0:27 even when I don’t agree with one of your opinions, you always do such a good job of justifying them that it sometimes makes me question or even change my own opinion, your reasoning always just makes so much sense
16:52 so what’s funny is, this actually happened. A player named honor, verified sakupen circles 66p and then when he attempted the spam and first wave, he gave up almost instantly
Your videos really remind me of Rivercivers GD videos, where he would just state his opinion of things, even if the majority of the community disagreed. I think that type of video is super rare nowadays. Keep up the work, I respect it! ❤
Easy Demon: Hazardous Sanctuary Before 2.2 it was a very buggy 2.0 level in addition to being unbalanced, now its just a subpar 2.0 level but still with terrible balancing (and probably still slightly buggy knowing how bad this level was for an easy demon to begin with) Medium Demon: Satin Honorable Mention: Labnity Just my go-to example of a glow level with absolutely zero playtesting and made for the sole purpose of getting rated based off its decoration. Its riddled with bugs and inconsistencies and has one click thats straight up RNG with like a 1/10 pass rate if not worse. It mercifully has a secret way that skips the last 20% but that doesn't help much when everything before it just sucks Hard demon: Elemental Melons Honorable mentions: Artemisia, Popcorn, Ginseng This level is the only hard demon to take me over 1 day to beat, the block decoration in this level literally kills you unless you do precise movements and its ALL OVER THE PLACE, PLUS it had a genuinely broken dual section which made me have to RESTART MY FUCKING PC in order to render it possible on my PC. Insane Demon: Wander of Thought Honorable mention: Extreme chaos, Planet Circles, love baba My least favorite level I've ever completed. The base gameplay is fucking awful and held together by silly string, there are over half a dozen bugs in the level reducing it to RNG and I needed to pray to Lord almighty every attempt that I would pass all of them. It has blind timings including one at the last cube which just adds onto the stress youll feel playing this shit, it has the most awkward transitions and duals known to mankind, and even balancing issues, its just a miserable shitfest left right and center. Extreme Demon: Sakupen Hell As much as I like this level for its intimidating aura I still have to admit that its absolutely grueling to play and is a level I consider to be my hardest even if Ive beaten two levels harder than it according to popular opinion. The awkward gameplay and atrocious balancing this level is infamous for speaks for itself
"its a memory section disguised as a bossfight" are bossfights not inherently memory sections? unless its one of those that mix in wkth the normal gameplay every bossfight requires you to memorize it, thats how bossfights work. ive never liked bossfights which is why i havent beat sirius until like 1-2 years ago but once you memorize it its pretty simple
@@NothingIsScary I just personally don't like bossfights in general it just kinda feels like memory gameplay without the cool factor and they don't even make for fun gameplay
honestly, influence should absolutely be a big factor in rankings like this, especially for cookiecutter extremes. (which you did factor in for, which was nice to see) but imagine playing IWannaBeTheGuy and being sad that it isnt themed around like the actual game.
no thats based actually. the actual iwbtg is a really neat game that takes a ton of skill and memorization, the perfect candidate for a platformer demon. meanwhile the level is just "yeah lets throw a bunch of hard jumps and call it a day." no silly retro game references, no funny nonsensical traps, nothing. this is one of the few cases where i think being completely and utterly unpredictable would be great for the level
@@TsukiStuffsthis entire gameplay style isnt a reference to i wanna be the guy, but to the infinite amount of fangames that it has which use the exact gameplay style the gd level uses. All those fangames tend to use the "i wanna be the __" naming formula which is where that thing is from. Some of the parts in these levels which have you avoid moving obstacles with a ship/ufo are also an idea taken from those fangames. But yeah, the troll aspect of iwbtg would be cool to see in a level
As a forsaken neon victor, I can say that the level is a massive nothing-burger with disproportionately hard choke points. I hate it. Bloodbath in all its hellish difficulty is better, and I actually enjoy it. Haven't gotten past 63 yet though
I don't think Cherry Blossom is that bad decoration-wise but I agree with the thing you said about "why would they put that random restriction" and "if cherry team made an easy demon for everybody to enjoy, that would be cool."
I mean at least the decoration for the boss fight in Sirius was cool for its time. You didn't see many boss fights in 2.0 that weren't just moving deadlocked monsters
Honestly I don't think IWBTG had that bad of an influence. I quite like needle gameplay platformers and I honestly think that difficult levels would've adopted the style of gameplay regardless. It's the easiest high difficulty gameplay to make and it looks broadly appealing to watch. As for the level itself, I beat it and I didn't mind it for the most part. The balancing wasn't great, but it's very far from my most hated insane demon.
The extreme demon picks are pretty based, I’d pick something like Sonic Wave Rebirth as most hated hard extreme because it’s just a redeco of another level. The point you brought up for Sakupen Circles is why I also hate the verified version of Silent Clubstep
nerfed silent clubstep came out before any serious verfication attempt though. whats more, it was done by the original creator himself, with the help of a few other ppl, and most if not all changes were done to bring the level closer to what was originally intended (namely fixing it on 60fps)
The easy demon one doesn't look that bad, it's looks decent enough imo Also I kinda agree with Sirius, I did a practice run of it recently for the first time and some of the boss attacks are annoying
I either understand or totally agree with most of these, but The Moon Below is such a cool and unique level. It’s one of the levels I always think of when I think of “cool as fuck” levels. The atmosphere is excellent, the anticipation of the dash orb release is crazy (not to mention funny as hell), etc. My favorite extreme demon is Congregation, and I love The Moon Below for similar reasons (gameplay, atmosphere, decoration, song). But yeah, all my homies hate shitkupen hell and shitkupen circles.
Damn I gotta respect the courage to put out the Sirius Bossfight equivalent of Opinion quality out here man. It takes bravery for sure. I already knew we were in for a stinker after getting the two clarifications that the opinions are gonna be bad and, yeah bro definitely delivered on that hard. Overall theres not much to say about the video. Sirius Bossfight has valid criticisms, Cherry doesn't at all. But its all good. IWBTG complaints weren't valid or logical for the most part, which I get since this entire vid isnt made with logic but emotionality and irrationality in mind. And Forsaken Neon and Sakupen Hell were understandable tbh. Sakupen Circles criticism was fine. And other than the video being low quality ragebait there wasn't really much else to say. Typical. Nothing crazy or special, which wasn't tbe original intention anyways. Overall good work. 👍
I think recently CherryTeam has been good at making non-extremes like Crash Game and Neur Absence (both easy insane demons that have very high enjoyments), but I do have to agree Cherry Blossom is awful. If you would like a hard demon I can almost guarantee you’ll hate, "Flow" is literally Ship but longer and a tier 14 :) Nice video btw
Is Megalovania by Airswipe a hated level? It's one of my favourites and I often use it as a warmup for harder levels. And just to preface it, i HATE memory levels. But this one flows so wonderfully. The attack pattern is so simple, it's hard to forget. its literally up and down alternating.
