
Berd what are u doing here??
DIDNT expect to see you here Berd
Berd ya got some explaining to do
Whoa, that was unexpected to see you here
This game has come such a long way, and now they've got Mick Gordon on board? The hype is unreal.
I didn't know who that was until I searched the name, now I'm super hyped
Just hope that they don't do him dirty again
@@muhammadammarrasyid5780 that was ID software, pretty sure other people know his worth especially for a new dev who knows his music alone will make people buy this game
@@muhammadammarrasyid5780 Did they tho? I didn't really think it was anything really shady frm IDs part, just some miscommunication is all.
@@risto4216 he wasn't happy with how his musics are mixed in *the* game.
Graphics look better, UI looks WAY better, crosshair looks way better... the game is making progress. I'm heavily impressed.
I can't wait for the game it seems so wierd and cool
Bruce Lee exactly my opinion
Not to mention the stunning use of ray tracing.
I'm not saying you are but I don't get why some people are so suprised at an unfinished game looking more finished months later
@@Cheesepuff8 lack of knowledge of what actually goes into game development.
Как я рад что ХРАЗУ переделали озвучку
О даааа это не плохо, но вот момент сам переделали
ХРАЗ это мразота, но он помог сильно в прохождении
Я тоже рад
А я огорчен :(
У этого храза тоже классная озвучка
Combat system look better than one year ago. Nice!
The old one looked like wolfenstien TBH
100% agree, it looks so much better
A ty co tu robisz Cloud?
The whole melee comabt system is almost exactly the same as prey 2017. Even the Animations look very similar. I mean prey did a very good job so i wont complain, i just hope people wont think its their brain child all the sudden.
It's like dark souls tho so many doge going
Dark souls: you dead
Mario: game over
_Atomic Heart:_ *ПОМЕР*
Лiна, у менэ котiк *ПОМЕР*
Я от этого с подливой проорал
Вот и помер дед Максим...
@Mcarthy Wasright He's got the blight town dialect expansion
The best thing is it literally just means "DIE"
Fans 2019: Release Cyberpunk early!
Fans 2020: Don't be another Cyberpunk!
IMO the fanboys who were hyped up for cyberpunk brought it on themselves
When cd projekt red delayed the game, they got death threats and shit, not good for morale if you ask me. They probably wanted to be done with cyberpunk as soon as possible after that
@@roachdoggjr4372 But not all fans who were hyped sent death threats... the people who sent stuff like this are just scum, I would've waited until the game was done and I think that I just needed to wait a few months (1-2) for the game
@@louiss138 No it needed to drop PS4 an Xbox one if they would’ve done that it would’ve probably had more Dev time to fix everything else. But still that doesn’t excuse the behavior of the fans,seriously they need to grow the hell up, we’re gamers for god sake‘s we have to have patience for the things we want! But there’s also the problem of CD project red not being as transparent as they should’ve been they should’ve been up and honest with fans saying ‘’there’s no way we can properly run this old gen hardware so get refunds from your distributors and we’re sorry’’and release a video showing how bad and how buggy it would’ve been that’s how you do it. But no the CEOs and the Development heads at the studio thought it would be a wise ass idea to keep on Xbox one and PlayStation 4 when they knew it would be a catastrophic disaster. Its not just the fucking fans falt here mind they share a pretty big part of it but it’s also CD project red development team, CEOs, and management, they all fucked up, also we live in a day and age were hype is pretty much giving out a dime a dozen people need chill their ass is down and not fall for every little pretty thing they’ve been given by a developer because nine times out of 10 they’re lying to you, and CD project red was no different I mean I’m a fan of the tabletop RPG they completely failed me in the story department for cyberpunk actually in the overall department the game just doesn’t feel like cyberpunk to a table top players perspective.But to atomic heart I pray they take there time and pump out a game I’m genuinely excited for,cautiously excited for but still genuinely. Also to the fans of cyberpunk I hope that this gives them a hard lesson, don’t pre-order games just because they look pretty and they seem nice. Pre-orders should never be a thing in the first place wait for a game to come out wait for people to do genuine fucking gameplay for it and don’t listen to reviews and then make your own fucking decision if it’s worth your time! Its your money don’t waste it on some crappy UA-camrs paid for advertisement of this shitty ass Game he’s paid to like. Need I remind everyone about Jacksepticeye saying that the Google stadia was one of the best Console he’s ever played! Yeah I though so.
Also sorry about the crappy sentence structure I’ve got problems with my hands so I got to use Text to speech
@@e.p.p.a6248 That's okay
Геймдизайнеры и художники гении , выглядит просто офигенно игра. Ах да, Мик Гордон же еще, просто шикарный композитор.
Я явно понял что ноги музыки растут из ДУМ муражки)
Дережёр ада как его называют)
Но мне не понравился хп над боссом и тем что он по лестницам спускается хотя мог спрыгнуть// ещё уклонение хочется видеть по другому а так всё прям оооочень круто
Graphics: Godly
Music: Mick Gordon and Daft Punk love child
Gameplay: Russian Bioshock
Blood type: Vodka
Rip: Tear
Hotel?
@@Sparcle Trivago
My kind of Fun. Is Rip And Tear. The Russians and I are not so different after all.
is this gonna be an immersive sim?
@ What do you mean? This is a 100% accurate simulator of living in Russia.
