This is the coolest drum machine. Does anyone have any idea how it works? It must be a pulse divider network, but weird how the counter rate would work. But then, I didn’t see any point in the video where the counter rate was doing anything. I wish there were schematics for it.
there IS a schematic in the web (likely drawn from the exact unit), together with an attempt of short description of its working. have your mama taught you how to use gugol? counter rate control clearly affects the other sounds (bongas of what ever they should be named) but not the snare which is plain rhythmically stupid. the thing is definitelly underdeveloped (and it is just a prototype as far as they tell), but has some tribal potential in those bongo parts.
@@альфредпетрович-д7р yeah yeah. Someone sent me the schem. I agree with you, the counter-rate should be more integrated. but it seemed a lot weirder before I saw how it actually worked. It’s still an unusual and novel way to arrive at rhythms without programming steps.
@@ghostexits by the way, the orignal schematic file is not there already and it was huge and insanely weighty (13 mb), only the crookedhandly downscaled png is still there, but still is saved in a wrong format and still is idiotically weighty. it's funny how people draw and read complex schematics, program controllers, maintain websites and all that, but still are unable to learn how to save a low-color graphic file - this actually smells moronity. i've found the original 13 mb schematic drawing and resaved it to 200 kb without any loss.
Around 9 minutes... I figured out how important was the Play/Hold switch to get the 3 drummers "synced" :D
Wtaf? I have a hankering for an ehx Clockworks and saw this.Thx Al
This is the coolest drum machine. Does anyone have any idea how it works? It must be a pulse divider network, but weird how the counter rate would work. But then, I didn’t see any point in the video where the counter rate was doing anything. I wish there were schematics for it.
there IS a schematic in the web (likely drawn from the exact unit), together with an attempt of short description of its working. have your mama taught you how to use gugol?
counter rate control clearly affects the other sounds (bongas of what ever they should be named) but not the snare which is plain rhythmically stupid. the thing is definitelly underdeveloped (and it is just a prototype as far as they tell), but has some tribal potential in those bongo parts.
@@альфредпетрович-д7р yeah yeah. Someone sent me the schem. I agree with you, the counter-rate should be more integrated. but it seemed a lot weirder before I saw how it actually worked. It’s still an unusual and novel way to arrive at rhythms without programming steps.
@@ghostexits
by the way, the orignal schematic file is not there already and it was huge and insanely weighty (13 mb), only the crookedhandly downscaled png is still there, but still is saved in a wrong format and still is idiotically weighty. it's funny how people draw and read complex schematics, program controllers, maintain websites and all that, but still are unable to learn how to save a low-color graphic file - this actually smells moronity. i've found the original 13 mb schematic drawing and resaved it to 200 kb without any loss.
Very funny device, and if we have more sounds, its be more interesting. Primitive...