I can honestly see why someone wouldn't like IWBTG, but I personally like it. It has very straightforward, no gimmick nonsense difficulty. I would honestly rather have every top 1 based off of it than something like chromaside.
About Sirius: I had conflicting feelings about -Sirius-, I like it but at the same time my brain just didn't want to work during the boss fight, especially the robot. Like you said about raw memory, yeah, someone like Merg had a HUGE advantage of that. About Sakupen Hell: Didn't Noobas delete the level himself to bury the dark past rather than RobTop? (At least that's what SEA said.)
No matter what opinion you have it will never be as bad as my least favourite Easy Demon being TOE2 because my experience beating it was absolutely miserable and made me hate the level and UFO gameplay in general.
i feel sorta compelled to comment since from what i've seen it seems to be an extremely rare opinion to dislike sirius but i've also never liked it ever since it came out, and even put off beating it for a while, during which i think some people were calling it not only the best level ever created but also one of the easiest demons in the game, if i remember correctly. which i just couldn't understand for the reasons you brought up; the boss has essentially no telegraphing so you just have to memorize where to be and when for the whole boss. i feel justified hearing someone else also complain about it lol. now contrast how i feel about that to how i feel about the moon below, which currently sits at the top of my list for my most favorite extreme demons that i've beaten. i don't think it's really fair to rank it the lowest purely because of the long dash orb, mostly i just found it funny, but also think it adds to its uniqueness since literally no other level would even think of doing something like that (probably for good reason), but i think it works in this case, considering tmb's quiet and subdued atmosphere which is already highly uncommon in gd levels. the level itself in my experience is extremely fun, although a lot of that probably comes down to how lucky you get with the second half of the ship. i only died there once, though the verifier and one of my friends who has also beaten it didn't get as lucky as i did and ended up probably having a much worse experience.
While I don't agree with basically anything here, I still think it's a good video. Thanks for sharing your views even though you knew people were gonna disagree, takes some courage man! ❤
Nah bro is actually based with 99% of the opinions ngl The only thing I disagree with is sakupen hell and forsaken neon but only because I've grown fond of their dogwater gameplay to the poin that I've convinced myself that I like it that way
IWBTG's gameplay style is exactly what people who play fangames play, also the needle style of gameplay had nothing to do with IWBTG it did not start anything lol. As someone who actually can play platformers that are difficult, this type of gameplay is the most fun. You probably dont hate this style of gameplay, you likely hate hard platformers. And if you disagree, find some hard gameplay that you like. Most people who complain about platformer gameplay just hate struggling on platformers, which is why i am putting you into this group. if you do enjoy other styles of hard platformer gameplay I will change my opinion.
For me: Easy demon: Invisible clubstep (its the laziest level out there) Medium demon: verity (it looks great, but the last 30 percent are way too hard for a medium demon) Hard demon: clubsteb ex (its the worst expierience possible when played on 60 fps) Insane demon: stalemate (i like it, but i like every other insane demon i beat more) Extreme demon: how to platformer (yes its pain to play a level for 8h in a row, no i wont accept the fact that it got downgraded to insane because its clearly extreme. I mean just look at the last 200 stages alone)
Imo, the "good" bossfights are in platformer mode. Stuff like "tombstone Project" (insane demon) and "boss rush" (not yet released) are so cool and fun. They're also pretty predictable!
My list would be: Easy Demon - Dilation by nampac Just a really shitty nothingburger level from early 2.1 with bad transitions, hitboxes, and chokepoints scattered around. While it may be a 2/10, it's still my least favourite easy demon because you don't really get time to form strong opinions on Easy Demons once you've beaten over 1000 of them. Medium Demon - nandertale by im fernando Only beat this one recently, and it's just AWFUL. Over 4 minutes of early 2.1 gameplay (that was made in 2020 somehow), super unoptimized, does the trope of blocking your sightreadability with subpar pixel art, and out of all of that, the best part is SOMEHOW the bossfight with NO INDICATORS because it's the easiest part to learn and actually looks decent. The endscreen plays until 99%, then you're randomly thrown out of a blind transition into like 2 clicks at the end with no indicators, bad hitboxes, AND it's buggy. I died here once despite being fully prepared and the level ended up taking me like 2 hours to beat. REALLY bad. A couple quick dishonourable mentions because these could be interchangable: One Space by Zoroa: Banned song on a medium demon, really REALLY boring gameplay, hated playing this every time I tried to beat it. Hot Dog Redux by kr1t: Self-explanatory, if you've seen the level you'll know what I mean. Windings by Rabb2t: I usually really advocate for map pack love, there are so many levels in them that get way too much hate for what they are (square adventure, pg clubstep)... but uhhh Windings deserves the hate :) Krakens Curse by FrostDragonGD: Old weekly demon that has a REALLY FUCKING HARD SPIDER halfway through the level. Also super obnoxious song, I hate Teminite music. Hard Demon - Sedulous by Samifying I was ESTATIC when you gave this mention in your list. I HATE THIS LEVEL SO MUCH, this is 100% my least favourite level in the game. I've had to explain why so many times, but put simply: gameplay that is insanely learny, inconsistent, super buggy (at least to me apparently), and is built through flinging your cube on the y-axis as much as possible is NOT the quality of gameplay I should expect from a super well-received, AWARD WINNING level that was made over the course of 3.5 YEARS. The fact that this has stayed in the GDDP for the entirety of its lifespan despite there being MUCH better flow hard demons (if you can even call Sedulous flow) is absolutely insane to me. Sedulous is only now starting to finally get consistent for me despite the fact I beat it in DECEMBER 2022. Also no, this level doesn't have some of the best decoration in the game, in fact I'd argue it wasn't even close to the most well-decorated level when it was released, and ESPECIALLY not for its time. Great song though!! Too bad it's completely associated with this garbagefest now!! :)))) Insane Demon - Thanatophobia by ARtu Always have disliked this level, and that dislike grew more and more when I started casually playing it. I wanted to beat this level for a while to prove that it was harder than Acu because I never seemed to get consistent at the predrop. Turns out that that's just because the predrop of this level is some of the buggiest, unplaytested, and unreadable gameplay ever created!! I have no idea how you mess up a predrop so much that even the teleportals, which are meant to FIX gameplay, ended up making it 3x as buggy and unfair. Also, the predrop does the most annoying thing that only