What I really can't appreciate this game enough for, aside from the godly graphics, amazing-looking gameplay and the beautiful concept, is the plain russian humor, which, unfortunately, will very likely be lost in translation. Beside the "Помер" kill screen, which is essentially equivalent to Heavy's "You are ded" from TF2, there's the Plyush - which is Plush, like a toy, a strange name to give to a monster with tentacles coming from its entire body but entirely a russian thing to do. There's a whole tradition in the real-life russian army to give weapons funny names, and that tradition is reflected here as well, with the blades of the circular saw on the melee weapon being labelled "ЦП Звездочка" - CS (Circular Saw) "Starlet", and (shown in the other trailers) the handgun named ABSATZ - which is the russian word "Абзац" meaning "paragraph", but can be used in humorous slang in an expression such as "полный абзатц", which is a way to say "we're fucked" without actually cursing. I can't wait for the full game's release or at least more trailers to see more of what they can come up with!
I thought the word "Plyush" looked a little too much like "Plush" to be coincidental lmao.
Learning Russian slang from this game would be the cherry on top for me.
As a native russian speaker I can confirm everything that you have said here. Very good explanation!
I think Plyush is supposed to be a russian word "Плющ", which means "Ivy". And for a monster made of tentacles to be named after a plant that is mostly vines, it kind of makes more sense to me.
@@OnimanMisadventures wow, that's a good one! Never thought of it that way
Mick Gordon's old Russian synthesizer: Finally, back home.
wonder if hes using the DOOMpressor.. hehe
@@sicarius9156 I hope so, it's gonna be super good
Everybody gangsta till Mick's old Russian synthesizer becomes sentient
Soviet*
Kirov Reporting
Is going to be good time, comrade.
Ребят, игра просто космос, очень хочется поскорее поиграть
О, дарова. Нет, ты не дождешься. У них 100 раз все переписывают туда сюда и нет четкой концепции.
@@ИванПетрович-м8л что ты несешь? У них все отлично, сейчас игра уже на финальной стадии разработки, хейтер.
@@legas9144 опа, разглашение инфы, нарушение договора? или просто сказочник? придется пруфануть. ну как минимум ты уже без зарплаты
@@ИванПетрович-м8л какие пруфы? Об этом говорили самы разрабы еще летом. А вот ты несешь бред полнейший. Не позорься лучше, чел....Если ты пришел сюда хейтить игру, то лучше иди отсюда, тут собрались те, кто ждут этот проект.
@@ИванПетрович-м8л Толком об игре ничего не знаешь, а еще умудряешься какие-то выводы делать, мда...
Mick Gordon? Sold.
oh look, a big channel
read the tittle
So another album that comes with a free game?
@@allandecastroferreira9359 Seems like it, fellow slayer
Good I hope he wont get screwed over like Bethesda did
Finally, a hairy armed protagonist. An under represented demographic for years.
true gamer comment here
AHahhahahaha I mean comment is on point, good day.
Needs more anime protagonists with body or facial hair as well
@@GrishaDerp no, the problem is that most video games are made by soyboys with no arm hair
@@Superabound2 It ain't that deep, bald arms are easier to render and make look realistic. Stop being so insecure.
You can see that even in a game of this year, the arm hair looks more like an oddly haired doll than a real hairy arm at times. Not all that realistic.
Take all the time you need, but do please let us know when you extend the deadline. We wanna see the game as the best it can be, but dont want complete radio silence either. Merry christmas! Happy holidays to the entire mundfish team!
I totally agree, silence will never do good, especially in the gaming industry. So Developer Team - do what you do great and Gamers will be grateful to you!
@@Charodiy_UA yeah I feel like if you announce a game, you're obliged to give some sort of update as you go. Otherwise just announce closer to release or you'll get the angry herd at your door.
Personally I don't mind, but I understand it
I think pushing for updates is what leads to games being rushed tbh
@@dingdongspaghetti nothing about asking for a progress update when you've announced a game should rush it. That's terrible management otherwise. No one's asking for constant updates, just one every so often.
Помер - почти как Потрачено, видно нашу душу!
@@romantkachenko3188 Главное что у вас всё хорощо. Ваши души уже на небасах или скорее в аду, гы)
@@romantkachenko3188 какие вы ущербные, ору😂
@@romantkachenko3188 Сказал украинец в коментах под трейлером игры. Понимаешь суть, кто тут и что тут?
@@romantkachenko3188 Помер - по украински? Совсем ебанулся, укронацист? У нас тоже слово такое есть, в конце концов, языки одного родоначальника имеют
@@romantkachenko3188 Да похуй мне на то, что тебя этим не пробьёшь. Помер как потрачено (топовый перевод ГТА), вот и вставили.
Side note, russian in this game is perfect. With slang and puns, spoken by actual russians with zero foreign accent.
I just thought that's very cool.
Because the game is made by russians :)
Maybe because it's made by Russians?
Finally, not a holywood parody...
@@auroranamex5886 I for one cannot wait to learn casual Russian as I am terrorised by robots
Этот русский режет слух, люблю английскую озвучку
Man, Artyom's home station has really changed since he left.
A man of culture
He's still searching for his cabbage.
Lake Baikal has some hidden secrets
@@maxmilianhalim884 hahaha I was joking, it's a reference to Artyom's journey in the last metro game.
@@Xport9 SINGING PIPES
FYI for anyone watching this that doesn't speak Russian, you can turn on english subtitles in the video
Thank ye
Yo thanks :-)
Reading through all the comments about "taking your time" and "don't end up like Cyberpunk"... It really makes me happy to see gamers be patient these days. The lesson Cyberpunk taught was by no means a new one, but one that hit harder than ever before due to the mainstream coverage it received. Maybe it was a blessing in disguise for the future of the industry. Game looks awesome, take your time, we'll be waiting.
Except that Cyberpunk was teaser back in 2013 and CDPR repeatedly said they are taking their time and the game will be ready when it's ready. And people ate that shit up! CDPR after Witcher 3 was the company that could do no wrong.
No. Gamers didn't learn any lessons. Everyone in the comments section praising this company are just as moronic as back in 2013-2020 and will be preordering this game based on beautiful trailers and that the company took their time... like that's supposed to mean anything.
