This gives me more respect for pros. I bet there's tons of moments where a game could just end but they just know their timings or micro so well that it doesn't look like as big of a deal as it really is
That's actually a very good representation of the game rewarding those who execute everything in time and punishing those who got a little out of position in order to defend when they should be awaiting strats like zergling rushes etc. etc.
These are just technicalities, but there are some extremely short games due to unusual circumstances. Supposedly, Hogil vs. Jihyun ended after a few seconds when Hogil accidentally paused the game (but I can't find a reliable reference to it). In the Bacchus OSL Ro36 game between BackHo and GoRush on Outsider on 2009/05/13, GoRush accidentally typed the letter 'a' into chat 45 seconds into the game and was disqualified 3 seconds later. At 48 seconds, that might be the shortest pro game if the Hogil vs. Jihyun one doesn't pan out. The shortest game that didn't end in a disqualification is probably Kingdom vs. JulyZerg on Korhal of Ceres in 2004. I can't find a VOD for this game or enough information to accurately estimate its length, but it was clearly extremely short. It's the final clip in _Pimpest Plays 2004._ Kingdom built a double proxy gate in slightly the wrong position and trapped in his own zealot, then GGed a couple seconds later. I imagine that's probably faster than 2'11". The shortest game that didn't end because of a blunder would probably be a 4 pool rush, but even then, it's usually significantly longer than 2'11". Typically these end after around 2'45"-3'45" if they aren't held. But on small 2-player maps, the rush can be scouted somewhat faster than that, so an instant GG would probably end the game in less than 2'11".
@@aceshighdueceslow Yeah. At the time, typing anything in chat except "ppp" or "gg" was an automatic DQ. There were also cases where people were DQed for typing "pp" by accident (instead of the proper "ppp") or altered versions of "gg" like "gfg" or "ggyo" (they lost anyway, but the ordinary loss was turned into a DQ due to the improper gg). KeSPA eventually softened a little bit, but it took them a long time.
At the end, just like as you said, that is why the Protoss player is not at the highest level of professional SC1, not knowing the exact timing on that scenario.
The first time I ever saw Artosis was when he was involved with Hearthstone, and I hated him. I thought, "who is this nerd and why should I care?" Fast forward, and a friend got me into watching SC2. Then I found out that I was right, he's a nerd, but he's just the right amount of nerd for Starcraft. Cheers
The fastest game... hmm I do recall a ZvT or P when the zerg when for a 4-pool back when it cost 150 minerals and found the opponent with the first overlord.
“I guess we see why Nansu is not well known…”
LMAO gottem!
That was an oof.
This gives me more respect for pros. I bet there's tons of moments where a game could just end but they just know their timings or micro so well that it doesn't look like as big of a deal as it really is
Pros can fail as easily as noobs. Knowing every trick and how to counter is key. Skill shows with micro and adaptability.
Just wanted to let ya know Arty I REALLY enjoy these casts. Thank you.
Even games like this; an instant loss? Some of the games were great, 1 sided stomps, less so.
@@Supergoon1989 I appreciate the story he shared, especially since the game was only 2 skews long.
Same here, Thanks RT!
@@Supergoon1989 it is interesting to see different angles of the game - how some mistakes can turn the match into a quick end
Glad the video didn't stop after gg! Aftergame commentary is nice.
Goes to show how a few seconds in a pro match make all the difference.
Even in a amateur game too.
That's actually a very good representation of the game rewarding those who execute everything in time and punishing those who got a little out of position in order to defend when they should be awaiting strats like zergling rushes etc. etc.
Thank you for the casting of this great game
Thanks RT, enjoyed the post-match anecdote and the info on butter 2 was new to me as well. Keep up the good work!
thrilling. bw truly the king of esports entertainment.
Always enjoy catching these on my lunch breaks. Thanks for the great casts, Arty!
Love it!!!! thank you for doing this!!!!
I'm so happy to see the first StarCraft still going!
A truly masterful game arty. Died to lings in 2 minutes hahaha. Cheers to a good stream.