I seem to hate for some reason, which is when the clicks are ALMOST lined up to the music but every single one is just slightly off in some way, so it feels like click sync but you have to intentionally click off beat. Me trying to beat this REALLY felt that, and while I would give this a 2/10, watching old footage of me going for this level and seeing how annoyed I was makes this an easy 1/10. Oh yeah and the drop sucks too!!! :) (but no it's not harder than Acu, I had it above for a while but I moved it down and it will stay there) Extreme Demon - Cat Planet by IcEDCave I despise this level for two reasons. One is because of the gameplay and experience I had with it, which needs no explanation, it's just Aquamarine but nerfed and really awkward. The fakes don't help and hitboxes are super hard to read while going through the level. Every time I played this, from trying to beat it as a hardest in December 2022, to actually beating it in May 2023, it always seemed to just get worse and worse to play. This took SO LONG for me and despite being like wayyyy better at wave than any other gamemode, this level is INSANELY hard. The other reason I hate this is because of the fact that this is even rated. This reason is mostly out of spite and kinda only applies to me but basically, my friend spent weeks working on decorating his own Extreme Demon NC level called Ringy Paracosm, which I was in call with him for around half of the total building process. The gameplay is VERY well received from victors (except for one I think) and actually has theming that most people don't recognize as it's kind of obscure. After being verified by SpeedyMuffin, the level just never got rated and mostly likely never passed the demon system. Only a couple months later, Cat Planet gets rated despite being made in 4 days with little to no care put into the gameplay at all. It's unfair and has always been unfair in my eyes and while it's not really the best reason to hate a level, that's just how I think about it. (Also these are all levels I've beaten, I don't really have too many strong negative opinions on levels I haven't beaten yet)
I only half understand why people judge a level entirely on its gameplay quality. The passion in nandertale and sedulous (also i love when the cube goes off screen flying) is enough for me to love them. There are so many worse, passionless levels that have worse gameplay.
@@dissmogaming1186 if you put THAT much time and passion into a level and it still ends up being one of the worst things I've ever played, then I'm just gonna hate it even more. It's a level to PLAY, not to watch
my only issue with sakupen hell is that 6% double blue orb and maybe the wave transitions could be more smooth. As for a hard one, you definitely haven't seen ML80 and naranja azul rosa or whatever those abominations are called
ill try to say smth decent abt the levels you hate cause i think its funy cherry blossom: a great break from how cherry team always seems so "corporate", its basically just them making a silly little level in 24 hours i can see how you think that this level sucks for being a cherry team easy demon that could have been way better but also cherry team has made some really really really good bangers that arent extremes like upscope which is medium demon so theres some redemption for that. sirius: ik sirius' bossfight is really dumb but isnt there way worse medium demons? also you cant really ignore how exceptional the boss actually is in terms of "bossfightness" especially for its time. its still more creative than many bossfights today. forsaken neon: uhhhhhhhhh.... gameplay is creative........... ok i dislike forsaken neon too i wanna be the guy: the better you are at needle type platformer gp the more fun this level becomes, trust. i beat this to becomes better at needle platformer gp and i hated it but yesterday i came back to it for speedrunning and it was way better aside from some specific jumps. its really really good for getting better at this type of gameplay. i do think its influence has been a bit over the top and less and less people are doing their own thing with gameplay but i dont think the gameplay style is even that bad. some people are already starting to get more creativ with needle gameplay such as adding wall jumps, double jumps, dash orbs for boosting, and even more creative gimmicks. the upcoming extreme "don" by tmco shows how needle gameplay can be very creative if done right! cant deny this deco is absolutely the worst deco ive ever seen tho lmfao sakupen hell: yeah i agree i cant think of anything cool this level did...... the moon below: broooo i love this level sm... the atmosphere is on point and the gameplay isnt even that bad especially if youre used to that kind of gameplay. yeah the dash orb is stupid but its not THAT bad to the point where the entire level is brought down by it to such a significant degree that i would hate it sakupen sircles: i honestly think theres worse. though i do think this level is just made to get sakupen circles "verified" and "rated" and "placed on the list" like i wouldnt say its the worst extreme when theres stuff like AOD and tunnel of despair that are just a nightmare to play i hope you fume (respectfully)
I like CherryTeam levels and seeing Exen show off KOCMOC is what got me into the game so I have a soft spot for them. I do agree they should put the same love they put into KOCMOC and Psytokinesis into a medium demon so I can go for it as my first medium lol
I was completely against you when mentioning Sirius as the worst medium demon. You won me over as soon as you mentioned Sakupen Circles though, what an awful extreme demon.
I was picking medium demons to beat (after I beat my first one, kiln) and I looked at -Sirius- and thought, "wow, this looks fun" and then got to the bossfight and immediately exited the practice run and started playing B instead.
I think that IWBTG is loved by almost all the comunity only because it was the first platformer extreme demon, having its own gameplay in Nexus's channel
i personally believe that robtop making it so that you can vote different calibers of demons was one of the worst things he has done with the game. there wouldn’t be so much controversy with demon difficulties if the community and/or robtop would be more consistent with the difficulty assigning or if the difficulties just never existed imo
I’ve seen a few people put their opinions in the comments so I’ll just put mine 🤷♀️ Easy Demon: Horizon Zero Medium Demon: Biru Hard Demon: PG Clubstep Insane Demon: Invisible Deadlocked Extreme Demon: Tidal Wave Feel free to debate me I guess 😁
So correct about Forsaken Neon. I beat it last week as my 6th hardest but when I had started going for it I originally planned for it to be a new hardest. The level is just so... underwhelming
Finally, someone talked about the fact that IWBTG has had a terrible influence on the platformer scene. I swear this is like the slaughterhouse tred again
I got some picks of my own for extremes, so here they are. Easy Extremes | The Ultimate Phase Old unbalanced level with a hard dual ship part and a spam that feels like luck. First 40% is free, spam is stupid, dual ship has dual ship physics, Loogiah's part is impossible, and MaJacko's part has a random inverted slope. Hard Extremes | Sonic Wave Rebirth Sonic Wave but the gameplay is somehow worse and it's harder to see. Also somehow epic rated. List Worthy Extremes | Silent clubstep No explaination necessary if you have eyes that work.