There was no blessing in disguise for video game consumerism with Cyberpunk; there was only fantastic marketing shoved down gamers throats for five years.
@@TyroPirate Cyberpunk wasnt the first... nor will be the last game to have a delayed development cycle only for it to be not worth it in the end. Some games really do benefit from such a thing such as Breath of the Wild. I personally think Atomic Heart will pull through, lots of these foreign companies with niche and obscure stories (S.T.A.L.K.E.R for instance) can still appeal to an audience that doesn't care if a game is spotless and just wants to have some fun with it. Stalker's a broken mess doesn't mean I don't love it.
@@GenuinelyUniqueGents No it wasn't the first game to be delayed; it's just the highest profile one in recent gaming history. OP implied that too. But what OP said was that consumers learned a lesson from Cyberpunk, to be patient. This is not true.
To clarify my point, consumers learned no lessons from Cyberpunk, and developers will continue allow games to spin their word "delay" into "taking our time".
In reality, without a good journalist or whistleblower, we really have absolutely no idea what "delay" means, but we need to remain critical and never give any company a free pass.
STALKER is a strange cult classic... anomaly... but also no different from Skyrim when talking about a beloved buggy mess. Personally I really want to love STALKER, but in SoC the bullet accuracy nonsense is literally nonsensical. I don't think I ever got more pissed off at a shooter and had to put it down for good (at the Pripyat area).
But the history of 4a is decently known now, and it's hard to hate on them for the game they made... But Atomic Heart (and any and all games in development, delayed or not), I don't think we should give an auto acceptance of mediocrity just because some people dont care about things like bugs. Going down a bit of a slippery slope... But that's how Battlefield 2042 and every battlefield since 3 happens. Gamers accept mediocrity and eventually EA gets away with making a horrendously bad product that people will still pay 90 bucks for
Interesting you mention Zelda, because Majora's Mask was the opposite... Rushed. Yet great!
Sorry, this comment is super long and rambly, and probably makes less sense, idiologically, that my poorly written comment you're replying to. Its that time of the late Saturday afternoon where I'm sipping on coffee, tired, and slipping into some kind of unplanned mindless philosophizing on a UA-cam comment
Once you saw the way how Poland did it’s game, now it’s time 4 Russian game. Will see, my friend, will se
@@TyroPirate don't worry buddy, you speakin facts no 🧢!
Can we play this game with Russian language and English captions? That would help immersion!
Why not learning Russian then having no need for English subtitles! So much more immersion!
yes u can
Привыкай чувак, я так английский выучил :)
@@gavinator.3587 Because you'll actually make it worse: your English mind will contrive and confuse your Russian and vice versa when they shouldn't, often just trampling over each other until years later when you can properly separate the two...
Learning a new language just to play a game is interesting, but it seems kinda tedious-
Me: Damn this soundtrack bangs
Credits: Mick Gordon
Me: Ah, ofc. The legend himself.
Oh shit he did the doom soundtrack? Nice.
I love his work.
Too bad apparently he's bad to work with.
Legend? I hated the DOOM soundtrack. The Killer Instinct Soundtrack was far superior with so much more sound and diversity.
@@brandenlucero that's a very rare opinion right there ?
I hope "ПОМЕР" stays when you die even when you're playing the game in english
Translation?
Marshall Lee The Vampire King from the other comments it’s “You died”
@@tsarbutterfly663 "Помер" basically means "died" in ukrainian, russian synonym is "умер", we (russians) also use "помер" but in more comical way, it sounds kinda funny for us. You can often hear it in anecdotes and various satyrical works, it's something simple village folk would say instead of "умер". Hope it helped xD
@@sleywil3694 in fact Russians are just Ukrainians (and some other nationalities) who forgot their historical roots, that is why they use Ukrainian words.
@@suprotyv7534, нет, "Помер" на Украинском звучит как "Помэр", и ударение на э.
_3:08_
-- аккуратно, эти модели пылесосов вышли из под контроля и могут нанести вред вашему здоровью
-- зачем тут пылесосы??
-- ну, пыль
Тут нехватает иронии в ответ :
"- Логично!"
Бл,подумал что твоя ава это волос на телефоне.
YOOOOOOOOOOOOOOOOOOO THE FIRST ANNOUNCEMENT IN LIKE A YEAR AND IT HAS MICK GORDON
This is really nice if the game starts releasing
This is more than magic, it's Techno-Russian-Magic.
They don't mess around.
Mick Gordon making some proper f**king Boss Fight Techno right there. Immensely better than anything from the Doom soundtracks, frankly. This looks bonkers and brilliant.
@@blakecasimir definitely
Russian Tech Priests
And incidentally anyone liking this music should go check out BRITISH MURDER BOYS and SURGEON. As in immediately.
It looks like strange mixture of Fallout, Bioshock and Pray with genuine Russian soul, i like it. Can't wait till this game come out.
+ some of the dumb humor from borderlands
@@isaacparraguez3004 well, it actually quite funny if you native Russian speaker.
+ Wolfenstein
And a dash of dying light for the combat
Игра выглядит очень круто. Тематика постсоветского пространства очень подходит сюда, но на моменте с боссом даже у вас лагало из-за количества частиц крови, я надеюсь такого не будет на релизе. Отдельное уважение ко всему отделу разработки и русскому дубляжу. (А ещё надеюсь будет так же много отборного юмора как в Breathedge) + игра в копилку качественных игр от русских разработчиков.
Скорее не дубляжу, а первоисточнику-оригиналу)
@@andreykalter согласен, особенно если смотреть на лепсинг в последнем (на сейчас) трейлере в момент с бабулей и 30 секундами до "полного пиздеца блять сынуля"
Да, жесть. Годный СНГ игр мало.