That's certainly something to learn from
If you keep making these I'm just gonna keep watching them.
that bonus story is meaningful to the community
These are just technicalities, but there are some extremely short games due to unusual circumstances. Supposedly, Hogil vs. Jihyun ended after a few seconds when Hogil accidentally paused the game (but I can't find a reliable reference to it). In the Bacchus OSL Ro36 game between BackHo and GoRush on Outsider on 2009/05/13, GoRush accidentally typed the letter 'a' into chat 45 seconds into the game and was disqualified 3 seconds later. At 48 seconds, that might be the shortest pro game if the Hogil vs. Jihyun one doesn't pan out.
The shortest game that didn't end in a disqualification is probably Kingdom vs. JulyZerg on Korhal of Ceres in 2004. I can't find a VOD for this game or enough information to accurately estimate its length, but it was clearly extremely short. It's the final clip in _Pimpest Plays 2004._ Kingdom built a double proxy gate in slightly the wrong position and trapped in his own zealot, then GGed a couple seconds later. I imagine that's probably faster than 2'11".
The shortest game that didn't end because of a blunder would probably be a 4 pool rush, but even then, it's usually significantly longer than 2'11". Typically these end after around 2'45"-3'45" if they aren't held. But on small 2-player maps, the rush can be scouted somewhat faster than that, so an instant GG would probably end the game in less than 2'11".
why did the disqualification happen over a single letter? Is it a rule that you only use chat for asking for a pause or to concede?
@@aceshighdueceslow Yeah. At the time, typing anything in chat except "ppp" or "gg" was an automatic DQ. There were also cases where people were DQed for typing "pp" by accident (instead of the proper "ppp") or altered versions of "gg" like "gfg" or "ggyo" (they lost anyway, but the ordinary loss was turned into a DQ due to the improper gg). KeSPA eventually softened a little bit, but it took them a long time.
It's not the final clip of PP -04.
@@usmh It is. Check out LvTunb4pFM8 at 10:03. I guess technically it's not the _final_ clip, but it's the final clip with any gameplay.
@@EebstertheGreat Oh great, the top result for PP -04 is a cut version without the unpimpest play. Typical.
But thanks for the link!
The game was so bad grandpa Artosis had to regale us with a story lmfao
I mean even once the lings get in, shouldn’t you be able to defend your mineral line against three lings?
Not really. Only if you pull like all your workers, but that's like making yourself lose. 1 ling is a nuisance, 2 is manageable, 3 is bad.
That rush actually made me laugh. It ended so fast.
How long was this game in Scaramuccis?
thanks
At the end, just like as you said, that is why the Protoss player is not at the highest level of professional SC1, not knowing the exact timing on that scenario.
The first time I ever saw Artosis was when he was involved with Hearthstone, and I hated him. I thought, "who is this nerd and why should I care?"
Fast forward, and a friend got me into watching SC2. Then I found out that I was right, he's a nerd, but he's just the right amount of nerd for Starcraft. Cheers
ok
Dude...this is me on the D- ICCUP ladder.
The fastest game... hmm I do recall a ZvT or P when the zerg when for a 4-pool back when it cost 150 minerals and found the opponent with the first overlord.
A game to watch when you're tired of getting DT rushed.
i love this dumb games, feels like home to me !
Feel actually involved - like : "Hey, I have such losses!"
Just such a mess, once those 3 lings go in he just panicked hard, and after losing 4 probes it was GG nothing could be done to recover it
Casting commentary is👌
pro games are great but we need a guy in the chat team ffa tournament on old blizzard maps some day
Looks like a game with my friend lol
Wow at last a game that looks like .one, I swear I would've played the exact same has that programer!
nice
Is that artosis playing? 😂
unfortunate thumbs up
lol'd at that gg
If the protoss build a gateway instead of base in the first time, the zergling will not into the original base
ArtoPog
Imagine dying to three lings lol.
butter, the greatest rush map.
wtf was that
Yeah yeah
.me 2
:D
xD
yikes