I COMPLETELY AGREE WITH IWBTG!!!!! I swear I've completed most of the platformer levels, even done the platformer demons ranging from easy demon to insane demon. But there's some certain levels that I just don't want to play because the gameplay is just artificial difficulty and it just makes me frustrated because I know we can do so much better with platformer levels. Also IWBTG has NOTHING to do with IWBTG except they kept the horrible parts, but it makes sense because IWBTG game is not meant to be fun and constantly trolls you. With the IWBTG level, it doesn't have any of the troll factors, it's just horrible jumps. I would've loved to see some inspiration taken from IWBTG and put some idk game references, or add some interesting but random events happening in the level that's out of place like what IWBTG did with the arcade Mike Tyson while adding some references to the game itself, geometry dash. So much potential, but instead we got a trash level, with trash jumps, which influenced the levels in a negative way.
We have an interesting common ground even though we have a really different taste. Unnerfed Sakupen Circles is my all time favorite GD level, but I absolutely hate this new version for all the reasons you presented! I was obsessed with this level for years, and now discovering that the version they verified is just some lame nerfed piece of crap, I am enraged.
Reminds me of that one scene in Gravity Falls. "Well, time to round up the mob. *lights torch*" Glad you mentioned nothing about Tidal Wave. Even tho the debate is technically over, some people still are pissed about the rate.
Bro I was not prepared to see sirius on this list. Based honestly, it's still the only non extreme demon that I haven't completed on the first page when searching by most liked levels in the game Edit: just saw forsaken neon and I am just amazed by the amount of based opinions you have
Honestly I've seen a fair amount of people dislike Sirius, and personally I'm also not a big fan of the gameplay. The level is so popular, because it was something entirely new at that time, so it instantly became a classic, as it's one of the levels that defined the early era of 2.0, but at this point many other bossfight levels do the boss thing better. I think it's worth mentioning that for its time the level was very impressive, but yeah, I don't like the gameplay either.
100% agreed with forsaken neon, i tried it as a new hardest, the worst part are the transitions, in fact i died right at the beginning of the last ball, and the cube at 50 is verh very inconsistent
My favorite difficulty in the game is the hard demon. I have played and beaten some hard demons that became my all time favorites. Yesterday, while looking what hard demon to beat next, since i dont have that many beaten, i approached Darkness Keeper. The most miserable "hard" demon ive ever played.
I cannot help but agree on your opinion on IWannaBeTheGuy. Good lord it has made a lot of unoriginal levels
Getting my pitchforks ready rn
We need to exorcise the demon that made him do that
Pass one?
i'm staying right where i am rn
I lost my pitchfork, can somone lend me one??
@@masonroddy7447 ok
At least “I wanna be the guy” gave me a way to say I beat a top 15.
It was top 7 when I beat it 💪
It was top something when I didn’t beat it👍
@@usedtissue7489 13 when I beat it
It was top idk when I didnt play it☝️
iwbtg sucks, it’s the thing that started the “mini robot & spike hitbox precision” trend and it’s been super generic.
0:27 even when I don’t agree with one of your opinions, you always do such a good job of justifying them that it sometimes makes me question or even change my own opinion, your reasoning always just makes so much sense
my thoughts word for word ^
like the opinion he had about hell levels in his controversial opinions vid genuinely had me reconsider my take
isnt that gaslighting?
@@viewing845ok
@@THTB_lol😭
@@THTB_lolYou're just too traumatized
i got an advert midway through the dash orb and it still had like 10 seconds left 💀
same lmao😂
now this is the type of nothingisscary videos that immediately intrigue me when i see them
Facts
Fr
Bro hearted every comment expect yours😂😂
he dont fw me brah
16:52 so what’s funny is, this actually happened. A player named honor, verified sakupen circles 66p and then when he attempted the spam and first wave, he gave up almost instantly
That dash orb is so funny how’d that level get sent 😭
Real xD
Your videos really remind me of Rivercivers GD videos, where he would just state his opinion of things, even if the majority of the community disagreed. I think that type of video is super rare nowadays. Keep up the work, I respect it! ❤
Ü
Easy Demon:
Hazardous Sanctuary
Before 2.2 it was a very buggy 2.0 level in addition to being unbalanced, now its just a subpar 2.0 level but still with terrible balancing (and probably still slightly buggy knowing how bad this level was for an easy demon to begin with)
Medium Demon:
Satin
Honorable Mention: Labnity
Just my go-to example of a glow level with absolutely zero playtesting and made for the sole purpose of getting rated based off its decoration. Its riddled with bugs and inconsistencies and has one click thats straight up RNG with like a 1/10 pass rate if not worse. It mercifully has a secret way that skips the last 20% but that doesn't help much when everything before it just sucks
Hard demon:
Elemental Melons
Honorable mentions: Artemisia, Popcorn, Ginseng
This level is the only hard demon to take me over 1 day to beat, the block decoration in this level literally kills you unless you do precise movements and its ALL OVER THE PLACE, PLUS it had a genuinely broken dual section which made me have to RESTART MY FUCKING PC in order to render it possible on my PC.
Insane Demon:
Wander of Thought
Honorable mention: Extreme chaos, Planet Circles, love baba
My least favorite level I've ever completed. The base gameplay is fucking awful and held together by silly string, there are over half a dozen bugs in the level reducing it to RNG and I needed to pray to Lord almighty every attempt that I would pass all of them. It has blind timings including one at the last cube which just adds onto the stress youll feel playing this shit, it has the most awkward transitions and duals known to mankind, and even balancing issues, its just a miserable shitfest left right and center.