Хотя здесь графен огонь просто...
@@Raidan2319 Иван город Тверь?
@@нермид ты сейчас попытался угадать где я живу? Чтож, нет.не угадал 😂...
Ещё и саундтрек от Мика Гордона!!! Вы там решили всё лучше, что можно уместить в одной игре? Вы единственная на данный момент Надежда русского игропрома. Удачи в разработке ✊
Ес оф корс !)
Как хорошо что у меня скоро пятая плойка появится, я смогу поиграть в этот шедевр
Я надеюсь саундтрек также, как и для DooM 2016, будет написан на советском поливоксе )
@@Moi_Gospodin1337 это его самый любимый инструмент, так что 100%
Насчёт единственной не совсем согласен, ещё есть студия Owclat с их "Pathfinder", совместный с Крисом Авеллоном.
They have Mick Gordon...get ready for a soundtrack you'll listen to even after tou complete the game.
Lets hope the devs make sure he finishes the masters this time around ;D
Thats if it ever gets released. I'm still waiting for the Doom Eternal soundtrack.
@@GMoneyChuck89 IIRC that's the thing. DE's soundtrack is available. However the mixing is off the mark, because Mick didn't finish the work he was contractually obligated to fulfill. They just had one of the sound engineers wrap it up and push it out the door because it was way behind schedule for release.
@@Nix-Man See, I'm a cheap bastard, so I'm still waiting for it to pop up on spotify.
@@GMoneyChuck89 I just listen to it on UA-cam, it's done me well so far.
The most bizarre shit I’ve seen in a while.
Good job.
Nice like count
Its Russia,what do you expect?
Oh look an english comment
My friend are you familiar with the game called scorn? Equally if not more bizarre than atomic heart man my wallets are going to hurt
3:29 2021. Никто не догадывался что за Вовчиком стоит похотливый создание по имени Элеонара.
I can't remember the last time that I genuinely thought "I've never seen a game that looks like this."
Same
Bioshock for me.
@@sirmelancholia also same
its just like bioshock and dead space but ok
@@andrewprosser8075 I fucking love those games
MICK GORDON
AWESOME CHARACTERS
SOVIET RUSSIA
GOOD LOOKING FIRST PERSON MEELEE COMBAT
BLOODBORNE TRICK WEAPONS
WHAT MORE COULD WE ASK FOR?
Да.
a good story.
@@revenge4926 yes! if tehy manage to cram a great story into it this could be legendary.
a release date?
The ability to create your own theme park or zoo would be nice.
Don’t let this turn into a buggy mess like cyberpunk. Take all the time you needed.🙏
GTA 5 is better than cyberpunk 2077
being bugged is fine since patch can fix all things. cyberpunk on the other hand is too shallow and can't fixed by patch alone.
i agree, i hope it won't be bugged or so problemantic of same way that cyberpunk 2077 was though
@@ririswan6352 i believe CD will fix and improve more the game, it can take even a long time to happen that
@@PyromancerFelipeBR problem goes way deeper than that, brain dead ai, no driving behavior, shit police system, shitty car collision, shit shooting, shit rog mechanic, etc.
Стилистика игры и голос героя просто на высшем уровне, надеюсь так и оставят! Чувствуется эмоция в голосе, надоели деревянные герои! Удачи разработчикам
+++
Будет ли секретная локация с робо-зайцем из Ну-Погоди?
Ух, что вспомнил. Помню как у меня при его виде в детстве задний проход сводило
скорее всего это будет финальный босс
Было бы хорошо, особенно для нашего и старшего поколения)
Зачем ты напомнил этот кошмар из детства? Ещё одна локация должна быть с знаком телекомпании вид, чтобы однозначно напугать всех детей 90х)
Это же плюс 250% к хорор составляющей)
Americans: WTF IS HAPPENING??!!?!!?!?
Russians: This game is just normal Tuesday, very boring. you should see Christmas!
Naaaah, everyone doesn't give a shit on Christmas in Russia, because there was no such holiday in the USSR. Only New Year, only hardcore!
Actually yeah. Was watching it sort of.... Meh? Grafics are good, but gameplay is soso. Haven't seen reason to go melee combat. Its strange also waaay to long. I would rather shot that shit.
@@OrderPrerogative Apparently ammo is scarce, so you're gonna be in a lot of situations where you have to be smacking the shit outta things, and this demo was just showing how Melee is with various enemies
"A dull affair"
We don't celebrate Christmas as much as Catholics do.
This game looks really cool, but was anybody else like “USE YOUR GUN” the entire time lol
Apparently ammo is scarce in this game, so most of the time you're going to be using melee weapons
@@decan7073 true
Im gonna use the gun, not a big melee fan
If i buy the game
@@JulianDiemOfficial This is your choice bro, just try to find more bullets
Apparently the description says that its a showcase of the melee combat
Это игра просто бомба: от озвучки до надписи "помер" XD
Помер хдхд
WASTED
"Featuring Mick Gord-" say no more fam, sold.
In Soviet Russia, Rip Tears you.
I'm so happy that mick Gordon can singlehandedly give a game a positive reputation
@@thebigboi5357 That's the power of a competent artist. Sadly, a rare sight in today's world.
Давайте. Не халтурьте!!! Сделайте нам охеренную игру!!
Эээ... Это и так охеренно
@@ignmihailplay760 но ещё не сделано
Надеюсь, что эта игра все таки не долгострой или пустышка. Пусть все будет отлично!
Хм
Одни матюки делают эту игру охеренной
- зачем тут пылесосы?!
- нуу.. пыль.
типичный русский искусственный интеллект:D
Советский*
@@SomePerson33 Если советский то понятно почему там везде пиздец и разруха хд
@@siberian_minarchist Found the libtard lol ;D
@@dicecorporation Да.
@@siberian_minarchist Может хотя бы тут без политики?
Anything with Mick is an instant masterpiece
*me, sees Atomic Heart:* yep, im already sold, what else can they-
*sees Mick Gordon in title of new vid:* TAKE THE REST OF MY MONEY AND MY HOUSE
yes.
who tf is mick gordan
@@redditbombs3158 made the music for Doom 2016 and Doom Eternal
And Wolfenstein New order
@@redditbombs3158 a legendary Australian music composer who did music for games like Killer Instinct, Wolfenstein New Order, Doom 2016, Doom Eternal (only some though) and a few others. a very good composer in my opinion.
Dear god, this game’s soundtrack is phenomenal
I mean it was made by mick gordon
I don't think we heard anything outstanding at this point, it's basic ambient with techno, but I hope Mick Gordon here is not just for big name in the title
hey sal
There is actually nothing cool, really basic techno, i've heard better from Mick
The Duke Of Dantalion feels really good for me nonetheless
Давайте, не подведите, вы вместе с Owlcat на данный момент надежда русского игропрома.
Абсолютно согласен )
А как же ледорубы?
@@hatiko3076 они не тащат что-то, бакалавра-то нет всё еще
@@exalosm Но не забросили же его.
@@hatiko3076 ну как-то печально у них, в блоге на офсайте за год ничего нет. А я донатил им, длц купил, уж очень тяжко у них игра делается
This was the coolest healing animation I have ever seen 2:56
Как по рассказам моего деда он в школу добирался
@@thedamntrain видимо у тебя деда не было.
Но только у деда все ещё круче было)
@@thedamntrain , потому что "ПОМЕР"
nomep - NO Money Especially for Pizza
Теперь вместо "потрачено" или "вы мертвы" будет:"ПОМЕР", это явно будет шедевр
*Cyka Blyat!*
kalishnakov vodka adidas trackband
Это лаконично, как и "смэрт" или "MORTIS".
Умер мужик.
I know, right?
"Помер"
С этого я поржал
Вмэр
нужна надпись "ПАЛ" )))
Это наш ответ на буржуйский WASTED.
Ну хоть не потрачено))
Умер. Сдох. Скопытился. Помер. Вмер. Умер мужик. Загнулся. Склеил ласты. Продолжите список синонимов
I remember when I saw this gameplay a long time ago, and today I just arrived at this area of the game.
I can't believe it finally came out
The dialogues are hilarious, I didn't expect it to be so funny.
yeah. some people hate on the dialog but it's funny unlike goofy ahh forspoken. and the game is fun.
@@hirochi0362 To be honest the main character can be kind of a dick at times, but I think that's what makes him unique. Too often do we get dark and brooding protagonists with hearts of gold. I want more games to let you play as assholes that don't take anything seriously. Also I love the glove, he's pretty cool!
@@hirochi0362 the dialogue can be really bad in English but I play it in Russian. It's so much better. I really enjoy the relationship between P-3 and Charles though
@@NightmareBlade10 the main character is reactive, and the lore explains exactly why
This game has a great sense of style, I love its retro-futuristic look. Was happy to see Russian being used too. Will play in Russian if I can move the subtitles around as I please or if there are some options on placement. I want them close to the cross-hair so I don't have to look in my periphery while engrossed in the action. But yeah, more games need to adopt other languages than English (if it makes sense) in their game worlds because it adds so much to the general feeling of the setting. Good stuff!
The game is made by russians :)
I am from Russia and I liked your comment. Yes, there is such that in most of the existing games there is English voice acting and nothing more. In fact, here's what you can tell about the Russians, if, of course, they transfer the idea to the game itself: 1) If the main character is a Russian, then we are mostly straightforward in the matter, we have no need to hide our feelings if this is not required of us; 2) Our trust in others is different from Americans. We just don't call everyone we meet "friend" or, so to speak, as if we have known each other for a long time from the first meeting, but this is not at all true; 3) Not all people in Russia are savages (gopniks, not educated, and so on), of course there is a small part, but not "all." Therefore, even if the main character is silent, it will not mean that he is dumb. He can simply listen calmly to a person and remember his sentence, thought.
P.S. I made this comment in google translator. Yes, I'm a little lazy and sometimes I don't speak English well.
@@lotoskyfer hahah
Предположу что был вариант "ПОТРАЧЕНО" , но остановились на "ПОМЕР" . )))
да
Да
да
Товарищи, вопрос который всех нас волнует: «сгущёнкой всё ещё можно лечиться?»
Можно) сгущенкой, печеньками, и разными другими штуками. Капсулы которые показаны в ролике, они какбы «официальные» хилки) а так - что найдёшь, то и съешь
@@Mundfish А тем желе с органикой из банки?
@@Mundfish Когда видишь подобные вещи от земляков - аж дух берёт. Русский геймдев сотрясёт этот скучный мир казуальных шутерков!
@@effectofp.1287 Ну хоть страны СНГ то не забудьте, комрэд. Привет из Баку, Азербайджан :D
@@Gun_Metal_Grey Все мы братские народы, так что никого забывать не будет
This game is a must buy for me. The gameplay, artwork and music is very unique and done with sincere efforts. I love how there is an aura of mystery as you pace around. I wish this game greatest success and an opening of a very lucrative franchise. Proud to have this game coming from my homeland.
это самые детализированные волосы на руках протоганиста в мире шутеров от первого лица
Русский Киборг CoD: Ghost и Metro Exodus?