Extreme Demon:
Sakupen Hell
As much as I like this level for its intimidating aura I still have to admit that its absolutely grueling to play and is a level I consider to be my hardest even if Ive beaten two levels harder than it according to popular opinion. The awkward gameplay and atrocious balancing this level is infamous for speaks for itself
I actually like Cherry Blossom. But I respect you for your opinion because you’re being super fair 👍
"its a memory section disguised as a bossfight" are bossfights not inherently memory sections? unless its one of those that mix in wkth the normal gameplay every bossfight requires you to memorize it, thats how bossfights work. ive never liked bossfights which is why i havent beat sirius until like 1-2 years ago but once you memorize it its pretty simple
Nah memory boss fights are the norm and overly common. But that’s just because most of them work in a similar way and they are kinda bad.
@@NothingIsScary I just personally don't like bossfights in general it just kinda feels like memory gameplay without the cool factor and they don't even make for fun gameplay
@@squid2039try scuffed its a medium demon with a non-memory bossfight
also change of scene by bli is basically a bossfight level
honestly, influence should absolutely be a big factor in rankings like this, especially for cookiecutter extremes. (which you did factor in for, which was nice to see)
but imagine playing IWannaBeTheGuy and being sad that it isnt themed around like the actual game.
no thats based actually. the actual iwbtg is a really neat game that takes a ton of skill and memorization, the perfect candidate for a platformer demon. meanwhile the level is just "yeah lets throw a bunch of hard jumps and call it a day." no silly retro game references, no funny nonsensical traps, nothing. this is one of the few cases where i think being completely and utterly unpredictable would be great for the level
@@TsukiStuffsthis entire gameplay style isnt a reference to i wanna be the guy, but to the infinite amount of fangames that it has which use the exact gameplay style the gd level uses. All those fangames tend to use the "i wanna be the __" naming formula which is where that thing is from. Some of the parts in these levels which have you avoid moving obstacles with a ship/ufo are also an idea taken from those fangames. But yeah, the troll aspect of iwbtg would be cool to see in a level
@@Alec1029 that level basically exists already at least from what you described, it’s a medium demon called I wanna be the GDash
@@qKitti ? I dont understand. What level?
@@Alec1029can you read?
As a forsaken neon victor, I can say that the level is a massive nothing-burger with disproportionately hard choke points. I hate it. Bloodbath in all its hellish difficulty is better, and I actually enjoy it. Haven't gotten past 63 yet though
am i the only one who thinks its one of the most fun hard demons?
if these are your most hated levels then you clearly haven't played enough levels
Omg hi insidius
lmfao true
thats what i was thinking !!!!!
i think you missed the point
I don't think Cherry Blossom is that bad decoration-wise but I agree with the thing you said about "why would they put that random restriction" and "if cherry team made an easy demon for everybody to enjoy, that would be cool."
I mean at least the decoration for the boss fight in Sirius was cool for its time. You didn't see many boss fights in 2.0 that weren't just moving deadlocked monsters
personally i think the best 2.0 bossfight level is Spacelocked
granted that's also just my favorite demon in general
@@TsukiStuffs I totally agree. But both levels did a lot more than just deadlocked monsters
@@giggonszo5399 indeed. the only thing is that while Sirius looks stunning even to this day it just is not fun to play in the slightest
@@TsukiStuffs Eh it’s pretty bad
@@giggonszo5399 i dont really dislike sirius i just dont like actually playing it
Your opinion on cherryteam making an easy demon is actually a super good idea to me as well
Honestly I don't think IWBTG had that bad of an influence. I quite like needle gameplay platformers and I honestly think that difficult levels would've adopted the style of gameplay regardless. It's the easiest high difficulty gameplay to make and it looks broadly appealing to watch.
As for the level itself, I beat it and I didn't mind it for the most part. The balancing wasn't great, but it's very far from my most hated insane demon.
The extreme demon picks are pretty based, I’d pick something like Sonic Wave Rebirth as most hated hard extreme because it’s just a redeco of another level. The point you brought up for Sakupen Circles is why I also hate the verified version of Silent Clubstep
nerfed silent clubstep came out before any serious verfication attempt though. whats more, it was done by the original creator himself, with the help of a few other ppl, and most if not all changes were done to bring the level closer to what was originally intended (namely fixing it on 60fps)
Your not alone bro, Sirius is my least favorite level too bro
It’s not just my least favourite, but I think it’s the most garbage level in the entire game and the developers made it with their feet
Now I understand why people say your opinions are bad
you ignored two, TWO clarifications
True...
@@s.s8208 ?
I watched the whole video bruh
?? dont get me wrong but i agree with his opinions except sirius
@idontevenknow3456 yeah it’s not a good boss fight, but it was early 2.0. It’s overrated but it’s nowhere near hate-able, UA-camr just a baby
Hot take: I like Sakupen Hell. The 2nd/last wave especially feel really satisfying when you pull them off.
4:06 cherry team did that already with binary life
The Moon Below is peak wtf, the super long dash orb is for the atmosphere.
The easy demon one doesn't look that bad, it's looks decent enough imo
Also I kinda agree with Sirius, I did a practice run of it recently for the first time and some of the boss attacks are annoying
I either understand or totally agree with most of these, but The Moon Below is such a cool and unique level. It’s one of the levels I always think of when I think of “cool as fuck” levels. The atmosphere is excellent, the anticipation of the dash orb release is crazy (not to mention funny as hell), etc. My favorite extreme demon is Congregation, and I love The Moon Below for similar reasons (gameplay, atmosphere, decoration, song).
But yeah, all my homies hate shitkupen hell and shitkupen circles.
I completly do not disagree but I don't agree either since I haven't beaten any of these levels
Damn I gotta respect the courage to put out the Sirius Bossfight equivalent of Opinion quality out here man. It takes bravery for sure. I already knew we were in for a stinker after getting the two clarifications that the opinions are gonna be bad and, yeah bro definitely delivered on that hard.
Overall theres not much to say about the video. Sirius Bossfight has valid criticisms, Cherry doesn't at all. But its all good.
IWBTG complaints weren't valid or logical for the most part, which I get since this entire vid isnt made with logic but emotionality and irrationality in mind. And Forsaken Neon and Sakupen Hell were understandable tbh.