Если им допилят динамические мягкие тени, то это будет отвал. Нет, не башки - видеочипа
@Русский Киборг в Far Cry 5 тоже были
WHAT
@@migilvigil most detalised hair on the main hero hands ever. Just add nvidia dynamic shadows to them and 4x RTX Titan SLI will explode :D
When people hyped cyberpunk more than atomic heart: *sadness noises*
It's good tho. The hype could pressure the devs to rush the game out, hype could also cause people to have far too high expectations like with No Man's Sky
Hype kills good games brah, fuck hype culture
Shut up
@@cringeman1576 Look man I don't even know what based means anymore
@ADOLF Hitler It's pretty damn good on PC the story is excellent and the side missions low key feel like they could be their own game.
-Зачем тут пылесосы?
-Нуу,пыль?
This game's sountrack is AMAZING
I am in love with this game. The abstract vibe of it is terrifyingly beautiful. Instead of seeing a monster and instinctively running/fighting it (like other games), your imagination will instead take hold and make whatever noise/thing you saw in the corner of your vision 50x more terrifying because there is nothing else to relate it to. A completely original idea and it's so refreshing!
Yes! The dread of uncertainty will be very intense, I cant wait... I was hooked after seeing the footage of that "clown" robot.
It also has some keen sense for the uncanny valley, many of the automatons resemble humans but not quite so our ape brains go haywire and panic because how can something look so much like us yet so off in its appearance at the same time
High Sobriety I’m preordering this game for sure
@@thehermit8618 Yes EXACTLY. This game is so awesome
Kinda similar to Subnautica
Even the boss that seen at end is like typhon organism. I really like the consept of enemies. These dark, blodish types of creatures are horrific and great to encounter
Ha! I literally just beat Prey today and thought the same thing! We really need more games like Bioshock and Prey, and this seems to be among one of them!
Not a mention unpredictable encounters
@Karm G Yeah I can definitely see how that would happen. I remember as a kid I had to refund one of the Ratchet and Clank games because they had you enter a dream sequence with a fish-eye effect overlayed on top and that really messed with me. The sudden change in perspective in the no gravity parts of Prey are mind-jarring, but it helps if you orient yourself to a "ground" instead of looking at everything at an awkward angle. Personally I really enjoyed the zero-g parts, I felt they were done superbly and were extremely fluid (though I've never played space game before to compare) despite the fact you don't spend much time in space other than the few instances they force you to and in the G.U.T.S.
@Karm G it may be about fov. I had to manually adjust the fov to play. I can't play low fov either.
@@NightmareBlade10 exactly
Featuring Mick Gordon to create soundtrack for this game is like Hans Zimmer for the best films to be release.
Hanz Zimmer on crysis 2 was hella good
Hans Zimmers work on Crysis 2 is gold. Love it.
Zimmer is meh. Howard shore is the master
*Trent Reznor
@@fulldisclosureiamamonster2786 it was the original Quake soundtrack that got me into NIN. Still listen to them today.
Its really weird how many iterations this game seems to have gone through. This footage is almost nothing like the game we have now but at the same time its exactly like the game we have now. Idk how else to explain it.
Bro they changed the level a bit not the same from the gameplay
I wish the UI was still like this
Yeah same they down grade it
this gameplay is pretty much exactly the same as final game, only UI looks different and few animations.
"Зачем тут пылесосы?" - "Ну... пыль."
Хах
Помер
Эти 7 минут прошли как одно мгновение, это что невероятное
Такая ж хрень )
Кстати да, вообще пролетело как мгновение.
ммм бить каких то жуков растений дубиной из скайрима???? Невероятное капец... зевал пока это говно смотрел
@@metr72rusэх ты, не ценитель игр...
@@kleybook огромный ценитель игр) но это не о чем по крайней мере пока что
Как же приятно смотреть оригинальный трейлер игры на оригинальном языке и всё понимать.
Looks really nice and the scenery is simply to die for! I also tend to find myself anxious and intrigued with the music. Everything looks great if you're trying to make players stay on high alert and on edge.
Well the music apparently was made by Mick Gordon, if you played Prey (2017) then you know how well that works in a immersive fps
"а теперь... человечишка... я тебя СЪЕМ"
И что характерно, в конце он его съел. Отличная игра.
Биомасса сказалa - биомасса сделала.
@@Antizloi закуска не врёт
6:10
В Америке Вы едите закуску, а в России закуска ест Вас
(In America you eat snacks, In Russia Snacks eats you)
@@ArtDem2003 Скорее на украине в чернобыле
I can see "Khraaaaaaz?" becoming a meme when the game is released.
Second best thing in the game, after the protagonist's arm hair.
Храз (ХРАнитель\Знаний) "keeper of knowledge"...
keepofk in inglish mby :D
Khraaaaaaz?
Daaaaaa?
Guess what
What..
Chicken butt
@@TheDANTEzKO Cool!
@@TheDANTEzKO а как умно! извилина скрутилась!
This looks like a substantial improvement to the camera's movement during combat, compared to earlier trailers. Before, the camera would snap around like the player character couldn't control their head, and it was disorienting. You couldn't track where the enemy was on screen because of it, and it was causing motion sickness. But now, the camera seems much more stable, even with effects like headbobbing, screen shake, and motion blur. I didn't feel disoriented watching this, and had no trouble tracking enemies. The fact that I can tell something as critical as that has improved, makes me feel more confident that development is going well. I saw lots of interesting things in this trailer, excited to see where it goes next, Mundfish!
Edit: Spelling mistake, lol.
looks almost like dying light movement, i like it. looks like it will play well if it is similar
@@formatme I think that's an apt comparison, I was racking my brain trying to figure out what it now resembled.
@@formatme Now that you mention it - yes, you're right! I wondered why it felt familiar. I love Dying Light, no wonder this video felt so good from the gameplay perspective.
I think eatlier demos were just that, early demos to show people the game for publicity. Now that they polished the game, it looks way better. They took the criticism to heart.