Sakupen Circles criticism was fine. And other than the video being low quality ragebait there wasn't really much else to say. Typical. Nothing crazy or special, which wasn't tbe original intention anyways. Overall good work. 👍
I died literally 66 times past the last wave in forsaken neon and it was one of the most painful things I’ve had to go though in a video game
honestly besides the easy demon, fair enough lmao you got good points for those
Tbh I half expected you to put Tidal wave as the list demon you hate the most.
I think recently CherryTeam has been good at making non-extremes like Crash Game and Neur Absence (both easy insane demons that have very high enjoyments), but I do have to agree Cherry Blossom is awful.
If you would like a hard demon I can almost guarantee you’ll hate, "Flow" is literally Ship but longer and a tier 14 :)
Nice video btw
Pitchforks? No, i am getting my assult rifles..
Is Megalovania by Airswipe a hated level? It's one of my favourites and I often use it as a warmup for harder levels. And just to preface it, i HATE memory levels. But this one flows so wonderfully. The attack pattern is so simple, it's hard to forget. its literally up and down alternating.
Nah bro it's shit
i had garbage experiences with almost every level you mentioned ur so based
-sirius- on this is crazy
I can honestly see why someone wouldn't like IWBTG, but I personally like it. It has very straightforward, no gimmick nonsense difficulty. I would honestly rather have every top 1 based off of it than something like chromaside.
About Sirius: I had conflicting feelings about -Sirius-, I like it but at the same time my brain just didn't want to work during the boss fight, especially the robot. Like you said about raw memory, yeah, someone like Merg had a HUGE advantage of that.
About Sakupen Hell: Didn't Noobas delete the level himself to bury the dark past rather than RobTop? (At least that's what SEA said.)
Sea was wrong
@@NothingIsScary And how exactly can you tell between deleted by RobTop and deleted by the creator?
No matter what opinion you have it will never be as bad as my least favourite Easy Demon being TOE2 because my experience beating it was absolutely miserable and made me hate the level and UFO gameplay in general.
TOE2 is an overrated main level that just feels like muscle memory Imo
I agree sirius feels like a messy bossfight
I hate Sirius too, mainly cause I can't search for it :3
Siruis is my favorite medium demon 😢
bro has too much freetime
yeah IKR Sirius is so overrated the memory is SO BAD
you are absolutely right about sirius. Visually speaking it's a masterpiece but the gameplay is horrendous.
Good christian values ❤️❤️❤️❤️❤️
God bless 😇😇😇
i feel sorta compelled to comment since from what i've seen it seems to be an extremely rare opinion to dislike sirius but i've also never liked it ever since it came out, and even put off beating it for a while, during which i think some people were calling it not only the best level ever created but also one of the easiest demons in the game, if i remember correctly. which i just couldn't understand for the reasons you brought up; the boss has essentially no telegraphing so you just have to memorize where to be and when for the whole boss. i feel justified hearing someone else also complain about it lol.
now contrast how i feel about that to how i feel about the moon below, which currently sits at the top of my list for my most favorite extreme demons that i've beaten. i don't think it's really fair to rank it the lowest purely because of the long dash orb, mostly i just found it funny, but also think it adds to its uniqueness since literally no other level would even think of doing something like that (probably for good reason), but i think it works in this case, considering tmb's quiet and subdued atmosphere which is already highly uncommon in gd levels. the level itself in my experience is extremely fun, although a lot of that probably comes down to how lucky you get with the second half of the ship. i only died there once, though the verifier and one of my friends who has also beaten it didn't get as lucky as i did and ended up probably having a much worse experience.
While I don't agree with basically anything here, I still think it's a good video. Thanks for sharing your views even though you knew people were gonna disagree, takes some courage man! ❤
Nah bro is actually based with 99% of the opinions ngl
The only thing I disagree with is sakupen hell and forsaken neon but only because I've grown fond of their dogwater gameplay to the poin that I've convinced myself that I like it that way
4:50 it was my first medium demon, i absolutely agree with your opinion
I literally agree with every level you chosen
IWBTG's gameplay style is exactly what people who play fangames play, also the needle style of gameplay had nothing to do with IWBTG it did not start anything lol. As someone who actually can play platformers that are difficult, this type of gameplay is the most fun. You probably dont hate this style of gameplay, you likely hate hard platformers. And if you disagree, find some hard gameplay that you like. Most people who complain about platformer gameplay just hate struggling on platformers, which is why i am putting you into this group. if you do enjoy other styles of hard platformer gameplay I will change my opinion.
17:10
BASED!!!
For me:
Easy demon: Invisible clubstep (its the laziest level out there)
Medium demon: verity (it looks great, but the last 30 percent are way too hard for a medium demon)
Hard demon: clubsteb ex (its the worst expierience possible when played on 60 fps)
Insane demon: stalemate (i like it, but i like every other insane demon i beat more)
Extreme demon: how to platformer (yes its pain to play a level for 8h in a row, no i wont accept the fact that it got downgraded to insane because its clearly extreme. I mean just look at the last 200 stages alone)
Imo, the "good" bossfights are in platformer mode. Stuff like "tombstone Project" (insane demon) and "boss rush" (not yet released) are so cool and fun. They're also pretty predictable!
My list would be:
Easy Demon - Dilation by nampac
Just a really shitty nothingburger level from early 2.1 with bad transitions, hitboxes, and chokepoints scattered around. While it may be a 2/10, it's still my least favourite easy demon because you don't really get time to form strong opinions on Easy Demons once you've beaten over 1000 of them.
Medium Demon - nandertale by im fernando
Only beat this one recently, and it's just AWFUL. Over 4 minutes of early 2.1 gameplay (that was made in 2020 somehow), super unoptimized, does the trope of blocking your sightreadability with subpar pixel art, and out of all of that, the best part is SOMEHOW the bossfight with NO INDICATORS because it's the easiest part to learn and actually looks decent. The endscreen plays until 99%, then you're randomly thrown out of a blind transition into like 2 clicks at the end with no indicators, bad hitboxes, AND it's buggy. I died here once despite being fully prepared and the level ended up taking me like 2 hours to beat. REALLY bad.
A couple quick dishonourable mentions because these could be interchangable:
One Space by Zoroa: Banned song on a medium demon, really REALLY boring gameplay, hated playing this every time I tried to beat it.
Hot Dog Redux by kr1t: Self-explanatory, if you've seen the level you'll know what I mean.