I’m just hoping enemies have that dynamic flare like how f.e.a.r had AI interest with environments in their environment
Since this is possibly much more large scale just looking for enemies to throw themselves through window, etc
For me , I can’t tell if the boss is just attacking and accidentally hits something or not, so I would say take this comment with a grain of salt
That soundtrack is a very very nice cherry on top. Can’t wait!
Prey: ПОМЕР Edition
Prey: DIED edition
Good morning, Morgan, cyka blyat
This game better!
@@kirbo_5563 bruh
@@МаксимЛукашин-й7ц шиза
100% going to get this gem, and it is 100% going to get hyped up and insanely popularized sooner or later, so please take your time and make a modern open-world game that isn’t a disappointment
What about it looks good? I haven’t had any interest for this game at all and everyone says it’s so fresh and original yet I can’t see anything original about it.
And the combat looks basic as any other game with AI unresponsive to the players actions in it.
honestly man i dont really mind if it doesnt innovate on anything already existing
i just want a optimized, functional, and modern open-world game
im not saying you should buy it, we all have our own tastes and interests
i just got interested because of the weird dreamscape-like world design
@@Hedmanification Tell me what game is similar to atomic heart enough to make it “unoriginal.” And don’t say Stalker, Metro, or Escape from Tarkov because just because a game takes place in Russia doesn’t mean it’s unoriginal.
The AI is not unresponsive at all. In the earlier demo, the humanoid robots staggered when hit, and performed different attacks based on where the player was. In this demo the “plyush” creature dodges the player when he tries to wind up a swing, and blocks when it thinks the player is going to attack. Overall atomic heart is looking completely unique and staggeringly cool
@@abutterynoodle9347 You cant even answer my question but you ask me answer yours but you kind of answer yours instead.
So you think that the earlier trailer is more true to what the game will be like during the release than the later trailers.
@@Hedmanification I answered both of your questions, and if you can’t see that you’re not worth my time and certainly not worth Atomic Heart’s time
Уверен что из за надписи "помер" будут много мемов и т. д.
Я думаю на то и расчет, типа потрачено.
будет смешно если ГГ будут звать 'Максим'
Или Ефим)
@@Shantykoff или Димон ...
@@norobe нечего не понял но это интересно
You know when a game includes Mick Gordon they’re serious
4:39 у меня мурашки по коже прошли когда этот монстр спокойным голосом сказал «я тебя съем» 😳
Мммм.. вкусненько
Да прикольно, что там страшного
@lazzzy монстра кста зовут "плющь"
Еще бы трек узнать
По моему это голос из саундтрека
"And now, I'm going to eat you, little human."
D:
I like how calmly the monster says that
@@tatianadashkova2143 lack of emotions adds up to the horror, because then the monster is only driven by pure logic combined with insticts instead of blind rage.
Dmitriy Makutsa dunno, the way how gentle it was seems funny to me
@@tatianadashkova2143 gentle Plyush uwu
@@MDzmitry Quit it
It looks like if Metro, Fallout and Prey had a baby. That's a good thing.
Bioshock
Kind of reminds me of Techland's design, with Dying Light. I'm looking forward to playing it.
so it's a good thing that it's the same game as the others ???
No new ideas, no innovative gameplay or anything like that. You have a gun and you must shoot bad guys, seriously it's been now more than 20 years since Halflife and you are still thrilled by the clone of a copy ?? Don't you have brains people ?
@@fraaggl You realize its not a copy? Its called inspirations. You take a idea and transformed into whatever you like. This game has many different vibes to it followed by the comment you see but you are probably busy trolling or complaining about everything and post it on twitter to get some clouts so you won't understand it.
@@yourewallsareveryconvenien8292 the game is magnificent, very beautiful the monsters are incredible, but what i troll about is the fact that it look like a lot of FPS games. It's gameplay, it's logic, the weapons... i find it boring that's all. They could create everything they want and we end up with all the same.
I love how the manage to make such a great UI without it being all over the screen. it just kind of blends in and still looks incredible!
Absolutely incredible. The animation on the enemies and especially the player's melee weapon; I was blown away when he stepped on the blades and proceeded to somehow transform the weapon from melee to ranged. I can't explain what exactly happened, but that doesn't matter. I am greatly looking forward to this, no matter how long it takes! Whatever you guys do, don't rush!
You would love bloodborne
It is supposed to combine its powers with weapons. I think he channels his power through the glove or the glove gives him some kind of power.
@@noshua2326 I actually have played Bloodborne quite a few times, and indeed you are correct; it is incredible!
From the looks of it he doesn't step on the blades but kicks a lever which makes the blades spin faster.
@@WoyaThePug i played bloodborne over550 hours++ and in NG65 ++ 65 TIMES FINSHED IT still dark souls1 is better
Oh, another soundtrack that comes with a free game?
Yes
Боже. Как много ходило тревожных новостей, что проект если и не забросят, то точно сделают через пень-колоду. Рад, что всё хорошо, и вы стараетесь! Так держать!
Hello! 🇨🇦
Это их хейтеры такую херь пишут)
Speak English
@@mistermetokurarchives чего ?
@@mistermetokurarchives developers are literally russian and the comment above was about rumors that Atomic Heart would either be canceled or be forced to decrease quality to garbage...
Atleast trailer is showing neither
It's so cool playing the game and coming back to this to see what it was 2 years ago
Sentient vacuum cleaners aren’t real they can’t hurt you
Atomic Heart:
Soviet roombas
haha roombas go brrrr
so we’re not gonna talk about how after months of silence, they come back with this and casually just go “oh yeah mick gordon is here btw”
Not months of silence. They actually release stuff on their Reddit and Facebook page.
Kevin Pierre well, silence on their youtube
@@AzzyTheEggy Learn to use the internet my friend.
@@xblackdemonx3183 he has or he wouldn't be here
@@AzzyTheEggy It's news to me as well. I don't have time to be hooked into Reddit and Facebook, let alone UA-cam.
The amount of Russian stereotype slang streamers are gonna toss around while playing this will be tremendous. Cyka Blyats all around.
Vodka vodka putin
Playing Metro with the original Russian voices and English subtitles so I can understand it was quite an experience.
LordSerion I love the Metro series and I would totally do that but I keep the English with Russian accents just so I can laugh at how bad it is sometimes.
@@LordSerion Ukraine is the original language not RU.. game is from Ukraine devs lol xD
Anu cheeki breeki IV damke
КмберПанк меня разочаровал,надеюсь наши православные зделаюь Вещь)
Если им удасться, я вновь уверую в существование пряморукой Русской игровой индустрии.
4:33 когда оставил макароны с кетчупом на месяц в холодильнике
Не... Это если БПШку заварить и забыть на минут 15-20.
Лол 😂😂😂
А потом ты такой, 1 января 2021: "Ну и годик выдался, этот 2020!"
Прошлогодние спагетти вылезая из холодильника: "Вот я и... вышел. Щас Я и тебя вынесу!"
YOU DIED
Mick Gordon leaves Doom in dispute with Bethesda
Atomic Heart: *_Its free real estate_*
What happened with Bethesda ?
@@PetitTasdeBoue you claim that Mick disrespected Chad Mossholder, while yourself saying Chad has nothing to do with music, even though he has his own band and is an audio director at id Software.
Kinda ironic.
Finally, game footage where the main character isn’t bossing everyone. This looks more realistic. Just hope it comes with English subtitles
That's the main thing I liked as well. I am a gameplay man, I want a good challenge.
@@LiberatedMind1 So you are a TRUE gamer then, eh? Nice to see another.
Pasta Giovanni Yup, I play games with good mechanics fuck all the rest (story, graphics, etc). I often download mods that rebalance and makes games harder also.
@@pastagiovanni6527 you aren't special for liking challenge, buddy. you don't have to play exclusively hard games to be a "true gamer".
@@theta426 He wasn't talking about the challenge, he was talking about the gameplay. No need to get triggered
All of this is great, I like the sounds and music. But theres something really cool about hearing him address his friend. Khraaazz?
As an American, I'd play this game with subtitles.
Добро пожаловать, Комрад, всю жизнь так играл)
Zoot Zoot
@Ring-a-ding-ding baby I already stated why this wouldn't work but to reiterate, this is an interactive medium so stopping during a heated fight or simply exploring the environment can get pretty tiresome if you have to stop to read dialogue. I get it for stuff in the environment such as environmental art, placards and posters but for main plot related speech (especially if its happening in game and not in cut-scenes) needs to be easily digestible and not slow down the momentum. for movies it works because you don't have to be more involved that simply spectating. (side note - most of the rest of the world already knows english as multi linguistics are a requirement in those countries' education systems. just saying)
@Ring-a-ding-ding baby I assure you, that is a stereotype. Most people outside of the states just think the south is the states when in reality American is pretty diverse and media-rich.
@Ring-a-ding-ding baby All movies should be watched with subtitles. And you shouldn't watch american movies only in general
This looks like a Russian SCP, Soviet, Contain, Protect
Funfax: in the SCP-verse, the Russians had a program known as GRU Division-"P" and this is pretty much that :D
@@Cow-Moth-With-A-CRT-Head yeah that statement sold me on this game. I loved control because it felt like an SCP game (given an over simplified one but that's understandable) and I love the idea of this being like the GRU Divison-p the video game.
It's more akin to Russian Fallout
L0ST S0UL Or Bioshock/System Shock
SCP 001 - Vladimir Lenin
The combat seems difficult. Quick strike, charge strike, move away, dodge, approach and hit... That's the melee combat that I like!
Reminds me of Dying light.
@@rageinducer2455 to me it looks exactly like dying light which is a very good thing
@@davidgabriel5125 Agreed on that.
The whole gameplay of Blade of Darkness, Dark Souls, Monster Hunter, etc. Nothing new, but I too like a challenge.
CD project red should look at this for inspiration for melee combat in cyberpunk.
Интерфейс в этом билде имба, жаль что он не дошёл конечно в финальный. Ну а голос ХРАЗа в финальном лучше. Но вы красавчики, работа афигенная.
I didn't know the Russians were making a better bioshock
Bioshock 3: Doesn't exists
Mundfish: "Fine I'll do it myself "
@@ahmadbani1452 the next bioshock is actually in development ironically
@@davidscott5406 there's a new bioshock game in development?
@@ahmadbani1452 Yea as well as a new system shock
Vodkashock
Looks like Bioshock and Prey had a child in Russia
Was about to make the same comment.
Our child*
So SystemShock?
I was going to say Bioshock/Prey mixed with a souls-like combat. It just gives me those vibes
Yes!
"Помер" в конце прям круто. Потрачено.
Круче было бы написать "ХАНА")))
Даже смерть достойной сделали.
Помянем
@@SSL331 да нормально, это как бы геймплей... Зачем мудрить с красивостями, если в итоге их скорее всего не будет.
@@WounderVaflel а пускай оставят. Вот и пооомер дед Максииим.....
Пожалуйста ребята делайте игру столько сколько надо. надо перенести - переносите. лучше хороший проект который долго ждали чем забагованная, не оптимизированная и урезанная дресня которую наныли. мир нуждается в хороших играх и вы можете дать такую. я в вас верю!
Если это и произойдёт, то история киберпанка не повторится, ведь все же знают что cd project облажались