Windings by Rabb2t: I usually really advocate for map pack love, there are so many levels in them that get way too much hate for what they are (square adventure, pg clubstep)... but uhhh Windings deserves the hate :)
Krakens Curse by FrostDragonGD: Old weekly demon that has a REALLY FUCKING HARD SPIDER halfway through the level. Also super obnoxious song, I hate Teminite music.
Hard Demon - Sedulous by Samifying
I was ESTATIC when you gave this mention in your list. I HATE THIS LEVEL SO MUCH, this is 100% my least favourite level in the game. I've had to explain why so many times, but put simply: gameplay that is insanely learny, inconsistent, super buggy (at least to me apparently), and is built through flinging your cube on the y-axis as much as possible is NOT the quality of gameplay I should expect from a super well-received, AWARD WINNING level that was made over the course of 3.5 YEARS. The fact that this has stayed in the GDDP for the entirety of its lifespan despite there being MUCH better flow hard demons (if you can even call Sedulous flow) is absolutely insane to me. Sedulous is only now starting to finally get consistent for me despite the fact I beat it in DECEMBER 2022. Also no, this level doesn't have some of the best decoration in the game, in fact I'd argue it wasn't even close to the most well-decorated level when it was released, and ESPECIALLY not for its time. Great song though!! Too bad it's completely associated with this garbagefest now!! :))))
Insane Demon - Thanatophobia by ARtu
Always have disliked this level, and that dislike grew more and more when I started casually playing it. I wanted to beat this level for a while to prove that it was harder than Acu because I never seemed to get consistent at the predrop. Turns out that that's just because the predrop of this level is some of the buggiest, unplaytested, and unreadable gameplay ever created!! I have no idea how you mess up a predrop so much that even the teleportals, which are meant to FIX gameplay, ended up making it 3x as buggy and unfair. Also, the predrop does the most annoying thing that only I seem to hate for some reason, which is when the clicks are ALMOST lined up to the music but every single one is just slightly off in some way, so it feels like click sync but you have to intentionally click off beat. Me trying to beat this REALLY felt that, and while I would give this a 2/10, watching old footage of me going for this level and seeing how annoyed I was makes this an easy 1/10. Oh yeah and the drop sucks too!!! :)
(but no it's not harder than Acu, I had it above for a while but I moved it down and it will stay there)
Extreme Demon - Cat Planet by IcEDCave
I despise this level for two reasons. One is because of the gameplay and experience I had with it, which needs no explanation, it's just Aquamarine but nerfed and really awkward. The fakes don't help and hitboxes are super hard to read while going through the level. Every time I played this, from trying to beat it as a hardest in December 2022, to actually beating it in May 2023, it always seemed to just get worse and worse to play. This took SO LONG for me and despite being like wayyyy better at wave than any other gamemode, this level is INSANELY hard. The other reason I hate this is because of the fact that this is even rated. This reason is mostly out of spite and kinda only applies to me but basically, my friend spent weeks working on decorating his own Extreme Demon NC level called Ringy Paracosm, which I was in call with him for around half of the total building process. The gameplay is VERY well received from victors (except for one I think) and actually has theming that most people don't recognize as it's kind of obscure. After being verified by SpeedyMuffin, the level just never got rated and mostly likely never passed the demon system. Only a couple months later, Cat Planet gets rated despite being made in 4 days with little to no care put into the gameplay at all. It's unfair and has always been unfair in my eyes and while it's not really the best reason to hate a level, that's just how I think about it.
(Also these are all levels I've beaten, I don't really have too many strong negative opinions on levels I haven't beaten yet)
EXTREMELY RTRUE!!! EXTERMELY !!! :3
I only half understand why people judge a level entirely on its gameplay quality. The passion in nandertale and sedulous (also i love when the cube goes off screen flying) is enough for me to love them. There are so many worse, passionless levels that have worse gameplay.
@@dissmogaming1186 if you put THAT much time and passion into a level and it still ends up being one of the worst things I've ever played, then I'm just gonna hate it even more. It's a level to PLAY, not to watch
my only issue with sakupen hell is that 6% double blue orb and maybe the wave transitions could be more smooth. As for a hard one, you definitely haven't seen ML80 and naranja azul rosa or whatever those abominations are called
Yeah, until the community realizes that IWBTG had terrible gp, I’m not playing any platformer extremes.
I agree with the fact that the bossfight in Sirius is kind of trash gameplay but COME ON
ill try to say smth decent abt the levels you hate cause i think its funy
cherry blossom: a great break from how cherry team always seems so "corporate", its basically just them making a silly little level in 24 hours
i can see how you think that this level sucks for being a cherry team easy demon that could have been way better but also cherry team has made some really really really good bangers that arent extremes like upscope which is medium demon so theres some redemption for that.
sirius: ik sirius' bossfight is really dumb but isnt there way worse medium demons? also you cant really ignore how exceptional the boss actually is in terms of "bossfightness" especially for its time. its still more creative than many bossfights today.
forsaken neon: uhhhhhhhhh.... gameplay is creative........... ok i dislike forsaken neon too
i wanna be the guy: the better you are at needle type platformer gp the more fun this level becomes, trust. i beat this to becomes better at needle platformer gp and i hated it but yesterday i came back to it for speedrunning and it was way better aside from some specific jumps. its really really good for getting better at this type of gameplay. i do think its influence has been a bit over the top and less and less people are doing their own thing with gameplay but i dont think the gameplay style is even that bad. some people are already starting to get more creativ with needle gameplay such as adding wall jumps, double jumps, dash orbs for boosting, and even more creative gimmicks. the upcoming extreme "don" by tmco shows how needle gameplay can be very creative if done right! cant deny this deco is absolutely the worst deco ive ever seen tho lmfao
sakupen hell: yeah i agree i cant think of anything cool this level did......
the moon below: broooo i love this level sm... the atmosphere is on point and the gameplay isnt even that bad especially if youre used to that kind of gameplay. yeah the dash orb is stupid but its not THAT bad to the point where the entire level is brought down by it to such a significant degree that i would hate it
sakupen sircles: i honestly think theres worse. though i do think this level is just made to get sakupen circles "verified" and "rated" and "placed on the list" like i wouldnt say its the worst extreme when theres stuff like AOD and tunnel of despair that are just a nightmare to play
i hope you fume (respectfully)
I like CherryTeam levels and seeing Exen show off KOCMOC is what got me into the game so I have a soft spot for them. I do agree they should put the same love they put into KOCMOC and Psytokinesis into a medium demon so I can go for it as my first medium lol
I was completely against you when mentioning Sirius as the worst medium demon. You won me over as soon as you mentioned Sakupen Circles though, what an awful extreme demon.
I was picking medium demons to beat (after I beat my first one, kiln) and I looked at -Sirius- and thought, "wow, this looks fun" and then got to the bossfight and immediately exited the practice run and started playing B instead.
when explaining extremes "bad hitboxes..." me: AVERNUS
I think that IWBTG is loved by almost all the comunity only because it was the first platformer extreme demon, having its own gameplay in Nexus's channel
lighting my torches and sharpening my pitchforks rn
Nothingisscary dropping another controversial banger
YOU ARE SO BASED OH MY GOD ILY WITH ALL OF THESE I AM NOT EVEN JOKING
nothingisscary being nitpicky like my math teacher:
My least favorite demon is Nintando, I've always thought it was bad
you have to play it to understand the moon bellows dash orb imo
i personally believe that robtop making it so that you can vote different calibers of demons was one of the worst things he has done with the game. there wouldn’t be so much controversy with demon difficulties if the community and/or robtop would be more consistent with the difficulty assigning or if the difficulties just never existed imo
I love the moon below and I kinda like Sakupen Circles deco but I get most of your opinions and absolutely agree with the easy demon
I’ve seen a few people put their opinions in the comments so I’ll just put mine 🤷♀️
Easy Demon: Horizon Zero
Medium Demon: Biru
Hard Demon: PG Clubstep
Insane Demon: Invisible Deadlocked
Extreme Demon: Tidal Wave
Feel free to debate me I guess 😁
15:37 make SURE Tatox3 doesn’t see this
I think infinite circles is the worst easy demon in my opinion
So correct about Forsaken Neon. I beat it last week as my 6th hardest but when I had started going for it I originally planned for it to be a new hardest. The level is just so... underwhelming
Finally, someone talked about the fact that IWBTG has had a terrible influence on the platformer scene. I swear this is like the slaughterhouse tred again
How is I wanna be the guy a huge milestone?
I got some picks of my own for extremes, so here they are.
Easy Extremes | The Ultimate Phase
Old unbalanced level with a hard dual ship part and a spam that feels like luck. First 40% is free, spam is stupid, dual ship has dual ship physics, Loogiah's part is impossible, and MaJacko's part has a random inverted slope.
Hard Extremes | Sonic Wave Rebirth
Sonic Wave but the gameplay is somehow worse and it's harder to see. Also somehow epic rated.
List Worthy Extremes | Silent clubstep
No explaination necessary if you have eyes that work.
Sonic wave rebirth I love more than any other sonic wave level honestly.
I COMPLETELY AGREE WITH IWBTG!!!!! I swear I've completed most of the platformer levels, even done the platformer demons ranging from easy demon to insane demon. But there's some certain levels that I just don't want to play because the gameplay is just artificial difficulty and it just makes me frustrated because I know we can do so much better with platformer levels. Also IWBTG has NOTHING to do with IWBTG except they kept the horrible parts, but it makes sense because IWBTG game is not meant to be fun and constantly trolls you. With the IWBTG level, it doesn't have any of the troll factors, it's just horrible jumps. I would've loved to see some inspiration taken from IWBTG and put some idk game references, or add some interesting but random events happening in the level that's out of place like what IWBTG did with the arcade Mike Tyson while adding some references to the game itself, geometry dash. So much potential, but instead we got a trash level, with trash jumps, which influenced the levels in a negative way.
I thought you would've chosen Still Life for worst easy demon
Still life is medium demon and not even close to the worst. The gameplay is ass but it’s a great artpiece
We have an interesting common ground even though we have a really different taste. Unnerfed Sakupen Circles is my all time favorite GD level, but I absolutely hate this new version for all the reasons you presented! I was obsessed with this level for years, and now discovering that the version they verified is just some lame nerfed piece of crap, I am enraged.
Reminds me of that one scene in Gravity Falls.
"Well, time to round up the mob. *lights torch*"
Glad you mentioned nothing about Tidal Wave. Even tho the debate is technically over, some people still are pissed about the rate.
9:57 "windige welten"
oh my god you're gonna hate that
guys here are timestamps to skip all of the bad opinions
10:08
Everyone’s angry at me for not liking I wanna be the guy. I’m glad I’m not the only one
video felt like:
1: Motion by Taman
2: Lonely Travel by Funnygame
3: Sirius by Funnygame
4: Windy Landscape by Woogi1411
5: Bloodbath by Riot & more
Bro I was not prepared to see sirius on this list. Based honestly, it's still the only non extreme demon that I haven't completed on the first page when searching by most liked levels in the game
Edit: just saw forsaken neon and I am just amazed by the amount of based opinions you have
bro grouped up down bass with limbo, eod, and ascension to heaven ☠️
good vid tho no hate
He grouped them with Down Bass Incarnate, a remake of Down Bass that looks awesome
ive always hated the Sirius bossfight wave 💀
Honestly I've seen a fair amount of people dislike Sirius, and personally I'm also not a big fan of the gameplay. The level is so popular, because it was something entirely new at that time, so it instantly became a classic, as it's one of the levels that defined the early era of 2.0, but at this point many other bossfight levels do the boss thing better. I think it's worth mentioning that for its time the level was very impressive, but yeah, I don't like the gameplay either.
video starts at 1:03
IM SO GLAD SOMEONE IS WITH ME ON THE SIRIUS BOSS
I agree with you, Sirius fridging sucks it’s so donkey bro
100% agreed with forsaken neon, i tried it as a new hardest, the worst part are the transitions, in fact i died right at the beginning of the last ball, and the cube at 50 is verh very inconsistent
I agree 100% with this list ENTIRELY.
Subbed before 10k
My favorite difficulty in the game is the hard demon. I have played and beaten some hard demons that became my all time favorites. Yesterday, while looking what hard demon to beat next, since i dont have that many beaten, i approached Darkness Keeper. The most miserable "hard" demon ive ever played.
I enjoyed darkness keeper but the gameplay is REALLY strange